Supreme Commander: Forged Alliance

Supreme Commander: Forged Alliance

Supreme Commander: Forged Alliance

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最高机甲指挥官Mod 0.7版本新增派系、单位、建筑及游戏机制列表。最高机甲指挥官是基于《机甲战士》宇宙制作的《最高指挥官:钢铁联盟》完全转换Mod。

New Factions Federated Sun (Davion ) Lyran Alliance (Steiner) Clan Elements of Snow Raven Elements of Hell's Horses New Units Mechs: Federated Suns: Locust LCT-1M (donated by Liz Gibbz) Commando COM-2D Jenner JR7-D (modeled by IansLuck) Raven RVN-3L Centurion CN9-A Uziel UZL-2S Bushwacker BSW-S2 Bushwacker BSW-X1 Argus AGS-2D Catapult CPLT-C1 Thunderbolt TDR-7SE (donated by Liz Gibbz) Awesome AWS-8Q Atlas AS7-DLyran Alliance: Commando COM-2D Stiletto STO-4B Hollander II BZK-F5 Centurion CN9-A Hunchback HBK-4G Uziel UZL-2S Bushwacker BSW-S2 Bushwacker BSW-X1 Catapult CPLT-C1 Thunderbolt TDR-7SE (donated by Liz Gibbz) Awesome AWS-8Q Salamander PPR-5T Emperor EMP-6S Atlas AS7-D Fafnir FNR-5Clans: Kit Fox Prime Kit Fox A Stormcrow Prime Stormcrow A Mad Dog Prime Mad Dog E Rifleman IIC Timber Wolf Prime Kodiak 3 Warhawk Prime Vehicles: Federated Suns: Centipede Scout Car J. Edgar Light Hover Tank Harasser Hover Tank Scorpion Light Tank (modeled by Julius Davis) Striker Light Tank Saracen Medium Hover Tank Pegasus Scout Hover Tank [Sensor Variant] Regulator Hover Tank Condor Heavy Hover Tank [Davion Variant] Jifty JI-50 Jifty JI-50 [Medium Laser Variant] Bulldog Heavy Tank LRM Carrier Manticore Heavy Tank Pike Support Vehicle SRM Carrier Pilum Heavy Tank Von Luckner VNL-K100 Schrek PPC Carrier Partisan Heavy Tank Alacorn MK VILyran Alliance: Centipede Scout Car Striker Light Tank Pegasus Scout Hover Tank [Sensor Variant] Regulator Hover Tank Bulldog Heavy Tank Jifty JI-50 Jifty JI-50 [Medium Laser Variant] LRM Carrier Manticore Heavy Tank Patton Heavy Tank Patton Heavy Tank [Ultra Variant] Rommel Heavy Tank Pilum Heavy Tank Von Luckner VNL-K65N Schrek PPC Carrier Partisan Heavy Tank Alacorn MK VI Gürteltier MBTClan: Hephaestus Prime Bandit C Prime Epona Prime Oro Oro HAG Mars XL Battlearmor IS Battlearmor Clan Elemental Rock Golem Aero: Common Lee DropshipFederated Suns Comet Light Strike Fighter Meteor Heavy Strike Fighter Karnov Warrior H-7 Stuka STU-K5 Starfire FS-1X Cutlass CUT-01E Cutlass CUT-01D Leopard Dropship [3056 Upgrade] Gazelle Dropship [3055 Upgrade]Lyran Alliance Owl Light Strike Fighter Owl II Light Strike Fighter Steinadler Medium Strike Fighter Karnov Warrior H-7 Stingray F-90S (modeled by IansLuck) Stuka STU-K5 Seydlitz SYD-Z3A Eisenstrum EST-0C Leopard Dropship [3056 Upgrade] Gazelle Dropship [3055 Upgrade]Clan Visigoth B Kirghiz B Naval Federated Suns Neptune MonitorLyran Alliance Neptune Monitor Buildings: Common Buildings Mech Factory (T1+T2) Vehicle Factory (T1+T2) Air Factory (T1+T2) Dropship Factory (T2) Mech Repair Bay Turret Control Tower (T1) Heavy Turret Control Tower (T2) Auxiliary Power Generator (T1) Power Generator (T2)Inner Sphere Buildings: Quad AC/2 AA Turret Dual UAC/5 AA Turret Large Laser Turret (modeled by Julius Davis) Calliope Turret Long Tom Cannon Turret Long Tom Fixed Artillery Gauss Rifle TurretClan Buildings Dual Clan LBX/5 Anti-Air Turret Dual ERPPC Turret Medium Pulse Laser Turret New game mechanics: Turret systems Turrets are blind without a Turret Control Tower to provide intel on nearby combat units. Unit Beagle Active Probe and ECM systems Battletech true speed value for Aero units Weapon damage and armor multipliers Starting commander unit replaced by a damaged Lee Class Dropship Unique transport system Battletech true speed value for ground units Unit mounted Anti Missile System(AMS), shoots down SRM and LRM missiles Weapon effects that mimic BattleTech weapon systems Faction selection via an Upgrade option on starting command unit Faction specific and shared generic units Downloads Supreme Mech Commander Alpha v0.7 [Full] ModDB download link: https://www.moddb.com/mods/supreme-mech-commander/downloads/supreme-mech-commander-v0-7-full BlackOpsIconSupport v5 (needed to see unit icons): http://www.moddb.com/mods/supreme-mech-commander/downloads/blackopsiconsupport-v5-needed-to-see-unit-icons

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Forged Alliance Forever (FAF)常见问题解答 以下将使用以下缩写: “Supreme Commander” - SC(最高指挥官) “Supreme Commander: Forged Alliance” - SCFA(最高指挥官:钢铁联盟) “Forged Alliance Forever” - FAF 什么是FAF? FAF是一项社区项目,其主要目的是提供一款包含多人游戏大厅(以及其他功能)的“客户端”软件。该客户端还将FAF项目中开发的各种改进(例如平衡性调整)整合到SCFA中。此外,FAF运行着服务器基础设施,以实现多人游戏功能。 我必须使用客户端进行在线游戏吗? 不需要,但客户端必须在线一次以下载FAF游戏文件。之后,您只需使用“init”参数启动FAF可执行文件:“ForgedAlliance.”exe /init init.lua。 FAF的多人游戏是否与Steam版《 supreme commander forged alliance》的多人游戏兼容?不兼容。两者的多人游戏系统完全独立。 玩FAF游戏需要Steam运行吗?不需要。 需要端口转发吗?不需要,但进行端口转发会更好。 客户端提供哪些功能?以下功能无特定顺序,列表可能不完整: 新闻 聊天 锦标赛 最多支持16名玩家的多人游戏 1v1匹配(天梯) 战役任务合作模式(适用于《 supreme commander》和《 supreme commander forged alliance》),可单人游玩或与最多3名好友共同游玩 地图、模组和回放库 排行榜 成就(Downlord客户端) 单位数据库 玩FAF需要《 supreme commander forged alliance》吗?需要。该游戏促销时仅售约3美元。包含《 supreme commander》的黄金版促销时也仅售约4美元。安装FAF客户端会违反Steam用户协议吗?不会(见下方问题)。 FAF客户端会修改我的游戏文件吗?不会——无论是安装时还是运行时都不会。你可以通过原始快捷方式启动未修改的游戏,也可以通过客户端或直接(离线)启动FAF模组。 如何开始使用客户端?非常简单。只需按照入门指南操作即可。 有使用手册吗?有多种不同的“手册”: 原始SC和SCFA手册 FAF维基 FAF论坛 FAF单位数据库(其中之一) 我需要低延迟吗?不需要。延迟<=500毫秒就足够了。对于FA而言,500毫秒(即半秒)或以下的延迟完全没有问题,因为模拟本身就强制所有事件从一开始就有500毫秒的延迟。当一名或多名玩家的延迟持续高于500毫秒时,就会发生【延迟】现象。此时模拟会暂停,直到接收到数据包。 FAF社区的活跃度如何?非常活跃。你可以去论坛看看。 在线玩家多吗?是的。在欧洲中部时间的晚上,通常同时在线人数约为1000人。 FAF项目是开源的吗?是的。各个FAF部分(项目/代码库)的总览在一个GitHub页面上。每个项目都有一名尽职尽责的负责人,贡献者可以随时自由选择他们参与的项目。我遇到了游戏无法启动、图形或声音问题等技术问题。在哪里可以寻求帮助?您可以在以下多个地方获得帮助:FAF“我需要帮助”子论坛。FAF Discord服务器。更新日志2018-06-29 初始版本。2018-06-30 部分措辞修改。添加FAF主页链接。2018-07-07 修正入门指南链接。2018-11-04 添加FAF Discord作为帮助来源。2021-07-03 修正FAF论坛链接及其他部分链接,删除关于两个客户端的信息。

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游戏内作弊菜单简易指南 文本指南 作弊菜单,即单位生成窗口,仅在遭遇战模式中可用。 在比赛开始前的游戏大厅中,于【选项】下将【作弊】设置为开启。 在比赛开始前的游戏大厅中,于【选项】下建议将【胜利条件】设置为【沙盒模式】。在比赛开始前的游戏大厅中,进入选项设置,建议将战争迷雾设为无。 在比赛中,按下Alt+F2可调出作弊菜单。 若使用作弊菜单的任何功能,游戏会通过文字提示该玩家正在作弊。 要切换控制的军队,在作弊菜单顶部列表中找到目标军队并双击。 注意:关闭作弊菜单后,当前军队控制权将保持不变,直至再次通过作弊菜单更改。 从原属AI的军队手中夺取控制权可能有难度,建议反复使用“停止”命令,但不保证一定成功。你所生成的任何单位都将隶属于并由你创建该单位时所控制的军队进行操控。同样,你之前生成的所有单位也归属于你创建它们时所控制的军队。 生成单位的方法如下: 1. 在作弊菜单底部的列表中找到你想要生成的单位,选中该单位后点击“创建”。单位将生成在你打开作弊菜单前光标所在的屏幕位置。 2. 若要生成多个选中的单位,在作弊菜单的列表中选中该单位,然后将“数量”栏中的数值替换为你想要生成的数量,再点击“创建”。 3. 如需筛选可生成的单位列表,可选择标有单位描述术语的按钮组合。请注意,这种“筛选”并不能保证完全准确。 根据我对可保存筛选器的使用经验,我认为它们毫无用处。 在完全相同的位置生成单位可能会导致它们占据完全相同的空间,从而相互穿透。通常情况下,当单位每次生成数量较少时,尤其是移动单位,这不会造成问题。但是,建筑应该每次生成一个,并且在每次生成之间将镜头移动到不同的位置,以避免建筑占据相同空间的可能性。总结 启用作弊设置 检查胜利条件和战争迷雾 按Alt+F2调出作弊菜单 双击更改军队 选择单位后点击创建即可生成单位 注意单位相位问题 示例 作弊菜单使用示例: 如果你想练习派遣几辆重型坦克攻击敌方重型坦克,需按Alt+F2,双击自己的军队(位于顶部列表第一个),在单位下拉列表中找到重型坦克,选中它,向下找到【数量】项,输入“2”并点击【创建】。系统会提示你正在作弊。此时,你仍以自己的视角查看地图。现在,将光标点击到地图的另一区域(最好是你的坦克射程之外),然后再次按下ALT+F2,这次双击平民军队(从上数第二个),并重复创建两辆敌方坦克的过程。此时,你正以敌方视角查看地图(这意味着你无法向自己的军队下达命令)。最后,第三次按下ALT+F2,双击你自己的军队(还是最上方的),然后点击“取消”。现在你重新控制自己的军队;你可以选择创建的两辆重型坦克,下达攻击命令,然后点击你刚刚创建的敌方坦克——然后观看战斗场面!

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很多人都想要视频教程,所以教程来了。本教程由Sheppard制作,视频素材来自Gyle和ZaphodX。 简介 大家好! 我是Sheppard,我在《最高指挥官》系列游戏里已经活跃很久了(准确地说,从《最高指挥官:钢铁联盟》测试版就开始了)。很多人让我做一些教程,现在它们来了!非常感谢Gyle和ZaphodX的帮助,和往常一样,大家可以去相关平台获取匹配、模组和其他有趣内容。 这些教程会从最最基础的内容开始,如果你觉得自己已经掌握了基础内容,可以往下翻一点,查看面向更高级玩家的视频。不过无意冒犯,能打败AIx并不代表你就是高级玩家了。 这是一套持续更新的教程,我会根据新玩家的请求来决定新视频中要涵盖的内容。欢迎在FAF论坛或相关论坛主题下留言或给我发送私信。另外需要注意的是,我在视频中提到的部分内容是FAF的特色功能(例如可以查看建造范围),而且我没有使用任何用户界面模组。那么我们开始吧。《最高指挥官》的用户界面与经济面板

剩余的三个按钮分别是回收、占领和修复。回收功能将在后续内容中介绍,占领允许你占领敌方建筑和单位(真的可以哦),修复功能则顾名思义。 经济 在本视频中,你将学习《最高指挥官》的经济基础。 建造范围 注意,建造范围(橙色圆环)在Steam版中不会显示,但它确实存在。 回收 了解游戏最重要的子系统:回收 游戏玩法与基础建造顺序 ZaphodX将展示基础游戏玩法,特别是开局方法、优先建造的建筑。我会与一名新手玩家对战,并分析常见错误。此外,我会再次解释建造范围,因为它是《最高指挥官:钢铁联盟》的核心机制,不了解它你就无法获胜。运输机与“贫民区炮艇” 在本视频中,你将学习一些关于运输机的重要技巧,包括非常强大的所谓“贫民区炮艇”战术。 固定防御工事 在本视频中,你将了解固定防御工事,包括如何使用它们,尤其是如何避免错误使用。 生成菜单与沙盒模式 很多人问我如何像视频中那样生成单位,本视频将简要介绍生成菜单,通过按下【Alt+F2】打开(需启用作弊功能)。 沙盒模式(随意测试单位)是尝试对抗方法、练习微操作或测试特定内容的好方法。如何玩:永恒族 在本视频中,你将学习如何使用和对抗最难的派系:永恒族。许多新手认为永恒族没用,因为他们的T1坦克生命值低,但实际上永恒族是所有派系中最强的。 模板 在本视频中,你将学习如何在《最高指挥官》中使用模板,如果你有FAF,我制作了一个回放,你可以从中获取最重要的模板。 塞琳侦察机(塞拉芬T1攻击侦察机) 在本视频中,我将告诉你如何对抗新手常用的战术#1,以及职业玩家如何使用这个单位。基础微操:如何正确闪避 微操当然是《最高指挥官》的重要组成部分。本视频将教你如何执行最重要的微操——闪避。 基础地面微操:阻挡 本视频将为你介绍另一项重要的微操技巧:阻挡。 基础指挥官微操:超载 你的指挥官拥有一个强大的12000伤害技能,足以扭转整个战局。 进阶技巧与窍门 本视频将展示我和一些《最高指挥官》顶尖玩家的技巧,包括如何用巨石机甲风筝以及塞拉T4机器人对抗其他T4单位表现不佳的原因。 空中微操 在这3个视频中,你将学习如何在空对空和空对地战斗中通过微操压制对手。包括闪避、双投弹——即轰炸机单次飞行投下2枚及以上炸弹(禁止利用漏洞!)、拦截机微操和鱼雷轰炸机的使用。 “The Tempest”的双投弹技巧 先进战斗机/拦截机——“TA4Life/praisegugleormaster”的微操(进阶内容) 通用空中微操 海军基础 在本视频中,当前排名第二的《最高指挥官》玩家“BC_Blackheart”将介绍一些关于海军的重要知识。 指挥官升级——全派系 在这些视频中,我将讲解那些不易理解的指挥官升级,包括其成本和风险,以及何时、如何使用它们。 塞拉芬及基础内容 UEF 赛布兰 永恒族 游牧族/SACU——制作中 如何应对龟缩打法! 很多人在对抗龟缩玩家、T2防御塔推进和前线火力基地时都会失败。最后说明 如果你对已涵盖的主题有疑问、持不同意见或希望新增主题,可以在此处、YouTube留言,或通过FAF(UES_Sheppard/ColonelSheppard)给我发消息。 如果你有自己的教程并希望推荐加入此播放列表,也可以联系我,或制作视频回复,我会查看并决定是否合适。若想涵盖新主题,可以查看FAF论坛获取更多建议及我的想法相关信息。 本教程远未完成,近期将推出一些地图教程,以及关于地图创建和模组制作的教程。 战场上见,指挥官!

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你是否在资源维持方面遇到困难?这里有一份快速指南! 简介 新玩家可能知道,也可能不知道,《最高指挥官:钢铁联盟》的资源机制与《最高指挥官2》以及其他普通即时战略游戏有很大不同。在《最高指挥官2》中,资源仅在建造东西时消耗,而且是一次性消耗,并非持续消耗。 对于一些玩家(比如我自己)来说,《最高指挥官:钢铁联盟》的资源机制非常令人困惑。 我来为你提供一些资源方面的技巧,并分享一些你可以利用的小窍门。 资源及其作用 《最高指挥官:钢铁联盟》中的所有东西都需要资源才能建造。如果没有资源,你将陷入大麻烦,而且很可能毫无防御能力!提示: “如何在不耗尽资源的情况下使用它们?” 放慢你的建造速度。如果你同时进行多项操作,资源消耗速度会比正常情况更快,并且可能会拖慢其他生产进程。 资源: 资源是建造建筑和其他几乎所有东西的必需品。由于资源是用于制造金属等物品的实体资源。你想建造工厂吗?那就需要资源! 能源: 如果你想让资源持续产出,就需要能源持续供应!能源为所有设施提供动力,它将为护盾、工程师的建造光束、资源提取器以及一些需要持续能源供应的单位供能。 注意!记住,如果你耗尽所有能源,你的经济将会停滞!顺便说一下,我们来谈谈停滞的问题!停滞: 停滞是很危险的,因为从中恢复非常困难,会减慢建造速度,还会迫使你建造建筑来恢复!但你想知道如何触发停滞吗?方法如下: 资源已满,而能量正快速消耗,很快就会耗尽你所有的能量储备。 所有能量耗尽后,没有能量就无法生产资源,资源也会随之减少(当然,前提是此时正在建造东西)。 当两者都为0时,你将被迫建造资源建筑来恢复,或者停止正在进行的一切。 恢复大约需要3分钟,具体取决于你的操作。 (3分钟可能是生死之别,这段时间足够你的敌人组建一支军队了。)在停滞状态下,单位和建筑将几乎无法建造。 既然已经介绍了基础知识,接下来我们详细谈谈资源! 质量资源 在本节中,我会分享一些帮助你应对的技巧和秘诀! 正如你可能了解到的,几乎所有东西的建造都需要质量资源。 技巧:质量提取器要【逐个升级】。不要同时升级三个!质量提取器在升级期间会消耗质量资源,而不是生产! 秘诀:建造实验级单位和三级科技总部工厂的成本很高,一个好方法是尽量减少消耗,你可以将7-8个质量提取器升级到2级,但记住,要逐个升级。 技巧:生产质量资源需要能量,如果没有能量,你将无法继续生产质量资源,这会导致停滞。提示:你可能觉得存储没什么用,但当你用剩余资源建造东西时,它能避免你陷入停滞。 能源 如果你想做任何事,都需要能源,而且是大量的能源。幸运的是,我知道怎么获取能源,也会教你。 秘诀:16-32个1级科技能源发生器加上一个烃类工厂可以支撑一个小型基地。 另外,将能源发生器建造在生产质量或需要能源运行的建筑旁边,会给两座建筑带来加成,例如: 减少能源消耗。 提高质量产量(如果旁边是质量提取器)。 提高能源产量。 缩短冷却时间(火炮)。 提示:护盾由能源供能,所以如果你想让整个基地都有护盾,需要的能源会比上述更多。提示:众所周知,大量工程师能极大加快建造速度,但要注意!工程师的辅助光束会消耗资源。数量过多可能会耗尽能源,甚至导致经济停滞。你的优势可能会变成劣势。 结束 也许本指南对资深玩家帮助不大,但能为新手玩家提供助力!

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在游戏最初版本中,(精心)设置的热键会列在说明书里。但Steam版游戏没有附带该说明书。我会完整添加热键命令列表,仅缩短“队伍”命令列表,因为它们本质上是相同的命令,只是使用不同的数字按键。命令 修理:R 回收:E 巡逻:P 攻击:A 占领:C 停止:S 潜水:D 运输:U 单位暂停:Z 自杀所选单位:CTRL-K 发射战术导弹:L 核武器:N 开启建造模式:B 切换开火状态:左方括号 移动:M 编队 调用编队1:1 调用编队2:2 设置编队1:CTRL-1 设置编队2:CTRL-2 以此类推,最多可设置至编队10 视角 放大:Q 缩小:W 快速放大:SHIFT-Q 快速缩小:SHIFT-W 跟踪单位:T 小地图跟踪单位:CTRL-SHIFT-T 第二屏幕跟踪单位:CTRL-ALT-T 重置视角:V 前往指挥官位置:ALT+逗号 前往闲置工程师位置:ALT+句号 地面视角旋转:空格键 选择 选择所有空中单位:CTRL-A 选择所有海军单位:CTRL-S 选择所有陆地单位:CTRL-L 选择所有工程师:CTRL-B 选择最近闲置工程师:ALT+句号 循环切换闲置工程师:SHIFT+句号 选择指挥官:ALT+逗号 选择所有单位和建筑:CTRL+X 选择屏幕上所有单位和建筑:CTRL+C 选择屏幕上所有工程师:CTRL+句号 选择屏幕上所有工厂:CTRL+H 选择最近的工厂:H 选择最近的陆地工厂:CTRL+SHIFT+L 选择最近的空军工厂:CTRL+SHIFT+A 选择最近的海军工厂:CTRL+SHIFT+S 用户界面 切换界面显示/隐藏:CTRL+ALT+F1 切换生命值条显示/隐藏:ALT+L 切换所有覆盖层:CTRL+W 重命名单位:CTRL+N 开启分屏:HOME 关闭分屏:END 按页向上滚动聊天历史:PAGEUP 按页向下滚动聊天历史:PAGEDOWN 按行向上滚动聊天历史:SHIFT+PAGEUP 按行向下滚动聊天历史:下移一行:SHIFT-PAGEDOWN 旋转布局:ALT-上箭头 旋转布局:ALT-下箭头 切换热键:F1 切换分数:F2 切换传输日志:F3 切换外交窗口:F4 在鼠标位置创建警报标记:F5 在鼠标位置创建移动标记:F6 在鼠标位置创建攻击标记:F7 在鼠标位置创建标记:F8 移动标记:SHIFT+左键 删除标记:SHIFT+右键 打开游戏内主菜单:F10 切换连接窗口:F11 游戏暂停:PAUSE 截图:CTRL-F 降低游戏速度:NUMMINUS 提高游戏速度:NUMPLUS 重置游戏速度:NUMSTAR

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先建个该死的工厂。 首要任务: 建造工厂! 空中/陆地。

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问题描述及原因: 游戏能正常启动,但运行时存在卡顿,移动鼠标时尤为明显。 根据论坛上的信息,原因是游戏与NVIDIA驱动存在冲突。部分新版本驱动已修复此问题,但另一些版本又导致问题复发。本指南提供的解决方法应能始终解决该问题。 解决步骤: 此方法操作简单,但为临时解决方案,每次启动游戏时都需执行。 1. 启动游戏。 2. 打开控制台。 (若游戏语言为西班牙语,按“Ñ”键打开控制台) 3. 输入以下代码并按回车键: 【d3d_WindowsCursor】 (后续游戏会话中,在控制台输入“d3d”,会弹出一个小窗口显示该命令提供的选项)

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Somewhere to find help when you can't get Supreme Commander/ Supreme Commander Forged Alliance to work. This document will continue to be added to over time and if you have any contributions they will be considered. The intention of this document is to collect a series of solutions to the most common problems people seem to have with the forged alliance game. Most solutions in here will work for supreme commander too, but file locations will be relative to the supreme commander folders instead. Hope this helps some of you out! Why does the game not work for me out-of-the-box? Contrary to popular belief, the game 98% of the time does work straight away within steam, but a few of you may be noticing some problems. You will find that people who can play the game and have no issues do not moan about anything on forums. People who have a problem tend to get frustrated and become illogical and irrational. If you want to play the game, don't be either, just read through this guide and try each item step by step. This guide was created to help with a few of the common problems that keep being asked over and over again in Steam Discussions and also to give you a simple 'start at nothing and follow step by step instructions'. Breathe, stop, read slowly and you will be ok... Also, to dispel another myth - the steam version of this game is not corrupt or rubbish, you probably just happen to be one of the unlucky ones, so read on... A note to those running FAF or those who have been told to run FAF as a solution: The reason I don't recommend the 'use FAF to solve all problems' route which is the solution that is being branded about steam is simply this - chances are, until you go back to stock original steam files, you will never figure out the problem. Adding FAF at this stage is like adding needles to a needle stack. I have no issues with FAF users, or FAF itself, I simply think that to solve a problem you need to ensure the problem is not something you added yourself or something not supported with the stock Steam game. The majority of the issues solved in this guide are because the game is old, and as with all old games on modern systems, there may be some drawbacks or potential fixes that are needed regarding drivers, third party issues that never existed when the game game out or something else obscure. The only way you will solve it is by narrowing down the problem until you find the solution that works. Just be thankfull that the game runs at all for anyone - It is no longer in dev and it is no longer supported. I have helped people get this game to work on vista 32/64 windows 7 32/64 windows 8 32/64 windows 8.1 32/64 and even intel Macs and 1 hybrid hackintoshboth natively and thru wine. If you own any of these, chances are the game will work but currently if it doesn't you have something present or not present that is either in conflict or is required to play respectively. To try any of the tests in this guide I always recommend you start with a FRESH install, and have NO MODS or lobby EXTENSIONS running until you get the game to work first. For the squillionth and tenth time, read this bit again please and act upon it. If you then get a glimer of hope that the game will run - then, and only then can you mod to your hearts content. FAF is an excellent product and I highly recommend it to those wishing to play outside of Steam. To those who don't it is not the answer to all issues and the Steam community is just as alive as the FAF one. Steam actually collaborated to add multiplayer fuction to this game following the demise of the games original online support - despite the fact they didn't have to. As this is a Steam guide - it makes sense that it is for supporting mainly Steam users, but may just as equally help FAF users who have startup issues too. Remember - I am under no obligation or contractual agreement to help anyone, and I am defo not about to start supporting all and sundry modifications and extensions too. Please bear this in mind when you get frustrated. IT IS NOT MY FAULT, and other people are unlikely to benefit from any ramblings in the comments. This guide is the best I could do to provide information in one place from years of my own experience. I sincerley hope you get it working and enjoy the game which ever way you choose to play because it is a very good game. ***Caution*** Some of the fixes in here will not work for all guaranteed. By removing files and/or changing settings you need to take the usual precautionary measures and make a backup. If you un-hide hidden folders, make sure you hide them again so you don't cause any unintended damage to your system. I, Steam and anyone else who offer similar solutions are not responsible for the consequences of your own actions or failure to take the right precautionary measures. Good luck but think first. MAKE A BACKUP. VERY IMPORTANT Many people whom I have helped have got much bigger issues with their systems than just not being able to 'play this game'. Before you get frustrated - just make sure all your drivers are up to date and that your computer is clean. By clean I mean free of viral infections, spyware and malware and running as few processes as possible that may clash with the program. I only ever have a volume control, my graphics control and my sound control running in my taskbar. If you have more than these icons its time for a clean up if you are serious about playing any games without any third party clashes. I have a PC for games and one for work, Never the twain shall meet because it's easier that way. Why hark on about checking your system? It seems one or several items of spyware and quite a few viral infections like to latch on to the supcom exe. For reasons unknown even spyware not associated to the program location can cause it to not open, my guess is that supcom has some form of anticheat system that sometimes picks up the spyware activity. In fact it is so common I would go so far as to say that if supcom does not work - you have spyware. Thats almost better than norton detection. Nuff said. Due to popular demand...Clean up your act! Before you even read this guide and attempt any of the things below you must promise me this first: Your PC is clean. A lot of problems people have had recently have been because people have malware or viruses and just didn't know it. Even people who claimed they had clean machines didn't - so I won't even attempt to help if we spend most of the time doing basic PC maintenance. Start by closing all programs and open chrome up. :reinforce: 1st - go get 'malwarebytes antimalware' from here: http://www.malwarebytes.org/lp/malware_lp_form/ install it, close chrome and then run a full check. :reinforce: 2nd - If you like, also get 'spybot search and destroy' and run that too from here: http://www.safer-networking.org/spybot2-own-mirror-3/ install it, close chrome and run a full check and immunize. Which is best? Niether, I always have both on at once. And I have used both for 15 years so no claims please that they are malware. The are legit programs and they do the job - nothing else is required in your life other than basic virus protection and a good firewall. My machine is clean, hasn't had a virus for 15 years and I use Microsoft Security centre and those 2 programs above - all free. Make your own mind up. Stick with that and remove EVERYTHING ELSE you pay for or think its doing you a favour. I don't or never have paid for anti-virus or anti-malware. And I seem to be the only one with a clean machine? hmm... When it is clean (and you will have malware, I guarantee it) then you may proceed! Resolving start up problems - the main quick fix Does your game not open, or does it stay on a game steam box but appears to make no progress? Try deleting the game.prefs file: The game.prefs file is a problem that has plagued Supcom since its birth - way before Steam came along. Sometimes if the game crashes or a mod conflict arises, or even if a monitor is changed, this file will become corrupted and cause the game not to start. Some of you have difficulty in locating this file and some of you don't even have it if you have not been successful in running the game. In case you don't know - the game.prefs file is in a folder called AppData (it is a hidden system folder so you will need to go to your user folder (usually your log in name) click 'organize' then select 'folder and search options' then click the view tab. About 7 lines down you will find 'hidden files and folders' inside there tick 'show hidden files and folders' select apply then click ok. In your user folder you will now see a ghosted folder called AppData (all hidden folders are ghosted) open it and navigate to a folder called 'local', type 'g' and it will jump past all the nonsense folders. Open 'gas powered games' folder. Select 'supreme commander forged alliance' and you will see a cache folder and a file called game.prefs alongside it. To reset all game settings, or to remove a corrupt file just delete the file named game.prefs. When the game re-boots it will re-generate a new file and go back to default. You will have to set your game up as you like it again, like your graphics settings, but it solves most problems with unexplained crashes. Try this anyway, as often after a crash this file becomes corrupted anyway even IF the game runs. If you do not see any files in your appdata/local/gaspoweredgames/supremecommanderforgedalliance/ folder chances are the game cannot initialise direct X so it has never run, and thus has never created a game.prefs file. If you notice this is the case you are already part way to solving the problem, which is due to the game being old. See further on for a few Direct X solutions. Altering the way the executable runs Some people have been told to use a non-standard .exe file, to get supcom to run on Steam. I have no issues with the standard steam .exe on win vista, 7 and 8. This is also the case on several verified friends running on laptops, desktops as long as it is a 64 bit operating system from what we can tell (the odd 32bit OS is causing issues with the game anyway and XP in general) I would NEVER recommend downloading ANY .exe of a forum anyway, you would be daft to run something you have no idea what it does. There should be NO reason you need to use a different .exe other than the steam version to get this game to run. Also doing so will make your files non-verifiable by the Steam Cache. I have my suspicions that the .exe everyone is being told to 'use' is the FAF one, so if you are not running FAF, this is going to cause you more problems than it actually solves. Only use the FAF exe if you get the stock Steam game to work FIRST, otherwise its needles in a needlestack time again. Never mind the hay. If all else fails, by all means try this method, but I don't recommend it myself. See section on drivers as it is more likely to be an issue here or an issue with direct x not initialising or a non-standard resolution. Some people need to set the game to run in administrator mode and in an older operating system compatibility mode too if they are using windows 8. But we don't. (will add more to this later as I get the full win 8 instructions on how to do this as it hasn't happened to us yet.) To help you out you can create a shortcut and alter admin rights and compatibility modes on the shortcut, by right-clicking the shortcut itself. What may or may not work for you is trial and error, so add admin rights if you do not have them and try as many compatibility modes as you like. Apply the settings and try to run the game again to see if it works. Messing with properties Many people have had success with a simple change to the properties of the exe. Locate your supreme commander .exe file (usually [/list]steam/steamapps/common/supremecommanderforgedalliance/bin/supremecommander.exe relative to where you steam folder is). Right click the exe and choose [properties]. Click the compatibility tab and then tick [run this program in compatibility mode] In the drop down choose [windows xp (service pack 2)]. Click apply, then ok. This is the most common one that works but feel free to try other combinations. Some people have further success by also ticking [run this program as an administrator] which is located further down on the same tab - again click apply and ok and then try to run the game again. This is common on computers with multiple user accounts. Thanks to Wingman, Xion'sWake and quite a few others for these tips. Sounds like faulty video? The game is so clever that you can temporarily remove resources from it, and it will still run. So what good is that to me I hear you ask? Well it just so happens that it is a simple way to test what is stopping the game from working. If you locate the main game folder first - usually; steam/steamapps/common/supremecommanderforgedalliance/ or relative to where your steam folder is installed. This is the main game installation folder and inside it you will find a few folders like the following: BIN DIRECTX FONTS GAMEDATA MAPS MOVIES SOUNDS Now the beauty of this is that without causing any damage to the game you can eliminate 2 problems by renaming just 2 folders - specifically MOVIES and SOUNDS If you rename the folder (right-click [rename] or left click once in the text of the folder) for sound to something like sound-off, you will notice that in the log the game chooses to disable sounds as it can't find the original folder name and therefore it can't use the sound resources, they are then simply disabled and the game continues to load. If you then run the game and it works, but with no sound - it stands to reason you have an issue with audio drivers or directx audio. You can also rename the movies folder to stop movies loading using the same method. With movies it may be a fault with directx but can also be related to sound and or video problems. It can even be related to faulty video third party installations like miles video technology or dodgy encoders you may have inadvertantly overwritten. If renaming either of these folders gets the game to work for you then you are one step closer to finding the real cause of the faults. IF this worked for you and at least got you to the game menu, then see the section on drivers and directx, also name the folders back to the original names and then check the log file. (see section on doing your own homework). Yes - you now may need to do some work to figure out what it was but it is a helpful method. To get both to work again simply rename them back to their original folder names as above. Driver issues or Direct-X 9 times out of 10 if it is not the game.prefs files or a non-standard .exe then it is generally a direct x problem or an out-of-date driver that can cause startup issues. Typically out of date sound drivers cause most startup issues as they are needed for the video and menu system. The direct x version used for the game is 9, but higher versions should support these backwardly, however this is not always true if your drivers are out of date or incompatible with a higher direct x version or lower direct x version. Try re-installing the latest direct x or try installing the older direct x that is supplied in the directx folder where the game content resides. Sometimes a file error or permission error on a direct x file can cause it to behave in a strange manner. You may never know it is corrupted because newer games may not use this specific library resource. Always worth a shot. Get a well supported card with drivers that are direct x 'family' compatible and can run in generic soundcard or software mode if all else fails. The same also stands to reason for graphics cards. Get the latest drivers, or try a roll back or beta drivers if all else fails. People with ATI/AMD cards seem to have more problems than Nvidia. Some of this is maybe down to odd refresh rates like 61hrtz which can be enforced using the *fudger solution further on in this guide. It may not necessarily show up as options in the menu of the game. The difference between 60 and 61 hrtz can mean the failure to load, or a black sreen, or worse an out-of-sync screen. If the game won't even start, there is one specific direct x problem that you may be encountering which relates to you not having the 'default' screen size recommended by the game when it was conceived. See the second to last section for more details on how to *'fudge' this. *a 'fudge' is like a fix, in that it temporarily solves a problem but it is also a bit of a bodge - hence a 'fudge' which sounds better than a 'fodge'. Third party software conflicts This step is more complex and if you do not know how to alter processes or startup applications then I will not go in to any more detail as you could cause irreprable damage to you machine and I will not be liable. Failing all of the other options you can stop all un-neccesary proceses or startup programs and turn them on 1 by 1 again until it crashes again. You can do this live via task manager - providing you have some knowledge of the processes running on your system. Generally try anti-virus or anti-malware programs first. Even things like Google Drive have been known to cause issues. Once the offending process is found, try turning it off in selected startup so it does not run or search for a solution as to why that software causes a problem. Report it too, so other people can benefit (to the conflicting software manufacturer not Steam or GPG). In-Transit forever? Some people have reported that the game starts, but when a battle is launched the user (or certain users in a multiplayer match) are left 'in transit' but the game never starts for them. This is quite often caused by an offending mod or map that is either not compatible with another mod or not working or not installed correctly. Turn each mod on or off in mod manager and run a skirmish map until the game hangs. Kill the game app with CTRL +ALT + DEL, run task manager and end the task. Run it again and you will find that that mod or combination was the one to cause the problem. Turn it off. Try again until all options are eliminated. This can then point to several things: a) The mod is badly programmed and will never work until the mod is fixed b) The mod is not compatible with one or all of the oither mods running c) The mod is fine but it was packed or extracted incorrectly for a) and b) always report the issues to the original mod progrmmar so they can at least try to solve the confilct in future - but be patient. In the mean time, just run without the mod. For option c) Even though a mod or map may appear to be selectable in the game lobby it may actually be installed in sub-sub folders in the mods folder which is wrong. such as: [mods] / [shield mod] / &lt; ---------------------------------the folder causing the issue [shield mod 1.0] / &lt;----------------the folder and its contents you want some lua files and other folders If you followed the above steps to finding the problem mod, this will help as you will have a fairly good idea which mod it is you need to check. Once you know, locate the mods folder. The mods folder can be found in username/documents/mygames/gaspoweredgames/supremecommanderforgedalliance/mods. If a mod, in the example above, is called [shield mod] as it's zipfile, and inside that is another folder called [shield mod 1.0] then inside that are some LUA files. Chances are that the mod is actually called shield mod 1.0, and that Shield mod is in fact the name of the zip extraction folder and is not really relevant to the mod To rectify this, copy the last folder with the name and all the lua files in it and go back one level and paste. In this example above we would open the folder [shield mod], and cut the folder that is inside it called [shield mod 1.0]. Go up one level so you are back in the [mods] folder, then paste the folder into here. Delete the empty folder. You should then have this structure below: [mods] / [shield mod 1.0] /&lt;----------------the folder and its contents you want some lua files and other folders Try the game again, turn the mod on again and try to start a skirmish map This can happen with badly packed files on maps, mods and some FAF files too as this can be caused not by the program or download system but by the original folder structure of the mod or map. The game can still see sub-sub folders and mods within them and will even list them in the mod manager in-game giving the 'illusion' that the mod works. However this often causes the map to look 'infinitely' for the mod in the root folder (top level) of the mod folder when the game launches, making 'in-transit' last forever. This is especially relevant if multiplayers have slightly different folder structures to each other, as this can often cause some players to start play and others to stay in transit. This happens a lot in FAF if some users get the files from different sources. Get someone in charge, tell them to get all the mods and maps you require to play your clan games, then ask that person to zip or rar the mods and maps folders in their documents/mygames/gaspoweredgames/supremecommanderforgedalliance/ folder and host the file so everyone else can download it and use identical files and structures. Its the only way to be sure. None of the above issues should affect campaign mode unless the mod is an overhaul mod that overwrites any files within the common apps folder within steam. For these mods, you are on your own! I only use mods that install in the documents folder (location shown above) or come with a removal tool like Sorian Ai - which enhances the AI and game lobby, but can be removed if required easily If a mod does overwrite your game files, don't forget you can use the Steam verify game integrity fix explained in the next section to role back to your original files. Ensuring you have valid files for the game A game can easily become corrupted at any time and if a game does not start it may be a simple file corruption or mod installation that went wrong. Don't panic - Steam comes with its own built in game validation system go to the Steam library, then right click the game name. On the menu select properties at the very bottom. On the tabs select local files then click 'verify integrity of game cache' Another reason for not using a 'special' exe file to run the game. If you have a non-standard .exe, the game may run, but the verify option will replace your non-standard .exe with the original one. This goes for any Steam game - not just Supreme Commander Forged Alliance Not starting because of a direct x error? This is the hardest fix - but it is also the most common one for people playing on laptops. After several hours trying to help someone who's game did not start, I eventually found out why some people can't get the game to initialise. If the game has never run (never initialised), and you are running it on a laptop, you may come accross an error like 'can't start directx' or 'failed to initialise direct x' due to your laptop's obscure screen resolutions. This is also true for some newer wide screen monitors that have non-standard resolutions. It turns out this is simply because the original game needed to run in 1024 x 768 to initialise directx 3d d3d9.dll. This is a fault with Direct X 9 from 2007 rather than a fault with the Steam version of this game. Not all displays support this resolution now. Some laptop screens will not go lower that 1280 x 768 these days. All you need to do is create your own game.prefs file with a corresponding resolution to your monitor's native resolution. If you have a laptop, chances are it can only display 2 resolutions like 1280 x 768 and 1960 x 1080. You also need to know your refresh rate (hertz or Hz) usually 60 or 70 (can go up to 120 but i would stick with 60 if you have the option shown in your control panel.) Create a new file in notepad called game.prefs and enter the text from the next section in this guide - the section titled - 'game.prefs fudger file'. Once you have the text in a notepad document, save it as game.prefs. Search through the file, changing [yourname] to be your name and the screen res references [width x height x hz] to match your OS available screen resolutions. Note: in the text in the next section there are 4 references to width x height and hz which you must enter all to match your highest native resolution. Most of the key sizes you need to change are close to the end of the file. Example: if your screen size is 1280 x 768 and your hz is 60, change the following lines to read like this: primary_adapter = '1280,768,60', and the last few lines: primary_adapter = { default = '1280,768,60', custom = { states = { { text = '&lt;LOC OPTIONS_0070&gt;Windowed', key = 'windowed' }, { text = '1280x768(60)', key = '1280,768,60' } } } }} take care not to remove the single quotes in the LUA script. The above is an example of what you should change but you must include the entire file contained in the next section for it to bypass d3d initialise and work. The example above is NOT the entire file. Save your now edited file as game.prefs and add it to your appdata folder. (where this file should be located and how to find it is explained in the first section - Resolving start up problems) Make sure you don't save with an extension like .txt in notepad as the extension must be .prefs Once done the game will now run and work long enough for you to select your own settings and then it will generate a new game.prefs file that will contain all your actual screen resolutions for you to use forever more. Just don't select 1024 x 768 again! Make a back up of this file so if the game.prefs is ever corrupt you can use the starter file again to get you going, rather than the factory default one which will cause the same issue again. the game.prefs fudger file (see above) profile = { current = 1, profiles = { { console_size = 5, LastColor = 3, RestrictedCategories = { }, skin = 'uef', console_fade_delay = 3, chatoptions = { true, true, false, false, false, false, allies_color = 2, link_color = 4, priv_color = 3, font_size = 14, win_alpha = 0.58999997377396, all_color = 1, links = true, fade_time = 15 }, mini_ui_minimap = { top = 157, bottom = 367, right = 237, left = 10 }, NetName = 'yourname', Last_Op_Selected = { id = 'X1CA_006' }, console_font_color = 'FFbadbdb', console_font = 'Zeroes Three', layout = 'bottom', Lobby_Gen_Timeouts = 3, console_font_size = 12, stratview = true, LoadingFaction = 3, range_RenderHighlighted = true, MenuTutorialPrompt = true, activeFilters = { allintel = true, selection = true, buildpreview = true, rollover = true }, last_faction = 'uef', Lobby_Team_Spawn = 2, chat_config = { top = 350, bottom = 812, right = 990, left = 690 }, chat_window = { top = 657, bottom = 812, right = 430, left = 8 }, range_RenderSelected = true, Lobby_Gen_Cap = 8, Lobby_Gen_Civilians = 1, last_game_name = 'my default game name', Lobby_NoRushOption = 4, LastFaction = 3, ViewedTimeline = true, range_RenderBuild = true, Name = 'Slamdwarff', Lobby_Gen_GameSpeed = 3, briefing_log = true, campaign = { uef = { X1CA_001 = { { }, { allPrimary = true, allSecondary = true }, { } }, X1CA_004 = { { }, { allPrimary = true, allSecondary = true }, { } }, X1CA_005 = { { }, { allPrimary = true, allSecondary = true }, { } }, X1CA_006 = { { }, { allPrimary = true, allSecondary = true }, { } }, X1CA_003 = { { }, { allPrimary = true, allSecondary = true }, { } }, X1CA_002 = { { }, { allPrimary = true, allSecondary = true }, { } } } }, Lobby_Gen_Victory = 2, CampaignSave = '', LastScenario = '', options = { keyboard_rotate_speed = 10, master_volume = 100, skin_change_on_start = 'yes', tooltip_delay = 0, tooltips = true, vsync = 1, econ_warnings = true, mainmenu_bgmovie = true, lock_fullscreen_cursor_to_window = 0, keyboard_pan_accelerate_multiplier = 4, primary_adapter = 'width,height,hz', music_volume = 79, accept_build_templates = 'yes', vo_volume = 100, show_attached_unit_lifebars = true, render_skydome = 1, keyboard_pan_speed = 90, world_border = true, secondary_adapter = 'disabled', antialiasing = 132, subtitles = false, screen_edge_pans_main_view = 1, display_eta = true, fidelity = 2, texture_level = 0, quick_exit = 'false', uvd_format = 'full', strat_icons_always_on = 0, fx_volume = 100, keyboard_rotate_accelerate_multiplier = 2, mp_taunt_head_enabled = 'true', level_of_detail = 2, shadow_quality = 3, arrow_keys_pan_main_view = 1, fidelity_presets = 4, wheel_sensitivity = 40, bloom_render = 1 }, Lobby_Prebuilt_Units = 2 } } } version = { major = 1 } Windows = { Main = { y = 0, x = 0 } } options_overrides = { shadow_quality = { default = 1, custom = { states = { { text = '&lt;LOC _Off&gt;', key = 0 }, { text = '&lt;LOC _Low&gt;', key = 1 }, { text = '&lt;LOC _Medium&gt;', key = 2 }, { text = '&lt;LOC _High&gt;', key = 3 } } } }, secondary_adapter = { default = 'disabled', custom = { states = { { text = '&lt;LOC _Disabled&gt;', key = 'disabled' } } } }, fidelity_presets = { default = 1, custom = { states = { { text = '&lt;LOC _Low&gt;', key = 0 }, { text = '&lt;LOC _Medium&gt;', key = 1 }, { text = '&lt;LOC _High&gt;', key = 2 }, { text = '&lt;LOC _Custom&gt;', key = 4 } } } }, antialiasing = { default = 0, custom = { states = { { text = '&lt;LOC OPTIONS_0029&gt;Off', key = 0 }, { text = '2', key = 64 }, { text = '4', key = 128 }, { text = '8', key = 130 }, { text = '8Q', key = 256 }, { text = '16', key = 132 }, { text = '16Q', key = 258 } } } }, fidelity = { default = 1, custom = { states = { { text = '&lt;LOC _Low&gt;', key = 0 }, { text = '&lt;LOC _Medium&gt;', key = 1 }, { text = '&lt;LOC _High&gt;', key = 2 } } } }, primary_adapter = { default = 'width,height,hz', custom = { states = { { text = '&lt;LOC OPTIONS_0070&gt;Windowed', key = 'windowed' }, { text = 'widthxheight(hz)', key = 'width,height,hz' } } } } } active_mods = { } Doing your own home work - using the log. If you still find you are having problems with SCFA, then you can always try a little Sherlock Holmes yourself. There is a little known tool available that will generate a log file that you can read through and it will give you a few good indicators as to what is wrong. This will also work for crashes that happen during play, not just startup crashes. To set up the error log just create a short cut from the main .exe file. To do this simply go to your steam library, right click the game name on the left (when in list view) and go to properties. Click the local files tab and then click browse local files... This will take you in explorer to the files for the game. The main .exe is in the folder called bin (binaries). Open it. In the bin folder you will see the main icon for the game executable called SupremeCommander.exe Right click on this file and you then click create shortcut You will now have a shortcut icon with a small arrow in the bottom left corner. Right click the short cut icon and go to properties. You will see a text area labelled target: and you will see some text similar to this "C: SteamLibrary steamapps common Supreme Commander Forged Alliance bin SupremeCommander.exe". Your steam library may be in a different location but it will end the same - you don't need to change this text just add something to the end. Click in the box and press the end key to take you to the far right without removing any text and type a space then add the following text: /log C: supcomlog.txt so you end up with the whole line like this example: "C: SteamLibrary steamapps common Supreme Commander Forged Alliance bin SupremeCommander.exe" /log C: supcomlog.txt note: Some older OS's may need to remove the preceeding forward slash like vista. Click apply then Ok and close the properties window. Now run the game by double clicking the shortcut icon. If a fault occurs on load it will be written to the log file. If a fault occurs during game, it will be written to the log file when the game crashes so play until it does. To read the log file after a failed startup, or a crash, just go to your c: drive in the root folder and look for the file called supcomlog.txt - this will open in notepad. Check the very end of the file as this is usually the problem area - the last thing written to the log. You don't need to be a computer whizz to figure it out - you just need to know how to google. Example: To solve the not-starting issue mentioned previously I asked a user to remove all traces of mods etc. and install the game fresh and try everything in this guide first as a process of elimination. I then showed them how to get the log to work as above. Once working, we analysed the last section of the log file to find a 'call to creating a prefs file' had failed and the last one was a 'direct x GAL exception Dx9 DX3d (189) error'. If you google this error it shows a few examples where graphics cards cannot initialise a specified screen resolution in many games, so directX will not work, thus it does not initialise. To the computer this is the same as directx not being there as a resource. The response from the game was DIrect3D object not found which is not helpful, but the log told a slightly different story and pointed us to a solution. This highlighted the fact that the game was trying to load at 1024 x 768 resolution - its default, but how could it? especially if the monitor did not display that resolution. I asked the user to tell me their available resolutions and we found that 1024x768 was not actually available on their monitor - hey presto. It was then a simple case of using the 'fudged' game.prefs file above and ammending it to contain their actual available resolutions. The game then ran for the first time ever, but thought that the preferences were already set because it found the game.prefs file in the place it expected it to be. It therefore thought it was not launching for the first time and could finally initialise direct x, at a working resolution. Once in the menu, the user could then change their preferences as normal and the file was changed automatically to reflect those choices instead. One happy customer. This fault is a fault of modern standards being more improved than the standards set when the game was made, rather than a fault with Steam or the game itself. that just demonstrates how you can help yourself too - give it a try!

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即使拥有强大的硬件(过去五年的大多数电脑都能满足),但仍在游戏中遇到卡顿问题(尤其是快速缩放或移动鼠标时)的玩家,或许会对这个可能的解决方案感到高兴。 只需打开控制台,德语键盘布局下按“ö”键即可调出。 在控制台中输入命令d3d_WindowsCursor(无需引号),然后按回车键。 控制台窗口右上角有个X按钮可关闭,之后游戏体验应该会立即改善。可能需要在每次重启游戏时重复此操作。问题可能出在Direct3D和当前显卡驱动之间——这个问题在较新的电脑上尤为明显,而且无论硬件性能多强都可能出现,即使用RTX 3080也会严重卡顿。如果不知道调整设置,游戏体验会大打折扣。 解决方法

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This guide will teach you the basics to quickly building up a good base and economy. It will also teach you a few secrets that can be very helpful if your enemy doesent know of it. Starting the game When you first spawn(on what ever map), immediately build either an air or land factory to one side of you. Then select the factory and order it to build 5 tech one engineers, and two interceptors(or anti air ground units depending on which factory you used). If you begin struggling on resources at this point, halt production of engineers until your situation stabilizes(there is a little pause button in the factories menu that will let you do this without cancelling your build orders). While your factory is working, have your commander build three mass extractors and as many power plants as possible without stalling your economy. As the engineers finish, make them build metal extractors on all nearby metal deposits. Also make sure some of them help build power generators or reclaim. Once the interceptors are done, make them patrol your base. This is to make sure you don't end up dead five minutes in due to tech one bombers rushing you. Now that your engineers are finished making mass extractors, you should upgrade two of the mass extractors(one at a time with your commander assisting the upgrade). Once these are done do the same thing for the next 2 closest metal extractors. While that's going on. Surround the four closest metal extractors to your spawn with metal storage. This increases the extractors mass output and lets you store more mass away for later. This is important when building experimental units and expanding your base. When all four of the closest metal extractors are done upgrading, upgrade your factory to tech two and upgrade your commander to a tech two engineering suit(only do one at a time and when you have the resources for it). Only do this when you are positive on energy by at least 200 or your economy will stall. While those upgrades are going have your engineers make another factory and make some type of anti air units and some form of anti land units to defend your base while the upgrades are going. This so far should get you to tech two relatively fast. I have used this tactic in many games of Forged Alliance and it has worked quite well. From this point on what you do depends on what faction you have and what the game rules are, so from here it's up to you to make the right choice based on your opponent and your faction to win the game. A few tips and features you may have missed. 1- Cybran tech two ground point defense is not always a good resource investment in the early game. The reason behind this is that the towers do damage over time instead of burst damage like other point defense systems. While this is situationally a good thing, it also means that higher tier units will have more opportunity to get shots off before they die than with other factions point defense. If you are cybran and are being attacked midgame, you should use fighter bombers or the tech two tanks to help defend. I'm not saying don't build defense towers, do build some, just don't go crazy with it until you have the resources to do so. 2-UEF commanders can launch tactical nukes, making them very dangerous. When building your base, make sure to have at least a couple tactical missle defenses. 3-Many people don't notice this, but seraphim battleships can launch nuclear missles. 4- Killing your own flying experimentals with the Ctrl K function can instantly kill enemy commanders provided the wreck lands on the commander. It is easiest to do this with a Czar. 5-The UEF navy is the best in the game. On a big water map, pick UEF. Its ships are just overall better than the other classes. Excluding the Aeon experimental battleship. UEF's navy is also better due to the fact that you can manually give engineering drones orders. If you tell the drones to all assist a naval factory, the ships will build at a rate much higher then that of other factions where you cant control or just don't have engineering drones. 6-Kamikazi tactics(for commanders) are some of the ways I have been defeated. It is also some of the ways I have tied with people much better than me at this game. UEFs are immune to this tactic because they have the overpowered tech three point defense. To do a kamikazi, equip a cybran commander with the following upgrades: Tech 3 engineering suit, microwave lazer, and a teleporter. Locate your enemies commander, teleport over to it, and fire the lazer at it until it explodes. Either killing you and your opponent, or very rarely only your opponent. 7-If you were thinking of building the Aeon paragon for infinity resources in your base, think again. Pros of paragon- * infinent rescources. Cons- *Low health. *Takes forever to build. *When it does die, it takes everything nearby with it, in a nuclear explosion. If you do wish to gamble and build one of these, make sure to build another right after the first one finishes. The helps prevent your resource pool from being ripped out from under you. 8-When launching an air attack with tech three units, throw some tech two in the mix(but only if you already had the tech two units). The tech two take hits for the tech three so the tech three gets more hits. You can also do something very similar with experimentals. You have units surround an experimental so defense sometimes fires at the small units instead of the one, big, massively powerful one. 9-Try not to get stuck on a very small map with no water playing as UEF. Without water, the UEF are put at a small disadvantage. This is not to say you can't win as UEF on a small map with no water, you simply lose out of the naval advantage built into the faction. 10-Your commander is not your best weapon, and in most situations, you will lose the game if you try to use it as one. You have a chance if your UEF with a tactical nuke or Cybran with a teleporter and lazer. The reason I say this is because most games are played on the assasination game mode, and throwing your commander out into the open can decimate enemy defenses, but you run the risk of getting trapped, outgunned, or having a handful of tech 1 gunships or bombers hit you when your weak. Not to mention if a stray tactical missle hits your commander when it is at low health your as good as dead. 11- If you have a land experimental that is not a fatboy and your opponents commander is underwater, it is literally possible to step on them to death. I accidentally did that to a friend at low health while he was in my base. Half my base did not exist a few moments later. 12- Seraphim nukes launched from a Yolona Oss (tech 4 nuke launcher) will take two anti nukes to take out. If one is being fired at you. You must destroy the launcher. Or it will wear down your defense with its high build speed. The nuke has 3 stages, the first barely able to kill anything of high importance. The second will kill anything caught within about half the first stage. The third is just a few scattered projectiles. They hit hard but are very easy to dodge if you know where the missle is heading. It should be noted that the blast radius of the nuke the Yolona Oss produces is much larger than that of a normal nuke. 13- On a large water map, like betrayal ocean, the easiest way to take out an enemies base is with heavy artillery, like the mavor or with dukes. Because air units cant get to you on time to stop the artillery, and land units are too slow, there is not much your enemy can do to stop the barrage. Keep in mind there are counters to this strategy, so don't use it thinking its an automatic I win button. 14- The only way to avoid a barrage destroying your base is either take out the artillery, or build multiple layers of shields. So while some shields recharge, some will still be up to take the hits. 15- If you find someones engineer with one of your own, capture it(unless they are already capturing yours, in that case reclaim it.). With two factions you are actually much more powerful. For instance, a long ranged fatboy(mobile factory) and a seraphim experimental bomber, go very well together. The fatboy takes down the shields an the bomber drops the nuclear bomb into the enemies base while the shields are down. 16- Be careful at the end of team games. Some of your allies might not be done with the game. They might break the alliance and come after you. Be prepared if this happens. 17- Endgame there are sometimes so many experimentals in play they are used and sacrificed as if they were tech 1 scouts. Typically there will be a spot where a large number of engineers are gathered to build all of these. Targeting those engineers instead of the experimentals with bombing can drop the enemies productivity because they can no longer do as much with their resources. 18- If given the option of building megalith or spiderbot, pick megalith if you have more time, spiderbot if you dont have that much time. Megaliths can take down three spiderbots(monkey lords) working together. However if you need to rush an opponent, spiderbot is the way to go. 19- Aeon tactical misslle defenses do not work very well. Your better off killing the attacking unit than building too many tactical missle defenses. This is because when the missles are sucked towards the orb the defense fires, the incoming missles have a tendency to still hit the sheilds even if the defense tagged them. 20- If you are UEF and your opponent has multiple tech 4 assault bots(Specifically Seraphim), do not try to(directly) attack them with percivals. I tried to do this once and wound up immediately regretting it. The t4 assault bots AOE(area of effect) attack will kill groups of percivals very fast. Note that you can avoid this by spreading out your percivals, but if left alone or if they are forced through a narrow space, they will clump together and be highly suseptible to the area of effect attack. 21- If you are using an air force, be sure to build air staging facilities. These will refuel and repair aircraft at essentially no cost. 22-Never, under any circumstances underestimate any opponent. Because in some scenarios, even the newest of people to the game can wipe you out. 23- By far the most important tip: don't be afraid to play against people you know you will likely lose to, because out of repeated losses comes victory, and who knows, you might surprise yourself.

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