Diaries of a Spaceport Janitor

Diaries of a Spaceport Janitor

Diaries of a Spaceport Janitor

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游戏代码与内部机制分析。包含严重剧透! 引言 我对游戏代码进行了一些静态分析,并从中提取了一些非常有趣的见解,想要分享给大家。这些内容大多未经测试,我可能也犯了一些错误,所以如果觉得有不准确的地方,请告诉我。这里有严重的剧透,请注意! 许多物品属性都列在文本转储中。其中【数值】【毒性】【可食用】【运气】和【食物运气】标签需要特别注意。不必费心去查看遇到的每一件物品的属性,这并不值得你花时间。这款游戏拥有海量物品,你总会感觉遇到了之前在游戏里从未见过的东西。 游戏中有大量基于你当前【信用点】的动态难度机制。如果你的信用点较低,游戏会对你比较宽松。你存的信用点越多,游戏难度就会越高。这就像是一种“进两步,退一步”的机制。我曾向一位朋友解释这一点,她说:“至少马力欧还会感谢你玩他的游戏呢!” 如果感觉游戏一直在打击你,那很可能是因为你遇到了新的难度机制。这其实意味着你正在变得更强!你需要掌握游戏的所有系统(并祈求好运!),才能攒下数百信用点来购买主线任务所需的物品。你可以在早上不饿的时候吃东西,以避免晚上感到饥饿,所以找到食物时就吃掉或许是个不错的策略。像【科巴尔巴树皮(3)】这类物品可以无限期储存,很可能值得留到运气不好的日子使用。 疾病与性别 带有2点及以上毒性的物品会让你生病,并且无法缓解饥饿。带有1点毒性的物品有三分之一的几率提供2点饱食度,三分之二的几率让你生病。毒性-1的物品用于进入地下城(如【 Beb之眼】、【苔藓粉泥潭】)。带有-2点毒性的物品可以治疗疾病。带有-3点毒性的物品不会变质,但也不能治愈疾病。 如果你最近生过病且没有服药,吃东西可能会让你再次生病,并且无法缓解饥饿。 如果你拥有的 Credits 少于10,中毒的可能性会降低。如果你拥有超过50信用点,可能会毫无缘由地随机生病(大约每13.5分钟游戏时间一次)。 食用毒物后到生病的延迟时间是3到25秒之间的随机值。 性别值初始为900.0。使用符文后会将其设为827.0。视觉效果在110.0时开始显现(即游戏时间略超过13分钟)。 性别值平均每秒下降0.9。存在一定的波动,但幅度不大。 每次呕吐,性别值会下降10。 所有性别符文效果相同(它们也能治愈疾病)。符文名称是随机选择的。 尽可能避免生病。生病会减慢你的移动速度,并使性别值下降得更快。不要吃营养粉笔。它在自动售货机里,价格便宜,但有轻微毒性。这意味着它很可能无法缓解你的饥饿感。 如果你有50以上的 credits,有时会无缘无故生病。轻微有毒的物品有三分之一的概率是安全的。食用毒物后的延迟可能长达25秒。所有这些都可能让你对原本完全正常的食物产生怀疑。一旦负担得起,随身携带一个治疗物品(-2毒素)。 运气(重要剧透) 前方高能剧透!!! 来说说运气。 这是一个相当大的剧透。 游戏非常强调运气。 许多角色都会谈论运气以及如何讨好女神们。在游玩游戏的过程中,你可能会根据自己对运气的理解养成一些特定的习惯和仪式。 我仔细研究了游戏代码,以确保自己理解物品生成机制。我非常确定运气的运作方式及其用途如下: 运气: 你的运气值仅用于一个实际用途。当你完成容器男的任务时,如果你的运气值为正数,他会给你一块神话级的法术表;如果运气值为负数,他会给你一把廉价且无用的武器(我记得是梅斯克兰特9号)。完成该任务前请检查你的运气值,神话级法术表是一个主线任务物品。这是保持运气值为正数的唯一理由。 其他任何事物都与运气无关。物品掉落无关,彩票神龛无关,获得你需要的稀有物品的概率也无关。游戏会根据你的运气值升降播放各种音效,音调也会相应地升高或降低。如果你经常与女神神社互动,就会逐渐学会识别这些音效。 每天早上,你的运气值会随机下降0%到5%,最终趋向于-80。在一天的前40%时间里,以及“你感到非常疲惫”的消息出现后,你的运气值也会缓慢下降。 每隔几秒,运气值就会随机小幅上下波动。总体趋势是下降的,尤其是在早上和深夜,而且如果你祈祷并献祭,这种下降效果会略微增强。 还有一个名为【好感度】的次级运气属性,它基于祈祷和献祭行为。但与女神雕像互动过多会大幅降低你的运气值。 祈祷可以使你的运气值增加5-15点。价值超过0.2的食物或物品祭品会随时间提供小幅幸运加成。 女神们会忽略非食物祭品的价值和类型。事实证明,女神的神职范围、喜好以及以她们命名的物品都完全无关紧要。如果你愿意,可以出于乐趣进行合适的祭品供奉。 其他次要细节 一天的时长会根据星期几而变化。第一天(翁日)为4分9秒,最后一天(瑟日)为5分17秒。在一天进行到90%时,你会开始收到困倦提示。 有毒物品和价值0.8及以下的物品会生成“臭味粒子”(我认为是棕褐色的云团)。 在一天进行到50%时,你被抢劫的风险开始上升。(你知道可以取消被抢劫的状态,对吧?)如果红围巾在20秒内对你进行过抢劫,那么他们不会再次抢劫你。如果你拥有25或更少的信用点,红围巾不会抢劫你。即使你已完成的石板放在公寓的储物箱中,只要你拥有它,红围巾也不会抢劫你。 银行的放债人会在你被抢劫风险较低时借给你NNNAWI骨币。当你的信用点低于30时,他们更有可能借钱给你。从放债人处获得骨币会增加你被抢劫的风险。垃圾与生成机制 你的焚化炉初始拥有69点能量。每次焚烧垃圾会消耗1点能量。在一天的三分之二时段(大约在醒来后3分钟),焚化炉开始每2.5秒损失1点能量。 垃圾生成量最多的时间是【神之日】及其后的两天。 在【神之日】,2%的垃圾会生成纸花(85%概率)或【西迪鲁勒的信物】(15%概率)。 焚烧垃圾获得的报酬随机性很高(30%至110%)。如果你拥有200至500信用点(每天随机),报酬的波动范围会缩小(40%至80%)。 若你至少焚化了一件物品,基础报酬为6-12信用点,之后会根据焚烧的每件物品额外增加报酬。每件价值低于0.7的物品可提供1.5信用点。价值较高的物品焚烧价值较低,平均最高为0.43信用点。当附近有10个及以上NPC聚集时,会生成更多垃圾;否则,垃圾会在距离玩家较远的位置生成。 物品生成机制为:随机选择一个物品条目,然后检查其生成频率(spawnFreq),并生成一个0.0到1.0之间的随机数。若随机数小于生成频率,则物品生成。例如, Scrap metal(废金属)和 Paper flyers(纸质传单)的生成频率为1.0,意味着它们有100%的生成几率;而单个 Gold coin(金币)的生成频率为0.003,这意味着其生成几率不到1%。 Jellyslug droppings(水母蛞蝓粪便)和 Street meat(街头肉串)不受生成频率影响,因此它们比其他食物更容易在地面上被发现。它们是可食用且安全的! 焚烧垃圾将是你主要的收入来源。焚烧真正的垃圾比焚烧更有价值的物品收益更高。由于焚烧会消耗时间和能量,所以除非没有其他东西可烧,否则你应该只焚烧真正的垃圾。 如果你想在不耗尽能量的情况下焚烧尽可能多的垃圾,需要每2.4秒焚烧一件物品(在一周结束时时间会放宽到3秒)。理论上的最高工资是127信用点(但较低的数值可能只有约35信用点)。你也可以将垃圾保存在背包中,留到第二天早上再焚烧。 如果你拥有几百信用点以上,游戏开始会对垃圾支付大约少15%的报酬。这也会减少数值波动,所以这似乎是游戏后期的一种理智限制,以防止玩家过于成功或幸运。显然,你应该留意那些有价值、可以拿去卖的东西。贵重物品可能会出现在地面上,包括可以在银行兑换的实体硬币。它们是快速积累财富的好方法。能否找到可靠的商人比物品本身的价值更重要,这就是为什么废金属和信用芯片比交易卡片更好。在节日期间仔细查看各个摊位,留意那些售价在5+信用点以上的物品。 乐透神龛 22%的概率生成贝布的信物 7%的概率生成价值在25到70信用点之间的稀有物品,并给予你+30运气 其他情况下会生成价值在0.3到20信用点之间且不带任务标记的随机物品 乐透神龛非常好用。它们通常会产出比垃圾更有价值的物品,任何没有价值的东西你都可以烧掉。只要看到它们,你就应该去看看。可以考虑围绕它们规划你的路线。 店主 店主每天会从各自的商品列表中轮换商品。他们通常有4件商品(不过25%的情况下只有3件,而食品摊始终有3件)。 整个太空港每天会随机生成一个0.8到1.9的价格乘数。如果你拥有40或更少的 credits,乘数会变为0.7。 店主每天也会有各自的随机乘数。店主会根据他们当天拥有的最高价商品来提高售价。高档食品摊还有额外的乘数(但如果你真的想的话,可以给清洁工买一块 cherrose 蛋糕作为小点心)。店主会在75%到100%的范围内对售价进行讨价还价。 太空港的物价每天都会大幅波动,这既取决于全球乘数,也取决于商人在其库存中随机生成的最昂贵物品。如果今天买不起某样东西,你可以明天再试。此外,另一位商人今天可能有同款更便宜的商品。 由于如果你一天开始时的信用点低于40,店主会给予折扣,所以一种策略是等到节日当天再出售物品,并且在找到想要购买的物品之前,避免将你的货币类物品兑换成信用点。 店主收购你物品的价格计算比较复杂。遗憾的是,我没有这方面的确切数据。看来等到第二天再出售可能不太值得,因为很难找到收购该物品的商人。或许可以去看看附近的店主是否会对同一物品支付更高的价格。 别忘了讨价还价! 食物 如果你拥有20信用点或更少,每天只需吃一份食物。如果你拥有10信用点或更少,游戏会同情你,让你在度过80%的一天后饿着肚子睡觉。 否则,每天开始时你的饥饿值会在0.7到2.1之间随机生成。在一天过半时,你会获得额外的午餐饥饿值,数值为初始饥饿值的三分之二(因此你每天的营养需求在1.16到3.5之间)。 当你吃下一份无毒的食物时,它会按食物价值向上取整来满足你的饥饿值。当你的饥饿值为1时,提示信息为“你有点饿了”;饥饿值为2时,提示信息为“你感到饿了”;饥饿值为3时,提示信息为“你快要饿死了”。 毒属性值为0的食物在夜间有70%的概率会变质。将它们放入你的储物箱后,变质概率会降至15%。 事实证明,廉价的河象鼻虫和太空港陀螺之所以便宜是有原因的。你每天需要摄入2到4单位的食物,价格更高的食物饱腹感更强(数值会向上取整为整数)。街头肉的饱腹感是普通食物的两倍,所以如果能以便宜的价格买到,一定要入手。你的饥饿提示信息可以表明你是否需要2单位或更高价值的食物。 地面上很容易找到食物,比如果冻蛞蝓的粪便(1单位)或街头肉(2单位),而且地面上的食物没有固有毒性效果。

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NPC dialogue, item descriptions, item stats, and more! Several XML files I was able to extract from the game. Thanks to Isobel for giving me permission to post these publicly. The following XML documents are here: * Hints: Messages that show up on the loading screens. * Statuses: Status Messages that show up in the top-left. Includes a full list of genders. * Conversations: Contains NPC Dialogue & Dialogue Trees, including the things you can say. * Items: The names and descriptions of items. Includes edible flags, a poison value to determine whether an item will make you sick (positive) or heal you (negative), the item's value (seems to roughly correlate to selling value), spawn frequency, luck bonus when held, luck when eaten ("foodLuck"), a quest flag (probably used to prevent it from despawning), etc. Does not contain any merchant information. Contains unmarked spoilers! Hints Hints: Messages that show up on the loading screens. <hints> <hint> <id>0</id> <hintText>clean up trash to earn Municipal Credits.</hintText> </hint> <hint> <id>1</id> <hintText>sleeping is the only way to recharge your incinerator, and you can't go to sleep hungry.</hintText> </hint> <hint> <id>2</id> <hintText>worshipping at shrines is the best way to improve your luck!</hintText> </hint> <hint> <id>3</id> <hintText>lottoshrines will give you free items- look for their spinning yellow signs.</hintText> </hint> <hint> <id>4</id> <hintText>watch where you step- it's well-known that spirals are bad luck.</hintText> </hint> <hint> <id>5</id> <hintText>the spaceport's colored arrows each lead to a different district.</hintText> </hint> <hint> <id>6</id> <hintText>talk to as many people and shopkeepers as you can- you never know what you might hear...</hintText> </hint> <hint> <id>7</id> <hintText>the sewer-dungeons hold many secrets.</hintText> </hint> <hint> <id>8</id> <hintText>pay attention to what you pick up. if you're lucky, you may find something valuable...</hintText> </hint> <hint> <id>9</id> <hintText>if you ever need money, follow the blue arrows to the bank</hintText> </hint> </hints> Statuses Statuses: Status Messages that show up in the top-left. Includes a full list of genders. <statuses> <status> <key>veryHungry</key> <statusText>you are starving</statusText> </status> <status> <key>hungry</key> <statusText>you feel hungry</statusText> </status> <status> <key>thirst</key> <statusText>you are a little hungry</statusText> </status> <status> <key>sleepy</key> <statusText>you feel so tired</statusText> </status> <status> <key>zig</key> <statusText>you feel a little better</statusText> </status> <status> <key>strange</key> <statusText>you feel very strange</statusText> </status> <status> <key>luck</key> <statusText>you feel lucky!</statusText> </status> <status> <key>curse</key> <statusText>you feel uneasy...</statusText> </status> <status> <key>sick1</key> <statusText>you feel queasy</statusText> </status> <status> <key>sick2</key> <statusText>you feel absolutely horrible</statusText> </status> <status> <key>overlook</key> <statusText>you want to get off of this planet.</statusText> </status> <status> <key>hint1</key> <statusText>you wonder where the tablet pieces are...</statusText> </status> <status> <key>hint2</key> <statusText>maybe the historian in the covered market can help you...</statusText> </status> <status> <key>hint3</key> <statusText>you need to find an adventurer for hire</statusText> </status> <status> <key>intro8</key> <statusText>you can press tab to open your backpack</statusText> </status> <status> <key>intro9</key> <statusText>you can press Y to open your backpack</statusText> </status> <status> <key>intro1</key> <statusText>use the mouse to control the camera, E to interact with people and items</statusText> </status> <status> <key>intro2</key> <statusText>use the right stick to control the camera, X to interact with people and items</statusText> </status> <status> <key>intro3</key> <statusText>this note could be your ticket off the planet! try to find the treasure</statusText> </status> <status> <key>intro4</key> <statusText>press ESC to view your quest log</statusText> </status> <status> <key>intro5</key> <statusText>incinerate trash, keep the spaceport clean</statusText> </status> <status> <key>intro6</key> <statusText>you feel hungry. buy something to eat</statusText> </status> <status> <key>intro7</key> <statusText>when you're ready to sleep, follow the yellow arrows home</statusText> </status> <status> <key>intro10</key> <statusText>when you go to bed your incinitron will recharge overnight</statusText> </status> <status> <key>intro11</key> <statusText>start the day by activating your PrayStation 9</statusText> </status> <status> <key>intro12</key> <statusText>press start to view your quest log</statusText> </status> <status> <key>intro13</key> <statusText>you can't go to sleep hungry! shops nearby sell food</statusText> </status> <status> <key>genderDying</key> <statusText>your body feels weird and itchy. you need to gendershift</statusText> </status> <status> <key>genderDead</key> <statusText>you need to gendershift. look for a gender kiosk</statusText> </status> <status> <key>gender0</key> <statusText>your gender is now AGGRAMORPH. you feel amazing!</statusText> </status> <status> <key>gender1</key> <statusText>your gender is now SLIMEFIEND. you feel amazing!</statusText> </status> <status> <key>gender2</key> <statusText>your gender is now DIRT. you feel amazing!</statusText> </status> <status> <key>gender3</key> <statusText>your gender is now ESTROMORPH. you feel amazing!</statusText> </status> <status> <key>gender4</key> <statusText>your gender is now PHOTONIKA. you feel amazing!</statusText> </status> <status> <key>gender5</key> <statusText>your gender is now GIRLBEAST. you feel amazing!</statusText> </status> <status> <key>gender6</key> <statusText>your gender is now SWARMCAT. you feel amazing!</statusText> </status> <status> <key>gender7</key> <statusText>your gender is now DESTROMORPH. you feel amazing!</statusText> </status> <status> <key>gender8</key> <statusText>your gender is now SHERATON. you feel amazing!</statusText> </status> <status> <key>gender9</key> <statusText>your gender is now SUSAN SARANDON. you feel amazing!</statusText> </status> <status> <key>gender10</key> <statusText>your gender is now PRISMORPH. you feel amazing!</statusText> </status> <status> <key>gender11</key> <statusText>your gender is now CUDDLESLUT. you feel amazing!</statusText> </status> <status> <key>gender12</key> <statusText>your gender is now DAMP MAN. you feel amazing!</statusText> </status> <status> <key>gender13</key> <statusText>your gender is now CHRONOGYNE. you feel amazing!</statusText> </status> <status> <key>gender14</key> <statusText>your gender is now HELLGENDER. you feel amazing!</statusText> </status> <status> <key>gender15</key> <statusText>your gender is now CRYSTALLINE. you feel amazing!</statusText> </status> <status> <key>gender16</key> <statusText>your gender is now SYMBIOTE. you feel amazing!</statusText> </status> <status> <key>gender17</key> <statusText>your gender is now EMOTICON. you feel amazing!</statusText> </status> <status> <key>gender18</key> <statusText>your gender is now MEDUSOID. you feel amazing!</statusText> </status> <status> <key>gender19</key> <statusText>your gender is now ARTISANAL FEMME. you feel amazing!</statusText> </status> <status> <key>gender20</key> <statusText>your gender is now UNCLASSIFIED. you feel amazing!</statusText> </status> <status> <key>ghost</key> <statusText>you are being hunted</statusText> </status> </statuses> Conversations (Part 1 - Tutorial, Redscarves, Signs, Doors, NPC Goddess Rumors) Conversations: Contains NPC Dialogue & Dialogue Trees, including the things you can say. Also has vending machines, shrines, etc. <conversations> <conv>tutorial0 <convLength>4</convLength> <npcName>Bystander Bo</npcName> <npcSprite>4</npcSprite> <page>0 <prompt>That's some nice hardware</prompt> <replies>Are you talking to me?,...</replies> <nodeLinks>1,1</nodeLinks> </page> <page>1 <prompt>That incinitron has a storage compartment, you know.</prompt> <replies>Goodbye...,Excuse me?</replies> <nodeLinks>2,2</nodeLinks> </page> <page>2 <prompt>Don't believe me? Press tab!</prompt> <replies>Please...,...</replies> <nodeLinks>-1,-1</nodeLinks> </page> <page>3 <prompt>Don't believe me? Press Y!</prompt> <replies>Please...,...</replies> <nodeLinks>-1,-1</nodeLinks> </page> </conv> <conv>scarfGoon <convLength>4</convLength> <npcName>Redscarf Sigilturner</npcName> <npcSprite>102</npcSprite> <page>0 <prompt>You there, sanidrone.</prompt> <replies>...,Excuse me.,I don't want any trouble.</replies> <nodeLinks>1,1,1</nodeLinks> </page> <page>1 <prompt>(He eats your municipal credits)</prompt> <replies>...</replies> <nodeLinks>3</nodeLinks> </page> <page>2 <prompt>Why don't you go find some trash to eat, drone scum?</prompt> <replies>...</replies> <nodeLinks>-1</nodeLinks> </page> <page>3 <prompt>Tastes like trash.</prompt> <replies>...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>tutorial1 <convLength>3</convLength> <npcName>Redscarf Grunt</npcName> <npcSprite>102</npcSprite> <page>0 <prompt>Get back to work, sanidrone.</prompt> <replies>Listen Redscarf,I don't want any trouble.</replies> <nodeLinks>1,1</nodeLinks> </page> <page>1 <prompt>This street smells worse than you do. So get busy!</prompt> <replies>Fine by me,Please...</replies> <nodeLinks>2,2</nodeLinks> </page> <page>2 <prompt>Now get out of my sight, drone scum.</prompt> <replies>Please...,...</replies> <nodeLinks>-1,-1</nodeLinks> </page> </conv> <conv>looter <convLength>3</convLength> <npcName>Redscarf Grunt</npcName> <npcSprite>102</npcSprite> <page>0 <prompt>Thought you could stockpile illegal gems, did you?</prompt> <replies>What gems?,Get out of my home!</replies> <nodeLinks>1,2</nodeLinks> </page> <page>1 <prompt>Playing stupid, eh? We're going to have to confiscate these gems. As well as a little fine, hehe.</prompt> <replies>Please...</replies> <nodeLinks>-1</nodeLinks> </page> <page>2 <prompt>Shut up, you filthy muv. We're taking these gems and a little fine. Next time, we won't be so generous.</prompt> <replies>...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>testShopkeeper02 <convLength>2</convLength> <npcName>Food Kiosk</npcName> <page>0 <prompt>-FRESH NUTRIENTS SOLD HERE-</prompt> <replies>enter credit sigil:,leave</replies> <nodeLinks>-3,-1</nodeLinks> </page> <page>1 <prompt>AVAILABLE PRODUCTS</prompt> <replies>leave</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>sign04 <convLength>1</convLength> <npcName>Holosign</npcName> <page>0 <prompt>Return to the surface?</prompt> <replies>yes,no</replies> <nodeLinks>-5,-1</nodeLinks> </page> </conv> <conv>sign00 <convLength>2</convLength> <npcName>Holosign</npcName> <page>0 <prompt>Enter the sewerdungeons?</prompt> <replies>enter,leave</replies> <nodeLinks>1,-1</nodeLinks> </page> <page>1 <prompt>It's bad luck to go underground without eating an eye of beb.</prompt> <replies>leave</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>sign01 <convLength>3</convLength> <npcName>Holosign</npcName> <page>0 <prompt>Would you like to enter your apartment?</prompt> <replies>enter,leave</replies> <nodeLinks>1,-1</nodeLinks> </page> <page>1 <prompt>Would you like to enter your apartment?</prompt> <replies>enter,leave</replies> <nodeLinks>1,1</nodeLinks> </page> <page>2 <prompt>You're too hungry to go to bed. Are you sure you want to enter?</prompt> <replies>enter,leave</replies> <nodeLinks>1,-1</nodeLinks> </page> </conv> <conv>sign03 <convLength>2</convLength> <npcName>Holosign</npcName> <page>0 <prompt>Would you like to leave your apartment?</prompt> <replies>exit,stay</replies> <nodeLinks>1,-1</nodeLinks> </page> <page>1 <prompt>Would you like to leave your apartment?</prompt> <replies>exit,stay</replies> <nodeLinks>1,1</nodeLinks> </page> </conv> <conv>sign02 <convLength>1</convLength> <npcName>Holosign</npcName> <page>0 <prompt>Bridge closed until Havalana</prompt> <replies>leave</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>LottoShrine <convLength>3</convLength> <npcName>LOTTOSHRINE</npcName> <page>0 <prompt>- Play every day, once per day! -</prompt> <replies>test your luck!,leave</replies> <nodeLinks>-3,-1</nodeLinks> </page> <page>1 <prompt>ACCEPT TODAY'S GIFT</prompt> <replies>reject</replies> <nodeLinks>-1</nodeLinks> </page> <page>2 <prompt>You have already received today's prize.</prompt> <replies>leave</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>r00 <convLength>2</convLength> <npcName>Nort</npcName> <npcSprite>108</npcSprite> <page>0 <prompt>I do my best to leave good offerings to the goddesses.</prompt> <replies>Like what?</replies> <nodeLinks>1</nodeLinks> </page> <page>1 <prompt>All the goddesses like food!</prompt> <replies>I see!</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>r01 <convLength>2</convLength> <npcName>Nnnawi Augur</npcName> <npcSprite>30</npcSprite> <page>0 <prompt>You can't resist the call for long, gendermorph.</prompt> <replies>The call?</replies> <nodeLinks>1</nodeLinks> </page> <page>1 <prompt>You are marked by the hands of the Nnnawi. All that they touch is deeply cursed.</prompt> <replies>Right...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>r02 <convLength>3</convLength> <npcName>Glum Devotee</npcName> <npcSprite>25</npcSprite> <page>0 <prompt>*Sigh*... The necresses say I've incurred Beb's ire.</prompt> <replies>How did that happen?</replies> <nodeLinks>1</nodeLinks> </page> <page>1 <prompt>I spent three whole days in front of her shrine, praying over and over again!</prompt> <replies>Isn't that a good thing?</replies> <nodeLinks>2</nodeLinks> </page> <page>2 <prompt>The goddesses are quick to tire of spamming. From now on I'll wait a few moments between each prayer.</prompt> <replies>Whatever you say.,May Beb smile upon you again.</replies> <nodeLinks>-1,-1</nodeLinks> </page> </conv> Conversations (Part 2, NPC Janitor Rumors, NPC Merchant Rumors, NPC Catcalls, Kiosks) <conv>r03 <convLength>3</convLength> <npcName>Level 14 Paladin</npcName> <npcSprite>126</npcSprite> <page>0 <prompt>Hey, have you seen the rest of my party? Wonder where they wandered off to...</prompt> <replies>Sorry. I haven't.</replies> <nodeLinks>1</nodeLinks> </page> <page>1 <prompt>Hey, nice skull curse you got there. Bet that thing is constantly sapping your luck.</prompt> <replies>Really?</replies> <nodeLinks>2</nodeLinks> </page> <page>2 <prompt>Yep. Any cursed item will drain your luck if you keep it in your inventory. And I can detect curse on that thing without even rolling.</prompt> <replies>Thanks...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>r04 <convLength>3</convLength> <npcName>Boffo</npcName> <npcSprite>68</npcSprite> <page>0 <prompt>Hey, I like your hat!</prompt> <replies>It's just part of the uniform.</replies> <nodeLinks>1</nodeLinks> </page> <page>1 <prompt>Still, it's working for you. Your whole look really. I bet you're really lucky.</prompt> <replies>Actually I'm having trouble keeping my luck up.,Thanks I sure am!</replies> <nodeLinks>2,-1</nodeLinks> </page> <page>2 <prompt>Wow, really? Maybe you accidentally picked up a cursed object? There's lots of dangerous junk lying around this planet.</prompt> <replies>I'll be careful.</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>r05 <convLength>3</convLength> <npcName>File Not Found</npcName> <npcSprite>91</npcSprite> <page>0 <prompt>Hey thanks for cleaning up around here.</prompt> <replies>Just doing my job.</replies> <nodeLinks>1</nodeLinks> </page> <page>1 <prompt>Was it you I saw those Redscarves pushing around? This place really attracts the worst kinds of people.</prompt> <replies>You can say that again.</replies> <nodeLinks>2</nodeLinks> </page> <page>2 <prompt>Word to the wise- they've been rounding people up for hoarding blue gemstones, sayin' they're illegal. Seems all kinds of nefarious.</prompt> <replies>Woah. Thanks for the tip.</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>r06 <convLength>1</convLength> <npcName>File Not Found</npcName> <npcSprite>91</npcSprite> <page>0 <prompt>Keep it cool, Janitor.</prompt> <replies>Sure.,You too :)</replies> <nodeLinks>-1,-1</nodeLinks> </page> </conv> <conv>r07 <convLength>3</convLength> <npcName>Romeo Ogreheart</npcName> <npcSprite>56</npcSprite> <page>0 <prompt>Have you seen Shifty Sallamot around? She's got some uh.. stuff I need.</prompt> <replies>Who's that?</replies> <nodeLinks>1</nodeLinks> </page> <page>1 <prompt>Oh, sorry- guess I assumed you know everyone, since you're always walking around cleaning. She's.. uh...</prompt> <replies>??</replies> <nodeLinks>2</nodeLinks> </page> <page>2 <prompt>Sallamot trades in,, sensitive commodities. She usually hangs out in back alleys but I can only seem to find her at night.</prompt> <replies>Great...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>r08 <convLength>3</convLength> <npcName>Nilus Krode</npcName> <npcSprite>5</npcSprite> <page>0 <prompt>It's always worth a little effort to get good deals around here.</prompt> <replies>Good deals? On this planet?</replies> <nodeLinks>1</nodeLinks> </page> <page>1 <prompt>Haha, well, I guess value is relative. But did you know that every day, all the prices in the spaceport go up or down slightly?</prompt> <replies>I'll stick to burning trash.,Any other advice?</replies> <nodeLinks>-1,2</nodeLinks> </page> <page>2 <prompt>Try combing the market stalls- you can tell what's bought and sold by what's on the table. And windowshopping is always free!</prompt> <replies>Thanks for the help.</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>r09 <convLength>3</convLength> <npcName>Shopkeeper Danzo</npcName> <npcSprite>31</npcSprite> <page>0 <prompt>Most merchants around here buy the same things they sell.</prompt> <replies>Really?</replies> <nodeLinks>1</nodeLinks> </page> <page>1 <prompt>Sure! Every merchant has slightly different items to trade every day. So if you see something you want, snatch it up before it goes out of stock!</prompt> <replies>What sort of things are traded?</replies> <nodeLinks>2</nodeLinks> </page> <page>2 <prompt> Different markets around the spaceport have different types of things to trade.</prompt> <replies>Thanks for the help.</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>r10 <convLength>3</convLength> <npcName>Monitor Drone</npcName> <npcSprite>135</npcSprite> <page>0 <prompt>::::nice:skull:idiot</prompt> <replies>Ugh.,I'm trying to get rid of it ok?</replies> <nodeLinks>-1,1</nodeLinks> </page> <page>1 <prompt>::if:you:need:a:certain:item:to:do:that:be:sure:to:comb:the:market:stalls:daily::::</prompt> <replies>Did I ask for your advice boob tube?,Sure....</replies> <nodeLinks>-1,-1</nodeLinks> </page> </conv> <conv>questRumor00 <convLength>2</convLength> <npcName>Quentin</npcName> <npcSprite>89</npcSprite> <page>0 <prompt>WOW LADY WHATS WITH THE SKULL!!</prompt> <replies>Leave me alone.,I'm cursed ok?</replies> <nodeLinks>1,1</nodeLinks> </page> <page>1 <prompt>I SAW A GUY WITH A PIECE OF A SKULL TABLET! MAYBE HE CAN HELP YOU?!</prompt> <replies>Wait really? Who?</replies> <nodeLinks>2</nodeLinks> </page> <page>2 <prompt>THATD BE VYORBA TOXXX!! HES KINDOF A CREEP!! HE HANGS OUT BEHIND THE CANTINA, RED DISTRICT!! </prompt> <replies>Thanks for the tip.</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>flirtCatcall01 <convLength>2</convLength> <npcName>Street Creep</npcName> <npcSprite>38</npcSprite> <page>0 <prompt>Hey baby, are you an aggramorph? Wanna do that trick for me?</prompt> <replies>That's none of your business.,...</replies> <nodeLinks>1,-1</nodeLinks> </page> <page>1 <prompt>I was just asking, muv.</prompt> <replies>...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>flirtCatcall02 <convLength>2</convLength> <npcName>Street Jerk</npcName> <npcSprite>12</npcSprite> <page>0 <prompt>Oi, Ala-sweet! I've got some trash you could eat right here.</prompt> <replies>No way, creep.,...</replies> <nodeLinks>1,-1</nodeLinks> </page> <page>1 <prompt>Hey, learn to take a compliment.</prompt> <replies>...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>flirtCatcall03 <convLength>2</convLength> <npcName>Street Creep</npcName> <npcSprite>125</npcSprite> <page>0 <prompt>Why don't you show us a smile, huh?</prompt> <replies>Why don't you go autocrate?,...</replies> <nodeLinks>1,-1</nodeLinks> </page> <page>1 <prompt>Hmph, big talk from a dirty muv.</prompt> <replies>...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>kioskMed <convLength>2</convLength> <npcName>MEDICAL KIOSK</npcName> <page>0 <prompt>- CHARMS AND REMEDIES -</prompt> <replies>enter credit sigil,leave</replies> <nodeLinks>-3,-1</nodeLinks> </page> <page>1 <prompt>= REMEDY =</prompt> <replies>leave</replies> <nodeLinks>-1</nodeLinks> </page> </conv> Conversations (Part 3, Kiosks, Religious Merchants, Food Merchants, ) <conv>kioskGender <convLength>2</convLength> <npcName>GENDER KIOSK</npcName> <page>0 <prompt>- GENDER SOLD HERE -</prompt> <replies>enter credit sigil,leave</replies> <nodeLinks>-3,-1</nodeLinks> </page> <page>1 <prompt>WARNING: DOING UNAUTHORIZED GENDERS IS STRICTLY PROHIBITED</prompt> <replies>leave</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>kioskFood <convLength>2</convLength> <npcName>NUTRIENT KIOSK</npcName> <page>0 <prompt>- FRESH NUTRIENTS SOLD HERE -</prompt> <replies>enter credit sigil,leave</replies> <nodeLinks>-3,-1</nodeLinks> </page> <page>1 <prompt>= CONSUME =</prompt> <replies>leave</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>kioskJewelry <convLength>2</convLength> <npcName>JEWELRY KIOSK</npcName> <page>0 <prompt>- BEST PRICES FOR UNENCHANTED JEWELRY -</prompt> <replies>enter credit sigil,leave</replies> <nodeLinks>-3,-1</nodeLinks> </page> <page>1 <prompt>= ACCESORIZE =</prompt> <replies>leave</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>kioskLottoShrine <convLength>3</convLength> <npcName>LOTTOSHRINE</npcName> <page>0 <prompt>- TEST YOUR LUCK - - LOTTOSHRINE -</prompt> <replies>pray,leave</replies> <nodeLinks>-3,-1</nodeLinks> </page> <page>1 <prompt>ACCEPT TODAY'S GIFT</prompt> <replies>reject</replies> <nodeLinks>-1</nodeLinks> </page> <page>2 <prompt>you have already received today's prize</prompt> <replies>leave</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>kioskRareItems <convLength>2</convLength> <npcName>CURIOS KIOSK</npcName> <page>0 <prompt>- EXCLUSIVE OFFERS ON RARE ITEMS -</prompt> <replies>enter credit sigil,leave</replies> <nodeLinks>-3,-1</nodeLinks> </page> <page>1 <prompt>= PERUSE =</prompt> <replies>leave</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>kioskWeapons <convLength>2</convLength> <npcName>WEAPONS KIOSK</npcName> <page>0 <prompt>- HIGH-QUALITY WEAPONS FOR SALE -</prompt> <replies>enter credit sigil,leave</replies> <nodeLinks>-3,-1</nodeLinks> </page> <page>1 <prompt>= AGGRESS =</prompt> <replies>leave</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>merchantApothecary <convLength>2</convLength> <npcName>Apothecary</npcName> <page>0 <prompt>Magical charms and remedies for sale!</prompt> <replies>What do you have?,Can we trade?,leave</replies> <nodeLinks>-3,-4,-1</nodeLinks> </page> <page>1 <prompt>Your sickness is my profit, got a problem with that, shop somewhere else.</prompt> <replies>back</replies> <nodeLinks>0</nodeLinks> </page> </conv> <conv>merchantClothes <convLength>2</convLength> <npcName>Helpful Haberdasher</npcName> <page>0 <prompt>Feel free to browse my selection of finery!</prompt> <replies>,sell cloth,leave</replies> <nodeLinks>-3,-4,-1</nodeLinks> </page> <page>1 <prompt>I do offer a tailoring service as well!</prompt> <replies>back</replies> <nodeLinks>0</nodeLinks> </page> </conv> <conv>merchantFetishes <convLength>3</convLength> <npcName>Idol Merchant</npcName> <page>0 <prompt>I have a wide selection of genuine and hard-to-find religious items!</prompt> <replies>Show me what you've got.,Are you willing to trade?,leave</replies> <nodeLinks>-3,-4,2</nodeLinks> </page> <page>1 <prompt></prompt> <replies>back</replies> <nodeLinks>0</nodeLinks> </page> <page>2 <prompt>Remember, true wealth comes from devotion to all nine goddesses.</prompt> <replies>I'll keep that in mind...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>merchantCurses <convLength>3</convLength> <npcName>Travelling Peddler</npcName> <page>0 <prompt>You there! Care to peruse my one-of-a-kind wonders, curios, and rare treasures?</prompt> <replies>What do you have?,Are you willing to trade?,leave</replies> <nodeLinks>-3,-4,2</nodeLinks> </page> <page>1 <prompt>This will turn your luck right around! Bwehahhaa..!</prompt> <replies>back, leave</replies> <nodeLinks>0, 2</nodeLinks> </page> <page>2 <prompt>You'll be back, girl. Mark my words.</prompt> <replies>...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>merchantBones <convLength>2</convLength> <npcName>Ossuary Apprentice</npcName> <npcSprite>117</npcSprite> <page>0 <prompt>Hi! I trade in rare and lucky bones for the local crypts.</prompt> <replies>Mind if i look?,Let's trade.,leave</replies> <nodeLinks>-3,-4,-1</nodeLinks> </page> <page>1 <prompt>My master will put these bones to good use!</prompt> <replies>back</replies> <nodeLinks>0</nodeLinks> </page> </conv> <conv>merchantToys <convLength>2</convLength> <npcName>Toy Peddler</npcName> <npcSprite>44</npcSprite> <page>0 <prompt></prompt> <replies>Are there even children on this planet?,Let's trade.,leave</replies> <nodeLinks>-3,-4,-1</nodeLinks> </page> <page>1 <prompt>Heh! It may be a modest selection, but these trinkets are of the highest quality!</prompt> <replies>back</replies> <nodeLinks>0</nodeLinks> </page> </conv> <conv>merchantFood01 <convLength>2</convLength> <npcName>Sarcastic Grocer</npcName> <page>0 <prompt>Get your fruits and berries with my picked fresh guarantee!</prompt> <replies>What have you got?,leave</replies> <nodeLinks>-3,-1</nodeLinks> </page> <page>1 <prompt>I guarantee they were fresh when they got picked, eh he he!</prompt> <replies>leave</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>merchantFood02 <convLength>2</convLength> <npcName>Produce Wholesaler</npcName> <page>0 <prompt>Tasty, filling produce at reasonable prices!</prompt> <replies>Let's see here...,leave</replies> <nodeLinks>-3,-1</nodeLinks> </page> <page>1 <prompt>Take a look! If you're still hungry after, come buy some more!</prompt> <replies>haggle,leave</replies> <nodeLinks>-2,-1</nodeLinks> </page> </conv> <conv>merchantFood03 <convLength>2</convLength> <npcName>Street Food Vendor</npcName> <page>0 <prompt>You want a kebab? Maybe some Hoda-kren? Hey, I don't judge!</prompt> <replies>Show me what you've got,leave</replies> <nodeLinks>-3,-1</nodeLinks> </page> <page>1 <prompt>Don't worry about the wiggling, yeah? They're dead for sure!</prompt> <replies>haggle,leave</replies> <nodeLinks>-2,-1</nodeLinks> </page> </conv> <conv>merchantFood04 <convLength>2</convLength> <npcName>Friendly Meat Merchant</npcName> <page>0 <prompt>Nothing fills you up like slow-smoked meat! Get it while it's hot!</prompt> <replies>Smells delicious...,leave</replies> <nodeLinks>-3,-1</nodeLinks> </page> <page>1 <prompt>It tastes even better, I can assure you. Just tell me what you want!</prompt> <replies>haggle,leave</replies> <nodeLinks>-2,-1</nodeLinks> </page> </conv> <conv>merchantFood05 <convLength>2</convLength> <npcName>Snooty Baker</npcName> <page>0 <prompt>Fine baked goods from across the sector, all in one stall!</prompt> <replies>What kinds of baked goods?,leave</replies> <nodeLinks>-3,-1</nodeLinks> </page> <page>1 <prompt>Only the best that money can buy! Well, maybe not YOUR money...</prompt> <replies>haggle,leave</replies> <nodeLinks>-2,-1</nodeLinks> </page> </conv> <conv>merchantFood06 <convLength>2</convLength> <npcName>Bloodthirsty Butcher</npcName> <page>0 <prompt>Flesh! Flesh! Flesh! Flesh! Flesh! Flesh!</prompt> <replies>Flesh?,leave</replies> <nodeLinks>-3,-1</nodeLinks> </page> <page>1 <prompt>FLESH! FLESH! FLESH! FLESH!</prompt> <replies>haggle,leave</replies> <nodeLinks>-2,-1</nodeLinks> </page> </conv> Conversations (Part 4, Food Merchants, Generic Merchants) <conv>merchantFood07 <convLength>2</convLength> <npcName>Discount Food Seller</npcName> <page>0 <prompt>Don't go hungry! Cheap nutrients for sale!</prompt> <replies>I'll take a look.,leave</replies> <nodeLinks>-3,-1</nodeLinks> </page> <page>1 <prompt>Looking won't fill you up, pal!</prompt> <replies>haggle,leave</replies> <nodeLinks>-2,-1</nodeLinks> </page> </conv> <conv>merchantFood08 <convLength>2</convLength> <npcName>Food Vendor</npcName> <page>0 <prompt>You need food? I've got food! Low, low prices!</prompt> <replies>What have you got?,leave</replies> <nodeLinks>-3,-1</nodeLinks> </page> <page>1 <prompt>Take a look! But don't touch.</prompt> <replies>haggle,leave</replies> <nodeLinks>-2,-1</nodeLinks> </page> </conv> <conv>merchantFood09 <convLength>2</convLength> <npcName>Food Merchant</npcName> <page>0 <prompt>From light snacks to hearty meals, I have it all!</prompt> <replies>Mind if I browse?,leave</replies> <nodeLinks>-3,-1</nodeLinks> </page> <page>1 <prompt>Yeah, I mind. Buy something or leave.</prompt> <replies>haggle,leave</replies> <nodeLinks>-2,-1</nodeLinks> </page> </conv> <conv>merchantFood10 <convLength>2</convLength> <npcName>Food Vendor</npcName> <page>0 <prompt>It's all food! It's all good! Good food!</prompt> <replies>Looks good...,leave</replies> <nodeLinks>-3,-1</nodeLinks> </page> <page>1 <prompt>Food is good!</prompt> <replies>haggle,leave</replies> <nodeLinks>-2,-1</nodeLinks> </page> </conv> <conv>merchantFood11 <convLength>2</convLength> <npcName>Hungry Food Vendor</npcName> <page>0 <prompt>Yum yum! Mmmmmmm... Delicious! It's all so tasty!</prompt> <replies>What are you selling?,leave</replies> <nodeLinks>-3,-1</nodeLinks> </page> <page>1 <prompt>Delectable treats! Phenomenal eats! Buy something before I gobble it all!</prompt> <replies>haggle,leave</replies> <nodeLinks>-2,-1</nodeLinks> </page> </conv> <conv>merchantFood12 <convLength>2</convLength> <npcName>Garrulous Grocer</npcName> <page>0 <prompt>You need food to live! I need money to go clubbing!</prompt> <replies>How much?,leave</replies> <nodeLinks>-3,-1</nodeLinks> </page> <page>1 <prompt>Hurry up, alright? I don't have all day.</prompt> <replies>haggle,leave</replies> <nodeLinks>-2,-1</nodeLinks> </page> </conv> <conv>merchantGeneric00 <convLength>2</convLength> <npcName>Creepy Vendor</npcName> <page>0 <prompt>Hey there ala-sweet.</prompt> <replies>What are you selling?,Let's trade.,leave</replies> <nodeLinks>-3,-4,-1</nodeLinks> </page> <page>1 <prompt>Special price just for you, muv.</prompt> <replies>back</replies> <nodeLinks>0</nodeLinks> </page> </conv> <conv>merchantGeneric01 <convLength>2</convLength> <npcName>Friendly Merchant</npcName> <page>0 <prompt>Take a look at my wares!</prompt> <replies>What have you got?,Let's trade,leave</replies> <nodeLinks>-3,-4,-1</nodeLinks> </page> <page>1 <prompt></prompt> <replies>back</replies> <nodeLinks>0</nodeLinks> </page> </conv> <conv>merchantGeneric02 <convLength>2</convLength> <npcName>Impatient Vendor</npcName> <page>0 <prompt>You there! I have what you need!</prompt> <replies>What are you selling?,Will you trade?,leave</replies> <nodeLinks>-3,-4,-1</nodeLinks> </page> <page>1 <prompt>I just told you, it's what you need! Buy it!</prompt> <replies>back</replies> <nodeLinks>0</nodeLinks> </page> </conv> <conv>merchantGeneric03 <convLength>2</convLength> <npcName>Salesbot 200</npcName> <npcSprite>20</npcSprite> <page>0 <prompt>HIGH QUALITY GOODS FOR SALE EQUALS TRUE.</prompt> <replies>Equals... true?,Can we trade?,leave</replies> <nodeLinks>-3,-4,-1</nodeLinks> </page> <page>1 <prompt>REITERATING. GOODS FALL WITHIN BOUNDS OF "HIGH QUALITY".</prompt> <replies>back</replies> <nodeLinks>0</nodeLinks> </page> </conv> <conv>merchantGeneric04 <convLength>2</convLength> <npcName>Amiable Vendor</npcName> <page>0 <prompt>Those other merchants will cheat you! I have deals you can trust!</prompt> <replies>Alright. I'll take a look.,I'd be willing to trade,leave</replies> <nodeLinks>-3,-4,-1</nodeLinks> </page> <page>1 <prompt>You won't regret it, friend!</prompt> <replies>back</replies> <nodeLinks>0</nodeLinks> </page> </conv> <conv>merchantGeneric07 <convLength>2</convLength> <npcName>Asinine Merchant</npcName> <page>0 <prompt>Are you ready?</prompt> <replies>Prepare for what?,Let's trade.,leave</replies> <nodeLinks>-3,-4,-1</nodeLinks> </page> <page>1 <prompt>For my prices to go up! Hahaha!</prompt> <replies>back</replies> <nodeLinks>0</nodeLinks> </page> </conv> <conv>merchantGeneric05 <convLength>2</convLength> <npcName>Crestfallen Merchant</npcName> <page>0 <prompt>Please buy my items.</prompt> <replies>What do you have for sale?,Would you be willing to trade?,leave</replies> <nodeLinks>-3,-4,-1</nodeLinks> </page> <page>1 <prompt>I don't know. It doesn't matter. Please, just buy them.</prompt> <replies>back</replies> <nodeLinks>0</nodeLinks> </page> </conv> <conv>merchantGeneric06 <convLength>2</convLength> <npcName>Pushy Vendor</npcName> <page>0 <prompt>My inventory is always in stock! No waitlists, no worries!</prompt> <replies>Let me see what you have.,Let's trade,leave</replies> <nodeLinks>-3,-4,-1</nodeLinks> </page> <page>1 <prompt>Buy it today! Take it home today!</prompt> <replies>back</replies> <nodeLinks>0</nodeLinks> </page> </conv> <conv>merchantLoot <convLength>2</convLength> <npcName>Treasure Hunter</npcName> <page>0 <prompt>This is some top-quality loot right here, bargain-priced!</prompt> <replies>Buy,Sell,leave</replies> <nodeLinks>-3,-4,-1</nodeLinks> </page> <page>1 <prompt></prompt> <replies>back</replies> <nodeLinks>0</nodeLinks> </page> </conv> <conv>merchantSpells <convLength>2</convLength> <npcName>Spellcrafter</npcName> <npcSprite>46</npcSprite> <page>0 <prompt>You come to trade enchantment?</prompt> <replies>Buy,Sell,leave</replies> <nodeLinks>-3,-4,-1</nodeLinks> </page> <page>1 <prompt>Combining spellswatches is a delicate art.</prompt> <replies>back</replies> <nodeLinks>0</nodeLinks> </page> </conv> <conv>merchantJunk <convLength>2</convLength> <npcName>Scrap Collector</npcName> <page>0 <prompt>I buy and sell raw materials and tech components.</prompt> <replies>Buy,Sell,leave</replies> <nodeLinks>-3,-4,-1</nodeLinks> </page> <page>1 <prompt>Whatcha got?</prompt> <replies>back</replies> <nodeLinks>0</nodeLinks> </page> </conv> <conv>dirt <convLength>2</convLength> <npcName>???</npcName> <npcSprite>116</npcSprite> <page>0 <prompt>sssssssss. ss-sssss.</prompt> <replies>hello?,leave</replies> <nodeLinks>-4,-1</nodeLinks> </page> <page>1 <prompt>ssssss!</prompt> <replies>leave</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>merchantBooks <convLength>2</convLength> <npcName>Bookseller</npcName> <page>0 <prompt>Rare and ancient books for sale!</prompt> <replies>What do you have for sale?,leave</replies> <nodeLinks>-3,-1</nodeLinks> </page> <page>1 <prompt>The price for knowledge is always a bargain.</prompt> <replies>leave</replies> <nodeLinks>-1</nodeLinks> </page> </conv> Conversations (Part 5, Containers Guy, Various Merchants, Bankers) <conv>containers <convLength>7</convLength> <npcName>gNormo qReyd</npcName> <npcSprite>65</npcSprite> <page>0 <prompt>I'm always looking for containers! DO YOU HAVE ANY?? :0</prompt> <replies>Uhh yes?,leave</replies> <nodeLinks>-4,-1</nodeLinks> </page> <page>1 <prompt>If you bring me enough, I'll give you a special present!</prompt> <replies>leave, how many?</replies> <nodeLinks>-1,2</nodeLinks> </page> <page>2 <prompt>Let me check...</prompt> <replies>...</replies> <nodeLinks>3</nodeLinks> </page> <page>3 <prompt>More still!</prompt> <replies>ok then.</replies> <nodeLinks>-1</nodeLinks> </page> <page>4 <prompt>yeahhhh here we GO. HERE WE GO</prompt> <replies>well?</replies> <nodeLinks>5</nodeLinks> </page> <page>5 <prompt>HERE WE GOOOOOO !!!!</prompt> <replies>is that enough containers?</replies> <nodeLinks>6</nodeLinks> </page> <page>6 <prompt>what? yeah i think this should be good for now. here, take thissss:</prompt> <replies>?!</replies> <nodeLinks>-6</nodeLinks> </page> </conv> <conv>merchantTech <convLength>2</convLength> <npcName>Techno-Ambassador</npcName> <page>0 <prompt>New technology, fresh from offworld!</prompt> <replies>What do you have for sale?,Can we trade?,leave</replies> <nodeLinks>-3, -4,-1</nodeLinks> </page> <page>1 <prompt>I deal in touchslabs, artifices, and salvaged components.</prompt> <replies>back</replies> <nodeLinks>0</nodeLinks> </page> </conv> <conv>merchantCloth <convLength>2</convLength> <npcName>Clothseller</npcName> <page>0 <prompt>Fabrics and garments for sale.</prompt> <replies>What do you have for sale?,Let's trade,leave</replies> <nodeLinks>-3,-4,-1</nodeLinks> </page> <page>1 <prompt>Straight from the spliceshops.</prompt> <replies>back</replies> <nodeLinks>0</nodeLinks> </page> </conv> <conv>merchantArmor <convLength>2</convLength> <npcName>Friendly Armorist</npcName> <page>0 <prompt>My armor'll keep you safe in the labyrinths!</prompt> <replies>Can I take a look?,leave</replies> <nodeLinks>-3,-4,-1</nodeLinks> </page> <page>1 <prompt>We can find somethin to fit ya, little janitor! Hehehe!</prompt> <replies>back</replies> <nodeLinks>0</nodeLinks> </page> </conv> <conv>merchantPoison <convLength>2</convLength> <npcName>Alchemist</npcName> <page>0 <prompt>Ok! Hi! These: highest-quality magical ingredients on Xabran's rock.</prompt> <replies>Buy,Sell,leave</replies> <nodeLinks>-3,-4,-1</nodeLinks> </page> <page>1 <prompt>I restock fresh shipments every morning. Come back soon! Ok.</prompt> <replies>back</replies> <nodeLinks>0</nodeLinks> </page> </conv> <conv>merchantJewelry <convLength>2</convLength> <npcName>Jewelry Merchant</npcName> <page>0 <prompt>Beautiful and magical jewelry for sale, perfect for adventuring.</prompt> <replies>Can I take a look?,Let's trade.,leave</replies> <nodeLinks>-3,-4,-1</nodeLinks> </page> <page>1 <prompt>Please don't touch the merchandise until after you've paid...</prompt> <replies>back</replies> <nodeLinks>0</nodeLinks> </page> </conv> <conv>merchantMoney01 <convLength>2</convLength> <npcName>Uzbit the Giver</npcName> <npcSprite>16</npcSprite> <page>0 <prompt>Municipal Credits weighing you down? Let me help lighten the load!</prompt> <replies>exchange MC for currency,leave</replies> <nodeLinks>-3,-1</nodeLinks> </page> <page>1 <prompt>Speak with my associate if you'd like to exchange your currency for MC!</prompt> <replies>leave</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>merchantMoney02 <convLength>2</convLength> <npcName>Hurra the Taker</npcName> <npcSprite>16</npcSprite> <page>0 <prompt>Looking to liquidate some currencies? I can pay their value in MC!</prompt> <replies>exchange currency for MC,leave</replies> <nodeLinks>-4,-1</nodeLinks> </page> <page>1 <prompt>If you ever want to exchange Municipal Credits for currency, talk to my friend over there!</prompt> <replies>leave</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>merchantMoney03 <convLength>3</convLength> <npcName>Oseb the Lender</npcName> <npcSprite>16</npcSprite> <page>0 <prompt>If you need money, you're in the right place!</prompt> <replies>Get free money,leave</replies> <nodeLinks>1,-1</nodeLinks> </page> <page>1 <prompt>Take these over to my associate to exchange them for MC. Just don't be surprised when we come to collect...</prompt> <replies>leave</replies> <nodeLinks>-1</nodeLinks> </page> <page>2 <prompt>Sorry. I'm afraid you've run out of credit. Come back later.</prompt> <replies>Ok...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>merchantShifty <convLength>2</convLength> <npcName>Shifty Sallamot</npcName> <npcSprite>119</npcSprite> <page>0 <prompt>Psst. Ya buyin or sellin?</prompt> <replies>Buying what?,Um... selling?,leave</replies> <nodeLinks>-3,-4,-1</nodeLinks> </page> <page>1 <prompt>What's the item? I buy all kind, ya blinker.</prompt> <replies>haggle,back</replies> <nodeLinks>-2,0</nodeLinks> </page> </conv> <conv>merchantWeapons <convLength>2</convLength> <npcName>Arrogant Smith</npcName> <npcSprite>126</npcSprite> <page>0 <prompt>I've got what you need to win any fight, and look good doing it!</prompt> <replies>Mind if I take a look?,Can we trade?, leave</replies> <nodeLinks>-3,-4,-1</nodeLinks> </page> <page>1 <prompt>Don't waste my time.</prompt> <replies>back</replies> <nodeLinks>0</nodeLinks> </page> </conv> Conversations (Part 6, Necresses) <conv>mqNecress01a <convLength>7</convLength> <npcName>Necress Aaata</npcName> <npcSprite>97</npcSprite> <page>0 <prompt>You have been saddled with a dread fate, custodian.</prompt> <replies>What do you mean?,Not interested.</replies> <nodeLinks>1,-1</nodeLinks> </page> <page>1 <prompt>You have been chosen to bear the skull and its terrible curse...</prompt> <replies>You know about it?,Whatever.</replies> <nodeLinks>2,-1</nodeLinks> </page> <page>2 <prompt>Ask of me what you wish, and I will tell you what I know.</prompt> <replies>What is the skull?,Why was I cursed?,Just tell me how to get rid of it.</replies> <nodeLinks>3,4,5</nodeLinks> </page> <page>3 <prompt>The skull is an ancient cursed item, one of many hidden within this world.</prompt> <replies>I have more questions...,Sounds like a bunch of nonsense.</replies> <nodeLinks>2,6</nodeLinks> </page> <page>4 <prompt>You trespassed upon the planet's dungeons and so tempted adventure. You sought it out.</prompt> <replies>I have more questions...,What? Why would I want to get cursed?</replies> <nodeLinks>2,6</nodeLinks> </page> <page>5 <prompt>Seek the three pieces of the skull's instructional tablet. Combined, they will guide you.</prompt> <replies>I have more questions...,That... doesn't help me at all.</replies> <nodeLinks>2,6</nodeLinks> </page> <page>6 <prompt>Heed my counsel, custodian, or suffer a terribly tedious existence!</prompt> <replies>Whatever.</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>mqNecress01b <convLength>1</convLength> <npcName>Necress Aaata</npcName> <npcSprite>97</npcSprite> <page>0 <prompt>Heed my counsel, custodian, or suffer a terribly tedious existence!</prompt> <replies>...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>mqNecress02a <convLength>8</convLength> <npcName>Necress Rhiande</npcName> <npcSprite>97</npcSprite> <page>0 <prompt>You are the custodian who bears the skull's curse.</prompt> <replies>Yeah... I guess that's me.</replies> <nodeLinks>1</nodeLinks> </page> <page>1 <prompt>Do not despair, custodian. I will help you to lift this burden.</prompt> <replies>Really? How?</replies> <nodeLinks>2</nodeLinks> </page> <page>2 <prompt>Prove your devotion to the nine goddesses to me. Then, I will grant you my aid.</prompt> <replies>Nine goddesses?,How can I prove my devotion?,Why should I trust you?</replies> <nodeLinks>3,4,5</nodeLinks> </page> <page>3 <prompt>Onas, Sprense, Delvine, Havalana, Beb, Lauster, Aggra Mona, Vala, and Thedelule. They know you.</prompt> <replies>How can I prove my devotion?</replies> <nodeLinks>4</nodeLinks> </page> <page>4 <prompt>Gather a fetish of each goddess. Once you possess all nine, return to me.</prompt> <replies>I don't think I can carry all of them at once...</replies> <nodeLinks>6</nodeLinks> </page> <page>5 <prompt>Has anyone else offered to help you? This is a rhetorical question.</prompt> <replies>Fair enough. How can I prove my devotion?</replies> <nodeLinks>4</nodeLinks> </page> <page>6 <prompt>You need only possess them. Store them in your home or carry them, and I will know.</prompt> <replies>That's spooky.</replies> <nodeLinks>7</nodeLinks> </page> <page>7 <prompt>I am a spooky person.</prompt> <replies>I'm... going to start looking for those fetishes.</replies> <nodeLinks>-5</nodeLinks> </page> </conv> <conv>mqNecress02b <convLength>3</convLength> <npcName>Necresse Rhiande</npcName> <npcSprite>97</npcSprite> <page>0 <prompt>Prove your devotion to the nine goddesses, custodian. Then I will help you.</prompt> <replies>How can I prove my devotion? I forgot...</replies> <nodeLinks>1</nodeLinks> </page> <page>1 <prompt>Gather a fetish of each goddess. Once you possess all nine, return to me.</prompt> <replies>I don't think I can carry all of them at once...</replies> <nodeLinks>2</nodeLinks> </page> <page>2 <prompt>You need only possess them. Store them in your home or carry them, and I will know.</prompt> <replies>I'll get back to finding them now.</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>mqNecress02c <convLength>3</convLength> <npcName>Necresse Rhiande</npcName> <npcSprite>97</npcSprite> <page>0 <prompt>I have seen your hands cradle the form of each of the nine goddesses. You have done well.</prompt> <replies>Will you help me break the curse?</replies> <nodeLinks>1</nodeLinks> </page> <page>1 <prompt>Yes. At sunfall tomorrow, meet me at the top of the ziggurat. There, you will find what you need.</prompt> <replies>Where is the ziggurat?,I'll meet you there.</replies> <nodeLinks>2,-1</nodeLinks> </page> <page>2 <prompt>In the district marked with red. It is a huge, stone structure. You cannot miss it.</prompt> <replies>I'll meet you there.</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>mqNecress02d <convLength>4</convLength> <npcName>Necresse Rhiande</npcName> <npcSprite>97</npcSprite> <page>0 <prompt>You have arrived.</prompt> <replies>Yeah... here I am...</replies> <nodeLinks>1</nodeLinks> </page> <page>1 <prompt>Before you lies a fragment of the tablet which accompanies your cranial companion.</prompt> <replies>What should I do with this?</replies> <nodeLinks>2</nodeLinks> </page> <page>2 <prompt>This tablet has been split into three pieces. Find them all, then speak with the Sage Orloqq. He will know what comes next.</prompt> <replies>Thank you.,Whatever.</replies> <nodeLinks>3,3</nodeLinks> </page> <page>3 <prompt>Fare well, custodian. I will enact rituals for your good luck.</prompt> <replies>Ok.</replies> <nodeLinks>-5</nodeLinks> </page> </conv> <conv>mqNecress02e <convLength>1</convLength> <npcName>Necresse Rhiande</npcName> <npcSprite>97</npcSprite> <page>0 <prompt>Fare well, custodian. I will enact rituals for your good luck.</prompt> <replies>Ok.</replies> <nodeLinks>-1</nodeLinks> </page> </conv> Conversations (Part 7, Slimy Quest NPC, Historian Quest NPC) <conv>mqPerv00a <convLength>5</convLength> <npcName>Vyorba Toxxx</npcName> <npcSprite>69</npcSprite> <page>0 <prompt>Hhey, hey ala-sweet.... heard I have something you need.</prompt> <replies>Oh yeah? What's that?</replies> <nodeLinks>1</nodeLinks> </page> <page>1 <prompt>Jjagged little..... piece of tablet... got to do with that skull you've got following you.</prompt> <replies>Give me that!</replies> <nodeLinks>2</nodeLinks> </page> <page>2 <prompt>Nnot so fast, ala-sweet... you've got to do... something for me first. Then..... maybe.</prompt> <replies>Ugh. What is it?</replies> <nodeLinks>3</nodeLinks> </page> <page>3 <prompt>Iin the yellow district there's a.... little smut shop... go and pick me up something... slimy...</prompt> <replies>You're disgusting.</replies> <nodeLinks>4</nodeLinks> </page> <page>4 <prompt>Nno... I'm discerning.... make sure you bring me something really....... oozy...</prompt> <replies>...</replies> <nodeLinks>-5</nodeLinks> </page> </conv> <conv>mqPerv00bnada <convLength>3</convLength> <npcName>Vyorba Toxxx</npcName> <npcSprite>69</npcSprite> <page>0 <prompt>Hhey ala-sweet....... you have what I asked for?</prompt> <replies>No.</replies> <nodeLinks>1</nodeLinks> </page> <page>1 <prompt>Ccome back with something..... I like... and I'll give you this tablet piece.... maybe.</prompt> <replies>...,Where can i find it?</replies> <nodeLinks>-1,2</nodeLinks> </page> <page>2 <prompt>Ssmut shop.... yyellow district...</prompt> <replies>...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>mqPerv00bwrong <convLength>2</convLength> <npcName>Vyorba Toxxx</npcName> <npcSprite>69</npcSprite> <page>0 <prompt>Hhey ala-sweet....... you have what I asked for?</prompt> <replies>How's this?,No.</replies> <nodeLinks>1,-1</nodeLinks> </page> <page>1 <prompt>Tthis... doesn't do it for me..... go and get something else... if you want this tablet piece.</prompt> <replies>...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>mqPerv00bright <convLength>2</convLength> <npcName>Vyorba Toxxx</npcName> <npcSprite>69</npcSprite> <page>0 <prompt>Hhey ala-sweet....... you have what I asked for?</prompt> <replies>How's this?,No.</replies> <nodeLinks>1,-1</nodeLinks> </page> <page>1 <prompt>Yyeah... that's the stuff..... here you go, ala-sweet...... now get outta here... I've got stuff to do.....</prompt> <replies>...</replies> <nodeLinks>-5</nodeLinks> </page> </conv> <conv>mqPerv00c <convLength>1</convLength> <npcName>Vyorba Toxxx</npcName> <npcSprite>69</npcSprite> <page>0 <prompt>Hhello again ala-sweet... youu here to help me enjoy thiss stuff? Yyeah...</prompt> <replies>Ugh.</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>mqHistorian00a <convLength>4</convLength> <npcName>Dungeon Sage Orloqq</npcName> <npcSprite>33</npcSprite> <page>0 <prompt>Gooday young one. What's brought you aroundo my bookhole?</prompt> <replies>I need to "combine some segments"...,Bookhole?,Nothing. Nevermind.</replies> <nodeLinks>1,2,-1</nodeLinks> </page> <page>1 <prompt>Ah, you're speakinof a skull curse. I see you're so afflicted.</prompt> <replies>Can you help me?</replies> <nodeLinks>3</nodeLinks> </page> <page>2 <prompt>Hole, hollow, niche, library, whever you'd like to say. That's here.</prompt> <replies></replies> <nodeLinks>1</nodeLinks> </page> <page>3 <prompt>Brinme all three pieces, and I'll reforge the tablet you're seeking.</prompt> <replies>I'll do my best. Thank you.</replies> <nodeLinks>-5</nodeLinks> </page> </conv> <conv>mqHistorian00bnot <convLength>4</convLength> <npcName>Dungeon Sage Orloqq</npcName> <npcSprite>33</npcSprite> <page>0 <prompt>Have you discoverdall the segments of the tablet?</prompt> <replies>Not yet.</replies> <nodeLinks>-1</nodeLinks> </page> <page>1 <prompt>Brinme all three pieces, and I'll reforge the tablet you're seeking.</prompt> <replies>Will do.,Where should I look for them?</replies> <nodeLinks>-1</nodeLinks> </page> <page>2 <prompt>I would consult the necresses. They know many secrets.</prompt> <replies>Necresses?</replies> <nodeLinks>3</nodeLinks> </page> <page>3 <prompt>The blueskinned digiwitches with the floating eyes. They walk the streets.</prompt> <replies>Thanks.</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>mqHistorian00bgot <convLength>8</convLength> <npcName>Dungeon Sage Orloqq</npcName> <npcSprite>33</npcSprite> <page>0 <prompt>Have you discoverdall the segments of the tablet?</prompt> <replies>I have them here.</replies> <nodeLinks>1</nodeLinks> </page> <page>1 <prompt>Fantastic! Auspicious! Givem to me and I'll combine them posthaste.</prompt> <replies>Here.</replies> <nodeLinks>2</nodeLinks> </page> <page>2 <prompt>Hmmm.... this lines up withis...</prompt> <replies>...</replies> <nodeLinks>3</nodeLinks> </page> <page>3 <prompt>Ah! So it's written in... yes, that makesense... "return"...</prompt> <replies>......</replies> <nodeLinks>4</nodeLinks> </page> <page>4 <prompt>And... done! There you are.</prompt> <replies>What should I do now?</replies> <nodeLinks>5</nodeLinks> </page> <page>5 <prompt>The tablet explicates a quest which must be completed to break the curse. Can you go on a quest?</prompt> <replies>I don't think so...</replies> <nodeLinks>6</nodeLinks> </page> <page>6 <prompt>Then I'd suggest hiring an adventurer. I know Vehva the Pilot is in town, but you might be able to find others.</prompt> <replies>Ok. Thank you so much for your help!</replies> <nodeLinks>7</nodeLinks> </page> <page>7 <prompt>Ofcourse, ofcourse!</prompt> <replies>I will! Thank you again.</replies> <nodeLinks>-5</nodeLinks> </page> </conv> <conv>mqHistorian00c <convLength>8</convLength> <npcName>Dungeon Sage Orloqq</npcName> <npcSprite>33</npcSprite> <page>0 <prompt>Hello again, janitor! How does the cursebreaking go?</prompt> <replies>I actually wanted to ask you something.,It's... going.</replies> <nodeLinks>1,2</nodeLinks> </page> <page>1 <prompt>What would you like to know?</prompt> <replies>Where can I find an adventurer?,What do I have to do to break the curse?,What can you tell me about the dungeon?</replies> <nodeLinks>3,4,6</nodeLinks> </page> <page>2 <prompt>I wish you the very best of luck!</prompt> <replies>Thank you.</replies> <nodeLinks>-1</nodeLinks> </page> <page>3 <prompt>There are usually a handful of adventurers for hire around here. I'd start looking at the spaceport.</prompt> <replies>I have another question.,Thanks again for your help.</replies> <nodeLinks>1,7</nodeLinks> </page> <page>4 <prompt>You aren't actually trying to break the curse, justo convince someone else to accept it instead.</prompt> <replies>Why would anyone willingly curse themselves?</replies> <nodeLinks>5</nodeLinks> </page> <page>5 <prompt>Once they've accepted the skull, they can complete the questo break the curse. Also, you'll have to pay them somehow.</prompt> <replies>I have another question.,Thanks again for your help.</replies> <nodeLinks>1,7</nodeLinks> </page> <page>6 <prompt>The chamber you found the skull in is just a small part of a huge system of rooms that fill the entire planet!</prompt> <replies>I have another question.,Thanks again for your help.</replies> <nodeLinks>1,7</nodeLinks> </page> <page>7 <prompt>Any time, my friend!</prompt> <replies>I'll see you around.</replies> <nodeLinks>-1</nodeLinks> </page> </conv> Conversations (Part 8, Robot Quest NPC, Pilot Quest NPC, Eye of Beb Merchant Heather) <conv>mqTechnus01 <convLength>5</convLength> <npcName>I_AM_TECHNUS</npcName> <npcSprite>137</npcSprite> <page>0 <prompt>CONVERSATIONAL PARTNER RECOGNIZED. SCANNED. JANITORIAL ORGANISM... HELLO.</prompt> <replies>Hi?,...</replies> <nodeLinks>1,-1</nodeLinks> </page> <page>1 <prompt>REITERATING. HELLO. THIS UNIT DESIGNATED: I_AM_TECHNUS. FUNCTION DESIGNATED: KNIGHT.</prompt> <replies>You're a knight?,That sounds nice. I... should go.</replies> <nodeLinks>2,-1</nodeLinks> </page> <page>2 <prompt>CLARIFYING. FUNCTION DESIGNATED: KNIGHT. FUNCTION ADAPTED: ADVENTURER. AVAILABLE FOR HIRE.</prompt> <replies>I have a quest that needs completing.,Sure. Good luck with that.</replies> <nodeLinks>3,-1</nodeLinks> </page> <page>3 <prompt>I WOULD BE WILLING TO HELP IN EXCHANGE FOR FIVE (5) MEGABATTERIES.</prompt> <replies>Okay.. I'll try and find some.,Sounds expensive. I'll pass.</replies> <nodeLinks>4,-1</nodeLinks> </page> <page>4 <prompt>VERBAL AGREEMENT NOTED. FILED. THIS UNIT WILL REMAIN IN CURRENT LOCATION. TERMINATING CONVERSATION.</prompt> <replies>leave</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>mqTechnus02not <convLength>2</convLength> <npcName>I_AM_TECHNUS</npcName> <npcSprite>137</npcSprite> <page>0 <prompt>HELLO JANITORIAL ORGANISM. QUERY: DO YOU HAVE THE MEGABATTERIES.</prompt> <replies>Not yet.</replies> <nodeLinks>1</nodeLinks> </page> <page>1 <prompt>SUGGESTION ("FRIENDLY"): RESTART CONVERSATION WHEN PREPARED TO DISPENSE MY FEE.</prompt> <replies>Heyheyhey alright.</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>mqTechnus02got <convLength>7</convLength> <npcName>I_AM_TECHNUS</npcName> <npcSprite>137</npcSprite> <page>0 <prompt>HELLO JANITORIAL ORGANISM. QUERY: DO YOU HAVE WHAT I NEED.</prompt> <replies>Hello Technus. I have the mega-batteries.,No?</replies> <nodeLinks>1,2</nodeLinks> </page> <page>1 <prompt>CORRECTION: THIS UNIT DESIGNATED I_AM_TECHNUS.</prompt> <replies>Sorry. I do have the megabatteries though.</replies> <nodeLinks>3</nodeLinks> </page> <page>2 <prompt>SUGGESTION ("FRIENDLY"): RESTART CONVERSATION WHEN PREPARED TO DISPENSE MY FEE.</prompt> <replies>Hey hey hey alright.</replies> <nodeLinks>-1</nodeLinks> </page> <page>3 <prompt>CORRECTION (2/2): DESIRED OBJECT DESIGNATED: MEGABATTERIES.</prompt> <replies>Fine. I have the MEGABATTERIES.,Oh. In that case... I don't have it.</replies> <nodeLinks>4,-1</nodeLinks> </page> <page>4 <prompt>THIS COMPENSATION == THIS UNIT'S REQUISITE. TRANSACTION OF QUEST SERVICE IS SECURED.</prompt> <replies>give them the tablet</replies> <nodeLinks>5</nodeLinks> </page> <page>5 <prompt>TRANSFER OF CURSE AND SKULL ACCEPTED. THIS UNIT WILL DISEMBARK FROM NEARBY OVERLOOK TONIGHT.</prompt> <replies>Ok. Great! Thank you again I_AM_TECHNUS.</replies> <nodeLinks>6</nodeLinks> </page> <page>6 <prompt>^_^ THIS UNIT IS HAPPY TO HELP WHEN ADEQUATELY COMPENSATED. TERMINATING CONVERSATION.</prompt> <replies>...</replies> <nodeLinks>-5</nodeLinks> </page> </conv> <conv>mqTechnus03 <convLength>1</convLength> <npcName>I_AM_TECHNUS</npcName> <npcSprite>137</npcSprite> <page>0 <prompt>THIS BONE DRONE ANNOYS ME. LEAVE BEFORE THIS UNIT REVERTS OUR TRANSACTION. TERMINATING CONVERSATION.</prompt> <replies>...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>mqVehva01 <convLength>4</convLength> <npcName>Vehva the Pilot</npcName> <npcSprite>29</npcSprite> <page>0 <prompt>Huh? Do you need something?</prompt> <replies>Are you an adventurer?,Uh... no.</replies> <nodeLinks>1,-1</nodeLinks> </page> <page>1 <prompt>That's right! Vehva the Pilot, best damn adventurer in the sector. You looking to hire?</prompt> <replies>I have a quest that needs completing.</replies> <nodeLinks>2</nodeLinks> </page> <page>2 <prompt>Sure, I know the drill. My rate's 600 MC, non-negotiable.</prompt> <replies>That's a lot of money...</replies> <nodeLinks>3</nodeLinks> </page> <page>3 <prompt>It really isn't, kid. Come talk to me again when you've got the credits.</prompt> <replies>...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>mqVehva02not <convLength>2</convLength> <npcName>Vehva the Pilot</npcName> <npcSprite>29</npcSprite> <page>0 <prompt>You ready to pay me?</prompt> <replies>Not yet.</replies> <nodeLinks>1</nodeLinks> </page> <page>1 <prompt>1600 MC. That's my offer.</prompt> <replies>...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>mqVehva02got <convLength>4</convLength> <npcName>Vehva the Pilot</npcName> <npcSprite>29</npcSprite> <page>0 <prompt>You ready to pay me?</prompt> <replies>Here you go.,Not yet.</replies> <nodeLinks>1,-1</nodeLinks> </page> <page>1 <prompt>Alright, that transfer checks out. So, what's the job?</prompt> <replies>(give him the tablet)</replies> <nodeLinks>2</nodeLinks> </page> <page>2 <prompt>Seems simple enough. Sure, I'll take that skull off your hands now. I accept the curse, or whatever.</prompt> <replies>Thank you so much.</replies> <nodeLinks>3</nodeLinks> </page> <page>3 <prompt>Yeah, yeah. It's your creds. I'll leave tonight from that overlook nearby and get this all settled.</prompt> <replies>Alright. Thanks again!</replies> <nodeLinks>-5</nodeLinks> </page> </conv> <conv>mqVehva03 <convLength>1</convLength> <npcName>Vehva the Pilot</npcName> <npcSprite>29</npcSprite> <page>0 <prompt>Is there any way to shut this damn thing up?</prompt> <replies>...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>mqHeather01 <convLength></convLength> <npcName>Heather</npcName> <npcSprite>106</npcSprite> <page>0 <prompt>Hey, what's up? You looking to buy some eyes?</prompt> <replies>Could I ask you for a favor?, What have you got?, Not now.</replies> <nodeLinks>2,-3,-1</nodeLinks> </page> <page>1 <prompt>.</prompt> <replies>leave</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>mqHeather02not <convLength></convLength> <npcName>Heather</npcName> <npcSprite>106</npcSprite> <page>0 <prompt></prompt> <replies>,leave</replies> <nodeLinks>,-1</nodeLinks> </page> <page>1 <prompt></prompt> <replies>leave</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>mqHeather02got <convLength></convLength> <npcName>Heather</npcName> <npcSprite>106</npcSprite> <page>0 <prompt></prompt> <replies>,leave</replies> <nodeLinks>,-1</nodeLinks> </page> <page>1 <prompt></prompt> <replies>leave</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>mqHeather03 <convLength>2</convLength> <npcName>Heather</npcName> <npcSprite>106</npcSprite> <page>0 <prompt></prompt> <replies>,leave</replies> <nodeLinks>,-1</nodeLinks> </page> <page>1 <prompt></prompt> <replies>leave</replies> <nodeLinks>-1</nodeLinks> </page> </conv> Conversations (Part 9, Thief Quest NPC, The Skull, Necress Services) <conv>mqAliYaga01 <convLength>5</convLength> <npcName>Ali Yaga</npcName> <npcSprite>141</npcSprite> <page>0 <prompt>Hey, keep it down. Can't you see I'm sneaking?</prompt> <replies>Why?,Sorry.</replies> <nodeLinks>1,-1</nodeLinks> </page> <page>1 <prompt>To snag sweet loot from some rich sucker, duh.</prompt> <replies>You're a thief?</replies> <nodeLinks>2</nodeLinks> </page> <page>2 <prompt>I'd say I'm more like a... secondhand adventurer. Dungeons are too risky for me. Pockets? Much safer.</prompt> <replies>Looking for a quest?</replies> <nodeLinks>3</nodeLinks> </page> <page>3 <prompt>Yeah, sure, if the pay's good. What's your offer?</prompt> <replies>Can I pay you in MC?</replies> <nodeLinks>4</nodeLinks> </page> <page>4 <prompt>LMAAO! That stuff's chump change. Look, i need some enchantments done.</prompt> <replies>Alright.</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>mqAliYaga02not <convLength>2</convLength> <npcName>Ali Yaga</npcName> <npcSprite>141</npcSprite> <page>0 <prompt>Hey there, janitor. You got something for me?</prompt> <replies>How's this?,Nope.</replies> <nodeLinks>1,-1</nodeLinks> </page> <page>1 <prompt>Nope, sorry.</prompt> <replies>I'll keep looking.</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>mqAliYaga02got <convLength>4</convLength> <npcName>Ali Yaga</npcName> <npcSprite>141</npcSprite> <page>0 <prompt>Hey there, janitor. You got something for me?</prompt> <replies>How's this?,Nope.</replies> <nodeLinks>1,-1</nodeLinks> </page> <page>1 <prompt>Nice, I should be able to do somethin cool with this! So, what's the job?</prompt> <replies>give her the tablet</replies> <nodeLinks>2</nodeLinks> </page> <page>2 <prompt>You could have mentioned this would involve me getting cursed. Whatever, a quest's a quest. I, uh, accept the skull.</prompt> <replies>Sorry about that.</replies> <nodeLinks>3</nodeLinks> </page> <page>3 <prompt>Hey, don't sweat it. I'll leave from the overlook tonight and get this whole thing sorted out.</prompt> <replies>Thanks so much!</replies> <nodeLinks>-5</nodeLinks> </page> </conv> <conv>mqAliYaga03 <convLength>1</convLength> <npcName>Ali Yaga</npcName> <npcSprite>141</npcSprite> <page>0 <prompt>How am I supposed to sneak with this skull shouting all the time?</prompt> <replies>...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>mqPepTalk <convLength>16</convLength> <npcName>The Skull</npcName> <page>0 <prompt>Hey.</prompt> <replies>...Hi?</replies> <nodeLinks>1</nodeLinks> </page> <page>1 <prompt>Look, I know I've been a pain in the ass, and I want to apologize.</prompt> <replies>...</replies> <nodeLinks>2</nodeLinks> </page> <page>2 <prompt>You know how curses are... I sort of had to hang around you... and scream... you know?</prompt> <replies>...</replies> <nodeLinks>3</nodeLinks> </page> <page>3 <prompt>So I'm sorry. But....</prompt> <replies>...</replies> <nodeLinks>4</nodeLinks> </page> <page>4 <prompt>I feel like I know you pretty well, from floating right next to you constantly.</prompt> <replies>...</replies> <nodeLinks>5</nodeLinks> </page> <page>5 <prompt> You're stuck.</prompt> <replies>...</replies> <nodeLinks>6</nodeLinks> </page> <page>6 <prompt>I know that's a downer to hear, but... I don't think you're doomed. At least, not anymore. Ha ha.</prompt> <replies>...</replies> <nodeLinks>7</nodeLinks> </page> <page>7 <prompt>You're trapped in a tedious cycle and nothing's going to get better until you break free.</prompt> <replies>...</replies> <nodeLinks>8</nodeLinks> </page> <page>8 <prompt>I know you can break free. I believe in you</prompt> <replies>...</replies> <nodeLinks>9</nodeLinks> </page> <page>9 <prompt>That adventurer you hired is leaving tonight and taking me with them. You should come too.</prompt> <replies>...</replies> <nodeLinks>10</nodeLinks> </page> <page>10 <prompt>I know you're probably sick of me by now, but if you leave this spaceport and go on an adventure...</prompt> <replies>...</replies> <nodeLinks>11</nodeLinks> </page> <page>11 <prompt>I really think things will start to go better for you.</prompt> <replies>...</replies> <nodeLinks>12</nodeLinks> </page> <page>12 <prompt>But you can do what you want. I'm not your boss, you know? I just think...</prompt> <replies>...</replies> <nodeLinks>13</nodeLinks> </page> <page>13 <prompt>I just think you'd be happier literally anywhere else. So... will you come with us?</prompt> <replies>Ok.,I'm going back to bed.</replies> <nodeLinks>14,15</nodeLinks> </page> <page>14 <prompt>Great! Come on, let's go!</prompt> <replies>Lead the way.</replies> <nodeLinks>-1</nodeLinks> </page> <page>15 <prompt>Alright. Well... goodbye forever.</prompt> <replies>...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>necressService <convLength>14</convLength> <npcName>Necress</npcName> <npcSprite>97</npcSprite> <page>0 <prompt>Hello, doomed custodian. Shall I read your fate?</prompt> <replies>Sure (1MC).,I'm all set.,What do you have for sale?</replies> <nodeLinks>4,-1,-3</nodeLinks> </page> <page>1 <prompt>Perhaps this can be of use to you.</prompt> <replies>leave</replies> <nodeLinks>-1</nodeLinks> </page> <page>2 <prompt>The measure of your luck is #l. Beb smiles upon you.</prompt> <replies>accept fate</replies> <nodeLinks>-1</nodeLinks> </page> <page>3 <prompt>The measure of your luck is #l. Your destiny is stunningly mundane.</prompt> <replies>accept fate</replies> <nodeLinks>-1</nodeLinks> </page> <page>4 <prompt>The measure of your luck is #l. Your actions have incurred Beb's ire.</prompt> <replies>accept fate</replies> <nodeLinks>-1</nodeLinks> </page> <page>5 <prompt>The measure of your luck is #l. Dire consequences await if you do not amend your ways.</prompt> <replies>accept fate</replies> <nodeLinks>-1</nodeLinks> </page> <page>6 <prompt>The measure of your luck is #l. You are flush with the favor of the goddesses.</prompt> <replies>accept fate</replies> <nodeLinks>-1</nodeLinks> </page> <page>7 <prompt>The measure of your luck is #l. You have attracted the mischief of Onas.</prompt> <replies>accept fate</replies> <nodeLinks>-1</nodeLinks> </page> <page>8 <prompt>The measure of your luck is #l. You have attracted Sprense's envy.</prompt> <replies>accept fate</replies> <nodeLinks>-1</nodeLinks> </page> <page>9 <prompt>The measure of your luck is #l. You have attained the admiration of Lauster.</prompt> <replies>accept fate</replies> <nodeLinks>-1</nodeLinks> </page> <page>10 <prompt>The measure of your luck is #l. You have insulted the mirth of Delvine.</prompt> <replies>accept fate</replies> <nodeLinks>-1</nodeLinks> </page> <page>11 <prompt>The measure of your luck is #l. Despair not, janitor- yours is a glorious fortune.</prompt> <replies>accept fate</replies> <nodeLinks>-1</nodeLinks> </page> <page>12 <prompt>The measure of your luck is #l. But the measure of your person? Uncountable.</prompt> <replies>...</replies> <nodeLinks>13</nodeLinks> </page> <page>13 <prompt>Kindly remember this always, custodian :)</prompt> <replies>accept fate</replies> <nodeLinks>-1</nodeLinks> </page> </conv> Conversations (Part 10, Adventurer Hints, Gem Rumors, Goddess Rumors) <conv>rumorAdventurers01 <convLength>2</convLength> <npcName>Eondito Raal</npcName> <npcSprite>99</npcSprite> <page>0 <prompt>There are always a few adventurers in town looking for work.</prompt> <replies>Where could I find one?,...</replies> <nodeLinks>1,-1</nodeLinks> </page> <page>1 <prompt>I'd start by checking around the ziggurat and the covered market.</prompt> <replies>Thanks.</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorAdventurers02 <convLength>1</convLength> <npcName>Toress of Orl</npcName> <npcSprite>14</npcSprite> <page>0 <prompt>Remember, it's customary to offer a reward if you want to hire an adventurer.</prompt> <replies>I'll keep that in mind...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorAdventurers03 <convLength>2</convLength> <npcName>Meekest Lemmel</npcName> <npcSprite>62</npcSprite> <page>0 <prompt>I heard a rumor that Ali Yaga is back in town. I hope it's not true.</prompt> <replies>Who's Ali Yaga?,...</replies> <nodeLinks>1,-1</nodeLinks> </page> <page>1 <prompt>She's a notorious Alaensee thief and adventurer. I'd keep an eye on your items if I were you.</prompt> <replies>Will do...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorAdventurers04 <convLength>2</convLength> <npcName>Y.P.</npcName> <npcSprite>22</npcSprite> <page>0 <prompt>Have you been to the spaceport recently? Vehva the Pilot is back!.</prompt> <replies>Vehva the who?,...</replies> <nodeLinks>1,-1</nodeLinks> </page> <page>1 <prompt>Vehva the Pilot, the famous Hoda-kren adventurer who travels the sector looking for treasure!.</prompt> <replies>Wow.</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorAdventurers05 <convLength>2</convLength> <npcName>Ulmeroy Q. Bors</npcName> <npcSprite>111</npcSprite> <page>0 <prompt>There's a new adventurer hanging around the ziggurat... Trachnus, or Technaut, or something?</prompt> <replies>What do they look like?,...</replies> <nodeLinks>1,-1</nodeLinks> </page> <page>1 <prompt>Big, spiky, metal sumva. Chainsword hand, flamethrower hand. Can't miss him.</prompt> <replies>Sounds like I wouldn't want to...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorGems01 <convLength>1</convLength> <npcName>Tuco the Balloonist</npcName> <npcSprite>81</npcSprite> <page>0 <prompt>Where I come from, different color of gem have different values. Here, they're all worthless.</prompt> <replies>...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorGems02 <convLength>1</convLength> <npcName>Yia</npcName> <npcSprite>98</npcSprite> <page>0 <prompt>Aren't gems lovely?</prompt> <replies>...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorGoddesses01 <convLength>1</convLength> <npcName>Hann W@ssil</npcName> <npcSprite>95</npcSprite> <page>0 <prompt>I want to be a famous adventurer, so I worship at Delvine's shrine first every day.</prompt> <replies>Good luck with that.</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorGoddesses02 <convLength>2</convLength> <npcName>"Lucky" Darteen</npcName> <npcSprite>58</npcSprite> <page>0 <prompt>If you're not sure which goddess to worship first each day, Beb is a pretty safe bet.</prompt> <replies>Why is that?,...</replies> <nodeLinks>1,-1</nodeLinks> </page> <page>1 <prompt>Beb is the goddess of luck, you know?</prompt> <replies>Makes sense...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorGoddesses03 <convLength>1</convLength> <npcName>#axtir</npcName> <npcSprite>19</npcSprite> <page>0 <prompt>People who worship Havalana before the other goddesses really creep me out.</prompt> <replies>...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorGoddesses04 <convLength>1</convLength> <npcName>Nilus Krode</npcName> <npcSprite>5</npcSprite> <page>0 <prompt>Most merchants around here worship Lauster first every day. I guess it's good for business.</prompt> <replies>Makes sense.</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorGoddesses05 <convLength>1</convLength> <npcName>Baneful Ten Codi</npcName> <npcSprite>74</npcSprite> <page>0 <prompt>I go to Aggra Mona's shrine first thing every morning to become even more beautiful.</prompt> <replies>Right...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorGoddesses06 <convLength>1</convLength> <npcName>Wabo the Small</npcName> <npcSprite>101</npcSprite> <page>0 <prompt>Spacefarers on shore leave tend to visit the shrine to Onas first thing in the morning, to ensure safe voyage.</prompt> <replies>...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorGoddesses07 <convLength>2</convLength> <npcName>Joppa Joppa</npcName> <npcSprite>94</npcSprite> <page>0 <prompt>I'm not sure why anyone would worship at Sprense's shrine first every day.</prompt> <replies>Why not?,...</replies> <nodeLinks>1,-1</nodeLinks> </page> <page>1 <prompt>She's the goddess of enchantments, sure, but that includes curses too. I wouldn't mess with that!</prompt> <replies>If you say so...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorGoddesses08 <convLength>1</convLength> <npcName>Bridgitt</npcName> <npcSprite>39</npcSprite> <page>0 <prompt>Every day, I visit the shrine to Thedelule first, so I know I'll have a good time at the festival.</prompt> <replies>Good idea...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorGoddesses09 <convLength>1</convLength> <npcName>Rookie Diver Kifffka</npcName> <npcSprite>26</npcSprite> <page>0 <prompt>I pray at the shrine to Vala every day before the sun is up! No one can beat me in a fight!</prompt> <replies>I'll take your word for it...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorMonitors <convLength>1</convLength> <npcName>P.T.D.L.</npcName> <npcSprite>90</npcSprite> <page>0 <prompt>I don't trust those Monitors, man. They're way too... ubiquitous.</prompt> <replies>Monitors?</replies> <nodeLinks>1</nodeLinks> <page>1 <prompt>Yeah, you've seen them. They wear capes and have screens for faces. I bet they're... monitoring us.</prompt> <replies>That... sounds pretty unlikely.</replies> <nodeLinks>-1</nodeLinks> </page> </page> </conv> Conversations (Part 11, Rumors: Redscarves, River, Sewer, Sickness, Skull, Giant Sword, Luck Tokens, Ziggurat) <conv>rumorRedscarves <convLength>2</convLength> <npcName>Shyronde</npcName> <npcSprite>45</npcSprite> <page>0 <prompt>I'd stay away from those Redscarves if I were you.</prompt> <replies>Redscarves?,...</replies> <nodeLinks>1,-1</nodeLinks> </page> <page>1 <prompt>Those shady militia guys who have been roaming around here. No one knows who they work for.</prompt> <replies>I'll be careful...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorRiver01 <convLength>1</convLength> <npcName>Danroe 297</npcName> <npcSprite>82</npcSprite> <page>0 <prompt>An adventurer friend of mine told me there's a secret hidden at the end of the river.</prompt> <replies>Thanks for the tip...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorRiver02 <convLength>1</convLength> <npcName>Polyp Farmer Guss</npcName> <npcSprite>31</npcSprite> <page>0 <prompt>Don't you think there's something kind of strange about the waterwheel over there?</prompt> <replies>I hadn't noticed...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorRiver03 <convLength>1</convLength> <npcName>Romeo Ogreheart</npcName> <npcSprite>56</npcSprite> <page>0 <prompt>I thought I saw someone levitating over the river last night... I've got to lay off the mind-oil...</prompt> <replies>...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorRiver04 <convLength>1</convLength> <npcName>Jesry of Planck Pass</npcName> <npcSprite>57</npcSprite> <page>0 <prompt>If I ever get lost, I just find the river and follow it back to someplace I recognize.</prompt> <replies>Thanks for the tip...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorSewer01 <convLength>1</convLength> <npcName>Havel Ekundayo</npcName> <npcSprite>30</npcSprite> <page>0 <prompt>You don't see many adventurers entering the sewer these days. Most of the loot must be long gone.</prompt> <replies>You don't say...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorSewer02 <convLength>2</convLength> <npcName>Xanthous Jemb</npcName> <npcSprite>18</npcSprite> <page>0 <prompt>Did you know that the city's sewer system is actually connected to the planetary superdungeon?</prompt> <replies>Planetary... superdungeon?</replies> <nodeLinks>1</nodeLinks> </page> <page>1 <prompt>You know, the system of chambers, traps, puzzles, and vaults that fill the planet? Read a book some time.</prompt> <replies>...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorSickness01 <convLength>1</convLength> <npcName>Zeeerd</npcName> <npcSprite>7</npcSprite> <page>0 <prompt>If you ever get sick, try to find some kind of medicine so you can start working again.</prompt> <replies>Will do...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorSickness02 <convLength>2</convLength> <npcName>Foomin</npcName> <npcSprite>76</npcSprite> <page>0 <prompt>I accidentally ate some spoiled food the other day, and I couldn't stop projectile-excreting everywhere!</prompt> <replies>Thanks for the extra work...</replies> <nodeLinks>1</nodeLinks> </page> <page>1 <prompt>What was that, muv? Did you say something?</prompt> <replies>Nevermind...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorSkull01 <convLength>3</convLength> <npcName>Boshle Wyx</npcName> <npcSprite>118</npcSprite> <page>0 <prompt>Hey you, janitor! What's the deal with that floating thing behind you?</prompt> <replies>I think I'm cursed.,I don't want to talk about it,...</replies> <nodeLinks>1,2,-1</nodeLinks> </page> <page>1 <prompt>Cursed, huh? You should talk to the dungeon sage in the covered market about that.</prompt> <replies>...</replies> <nodeLinks>-1</nodeLinks> </page> <page>2 <prompt>Hey, suit yourself.</prompt> <replies>...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorSkull02 <convLength>1</convLength> <npcName>Arrik</npcName> <npcSprite>53</npcSprite> <page>0 <prompt>That thing floating around you is giving off some real bad vibes, muv.</prompt> <replies>...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorSkull03 <convLength>1</convLength> <npcName>Dennis Racket</npcName> <npcSprite>54</npcSprite> <page>0 <prompt>Hey, could you shut that thing up please? People are trying to think around here.</prompt> <replies>Sorry.</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorSkull04 <convLength>1</convLength> <npcName>Deathless Sihd</npcName> <npcSprite>75</npcSprite> <page>0 <prompt>Looks like somebody stuck their scentflaps where they shouldn't. Good luck with that curse, muv.</prompt> <replies>...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorSword01 <convLength>2</convLength> <npcName>Lstrx Tpvnnt</npcName> <npcSprite>34</npcSprite> <page>0 <prompt>I hear it's good luck to rub the great blade of Xevereen, especially early in the day.</prompt> <replies>Good to know...,What's that?</replies> <nodeLinks>-1,1</nodeLinks> </page> <page>1 <prompt>That gigantic sword sticking out of the riverbank? Some adventurer told me it split the leylines of this place centuries ago.</prompt> <replies>Strange.</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorSword02 <convLength>2</convLength> <npcName>King King King</npcName> <npcSprite>86</npcSprite> <page>0 <prompt>Ever since I started visiting the giant blade of Xevereen every morning, I've won big at the lottoshrines.</prompt> <replies>That's kind of weird...</replies> <nodeLinks>1</nodeLinks> </page> <page>1 <prompt>All you have to do to improve your luck is just press your body up against it and wiggle around!</prompt> <replies>Could be worth a try.</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorTokens01 <convLength>1</convLength> <npcName>Orion</npcName> <npcSprite>110</npcSprite> <page>0 <prompt>I always make sure to place my luck tokens correctly, so I get the most good luck possible.</prompt> <replies>Right...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorTokens02 <convLength>1</convLength> <npcName>Iruno Muatra</npcName> <npcSprite>23</npcSprite> <page>0 <prompt>Of course all luck tokens bring good luck, but what that luck does depends on the color of the token.</prompt> <replies>Makes sense.</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorZiggurat01 <convLength>1</convLength> <npcName>Charlie</npcName> <npcSprite>65</npcSprite> <page>0 <prompt>I don't go up on the Ziggurat. No one does. It's probably cursed or haunted or something.</prompt> <replies>...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorZiggurat02 <convLength>2</convLength> <npcName>Raben and Ruechel</npcName> <npcSprite>43</npcSprite> <page>0 <prompt>I used to be an adventurer, you know! I was the first one to enter the Ziggurat.</prompt> <replies>Really?</replies> <nodeLinks>1</nodeLinks> </page> <page>1 <prompt>Don't listen to her, dear. She loves to tell stories.</prompt> <replies>I should go...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorZiggurat03 <convLength>2</convLength> <npcName>Doreb the Uniter</npcName> <npcSprite>92</npcSprite> <page>0 <prompt>They say the ziggurat in the adventurer's district was here for centuries before the rest of the city.</prompt> <replies>Please stop littering...</replies> <nodeLinks>1</nodeLinks> </page> <page>1 <prompt>Huh? You say something?</prompt> <replies>...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> Conversations (Part 12, Signs, Tutorial, Eye of Beb Merchant Heather, Shrines) <conv>signBridge <convLength>1</convLength> <npcName>Holosign</npcName> <page>0 <prompt>SELECTIVE CURFEW CORDON ACTIVE INDIVIDUAL CREDIT SIGIL INSUFFICIENT</prompt> <replies>leave</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>signBridgeSewer <convLength>1</convLength> <npcName>Holosign</npcName> <page>0 <prompt>BRIDGE OUT REPAIR SCHEDULED FOR NEXT HAVALANA</prompt> <replies>leave</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>tutorialActivate <convLength>2</convLength> <npcName>Monitor 15</npcName> <npcSprite>15</npcSprite> <page>0 <prompt>Press E to interact with nearby trash, characters, and objects.</prompt> <replies>I did it!</replies> <nodeLinks>1</nodeLinks> </page> <page>1 <prompt>Good job! Remember, the interaction orb will turn yellow whenever you can interact with something.</prompt> <replies>Good to know!</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>tutorialInventory <convLength>2</convLength> <npcName>Redbod Greenboots</npcName> <npcSprite>1</npcSprite> <page>0 <prompt>You can open and close your backpack by pressing TAB.</prompt> <replies>That's very useful!</replies> <nodeLinks>1</nodeLinks> </page> <page>1 <prompt>It sure is! You can carry up to five items, and you can click on items in your backpack to interact with them.</prompt> <replies>Got it!</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>tutorialHeather <convLength>5</convLength> <npcName>Heather</npcName> <npcSprite>106</npcSprite> <page>0 <prompt>Hey, Janitor, you need some more Eyes?.</prompt> <replies>Eyes?</replies> <nodeLinks>1</nodeLinks> </page> <page>1 <prompt>Yeah, Eyes. To get into the dungeon, or just for fun, you know?</prompt> <replies>Sure!, The dungeon?, I'm all set...</replies> <nodeLinks>-3,4, -1</nodeLinks> </page> <page>2 <prompt>I'll give you a special deal since you're new to this, but only for today.</prompt> <replies>Thanks?</replies> <nodeLinks>3</nodeLinks> </page> <page>3 <prompt>No prob!</prompt> <replies>Ok!</replies> <nodeLinks>-1</nodeLinks> </page> <page>4 <prompt>Yeah, duh, this whole planet's covered in underground labyrinths loaded with loot. Are you new here?</prompt> <replies>Did you say eyes?</replies> <nodeLinks>1</nodeLinks> </page> </conv> <conv>uiShrine <convLength>1</convLength> <npcName></npcName> <page>0 <prompt></prompt> <replies>pray for luck</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>uiPraystation <convLength>4</convLength> <npcName>PRAYSTATION IX</npcName> <page>0 <prompt></prompt> <replies>turn on,leave</replies> <nodeLinks>1,-1</nodeLinks> </page> <page>1 <prompt>PRAYSTATION IX (ONLINE) Welcome, [JANITOR]</prompt> <replies>receive payment, view luck, pray and exit</replies> <nodeLinks>2,3,-1</nodeLinks> </page> <page>2 <prompt>waste burned: #w payment:#p THANK YOU FOR YOUR OBEDIENCE</prompt> <replies>go back</replies> <nodeLinks>1</nodeLinks> </page> <page>3 <prompt>IDENTIFICATION: [JANITOR] CURRENT LUCK INDEX: #l </prompt> <replies>go back</replies> <nodeLinks>1</nodeLinks> </page> </conv> <conv>shrine_AggraMona <convLength>2</convLength> <npcName>Statue of Aggra Mona</npcName> <page>0 <prompt>The goddess of romance, family, and generosity. She is supremely beautiful.</prompt> <replies>pray for luck, leave an offering</replies> <nodeLinks>-1,1</nodeLinks> </page> <page>1 <prompt>to accrue this goddess' favor, drop your offering on the ground in front of the statue.</prompt> <replies>ok</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>shrine_Beb <convLength>2</convLength> <npcName>Statue of Beb</npcName> <page>0 <prompt>The goddess of good luck, poverty, and random numbers. Her fat, smiling face has countless eyes looking in all directions.</prompt> <replies>pray for luck, leave an offering</replies> <nodeLinks>-1,1</nodeLinks> </page> <page>1 <prompt>to accrue this goddess' favor, drop your offering on the ground in front of the statue.</prompt> <replies>ok</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>shrine_Delvine <convLength>2</convLength> <npcName>Statue of Delvine</npcName> <page>0 <prompt>Goddess of peril, traps, and monsters. She is wreathed in many arms holding jewel-encrusted weapons.</prompt> <replies>pray for luck, leave an offering</replies> <nodeLinks>-1,1</nodeLinks> </page> <page>1 <prompt>to accrue this goddess' favor, drop your offering on the ground in front of the statue.</prompt> <replies>ok</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>shrine_Havalana <convLength>2</convLength> <npcName>Statue of Havalana</npcName> <page>0 <prompt>Goddess of lust, birth, and death. They are shrouded in a net which snares bodies and souls.</prompt> <replies>pray for luck, leave an offering</replies> <nodeLinks>-1,1</nodeLinks> </page> <page>1 <prompt>to accrue this goddess' favor, drop your offering on the ground in front of the statue.</prompt> <replies>ok</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>shrine_Lauster <convLength>2</convLength> <npcName>Statue of Lauster</npcName> <page>0 <prompt>Goddess of loot, influence, and good deals. She carefully balances stacks of gold coins on her head and shoulders.</prompt> <replies>pray for luck, leave an offering</replies> <nodeLinks>-1,1</nodeLinks> </page> <page>1 <prompt>to accrue this goddess' favor, drop your offering on the ground in front of the statue.</prompt> <replies>ok</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>shrine_Onas <convLength>2</convLength> <npcName>Statue of Onas</npcName> <page>0 <prompt>Goddess of interiors, time, and the cosmos. She wears a long gown with a face-concealing hood.</prompt> <replies>pray for luck, leave an offering</replies> <nodeLinks>-1,1</nodeLinks> </page> <page>1 <prompt>to accrue this goddess' favor, drop your offering on the ground in front of the statue.</prompt> <replies>ok</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>shrine_Thedelule <convLength>2</convLength> <npcName>Statue of Thedelule</npcName> <page>0 <prompt>Goddess of music, drugs, and celebration. They are tall and lithe, dressed in loose clothing and a crown of candlefire.</prompt> <replies>pray for luck, leave an offering</replies> <nodeLinks>-1,1</nodeLinks> </page> <page>1 <prompt>to accrue this goddess' favor, drop your offering on the ground in front of the statue.</prompt> <replies>ok</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>shrine_Sprense <convLength>2</convLength> <npcName>Statue of Sprense</npcName> <page>0 <prompt>Goddess of curses, enchantments, and rituals. She is an inscrutable glowing orb.</prompt> <replies>pray for luck, leave an offering</replies> <nodeLinks>-1,1</nodeLinks> </page> <page>1 <prompt>to accrue this goddess' favor, drop your offering on the ground in front of the statue.</prompt> <replies>ok</replies> <nodeLinks>-1</nodeLinks> </page> </conv> Conversations (Part 13, Shrines, Smut Peddler, ATMs, Cantina Bouncer, Achievement Peddler) <conv>shrine_Vala <convLength>2</convLength> <npcName>Statue of Vala</npcName> <page>0 <prompt>Goddess of daring, courage, and discipline. They are heavily armored, and carry a nondescript staff.</prompt> <replies>pray for luck, leave an offering</replies> <nodeLinks>-1,1</nodeLinks> </page> <page>1 <prompt>to accrue this goddess' favor, drop your offering on the ground in front of the statue.</prompt> <replies>ok</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>mqHeather02 <convLength>4</convLength> <npcName>Heather</npcName> <npcSprite>106</npcSprite> <page>0 <prompt>Whoa, do I smell what I think I smell? Do you have weed?</prompt> <replies>I... yes?,Nope.</replies> <nodeLinks>1,2</nodeLinks> </page> <page>1 <prompt>You've got to let me have some of that. I haven't seen real weed in forever...</prompt> <replies>Sure!,Nah.</replies> <nodeLinks>3,2</nodeLinks> </page> <page>2 <prompt>Oh... alright. In that case, you want to buy some eyes?</prompt> <replies>I'll take a look.,No thanks.</replies> <nodeLinks>-3,-1</nodeLinks> </page> <page>3 <prompt>Alright! You're the best, dude. Can I get you some eyes? Special price, just for you.</prompt> <replies>Show me the goods.,I'm all set.</replies> <nodeLinks>-3,-1</nodeLinks> </page> </conv> <conv>smutShop <convLength>2</convLength> <npcName>Smut Peddler</npcName> <npcSprite>7</npcSprite> <page>0 <prompt>Whatever yer fancy, i've got what yer looking for!</prompt> <replies>Can i take a look?, Uh. No thanks.</replies> <nodeLinks>-3,-1</nodeLinks> </page> <page>1 <prompt>We carry the steamiest erotic literature to sate your deepest lustful desires. For a premium, of course.</prompt> <replies>Actually I came in here by mistake..!</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>ATMconv <convLength>3</convLength> <npcName>BANK KIOSK</npcName> <page>0 <prompt>Today is #w</prompt> <replies>deposit credit chips,leave</replies> <nodeLinks>-4,-1</nodeLinks> </page> <page>1 <prompt>To exchange other currencies, visit the BANK in the blue district.</prompt> <replies>leave</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>bouncer <convLength>2</convLength> <npcName>Cantina Vermillion Bouncer</npcName> <npcSprite>96</npcSprite> <page>0 <prompt>Sorry, you're not on the list.</prompt> <replies>I didn't even say my name..,...</replies> <nodeLinks>1,-1</nodeLinks> </page> <page>1 <prompt>Well, I can tell you right now, it ain't on my list. Now, beat it.</prompt> <replies>...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>achMerch <convLength>4</convLength> <npcName>Achievement Peddler</npcName> <npcSprite>16</npcSprite> <page>0 <prompt>Care to peruse my one-of-a-kind achievements?</prompt> <replies>Achievements?,No thanks.</replies> <nodeLinks>-3,-1</nodeLinks> </page> <page>1 <prompt>These here are magic coins! Swallow them, and see what the goddesses provide!</prompt> <replies>What does this gold one do?,Maybe another time...</replies> <nodeLinks>2,-1</nodeLinks> </page> <page>2 <prompt>Ah, if you're lucky, the Astergold Coin may or may not bring you one random achievement! But be warned...</prompt> <replies>...</replies> <nodeLinks>3</nodeLinks> </page> <page>3 <prompt>If you're unlucky, it will destroy all of your achievements!</prompt> <replies>Sounds risky</replies> <nodeLinks>-3</nodeLinks> </page> </conv> </conversations> Items (Part 1: Abandoned-Button) <items> <item>item_abandonedBlunt <name>Nnnawi Vaporstick</name> <flavorText>The soulsmoke makes you ominously lightheaded...</flavorText> <edible>true</edible> <poison>-3</poison> <value>0.99</value> <foodLuck>-30</foodLuck> <spawnFreq>0.2</spawnFreq> <luck>-8</luck> </item> <item>item_abstractArtCatalog <name>Buying and Selling Art</name> <flavorText>All the listings are in a currency you don't recognize.</flavorText> <edible>false</edible> <poison>0</poison> <value>1.5</value> <spawnFreq>0</spawnFreq> </item> <item>item_advertisementTabPaper <name>Quest Listing</name> <flavorText>"ADVENTURERS WANTED! TAKE ONE."</flavorText> <edible>false</edible> <poison>0</poison> <value>0.14</value> <spawnFreq>1</spawnFreq> </item> <item>item_amulet1 <name>Amulet of Invisibility</name> <flavorText></flavorText> <edible>false</edible> <poison>0</poison> <value>1052</value> <spawnFreq>0</spawnFreq> </item> <item>item_amulet2 <name>Amulet of Vala's Favor</name> <flavorText>It's incredibly heavy. (+10 Defense, -10 Speed)</flavorText> <edible>false</edible> <poison>0</poison> <value>1274</value> <spawnFreq>0</spawnFreq> </item> <item>item_amulet3 <name>Amulet of Nnnawi</name> <flavorText>Inverts the effects of luck.</flavorText> <edible>false</edible> <poison>0</poison> <luck>900</luck> <value>2222</value> <spawnFreq>0</spawnFreq> </item> <item>item_amulet4 <name>Deep-delver's Amulet</name> <flavorText>The wearer may bear a greater burden. (+1 Carry Capacity)</flavorText> <edible>false</edible> <poison>0</poison> <value>1999</value> <spawnFreq>0</spawnFreq> </item> <item>item_amulet5 <name>Havalana's Amulet</name> <flavorText>Grants limited protection from death.</flavorText> <edible>false</edible> <poison>0</poison> <value>689</value> <spawnFreq>0</spawnFreq> </item> <item>item_amulet6 <name>Amulet of Good Fortune</name> <flavorText>Significantly increases luck gained.</flavorText> <edible>false</edible> <poison>0</poison> <value>35</value> <spawnFreq>0</spawnFreq> <luck>120</luck> </item> <item>item_antiCharm <name>Small Luck Charm</name> <flavorText>These charms attract and store goddesses' favor.</flavorText> <edible>false</edible> <poison>0</poison> <value>1.5</value> <spawnFreq>0.4</spawnFreq> <luck>1</luck> </item> <item>item_appleWithAWorm <name>Infested Fruit</name> <flavorText>Maybe you shouldn't eat this...</flavorText> <edible>true</edible> <poison>1</poison> <value>0.3</value> <spawnFreq>0.7</spawnFreq> </item> <item>item_art <name>Dusty Framed Glyph</name> <flavorText>It looks like some sort of map...</flavorText> <edible>false</edible> <poison>0</poison> <value>3.9</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_bark <name>Cobalba Bark</name> <flavorText>Alaensee Imp ranchers chew this for luck.</flavorText> <edible>true</edible> <poison>-3</poison> <value>2.17</value> <spawnFreq>0.6</spawnFreq> <foodLuck>3</foodLuck> </item> <item>item_beerBottle <name>Green Bottle</name> <flavorText>Some people build tiny spaceships inside these.</flavorText> <edible>false</edible> <poison>0</poison> <value>0</value> <spawnFreq>0.8</spawnFreq> </item> <item>item_blankCD <name>Data Disc</name> <flavorText></flavorText> <edible>false</edible> <poison>0</poison> <value>1.11</value> <spawnFreq>0.8</spawnFreq> </item> <item>item_blessingStick <name>Necresse's Blessing Stick</name> <flavorText>Standard-issue among the city's Necresses</flavorText> <edible>false</edible> <poison>0</poison> <value>.6</value> <spawnFreq>0.3</spawnFreq> <luck>-20</luck> </item> <item>item_bloodySyringe <name>Dirty Syringe</name> <flavorText>Better be careful with this.</flavorText> <edible>false</edible> <poison>0</poison> <value>0</value> <spawnFreq>0.4</spawnFreq> </item> <item>item_blueprints <name>Strange Star Chart</name> <flavorText>Looking at this makes you dizzy.</flavorText> <edible>false</edible> <poison>0</poison> <value>.98</value> <spawnFreq>0.6</spawnFreq> </item> <item>item_boloTie <name>Psycho-conduit</name> <flavorText>A powerful clairvoyant could channel their magic through this.</flavorText> <edible>false</edible> <poison>0</poison> <value>2</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_boringRing <name>Mundane Ring</name> <flavorText>Grants resistance to enchantments and curses.</flavorText> <edible>false</edible> <poison>0</poison> <value>20</value> <spawnFreq>0.03</spawnFreq> <luck>45</luck> </item> <item>item_bouquet <name>Spaceport Gyro</name> <flavorText>Stuffed with lots of local ingredients.</flavorText> <edible>true</edible> <poison>0</poison> <value>0.6</value> <spawnFreq>0</spawnFreq> </item> <item>item_boxOfCrayons <name>Pack of Waxy-Snax</name> <flavorText>These are especially popular with kids. The only ingredient is something called "mindpaste"?</flavorText> <edible>true</edible> <poison>0</poison> <value>0.25</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_bread <name>Venatiin Slimebread</name> <flavorText>Fresh-baked and extra slimy.</flavorText> <edible>true</edible> <poison>0</poison> <value>3</value> <spawnFreq>0</spawnFreq> </item> <item>item_bread1 <name>Alaensee Glitterbread</name> <flavorText>Pairs well with Alaensee liquor.</flavorText> <edible>true</edible> <poison>0</poison> <value>4</value> <spawnFreq>0</spawnFreq> </item> <item>item_bread2 <name>Ez@lro Shardbread</name> <flavorText>A bold, spicy flavor- but the crust is razor-sharp.</flavorText> <edible>true</edible> <poison>0</poison> <value>2.5</value> <spawnFreq>0</spawnFreq> </item> <item>item_bread3 <name>Nnnawi Oathbread</name> <flavorText>Delicious and filling, but at what cost?</flavorText> <edible>true</edible> <poison>0</poison> <value>2</value> <spawnFreq>0</spawnFreq> <foodLuck>-70</foodLuck> </item> <item>item_brokenGlass <name>Broken Glass</name> <flavorText>Watch out!</flavorText> <edible>false</edible> <poison>0</poison> <value>0.1</value> <spawnFreq>0.4</spawnFreq> </item> <item>item_brokenWindow <name>Broken Glass Shield</name> <flavorText>Still works fine, despite the cracks.</flavorText> <edible>false</edible> <poison>0</poison> <value>11</value> <spawnFreq>0</spawnFreq> </item> <item>item_button <name>Doll Eye</name> <flavorText>It never blinks.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.23</value> <spawnFreq>0.2</spawnFreq> </item> Items (Part 2: Camera-Clump) <item>item_camera <name>Magic(?) Camera</name> <flavorText>The words "MAGIC CAMRA" are printed on the bottom.</flavorText> <edible>false</edible> <poison>0</poison> <value>1</value> <spawnFreq>0.05</spawnFreq> <luck>9</luck> </item> <item>item_candle <name>Candle</name> <flavorText>Leave candles near shrines for luck.</flavorText> <edible>false</edible> <luck>1</luck> <poison>0</poison> <value>.3</value> <spawnFreq>0.5</spawnFreq> </item> <item>item_candle1 <name>Candles</name> <flavorText>They smell like flowers.</flavorText> <edible>false</edible> <luck>1</luck> <poison>0</poison> <value>.7</value> <spawnFreq>0.4</spawnFreq> </item> <item>item_candle2 <name>Candles</name> <flavorText>Lit for the festival.</flavorText> <edible>false</edible> <poison>0</poison> <luck>1</luck> <value>.7</value> <spawnFreq>0.4</spawnFreq> </item> <item>item_candle3 <name>Candle</name> <flavorText>Smells like cooking meat.</flavorText> <edible>false</edible> <luck>1</luck> <poison>0</poison> <value>.2</value> <spawnFreq>0.5</spawnFreq> </item> <item>item_candle4 <name>Bird candle</name> <flavorText>Traditionally lit for Delvine</flavorText> <edible>false</edible> <luck>1</luck> <poison>0</poison> <value>.3</value> <spawnFreq>0.5</spawnFreq> </item> <item>item_candle5 <name>Candle branch</name> <flavorText>Traditionally lit for Vala.</flavorText> <edible>false</edible> <poison>0</poison> <luck>1</luck> <value>.3</value> <spawnFreq>0.5</spawnFreq> </item> <item>item_candle6 <name>Candles</name> <flavorText>Traditionally lit for Aggra Mona</flavorText> <edible>false</edible> <luck>1</luck> <poison>0</poison> <value>.5</value> <spawnFreq>0.5</spawnFreq> </item> <item>item_candle7 <name>Candles</name> <flavorText>Traditionally lit for Sprense.</flavorText> <edible>false</edible> <luck>1</luck> <poison>0</poison> <value>.5</value> <spawnFreq>0.5</spawnFreq> </item> <item>item_candle8 <name>Candle</name> <flavorText>Traditionally lit for Beb.</flavorText> <edible>false</edible> <luck>1</luck> <poison>0</poison> <value>.5</value> <spawnFreq>0.5</spawnFreq> </item> <item>item_candle9 <name>Candles</name> <flavorText>Traditionally lit for Havalana.</flavorText> <edible>false</edible> <poison>0</poison> <value>.5</value> <spawnFreq>0.5</spawnFreq> </item> <item>item_candle10 <name>Candles</name> <flavorText>These are very auspicious candles.</flavorText> <edible>false</edible> <poison>0</poison> <value>13</value> <luck>8</luck> <spawnFreq>0.3</spawnFreq> </item> <item>item_candle11 <name>Candle</name> <flavorText>Traditionally lit for Lauster</flavorText> <edible>false</edible> <poison>0</poison> <luck>1</luck> <value>1</value> <spawnFreq>0.4</spawnFreq> </item> <item>item_candle13 <name>Candle</name> <flavorText>Traditionally lit for Onas.</flavorText> <edible>false</edible> <poison>0</poison> <luck>1</luck> <value>1</value> <spawnFreq>0.4</spawnFreq> </item> <item>item_candle14 <name>Candle Crown</name> <flavorText>Traditionally lit for Thedelule</flavorText> <edible>false</edible> <poison>0</poison> <luck>1</luck> <value>1</value> <spawnFreq>0.3</spawnFreq> </item> <item>item_candyBarWrapperA <name>Snack Bar Wrapper</name> <flavorText>"Caution: May contain traces of cursed bone."</flavorText> <edible>false</edible> <poison>0</poison> <value>0</value> <spawnFreq>0.8</spawnFreq> </item> <item>item_candyBarWrapperB <name>Snack Bar Wrapper</name> <flavorText>There's a riddle printed on the inside.</flavorText> <edible>false</edible> <poison>0</poison> <value>0</value> <spawnFreq>0.9</spawnFreq> </item> <item>item_canvasSack <name>Empty Bag</name> <flavorText>It's made of rough, checkered cloth.</flavorText> <edible>false</edible> <poison>0</poison> <value>1</value> <spawnFreq>0.4</spawnFreq> </item> <item>item_cassetteTape <name>Mixtape</name> <flavorText>"M4K30UT M1XX" is written on the label.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.69</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_chalk <name>Mucus Gel Pen</name> <flavorText>You used to use one of these to write in your diary.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.05</value> <spawnFreq>0.3</spawnFreq> </item> <item>item_chewedGum <name>Slime</name> <flavorText>Viscous and sticky.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.13</value> <spawnFreq>0.8</spawnFreq> <luck>1</luck> </item> <item>item_chipcredit00 <name>Municipal Credit Chip</name> <flavorText></flavorText> <edible>false</edible> <poison>0</poison> <value>0.9</value> <spawnFreq>0.3</spawnFreq> </item> <item>item_chipcredit01 <name>Municipal Credit Chip</name> <flavorText></flavorText> <edible>false</edible> <poison>0</poison> <value>1.4</value> <spawnFreq>0.3</spawnFreq> </item> <item>item_chipcredit02 <name>Municipal Credit Chip</name> <flavorText></flavorText> <edible>false</edible> <poison>0</poison> <value>1.9</value> <spawnFreq>0.3</spawnFreq> </item> <item>item_chipcredit03 <name>Municipal Credit Chip</name> <flavorText></flavorText> <edible>false</edible> <poison>0</poison> <value>5</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_chipcredit04 <name>Municipal Credit Chip</name> <flavorText></flavorText> <edible>false</edible> <poison>0</poison> <value>15</value> <spawnFreq>0.1</spawnFreq> </item> <item>item_chipcredit05 <name>Municipal Credit Chip</name> <flavorText></flavorText> <edible>false</edible> <poison>0</poison> <value>9</value> <spawnFreq>0.1</spawnFreq> </item> <item>item_chipdata00 <name>GSDF Data Chip</name> <flavorText>Probably contains junk data.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.05</value> <spawnFreq>0.5</spawnFreq> </item> <item>item_chipdata01 <name>GSDF Data Chip</name> <flavorText>Probably contains junk data.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.05</value> <spawnFreq>0.5</spawnFreq> </item> <item>item_chipdata02 <name>GSDF Data Chip</name> <flavorText>Probably contains junk data.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.05</value> <spawnFreq>0.5</spawnFreq> </item> <item>item_chipdata03 <name>GSDF Data Chip</name> <flavorText>Probably contains junk data.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.05</value> <spawnFreq>0.5</spawnFreq> </item> <item>item_clumpOfHair <name>Hair Clump</name> <flavorText>Whose hair is this? It doesn't matter.</flavorText> <edible>false</edible> <poison>0</poison> <value>0</value> <spawnFreq>0.2</spawnFreq> </item> Items (Part 3: Container-Double) <item>item_container00 <name>Container</name> <flavorText>You can hear something rattling inside, but you can't open it.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.2</value> <spawnFreq>0.9</spawnFreq> </item> <item>item_container01 <name>Container</name> <flavorText>There's something heavy inside, but you can't open it.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.2</value> <spawnFreq>0.9</spawnFreq> </item> <item>item_container02 <name>Container</name> <flavorText>It feels empty. You can't open it.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.2</value> <spawnFreq>0.9</spawnFreq> </item> <item>item_container03 <name>Container</name> <flavorText>It's open, but there's nothing inside.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.2</value> <spawnFreq>0.9</spawnFreq> </item> <item>item_container04 <name>Container</name> <flavorText>It has little windows so you can see inside.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.2</value> <spawnFreq>0.9</spawnFreq> </item> <item>item_container05 <name>Container</name> <flavorText>It's locked.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.2</value> <spawnFreq>0.9</spawnFreq> </item> <item>item_container06 <name>Container</name> <flavorText>The seal status light is blinking on and off.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.2</value> <spawnFreq>0.9</spawnFreq> </item> <item>item_container07 <name>Mijradi Supernova</name> <flavorText>Supposedly the dankest space weed on Xabran's Rock....</flavorText> <edible>true</edible> <poison>-2</poison> <value>4.20</value> <spawnFreq>0.04</spawnFreq> </item> <item>item_container08 <name>Container</name> <flavorText>The seal status light is green - better not open it.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.2</value> <spawnFreq>0.9</spawnFreq> </item> <item>item_currencyCursed <name>Nnnawi Bonecoins</name> <flavorText>Why would anyone use something so cursed for money?</flavorText> <edible>false</edible> <poison>0</poison> <value>8.5</value> <spawnFreq>0.4</spawnFreq> <luck>-60</luck> </item> <item>item_currencyFish <name>Three Onassi Koi</name> <flavorText>These shimmering celestial fish are used as currency in the orbital spires.</flavorText> <edible>true</edible> <poison>0</poison> <foodLuck>-200</foodLuck> <value>22.5</value> <spawnFreq>0.01</spawnFreq> <luck>70</luck> </item> <item>item_currencyGold <name>Gold Coin</name> <flavorText>Gold coins are what adventurers use to make purchases. You've never touched one before.</flavorText> <edible>false</edible> <poison>0</poison> <value>2025</value> <spawnFreq>0.003</spawnFreq> <luck>200</luck> </item> <item>item_currencyGoldTen <name>Ten Gold Coins</name> <flavorText>This is more money than you can ever hope to have in your life. They're sparkling.</flavorText> <edible>false</edible> <poison>0</poison> <value>20250</value> <spawnFreq>0</spawnFreq> <luck>2000</luck> </item> <item>item_currencyHeavy <name>Kqllli Shinebricks</name> <flavorText>Why would anyone use something so heavy for money?</flavorText> <edible>false</edible> <poison>0</poison> <value>13</value> <spawnFreq>0.15</spawnFreq> </item> <item>item_currencySharp <name>Ez@lro Coinshards</name> <flavorText>Why would anyone use something so sharp for money?</flavorText> <edible>false</edible> <poison>0</poison> <value>9</value> <spawnFreq>0.25</spawnFreq> </item> <item>item_currencySticky <name>Ea##ndrian Slimeheads</name> <flavorText>Why would anyone use something so sticky for money?</flavorText> <edible>false</edible> <poison>0</poison> <value>19.2</value> <spawnFreq>0.1</spawnFreq> </item> <item>item_cursedBook <name>Cursed Tome</name> <flavorText>Every page is covered in scribbles. You think you can make out your name.</flavorText> <edible>false</edible> <poison>0</poison> <value>12</value> <spawnFreq>0.1</spawnFreq> </item> <item>item_deadCaterpillars <name>Xxareenn Clayworms</name> <flavorText>Still wiggling.</flavorText> <edible>true</edible> <poison>0</poison> <value>1.3</value> <spawnFreq>0.4</spawnFreq> </item> <item>item_deadHeart <name>Xenome-S Heart</name> <flavorText>You might gain Xenome powers if you eat it.</flavorText> <edible>true</edible> <poison>2</poison> <value>16</value> <spawnFreq>0.1</spawnFreq> </item> <item>item_diaper <name>Riverqueen Larvae</name> <flavorText>It's mewling quietly, filmy eyes rolling.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.5</value> <spawnFreq>0.4</spawnFreq> </item> <item>item_dirt <name>Pile of Dirt</name> <flavorText>There's nothing noteworthy about it.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.5</value> <spawnFreq>1</spawnFreq> <pocket>false</pocket> </item> <item>item_dirtySock <name>Filthy Old Limbsleeve</name> <flavorText>Smells like the smut shop.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.07</value> <spawnFreq>0.3</spawnFreq> </item> <item><name>Gross Flask</name> <flavorText>Slime is writhing around inside.</flavorText> <edible>false</edible> <poison>0</poison> <value>0</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_discardedBodyPart <name>Discarded Appendage</name> <flavorText>This could be a finger, a tail, or a foot.</flavorText> <edible>false</edible> <poison>0</poison> <luck>2</luck> <value>0</value> <spawnFreq>0.3</spawnFreq> </item> <item>item_disembodiedEyeball <name>Eye of Beb</name> <flavorText>Are you superstitious?</flavorText> <edible>true</edible> <poison>-1</poison> <value>10</value> <spawnFreq>0.03</spawnFreq> </item> <item>item_disembodiedTooth <name>Xeno-P Tooth</name> <flavorText>Xeno-P specimens will lose thousands of teeth in their lifetime.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.2</value> <spawnFreq>0.8</spawnFreq> </item> <item>item_doppio <name>Salovar Double Shot</name> <flavorText>This will get you through the day.</flavorText> <edible>true</edible> <poison>0</poison> <value>2</value> <spawnFreq>0.1</spawnFreq> </item> <item><name>/name> <flavorText>It's dripping with fake blood, but totally harmless.</flavorText> <edible>false</edible> <poison>0</poison> <value>.2</value> <spawnFreq>0.2</spawnFreq> </item> Items (Part 4: Egg-Frayed) <item>item_egg <name>Street-fried Egg</name> <flavorText>A spaceport delicacy.</flavorText> <edible>true</edible> <poison>0</poison> <value>1.7</value> <spawnFreq>0.4</spawnFreq> </item> <item>item_emerald <name>Green Gem</name> <flavorText>It's just a worthless rock, really.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.20</value> <spawnFreq>0.8</spawnFreq> </item> <item>item_encyclopediaEntry <name>Guidebook Page</name> <flavorText>...ruins, which cover the planet from nearly pole to pole, are thought to have been erected two to four million years...</flavorText> <edible>false</edible> <poison>0</poison> <value>0</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_energySavingLightbulb <name>Power Coil</name> <flavorText>It's cold and blackened.</flavorText> <edible>false</edible> <poison>0</poison> <value>1.19</value> <spawnFreq>0.6</spawnFreq> </item> <item>item_estroGlyph <name>Blandroglyph</name> <flavorText>You can use this to gendershift. This one gives you a cool healing skintaste.</flavorText> <edible>true</edible> <poison>-2</poison> <value>.84</value> <spawnFreq>0.05</spawnFreq> </item> <item>item_exoticWeapon00 <name>Unending Line</name> <flavorText>These are issued to high-ranking Mijradi warriors.</flavorText> <edible>false</edible> <poison>0</poison> <value>7243</value> <spawnFreq>0</spawnFreq> </item> <item>item_exoticWeapon01 <name>Sceptre of Ohsneksarakahuhblohrkli</name> <flavorText>Legends tell of the hand that killed a world.</flavorText> <edible>false</edible> <poison>0</poison> <value>15000</value> <spawnFreq>0</spawnFreq> </item> <item>item_exoticWeapon02 <name>Novadrifter Splineclub +10</name> <flavorText>It's fully upgraded!</flavorText> <edible>false</edible> <poison>0</poison> <value>8800</value> <spawnFreq>0</spawnFreq> </item> <item>item_exoticWeapon03 <name>Edict of the Flotilla</name> <flavorText>Famously wielded by the soldiers of the Xxareenn Flotilla Protectorate.</flavorText> <edible>false</edible> <poison>0</poison> <value>7124</value> <spawnFreq>0</spawnFreq> </item> <item>item_explosive <name>Jar of Blue Fluid</name> <flavorText>There's a timer attached to this that's ticking down.</flavorText> <edible>false</edible> <poison>0</poison> <value>3.1</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_falseTeeth <name>Fake Teeth</name> <flavorText>You could use these in a disguise.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.5</value> <spawnFreq>0.1</spawnFreq> </item> <item>item_fancyBow <name>Extra Magical Short Bow</name> <flavorText>It's so magical, you can barely lift it. You definitely can't pull the string back.</flavorText> <edible>false</edible> <poison>0</poison> <value>333</value> <spawnFreq>0</spawnFreq> </item> <item>item_fashionEyewear <name>Fashionable Glasses</name> <flavorText>These work for people with one to three eyes.</flavorText> <edible>false</edible> <poison>0</poison> <value>8</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_fetishOfAggraMona <name>Fetish of Aggra Mona</name> <flavorText>The goddess of romance, family, and generosity. She is supremely beautiful.</flavorText> <edible>false</edible> <poison>0</poison> <value>4</value> <spawnFreq>0.1</spawnFreq> </item> <item>item_fetishOfBeb <name>Fetish of Beb</name> <flavorText>The goddess of good luck, poverty, and random numbers. Her fat, smiling face has countless eyes looking in all directions.</flavorText> <edible>false</edible> <poison>0</poison> <value>1</value> <spawnFreq>0</spawnFreq> </item> <item>item_fetishOfDelvine <name>Fetish of Delvine</name> <flavorText>Goddess of peril, traps, and monsters. She is wreathed in many arms holding jewel-encrusted weapons.</flavorText> <edible>false</edible> <poison>0</poison> <value>2</value> <spawnFreq>0.3</spawnFreq> <quest>false</quest> </item> <item>item_fetishOfHavalana <name>Fetish of Havalana</name> <flavorText>Goddess of lust, birth, and death. They are shrouded in a net which snares bodies and souls.</flavorText> <edible>false</edible> <poison>0</poison> <value>7</value> <spawnFreq>0.1</spawnFreq> </item> <item>item_fetishOfLauster <name>Fetish of Lauster</name> <flavorText>Goddess of loot, influence, and good deals. She carefully balances stacks of gold coins on her head and shoulders.</flavorText> <edible>false</edible> <poison>0</poison> <value>2</value> <spawnFreq>0.4</spawnFreq> </item> <item>item_fetishOfOnas <name>Fetish of Onas</name> <flavorText>Goddess of interiors, time, and the cosmos. She wears a long gown with a face-concealing hood.</flavorText> <edible>false</edible> <poison>0</poison> <value>3</value> <spawnFreq>0.1</spawnFreq> </item> <item>item_fetishOfSprense <name>Fetish of Sprense</name> <flavorText>Goddess of curses, enchantments, and rituals. She is an inscrutable glowing orb.</flavorText> <edible>false</edible> <poison>0</poison> <value>2.5</value> <spawnFreq>0.1</spawnFreq> </item> <item>item_fetishOfThedelule <name>Fetish of Thedelule</name> <flavorText>Goddess of music, drugs, and celebration. They are tall and lithe, dressed in loose clothing and a crown of candlefire.</flavorText> <edible>false</edible> <poison>0</poison> <luck>3</luck> <value>.3</value> <spawnFreq>0</spawnFreq> </item> <item>item_fetishOfVala <name>Fetish of Vala</name> <flavorText>Goddess of daring, courage, and discipline. They are heavily armored, and carry a nondescript staff.</flavorText> <edible>false</edible> <poison>0</poison> <value>2</value> <spawnFreq>0.25</spawnFreq> </item> <item>item_flattenedCan <name>Crushed Can</name> <flavorText>No fun to kick.</flavorText> <edible>false</edible> <poison>0</poison> <value>0</value> <spawnFreq>0.8</spawnFreq> </item> <item>item_frayedWires <name>Frayed Wires</name> <flavorText></flavorText> <edible>false</edible> <poison>0</poison> <value>0.3</value> <spawnFreq>0.8</spawnFreq> </item> Items (Part 5: Fruit-Housing) <item>item_fruit00 <name>Skropbt Fruits</name> <flavorText>Their creamy flesh melts into a refreshing, tangy juice.</flavorText> <edible>true</edible> <poison>0</poison> <value>8</value> <spawnFreq>0.3</spawnFreq> </item> <item>item_fruit01 <name>Dried Impfruit Jerky</name> <flavorText>Tough and salty-sweet.</flavorText> <edible>true</edible> <poison>0</poison> <value>3</value> <spawnFreq>0.5</spawnFreq> </item> <item>item_fruit02 <name>Danckons</name> <flavorText>Bitter and earthy.</flavorText> <edible>true</edible> <poison>0</poison> <value>1.5</value> <spawnFreq>0.4</spawnFreq> </item> <item>item_fruit03 <name>Ea##ndrian Hangberries</name> <flavorText>Flavorless and chewy. These grow suspended in the slimefog that covers Ea##ndre.</flavorText> <edible>true</edible> <poison>0</poison> <value>1.7</value> <spawnFreq>0.7</spawnFreq> </item> <item>item_fruit04 <name>Ez@lro Peelpods</name> <flavorText>These have a deliciously sharp bite- but a texture like skinblades.</flavorText> <edible>true</edible> <poison>0</poison> <value>0.9</value> <spawnFreq>6</spawnFreq> </item> <item>item_fruit05 <name>Cherrose Buds</name> <flavorText>A favorite Alaensee snack. The petals are crumbly and sweet.</flavorText> <edible>true</edible> <poison>0</poison> <value>4</value> <spawnFreq>0.4</spawnFreq> </item> <item>item_fruit06 <name>Satchel of ash-cured Bodron-berries</name> <flavorText>Bodron bushes take centuries to grow, and only bear a single berry before wilting.</flavorText> <edible>true</edible> <poison>0</poison> <value>80</value> <spawnFreq>0</spawnFreq> </item> <item>item_fruit07 <name>Ocua Fruit</name> <flavorText>A rare delicacy. Sometimes, it blinks.</flavorText> <edible>true</edible> <poison>0</poison> <value>61</value> <spawnFreq>0.1</spawnFreq> </item> <item>item_fruit08 <name>Horkfruit</name> <flavorText>Hoda-kren love these dense, bitter fruits.</flavorText> <edible>true</edible> <poison>0</poison> <value>1.6</value> <spawnFreq>0.7</spawnFreq> </item> <item>item_gardeningManual <name>Gardens of the Galaxy Vol. 258</name> <flavorText>Includes information on popular plants from the slime moons of Ea##ndre.</flavorText> <edible>false</edible> <poison>0</poison> <value>2.5</value> <spawnFreq>0.1</spawnFreq> </item> <item>item_gardeningManualSecondEdition <name>Gardens of the Galaxy Vol. 259</name> <flavorText>Includes information on flora from galactic sectors 13-H through 21-J</flavorText> <edible>false</edible> <poison>0</poison> <value>2.5</value> <spawnFreq>0</spawnFreq> </item> <item>item_geode <name>Power Crystal</name> <flavorText>The sound of waves. Glimmers of arcane power. (+15 Magic Damage)</flavorText> <edible>false</edible> <poison>0</poison> <value>12.1</value> <spawnFreq>0.1</spawnFreq> </item> <item>item_giantMeat <name>Street Meat</name> <flavorText>It's free-range.</flavorText> <edible>true</edible> <poison>0</poison> <value>1.1</value> <spawnFreq>0.15</spawnFreq> </item> <item>item_ginBottle <name>White Bottle</name> <flavorText>An empty bottle of Xxareenn semicider.</flavorText> <edible>false</edible> <poison>0</poison> <value>0</value> <spawnFreq>0.8</spawnFreq> </item> <item>item_glasses <name>Spectacles</name> <flavorText>Way too big for your face.</flavorText> <edible>false</edible> <poison>0</poison> <value>1.2</value> <spawnFreq>0.3</spawnFreq> </item> <item>item_glitter <name>Imp Dust</name> <flavorText>Alaensee ranchers harvest this dust from domesticated Imps. </flavorText> <edible>true</edible> <poison>1</poison> <value>2.1</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_goblet1 <name>Ea##ndrian Goblet</name> <flavorText>Finely crafted, but also mass-produced.</flavorText> <edible>false</edible> <poison>0</poison> <value>.94</value> <spawnFreq>0.6</spawnFreq> </item> <item>item_goblet2 <name>Necresse's Chalice</name> <flavorText>You dare not bring it to your lipflaps.</flavorText> <edible>false</edible> <poison>0</poison> <value>1.3</value> <spawnFreq>0.3</spawnFreq> <luck>-20</luck> </item> <item>item_goldEarring <name>Stab Ring</name> <flavorText>It's made of cheap, flaking metal.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.56</value> <spawnFreq>0.4</spawnFreq> </item> <item>item_graffitti <name>Brain</name> <flavorText>Someone had a bad day.</flavorText> <edible>true</edible> <poison>3</poison> <value>1.01</value> <spawnFreq>0.1</spawnFreq> </item> <item>item_grossChunkyLiquid <name>Spoiled Food</name> <flavorText>The smell makes your scentskin twitch and coil...</flavorText> <edible>true</edible> <poison>1</poison> <value>0.28</value> <spawnFreq>0.6</spawnFreq> </item> <item>item_harmonica <name>Hoda-kren Orifice Organ</name> <flavorText>You used to know how to play one of these.</flavorText> <edible>false</edible> <poison>0</poison> <value>2</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_hat <name>Mijradi Tongue</name> <flavorText>It's about as big as your head. A colony of needleflies has moved in.</flavorText> <edible>false</edible> <poison>0</poison> <value>8</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_hoda <name>Boiled Hoda-kren</name> <flavorText>Eating Hoda-kren has always weirded you out a little.</flavorText> <edible>true</edible> <poison>0</poison> <value>2.5</value> <spawnFreq>0</spawnFreq> <foodLuck>-20</foodLuck> </item> <item>item_hodaHide <name>Hoda-kren Hide</name> <flavorText>You wonder whether this was taken from a Hoda-kren with thoughts and emotions.</flavorText> <edible>false</edible> <poison>0</poison> <value>4.5</value> <spawnFreq>0.1</spawnFreq> </item> <item>item_housingAdvertisement <name>Housing Flyer</name> <flavorText>All of the listings are for off-planet property.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.3</value> <spawnFreq>1</spawnFreq> </item> Items (Part 6: Idol-Item_Mask) <item>item_idolPoster <name>Pop Star Poster</name> <flavorText>A poster advertising Z6P's Crystal Love Dimension Tour.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.22</value> <spawnFreq>0.6</spawnFreq> </item> <item>item_infectedBrain <name>Brain</name> <flavorText>It's dripping with brain-juice.</flavorText> <edible>true</edible> <poison>2</poison> <value>0.87</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_insigniaJeweled <name>Mijradi Insignia</name> <flavorText>"Olu Mijrakal" is inscribed around the edges.</flavorText> <edible>false</edible> <poison>0</poison> <value>8</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_insigniaSmall <name>Hoda-kren Insignia</name> <flavorText>The middle part spins.</flavorText> <edible>false</edible> <poison>0</poison> <value>5.4</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_insigniaTattered <name>Forasatt Company Insignia</name> <flavorText>There's an ID chip in the center.</flavorText> <edible>false</edible> <poison>0</poison> <value>9.9</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_jarOfMysterySubstance <name>Murky Mixture</name> <flavorText>Smells like a combination of Alaensee bloodsweat, Hoda-kren mucus, and some third thing.</flavorText> <edible>true</edible> <poison>0</poison> <value>0.35</value> <spawnFreq>0.1</spawnFreq> </item> <item>item_jelly1 <name>Peelpod Jelly</name> <flavorText>It's smooth but sweetly sharp.</flavorText> <edible>true</edible> <poison>0</poison> <value>1</value> <spawnFreq>0.4</spawnFreq> </item> <item>item_jelly2 <name>Danckon Jam</name> <flavorText>Smoky and bitter. Tastes good on meat.</flavorText> <edible>true</edible> <poison>0</poison> <value>1.3</value> <spawnFreq>0.3</spawnFreq> </item> <item>item_jelly3 <name>Skropbt Preserves</name> <flavorText>A delicious treat.</flavorText> <edible>true</edible> <poison>0</poison> <value>4</value> <spawnFreq>0.2</spawnFreq> <foodLuck>9</foodLuck> </item> <item>item_jewelry00 <name>Astergold Stab Ring</name> <flavorText>It's made of certified authentic star-metal and red glass.</flavorText> <edible>false</edible> <poison>0</poison> <value>19</value> <spawnFreq>0.05</spawnFreq> </item> <item>item_jewelry01 <name>Hoverlink Pendant</name> <flavorText>The links of the chain are connected by precise Xxareenn physic-smithing.</flavorText> <edible>false</edible> <poison>0</poison> <value>19.7</value> <spawnFreq>0</spawnFreq> </item> <item>item_jewelry02 <name>Astergold Bangle</name> <flavorText>The pure astergold is thin but very heavy, making these hard to wear.</flavorText> <edible>false</edible> <poison>0</poison> <value>18</value> <spawnFreq>0.05</spawnFreq> </item> <item>item_jewelry03 <name>Nepteul Stab Ring</name> <flavorText>Fine porcelain detailing is accented by star-metal trim.</flavorText> <edible>false</edible> <poison>0</poison> <value>14</value> <spawnFreq>0.09</spawnFreq> </item> <item>item_jewelry04 <name>Nepteul Bangle</name> <flavorText>Raw Nepteul is harvested from comet trails and compressed into workable material.</flavorText> <edible>false</edible> <poison>0</poison> <value>15.8</value> <spawnFreq>0.09</spawnFreq> </item> <item>item_junk00 <name>Plasticloth Belt</name> <flavorText>You can snap these together end-to-end.</flavorText> <edible>false</edible> <poison>0</poison> <value>1.8</value> <spawnFreq>0.8</spawnFreq> </item> <item>item_junk01 <name>Twisted Rebar</name> <flavorText>It's rusted into that shape, probably forever.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.3</value> <spawnFreq>0.8</spawnFreq> </item> <item>item_junk02 <name>Mud-encrusted Junk</name> <flavorText>You think this might have been a boot, but it's hard to tell.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.4</value> <spawnFreq>0.7</spawnFreq> </item> <item>item_junk03 <name>Mud-encrusted Junk</name> <flavorText>You have no idea what this is.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.3</value> <spawnFreq>0.7</spawnFreq> </item> <item>item_junk04 <name>Mud-encrusted Junk</name> <flavorText>It's totally impossible to identify.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.3</value> <spawnFreq>0.7</spawnFreq> </item> <item>item_junk05 <name>Mud-encrusted Junk</name> <flavorText>You can't tell what this is at all.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.3</value> <spawnFreq>0.7</spawnFreq> </item> <item>item_junk06 <name>Mud-encrusted Junk</name> <flavorText>It's completely encrusted in mud.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.3</value> <spawnFreq>0.7</spawnFreq> </item> <item>item_junk07 <name>Cord</name> <flavorText>It's pretty stretchy.</flavorText> <edible>false</edible> <poison>0</poison> <value>1.5</value> <spawnFreq>0.6</spawnFreq> </item> <item>item_junk08 <name>Mud-encrusted Junk</name> <flavorText>It's rusty, too.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.3</value> <spawnFreq>0.7</spawnFreq> </item> <item>item_kebab <name>Xenome-D Head Kebab</name> <flavorText>A strong briny smell. The horns are crunchy, but edible.</flavorText> <edible>true</edible> <poison>0</poison> <value>2.6</value> <spawnFreq>0</spawnFreq> </item> <item>item_legalDocument <name>Paperwork</name> <flavorText>It's in a language you don't recognize.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.25</value> <spawnFreq>0.7</spawnFreq> </item> <item>item_lipstick <name>Acid Skin Marker</name> <flavorText>Mijradi scribes use these to engrave prayers on the bodies of heretics.</flavorText> <edible>false</edible> <poison>0</poison> <value>1</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_localTakeoutMenu <name>Takeout Menu</name> <flavorText>You've never heard of this restaurant.</flavorText> <edible>false</edible> <poison>0</poison> <value>1.4</value> <spawnFreq>0.5</spawnFreq> </item> <item>item_lostScrapbook <name>Adventurer's Journal</name> <flavorText>It's full of memories and puffy stickers. All the writing is in Alaensee.</flavorText> <edible>false</edible> <poison>0</poison> <value>4.6</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_loveLetter <name>Love Letter</name> <flavorText>It wouldn't be right to open it.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.69</value> <spawnFreq>0.1</spawnFreq> </item> <item>item_mascaraBrush <name>Tiny Brush</name> <flavorText>You can use it to clean your smaller hairs.</flavorText> <edible>false</edible> <poison>0</poison> <value>1</value> <spawnFreq>0.3</spawnFreq> </item> <item>item_maskBlue <name>Replica Spirit Mask</name> <flavorText>It's whispering in Nnnawi.</flavorText> <edible>false</edible> <poison>0</poison> <value>3.88</value> <spawnFreq>0.1</spawnFreq> <luck>-93</luck> </item> <item>item_maskGreen <name>Replica Spirit Mask</name> <flavorText>This one was always your favorite.</flavorText> <edible>false</edible> <poison>0</poison> <value>1.99</value> <spawnFreq>0.1</spawnFreq> <luck>3</luck> </item> <item>item_maskPink <name>Bodron Fleshsucker Mask</name> <flavorText>It's not very realistic.</flavorText> <edible>false</edible> <poison>0</poison> <value>1.8</value> <spawnFreq>0.3</spawnFreq> </item> <item>item_maskRed <name>Replica Spirit Mask</name> <flavorText>Wearing this will bring you good luck.</flavorText> <edible>false</edible> <poison>0</poison> <value>1.22</value> <spawnFreq>0.1</spawnFreq> <luck>3</luck> </item> Items (Part 7: Item_Meat-Item_Ruby) <item>item_meat00 <name>Flamed Necrodonta Rack</name> <flavorText>Traditional Nnnawi curse-cooking. With a hundredspiced grief marinade.</flavorText> <edible>true</edible> <poison>0</poison> <value>3.8</value> <spawnFreq>0</spawnFreq> <foodLuck>-50</foodLuck> </item> <item>item_meat01 <name>Oba Ribs</name> <flavorText>Slow-smoked to rubbery perfection. The sweet mineral fumes tingle your scentskin.</flavorText> <edible>true</edible> <poison>0</poison> <value>6</value> <spawnFreq>0</spawnFreq> </item> <item>item_meat02 <name>Grilled Darmarad Sand-skitterer</name> <flavorText>Known for their stringy, gritty texture. Tastes a bit like sand.</flavorText> <edible>true</edible> <poison>0</poison> <value>1.9</value> <spawnFreq>0</spawnFreq> </item> <item>item_medkit <name>Civ-grade MediKit</name> <flavorText>This will make you feel better.</flavorText> <edible>true</edible> <poison>-2</poison> <value>5</value> <spawnFreq>0.15</spawnFreq> </item> <item>item_megabattery <name>MEGABATTERY</name> <flavorText>It's huge and full of power. Probably worth holding on to.</flavorText> <edible>false</edible> <poison>0</poison> <value>13</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_menu <name>Fancy Restaurant Menu</name> <flavorText>You could never afford to eat at this place, wherever it is.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.6</value> <spawnFreq>0.4</spawnFreq> </item> <item>item_microchip <name>Fragile Component</name> <flavorText>Hopefully no one needs this to think.</flavorText> <edible>false</edible> <poison>0</poison> <value>6.23</value> <spawnFreq>0.1</spawnFreq> </item> <item>item_monsterBow <name>Bow of Monster Slaying</name> <flavorText>A common style of bow that can be found in the planet's dungeons.</flavorText> <edible>false</edible> <poison>0</poison> <value>33</value> <spawnFreq>0</spawnFreq> </item> <item>item_moustache <name>Toxic Boreworm</name> <flavorText>Craves the taste of face-flesh.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.7</value> <spawnFreq>0.6</spawnFreq> </item> <item>item_muddyCloth <name>Mud-soaked Glassamer Scrap</name> <flavorText>It's totally ruined.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.2</value> <spawnFreq>0.5</spawnFreq> </item> <item>item_notebookPaper <name>Sheet of Scrollcloth</name> <flavorText></flavorText> <edible>false</edible> <poison>0</poison> <value>0.09</value> <spawnFreq>0.4</spawnFreq> </item> <item>item_paper00 <name>Red Scroll</name> <flavorText>It's written in Nnnawi, so you can't read what it says. You don't really want to.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.3</value> <spawnFreq>0.5</spawnFreq> <luck>-10</luck> </item> <item>item_paper01 <name>Orange Scroll</name> <flavorText>You can make out a few old Alaensee prayers.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.7</value> <spawnFreq>0.8</spawnFreq> </item> <item>item_paper02 <name>Ripped Scroll</name> <flavorText>It's soggy.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.1</value> <spawnFreq>0.9</spawnFreq> </item> <item>item_paper03 <name>Tattered Scroll</name> <flavorText>The words are blotched and glitchy.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.01</value> <spawnFreq>0.7</spawnFreq> </item> <item>item_paste00 <name>Tin of Horkfruit Sauce</name> <flavorText>Thick and smooth, with a musty spiced flavor.</flavorText> <edible>true</edible> <poison>0</poison> <value>1.9</value> <spawnFreq>0.3</spawnFreq> </item> <item>item_paste01 <name>Cloned Danckon Juice</name> <flavorText>Thick and bitter. There's bits of gristle in it, but it might be safe to drink.</flavorText> <edible>true</edible> <poison>0</poison> <value>1.4</value> <spawnFreq>0.5</spawnFreq> </item> <item>item_paste02 <name>Open Tin of Horkfruit Sauce</name> <flavorText>There's barely any sauce left.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.7</value> <spawnFreq>0.5</spawnFreq> </item> <item>item_paste03 <name>Empty Jar of Danckon Paste</name> <flavorText>It's almost entirely gone.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.2</value> <spawnFreq>0.5</spawnFreq> </item> <item>item_pencilShavings <name>Sanscervine Bloomseeds</name> <flavorText>Toasted to a pleasant nutty crunch. The soil here isn't acidic enough for these to grow.</flavorText> <edible>true</edible> <poison>0</poison> <value>2.2</value> <spawnFreq>0.2</spawnFreq> <foodLuck>3</foodLuck> </item> <item>item_perforatedPaperEdge <name>Skitterer Spine</name> <flavorText>Where are the rest of the bones?</flavorText> <edible>false</edible> <poison>0</poison> <value>0.4</value> <spawnFreq>1</spawnFreq> </item> <item>item_pinkVines <name>Sanscervine</name> <flavorText>It's thick, but flexible.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.4</value> <spawnFreq>0.3</spawnFreq> </item> <item>item_pizza <name>Geneweave Cloth Scrap</name> <flavorText>Genewoven clothes will always fit whoever they're made for.</flavorText> <edible>false</edible> <poison>0</poison> <value>4.2</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_pokerChip <name>Forasatt Credit-disk</name> <flavorText>Can only be redeemed at Forasatt Company outfitting shops, all of which are off-planet.</flavorText> <edible>false</edible> <poison>0</poison> <value>4</value> <spawnFreq>0.1</spawnFreq> </item> <item>item_priceTag <name>Large Luck Charm</name> <flavorText>This charm has a prayer to Onas inscribed on it: "that you may carve a space for my love"</flavorText> <edible>false</edible> <poison>0</poison> <value>2.5</value> <spawnFreq>0.4</spawnFreq> <luck>3</luck> </item> <item>item_puddle <name>Puddle of Mossmeal</name> <flavorText>Pure Ea##ndrian mossmeal. It has a delicate fishy flavor, and is highly intoxicating. </flavorText> <edible>true</edible> <poison>-1</poison> <value>20</value> <spawnFreq>0.01</spawnFreq> </item> <item>item_quiverOfArrows <name>Toy Quiver</name> <flavorText>These cheap plastiwood arrows won't work with a real bow.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.4</value> <spawnFreq>0.4</spawnFreq> </item> <item>item_rareGem <name>Imp's Treasure</name> <flavorText>Prized by Imps, worthless otherwise.</flavorText> <edible>false</edible> <poison>0</poison> <value>.8</value> <spawnFreq>0.7</spawnFreq> </item> <item>item_ritualBone <name>Necresse's Bonecudgel</name> <flavorText>Gold ribbons shimmer in and out of existence.</flavorText> <edible>false</edible> <poison>0</poison> <value>22</value> <luck>10</luck> <spawnFreq>0.1</spawnFreq> </item> <item>item_rollOfTape <name>High-tech Component</name> <flavorText>It's probably broken.</flavorText> <edible>false</edible> <poison>0</poison> <value>2</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_rossoScreen <name>Onas' Gaspcap</name> <flavorText>Eating one of these will let you breathe in space, for a while.</flavorText> <edible>true</edible> <poison>0</poison> <value>0.4</value> <spawnFreq>0.1</spawnFreq> </item> <item>item_rottenEgg <name>Rotten Egg</name> <flavorText>This stinks.</flavorText> <edible>true</edible> <poison>1</poison> <value>0.2</value> <spawnFreq>0.6</spawnFreq> </item> <item>item_ruby <name>Red Gem</name> <flavorText>It might look nice, but it's still worthless.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.2</value> <spawnFreq>0.8</spawnFreq> </item> Items (Part 8: Item_Rum-Item_Spaceship) <item>item_rumBottle <name>Clay Bottle</name> <flavorText>You've heard these have coins in them sometimes. Not this one.</flavorText> <edible>false</edible> <poison>0</poison> <value>0</value> <spawnFreq>0.6</spawnFreq> </item> <item>item_rustyScrapMetalCrown <name>Scrap Metal Crown</name> <flavorText>You wonder who made this, and what they were the king of.</flavorText> <edible>false</edible> <poison>0</poison> <value>1</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_sapphire <name>Blue Gem</name> <flavorText>Maybe something will happen if you collect a lot of these.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.2</value> <spawnFreq>0.8</spawnFreq> </item> <item>item_sash <name>Glassamer Belt</name> <flavorText>It's pretty, but it's too small to fit around your waist.</flavorText> <edible>false</edible> <poison>0</poison> <value>3.7</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_scrapMetal00 <name>Scrap Metal</name> <flavorText>It's oxidized and brittle.</flavorText> <edible>false</edible> <poison>0</poison> <value>1.2</value> <spawnFreq>1</spawnFreq> </item> <item>item_scrapMetal01 <name>Scrap Metal</name> <flavorText>It's heavy and rough.</flavorText> <edible>false</edible> <poison>0</poison> <value>1.8</value> <spawnFreq>1</spawnFreq> </item> <item>item_screenmastersEye <name>D-ray Spec</name> <flavorText>Used by delvers to scan underground structures.</flavorText> <edible>false</edible> <poison>0</poison> <value>4</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_seedSpawn <name>Ea##ndrian Seed Spawn</name> <flavorText>Its eye is darting back and forth.</flavorText> <edible>false</edible> <poison>0</poison> <value>11.1</value> <spawnFreq>0.15</spawnFreq> </item> <item>item_shippingTag <name>Postage Label</name> <flavorText>Must have fallen off a mail ship.</flavorText> <edible>false</edible> <poison>0</poison> <value>0</value> <spawnFreq>0.9</spawnFreq> </item> <item>item_shockCollar <name>Pet Collar</name> <flavorText>The tag says "S. 143"</flavorText> <edible>false</edible> <poison>0</poison> <value>5</value> <spawnFreq>0.1</spawnFreq> </item> <item>item_shortCoffee <name>Beverage Cup</name> <flavorText>Smells like mildew.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.7</value> <spawnFreq>0.3</spawnFreq> </item> <item>item_shrimpTails <name>River Weevils</name> <flavorText>Briny and delicious! Their swimming tickles your insides.</flavorText> <edible>true</edible> <poison>0</poison> <value>0.5</value> <spawnFreq>0.4</spawnFreq> </item> <item>item_singleContact <name>Xxareenn Glimmerchip</name> <flavorText>Looks empty.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.5</value> <spawnFreq>0.4</spawnFreq> </item> <item>item_sketchbook <name>Sketchbook</name> <flavorText>Full of drawings of eyes.</flavorText> <edible>false</edible> <value>1.11</value> <spawnFreq>0.1</spawnFreq> <luck>-27</luck> </item> <item>item_skullDoily <name>Grim Doily</name> <flavorText>"Bwah!"</flavorText> <edible>false</edible> <poison>0</poison> <value>20</value> <spawnFreq>0.01</spawnFreq> <luck>-91</luck> </item> <item>item_slab00 <name>"Litany of the Icon"</name> <flavorText>The completed slab describes a quest to lift the skull's curse.</flavorText> <edible>false</edible> <poison>0</poison> <value>0</value> <spawnFreq>0</spawnFreq> <luck>9</luck> <quest>true</quest> </item> <item>item_slab01 <name>Slab Piece</name> <flavorText>This is indecipherable on its own.</flavorText> <edible>false</edible> <poison>0</poison> <value>30</value> <spawnFreq>0</spawnFreq> <quest>true</quest> </item> <item>item_slab02 <name>Slab Piece</name> <flavorText>This is indecipherable on its own.</flavorText> <edible>false</edible> <poison>0</poison> <value>0</value> <spawnFreq>0</spawnFreq> <quest>true</quest> </item> <item>item_slab03 <name>Slab Piece</name> <flavorText>This is indecipherable on its own.</flavorText> <edible>false</edible> <poison>0</poison> <value>0</value> <spawnFreq>0</spawnFreq> <quest>true</quest> </item> <item>item_sliceOfCake <name>Slice of Cherrose Cake</name> <flavorText>Bursting with glistening jelly. A warm aroma. Memories of your distant home...</flavorText> <edible>true</edible> <poison>0</poison> <value>9</value> <spawnFreq>0.1</spawnFreq> </item> <item>item_sludgeEater <name>Ea##ndrian Sludge Eater</name> <flavorText>It's chirping quietly, rolling in its own slime.</flavorText> <edible>true</edible> <poison>0</poison> <value>0.1</value> <spawnFreq>0.1</spawnFreq> </item> <item>item_smartphone <name>Social-type Touchslab</name> <flavorText>This is an obsolete model.</flavorText> <edible>false</edible> <poison>0</poison> <value>6.5</value> <spawnFreq>0.3</spawnFreq> </item> <item>item_snack <name>Nutrient Chalk</name> <flavorText>With mudwheat "flavoring"</flavorText> <edible>true</edible> <poison>1</poison> <value>0.2</value> <spawnFreq>0.3</spawnFreq> </item> <item>item_snackWrapper00 <name>Torn Plasticloth</name> <flavorText>It's been licked clean.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.1</value> <spawnFreq>1</spawnFreq> </item> <item>item_snackWrapper01 <name>Sticky Plasticloth</name> <flavorText>It's crawling with blademaggots.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.1</value> <spawnFreq>1</spawnFreq> </item> <item>item_snackWrapper02 <name>Greasy Plasticloth</name> <flavorText>It's slick with mudwheat oil.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.1</value> <spawnFreq>1</spawnFreq> </item> <item>item_sorbletLarva <name>Squished Sorblet Larva</name> <flavorText>All its guts have been pushed out.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.4</value> <spawnFreq>0.6</spawnFreq> </item> <item>item_spacecockroach <name>Portroach Corpse</name> <flavorText>It's dead, for now.</flavorText> <edible>true</edible> <poison>1</poison> <value>0.01</value> <spawnFreq>0.8</spawnFreq> </item> <item>item_spaceportAtNight <name>"Spaceport At Night"</name> <flavorText>It's pretty, but it's just a mass-produced souvenir.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.2</value> <spawnFreq>0.4</spawnFreq> </item> <item>item_spaceshipCatalog <name>Spacecraft Catalog</name> <flavorText>They're all so expensive...</flavorText> <edible>false</edible> <poison>0</poison> <value>2.5</value> <spawnFreq>0</spawnFreq> </item> Items (Part 9: Item_Spill-Item_Token) <item>item_spill00 <name>Spill</name> <flavorText>Looks like some sort of cerebral fluid.</flavorText> <edible>false</edible> <poison>0</poison> <value>0</value> <spawnFreq>1</spawnFreq> <pocket>false</pocket> </item> <item>item_spill01 <name>Spill</name> <flavorText>It's sizzling.</flavorText> <edible>false</edible> <poison>0</poison> <value>0</value> <spawnFreq>1</spawnFreq> <pocket>false</pocket> </item> <item>item_spill02 <name>Spill</name> <flavorText>The smell makes you dizzy. Some of it got on your boots...</flavorText> <edible>false</edible> <poison>0</poison> <value>0</value> <spawnFreq>1</spawnFreq> <pocket>false</pocket> </item> <item>item_spill03 <name>Spill</name> <flavorText>The shape of this spill brings back bad memories. It's got some chunks...</flavorText> <edible>false</edible> <poison>0</poison> <value>0</value> <spawnFreq>1</spawnFreq> <pocket>false</pocket> </item> <item>item_spill04 <name>Spill</name> <flavorText>Touching this will damage your skin. Better just burn it. </flavorText> <edible>false</edible> <poison>0</poison> <value>0</value> <spawnFreq>1</spawnFreq> <pocket>false</pocket> </item> <item>item_spoiledTomato <name>Xenome Egg</name> <flavorText>If you eat this, it will grow inside you.</flavorText> <edible>true</edible> <poison>2</poison> <value>2.3</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_steak <name>Starshark Flesh</name> <flavorText>Fished from the cometscreens off the Ealdeairan coast. Seared in bloodbutter.</flavorText> <edible>true</edible> <poison>0</poison> <value>6</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_steamedBun <name>Nzenqrexen Sugarsweat Bun</name> <flavorText>It's shivering and throbbing. The sinewy filling has a famously bitter taste.</flavorText> <edible>true</edible> <poison>1</poison> <value>17</value> <spawnFreq>0.03</spawnFreq> </item> <item>item_strangePaper <name>Hi-pleasure Chip</name> <flavorText>You don't have the necessary bioport to use this.</flavorText> <edible>false</edible> <poison>0</poison> <value>1</value> <spawnFreq>0.6</spawnFreq> </item> <item>item_strayHair <name>Stray Hair</name> <flavorText>At least there's only one.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.1</value> <spawnFreq>0.5</spawnFreq> </item> <item>item_stuffedBearBody <name>Forgotten Torso</name> <flavorText>There are some parts missing.</flavorText> <edible>false</edible> <poison>0</poison> <value>10</value> <spawnFreq>0.05</spawnFreq> <luck>-200</luck> </item> <item>item_stuffedDeerLegs <name>Discarded Legs</name> <flavorText>There are some parts missing.</flavorText> <edible>false</edible> <poison>0</poison> <value>10</value> <spawnFreq>0.1</spawnFreq> <luck>-54</luck> </item> <item>item_stuffedFoxTail <name>Unwanted Tail</name> <flavorText>There are some parts missing.</flavorText> <edible>false</edible> <poison>0</poison> <value>10</value> <spawnFreq>0.1</spawnFreq> <luck>-43</luck> </item> <item>item_stuffedRabbitEars <name>Abandoned Ears</name> <flavorText>There are some parts missing.</flavorText> <edible>false</edible> <poison>0</poison> <value>10</value> <spawnFreq>0.1</spawnFreq> <luck>-20</luck> </item> <item>item_stuffedUnicornHead <name>Cursed Head</name> <flavorText>There are some parts missing.</flavorText> <edible>false</edible> <poison>0</poison> <value>10</value> <spawnFreq>0.1</spawnFreq> <luck>-90</luck> </item> <item>item_sweetRoll <name>Alaensee Imp Roll</name> <flavorText>A popular delicacy on your homeworld. It's been a very long time.</flavorText> <edible>true</edible> <poison>0</poison> <value>23</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_swordAganta <name>Aganta Sword</name> <flavorText>A good, balanced sword, perfect for beginners.</flavorText> <edible>false</edible> <poison>0</poison> <value>1200</value> <spawnFreq>0</spawnFreq> </item> <item>item_swordGehri <name>Gehri Sword</name> <flavorText>A sword with a curved, serrated blade that may cause severe bleeding.</flavorText> <edible>false</edible> <poison>0</poison> <value>1442</value> <spawnFreq>0</spawnFreq> </item> <item>item_swordGomal <name>Gomal Sword</name> <flavorText>A light sword suited to parrying and disarming opponents.</flavorText> <edible>false</edible> <poison>0</poison> <value>1902</value> <spawnFreq>0</spawnFreq> </item> <item>item_swordKokis <name>Kokis Sword</name> <flavorText>A thick, heavy sword that's difficult to use effectively.</flavorText> <edible>false</edible> <poison>0</poison> <value>1001</value> <spawnFreq>0</spawnFreq> </item> <item>item_swordKonoroark <name>Konoroark Sword</name> <flavorText>A specially crafted sword with a high capacity for enchantment.</flavorText> <edible>false</edible> <poison>0</poison> <value>1999</value> <spawnFreq>0</spawnFreq> </item> <item>item_swordMarrag <name>Marrag Sword</name> <flavorText>A sword with a tapered edge that can be used to slice or bludgeon.</flavorText> <edible>false</edible> <poison>0</poison> <value>1515</value> <spawnFreq>0</spawnFreq> </item> <item>item_tabletPen <name>Obscolite Stylus</name> <flavorText>Someone is probably missing this.</flavorText> <edible>false</edible> <poison>0</poison> <value>.5</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_tallCoffee <name>Beverage Cup</name> <flavorText>Smells like mold.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.5</value> <spawnFreq>0.8</spawnFreq> </item> <item>item_tentacle <name>Hoda-kren Tentacle</name> <flavorText>A strong oily aroma. It's still writhing a little.</flavorText> <edible>true</edible> <poison>0</poison> <value>3</value> <spawnFreq>0.6</spawnFreq> </item> <item>item_toiletSeat <name>Toilet Seat</name> <flavorText>Who throws away a toilet seat?</flavorText> <edible>false</edible> <poison>0</poison> <value>4</value> <spawnFreq>0.1</spawnFreq> </item> <item>item_tokenBlue <name>Blue Luck Token</name> <flavorText>Put it near water for good luck.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.1</value> <spawnFreq>0.4</spawnFreq> <luck>3</luck> </item> <item>item_tokenGreen <name>Green Luck Token</name> <flavorText>Put it near plants for good luck.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.1</value> <spawnFreq>0.4</spawnFreq> <luck>3</luck> </item> <item>item_tokenPurple <name>Purple Luck Wafer</name> <flavorText>Wards off illness. Can be eaten for luck.</flavorText> <edible>true</edible> <poison>-3</poison> <value>4</value> <foodLuck>3</foodLuck> <spawnFreq>0.2</spawnFreq> </item> <item>item_tokenRed <name>Red Luck Token</name> <flavorText>Put it near your home for good luck.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.1</value> <spawnFreq>0.4</spawnFreq> </item> Items (Part 10: Item_Topaz-Item_Xabrans) <item>item_topaz <name>Yellow Gem</name> <flavorText>The best gem.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.8</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_tornFabric <name>Cloth Scrap</name> <flavorText>This seems like the kind of cloth a king or diplomat might throw away.</flavorText> <edible>false</edible> <poison>0</poison> <value>3</value> <spawnFreq>0.3</spawnFreq> </item> <item>item_tradingCard1 <name>"Clouds over Birthworld"</name> <flavorText>This trading card depicts the sky of the Alaensee home planet.</flavorText> <edible>false</edible> <poison>0</poison> <value>12</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_tradingCard2 <name>"Crystal Caves of Mijrukal"</name> <flavorText>This trading card has information on the Mijradi home planet.</flavorText> <edible>false</edible> <poison>0</poison> <value>14</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_tradingCard3 <name>"Suns-set on Old Qaerwasa"</name> <flavorText>This trading card includes an image of the Hoda-kren home planet. </flavorText> <edible>false</edible> <poison>0</poison> <value>17</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_trappedSoul <name>Soul Gem</name> <flavorText>Hello, small friend!</flavorText> <edible>false</edible> <poison>0</poison> <value>2</value> <luck>5</luck> <spawnFreq>0.07</spawnFreq> </item> <item>item_treasureNote <name>Crumpled Note</name> <flavorText>It says there's still treasure in the dungeons! Could your luck have changed?</flavorText> <edible>false</edible> <poison>0</poison> <value>0.1</value> <spawnFreq>0</spawnFreq> <quest>true</quest> </item> <item>item_underdevelopedPolaroid <name>Photoglyph</name> <flavorText>"PROOF" is written on the back.</flavorText> <edible>false</edible> <poison>0</poison> <value>2</value> <spawnFreq>0.1</spawnFreq> <luck>-85</luck> </item> <item>item_urn <name>Nnnawi Ash Samovar</name> <flavorText>You can feel the contents shifting on their own.</flavorText> <edible>false</edible> <poison>0</poison> <value>2.3</value> <spawnFreq>0.2</spawnFreq> <luck>-110</luck> </item> <item>item_vacuumCleanerManual <name>Incinerator V4 Operator's Guide</name> <flavorText>"Incinerating organic or cursed materials may have adverse consequences.""</flavorText> <edible>false</edible> <poison>0</poison> <value>2.5</value> <spawnFreq>0</spawnFreq> </item> <item>item_vialOfMysteryLiquid <name>Xenome Jelly</name> <flavorText>You've heard this can be distilled to make high explosives.</flavorText> <edible>false</edible> <poison>0</poison> <value>8.88</value> <spawnFreq>0.3</spawnFreq> </item> <item>item_vialOfTears <name>Mijradi Mind-Oil</name> <flavorText>Just say "no" to peer pressure.</flavorText> <edible>false</edible> <poison>0</poison> <value>5.5</value> <spawnFreq>0.5</spawnFreq> </item> <item>item_vodkaBottle <name>Blue Bottle</name> <flavorText>An empty bottle of cheap Alaensee liquor.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.5</value> <spawnFreq>0.5</spawnFreq> </item> <item>item_vomit <name>Vomit</name> <flavorText>You don't feel so good...</flavorText> <edible>false</edible> <poison>0</poison> <value>0.01</value> <spawnFreq>0.9</spawnFreq> </item> <item>item_weapon00 <name>/name> <flavorText>You don't have enough arms to use this.</flavorText> <edible>false</edible> <poison>0</poison> <value>431</value> <spawnFreq>0</spawnFreq> </item> <item>item_weapon01 <name>Ancient Alaensee Shortsword</name> <flavorText>Too old and dull to be of any use.</flavorText> <edible>false</edible> <poison>0</poison> <value>4.7</value> <spawnFreq>0.21</spawnFreq> </item> <item>item_weapon02 <name>Fully-Automatic Span Gun</name> <flavorText>Fires a constant stream of span. It's not loaded.</flavorText> <edible>false</edible> <poison>0</poison> <value>8.7</value> <spawnFreq>0.1</spawnFreq> </item> <item>item_weapon03 <name>Semi-Automatic Span Gun</name> <flavorText>Fires short bursts of span. The trigger is missing.</flavorText> <edible>false</edible> <poison>0</poison> <value>7.8</value> <spawnFreq>0.1</spawnFreq> </item> <item>item_weapon04 <name>Hyper Hatchets</name> <flavorText>An ancient laser weapon salvaged from dungeons on the southern hemisphere.</flavorText> <edible>false</edible> <poison>0</poison> <value>10</value> <spawnFreq>0.1</spawnFreq> </item> <item>item_weapon05 <name>Obscolite Kqllli Scimitar</name> <flavorText>It's almost too heavy to lift, and definitely too heavy to use.</flavorText> <edible>false</edible> <poison>0</poison> <value>7</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_weapon06 <name>Meskrant #9</name> <flavorText>The energy cells are spent.</flavorText> <edible>false</edible> <poison>0</poison> <value>12</value> <spawnFreq>0.7</spawnFreq> </item> <item>item_weapon07 <name>Turbo Tantos</name> <flavorText>An ancient dual-handled laser sword. It's crackling with arcane energy.</flavorText> <edible>false</edible> <poison>0</poison> <value>45</value> <spawnFreq>0.05</spawnFreq> </item> <item>item_weapon08 <name>Meskrant #4</name> <flavorText>"Your target vaporized or your money back."</flavorText> <edible>false</edible> <poison>0</poison> <value>391</value> <spawnFreq>0</spawnFreq> </item> <item>item_weapon09 <name>Nnnawi Viscerifle</name> <flavorText>Turn your enemies into ammo! This gun rapidly fires pieces of gore and bones.</flavorText> <edible>false</edible> <poison>0</poison> <value>628</value> <spawnFreq>0</spawnFreq> </item> <item>item_weapon10 <name>Xxareenn Biocaster</name> <flavorText>Launches a stream of ultratoxin at unnecessary speeds.</flavorText> <edible>false</edible> <poison>0</poison> <value>900</value> <spawnFreq>0</spawnFreq> </item> <item>item_weapon11 <name>Ez@lro Bladeclaw</name> <flavorText>Every part of it is razor sharp...</flavorText> <edible>false</edible> <poison>0</poison> <value>531</value> <spawnFreq>0</spawnFreq> </item> <item>item_weirdGoo <name>Nzenqrexen Clotcake</name> <flavorText>You've tried this before. It didn't end well.</flavorText> <edible>true</edible> <poison>2</poison> <value>5</value> <spawnFreq>0.03</spawnFreq> </item> <item>item_wineBottle <name>Red Bottle</name> <flavorText>A symbol of romance in some cultures.</flavorText> <edible>false</edible> <poison>0</poison> <value>0</value> <spawnFreq>0.8</spawnFreq> </item> <item>item_wire <name>Piece of Wire</name> <flavorText>You might be able to build something with this.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.7</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_wireLong <name>Length of Wire</name> <flavorText>You could probably tie someone up with this.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.8</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_xabransPotion <name>Xabran's Potion of Treasure-hunting</name> <flavorText>Brewed according to the old recipe.</flavorText> <edible>true</edible> <poison>1</poison> <value>24</value> <spawnFreq>0.01</spawnFreq> </item> Items (Part 11: Z_Item_Apparatus-Z_Item_Doll) <item>Z_item_apparatus01 <name>Vertical Centrilembic</name> <flavorText>An apparatus used in alchemy. You don't understand how it works.</flavorText> <edible>false</edible> <poison>0</poison> <value>88</value> <spawnFreq>0</spawnFreq> </item> <item>Z_item_apparatus02 <name>Intricalcinator</name> <flavorText>An apparatus used in alchemy. You don't understand how it works.</flavorText> <edible>false</edible> <poison>0</poison> <value>77</value> <spawnFreq>0</spawnFreq> </item> <item>Z_item_apparatus03 <name>Tetratort A.C.U.</name> <flavorText>An apparatus used in alchemy. You don't understand how it works.</flavorText> <edible>false</edible> <poison>0</poison> <value>32</value> <spawnFreq>0</spawnFreq> </item> <item>Z_item_armor00 <name>Vineregent Cowl</name> <flavorText>The spiked crown is writhing a little. You can't take your eyes off the gem...</flavorText> <edible>false</edible> <poison>0</poison> <value>669</value> <spawnFreq>0</spawnFreq> </item> <item>Z_item_armor01 <name>Construct Cuirass</name> <flavorText>Parts of an ancient automaton repurposed as armor. The engraved runes are glowing faintly..</flavorText> <edible>false</edible> <poison>0</poison> <value>433</value> <spawnFreq>0</spawnFreq> </item> <item>Z_item_armor02 <name>Cystalisk Armor</name> <flavorText>Carries an ancient Xevernq powercurse. Increases ironflesh affinity.</flavorText> <edible>false</edible> <poison>0</poison> <value>1333</value> <spawnFreq>0</spawnFreq> </item> <item>Z_item_armor03 <name>Crowned Crystalisk DuoHelm</name> <flavorText>Worn by the dead king of Xevernq. Allows the wearer to bend the will of others.</flavorText> <edible>false</edible> <poison>0</poison> <value>777</value> <spawnFreq>0</spawnFreq> </item> <item>Z_item_armor04 <name>/name> <flavorText>This living, chitinous armor is sanctified with a prayer ribbon.</flavorText> <edible>false</edible> <poison>0</poison> <value>388</value> <spawnFreq>0</spawnFreq> </item> <item>Z_item_armor05 <name>/name> <flavorText>This helmet fleshgrafts into the wearer by its spiny tail. Constitution +66.</flavorText> <edible>false</edible> <poison>0</poison> <value>177</value> <spawnFreq>0</spawnFreq> </item> <item>Z_item_armor06 <name>Rusted Do</name> <flavorText>Looks serviceable despite its condition.</flavorText> <edible>false</edible> <poison>0</poison> <value>24</value> <spawnFreq>0.1</spawnFreq> </item> <item>Z_item_armor07 <name>Rusted Kabuto</name> <flavorText>This helmet gives a bonus to special defense.</flavorText> <edible>false</edible> <poison>0</poison> <value>33</value> <spawnFreq>0.1</spawnFreq> </item> <item>Z_item_armor09 <name>Rusted Kotes</name> <flavorText>These can be worn on the arms or legs, which is useful if you only have one or the other.</flavorText> <edible>false</edible> <poison>0</poison> <value>15</value> <spawnFreq>0.1</spawnFreq> </item> <item>Z_item_armor10 <name>Raider Raiment</name> <flavorText>Armor most commonly worn by renegade spaceship crews.</flavorText> <edible>false</edible> <poison>0</poison> <value>53</value> <spawnFreq>0</spawnFreq> </item> <item>Z_item_armor11 <name>Raider Helm</name> <flavorText>With anti-asphyxiation charms and a jury-rigged display visor.</flavorText> <edible>false</edible> <poison>0</poison> <value>33</value> <spawnFreq>0.05</spawnFreq> </item> <item>Z_item_bones00 <name>Brittle Skull</name> <flavorText>It's been picked clean.</flavorText> <edible>false</edible> <poison>0</poison> <value>2</value> <spawnFreq>0.3</spawnFreq> </item> <item>Z_item_bones01 <name>Bone Shards</name> <flavorText>The last trace of some poor animal, you hope.</flavorText> <edible>false</edible> <value>0.9</value> <spawnFreq>0.3</spawnFreq> </item> <item>Z_item_book00 <name>Faded Manuscript</name> <flavorText>A fragrant sheaf of sensual interactive fiction.</flavorText> <edible>false</edible> <poison>0</poison> <value>8</value> <spawnFreq>0</spawnFreq> </item> <item>Z_item_book01 <name>Lodager's Quest Log</name> <flavorText>The journal of a famous adventurer from long ago. Full of useful dungeon lore..</flavorText> <edible>false</edible> <poison>0</poison> <value>36</value> <spawnFreq>0</spawnFreq> </item> <item>Z_item_book02 <name>Epic of Zentranseg##ger</name> <flavorText>A popular tale of Delvine's chosen hero.</flavorText> <edible>false</edible> <poison>0</poison> <value>23</value> <spawnFreq>0</spawnFreq> </item> <item>Z_item_book03 <name>Scrolls of Cionea</name> <flavorText>This contains many invocations and summoning rituals.</flavorText> <edible>false</edible> <poison>0</poison> <value>93</value> <spawnFreq>0</spawnFreq> </item> <item>Z_item_chips <name>Censer Chips</name> <flavorText>Traditionally, these are crushed and scattered to invite good luck.</flavorText> <edible>false</edible> <poison>0</poison> <value>3</value> <luck>3</luck> <spawnFreq>0.4</spawnFreq> </item> <item>Z_item_cookware00 <name>Collander</name> <flavorText>Good for straining out liquids.</flavorText> <edible>false</edible> <poison>0</poison> <value>2</value> <spawnFreq>0.3</spawnFreq> </item> <item>Z_item_cookware01 <name>Stew Pot</name> <flavorText>You don't need this.</flavorText> <edible>false</edible> <poison>0</poison> <value>3</value> <spawnFreq>0.3</spawnFreq> </item> <item>Z_item_cookware02 <name>Cutlery Set</name> <flavorText>Good for cutting big food into smaller food and putting small food in your mouth.</flavorText> <edible>false</edible> <poison>0</poison> <value>3</value> <spawnFreq>0.3</spawnFreq> </item> <item>Z_item_cookware03 <name>Wok</name> <flavorText>You don't know if the holes are supposed to be there.</flavorText> <edible>false</edible> <poison>0</poison> <value>4</value> <spawnFreq>0.3</spawnFreq> </item> <item>Z_item_device00 <name>Glittering Touchslab</name> <flavorText>One of the latest models.</flavorText> <edible>false</edible> <poison>0</poison> <value>50</value> <spawnFreq>0</spawnFreq> </item> <item>Z_item_device01 <name>Artisan's Touchslab</name> <flavorText>It has extra screens so you can view content from multiple angles.</flavorText> <edible>false</edible> <poison>0</poison> <value>139</value> <spawnFreq>0</spawnFreq> </item> <item>Z_item_device02 <name>My First Touchslab</name> <flavorText>Like any other touchslab, but for kids. This one just has video games on it.</flavorText> <edible>false</edible> <poison>0</poison> <value>31</value> <spawnFreq>0</spawnFreq> </item> <item>Z_item_device03 <name>Mil-grade Touchslab</name> <flavorText>This has a bunch of third-party mods installed. Warranty definitely voided.</flavorText> <edible>false</edible> <poison>0</poison> <value>12</value> <spawnFreq>0.06</spawnFreq> </item> <item>Z_item_dollHoda <name>Broken Robot Child</name> <flavorText>Child malfunctions are always tragic. Better clean this up..</flavorText> <edible>false</edible> <poison>0</poison> <value>0</value> <spawnFreq>0.33</spawnFreq> </item> <item>Z_item_dollTV <name>Monitor Doll</name> <flavorText>This thing is somehow comforting and creepy at the same time.</flavorText> <edible>false</edible> <poison>0</poison> <value>0</value> <luck>-20</luck> <spawnFreq>0.2</spawnFreq> </item> Items (Part 12: Z_Item_Fabric-Z_Item_Spade) <item>Z_item_fabric00 <name>Bolt of Cloth</name> <flavorText>Tough and rigid. Grants a small armor bonus.</flavorText> <edible>false</edible> <poison>0</poison> <value>22</value> <spawnFreq>0.08</spawnFreq> </item> <item>Z_item_fabric01 <name>Bolt of Cloth</name> <flavorText>Handwoven by clothdrones in the spaceport's spliceshops.</flavorText> <edible>false</edible> <poison>0</poison> <value>28</value> <spawnFreq>0.08</spawnFreq> </item> <item>Z_item_fabric02 <name>Bolt of Cloth</name> <flavorText>You really like this color. You wish you knew how to sew.</flavorText> <edible>false</edible> <poison>0</poison> <value>38</value> <spawnFreq>0.08</spawnFreq> </item> <item>Z_item_fabric03 <name>Bolt of Cloth</name> <flavorText>This material is highly magic-absorbent.</flavorText> <edible>false</edible> <poison>0</poison> <value>22</value> <spawnFreq>0.18</spawnFreq> </item> <item>Z_item_fabric04 <name>Bolt of Cloth</name> <flavorText>There are little energy cells sewn into it.</flavorText> <edible>false</edible> <poison>0</poison> <value>32</value> <spawnFreq>0.1</spawnFreq> </item> <item>Z_item_fabric05 <name>Bolt of Cloth</name> <flavorText>This color is called "ocean blue", whatever that means.</flavorText> <edible>false</edible> <poison>0</poison> <value>42</value> <spawnFreq>0.08</spawnFreq> </item> <item>Z_item_feathers <name>Ritual Plumes</name> <flavorText>A bundle of foul-smelling hag-gull feathers.</flavorText> <edible>false</edible> <poison>0</poison> <value>3</value> <luck>-5</luck> <spawnFreq>0.1</spawnFreq> </item> <item>Z_item_ingred00 <name>Cherrose Diamonds</name> <flavorText>These sweet-smelling gemstones are excellent for channeling arcane powers.</flavorText> <edible>false</edible> <poison>0</poison> <value>19</value> <spawnFreq>0.1</spawnFreq> </item> <item>Z_item_ingred01 <name>Skitterer Pearls</name> <flavorText>A common ingredient in alchemy. Amplifies potion effects.</flavorText> <edible>false</edible> <poison>0</poison> <value>6</value> <spawnFreq>0.2</spawnFreq> </item> <item>Z_item_ingred02 <name>Shimerr Husks</name> <flavorText>A versatile ingredient. Commonly mixed with stardust and water to make telepotions.</flavorText> <edible>false</edible> <poison>0</poison> <value>4</value> <spawnFreq>0.3</spawnFreq> </item> <item>Z_item_ingred03 <name>Ectoplasm</name> <flavorText>Locally harvested! One of the ingredients in potions of grounding.</flavorText> <edible>true</edible> <poison>1</poison> <value>7</value> <spawnFreq>0.2</spawnFreq> </item> <item>Z_item_ingred04 <name>Focal Gems</name> <flavorText>Alchemists use these to craft invisibility potions.</flavorText> <edible>false</edible> <poison>0</poison> <value>10</value> <spawnFreq>0.1</spawnFreq> </item> <item>Z_item_key00 <name>Rusty Key</name> <flavorText>Dungeon divers bring back sackloads of these. This key was probably used to open a door or treasure chest deep underground.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.9</value> <spawnFreq>0.4</spawnFreq> </item> <item>Z_item_key01 <name>Strange Key</name> <flavorText>You wonder what it opens..</flavorText> <edible>false</edible> <poison>0</poison> <value>3</value> <spawnFreq>0.2</spawnFreq> <luck>3</luck> </item> <item>Z_item_lantern00 <name>Ruined Lantern</name> <flavorText>Trampled and forgotten after a festival.</flavorText> <edible>false</edible> <poison>0</poison> <value>0</value> <spawnFreq>0</spawnFreq> </item> <item>Z_item_lantern01 <name>Ruined Lantern</name> <flavorText>Trampled and forgotten after a festival.</flavorText> <edible>false</edible> <poison>0</poison> <value>0</value> <spawnFreq>0</spawnFreq> </item> <item>Z_item_leatherPouch <name>Small Gleather Pouch</name> <flavorText>A pouch that can be attached to clothing. (+1 Carry Capacity)</flavorText> <edible>false</edible> <poison>0</poison> <value>356</value> <spawnFreq>0</spawnFreq> </item> <item>Z_item_luckTag00 <name>Luck Tags</name> <flavorText>A bundle of luck tags. These make excellent offerings.</flavorText> <edible>false</edible> <poison>0</poison> <luck>1.5</luck> <value>4</value> <spawnFreq>0</spawnFreq> </item> <item>Z_item_luckTag01 <name>Luck Tags</name> <flavorText>A pair of luck tags, with an astergold prayer chime.</flavorText> <edible>false</edible> <poison>0</poison> <value>2</value> <luck>2</luck> <spawnFreq>0</spawnFreq> </item> <item>Z_item_material00 <name>Ratty Cloth</name> <flavorText>The tag says it's made with real scumrat hair.</flavorText> <edible>false</edible> <poison>0</poison> <value>4</value> <spawnFreq>0.3</spawnFreq> </item> <item>Z_item_material01 <name>Stained Cloth</name> <flavorText>You can count at least eleven different kinds of stain.</flavorText> <edible>false</edible> <poison>0</poison> <value>5</value> <spawnFreq>0.3</spawnFreq> </item> <item>Z_item_material02 <name>Stained Cloth</name> <flavorText>Looks like someone spilled their drink every day for a year.</flavorText> <edible>false</edible> <poison>0</poison> <value>4</value> <spawnFreq>0.3</spawnFreq> </item> <item>Z_item_material03 <name>Recycled Cloth</name> <flavorText>It has some buckles attached, but none of them fit together.</flavorText> <edible>false</edible> <poison>0</poison> <value>5</value> <spawnFreq>0.3</spawnFreq> </item> <item>Z_item_matingWax <name>Used Mating Wax</name> <flavorText>You're embarrassed just from looking at it.</flavorText> <edible>false</edible> <poison>0</poison> <value>0</value> <spawnFreq>0.25</spawnFreq> </item> <item>Z_item_potion00 <name>Tears of Beb</name> <flavorText>Increases weakness to curses. Luck +10.</flavorText> <edible>true</edible> <poison>-3</poison> <value>4.5</value> <foodLuck>10</foodLuck> <spawnFreq>0</spawnFreq> </item> <item>Z_item_potion01 <name>Xxareen Needlebrew</name> <flavorText>Shards of this poison will materialize in the victim's bloodstream.</flavorText> <edible>true</edible> <poison>2</poison> <value>12</value> <spawnFreq>0</spawnFreq> </item> <item>Z_item_potion02 <name>Health Potion</name> <flavorText>Cures all ailments.</flavorText> <edible>true</edible> <poison>-2</poison> <value>12</value> <spawnFreq>0</spawnFreq> </item> <item>Z_item_spade <name>Spade</name> <flavorText>This will be useful if you ever need to dig a hole. So, never.</flavorText> <edible>false</edible> <poison>0</poison> <value>3</value> <spawnFreq>0.2</spawnFreq> </item> Items (Part 13: Z_Item_Spellcard-Achievement Coin) <item>Z_item_spellcard00 <name>Common Spellswatch</name> <flavorText>Magicians combine these to cast spells. This one adds wound healing.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.7</value> <spawnFreq>0.2</spawnFreq> </item> <item>Z_item_spellcard01 <name>Common Spellswatch</name> <flavorText>Magicians combine these to cast spells. This one reduces cast cost.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.7</value> <spawnFreq>0.2</spawnFreq> </item> <item>Z_item_spellcard02 <name>Common Spellswatch</name> <flavorText>Magicians combine these to cast spells. This one creates a poison cloud.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.7</value> <spawnFreq>0.2</spawnFreq> </item> <item>Z_item_spellcard03 <name>Common Spellswatch</name> <flavorText>Magicians combine these to cast spells. This one increases spell duration.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.7</value> <spawnFreq>0.2</spawnFreq> </item> <item>Z_item_spellcard04 <name>Common Spellswatch</name> <flavorText>Magicians combine these to cast spells. This one confuses the target.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.7</value> <spawnFreq>0.15</spawnFreq> </item> <item>Z_item_spellcard05 <name>Spellswatch</name> <flavorText>Magicians combine these to cast spells. This one causes paralysis.</flavorText> <edible>false</edible> <poison>0</poison> <value>3.65</value> <spawnFreq>0.1</spawnFreq> </item> <item>Z_item_spellcard06 <name>Spellswatch</name> <flavorText>Magicians combine these to cast spells. This one adds electrokinetic damage.</flavorText> <edible>false</edible> <poison>0</poison> <value>2.65</value> <spawnFreq>0.1</spawnFreq> </item> <item>Z_item_spellcard07 <name>Spellswatch</name> <flavorText>Magicians combine these to cast spells. This one creates a stream of acid.</flavorText> <edible>false</edible> <poison>0</poison> <value>3.65</value> <spawnFreq>0.1</spawnFreq> </item> <item>Z_item_spellcard08 <name>Spellswatch</name> <flavorText>Magicians combine these to cast spells. This one adds cryokinetic damage.</flavorText> <edible>false</edible> <poison>0</poison> <value>4.65</value> <spawnFreq>0.1</spawnFreq> </item> <item>Z_item_spellcard09 <name>Spellswatch</name> <flavorText>Magicians combine these to cast spells. This one demoralizes the target.</flavorText> <edible>false</edible> <poison>0</poison> <value>3.65</value> <spawnFreq>0.1</spawnFreq> </item> <item>Z_item_spellcard10 <name>Rare Spellswatch</name> <flavorText>Magicians combine these to cast spells. This one causes infatuation.</flavorText> <edible>false</edible> <poison>0</poison> <value>11.5</value> <spawnFreq>0.08</spawnFreq> </item> <item>Z_item_spellcard11 <name>Rare Spellswatch</name> <flavorText>Magicians combine these to cast spells. This one adds pyrokinetic damage.</flavorText> <edible>false</edible> <poison>0</poison> <value>11.55</value> <spawnFreq>0.08</spawnFreq> </item> <item>Z_item_spellcard12 <name>Rare Spellswatch</name> <flavorText>Magicians combine these to cast spells. This one increases area of effect.</flavorText> <edible>false</edible> <poison>0</poison> <value>11.6</value> <spawnFreq>0.07</spawnFreq> </item> <item>Z_item_spellcard13 <name>Rare Spellswatch</name> <flavorText>Magicians combine these to cast spells. This one creates a magic light source.</flavorText> <edible>false</edible> <poison>0</poison> <value>11.9</value> <spawnFreq>0.085</spawnFreq> </item> <item>Z_item_spellcard14 <name>/name> <flavorText>Magicians combine these to cast spells. This one causes instant death.</flavorText> <edible>false</edible> <poison>0</poison> <value>38</value> <spawnFreq>0.01</spawnFreq> </item> <item>Z_item_spellcard15 <name>/name> <flavorText>Magicians combine these to cast spells. This one increases treasure discovery.</flavorText> <edible>false</edible> <poison>0</poison> <value>146</value> <spawnFreq>0.01</spawnFreq> </item> <item>Z_item_spellcard16 <name>/name> <flavorText>Magicians combine these to cast spells. This one teleports the caster to safety.</flavorText> <edible>false</edible> <poison>0</poison> <value>31</value> <spawnFreq>0.02</spawnFreq> </item> <item>Z_item_waxWand <name>Wax Wand</name> <flavorText>Some people use this during mating rituals. You don't really get it.</flavorText> <edible>false</edible> <poison>0</poison> <value>1.2</value> <spawnFreq>.25</spawnFreq> </item> <item>Z_item_weaponA <name>Novice's Blaster</name> <flavorText>A ranged weapon usually issued to beginners.</flavorText> <edible>false</edible> <poison>0</poison> <value>19</value> <spawnFreq>0.1</spawnFreq> </item> <item>Z_item_weaponB <name>Trainee's Catalyst</name> <flavorText>A weak magical instrument used by magicians-in-training.</flavorText> <edible>false</edible> <poison>0</poison> <value>7</value> <spawnFreq>0.1</spawnFreq> </item> <item>poisonJar0 <name>Draught of Voidbreath</name> <flavorText>Brewed according to the ancient recipe. Grants an augury bonus in the twelfth and fourteenth lives.</flavorText> <edible>true</edible> <poison>2</poison> <value>17</value> <foodLuck>-40</foodLuck> <spawnFreq>0.02</spawnFreq> </item> <item>poisonJar1 <name>Necropolis Cocktail</name> <flavorText>A powerful poison distilled from storm runoff of megacity X-79.</flavorText> <edible>true</edible> <poison>2</poison> <value>22</value> <spawnFreq>0.01</spawnFreq> </item> <item>salamander <name>Salamander Skin</name> <flavorText>Its toxic oils make it essential for most poison brewing.</flavorText> <edible>true</edible> <poison>2</poison> <value>7</value> <spawnFreq>0.15</spawnFreq> </item> <item>fungalSpore <name>Armillaria Necrozoa Spore</name> <flavorText>This deadly fungus can grow to be miles tall.</flavorText> <edible>true</edible> <poison>2</poison> <value>10</value> <spawnFreq>0.05</spawnFreq> </item> <item>fortune <name>Fortune</name> <flavorText>"you are going to be okay"</flavorText> <edible>false</edible> <value>0</value> <luck>5</luck> <spawnFreq>0.11</spawnFreq> </item> <item>achCoin_ch <name>Strange Rusted Coin</name> <flavorText>It looks really old. The merchant said to swallow it...</flavorText> <edible>true</edible> <poison>1</poison> <value>2.5</value> <quest>true</quest> <spawnFreq>0</spawnFreq> </item> <item>achCoin_m <name>Ancient Coin</name> <flavorText>Touching this inexplicably makes you overcome with nausea. The merchant said to swallow it...</flavorText> <edible>true</edible> <poison>1</poison> <quest>true</quest> <value>5.5</value> <spawnFreq>0</spawnFreq> </item> <item>achCoin_ex <name>Nepteul Coin</name> <flavorText>Seems to be slightly vibrating. The merchant said to swallow it...</flavorText> <edible>true</edible> <poison>1</poison> <quest>true</quest> <value>13.5</value> <spawnFreq>0</spawnFreq> </item> <item>achCoin_rand <name>Astergold Coin</name> <flavorText>It's imprinted with a rune that seems somehow familiar. The merchant said to swallow it...</flavorText> <edible>true</edible> <poison>1</poison> <quest>true</quest> <value>21.5</value> <spawnFreq>0</spawnFreq> </item> Items (Part 14: ZZ_Trading-ZZ_Choc) <item>zz_tradingCard0 <name>"Magma Clouds of the Qorrnz Reach"</name> <flavorText>This rare trading card depicts a famously dangerous stretch of space between here and the star coast. </flavorText> <edible>false</edible> <poison>0</poison> <value>19</value> <spawnFreq>0.05</spawnFreq> </item> <item>zz_tradingCard1 <name>"Chemical Forests, Megacity X-79"</name> <flavorText>A trading card depicting the lush ecosystem thriving in the toxic waste swamps underneath Megacity X-79. </flavorText> <edible>false</edible> <poison>0</poison> <value>9</value> <spawnFreq>0.1</spawnFreq> </item> <item>zz_fleshChunk <name>Rancid Flesh Chunk</name> <flavorText>Smells like it's been melting here for days.</flavorText> <edible>true</edible> <poison>2</poison> <value>0</value> <spawnFreq>0.4</spawnFreq> </item> <item>zz_sleepDart <name>Finely Crafted Explosive Dart</name> <flavorText>The tiny inscriptions project a precise explosion on impact.</flavorText> <edible>false</edible> <poison>0</poison> <value>18</value> <spawnFreq>0.1</spawnFreq> </item> <item>zz_fleshPuddle <name>Heatslime Eggs</name> <flavorText>The eggs of a common low-level dungeon enemy. Sometimes used as an alchemical coagulant.</flavorText> <edible>true</edible> <poison>1</poison> <value>3</value> <spawnFreq>0.2</spawnFreq> </item> <item>zz_jellyDroppings <name>Jellyslug Droppings</name> <flavorText>Jellyslugs leech sugar from sodapipes across the overworld. Looks like this one was Skrobptfruit flavored.</flavorText> <edible>true</edible> <poison>0</poison> <value>0.1</value> <spawnFreq>0.25</spawnFreq> </item> <item>zz_prayerBell <name>Prayer Bell</name> <flavorText>Usually carried by followers of Sprense, Thedelule, and Delvine to disarm malicious enchantments.</flavorText> <edible>false</edible> <poison>0</poison> <luck>2</luck> <value>4</value> <spawnFreq>0.1</spawnFreq> </item> <item>zz_bagHerb <name>Powdered Bloodgrass</name> <flavorText>A common plant that is toxic when raw, but after enchanting can be used in health potions.</flavorText> <edible>false</edible> <poison>2</poison> <value>5</value> <spawnFreq>0.15</spawnFreq> </item> <item>zz_diamondCard <name>Strange Card</name> <flavorText>The pattern on this card is watching you. Somehow you feel it has always been watching you.</flavorText> <edible>false</edible> <value>1</value> <luck>-40</luck> <spawnFreq>0.1</spawnFreq> </item> <item>zz_scryOrb <name>Basic Scrying Orb</name> <flavorText>This machine bends time to decipher dozens of ancient languages. Could be useful to someone.</flavorText> <edible>false</edible> <value>7</value> <spawnFreq>0.1</spawnFreq> </item> <item>zz_strap <name>Ripcloth Strap</name> <flavorText>It's frayed beyond all use.</flavorText> <edible>false</edible> <value>0</value> <spawnFreq>0.35</spawnFreq> </item> <item>zz_goo <name>Grav-engine Discharge</name> <flavorText>Probably dripped from a passing skycar. This stuff is highly toxic; better take care of it.</flavorText> <edible>false</edible> <value>0</value> <spawnFreq>0.35</spawnFreq> </item> <item>zz_waffle <name>Perforated Paper Packaging</name> <flavorText>It's crumbling a bit.</flavorText> <edible>false</edible> <value>0</value> <spawnFreq>0.45</spawnFreq> </item> <item>zz_effigy <name>Haunted Effigy</name> <flavorText>You're sure you've seen this somewhere before.</flavorText> <edible>false</edible> <value>0</value> <luck>-100</luck> <spawnFreq>0.1</spawnFreq> </item> <item>zz_usb <name>Thermal Isolation Casing</name> <flavorText>A high-tech container used to transport temperature-sensitive materials. Might be worth something...</flavorText> <edible>false</edible> <value>14</value> <spawnFreq>0.1</spawnFreq> </item> <item>zz_wings <name>Sandrat Shells</name> <flavorText>Infant sandrats shed their exoskeleton before burrowing underground to mature. The adults can be 2 meters long.</flavorText> <edible>false</edible> <value>0</value> <spawnFreq>0.25</spawnFreq> </item> <item>zz_money <name>Torn Paper Currency</name> <flavorText>Banknotes from the old Selovarian Jurisdiction aren't worth much these days.</flavorText> <edible>false</edible> <value>4</value> <spawnFreq>0.2</spawnFreq> </item> <item>zz_thermometer <name>Selovarian Cryokey</name> <flavorText>When warmed to a precise temperature, this gives off a frequency used to open special locks.</flavorText> <edible>false</edible> <value>8</value> <spawnFreq>0.1</spawnFreq> </item> <item>zz_teeth <name>Sandrat Teeth</name> <flavorText>These massive teeth can be ground up and used in potions that boost Special Attack.</flavorText> <edible>false</edible> <value>3</value> <spawnFreq>0.15</spawnFreq> </item> <item>zz_alienEgg <name>Ancient Egg</name> <flavorText>It's warm to the touch and throbbing slightly. You can sense a great intelligence reaching out to you...</flavorText> <edible>false</edible> <value>0</value> <spawnFreq>0.1</spawnFreq> </item> <item>zz_greenCoins <name>Dull Coins</name> <flavorText>You're not familiar with this currency. They seem to be made of mass-replicated material.</flavorText> <edible>false</edible> <value>3</value> <spawnFreq>0.1</spawnFreq> </item> <item>zz_socks <name>Scumrat Cloth Rags</name> <flavorText>Scumrat hair is a readily available, if mildly unsanitary, material.</flavorText> <edible>false</edible> <value>0</value> <spawnFreq>0.31</spawnFreq> </item> <item>zz_doll0 <name>Cephalopod Icon</name> <flavorText>Members of the cult of Havalana believe these creatures are beyond death, and attract great fortune.</flavorText> <edible>false</edible> <value>3</value> <luck>9</luck> <spawnFreq>0.1</spawnFreq> </item> <item>zz_pelvis <name>Whalebone Fragment</name> <flavorText>After this planet was terraformed, giant skywhales dominated the ecosystem. These days bones are all that's left.</flavorText> <edible>false</edible> <value>1</value> <luck>3</luck> <spawnFreq>0.1</spawnFreq> </item> <item>zz_outletPlate <name>Broken Shackles</name> <flavorText>Looks like someone's walking free today.</flavorText> <edible>false</edible> <value>0</value> <spawnFreq>0.3</spawnFreq> </item> <item>zz_doll1 <name>Arachnid Icon</name> <flavorText>Sectists of Beb attribute great value to these many-eyed creatures.</flavorText> <edible>false</edible> <value>5</value> <luck>9</luck> <spawnFreq>0.1</spawnFreq> </item> <item>zz_shield <name>Wardmetal Shield</name> <flavorText>Inscribed with charms of protection.</flavorText> <edible>false</edible> <value>14</value> <spawnFreq>0</spawnFreq> </item> <item>zz_licensePlate <name>Rite Flags</name> <flavorText>When touched up to 9 times a day these are said to dispel bad luck.</flavorText> <edible>false</edible> <value>1</value> <luck>1</luck> <spawnFreq>0.1</spawnFreq> </item> <item>zz_doll2 <name>Avian Icon</name> <flavorText>Heretics of Onas are said to worship birds' ability to transcend physical spaces.</flavorText> <edible>false</edible> <value>6</value> <luck>19</luck> <spawnFreq>0.1</spawnFreq> </item> <item>zz_choc <name>Rusted grav plate</name> <flavorText>It's totally burned out, and starting to crumble.</flavorText> <edible>false</edible> <value>0</value> <spawnFreq>0.3</spawnFreq> </item> Items (Part 15: ZZ_Paper-ZZ_Gender) <item>zz_paperFlowers <name>Paper Flowers</name> <flavorText>The different colors signify Thedelule's ever-shifting disposition.</flavorText> <edible>false</edible> <value>0.1</value> <spawnFreq>0.1</spawnFreq> </item> <item>zz_cell <name>Shipboard Power Coil</name> <flavorText>It's really heavy and smells like it's leaking. You can't tell if it's charged or not.</flavorText> <edible>false</edible> <value>3</value> <spawnFreq>0.2</spawnFreq> </item> <item>zz_cross <name>Ritual Staple</name> <flavorText>A simple metal cross commonly offered to fix good fortune in place.</flavorText> <edible>false</edible> <value>0</value> <spawnFreq>0.3</spawnFreq> <luck>1.5</luck> </item> <item>zz_vag <name>Bloodblossom</name> <flavorText>These parasitic plants latch onto living things and inject pollen into their bloodstream.</flavorText> <edible>false</edible> <value>0</value> <spawnFreq>0.5</spawnFreq> </item> <item>zz_gender0 <name>Prismaglyph</name> <flavorText>You can use this to gendershift. This one allows you to harvest gender from the sun's energy.</flavorText> <edible>true</edible> <value>0.9</value> <poison>-2</poison> <spawnFreq>0.1</spawnFreq> </item> <item>zz_gender1 <name>Spiroglyph</name> <flavorText>You can use this to gendershift. This will give your skin nice sharp thorns.</flavorText> <edible>true</edible> <value>0.75</value> <poison>-2</poison> <spawnFreq>0.1</spawnFreq> </item> <item>zz_gender2 <name>Destroglyph</name> <flavorText>You can use this to gendershift. Removes all trace of gender.</flavorText> <edible>true</edible> <value>0.78</value> <poison>-2</poison> <spawnFreq>0.1</spawnFreq> </item> </items>

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