《战争机器人》11.2版本更新内容

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War Robots
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活动:炎帝太阳盛典 更新在大部分平台发布后,活动将很快开启。在主机库界面左上角的活动中心可查看活动任务与奖励。 最富有的火星派系正在举办一场派对!人造太阳下,金色镀层熠熠生辉,人们在推杯换盏间敲定重大交易,飞行员们四处结交,寻找拥有巨额数字钱包的赞助商——与此同时,47号工厂正深陷有毒废料之中。欢迎来到炎帝太阳能庆典: 新机器人:泰特 新机器人武器:赫杰特(轻型)、戴舒特(中型)、普舍特(重型) 新特别版:钢铁泰特、钢铁赫杰特、钢铁戴舒特、钢铁普舍特 新无人机:圣甲虫 新母舰:塞赫姆 新驾驶员:巴斯·纳芙鲁(泰特专属)、莎妮·凯恩(SWORD Unit-190) 新功能:淘汰报告 新功能:战术改装(工厂) 主要平衡性调整

完成活动即可为你的账号赢得这个可收集的称号:

参与自由混战模式可获得另一称号:

角斗士 泰斯:全新机器人建造 泰斯是一名专注的格斗家,它受到物理护盾和力场系统的双重保护。除非受到爆炸物攻击或从侧面被击中,否则在外部护盾被摧毁前,力场不会受到伤害。如果护盾丢失,泰斯会在短暂延迟后将其再生。这种多层保护使该机器人异常坚固,尽管这限制了它的移动速度。 虽然其机动性有限,但泰斯通过独特的内置武器发射传送信标来弥补这一不足。一旦信标击中障碍物或达到最大射程,它就会激活,允许泰斯立即传送到其位置,除非指挥官取消跳跃。泰斯兼具坚固防御与出其不意的站位,非常适合使用超近距离武器。沙漠守护者的标志性战术是在自身周围部署浮动地雷,然后直接传送至敌军中间,抵达时引发一连串毁灭性爆炸。

TETH 炎帝宝藏的庄严守护者 沙暴:TETH发射一枚带有传送器的火箭。若火箭命中敌方机器人、障碍物或达到最大射程,传送器将被放置,机器人开始向其传送。若信标无法放置,机器人将不会传送。可通过再次使用技能取消信标放置。传送后,机器人对周围敌人造成伤害并施加EMP效果。 TETH力场:机器人拥有部分阻挡所受伤害的防御能力,防护等级随承受伤害而降低。TETH在一段时间内未受伤害后,力场将重新充能。 TETH特殊物理护盾:TETH拥有经过升级的物理护盾系统。如果泰斯在一定时间内未受到伤害,会有一个新的护盾传送过来,替换掉被摧毁的护盾。

武器槽位:2个轻型,1个中型,1个重型 专精:攻击/防御/格斗 耐久度:325,000 移动速度:55千米/小时 MK2加成:沙暴伤害+10% MK3加成:护盾耐久度+100% 以上数据为满级物品属性。当前版本数据有效,未来更新可能会有调整。 HEDJET/DESHRET/PSHENT 危险!请勿靠近 这些武器会发射悬浮地雷,若未直接命中目标,地雷将围绕使用者旋转。一旦有敌人进入其有效范围,地雷就会锁定目标并冲向敌人,引爆造成巨额伤害。

武器槽位:轻型/中型/重型 特效:减速 伤害类型:爆炸 射程:150米 每发弹丸伤害:7000/9800/11500 每发弹丸数量:1 射击间隔:0.2秒 弹药量:15 装填间隔:6秒 装填数量:15 以上数据为满级物品属性。当前版本数据有效,未来更新可能会有调整。 SCARABEUS 钢铁外壳 【力场效果】提升速度 当力场效果激活时,机器人移动速度提升。部署时:耐久度 此无人机的技能可提升机器人的耐久度。无人机附着于机器人时,效果持续生效。 电磁脉冲增伤 若敌人受到电磁脉冲效果影响,对其造成的伤害将提升。 物理护盾耐久度 提升物理护盾的强度。

BAST NEFERU 如沙漠之风般难以捉摸 沙之舞:使用传送信标后,泰斯获得20%移动速度加成和10%武器伤害加成,持续7秒。

剑单元-192:全新终极形态 剑单元-192的近战攻击持续时间是普通形态的两倍。一旦在近距离锁定对手,胜利几乎已成定局。飞行、冲刺、挥砍——这台机器人是激进、高冲击力玩法的化身。 剑单元-192 终极切割力量 天降斩击:剑单元-192起飞,留下一个传送信标,加速并激活吸收者护盾。飞行期间,机器人的内置武器处于激活状态,对敌人的耐久度造成百分比伤害。再次激活技能时,机器人会进行冲刺并用剑攻击附近的敌人。只有在所需距离内有目标时,才能再次激活。能力结束后,机器人将传送回其开始飞行的位置。 内置武器射程:500米 耐久度百分比伤害:2% 剑突刺范围:500米

武器槽位:2个轻型,2个中型 专精:攻击/防御/突袭者 耐久度:357,500 移动速度:55 km/h MK2加成:技能冷却时间缩短(17→15秒) MK3加成:对泰坦造成额外伤害(0%→50%) 以上数据为满级物品属性。当前版本数据有效,未来更新可能会有调整。 终极臂甲L-85/终极臂甲M-82 军备竞赛仍在继续!

武器槽位:轻型/中型 特效:无 伤害类型:能量 射程:500米 每粒子伤害:4,526(+总耐久度的2%)/7,077(+总耐久度的2.5%) 每发粒子数:1 射击间隔:0.3秒 弹药量:20 装填间隔:7秒 装填量:20 以上数据为满级物品属性。数值在当前版本有效,未来更新中可能会有调整。 莎妮·凯恩 一旦确保了操作的卓越性,强大的火力自然随之而来。热能提取:当技能激活时,【SWORD Unit-190】获得飞行速度提升和武器伤害增强。

其他新增内容 塞赫姆 或许是时候给它来个防晒涂装了 由 Yan-Di Corporation 设计的飞行堡垒,是定向 warfare 的巅峰之作。它从空中发动大规模轰炸,将战场淹没在金色火焰之中。残留的能量会减缓敌人速度,将他们困在这场精心设计的毁灭余波中。 烈日洪流:在选定目标周围以不断扩大的同心圆释放弹幕。每枚炮弹落地时都会形成一个冲击区域,对区域内敌人造成持续伤害并施加减速效果。

淘汰报告 当你的机器人被摧毁后,淘汰报告会立即显示。它会展示敌方机体的所有关键组件,包括其选择的专精、母舰和无人机。点击屏幕一次即可关闭报告。在下一次部署机器人前,你可以多次重新打开该报告。 战术转变 战术转变为《战争机器人》的地图引入了动态场景。在本次更新中,该功能仅在工厂地图上以化学泄漏的形式出现。化学泄漏会在工厂地图的所有游戏模式中随机触发(灯塔争夺和推进模式除外)。在警告之后,毒池开始蔓延,最终会淹没地图的整个中央区域。在本次更新期间部署工厂地图时,建议选择机动性更强的机器人!

BALANCE CHANGES With this round of adjustments, our goal is to significantly increase robot lifetimes in the higher leagues. While the specific rebalance numbers and the list of affected items may change based on testing and your feedback, the core principles of this rebalance will remain the same: Damage output of all Tier 4 weapons will be reduced Excessive damage multiplication in popular builds (e.g. Ravager, Lio) will be trimmed Combat roles and relative power levels of popular builds will remain largely unchanged (e.g. Sword will continue to have the highest damage potential) We’ve been closely monitoring robot lifetimes for over a year. As of update 11.0, average survival times have dropped below what we consider healthy for the game. For comparison: around update 10.0, it took 10–12 seconds for three average medium weapons to eliminate a defenseless robot. Currently, that same setup results in a kill in just 3–5 seconds. We believe War Robots should be a slow-paced tactical shooter, where smart decision-making matters more than twitch reflexes. This rebalance aims to restore that vision by giving players more time to react, adapt and fight strategically. ROBOTSRavager Entering Veil no longer removes negative effects Entering Veil no longer grants immunity from negative effects Exiting Veil no longer grants damage boost Durability reduced: 350,000 → 270,000 Bonus to movement speed from Veil reduced: 50 → 10 km/h Ability cooldown increased: 12 → 16 sec Movement speed increased: 30 → 45 km/hSamjok Delay between activations of Sunstorm increased: 3 → 5 sec Bonus to movement speed from Sunstorm reduced: 75% → 50% Maximum duration of Sunstorm reduced: 7,5 → 6 sec Maximum cooldown of Sunstorm reduced: 15 → 12 sec Movement speed increased: 65 → 69 km/hDux Fire rate of mini-bots reduced: 0.1 → 0.2 sec (shot interval) Activating Mastermind no longer restores gray durability Capacity of Aegis applied by Mastermind reduced: 320,000 → 225,000 Bonus to movement speed from Mastermind increased: 20% → 30%Condor Amount of durability restored when losing physical shields reduced: 30% → 2% (gray) / 5% → 2% (green) Damage against Titans increased: x1.9 → x2.0Raptor Reflector is limited to the jumping phase of Comet Splash Amount of damage blocked by the Reflector reduced: 40% → 30% Movement speed reduced: 47 → 40 km/h Durability increased: 425,000 → 510,000Lio Accumulation of Defense Points per stack of Fortress Link reduced: 20 → 4 Supported allies get 10 Defense Points per stack of Fortress LinkNuo Accumulation of damage bonus per stack of Siege Link reduced: 5% → 3% Maximum amount of Fortress Link stacks reduced: 25 → 22 (75% → 66% bonus damage) Supported allies get 4% damage bonus per stack of Siege LinkSWORD Unit-191 Built-in weapon damage reduced: 16,000 → 11,500 Built-in weapon percentage damage reduced: 2% → 1% Sword damage reduced: 55,200 → 24,000 / 18,400 → 8,000 Built-in weapon projectile speed increased: 800 → 1,000 m/sOrochi Bonus to movement speed from Viper Strike increased: 80% → 100% Viper Strike duration increased: 4 → 5 secDemeter Bonus to repairs provided by the Absorber increased: 20% → 35%Hawk Damage reflection increased: 40% → 50%Shell Bonus to movement speed from Atom increased: 33% → 45%Revenant Durability increased: 344,500 → 390,000Fafnir Bonus to movement speed from Shapeshift increased: 40% → 55% TITANSMauler Passive resistance to DoT reduced: 50% → 30% Duration of DoT applied by Hook reduced: 6 → 4 sec Time window for converting incoming damage to DoT with Hook reduced: 6 → 4 sec Defense Points increased: 200 → 225Devourer Essence Shift no longer grants immunity to Defense Mitigation Shadow Walk no longer removes negative effects Shadow Walk no longer grants immunity from negative effects Bonus movement speed from Shadow Walk reduced: 30 → 10 km/h Durability reduced: 650,000 → 500,000 Defense Points increased: 150 → 200 Essence Shift (self) effectiveness adjusted: damage bonus increased (x1.35 → x1.45); movement speed bonus increased (x1.35 → x1.45) Essence Shift (enemy) effectiveness adjusted: Defense Point reduction increased (x0.65 → x0.55); damage reduction increased (x0.65 → x0.55); movement speed reduction increased (x0.65 → x0.55)Bersagliere Damage per particle of the Fatigue Shot reduced: 19,800 → 9,900 ROBOT WEAPONSAll Tier 4 weapons not mentioned below Damage per particle reduced by 10%Regulator Damage per particle reduced: 5,400 → 3,150 Shot interval increased: 0.1 → 0.2 sec Reload time reduced: 8 → 6 secScreamer / Growler / Howler Damage per particle reduced: 11,000 → 7,660 / 8,400 → 5,750 / 5,600 → 3,830 Shot interval increased: 0.18 → 0.24 sec Reload time reduced: 1.2 → 1 secDiscipline / Smite Damage per particle reduced: 1,785 → 1,435 / 1,390 → 955 AoE radius reduced: 7 → 3 m Shot interval increased: 1 → 1.25 sec Reload time reduced: 8 → 7 secKirin / Mogwan / Gangil Damage per particle reduced: 4,368 → 2,660 / 3,276 → 2,000 / 2,184 → 1,330 Shot interval increased: 0.5 → 1.2 sec Horizontal dispersion reduced: 0.35 → 0.28Leinani / Nanea Damage per particle reduced: 49,275 → 16,065 (3,285 → 1,785) / 35,175 → 12,060 (2,345 → 1,340) Damage per stack of DoT reduced: 328 → 238 / 234 → 170 Reload time increased: 5 → 6 secARM-M / ARM-L Damage per particle reduced: 13,685 → 6,740 / 9,050 → 4,310 Percentage damage reduced: 2.5% → 1% Projectile speed increased: 800 → 1000 m/sGauss / Weber / Volt Damage per particle reduced: 4,520 → 3,330 / 4,190 → 2,500 / 2,965 → 1,665 Reload time reduced: 1 → 0.7 secPrisma Damage per particle reduced: 1,111 → 950G.A.S. Aegis capacity reduced: 200,000 → 125,000Fengbao / Leiming / Shifang Damage per particle reduced: 4,500 → 2,520 / 3,600 → 1,985 / 2,700 → 1,260Morana / Chione / Jotunn Damage per particle reduced: 3,600 → 3,000 / 5,400 → 4,500 / 7,200 → 6,000Hwanje / Yeoje / Daeja Effective range reduced: 1,100 → 800 mUltimate Havoc Damage per particle reduced: 7,700 → 4,000 Reload interval reduced: 0.8 → 0.7 secUltimate Shredder Damage per particle reduced: 6,580 → 5,900Ultimate Shocktrain Damage per particle reduced: 11,000 → 9,000Ultimate Hussar / Ultimate Dragoon Damage per particle reduced: 14,500 → 11,600 / 11,500 → 9,200 TITAN WEAPONSAnguisher / Ruiner Damage per particle reduced: 1,820 → 1,250 Vertical dispersion increased: 0.08 → 0.1 Reload time reduced: 5 → 4 secHuginn / Muninn Damage per particle reduced: 5,703 → 4,600 / 4,000 → 3,060 Particle bounce radius reduced: 150 → 50 mMaha Vadjra / Vadjra Damage per particle reduced: 4,542 → 3,600 Horizontal dispersion reduced: 0.115 → 0.1Arbiter / Equalizer Damage per particle reduced: 5,000 → 4,000 / 3,000 → 2,400Inferno / Pyro Damage per particle reduced: 3,000 → 2,400 / 2,000 → 1,600Ultimate Grom Damage per particle reduced: 3,335 → 2,170 DRONESModerator Built-in weapon shot interval increased: 0.1 → 0.2 sec Built-in weapon reload time reduced: 8 → 6 sec Damage bonus accumulation from Stealth reduced: 15% → 5% per stack Cooldown for applying Lockdown upon leaving Stealth increased: 1 → 10 sec Bonus to movement speed increased: 5% → 8%Aopo Built-in weapon kinetic damage reduced: 2,100 → 1,000 Built-in weapon energy damage reduced: 31,500 → 9,000 Capacity of Aegis received upon landing reduced: 350,000 → 150,000 Bonus to durability during flight reduced: 80% → 25% Limit of Cleanse stacks increased: 12 → 14Webby Built-in weapon damage reduced: 4,857 → 2,576 Built-in weapon shot interval increased: 1 → 1.25 sec Damage bonus increased: 7% → 10%Wave Built-in weapon damage reduced: 5,400 → 3,240 Built-in weapon shot interval increased: 0.2 → 0.26 sec Built-in weapon reload time reduced: 10 → 9 secHawkeye Protection from gray damage reduced: 25% → 10% Built-in weapon damage reduced: 1,050 → 800WARD D-39 Built-in weapon damage reduced: 6,300 → 1,800 Built-in weapon projectile speed increased: 800 → 1,000 m/sShai Accumulation of Defense Points reduced: 15 → 12 per stackSeeker Effective range of Quantum Sensor reduced: 250 → 200 m MOTHERSHIPS & TURRETSFrederick Damage bonus when at max. stacks reduced: 240% → 190%Sonic Bomb Cannon Reduced gray damage: 88,000 → 50,000Durability Extender Bonus durability for Titans reduced: 65,000 → 50,000 Bonus durability for robots reduced: 35,000 → 25,000Enhanced Aegis System Bonus Aegis capacity increased: 100,000 → 150,000 PILOTSCliff Debusse (Ravager) Bonus durability reduced: 15% → 5% per ability use Durability repairs reduced: 5% → 1% per ability use TITAN PILOTSLiam Crag (Devourer) Damage reflection reduced: 60% → 10% Repairs from damage reflection reduced: 40% → 20% of reflected damage TECHNICAL FIXES Fixed a bug where available Pilots wouldn't display in the My Pilots tab. Fixed a bug where the task count and timer wouldn't display in the Clan Task tab. Fixed various crash cases on Android and iOS. Improved optimization for downloading update files. Improved optimization for various pop-up windows in the Hangar.