
世界地图、探索物品、实力与外交 简介 游戏的全新玩法,修仙世界中的势力关系,与其他宗门缔结和平或发动战争,开疆拓土,用你的存在为这个世界增添一丝混乱的色彩期待灾难降临,不断扩张,别犯傻 地图 你的地图看起来可能比这张地图空旷很多,没关系,这并非DLC限制,你需要通过探索现有地点或在事件中凭纯粹运气来发现大部分地点,稍后我会回顾一些我记得的事件 要解锁新地点,你需要反复派遣修士前往该地点,每次探索发现地点的百分比都会上升,当达到100%时,你将无法在那里探索到新地点。感知属性更高的修士(以及一些特定功法)探索速度更快 话不多说,这是地图

我尝试用画图软件制作一张清晰的地图。抱歉画质不太好,Steam限制每张图片不能超过2MB,GIF压缩倒是派上了用场。点击图片可放大。为什么我的地图上“毛茸茸区域”是红色的?他们不配合,但也不会来烦我。 地点说明: 我从游戏内信息中提取并制作了以下表格,去掉了相关文本,将战利品分为宝藏和普通 loot,并留出了空白区域(随着我对这些地点的探索,空白区域会逐渐填充完整)。

I know most of you are interested in the treasures and how to obtain those, usually it goes as you send a cultivator (with high luck and state) from a Law that feeds the treasure in question, for example I would send a True Sun Refining Law (Fire) with high Luck and Primordial Spirit to find the Earth Flux in Gemspring Cave (Earth). Fire feeds Earth READ ABOVE Locations-1 Just a List of Locations, Check the Map then check Here Mt South State Name Loot when Descending Loot when Exploring Treasure and Method Nanping Village ? Boar Meat, Bull Meat Nothing Mt.Barren ? Boar Meat, Bull Meat Nothing Mt.Barren ? Cotton Stone Essence, Lucky Cultivator Mt.FullMoon ? Herbs, Wood Nothing Ruins of Taiyi Sect Marble Blocks, Timber, Spirit Stone Blocks Nothing Legacy of Taiyi, mess with the Pagoda Mt.Coppertomb ? Iron Ore Nothing Black Beach Nothing Nothing Auction Blue Lotus State Name Loot when Descending Loot when Exploring Treasure and Method Glimmer Cave ? Nothing Good Practice for Fire Jadestone Cliff ? Igneocopper and Darksteel Ore Blue Lotus Temple Guards Loot Thunderclap Cave ? Nothing Blue Lotus Temple Questline Gemspring Cave ? Nothing Earth Flux, Lucky Fire Cultivator Bladesmith Tomb ? Nothing Blue Lotus Temple Questline Evenfall Abode State Name Loot when Descending Loot when Exploring Treasure and Method Pearlwood Rainforest ? Nothing Nothing Celestial Pool ? Nothing Life Spring, ? Purple Cloud State Name Loot when Descending Loot when Exploring Treasure and Method Wyvern Pool ? Nothing Nothing Phoenix Cliff ? Nothing Nothing Lucian Village ? Jade Stone and Jade Essence, ? City of Abundance State Just City, Explained in Power Tab Seascape State Just City, Explained in Power Tab Exultant State Name Loot when Descending Loot when Exploring Treasure and Method Poison Dragon Lake ? Nothing Wicked Flux, ? Safeward Seas ? Nothing Nothing Riverbank State Name Loot when Descending Loot when Exploring Treasure and Method Sunstop Town ? Jade Stone and Jade Essence, ? Galepeak Town ? Ice Crystal Ore Nothing Ratoon Village ? Fish Meat, Wheat Nothing Mt.Cassia ? Lingzhi Ganoderma, ? Mt.Rue ? Spirit Stone Sage Fruit, ? Sunshade State Name Loot when Descending Loot when Exploring Treasure and Method Sunshade Precipice ? Nothing Nothing Five Dragons Pond ? Lotus Root Prism Lotus, ? Supreme Clarity Cave ? Nothing Nothing Mystic Unity State Name Loot when Descending Loot when Exploring Treasure and Method Skypass Falls ? Nothing Nothing Mistwood Forest ? Wood, Goldwood Phoenixwood, ?; Gnarled Vine, ? Central Plain State Name Loot when Descending Loot when Exploring Treasure and Method Blossomfall ? Ginseng Red Ginseng, ? Alchemist's Peak ? Spirit Leaf Ocher Essence, ? Reed Village ? Fabrics Nothing Mt.Cloudsreach ? Cinnabar Nothing Mt.Mesa ? Nothing Nothing City of Desolation State Just City, Explained in Power Tab Seven Slaughtering State Name Loot when Descending Loot when Exploring Treasure and Method Millspine Forest ? Nothing Nothing Great Snowland State Name Loot when Descending Loot when Exploring Treasure and Method Lake Jadestone ? Ice Crystal Ore Prism Lotus, ? Blizzard Plains ? Ice Crystal Ore Nothing Skye Conch Valley ? Ginseng Red Ginseng, ? CONTINUED IN NEXT SECTION, STEAM LIMITS Locations-2 Skydome State Name Loot when Descending Loot when Exploring Treasure and Method Celeste Pass ? Purity Leaf Nothing Nimbus Ravine ? Purity Leaf Sage Fruit, ? Kunlun State Name Loot when Descending Loot when Exploring Treasure and Method Immortal Summit ? Nothing Nothing Drake Cave ? Jade Jade Essence, ?; Holy Stone, ?; Ocher Essence, ? Mystic Cavern ? Nothing Nothing Great Desert State Name Loot when Descending Loot when Exploring Treasure and Method Village of Dunes ? Nothing Beast Blood, ? Mirage Wastelands ? Nothing Nothing Blazenest ? Igneocopper Ore Crimson Fruit, ? Daemonia State Just another sect, Diplomacy Section Pit of Doom State Name Loot when Descending Loot when Exploring Treasure and Method Abyss ? Nothing Lumina Core, ? Mt.Hundred Insects State Name Loot when Descending Loot when Exploring Treasure and Method Deathknell Cave ? Nothing Soul Pearl, ? Serpent Pit ? Nothing Beast Blood, ? Snaketail State Name Loot when Descending Loot when Exploring Treasure and Method Wormwrought Valley ? Wood, Goldwood Gnarled Vine, ? Demon Emperor Tomb ? Nothing Nothing Perennial Miasma ? Nothing Nothing Sea Name Loot when Descending Loot when Exploring Treasure and Method Emerald Palace ? Nothing Nothing Ethereal Cave ? Nothing Nothing Otherworld Rift ? Nothing Leonardus Sword, High State and Attainment Cult Unlocked Locations Name Loot when Descending Loot when Exploring Treasure and Method Unlocking Method Dragon's Platform ? Many Different Treasures Phoenix Jade (Boss Item) Either Talking or Killing Ancient Cultivator Heavenly Battlefield ? Nothing Nothing Power Tab After a while in the usual questline you'll receive one that asks you to rebuild some place for people to dedicate their faith to you, that place is Mt.South and is the most generic sect shrine you'll set up, this opens up a whole different game aspect called power, its not that complex really, just a few things to know First one is the introduction of "Influence", every shrine generates some influence every day, the size of the main hall determines how much influence you get, Influence is useful to expand your influence into new shrines and expand the shrines itself, also used for maintaining certain policies Second is the introduction of Belief, every shrine generates per day some belief, directly connected to the number of followers you have there, this belief can be converted into inspiration XP should one of your cultivators go there to collect it, followers are capped at 400k and belief storage is capped at 20 Million on Main Hall Tier 3, its by far the best feature from the power tab. TL;DR Free XP Next notion is about Policies, thats what you order the shrine caretakers to do, goes as follows: Cities None (DONT USE, YOU LOSE FOLLOWERS) Charity Costs 20 Wheat to maintain, mostly a placeholder Preaching Requires the Associated Building, uses 20 influence to maintain, flavor of the month policy Plotting Requires the Associated Building, uses 20 influence to maintain, flavor of the month policy Abstinence Requires the Associated Building, uses 20 influence to maintain, flavor of the month policy Incorporate Requires a Tier 3 Main Hall, Uses around 200 Influence per day to eliminate other sects from there, save up some 20-40k influence before going into this, not recommended for every place since this makes disaster relief harder Shrines Charity Costs 20 Wheat to maintain, mostly a placeholder Treasure Hunt Requires a Tier 2 Main Hall, Uses the Disciples to hunt for treasures in the location, treasures are listed in the location panel, few places pay off to use this, uses 20 influence to maintain Manual Labor Requires a Tier 2 Main Hall, Uses the Disciples to "Work Hard", they generate a lot more of the resources the shrine would normally generate, for example a shrine that generated 40 Spirit stones will throw 1200-1500 spirit stones in one go, particularly useful if you need quick resources or spirit stones, uses 20 influence to maintain Incorporate Same as listed on the City Shrine above If you didn't quite get what incorporation means, Mt.South comes incorporated by default About Main Hall tiers Tier 1 allows you to build on a few plots of land and begin amassing followers and belief, 10 Influence per day Tier 2 allows you to build on all plots of land and unlocks the cool policies, 15 Influence per day Tier 3 allows you to build a World Wonder, Explained Bellow. World Wonders Expensive buildings that can't be demolished, each provides a special bonus that can be very useful in game, some things I would like to remind: Not every wonder can be built in certain places, they have requirements about the terrain around that have to be met, surprisingly the wiki explains that. Mt. South can build any of them Ingenuity Pagoda gifts you with two vessels, these vessels are of lower quality but don't deteriorate in day to day work, however they can be killed in battle (invasions to the sect) and they don't respawn, rendering the wonder useless You can't build 2 of the same wonder, but there are some buffs that are identical in other wonders The "Learn from Nature" wonders unlock a special policy that costs 50 influence per day and sends you an eureka pill every so often, yes that pill produced on the Demi-God xiandao state, no, it's not really that useful, gives you about 150k inspiration XP but can be sold to the merchant for 1500 Spirit Stones (the Influence/Spirit Stone ratio is worse than the manual labor spirit stone) Red Stele Forest is far too useful for diplomacy, being able to see the likes of everyone speeds up your work by A LOT City Housing not that useful, population won't be lost as much as you think and it has a cap Shendao Wonders are a must have

接下来我将介绍最佳布局、神社产出以及事件相关内容。 神道雕像 神社对神道修士尤其有用,我会在神道指南中详细说明,简而言之,它消除了寻找信徒的需求。 更多关于力量 管理神社 事件会时不时发生,当事件出现时,你会得到多个选项来应对。这些选项中有正确的选择,其中一些还有特定要求。处理政策事件的基本属性要求为:15点战斗、15点社交、10点智力和10点魅力。若要提升神社的属性,你应派遣具备相应提升属性的弟子。弟子属性的10%将被添加到神社的总属性中。在1级时你可以拥有10名弟子,2级时20名,3级时30名(+1来自管理者)。通常这意味着使用城市中的【灵师殿】建筑招募大量人员来填充这些神社,每次招募花费100影响力,最多可获得10名弟子。 事件速查表 慈善事件 文本 行动 晴天,给路人食物 社交 路上的乞丐 食物 为狗争吵 社交或战斗>15 为女人争斗 社交或战斗>15 树上的果实 社交或战斗>15 孩子失踪 智力 垂死的妻子 灵石(-100) 土匪 灵石(-100)或战斗>15 其他学校正在进行【不明活动】 灵石(-100) 破旧木屋 木材 难民 食物 异乡人 欺诈 战斗>15或智力 酒馆 争吵 社交 垂死之人 灵石(-100)!“哎哟,有人打断了我的腿”社交密谋事件文本行动策划阴谋魅力值学校施舍灵石学校准备讲道灵石学校斋戒仪式灵石讲道事件文本行动准备讲道魅力值“一派胡言”魅力值无论密探说什么都是错的战斗鼓掌令人讨厌智力值禁欲事件文本行动准备禁欲战斗众生奢靡魅力值富人奢靡食物 outlaw统治城镇战斗不诚信商人战斗自然灾害说起来可能有点奇怪,但在这款游戏中,自然灾害是获取信徒的最佳方式,你所要做的就是给神社提供另一种维护材料,派遣一名有等级的修士去救灾,然后等待,你就能轻松获得5万信徒(具体数量取决于总数)人口方面,通常只需10万追随者即可解锁三阶主殿,至此该阶段完成。 自然灾害事件文本及对应行动: - 寒潮:木材 - 干旱:食物 - 地震:石料 - 洪水:石料 寻宝政策会附带特定地点的专属事件,无需过多关注,多数实用性较低。只需在中原使用【灵石】,在南山使用【战斗】即可。 关于【体力劳动】和【向自然学习】政策,任何选择都是正确的。 最佳奇观分配

当你建立新宗门时,可以选择给开拓者灵石,这只是让你初期获得的追随者有个良好开端。 外交方面:说实话,你完全可以直接忽略外交。你唯一需要做的就是在你的宗门内创建一个交易区,在那里放置一些物品(或将仓库标记为“可供出售”),送给他们无用的东西,然后花费300灵石购买进入他们领地的权限。仅凭这一点,你就能顺利通关游戏。获得其他宗门的好感度几乎毫无用处,因为即使他们喜欢你,卖给你的价格仍然很高,而且还需要一种叫做“好感”的特殊货币。那么如何获得好感呢?无论是通过以稀有物品为要求的任务,还是通过建造特定奇观,由于好感度并非永久存在,因此不建议这样做。与他们成为朋友还能减少他们的攻击次数。如果你仍然想和他们交朋友,这里有几种方法:反复派遣你的弟子去拜访他们(可获得1-5点好感度,与他们的关系越好,获得的好感度越高);完成他们的简单任务(50点好感度)或困难任务(200点好感度和2点人脉),虽然几乎没什么价值,但对于速通关系来说在后期很有用;拜访他们,说服他们所有的修士来拜访你,当他们来时好好招待他们(每位访客约20点好感度),这并不难,但该死的聊天小游戏会涉及很多工作;随机事件,因为这里总得有些随机的东西,通常情况下避免偏袒任何一方。在你遇到的事件中,好感度的损失远大于收益。好感度从0开始计算,提升到约400时达到【友好】,约1000时达到【尊敬】;降低到约-400时则变为【敌对】。 我只建议与一个门派保持友好关系,那就是【天穹宫】,理由如下: - 他们提供用于将发光物体转化为人类的道具。 - 很容易提升他们对你的好感度。 - 他们外观漂亮且富有争议性。 或许值得一提的是,每个门派都有一段小故事,大多数门派还有一条可以跟进的任务线,不过都不算重要或有价值。天穹宫只接纳容貌出众之人,而极乐宗只招收女性,并传授她们从他人身上汲取生命力的功法。如果你想攻打这些宗门,我的建议是不要这么做。虽然你有可能将自己修炼到那样的境界,但很可能在达成目标之前就已经通关游戏了。攻打其他宗门是一段痛苦的经历,比对付远古修士还要困难。这些宗门内高手如云,随时准备将你打回原形。这些宗门的修士可不像那些入侵你的修士,他们拥有更强的实力,灵气值高达数百万。不过,如果你仍然想要攻打它们,游戏中也有一些有趣的机制,比如可以窃取它们的宗门至宝(其力量堪比你的小世界),并使其臣服于你。Steam版本仅为此设计,如果你有任何问题,可以添加我进行询问,这款游戏确实有很多内容有待探索。
2026-02-18 01:00:21 发布在
了不起的修仙模拟器
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