补丁 #21:无尽补丁(新套牌、性能优化、控制器支持)

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九王 9 Kings
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《九王》即将迎来一次重大更新。此次更新将解决许多玩家提出的问题,进一步扩展游戏世界,并引入全新的无尽模式体验。我们花了大量时间重新设计核心后端功能以提升性能,希望大家能喜欢! 混沌杰克 混沌杰克来自无尽混沌领域的深处,准备入侵九国大陆。因从未被授予属于自己的王冠而心怀不满,这位强大的杰克发誓要向真正的国王们复仇。混沌杰克从其他所有王国偷来了卡牌,组建了自己独特的卡组。这套被腐化的卡牌将助你把无尽模式提升到新的高度。当你到达第34年时,准备好迎接他的挑战吧。一副全新的卡牌组 一旦进入无尽模式,混沌杰克将成为你的敌人之一。随之而来的还有一副全新的卡牌组。混沌卡牌组是一些玩家喜爱的卡牌的衍生版本,这些衍生卡牌特别强大,专为无尽模式设计——在游戏的这一阶段,力量不断叠加,阴谋已然展开,命运的轨迹也已注定。14本全新的魔法书将为无尽模式注入新鲜感,为玩家提供一系列全新选择,带来更多变数。

基于基础游戏的创新玩法 《九王》的核心体验包含33年的游戏进程。这始终是游戏的核心设计,也是后续所有内容的基础。但我们知道许多玩家喜欢无尽模式,因此希望对其进行优化。本次更新的主要目标是为玩家在迈向99年的征程中提供新的期待,希望大家能乐在其中! 性能全面优化 这是一项重大且早就该进行的优化。《九王》现在比以往任何时候都更加稳定,而无尽模式更新正是进行压力测试的最佳时机。我们重新构建了部队动画的处理方式,并整合了游戏后期的部分进程。这次更新真正改变了游戏体验:我们已在多台设备上成功组建了超过99,999单位的军队。尽管硬件限制始终存在,但我们认为《九王》的性能相较上一个补丁版本大约提升了5倍,更加稳定。

Chaos decrees 9 Chaos decrees were added to the game. This new category of corrupted decrees will start appearing after year 33 and will give you trickier choices, especially designed with late game scenarios in mind. Ultimate bosses Face the Champions of Chaos. New bosses that you'll have to top on year 66 and 99. *Up next, we'll also be adding some cool death & win animations to all bosses. Full controller support Yes, it is here. This is also a long overdue feature, and we hope you have fun. I personally love playing 9 Kings on my couch and have been having a lot of fun using the controller. Please give us your input on your experience. Strategy games and controllers are known to have a bumpy relationship, but we're cracking that code. We're finessing things and will continue to implement QoL features to make controller support as smooth as possible. 3 new Rainbow cards If you're not into Endless mode or controllers, here's a little treat: there are 3 new Rainbow cards to keep new strategies coming. More gamebreaking Rainbow cards are also coming soon! QoL & Fixes Drastically improved Orbiter projectile performance. Bottom left corner of the screen is now properly targeteable using your mouse attacks. Cards in your hand no longer stay popped-up after you hover over them. Fixed a bug with Oddity decree that gave players +1 card every time they loaded the game. Speed UI buttons no longer appear during event screens. Expansion decree now grants you the proper amount of unlocks when used in the same year as an expansion event. Twinshot decree no longer affects enemy Archers (oops) Card UI flow was improved. Localization fixes Project was successfully upgraded to Unity 6.3 Patch summary: Endless mode performance revamp Full controller support 14 new Chaos cards 3 new Rainbow cards 9 new Chaos decrees 2 new bosses UI improvements Bug fixes Hotfixes 0.8.7.1 Wallmaker's HP processing is now fixed. Spores are now properly spawning again (visual bug). Converter's minions now properly inherit Converter's base stats again. Rainbow units respawn animation is now fixed. Exploration decree is now properly loaded after an immediate save & quit. Rubble King quest now properly gives you all destruction cards. Minefield quest now spawns correct enemy kings. Minefield quest no longer wrongly displays Blessing event. 0.8.7.2 Fixed Randomfy pool of building cards No more vending machines when using Shuffle decree. Fixed occasional crash with Palace during boss years. Raptor now goes to the backline again. Scapegoats are no longer stuck in place. Controller now works properly on perk unlock screens. Chaos Earthworks now properly levels up beyond level 3. Controller now works properly with a high number of cards in your hand. Flashmob achievement is now working properly again. Scapegoats no longer mount mounts. Payroll decree stacks are now calculated properly. Ritual decree no longer converts Warlord into Demons. Red Chaos filter now appears after loading. 0.8.7.3 Old Steamdeck controller inputs work again and you can now use both. Cemetery summons' visual glitch is now fixed. Hourglass now properly stuns units again. Trappers are now moving properly again. Palace vs. lone bosses no longer crashes the game. On controllers, R2 can now be used to select cards as well. Merchant re-roll button now works properly with controllers. Buildings no longer give infinite damage when Chaotically Sacrificed After downloading the patch, please start a new run, as your previous run won’t have the updates stored and they may cause conflicts. If you experience any issues, please email us at report@sadsocket.com. What's next? You can expect many hotfixes and QoL updates in the coming days. But our next massive milestone is Ranked Mode (working title). We don't want to tell you much about it yet, but as we have shared before, this new game mode might take 9 Kings to a whole new level. We really hope it does and we'll work hard to make it happen. Please give us some time to make sure the new game mode is as fun as you deserve it to be. Steam Reviews: Your Feedback Matters We've been reading through all your Steam reviews, and we appreciate the feedback we've been receiving. It's really important to us! Please continue sharing your thoughts, so we can know to focus on for each upcoming patch and make 9 Kings the best game it can be. Join us on Discord and Reddit! You can also find the 9 Kings wiki page here for information on the game. Love, Sad Socket team