
各位玩家! 所有服务器已关闭,这意味着潜行者们即将能够亲自体验今日内容更新中包含的所有改动! 此外,为庆祝期待已久的更新发布,我们很高兴向玩家分享一个 promo code,它定能为探索区域增添一份惊喜。 promo code:SO_NEW_YEAR_25 该 promo code 的激活有效期至25年12月22日莫斯科时间00:01。 您可以通过在角色选择菜单中选择相应选项来激活它。 同时,所有活跃的媒体合作伙伴已在 media.stalker.so 网站的个人账户中添加了精彩的 promo code 供用户领取! 祝您游戏愉快,更新后见!装备套装 装备套装是特殊的物品组合,当同时穿戴时,会为角色提供额外且通常独特的加成。装备同一套装的物品数量越多,整体加成效果越强,角色也越强大。 装备物品带来的加成是累积的。这意味着如果装备了四件套装物品,你将同时获得两件套和四件套的加成。若穿戴整套套装,则可获得全部三种加成。 – **新增装备套装——“Vityaz”**。
该套装包含头盔、身体护甲、夹克、裤子、手套和靴子。 “Vityaz”套装加成: - 装备2件:生命值上限提升30点; - 装备4件:耐力恢复速度提升0.5点/秒; - 装备6件:解锁主动技能。 主动技能“Electro Pulse”:将生命值和耐力恢复至最大值。若激活技能时角色生命值低于30%,将获得额外效果:6秒内受到的伤害降低30%。冷却时间:7分钟。 角色本应受到的总伤害会被减免——即坚韧度的减伤效果优先于主动技能的减伤效果生效。 使用主动技能需消耗“Vityaz”电池的充能。- 新增25种新物品和7个用于制作“Vityaz”装备套装的新配方。这些物品可通过以下几种方式获取: - **完成每日和每周的重复任务**:这些任务可在Ataman前哨站接取,并在黑森林内完成。 - **在工作站制作**:需要相应的蓝图和组件。蓝图可在Ataman前哨站获取,组件则在开放世界中获得。 - **探险(地下城)和开放世界事件**:完成这些活动将奖励必要的零件。 - **交付代币**:一小部分所需材料可通过交付代币兑换,交付代币可在4级和5级氏族补给中找到。代币是获取材料的额外途径,但并非主要途径。代币可与退役上校进行兑换。黑森林 – 新增大型定居点 – 阿塔曼前哨站。 阿塔曼小队是一群深入探索过神秘区域的传奇潜行者。如今他们在一处前殖民地的领土上定居,宣布该营地免费开放,供人进入和交易。除了研究工作外,小队还在研发特殊装备,以助力在最危险环境中的生存。 [轮播图]



### 更新内容 - **新增阿塔曼前哨站的5级武器站**。 - **新增地点通道**: 电梯操作员(维苏威,I9-1区域)现在可将你送往拉普特(黑森林,R4-3区域)。 所需条件: - 角色等级90级; - 通行费用800,000卢布。 注意:此通道仅支持单向通行。 - **新增泥炭蜘蛛、贤者和黑恶魔的刷新点**。 ### “N市”活动现已开启! 参与新年活动,赢取丰厚奖励! - **活动时间**:12月16日25时至2月24日26时。– 你可以通过联系NPC“希尔”前往N市,该NPC位于以下定居点: 文化宫,柳别奇; 美食村,柳别奇郊区; 无线电塔,维苏威; “半径”村,通古斯卡; 阿塔曼前哨站,黑森林; 港口,新土地,北i.. – **新增探险(地下城)——“雪域高地”** 圣诞老人请求帮助将礼物送到N市给善良的潜行者。全地形车的安全抵达不断受到邪恶匪徒的阻碍,这些匪徒小时候从未收到过圣诞老人的礼物,此外还有在此定居的突变体,它们会对大量烟火爆炸产生的噪音做出攻击性反应。 – **新增模式——“圣诞树防御”**10名潜行者必须联手保护圣诞树免受突变体和野兽的袭击,而降临的夜幕与渐深的严寒无疑会加剧挑战难度。战略性布置的炮塔将助他们应对威胁,这些炮塔由一种特殊燃料——“节日氛围”提供动力! 活跃玩家即使未能击败全部7波敌人,也能获得奖励。在该模式中获胜还可获得额外奖励。 – **新增节日手榴弹** 四种圣诞玩具造型的手榴弹变体,各具独特效果。获取方式: - 完成每日任务; - 击杀特殊突变体“糖果窃贼”; - 完成“雪域通道”探险; - 用“贝洛奇卡”糖果与强尼交换。 物品有效期:7天。- 新增节日神器“新年前夜传送器”。 使用方式:持有该神器的玩家将被传送到当前所在区域内的随机传送点之一,无法跨区域传送。每个区域都有独立的传送点列表,可通过右键点击背包中的神器查看。 冷却时间:10分钟。 神器使用次数:6次,每次传送后次数减少。 物品有效期:24小时。 注意:该神器与角色绑定,无法放入神器容器、交易、出售或丢弃,但可从背包中移除。 “新年前夜传送器”可通过完成N市NPC“Bolvanschik”的每日任务获得。### 更新内容 - **新增与邪典电影和卡通相关的新年任务。** - **更新“团队雪球大战”模式:** - 现在需要至少获得3个人头才能领取奖励。 - 现在玩家将被随机分配到队伍。角色名称会被隐藏,且所有玩家的外观相同。 - **调整“冰蜘蛛”活动。** 现在可在“仪式大锅”事件中遇到它,该事件通过供奉特定节日物品激活。 - **调整与强尼兑换“松鼠”糖果的奖励列表。** - **现在在“姜饼疯狂”模式中需要带来7份礼物才能领取奖励。** - **移除“大混乱”模式。** - **移除与兑换界面NPC兑换“松鼠”糖果的功能。** - **新增玩家调查系统。**玩家将定期获得完成各类主题简短调查的机会,以获取少量游戏内奖励。这将有助于直接收集玩家对开发者关注主题的反馈,并加快数据驱动的决策过程。 – **重新设计了装备改装菜单。**

1. 新增通过菜单中相应复选框切换武器显示的功能。 2. 新增涂装模板功能,其使用方法如下: - 选择迷彩或图案(帽子适用),然后选择所需颜色; - 使用相应按钮保存模板; - 选择新装备并进入“模板”部分,所有已保存的选项将存储在此处; - 现在,你的装备已按你设想的风格涂装,只需为该改装付费即可。 3. 一些重要细节: - 已保存的模板可随时删除或覆盖,系统会弹出警告窗口供你确认,以确保操作便捷。 - 与徽章类似,若某件装备无法选择迷彩作为涂装选项,则迷彩图案也不适用于该装备。

- 调整了生命值和耐力条。 - **增加了当前生命值与最大生命值的数值显示**,并根据生命值和耐力条的数值调整条的长度。最大生命值或耐力越高,条的长度就越长。

– 新增当前筛选状态显示功能。

– 优化了已装备武器的显示效果。

新增了切换显示1至3件武器的功能,可在键盘设置中为该功能分配按键。 – 新增了负重显示。

可在界面设置中切换显示。 – 调整了NPC名称面板、准星交互图标及交互条。这些改动旨在使界面风格统一,同时也为未来的改进提供便利。

- **新增永久显示特定 clan 成员的功能** 在 Clan 窗口(默认快捷键 [O])的“成员”标签页中,将新增一个图标。点击该图标后,可在每位 clan 成员旁添加勾选标记。带有此标记的成员名称将永久显示,即使你已将所有成员设置为标准显示或图标显示模式。 - **新增通过按键显示所有 clan 成员名称的功能** 默认快捷键组合为 [ALT + C]。 这两项改动将帮助阵营玩家在需要快速反应的活跃战斗场景中更好地进行导航。 - **调整地图标记的视觉显示效果** 除视觉调整外,更灵活的自定义设置将帮助玩家更轻松地进行地形导航。

- 小地图调整: - 所有在地图上放置的标记也将在此处显示; - 小地图下方的按钮面板将被还原,其可见性可通过按 [Tab] 键切换; - 可通过按钮缩放小地图,缩放按钮的可见性同样可通过按 [Tab] 键切换; - 游戏内计时器将略微增大并显示在小地图上方。 - 添加了队友(队伍或 clan 成员)的死亡位置标记: - clan 成员标记仅在 PVP 区域显示; - 队伍成员标记在所有区域显示; - 这些标记会在地图上短暂显示,可通过右上角的标记过滤器切换其显示状态。 - 添加了指南针。该面板将显示已追踪任务的标记和一个目标标记,后者可手动放置在地图上。可在界面设置中切换指南针的可见性。

– 新增了单独折叠每个追踪任务窗口的功能。

- 调整了3D物品预览窗口,新增窗口模式与全屏模式的切换功能。 - 新增快捷访问菜单样式切换功能:可选择轮盘式、右下角面板式或两者同时显示。可在界面设置中进行切换。 - 对快捷访问面板进行了视觉优化。 游戏内商店 - 游戏内商店新增四种可转移的高级会员选项:30天、90天、180天和360天。 - 可转移的高级会员不与角色绑定,可通过交易分享给其他玩家、在公告板挂牌出售或从背包中丢弃。

武器 – 新增武器改装重置功能。 武器将重置为基础状态。 改装时使用的套件不提供退款。 该服务由退休上校(“半径”村,通古斯卡)和尚克(阿塔曼前哨站,黑森林)提供。 重置需要新道具——修复工具包。可从退休上校和尚克处购买。武器调整: - 以下武器的基础射速提高10: - 柯尔特M16A1 - 柯尔特M16A3 - 柯尔特M16A4 - 柯尔特M4A1 - 格洛克17 Gen 2 - IMI UZI - CZUB VZ65“蝎式” - 赛加12К - 大宇USAS 12 - 弗兰奇SPAS-12 - 伯奈利M4战术型 - SKS - FAMAS F1 - FAMAS G2 - 斯太尔AUG A2 - 瓦尔特WA2000 *此项调整与修复上述特定武器射速修改相关的问题有关。* 装备: - **新增两款装备改装迷彩:“虎纹”和“虎斑条纹”。**

– Replaced the following items, now no longer relevant: STANAG magazine 10 rounds 5.56x45 => STANAG magazine 30 rounds 5.56x45 STANAG magazine 20 rounds 5.56x45 => STANAG magazine 30 rounds 5.56x45 Plastic magazine for AK 10 rounds 5.56x45 => Plastic magazine for AK 30 rounds 5.45x39 Plastic magazine for AK 20 rounds 5.56x45 => Plastic magazine for AK 30 rounds 5.45x39 Plastic magazine for AK 10 rounds 5.45x39 => Plastic magazine for AK 10 rounds 5.45x39 Plastic magazine for AK 20 rounds 5.45x39 => Plastic magazine for AK 10 rounds 5.45x39 Metallic magazine for AK 10 rounds 7.62x39 => Metallic magazine for AK 30 rounds 7.62x39 Metallic magazine for AK 20 rounds 7.62x39 => Metallic magazine for AK 30 rounds 7.62x39 Bakelite magazine for AK 10 rounds 5.45x39 => Bakelite magazine for AK 30 rounds 5.45x39 Bakelite magazine for AK 20 rounds 5.45x39 => Bakelite magazine for AK 30 rounds 5.45x39 Magazine for Steyr AUG 10 rounds 5.56х45 => Magazine for Steyr AUG 30 rounds 5.56х45 Magazine for SIG SAUER SG550 10 rounds 5.56x45 => Magazine for SIG SAUER SG550 30 rounds 5.56x45 Magazine for AS VSS SR3 10 rounds 9x39 => Magazine for AS VSS SR3 20 rounds 9x39 Smart Blyak Tongue => 10.000 r. Fiend arm => 2.500 r. Dog head => 750 r. Quick Fiend Paw => 1.000 r. Mutant Pup Head => 250 r.. Brutor Bone => 750 r. Wild Dog Head => 2.000 r. Slow Fiend Paw => 300 r. Impaired Brutor Bone => 1.750 r. Impaired Brutor Muscle => 9.000 r. Brutor Muscle => 2.500 r. Smart Blyak Claw => 10.000 r.. Blue insulating tape piece => Modification Ticket Blue insulating tape skein => Instruments 1.4v. lantern battery => Salt battery 9V Old Spark Plug => Car spark plug Dog Collar => Dog hide pieces Green Bottle => Empty Bottle A pop-up window about replacing items will appear when you first log into the game after the update is released. – Changed the defence stats of gas masks and respirators: Respirator U-2K will no longer have frostbite protection; Respirator RPG-67 will no longer have frostbite and radiation protection; Gas Mask GP-5 will have biological and chemical protection reduced from 45% to 35%; Gas Mask RSH-4 will have biological and chemical protection increased from 35% to 45%, and also 10% explosion protection will be added; Gas Mask PBF EO-19 will have biological and chemical protection increased from 35% to 60%. – Changed the cost of gas masks and respirators: Gas Mask PBF EO-19. Purchase: Vasiliy Pilnov: 291 137 r., 800 TP => 426 998 r., 1 200 TP; Stepanenko: 166 364 r., 1 200 TP => 375 750 r., 1 500 TP. Sale: Stygian: 24 954 r., 60 TP => 34 159 r., 90 TP; Aesculapius: 24 954 r., 70 TP => 34 159 r., 90 TP. Gas Mask GP-5. Purchase: Vasiliy Pilnov: 233 078 r., 900 TP => 253 834 r., 800 TP; Zaitsev: 279 693 r., 800 TP => 271 965 r., 800 TP. Sale: Stygian: 93 231 r., 90 TP => 18 131 r., 70 TP; Aesculapius: 55 938 r., 80 TP => 18 131 r., 70 TP. Gas Mask RSH-4. Purchase: Vasiliy Pilnov: 362 620 r., 900 TP => 349 617 r., 900 TP; Stepanenko: 181 310 r., 1400 TP => 349 617 r., 1400 TP. Sale: Stygian: 72 524 r., 90 TP => 23 307 r., 80 TP; Aesculapius: 54 393 r., 80 TP => 23 307 r., 80 TP. – Changed the levels of gas masks and filters: Gas Mask PBF EO-19 is now level 3; FPK-GP-5 is now level 2; RPG-67-A1B1E1 is now level 2. – Now gas masks and filters below level 3 no longer protect against negative effects in the Tunguska, Caravan, Black Forest and New Land, Northern and Southern i. locations.PvP – Changes have been made to temporary respawn points (bonfires) at the following fortification points and bases: Liubech Outskirts. Bases: Hill Village – removed from the attacking side, adjusted from the defending side; Asylum – adjusted for the attacking and defending sides; Abandoned mine – adjusted for the attacking and defending sides. Fortification points: Zadorozhye – removed from the attacking side, adjusted from the defending side; Abandoned parking – removed from the attacking side, adjusted from the defending side; Boat production – removed from the attacking side; Treatment plant – removed from the attacking side, adjusted from the defending side; Radio station – adjusted for the attacking and defending sides; Road to v.Viselki – removed from the attacking side, adjusted from the defending side; Sawmill – adjusted for the attacking and defending sides. Vesuvius. Bases: Novikovo autostation – removed from the attacking side, adjusted from the defending side; Fish farm – removed from the attacking side, adjusted from the defending side; Fortification points: Traffic police post – removed from the attacking side, adjusted from the defending side; 66 km – removed from the attacking side, adjusted from the defending side; Garden partnership Lake – adjusted for the attacking and defending sides; Abandoned shelter – adjusted for the attacking and defending sides; Railway station Hvorostovka – adjusted for the attacking and defending sides; Recreation center – adjusted from the defending side. Airport. Fortification points: v. Konukovka – adjusted for the attacking and defending sides. Tunguska. Bases: Tunguska – removed from the attacking side, adjusted from the defending side. Black Forest. Bases: Sand pit – removed from the attacking side, adjusted from the defending side; Fire station – removed from the attacking side, adjusted from the defending side; DPU-7 – removed from the attacking side, adjusted from the defending side; Agricultural supply – adjusted for the attacking and defending sides; Substation – adjusted for the attacking and defending sides. Fortification points: Fishing hut – removed from the attacking side, adjusted from the defending side; Country cooperative – removed from the attacking side, adjusted from the defending side; Blockpost Krasno – removed from the attacking side, adjusted from the defending side; Outskirts of the v. Krasno – adjusted for the attacking and defending sides; Hunting bath – adjusted for the attacking and defending sides.Clans – Changed the conditions for creating a clan. Required character level: 30 => 60; Creation cos: 5 000 000 r. => 15 000 000 r.. – Changed the cost of services in the recruitment system. Cost of posting an application: 1 000 CP => 150 CP; Cost of editing an application: 500 CP => 50 CP. – Changed the cost of joining a clan. 1 level: 100 000 r., 200 CP => 50 000 r., 0 CP; 2 level: 100 000 r., 200 CP => 100 000 r., 100 CP; 3 level: 100 000 r., 200 CP => 150 000 r., 150 CP; 4 level: 100 000 r., 200 CP => 200 000 r., 200 CP; 5 level: 100 000 r., 200 CP => 250 000 r., 250 CP. – Changed the cost of increasing the clan level. From 1 to 2 level: 5 000 000 r., 2 000 CP => 25 000 000 r., 2 000 CP; From 2 to 3 level: 12 500 000 r., 25 000 CP => 45 000 000 r., 25 000 CP; From 3 to 4 level: 25 000 000 r., 70 000 CP => 60 000 000 r., 70 000 CP; From 4 to 5 level: 37 5000 000 r., 230 000 CP => 100 000 000 r., 150 000 CP. – Changed the number of CP written off monthly. 1 level: without changes, 500 CP; 2 level: without changes, 5 000 CP; 3 level: 12 000 CP => 10 000 CP; 4 level: 40 000 CP => 25 000 CP; 5 level: 90 000 CP => 50 000 CP.Quests – Now rewards for the stages of the "Expedition to the lair of Paukan" quest are included in the overall quest reward. – Now, the samples required for the "Academic collection of analyzes" quest will be collected in a single temporary container. – Now Senya Sapozhnikov is always available for interaction at the Sunset base. – Stas Kachinsky, as well as the corresponding safe zone and spawn point in the Black Forest location, have now been moved from square C2-1 to square C2-3. – Now the way to leave Liubech with Shtaket’s help is available even during the story chapter “Battle for Liubech”. Locations – Patrols of the "UNION" clan can now be encountered in the Lyubech Outskirts. A group of five NPCs moves along the main road and can assist stalkers in trouble with animals and mutants, as well as PK-players (red character name). If attacked by a player, they return fire. Gameplay – Added containers for successfully completing group expeditions (dungeons), from which you can receive additional rewards with a certain chance. – Increased base carry weight: 33 kg >>> 38 kg. – Changed the weight calculation system for equipped items. Now, an item's weight is no longer halved if it's equipped or held. This also resolves an issue where a player's carry weight would unexpectedly increase slightly. This change is offset by an increase in the base carry weight value and an increase in additional carry weight in character skills. – Added autorun by pressing a key ( [Num Lock] by default). You can assign the key in the keyboard settings. – Reduced peat spider respawn time from 4-6 hours to 1.5-2.5 hours. – Added two new negative effects that can be found in high-level locations: The "Heavy Breathing" effect – a more dangerous version of the "Dyspnea" effect; The "Severe Skin Burn" effect – a more dangerous version of the "Skin Burn" effect. – Changed the following negative effects The "Dyspnea" effect will now begin to deal damage after 8 stacks; The “Skin Burn” and “Chemical Skin Burn” effects will now deal damage over time every 5 seconds instead of 10 seconds; Spore effects can now stack up to 5 and deal damage based on the number of stacks; – Added two new passages to the guides. Navigator Lukashin (Tunguska) now sends to Alexander (New Land, Northern i.). Required conditions: 75 level character; 3.000 reputation with “Konukovo” Airport; The cost of the passage – 300,000 rubles. Alexander (New Land, Northern i.) now sends to Navigator Lukashin (Tunguska). Required conditions and passage options: The cost of the passage – 120.000 rubles. OR The cost of the passage – 50.000 rubles; The presence of the item "Ship Ticket". OR The cost of the passage – free; The presence of the item "Air ticket A-NL", which is given by Mykola Afanasyich upon passage from the Airport to Northern i. Skills – Changed the following character skills: Category “Stalker”: Maximum carry weight increase level 1: 6 kg >>> 7 kg; Maximum carry weight increase level 2: 7 kg >>> 8 kg; Maximum carry weight increase level 3: 8 kg >>> 9 kg; Maximum carry weight increase level 4: 10 kg >>> 11 kg. Category “Fighter”: Aiming time level 2: 3 kg >>> 4 kg; Holding breath level 1: 3 kg >>> 4 kg; Holding breath level 2: 6 kg >>> 7 kg; Category “Hunter”: Improved search level 1: 6 kg >>> 7 kg; Improved butchering level 2: 6 kg >>> 7 kg; Note: Due to changes to character skills, the skills themselves will be reset. This does NOT apply to clan skills. Anomalies – Reworked the visual display of the following anomalies: “Microwave”, all levels; “Catapult”, all levels; “Press”, all levels. Game Engine – The game now features deferred rendering, which allows for more light sources to be used in scenes. Before this technology was introduced, the engine had significant lighting limitations. Note: the mechanics are still under development and do not reflect the final quality of its operation. At this stage, when it is enabled, a decrease in the number of frames may be observed on some video cards. What is deferred rendering for? Deferred rendering is a method of handling lighting in a game where the engine first collects all the information about the scene's geometry and then calculates the lighting separately. For developers, this allows them to use more dynamic light sources without a noticeable performance hit, and makes it easier to work with complex lighting and effects. For players, this means more realistic and vibrant lighting, fewer frame drops with a large number of lights, flashes, and lanterns, and a more visually modern image. [carousel]


### 更新内容 您可以在游戏设置中启用延迟渲染: 设置 -> 主要设置 -> 延迟渲染(实验性) 我们正在积极改进游戏引擎,并期待未来的技术可能性。 **音效** – 在柳别奇添加了扬声器广播,游戏内时间9:00和21:00可听到。 – 添加了许多界面音效。 – 重制了异常现象及其与角色互动的音效。 – 重制了角色脚步声。 – 重制了石块投掷后落地的音效。 – 调整了环境音效的音量。 **修复** – 修复了手榴弹爆炸粒子效果显示异常的问题。 – 修复了Marat Uganda大师等级显示错误的问题。### 更新内容 1. **修复了瞄准模式下行走时听不到角色脚步声的问题。** 2. **修复了使用基地工作站需要消耗电池的问题。** 3. **修复了“寻找电子零件”任务中可能出现隐形容器的问题。** 4. **修复了“Station”防御点守卫位置错误的相关问题。** 5. **修复了“进攻是最好的防御”任务无法完成的问题。** 6. **修复了取消“空中干扰”任务后,临时发放的无线电仍保留在 inventory(物品栏)中的问题。** 7. **修复了支付装备改装费用时,未计算 Account Storage(账户仓库)中 Modification Tickets(改装券)的问题。**### 更新内容 1. **修复了角色会无故移动到无法到达区域的问题**,例如在酿酒厂酒吧的走廊中。 2. **修复了“迷失三松镇”“生命起源样本”和“小小掠夺”任务标记相关的问题**。 3. **修复了无法接取“恶魔小猪”任务的问题**。 4. **修复了手枪的射击模式在已装备武器界面中显示不正确的问题**。 5. **修复了完成某些任务后会为错误及技术性氏族增加声望的问题**。 6. **修复了玩家间交易时未考虑最大 inventory 槽位数量的问题**。### 更新内容 1. **修复了与米特罗凡对话结束后角色卡在酒吧凳子上的问题。** 2. **修复了“Radio Parts”道具错误版本不计入任务完成进度的问题。更新发布后,错误版本将自动替换为正确版本。** 3. **修复了“重伤”技能描述不正确的相关问题。** 4. **修复了与剧情氏族所属工作站使用相关的各种问题。** 5. **修复了通过招募系统接纳玩家加入氏族时未考虑氏族成员上限的问题。**### 修复公告 1. **修复了使用所有消耗品自动改装武器后,对应槽位仍显示物品视觉效果的问题。** 2. **修复了在一次性模式下改装武器时可取消升级的问题。** 3. **修复了尝试修理所有衣物或清洁所有武器时光标消失的问题。** 4. **修复了接受任务“Parcel for Sly”时,对话框未显示任务再次可用所需时间的问题。** 5. **修复了打开某些界面窗口后角色行为异常的问题。** 6. **修复了氏族招募系统相关的部分窗口缺少边框的问题。**- 修复了拖动旗帜但未实际更改所有者时,仍会显示基地所有者变更提示的问题。 - 修复了与基地商人交易时,资金未计入基地账户的问题。 - 修复了使用“小型磨石”“武器清洁工具包”“衣物缝纫工具包”和“防护服及防毒面具缝纫工具包”时,游戏内聊天框会错误显示物品丢失提示的问题。 - 修复了多个地点和探险区域(地下城)中玩家可能获得不合理优势的漏洞。 - 修复了地点中的多处视觉问题。 - 修复了部分物品、效果描述及对话的本地化问题。 - 修复了文本中的多处拼写错误。此致, Stay Out 团队
2025-12-16 08:33:11 发布在
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