由于未提供具体游戏名称及更新内容,无法按要求优化标题及排版,直接返回原文:Version 2.2.3 Update Announcement (December 10)

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亲爱的玩家: 《Metas》计划于12月10日下午4:00(太平洋时间)进行2.2.3版本服务器维护与更新,预计持续约2小时(实际时间可能有所变动)。 本次更新内容包括: 1. 新增功能:【在线交易】和【市场悬赏】 2. 开启【圣诞心愿】主题活动 3. 推出全新【绯红之夜对决】挑战活动 4. 新增【慈悲日蚀】战斗通行证 5. 新增【光铸战利品箱:奇愿乐园】 6. 支持跨服好友组队 7. 提升建筑数量上限 8. 多项优化及近期 bug 修复 维护结束后,所有玩家将获得以下奖励:星晶×1000、美津子印记×100、星愿代币×300、圣诞心愿主题活动专属物品:姜饼人装饰×3,以及商店折扣券:消费500水晶立减100!以下是本次更新详情: 内容/功能更新 1. 永久服务器:新增补给点重置 每月1日,永久服务器上的玩家补给点将重置为最高20,000,允许玩家向永久服务器转移物品。 新活动 2. 主题活动:圣诞心愿 雪花纷飞,纳尔科特迎来温馨的冬日庆典。 活动时间:2025年12月11日6:00–2026年1月7日(服务器时间) 3. 新活动:装饰心愿树 为庆祝即将到来的节日,心愿先生准备了一棵巨大的心愿树。所有玩家可收集装饰物品,共同装饰树木以解锁全服惊喜!活动期间,在纳尔科特野外采集资源或击败异变体时,有机会获得活动专属装饰物品。 2. 前往活动岛屿,与许愿树互动提交装饰物品。 a) 装饰点数:提交装饰物品后,将获得装饰点数。 b) 祈愿抽奖券:可使用1000装饰点数兑换1张祈愿抽奖券,用于参与祈愿抽奖小游戏赢取奖励。 3. 任何元族提交装饰物品,都将推进许愿树的整体装饰进度。 a) 全服奖励:当装饰进度达到100%时,所有服务器的元族都将获得一份特别节日礼物!b)节日装扮:达成进度目标后,许愿树将被华丽的圣诞装饰点缀,营造出浓厚的节日氛围。 c)礼物交换:许愿树完成装扮后,神秘礼物交换活动将正式开启!更多详情即将公布,请保持关注! 4.活动岛屿:在冬日之路中,活动岛屿是新增的北部岛屿。在其他所有场景中,活动岛屿是代顿湿地的心形岛屿。 活动岛屿是特殊区域,禁止进行采集、建造或使用载具。你可以通过地图在活动岛屿和野外之间传送。 和所有梅塔斯一起收集装饰物品,点亮许愿树吧!让我们共同迎接节日季的到来!

新活动:心愿敲击 叮叮当,叮叮当!圣诞节来啦,心愿先生已经换上节日盛装,准备好搞点小恶作剧啦!拿起你的锤子,展示你的实力吧! 活动规则与说明: 1. 参与方式:在装饰心愿树活动中提交装饰物品,即可获得心愿敲击券,用于游玩心愿敲击小游戏。 2. 获取积分:在小游戏中,用锤子击败羊驼可获得积分。每只羊驼的分值不同,难度越高的羊驼被击败后获得的积分越多。 3. 奖励:游玩小游戏后,将根据最终得分获得奖励。积分越多,获得的奖励也越多!本次活动采用非重置奖励池机制,即获得的奖励将永久从奖池中移除,无法重复获得。你可以持续赢得奖励,直至所有奖励被领取完毕。在祈愿界面选择【查看奖励】即可查看你的奖励进度。 奖励包括星晶 crate、蝴蝶使者 crate、模组零件及其他稀有奖励,还有限定家具【永恒港湾:不朽生命】、圣诞偏差选择礼盒、新年外观选择礼盒和祈愿石!新年外观选择礼盒可能包含雪花无檐帽、捉迷藏头饰、红色冬帽、摇篮饰品:永恒星光树、金属鳞甲护手以及许多其他外观和家具染料。不要错过!祈愿打击道具: a) 获取方式:在野外击败变异体后,有机会获得银锤和微光锤。 b) 道具效果:银锤和微光锤相比木锤,拥有更高的基础伤害、暴击率和攻击范围。使用更好的锤子将帮助你更轻松地获得高分。 c) 掉落规则:每周掉落的锤子数量有限制。当达到此限制时,将不再掉落锤子。微光锤将在活动开始一周后开始掉落。

新活动:心愿签到 登录并签到即可领取圣诞专属偏差值、家具以及星晶奖励!

新活动:友谊之星 活动期间:2025年12月10日至2026年2月23日(太平洋时间) 参与友谊之星活动!与好友关联账号,前往活动>集结好友>友谊之星,即可领取限定友谊之星图标!

《Visional Wheel S2》月神狂欢更新内容 新挑战活动:绯夜对决 绯月再度升起,以更强大的力量笼罩纳尔科特。此前已证明自身实力的元能使们,现在必须迎接这场红月之光与暗影交汇的更艰巨挑战。 活动时间:12月11日至1月22日(服务器时间) 活动规则及说明: 1. 本次活动包含三个地下城:赤鹫战斗区、神秘祭坛和追猎之地。每个地下城有10层。你必须击败地下城中的所有敌人才能完成挑战。敌人会随着楼层的提升而变得更强、更具攻击性。这是对你实力的终极考验! 2. 赤鹫战斗区将在12月10日(太平洋时间)更新后解锁。此后每周将解锁一个剩余的地下城。 3. 当第三个地下城解锁时,每个地下城的排行榜也将开放。玩家将根据最快的地下城通关时间进行排名,活动结束时将发放排名奖励。

疯狂值调整 1. 月相庆典活动期间,玩家仍会自动受到疯狂值影响。但使用疯狂值抑制剂可永久治愈疯狂值。 2. 若想再次受到疯狂值影响,必须使用疯狂值刺激剂。 3. 疯狂值刺激剂和疯狂值抑制剂的配方将在幻象商店中上架,方便玩家购买。 4. 制作疯狂值刺激剂和疯狂值抑制剂所需的材料数量和种类将减少。

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PvP永久服务器结算 本次更新后,PvP永久服务器将开启PvP永久服务器结算活动。这些服务器的玩家可以报名参加其他场景服务器,之后可在活动界面领取奖励。

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许愿机限时奖池现已开启 12月17日下午4:30(太平洋时间)更新后,以下全新许愿机奖池将开放3周: 【烈焰消融】:包含传说武器蓝图:Boom! Boom! 【火焰大师】:包含传说装备蓝图:坚韧手套、庇护者兜帽、庇护者战靴、庇护者面罩 【勇气使者】:包含传说蓝图:最后的勇气 全新商店商品 全新战斗通行证:慈悲蚀影 “折磨你的痛苦即将消散,你的意识将在这片寂静中沉入永恒的安息。”可用时间:12月10日更新后(太平洋时间) 全新战斗通行证主题现已上线,包含【慈悲之蚀】时装套装(史诗)、【神经脉冲-MPS5】武器皮肤(史诗)以及【静谧疗养院】家具配方系列(稀有)等内容。 即使是最微小的治愈,也是生命的奇迹。更多外观道具等你来拿! • 豪华版限时9折优惠! 购买豪华版可立即将战斗通行证升级至15级,并获得专属奖励,包括【星光信物】领地收藏品(史诗收藏)、【神圣治疗摇篮】皮肤(史诗)以及【慈悲之蚀】头像框和名片。

光明锻造战利品箱:奇愿乐园 “空气中飘着甜美的香气,糖果铺成的小路指引你走向纯粹的欢乐。” 上线时间:12月10日更新后(太平洋时间) 光明锻造战利品箱:奇愿乐园包含旋律奇愿乐园时装套装(传说级)、浪漫禁令团体动作(传说级)以及叮当雪球家具配方(热门级)。 雪人点缀着这个永恒的童话之夜。 • 全新光明锻造画布自定义染料!旋律奇愿乐园:馈赠套装将与光明锻造战利品箱:奇愿乐园一同打折上线。即刻获取你的专属新年制服!

即将到来的商店更新 “绿色希望温暖雪地。愿每个愿望都能实现!” 上架时间:12月18日上午6:00(服务器时间) 常青精灵主题包(史诗级)、冬青祝福角色套装(史诗级)以及愿望摇篮戒指皮肤(史诗级)即将上线。

“变幻的晶格与光谱光芒为基础工业风格增添独特魅力。” 水晶工坊:制作设施外观包(史诗级)即将上线,该外观包以水晶晶格为特色,呈现工业美学设计。 “快速连招,奇思妙想!将你的游戏风格推向新高度。” 限时推出稀有武器皮肤【维度裂隙 - SKS】、【维度裂隙 - PDW90】、【维度裂隙 - G17】以及【维度裂隙武器礼盒】(稀有级)。为你的常用武器打造时尚升级! 心愿外观收藏 更新时间:12月10日(太平洋时间)更新后 新年集市现已开启,带来众多限时外观。收集外观即可赢取奖励!- 收集指定的新年 cosmetics(外观物品)可领取新年幸运礼盒,内含保底的彩色徽章和光铸圣物,并有30%的概率获得以下物品之一:光铸锭、Meta Pass 1天体验卡或棱镜激光染料。 - 每开启5个新年幸运礼盒,你将至少获得1个光铸锭。

RaidZone content updatesOptimizations - RaidZone Mode Gathering 1. Gathering Node Mechanic Adjustments and Optimizations We've removed some gathering nodes that interfere with PvP or cause visual clutter, while ensuring that farming is minimally affected: a) More Realistic Environments: Removed unnecessary Stone, Sulfur, Shellfish, and Kelp nodes along the coastline, improving the appearance and realism of coastal environments. b) Simplified Nodes: Removed Tin Ore nodes that would occasionally appear on the map. c) Reduced Plant Clutter and Seed Compensation: i. Removed plants that may cause visual interference from the map, including Scarlet Calamus, Sage, Bellflower, Honeysuckle, Coneflower, Yellow Lotus, and Saffron. ii. For Farming Metas Only: To protect the farming experience, seeds for the above plants are now sold by merchants in all neutral settlements. You can continue to grow them in your territory. d) Optimized Resource Guidance: i. All fruit and edible plants have been retained. ii. Increased the model size of Aloe Vera in the wilderness, making them more conspicuous. This should make it easier for you to find them and acquire Plant Fiber, an important survival material. 2. Regional Resource Re-allocation We've adjusted the distribution of ores and plants in RaidZone to ensure a better match with their environments, while creating differentiation between regions. Plains Region (lower right of map, near the new player spawn area): Most: Copper, Aloe Vera Average: Stone, Sulfur Least: Iron, Tungsten Forest Region (lower left of map): Most: Iron, Tungsten Average: Copper, Aloe Vera Least: Stone, Sulfur Desert Region (top of map): Most: Stone, Sulfur Average: Iron, Tungsten Least: Copper, Aloe Vera[table equalcells="1" colwidth=",,,"][tr][td] Region[/td][td] Plains Region[/td][td] Forest Region[/td][td] Desert Region[/td][/tr][tr][td] Stone[/td][td] Average[/td][td] Less[/td][td] More[/td][/tr][tr][td] Copper Ore[/td][td] More[/td][td] Average[/td][td] Less[/td][/tr][tr][td] Iron Ore[/td][td] Less[/td][td] More[/td][td] Average[/td][/tr][tr][td] Tungsten Ore[/td][td] Less[/td][td] More[/td][td] Average[/td][/tr][tr][td] Sulfur Ore[/td][td] Average[/td][td] Less[/td][td] More[/td][/tr][tr][td] Aloe Vera / Deviated Aloe Vera[/td][td] More[/td][td] Average[/td][td] Less[/td][/tr][/table] Upgraded Meteor Summoner The Meteor Summoner can now blow up ore deposits! If you destroy an ore deposit when driving the Meteor Summoner, it'll even yield additional resources! Territory Construction 1. Optimized trap facilities. a) We've noticed that the Shotgun Turret has a high barrier to entry in actual use, so we've made the following adjustments to improve its usability: i. More Ways to Obtain: Added more ways to obtain the Shotgun Turret. You'll have a chance of obtaining a Shotgun Turret when searching trash cans, storage crates, and defeating Deviants in the wilderness. ii. Reduced Build Cost: Optimized the Shotgun Turret formula. It no longer requires Wood or Memory Chips, and its Steel Ingot cost has been reduced from 60 to 40. However, it now requires Military Parts to build. iii. Improved Mechanics: The Shotgun Turret no longer needs electricity to operate. Just place it, and it'll start working. This should make it easier to set up your territory's defenses. b) The Rifle Turret no longer requires Auto Turret Controllers to repair, reducing its overall repair cost. c) Improved the Flamethrower's combat performance, increasing its direct damage by 4 points. d) Reduced the Flamethrower's build cost. Its Steel Ingot cost has been reduced from 40 to 20. This should make it easier to set up your territory's defenses. e) The Flamethrower Fuel Canister can now be crafted at a Primary Supplies Workbench, making it easier to access in the early game. 2. Optimized the load-bearing issue with doors and windows. Doors and windows no longer cost any load-bearing coefficient.Bug Fixes - RaidZone Mode Wilderness Fixed an issue with the pick-up animation.Custom Server Updates Added Endless Dream scenarios with the Lunar Revelry Visional tag. Optimization - All ModesDeviation: Survive, Capture, Preserve 1. Changed the layout of Deviation information panels, adding Skill Rating and other details. The highly requested filter function is also in development, so stay tuned! 2. Reduced the frequency at which By-the-Wind would spawn in the wilderness in some situations. 3. Following your feedback, we've made the following balance adjustments to the damage of some Deviations and Gyms: a) Currently, the difficulty of acquiring healing items early on means that the Fresh Green and Hot Spring Gyms are overly difficult. This update will reduce the damage dealt by the sidekick Deviations in these gyms. b) Significantly increased the strength of Dr. Teddy's Psi Skill. Each heal amount has been increased from 161% to 180% of Attack, and the number of heals has been increased from 3 to 6. c) Corrected the damage of Snow Globe's Psi Skill. Each hit now deals 160% of Attack as damage. d) Changed the duration of Rebecca's Psi Skill to 9 seconds. e) Fixed an issue where the area of effect of the meteor in Invincible Sun's Psi Skill was too small. We will monitor the impact of these balance adjustments to assess if further changes are necessary. To ensure a smooth transition, we will issue Binding Grenade V ×5, Skill Mutagen - Rapid Charge ×3, Skill Mutagen - Psi Ray ×3, Skill Mutagen - Blink Strike ×3, Skill Mutagen - Group Elemental Overload ×3, and Skill Mutagen - Group Physical Enhancement ×3 to all Metas in Deviation: Survive, Capture, Preserve servers after this update. 4. Adjusted the completion conditions for tasks related to the Deviation League in the Main Story Task. Shop 1. Optimized some female character animations. 2. Optimized the default pose of male characters in the interface. Camera To help you capture stunning shots of the scenery and your adventures in Nalcott, we've upgraded the Camera system as follows: 1. Hide Deviants: While in Camera mode, you can now choose to hide Deviants, allowing you to frame a perfect shot without their interference. 2. Increased Camera Freedom: Increased the maximum zoom-out distance and height adjustment range. You can now achieve a wider field of view and more varied composition angles, enabling you to capture more exciting shots. 3. Cloud Gallery Optimizations: Optimized the interface of the cloud gallery. The gallery is now more visually appealing and user-friendly, making it easier to review and manage your precious memories. 4. Improved Interactions: We've implemented targeted optimizations for issues with illogical interaction prompts. Interactions should now be more intuitive, improving the general gameplay experience. Territory Construction 1.Non-RaidZone only: Increased the territory structure limit from 700 to 1,400. Increased the territory furniture limit from 250 to 900. 2. Following your feedback, this update will optimize the basic controls of Construction mode as follows: a) When copying a structure or facility, its skin and wallpaper will also be copied, so you won't have to reapply them. b) The system will now remember and automatically apply your last chosen skin, even if you switch to a different type of structure. This makes construction more convenient. c) When upgrading a structure's material or level, its original skin and wallpaper will no longer be removed. d) If a structure appears worn down due to low Durability, removing its skin or wallpaper will now retain its worn-down appearance, matching its actual Durability value. e) The visual effect of selecting a structure has been changed from a blue fill to a green outline, providing clearer visual feedback. f) Hovering on a structure will no longer hide its skin or wallpaper, ensuring visual consistency. g) Optimized the icon style of the Foundation category in the Construction menu, making it clearer and easier to identify. 3. Non-RaidZone only: Changed the Building Master Memetic to only increase the Max Durability of all structures by 50%. Changed the Stone Structures: Intense Defense Memetic to only increase the Max Durability of stone structures by 150%. If you've already activated these two Memetics, you'll receive an item that lets you reset your Memetic build. Social Optimized the friend invitation feature. You can now invite a friend to join your team from their namecard. Dream Zone Invasion In response to your feedback, we're increasing the rewards granted by the Dream Zone Invasion game mode: 1. Greatly increased the amount of Reality Fragments obtained. 2. Increased the chance of obtaining mods. Added a chance to obtain two mod crates at once on higher difficulties. Tasks Changed the locations of some side story task NPCs in the Deviation: Survive, Capture, Preserve scenario.Feedback We've added an AI assistant to the Co-Dev Feedback Platform. Designed to respond promptly to your suggestions and feedback, the AI assistant has been trained on popular suggestions and developer responses. If you submit a suggestion that it's familiar with, the AI assistant will provide our latest progress on that issue. Any feedback you submit to the AI assistant will also be recorded and forwarded to our team, just like standard feedback. We recommend using the AI assistant to submit suggestions and feedback from now on. To help you submit feedback and obtain information more easily, the AI assistant will suggest optimization details based on your feedback. You can then select a specific item to check the latest progress on that optimization. NOTE: The AI assistant is only equipped to provide details and progress of optimizations related to its suggestions. To check on bug fix progress, please refer to our bug fix announcements.Other 1. Added descriptions of scenario features to the Deviation: Survive, Capture, Preserve scenario introduction screen. 2. Optimized the character and camera movement controls when using a controller on PC. We've also added two new sensitivity curve options to the Controller settings: Linear (input directly matches aiming speed) and Dynamic (starts fast then slows, following an inverted S-curve).Bug Fixes - All ModesWilderness Fixed an issue where Public Thermal Towers sometimes could not summon a Chaosweaver.Shop Fixed an issue where the bullet trajectory visual effect of the Abyssal Annihilation - SKS skin was not applied.Dungeons Fixed an issue where the game sometimes crashed upon entering a Securement Silo.Territory Construction 1. Fixed an issue where the player could not interact with Storage Crates in very small rooms. 2. Fixed an issue where interaction prompts for territory structures were not updated in a timely manner. 3. Fixed an issue where 1/4 Roof 01 and 1/4 Roof 02 of certain materials could not be aligned correctly.Backpack Fixed an issue with conflicting inputs in the Backpack when using a controller on PC.Combat Non-RaidZone only: Fixed an attribute calculation issue that gave weapons a crit rate buff by mistake. Once Human Development Team