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Take in the trash...Diaries of a Spaceport Janitor is an anti-adventure game about picking up trash in an alien bazaar. Play as the Janitor, an Alaensee girlbeast with a municipally-subsidized trash incineration job and dreams of leaving the planet of Xabran's Rock far behind
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SS0B
2026-03-27 01:00:21 · 发布在 「Diaries of a Spaceport Janitor」
文本转储 - 对话、物品描述、物品属性、消息
NPC dialogue, item descriptions, item stats, and more! Several XML files I was able to extract from the game. Thanks to Isobel for giving me permission to post these publicly. The following XML documents are here: * Hints: Messages that show up on the loading screens. * Statuses: Status Messages that show up in the top-left. Includes a full list of genders. * Conversations: Contains NPC Dialogue & Dialogue Trees, including the things you can say. * Items: The names and descriptions of items. Includes edible flags, a poison value to determine whether an item will make you sick (positive) or heal you (negative), the item's value (seems to roughly correlate to selling value), spawn frequency, luck bonus when held, luck when eaten ("foodLuck"), a quest flag (probably used to prevent it from despawning), etc. Does not contain any merchant information. Contains unmarked spoilers! Hints Hints: Messages that show up on the loading screens. <hints> <hint> <id>0</id> <hintText>clean up trash to earn Municipal Credits.</hintText> </hint> <hint> <id>1</id> <hintText>sleeping is the only way to recharge your incinerator, and you can't go to sleep hungry.</hintText> </hint> <hint> <id>2</id> <hintText>worshipping at shrines is the best way to improve your luck!</hintText> </hint> <hint> <id>3</id> <hintText>lottoshrines will give you free items- look for their spinning yellow signs.</hintText> </hint> <hint> <id>4</id> <hintText>watch where you step- it's well-known that spirals are bad luck.</hintText> </hint> <hint> <id>5</id> <hintText>the spaceport's colored arrows each lead to a different district.</hintText> </hint> <hint> <id>6</id> <hintText>talk to as many people and shopkeepers as you can- you never know what you might hear...</hintText> </hint> <hint> <id>7</id> <hintText>the sewer-dungeons hold many secrets.</hintText> </hint> <hint> <id>8</id> <hintText>pay attention to what you pick up. if you're lucky, you may find something valuable...</hintText> </hint> <hint> <id>9</id> <hintText>if you ever need money, follow the blue arrows to the bank</hintText> </hint> </hints> Statuses Statuses: Status Messages that show up in the top-left. Includes a full list of genders. <statuses> <status> <key>veryHungry</key> <statusText>you are starving</statusText> </status> <status> <key>hungry</key> <statusText>you feel hungry</statusText> </status> <status> <key>thirst</key> <statusText>you are a little hungry</statusText> </status> <status> <key>sleepy</key> <statusText>you feel so tired</statusText> </status> <status> <key>zig</key> <statusText>you feel a little better</statusText> </status> <status> <key>strange</key> <statusText>you feel very strange</statusText> </status> <status> <key>luck</key> <statusText>you feel lucky!</statusText> </status> <status> <key>curse</key> <statusText>you feel uneasy...</statusText> </status> <status> <key>sick1</key> <statusText>you feel queasy</statusText> </status> <status> <key>sick2</key> <statusText>you feel absolutely horrible</statusText> </status> <status> <key>overlook</key> <statusText>you want to get off of this planet.</statusText> </status> <status> <key>hint1</key> <statusText>you wonder where the tablet pieces are...</statusText> </status> <status> <key>hint2</key> <statusText>maybe the historian in the covered market can help you...</statusText> </status> <status> <key>hint3</key> <statusText>you need to find an adventurer for hire</statusText> </status> <status> <key>intro8</key> <statusText>you can press tab to open your backpack</statusText> </status> <status> <key>intro9</key> <statusText>you can press Y to open your backpack</statusText> </status> <status> <key>intro1</key> <statusText>use the mouse to control the camera, E to interact with people and items</statusText> </status> <status> <key>intro2</key> <statusText>use the right stick to control the camera, X to interact with people and items</statusText> </status> <status> <key>intro3</key> <statusText>this note could be your ticket off the planet! try to find the treasure</statusText> </status> <status> <key>intro4</key> <statusText>press ESC to view your quest log</statusText> </status> <status> <key>intro5</key> <statusText>incinerate trash, keep the spaceport clean</statusText> </status> <status> <key>intro6</key> <statusText>you feel hungry. buy something to eat</statusText> </status> <status> <key>intro7</key> <statusText>when you're ready to sleep, follow the yellow arrows home</statusText> </status> <status> <key>intro10</key> <statusText>when you go to bed your incinitron will recharge overnight</statusText> </status> <status> <key>intro11</key> <statusText>start the day by activating your PrayStation 9</statusText> </status> <status> <key>intro12</key> <statusText>press start to view your quest log</statusText> </status> <status> <key>intro13</key> <statusText>you can't go to sleep hungry! shops nearby sell food</statusText> </status> <status> <key>genderDying</key> <statusText>your body feels weird and itchy. you need to gendershift</statusText> </status> <status> <key>genderDead</key> <statusText>you need to gendershift. look for a gender kiosk</statusText> </status> <status> <key>gender0</key> <statusText>your gender is now AGGRAMORPH. you feel amazing!</statusText> </status> <status> <key>gender1</key> <statusText>your gender is now SLIMEFIEND. you feel amazing!</statusText> </status> <status> <key>gender2</key> <statusText>your gender is now DIRT. you feel amazing!</statusText> </status> <status> <key>gender3</key> <statusText>your gender is now ESTROMORPH. you feel amazing!</statusText> </status> <status> <key>gender4</key> <statusText>your gender is now PHOTONIKA. you feel amazing!</statusText> </status> <status> <key>gender5</key> <statusText>your gender is now GIRLBEAST. you feel amazing!</statusText> </status> <status> <key>gender6</key> <statusText>your gender is now SWARMCAT. you feel amazing!</statusText> </status> <status> <key>gender7</key> <statusText>your gender is now DESTROMORPH. you feel amazing!</statusText> </status> <status> <key>gender8</key> <statusText>your gender is now SHERATON. you feel amazing!</statusText> </status> <status> <key>gender9</key> <statusText>your gender is now SUSAN SARANDON. you feel amazing!</statusText> </status> <status> <key>gender10</key> <statusText>your gender is now PRISMORPH. you feel amazing!</statusText> </status> <status> <key>gender11</key> <statusText>your gender is now CUDDLESLUT. you feel amazing!</statusText> </status> <status> <key>gender12</key> <statusText>your gender is now DAMP MAN. you feel amazing!</statusText> </status> <status> <key>gender13</key> <statusText>your gender is now CHRONOGYNE. you feel amazing!</statusText> </status> <status> <key>gender14</key> <statusText>your gender is now HELLGENDER. you feel amazing!</statusText> </status> <status> <key>gender15</key> <statusText>your gender is now CRYSTALLINE. you feel amazing!</statusText> </status> <status> <key>gender16</key> <statusText>your gender is now SYMBIOTE. you feel amazing!</statusText> </status> <status> <key>gender17</key> <statusText>your gender is now EMOTICON. you feel amazing!</statusText> </status> <status> <key>gender18</key> <statusText>your gender is now MEDUSOID. you feel amazing!</statusText> </status> <status> <key>gender19</key> <statusText>your gender is now ARTISANAL FEMME. you feel amazing!</statusText> </status> <status> <key>gender20</key> <statusText>your gender is now UNCLASSIFIED. you feel amazing!</statusText> </status> <status> <key>ghost</key> <statusText>you are being hunted</statusText> </status> </statuses> Conversations (Part 1 - Tutorial, Redscarves, Signs, Doors, NPC Goddess Rumors) Conversations: Contains NPC Dialogue & Dialogue Trees, including the things you can say. Also has vending machines, shrines, etc. <conversations> <conv>tutorial0 <convLength>4</convLength> <npcName>Bystander Bo</npcName> <npcSprite>4</npcSprite> <page>0 <prompt>That's some nice hardware</prompt> <replies>Are you talking to me?,...</replies> <nodeLinks>1,1</nodeLinks> </page> <page>1 <prompt>That incinitron has a storage compartment, you know.</prompt> <replies>Goodbye...,Excuse me?</replies> <nodeLinks>2,2</nodeLinks> </page> <page>2 <prompt>Don't believe me? Press tab!</prompt> <replies>Please...,...</replies> <nodeLinks>-1,-1</nodeLinks> </page> <page>3 <prompt>Don't believe me? Press Y!</prompt> <replies>Please...,...</replies> <nodeLinks>-1,-1</nodeLinks> </page> </conv> <conv>scarfGoon <convLength>4</convLength> <npcName>Redscarf Sigilturner</npcName> <npcSprite>102</npcSprite> <page>0 <prompt>You there, sanidrone.</prompt> <replies>...,Excuse me.,I don't want any trouble.</replies> <nodeLinks>1,1,1</nodeLinks> </page> <page>1 <prompt>(He eats your municipal credits)</prompt> <replies>...</replies> <nodeLinks>3</nodeLinks> </page> <page>2 <prompt>Why don't you go find some trash to eat, drone scum?</prompt> <replies>...</replies> <nodeLinks>-1</nodeLinks> </page> <page>3 <prompt>Tastes like trash.</prompt> <replies>...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>tutorial1 <convLength>3</convLength> <npcName>Redscarf Grunt</npcName> <npcSprite>102</npcSprite> <page>0 <prompt>Get back to work, sanidrone.</prompt> <replies>Listen Redscarf,I don't want any trouble.</replies> <nodeLinks>1,1</nodeLinks> </page> <page>1 <prompt>This street smells worse than you do. So get busy!</prompt> <replies>Fine by me,Please...</replies> <nodeLinks>2,2</nodeLinks> </page> <page>2 <prompt>Now get out of my sight, drone scum.</prompt> <replies>Please...,...</replies> <nodeLinks>-1,-1</nodeLinks> </page> </conv> <conv>looter <convLength>3</convLength> <npcName>Redscarf Grunt</npcName> <npcSprite>102</npcSprite> <page>0 <prompt>Thought you could stockpile illegal gems, did you?</prompt> <replies>What gems?,Get out of my home!</replies> <nodeLinks>1,2</nodeLinks> </page> <page>1 <prompt>Playing stupid, eh? We're going to have to confiscate these gems. As well as a little fine, hehe.</prompt> <replies>Please...</replies> <nodeLinks>-1</nodeLinks> </page> <page>2 <prompt>Shut up, you filthy muv. We're taking these gems and a little fine. Next time, we won't be so generous.</prompt> <replies>...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>testShopkeeper02 <convLength>2</convLength> <npcName>Food Kiosk</npcName> <page>0 <prompt>-FRESH NUTRIENTS SOLD HERE-</prompt> <replies>enter credit sigil:,leave</replies> <nodeLinks>-3,-1</nodeLinks> </page> <page>1 <prompt>AVAILABLE PRODUCTS</prompt> <replies>leave</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>sign04 <convLength>1</convLength> <npcName>Holosign</npcName> <page>0 <prompt>Return to the surface?</prompt> <replies>yes,no</replies> <nodeLinks>-5,-1</nodeLinks> </page> </conv> <conv>sign00 <convLength>2</convLength> <npcName>Holosign</npcName> <page>0 <prompt>Enter the sewerdungeons?</prompt> <replies>enter,leave</replies> <nodeLinks>1,-1</nodeLinks> </page> <page>1 <prompt>It's bad luck to go underground without eating an eye of beb.</prompt> <replies>leave</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>sign01 <convLength>3</convLength> <npcName>Holosign</npcName> <page>0 <prompt>Would you like to enter your apartment?</prompt> <replies>enter,leave</replies> <nodeLinks>1,-1</nodeLinks> </page> <page>1 <prompt>Would you like to enter your apartment?</prompt> <replies>enter,leave</replies> <nodeLinks>1,1</nodeLinks> </page> <page>2 <prompt>You're too hungry to go to bed. Are you sure you want to enter?</prompt> <replies>enter,leave</replies> <nodeLinks>1,-1</nodeLinks> </page> </conv> <conv>sign03 <convLength>2</convLength> <npcName>Holosign</npcName> <page>0 <prompt>Would you like to leave your apartment?</prompt> <replies>exit,stay</replies> <nodeLinks>1,-1</nodeLinks> </page> <page>1 <prompt>Would you like to leave your apartment?</prompt> <replies>exit,stay</replies> <nodeLinks>1,1</nodeLinks> </page> </conv> <conv>sign02 <convLength>1</convLength> <npcName>Holosign</npcName> <page>0 <prompt>Bridge closed until Havalana</prompt> <replies>leave</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>LottoShrine <convLength>3</convLength> <npcName>LOTTOSHRINE</npcName> <page>0 <prompt>- Play every day, once per day! -</prompt> <replies>test your luck!,leave</replies> <nodeLinks>-3,-1</nodeLinks> </page> <page>1 <prompt>ACCEPT TODAY'S GIFT</prompt> <replies>reject</replies> <nodeLinks>-1</nodeLinks> </page> <page>2 <prompt>You have already received today's prize.</prompt> <replies>leave</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>r00 <convLength>2</convLength> <npcName>Nort</npcName> <npcSprite>108</npcSprite> <page>0 <prompt>I do my best to leave good offerings to the goddesses.</prompt> <replies>Like what?</replies> <nodeLinks>1</nodeLinks> </page> <page>1 <prompt>All the goddesses like food!</prompt> <replies>I see!</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>r01 <convLength>2</convLength> <npcName>Nnnawi Augur</npcName> <npcSprite>30</npcSprite> <page>0 <prompt>You can't resist the call for long, gendermorph.</prompt> <replies>The call?</replies> <nodeLinks>1</nodeLinks> </page> <page>1 <prompt>You are marked by the hands of the Nnnawi. All that they touch is deeply cursed.</prompt> <replies>Right...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>r02 <convLength>3</convLength> <npcName>Glum Devotee</npcName> <npcSprite>25</npcSprite> <page>0 <prompt>*Sigh*... The necresses say I've incurred Beb's ire.</prompt> <replies>How did that happen?</replies> <nodeLinks>1</nodeLinks> </page> <page>1 <prompt>I spent three whole days in front of her shrine, praying over and over again!</prompt> <replies>Isn't that a good thing?</replies> <nodeLinks>2</nodeLinks> </page> <page>2 <prompt>The goddesses are quick to tire of spamming. From now on I'll wait a few moments between each prayer.</prompt> <replies>Whatever you say.,May Beb smile upon you again.</replies> <nodeLinks>-1,-1</nodeLinks> </page> </conv> Conversations (Part 2, NPC Janitor Rumors, NPC Merchant Rumors, NPC Catcalls, Kiosks) <conv>r03 <convLength>3</convLength> <npcName>Level 14 Paladin</npcName> <npcSprite>126</npcSprite> <page>0 <prompt>Hey, have you seen the rest of my party? Wonder where they wandered off to...</prompt> <replies>Sorry. I haven't.</replies> <nodeLinks>1</nodeLinks> </page> <page>1 <prompt>Hey, nice skull curse you got there. Bet that thing is constantly sapping your luck.</prompt> <replies>Really?</replies> <nodeLinks>2</nodeLinks> </page> <page>2 <prompt>Yep. Any cursed item will drain your luck if you keep it in your inventory. And I can detect curse on that thing without even rolling.</prompt> <replies>Thanks...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>r04 <convLength>3</convLength> <npcName>Boffo</npcName> <npcSprite>68</npcSprite> <page>0 <prompt>Hey, I like your hat!</prompt> <replies>It's just part of the uniform.</replies> <nodeLinks>1</nodeLinks> </page> <page>1 <prompt>Still, it's working for you. Your whole look really. I bet you're really lucky.</prompt> <replies>Actually I'm having trouble keeping my luck up.,Thanks I sure am!</replies> <nodeLinks>2,-1</nodeLinks> </page> <page>2 <prompt>Wow, really? Maybe you accidentally picked up a cursed object? There's lots of dangerous junk lying around this planet.</prompt> <replies>I'll be careful.</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>r05 <convLength>3</convLength> <npcName>File Not Found</npcName> <npcSprite>91</npcSprite> <page>0 <prompt>Hey thanks for cleaning up around here.</prompt> <replies>Just doing my job.</replies> <nodeLinks>1</nodeLinks> </page> <page>1 <prompt>Was it you I saw those Redscarves pushing around? This place really attracts the worst kinds of people.</prompt> <replies>You can say that again.</replies> <nodeLinks>2</nodeLinks> </page> <page>2 <prompt>Word to the wise- they've been rounding people up for hoarding blue gemstones, sayin' they're illegal. Seems all kinds of nefarious.</prompt> <replies>Woah. Thanks for the tip.</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>r06 <convLength>1</convLength> <npcName>File Not Found</npcName> <npcSprite>91</npcSprite> <page>0 <prompt>Keep it cool, Janitor.</prompt> <replies>Sure.,You too :)</replies> <nodeLinks>-1,-1</nodeLinks> </page> </conv> <conv>r07 <convLength>3</convLength> <npcName>Romeo Ogreheart</npcName> <npcSprite>56</npcSprite> <page>0 <prompt>Have you seen Shifty Sallamot around? She's got some uh.. stuff I need.</prompt> <replies>Who's that?</replies> <nodeLinks>1</nodeLinks> </page> <page>1 <prompt>Oh, sorry- guess I assumed you know everyone, since you're always walking around cleaning. She's.. uh...</prompt> <replies>??</replies> <nodeLinks>2</nodeLinks> </page> <page>2 <prompt>Sallamot trades in,, sensitive commodities. She usually hangs out in back alleys but I can only seem to find her at night.</prompt> <replies>Great...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>r08 <convLength>3</convLength> <npcName>Nilus Krode</npcName> <npcSprite>5</npcSprite> <page>0 <prompt>It's always worth a little effort to get good deals around here.</prompt> <replies>Good deals? On this planet?</replies> <nodeLinks>1</nodeLinks> </page> <page>1 <prompt>Haha, well, I guess value is relative. But did you know that every day, all the prices in the spaceport go up or down slightly?</prompt> <replies>I'll stick to burning trash.,Any other advice?</replies> <nodeLinks>-1,2</nodeLinks> </page> <page>2 <prompt>Try combing the market stalls- you can tell what's bought and sold by what's on the table. And windowshopping is always free!</prompt> <replies>Thanks for the help.</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>r09 <convLength>3</convLength> <npcName>Shopkeeper Danzo</npcName> <npcSprite>31</npcSprite> <page>0 <prompt>Most merchants around here buy the same things they sell.</prompt> <replies>Really?</replies> <nodeLinks>1</nodeLinks> </page> <page>1 <prompt>Sure! Every merchant has slightly different items to trade every day. So if you see something you want, snatch it up before it goes out of stock!</prompt> <replies>What sort of things are traded?</replies> <nodeLinks>2</nodeLinks> </page> <page>2 <prompt> Different markets around the spaceport have different types of things to trade.</prompt> <replies>Thanks for the help.</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>r10 <convLength>3</convLength> <npcName>Monitor Drone</npcName> <npcSprite>135</npcSprite> <page>0 <prompt>::::nice:skull:idiot</prompt> <replies>Ugh.,I'm trying to get rid of it ok?</replies> <nodeLinks>-1,1</nodeLinks> </page> <page>1 <prompt>::if:you:need:a:certain:item:to:do:that:be:sure:to:comb:the:market:stalls:daily::::</prompt> <replies>Did I ask for your advice boob tube?,Sure....</replies> <nodeLinks>-1,-1</nodeLinks> </page> </conv> <conv>questRumor00 <convLength>2</convLength> <npcName>Quentin</npcName> <npcSprite>89</npcSprite> <page>0 <prompt>WOW LADY WHATS WITH THE SKULL!!</prompt> <replies>Leave me alone.,I'm cursed ok?</replies> <nodeLinks>1,1</nodeLinks> </page> <page>1 <prompt>I SAW A GUY WITH A PIECE OF A SKULL TABLET! MAYBE HE CAN HELP YOU?!</prompt> <replies>Wait really? Who?</replies> <nodeLinks>2</nodeLinks> </page> <page>2 <prompt>THATD BE VYORBA TOXXX!! HES KINDOF A CREEP!! HE HANGS OUT BEHIND THE CANTINA, RED DISTRICT!! </prompt> <replies>Thanks for the tip.</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>flirtCatcall01 <convLength>2</convLength> <npcName>Street Creep</npcName> <npcSprite>38</npcSprite> <page>0 <prompt>Hey baby, are you an aggramorph? Wanna do that trick for me?</prompt> <replies>That's none of your business.,...</replies> <nodeLinks>1,-1</nodeLinks> </page> <page>1 <prompt>I was just asking, muv.</prompt> <replies>...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>flirtCatcall02 <convLength>2</convLength> <npcName>Street Jerk</npcName> <npcSprite>12</npcSprite> <page>0 <prompt>Oi, Ala-sweet! I've got some trash you could eat right here.</prompt> <replies>No way, creep.,...</replies> <nodeLinks>1,-1</nodeLinks> </page> <page>1 <prompt>Hey, learn to take a compliment.</prompt> <replies>...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>flirtCatcall03 <convLength>2</convLength> <npcName>Street Creep</npcName> <npcSprite>125</npcSprite> <page>0 <prompt>Why don't you show us a smile, huh?</prompt> <replies>Why don't you go autocrate?,...</replies> <nodeLinks>1,-1</nodeLinks> </page> <page>1 <prompt>Hmph, big talk from a dirty muv.</prompt> <replies>...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>kioskMed <convLength>2</convLength> <npcName>MEDICAL KIOSK</npcName> <page>0 <prompt>- CHARMS AND REMEDIES -</prompt> <replies>enter credit sigil,leave</replies> <nodeLinks>-3,-1</nodeLinks> </page> <page>1 <prompt>= REMEDY =</prompt> <replies>leave</replies> <nodeLinks>-1</nodeLinks> </page> </conv> Conversations (Part 3, Kiosks, Religious Merchants, Food Merchants, ) <conv>kioskGender <convLength>2</convLength> <npcName>GENDER KIOSK</npcName> <page>0 <prompt>- GENDER SOLD HERE -</prompt> <replies>enter credit sigil,leave</replies> <nodeLinks>-3,-1</nodeLinks> </page> <page>1 <prompt>WARNING: DOING UNAUTHORIZED GENDERS IS STRICTLY PROHIBITED</prompt> <replies>leave</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>kioskFood <convLength>2</convLength> <npcName>NUTRIENT KIOSK</npcName> <page>0 <prompt>- FRESH NUTRIENTS SOLD HERE -</prompt> <replies>enter credit sigil,leave</replies> <nodeLinks>-3,-1</nodeLinks> </page> <page>1 <prompt>= CONSUME =</prompt> <replies>leave</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>kioskJewelry <convLength>2</convLength> <npcName>JEWELRY KIOSK</npcName> <page>0 <prompt>- BEST PRICES FOR UNENCHANTED JEWELRY -</prompt> <replies>enter credit sigil,leave</replies> <nodeLinks>-3,-1</nodeLinks> </page> <page>1 <prompt>= ACCESORIZE =</prompt> <replies>leave</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>kioskLottoShrine <convLength>3</convLength> <npcName>LOTTOSHRINE</npcName> <page>0 <prompt>- TEST YOUR LUCK - - LOTTOSHRINE -</prompt> <replies>pray,leave</replies> <nodeLinks>-3,-1</nodeLinks> </page> <page>1 <prompt>ACCEPT TODAY'S GIFT</prompt> <replies>reject</replies> <nodeLinks>-1</nodeLinks> </page> <page>2 <prompt>you have already received today's prize</prompt> <replies>leave</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>kioskRareItems <convLength>2</convLength> <npcName>CURIOS KIOSK</npcName> <page>0 <prompt>- EXCLUSIVE OFFERS ON RARE ITEMS -</prompt> <replies>enter credit sigil,leave</replies> <nodeLinks>-3,-1</nodeLinks> </page> <page>1 <prompt>= PERUSE =</prompt> <replies>leave</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>kioskWeapons <convLength>2</convLength> <npcName>WEAPONS KIOSK</npcName> <page>0 <prompt>- HIGH-QUALITY WEAPONS FOR SALE -</prompt> <replies>enter credit sigil,leave</replies> <nodeLinks>-3,-1</nodeLinks> </page> <page>1 <prompt>= AGGRESS =</prompt> <replies>leave</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>merchantApothecary <convLength>2</convLength> <npcName>Apothecary</npcName> <page>0 <prompt>Magical charms and remedies for sale!</prompt> <replies>What do you have?,Can we trade?,leave</replies> <nodeLinks>-3,-4,-1</nodeLinks> </page> <page>1 <prompt>Your sickness is my profit, got a problem with that, shop somewhere else.</prompt> <replies>back</replies> <nodeLinks>0</nodeLinks> </page> </conv> <conv>merchantClothes <convLength>2</convLength> <npcName>Helpful Haberdasher</npcName> <page>0 <prompt>Feel free to browse my selection of finery!</prompt> <replies>,sell cloth,leave</replies> <nodeLinks>-3,-4,-1</nodeLinks> </page> <page>1 <prompt>I do offer a tailoring service as well!</prompt> <replies>back</replies> <nodeLinks>0</nodeLinks> </page> </conv> <conv>merchantFetishes <convLength>3</convLength> <npcName>Idol Merchant</npcName> <page>0 <prompt>I have a wide selection of genuine and hard-to-find religious items!</prompt> <replies>Show me what you've got.,Are you willing to trade?,leave</replies> <nodeLinks>-3,-4,2</nodeLinks> </page> <page>1 <prompt></prompt> <replies>back</replies> <nodeLinks>0</nodeLinks> </page> <page>2 <prompt>Remember, true wealth comes from devotion to all nine goddesses.</prompt> <replies>I'll keep that in mind...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>merchantCurses <convLength>3</convLength> <npcName>Travelling Peddler</npcName> <page>0 <prompt>You there! Care to peruse my one-of-a-kind wonders, curios, and rare treasures?</prompt> <replies>What do you have?,Are you willing to trade?,leave</replies> <nodeLinks>-3,-4,2</nodeLinks> </page> <page>1 <prompt>This will turn your luck right around! Bwehahhaa..!</prompt> <replies>back, leave</replies> <nodeLinks>0, 2</nodeLinks> </page> <page>2 <prompt>You'll be back, girl. Mark my words.</prompt> <replies>...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>merchantBones <convLength>2</convLength> <npcName>Ossuary Apprentice</npcName> <npcSprite>117</npcSprite> <page>0 <prompt>Hi! I trade in rare and lucky bones for the local crypts.</prompt> <replies>Mind if i look?,Let's trade.,leave</replies> <nodeLinks>-3,-4,-1</nodeLinks> </page> <page>1 <prompt>My master will put these bones to good use!</prompt> <replies>back</replies> <nodeLinks>0</nodeLinks> </page> </conv> <conv>merchantToys <convLength>2</convLength> <npcName>Toy Peddler</npcName> <npcSprite>44</npcSprite> <page>0 <prompt></prompt> <replies>Are there even children on this planet?,Let's trade.,leave</replies> <nodeLinks>-3,-4,-1</nodeLinks> </page> <page>1 <prompt>Heh! It may be a modest selection, but these trinkets are of the highest quality!</prompt> <replies>back</replies> <nodeLinks>0</nodeLinks> </page> </conv> <conv>merchantFood01 <convLength>2</convLength> <npcName>Sarcastic Grocer</npcName> <page>0 <prompt>Get your fruits and berries with my picked fresh guarantee!</prompt> <replies>What have you got?,leave</replies> <nodeLinks>-3,-1</nodeLinks> </page> <page>1 <prompt>I guarantee they were fresh when they got picked, eh he he!</prompt> <replies>leave</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>merchantFood02 <convLength>2</convLength> <npcName>Produce Wholesaler</npcName> <page>0 <prompt>Tasty, filling produce at reasonable prices!</prompt> <replies>Let's see here...,leave</replies> <nodeLinks>-3,-1</nodeLinks> </page> <page>1 <prompt>Take a look! If you're still hungry after, come buy some more!</prompt> <replies>haggle,leave</replies> <nodeLinks>-2,-1</nodeLinks> </page> </conv> <conv>merchantFood03 <convLength>2</convLength> <npcName>Street Food Vendor</npcName> <page>0 <prompt>You want a kebab? Maybe some Hoda-kren? Hey, I don't judge!</prompt> <replies>Show me what you've got,leave</replies> <nodeLinks>-3,-1</nodeLinks> </page> <page>1 <prompt>Don't worry about the wiggling, yeah? They're dead for sure!</prompt> <replies>haggle,leave</replies> <nodeLinks>-2,-1</nodeLinks> </page> </conv> <conv>merchantFood04 <convLength>2</convLength> <npcName>Friendly Meat Merchant</npcName> <page>0 <prompt>Nothing fills you up like slow-smoked meat! Get it while it's hot!</prompt> <replies>Smells delicious...,leave</replies> <nodeLinks>-3,-1</nodeLinks> </page> <page>1 <prompt>It tastes even better, I can assure you. Just tell me what you want!</prompt> <replies>haggle,leave</replies> <nodeLinks>-2,-1</nodeLinks> </page> </conv> <conv>merchantFood05 <convLength>2</convLength> <npcName>Snooty Baker</npcName> <page>0 <prompt>Fine baked goods from across the sector, all in one stall!</prompt> <replies>What kinds of baked goods?,leave</replies> <nodeLinks>-3,-1</nodeLinks> </page> <page>1 <prompt>Only the best that money can buy! Well, maybe not YOUR money...</prompt> <replies>haggle,leave</replies> <nodeLinks>-2,-1</nodeLinks> </page> </conv> <conv>merchantFood06 <convLength>2</convLength> <npcName>Bloodthirsty Butcher</npcName> <page>0 <prompt>Flesh! Flesh! Flesh! Flesh! Flesh! Flesh!</prompt> <replies>Flesh?,leave</replies> <nodeLinks>-3,-1</nodeLinks> </page> <page>1 <prompt>FLESH! FLESH! FLESH! FLESH!</prompt> <replies>haggle,leave</replies> <nodeLinks>-2,-1</nodeLinks> </page> </conv> Conversations (Part 4, Food Merchants, Generic Merchants) <conv>merchantFood07 <convLength>2</convLength> <npcName>Discount Food Seller</npcName> <page>0 <prompt>Don't go hungry! Cheap nutrients for sale!</prompt> <replies>I'll take a look.,leave</replies> <nodeLinks>-3,-1</nodeLinks> </page> <page>1 <prompt>Looking won't fill you up, pal!</prompt> <replies>haggle,leave</replies> <nodeLinks>-2,-1</nodeLinks> </page> </conv> <conv>merchantFood08 <convLength>2</convLength> <npcName>Food Vendor</npcName> <page>0 <prompt>You need food? I've got food! Low, low prices!</prompt> <replies>What have you got?,leave</replies> <nodeLinks>-3,-1</nodeLinks> </page> <page>1 <prompt>Take a look! But don't touch.</prompt> <replies>haggle,leave</replies> <nodeLinks>-2,-1</nodeLinks> </page> </conv> <conv>merchantFood09 <convLength>2</convLength> <npcName>Food Merchant</npcName> <page>0 <prompt>From light snacks to hearty meals, I have it all!</prompt> <replies>Mind if I browse?,leave</replies> <nodeLinks>-3,-1</nodeLinks> </page> <page>1 <prompt>Yeah, I mind. Buy something or leave.</prompt> <replies>haggle,leave</replies> <nodeLinks>-2,-1</nodeLinks> </page> </conv> <conv>merchantFood10 <convLength>2</convLength> <npcName>Food Vendor</npcName> <page>0 <prompt>It's all food! It's all good! Good food!</prompt> <replies>Looks good...,leave</replies> <nodeLinks>-3,-1</nodeLinks> </page> <page>1 <prompt>Food is good!</prompt> <replies>haggle,leave</replies> <nodeLinks>-2,-1</nodeLinks> </page> </conv> <conv>merchantFood11 <convLength>2</convLength> <npcName>Hungry Food Vendor</npcName> <page>0 <prompt>Yum yum! Mmmmmmm... Delicious! It's all so tasty!</prompt> <replies>What are you selling?,leave</replies> <nodeLinks>-3,-1</nodeLinks> </page> <page>1 <prompt>Delectable treats! Phenomenal eats! Buy something before I gobble it all!</prompt> <replies>haggle,leave</replies> <nodeLinks>-2,-1</nodeLinks> </page> </conv> <conv>merchantFood12 <convLength>2</convLength> <npcName>Garrulous Grocer</npcName> <page>0 <prompt>You need food to live! I need money to go clubbing!</prompt> <replies>How much?,leave</replies> <nodeLinks>-3,-1</nodeLinks> </page> <page>1 <prompt>Hurry up, alright? I don't have all day.</prompt> <replies>haggle,leave</replies> <nodeLinks>-2,-1</nodeLinks> </page> </conv> <conv>merchantGeneric00 <convLength>2</convLength> <npcName>Creepy Vendor</npcName> <page>0 <prompt>Hey there ala-sweet.</prompt> <replies>What are you selling?,Let's trade.,leave</replies> <nodeLinks>-3,-4,-1</nodeLinks> </page> <page>1 <prompt>Special price just for you, muv.</prompt> <replies>back</replies> <nodeLinks>0</nodeLinks> </page> </conv> <conv>merchantGeneric01 <convLength>2</convLength> <npcName>Friendly Merchant</npcName> <page>0 <prompt>Take a look at my wares!</prompt> <replies>What have you got?,Let's trade,leave</replies> <nodeLinks>-3,-4,-1</nodeLinks> </page> <page>1 <prompt></prompt> <replies>back</replies> <nodeLinks>0</nodeLinks> </page> </conv> <conv>merchantGeneric02 <convLength>2</convLength> <npcName>Impatient Vendor</npcName> <page>0 <prompt>You there! I have what you need!</prompt> <replies>What are you selling?,Will you trade?,leave</replies> <nodeLinks>-3,-4,-1</nodeLinks> </page> <page>1 <prompt>I just told you, it's what you need! Buy it!</prompt> <replies>back</replies> <nodeLinks>0</nodeLinks> </page> </conv> <conv>merchantGeneric03 <convLength>2</convLength> <npcName>Salesbot 200</npcName> <npcSprite>20</npcSprite> <page>0 <prompt>HIGH QUALITY GOODS FOR SALE EQUALS TRUE.</prompt> <replies>Equals... true?,Can we trade?,leave</replies> <nodeLinks>-3,-4,-1</nodeLinks> </page> <page>1 <prompt>REITERATING. GOODS FALL WITHIN BOUNDS OF "HIGH QUALITY".</prompt> <replies>back</replies> <nodeLinks>0</nodeLinks> </page> </conv> <conv>merchantGeneric04 <convLength>2</convLength> <npcName>Amiable Vendor</npcName> <page>0 <prompt>Those other merchants will cheat you! I have deals you can trust!</prompt> <replies>Alright. I'll take a look.,I'd be willing to trade,leave</replies> <nodeLinks>-3,-4,-1</nodeLinks> </page> <page>1 <prompt>You won't regret it, friend!</prompt> <replies>back</replies> <nodeLinks>0</nodeLinks> </page> </conv> <conv>merchantGeneric07 <convLength>2</convLength> <npcName>Asinine Merchant</npcName> <page>0 <prompt>Are you ready?</prompt> <replies>Prepare for what?,Let's trade.,leave</replies> <nodeLinks>-3,-4,-1</nodeLinks> </page> <page>1 <prompt>For my prices to go up! Hahaha!</prompt> <replies>back</replies> <nodeLinks>0</nodeLinks> </page> </conv> <conv>merchantGeneric05 <convLength>2</convLength> <npcName>Crestfallen Merchant</npcName> <page>0 <prompt>Please buy my items.</prompt> <replies>What do you have for sale?,Would you be willing to trade?,leave</replies> <nodeLinks>-3,-4,-1</nodeLinks> </page> <page>1 <prompt>I don't know. It doesn't matter. Please, just buy them.</prompt> <replies>back</replies> <nodeLinks>0</nodeLinks> </page> </conv> <conv>merchantGeneric06 <convLength>2</convLength> <npcName>Pushy Vendor</npcName> <page>0 <prompt>My inventory is always in stock! No waitlists, no worries!</prompt> <replies>Let me see what you have.,Let's trade,leave</replies> <nodeLinks>-3,-4,-1</nodeLinks> </page> <page>1 <prompt>Buy it today! Take it home today!</prompt> <replies>back</replies> <nodeLinks>0</nodeLinks> </page> </conv> <conv>merchantLoot <convLength>2</convLength> <npcName>Treasure Hunter</npcName> <page>0 <prompt>This is some top-quality loot right here, bargain-priced!</prompt> <replies>Buy,Sell,leave</replies> <nodeLinks>-3,-4,-1</nodeLinks> </page> <page>1 <prompt></prompt> <replies>back</replies> <nodeLinks>0</nodeLinks> </page> </conv> <conv>merchantSpells <convLength>2</convLength> <npcName>Spellcrafter</npcName> <npcSprite>46</npcSprite> <page>0 <prompt>You come to trade enchantment?</prompt> <replies>Buy,Sell,leave</replies> <nodeLinks>-3,-4,-1</nodeLinks> </page> <page>1 <prompt>Combining spellswatches is a delicate art.</prompt> <replies>back</replies> <nodeLinks>0</nodeLinks> </page> </conv> <conv>merchantJunk <convLength>2</convLength> <npcName>Scrap Collector</npcName> <page>0 <prompt>I buy and sell raw materials and tech components.</prompt> <replies>Buy,Sell,leave</replies> <nodeLinks>-3,-4,-1</nodeLinks> </page> <page>1 <prompt>Whatcha got?</prompt> <replies>back</replies> <nodeLinks>0</nodeLinks> </page> </conv> <conv>dirt <convLength>2</convLength> <npcName>???</npcName> <npcSprite>116</npcSprite> <page>0 <prompt>sssssssss. ss-sssss.</prompt> <replies>hello?,leave</replies> <nodeLinks>-4,-1</nodeLinks> </page> <page>1 <prompt>ssssss!</prompt> <replies>leave</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>merchantBooks <convLength>2</convLength> <npcName>Bookseller</npcName> <page>0 <prompt>Rare and ancient books for sale!</prompt> <replies>What do you have for sale?,leave</replies> <nodeLinks>-3,-1</nodeLinks> </page> <page>1 <prompt>The price for knowledge is always a bargain.</prompt> <replies>leave</replies> <nodeLinks>-1</nodeLinks> </page> </conv> Conversations (Part 5, Containers Guy, Various Merchants, Bankers) <conv>containers <convLength>7</convLength> <npcName>gNormo qReyd</npcName> <npcSprite>65</npcSprite> <page>0 <prompt>I'm always looking for containers! DO YOU HAVE ANY?? :0</prompt> <replies>Uhh yes?,leave</replies> <nodeLinks>-4,-1</nodeLinks> </page> <page>1 <prompt>If you bring me enough, I'll give you a special present!</prompt> <replies>leave, how many?</replies> <nodeLinks>-1,2</nodeLinks> </page> <page>2 <prompt>Let me check...</prompt> <replies>...</replies> <nodeLinks>3</nodeLinks> </page> <page>3 <prompt>More still!</prompt> <replies>ok then.</replies> <nodeLinks>-1</nodeLinks> </page> <page>4 <prompt>yeahhhh here we GO. HERE WE GO</prompt> <replies>well?</replies> <nodeLinks>5</nodeLinks> </page> <page>5 <prompt>HERE WE GOOOOOO !!!!</prompt> <replies>is that enough containers?</replies> <nodeLinks>6</nodeLinks> </page> <page>6 <prompt>what? yeah i think this should be good for now. here, take thissss:</prompt> <replies>?!</replies> <nodeLinks>-6</nodeLinks> </page> </conv> <conv>merchantTech <convLength>2</convLength> <npcName>Techno-Ambassador</npcName> <page>0 <prompt>New technology, fresh from offworld!</prompt> <replies>What do you have for sale?,Can we trade?,leave</replies> <nodeLinks>-3, -4,-1</nodeLinks> </page> <page>1 <prompt>I deal in touchslabs, artifices, and salvaged components.</prompt> <replies>back</replies> <nodeLinks>0</nodeLinks> </page> </conv> <conv>merchantCloth <convLength>2</convLength> <npcName>Clothseller</npcName> <page>0 <prompt>Fabrics and garments for sale.</prompt> <replies>What do you have for sale?,Let's trade,leave</replies> <nodeLinks>-3,-4,-1</nodeLinks> </page> <page>1 <prompt>Straight from the spliceshops.</prompt> <replies>back</replies> <nodeLinks>0</nodeLinks> </page> </conv> <conv>merchantArmor <convLength>2</convLength> <npcName>Friendly Armorist</npcName> <page>0 <prompt>My armor'll keep you safe in the labyrinths!</prompt> <replies>Can I take a look?,leave</replies> <nodeLinks>-3,-4,-1</nodeLinks> </page> <page>1 <prompt>We can find somethin to fit ya, little janitor! Hehehe!</prompt> <replies>back</replies> <nodeLinks>0</nodeLinks> </page> </conv> <conv>merchantPoison <convLength>2</convLength> <npcName>Alchemist</npcName> <page>0 <prompt>Ok! Hi! These: highest-quality magical ingredients on Xabran's rock.</prompt> <replies>Buy,Sell,leave</replies> <nodeLinks>-3,-4,-1</nodeLinks> </page> <page>1 <prompt>I restock fresh shipments every morning. Come back soon! Ok.</prompt> <replies>back</replies> <nodeLinks>0</nodeLinks> </page> </conv> <conv>merchantJewelry <convLength>2</convLength> <npcName>Jewelry Merchant</npcName> <page>0 <prompt>Beautiful and magical jewelry for sale, perfect for adventuring.</prompt> <replies>Can I take a look?,Let's trade.,leave</replies> <nodeLinks>-3,-4,-1</nodeLinks> </page> <page>1 <prompt>Please don't touch the merchandise until after you've paid...</prompt> <replies>back</replies> <nodeLinks>0</nodeLinks> </page> </conv> <conv>merchantMoney01 <convLength>2</convLength> <npcName>Uzbit the Giver</npcName> <npcSprite>16</npcSprite> <page>0 <prompt>Municipal Credits weighing you down? Let me help lighten the load!</prompt> <replies>exchange MC for currency,leave</replies> <nodeLinks>-3,-1</nodeLinks> </page> <page>1 <prompt>Speak with my associate if you'd like to exchange your currency for MC!</prompt> <replies>leave</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>merchantMoney02 <convLength>2</convLength> <npcName>Hurra the Taker</npcName> <npcSprite>16</npcSprite> <page>0 <prompt>Looking to liquidate some currencies? I can pay their value in MC!</prompt> <replies>exchange currency for MC,leave</replies> <nodeLinks>-4,-1</nodeLinks> </page> <page>1 <prompt>If you ever want to exchange Municipal Credits for currency, talk to my friend over there!</prompt> <replies>leave</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>merchantMoney03 <convLength>3</convLength> <npcName>Oseb the Lender</npcName> <npcSprite>16</npcSprite> <page>0 <prompt>If you need money, you're in the right place!</prompt> <replies>Get free money,leave</replies> <nodeLinks>1,-1</nodeLinks> </page> <page>1 <prompt>Take these over to my associate to exchange them for MC. Just don't be surprised when we come to collect...</prompt> <replies>leave</replies> <nodeLinks>-1</nodeLinks> </page> <page>2 <prompt>Sorry. I'm afraid you've run out of credit. Come back later.</prompt> <replies>Ok...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>merchantShifty <convLength>2</convLength> <npcName>Shifty Sallamot</npcName> <npcSprite>119</npcSprite> <page>0 <prompt>Psst. Ya buyin or sellin?</prompt> <replies>Buying what?,Um... selling?,leave</replies> <nodeLinks>-3,-4,-1</nodeLinks> </page> <page>1 <prompt>What's the item? I buy all kind, ya blinker.</prompt> <replies>haggle,back</replies> <nodeLinks>-2,0</nodeLinks> </page> </conv> <conv>merchantWeapons <convLength>2</convLength> <npcName>Arrogant Smith</npcName> <npcSprite>126</npcSprite> <page>0 <prompt>I've got what you need to win any fight, and look good doing it!</prompt> <replies>Mind if I take a look?,Can we trade?, leave</replies> <nodeLinks>-3,-4,-1</nodeLinks> </page> <page>1 <prompt>Don't waste my time.</prompt> <replies>back</replies> <nodeLinks>0</nodeLinks> </page> </conv> Conversations (Part 6, Necresses) <conv>mqNecress01a <convLength>7</convLength> <npcName>Necress Aaata</npcName> <npcSprite>97</npcSprite> <page>0 <prompt>You have been saddled with a dread fate, custodian.</prompt> <replies>What do you mean?,Not interested.</replies> <nodeLinks>1,-1</nodeLinks> </page> <page>1 <prompt>You have been chosen to bear the skull and its terrible curse...</prompt> <replies>You know about it?,Whatever.</replies> <nodeLinks>2,-1</nodeLinks> </page> <page>2 <prompt>Ask of me what you wish, and I will tell you what I know.</prompt> <replies>What is the skull?,Why was I cursed?,Just tell me how to get rid of it.</replies> <nodeLinks>3,4,5</nodeLinks> </page> <page>3 <prompt>The skull is an ancient cursed item, one of many hidden within this world.</prompt> <replies>I have more questions...,Sounds like a bunch of nonsense.</replies> <nodeLinks>2,6</nodeLinks> </page> <page>4 <prompt>You trespassed upon the planet's dungeons and so tempted adventure. You sought it out.</prompt> <replies>I have more questions...,What? Why would I want to get cursed?</replies> <nodeLinks>2,6</nodeLinks> </page> <page>5 <prompt>Seek the three pieces of the skull's instructional tablet. Combined, they will guide you.</prompt> <replies>I have more questions...,That... doesn't help me at all.</replies> <nodeLinks>2,6</nodeLinks> </page> <page>6 <prompt>Heed my counsel, custodian, or suffer a terribly tedious existence!</prompt> <replies>Whatever.</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>mqNecress01b <convLength>1</convLength> <npcName>Necress Aaata</npcName> <npcSprite>97</npcSprite> <page>0 <prompt>Heed my counsel, custodian, or suffer a terribly tedious existence!</prompt> <replies>...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>mqNecress02a <convLength>8</convLength> <npcName>Necress Rhiande</npcName> <npcSprite>97</npcSprite> <page>0 <prompt>You are the custodian who bears the skull's curse.</prompt> <replies>Yeah... I guess that's me.</replies> <nodeLinks>1</nodeLinks> </page> <page>1 <prompt>Do not despair, custodian. I will help you to lift this burden.</prompt> <replies>Really? How?</replies> <nodeLinks>2</nodeLinks> </page> <page>2 <prompt>Prove your devotion to the nine goddesses to me. Then, I will grant you my aid.</prompt> <replies>Nine goddesses?,How can I prove my devotion?,Why should I trust you?</replies> <nodeLinks>3,4,5</nodeLinks> </page> <page>3 <prompt>Onas, Sprense, Delvine, Havalana, Beb, Lauster, Aggra Mona, Vala, and Thedelule. They know you.</prompt> <replies>How can I prove my devotion?</replies> <nodeLinks>4</nodeLinks> </page> <page>4 <prompt>Gather a fetish of each goddess. Once you possess all nine, return to me.</prompt> <replies>I don't think I can carry all of them at once...</replies> <nodeLinks>6</nodeLinks> </page> <page>5 <prompt>Has anyone else offered to help you? This is a rhetorical question.</prompt> <replies>Fair enough. How can I prove my devotion?</replies> <nodeLinks>4</nodeLinks> </page> <page>6 <prompt>You need only possess them. Store them in your home or carry them, and I will know.</prompt> <replies>That's spooky.</replies> <nodeLinks>7</nodeLinks> </page> <page>7 <prompt>I am a spooky person.</prompt> <replies>I'm... going to start looking for those fetishes.</replies> <nodeLinks>-5</nodeLinks> </page> </conv> <conv>mqNecress02b <convLength>3</convLength> <npcName>Necresse Rhiande</npcName> <npcSprite>97</npcSprite> <page>0 <prompt>Prove your devotion to the nine goddesses, custodian. Then I will help you.</prompt> <replies>How can I prove my devotion? I forgot...</replies> <nodeLinks>1</nodeLinks> </page> <page>1 <prompt>Gather a fetish of each goddess. Once you possess all nine, return to me.</prompt> <replies>I don't think I can carry all of them at once...</replies> <nodeLinks>2</nodeLinks> </page> <page>2 <prompt>You need only possess them. Store them in your home or carry them, and I will know.</prompt> <replies>I'll get back to finding them now.</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>mqNecress02c <convLength>3</convLength> <npcName>Necresse Rhiande</npcName> <npcSprite>97</npcSprite> <page>0 <prompt>I have seen your hands cradle the form of each of the nine goddesses. You have done well.</prompt> <replies>Will you help me break the curse?</replies> <nodeLinks>1</nodeLinks> </page> <page>1 <prompt>Yes. At sunfall tomorrow, meet me at the top of the ziggurat. There, you will find what you need.</prompt> <replies>Where is the ziggurat?,I'll meet you there.</replies> <nodeLinks>2,-1</nodeLinks> </page> <page>2 <prompt>In the district marked with red. It is a huge, stone structure. You cannot miss it.</prompt> <replies>I'll meet you there.</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>mqNecress02d <convLength>4</convLength> <npcName>Necresse Rhiande</npcName> <npcSprite>97</npcSprite> <page>0 <prompt>You have arrived.</prompt> <replies>Yeah... here I am...</replies> <nodeLinks>1</nodeLinks> </page> <page>1 <prompt>Before you lies a fragment of the tablet which accompanies your cranial companion.</prompt> <replies>What should I do with this?</replies> <nodeLinks>2</nodeLinks> </page> <page>2 <prompt>This tablet has been split into three pieces. Find them all, then speak with the Sage Orloqq. He will know what comes next.</prompt> <replies>Thank you.,Whatever.</replies> <nodeLinks>3,3</nodeLinks> </page> <page>3 <prompt>Fare well, custodian. I will enact rituals for your good luck.</prompt> <replies>Ok.</replies> <nodeLinks>-5</nodeLinks> </page> </conv> <conv>mqNecress02e <convLength>1</convLength> <npcName>Necresse Rhiande</npcName> <npcSprite>97</npcSprite> <page>0 <prompt>Fare well, custodian. I will enact rituals for your good luck.</prompt> <replies>Ok.</replies> <nodeLinks>-1</nodeLinks> </page> </conv> Conversations (Part 7, Slimy Quest NPC, Historian Quest NPC) <conv>mqPerv00a <convLength>5</convLength> <npcName>Vyorba Toxxx</npcName> <npcSprite>69</npcSprite> <page>0 <prompt>Hhey, hey ala-sweet.... heard I have something you need.</prompt> <replies>Oh yeah? What's that?</replies> <nodeLinks>1</nodeLinks> </page> <page>1 <prompt>Jjagged little..... piece of tablet... got to do with that skull you've got following you.</prompt> <replies>Give me that!</replies> <nodeLinks>2</nodeLinks> </page> <page>2 <prompt>Nnot so fast, ala-sweet... you've got to do... something for me first. Then..... maybe.</prompt> <replies>Ugh. What is it?</replies> <nodeLinks>3</nodeLinks> </page> <page>3 <prompt>Iin the yellow district there's a.... little smut shop... go and pick me up something... slimy...</prompt> <replies>You're disgusting.</replies> <nodeLinks>4</nodeLinks> </page> <page>4 <prompt>Nno... I'm discerning.... make sure you bring me something really....... oozy...</prompt> <replies>...</replies> <nodeLinks>-5</nodeLinks> </page> </conv> <conv>mqPerv00bnada <convLength>3</convLength> <npcName>Vyorba Toxxx</npcName> <npcSprite>69</npcSprite> <page>0 <prompt>Hhey ala-sweet....... you have what I asked for?</prompt> <replies>No.</replies> <nodeLinks>1</nodeLinks> </page> <page>1 <prompt>Ccome back with something..... I like... and I'll give you this tablet piece.... maybe.</prompt> <replies>...,Where can i find it?</replies> <nodeLinks>-1,2</nodeLinks> </page> <page>2 <prompt>Ssmut shop.... yyellow district...</prompt> <replies>...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>mqPerv00bwrong <convLength>2</convLength> <npcName>Vyorba Toxxx</npcName> <npcSprite>69</npcSprite> <page>0 <prompt>Hhey ala-sweet....... you have what I asked for?</prompt> <replies>How's this?,No.</replies> <nodeLinks>1,-1</nodeLinks> </page> <page>1 <prompt>Tthis... doesn't do it for me..... go and get something else... if you want this tablet piece.</prompt> <replies>...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>mqPerv00bright <convLength>2</convLength> <npcName>Vyorba Toxxx</npcName> <npcSprite>69</npcSprite> <page>0 <prompt>Hhey ala-sweet....... you have what I asked for?</prompt> <replies>How's this?,No.</replies> <nodeLinks>1,-1</nodeLinks> </page> <page>1 <prompt>Yyeah... that's the stuff..... here you go, ala-sweet...... now get outta here... I've got stuff to do.....</prompt> <replies>...</replies> <nodeLinks>-5</nodeLinks> </page> </conv> <conv>mqPerv00c <convLength>1</convLength> <npcName>Vyorba Toxxx</npcName> <npcSprite>69</npcSprite> <page>0 <prompt>Hhello again ala-sweet... youu here to help me enjoy thiss stuff? Yyeah...</prompt> <replies>Ugh.</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>mqHistorian00a <convLength>4</convLength> <npcName>Dungeon Sage Orloqq</npcName> <npcSprite>33</npcSprite> <page>0 <prompt>Gooday young one. What's brought you aroundo my bookhole?</prompt> <replies>I need to "combine some segments"...,Bookhole?,Nothing. Nevermind.</replies> <nodeLinks>1,2,-1</nodeLinks> </page> <page>1 <prompt>Ah, you're speakinof a skull curse. I see you're so afflicted.</prompt> <replies>Can you help me?</replies> <nodeLinks>3</nodeLinks> </page> <page>2 <prompt>Hole, hollow, niche, library, whever you'd like to say. That's here.</prompt> <replies></replies> <nodeLinks>1</nodeLinks> </page> <page>3 <prompt>Brinme all three pieces, and I'll reforge the tablet you're seeking.</prompt> <replies>I'll do my best. Thank you.</replies> <nodeLinks>-5</nodeLinks> </page> </conv> <conv>mqHistorian00bnot <convLength>4</convLength> <npcName>Dungeon Sage Orloqq</npcName> <npcSprite>33</npcSprite> <page>0 <prompt>Have you discoverdall the segments of the tablet?</prompt> <replies>Not yet.</replies> <nodeLinks>-1</nodeLinks> </page> <page>1 <prompt>Brinme all three pieces, and I'll reforge the tablet you're seeking.</prompt> <replies>Will do.,Where should I look for them?</replies> <nodeLinks>-1</nodeLinks> </page> <page>2 <prompt>I would consult the necresses. They know many secrets.</prompt> <replies>Necresses?</replies> <nodeLinks>3</nodeLinks> </page> <page>3 <prompt>The blueskinned digiwitches with the floating eyes. They walk the streets.</prompt> <replies>Thanks.</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>mqHistorian00bgot <convLength>8</convLength> <npcName>Dungeon Sage Orloqq</npcName> <npcSprite>33</npcSprite> <page>0 <prompt>Have you discoverdall the segments of the tablet?</prompt> <replies>I have them here.</replies> <nodeLinks>1</nodeLinks> </page> <page>1 <prompt>Fantastic! Auspicious! Givem to me and I'll combine them posthaste.</prompt> <replies>Here.</replies> <nodeLinks>2</nodeLinks> </page> <page>2 <prompt>Hmmm.... this lines up withis...</prompt> <replies>...</replies> <nodeLinks>3</nodeLinks> </page> <page>3 <prompt>Ah! So it's written in... yes, that makesense... "return"...</prompt> <replies>......</replies> <nodeLinks>4</nodeLinks> </page> <page>4 <prompt>And... done! There you are.</prompt> <replies>What should I do now?</replies> <nodeLinks>5</nodeLinks> </page> <page>5 <prompt>The tablet explicates a quest which must be completed to break the curse. Can you go on a quest?</prompt> <replies>I don't think so...</replies> <nodeLinks>6</nodeLinks> </page> <page>6 <prompt>Then I'd suggest hiring an adventurer. I know Vehva the Pilot is in town, but you might be able to find others.</prompt> <replies>Ok. Thank you so much for your help!</replies> <nodeLinks>7</nodeLinks> </page> <page>7 <prompt>Ofcourse, ofcourse!</prompt> <replies>I will! Thank you again.</replies> <nodeLinks>-5</nodeLinks> </page> </conv> <conv>mqHistorian00c <convLength>8</convLength> <npcName>Dungeon Sage Orloqq</npcName> <npcSprite>33</npcSprite> <page>0 <prompt>Hello again, janitor! How does the cursebreaking go?</prompt> <replies>I actually wanted to ask you something.,It's... going.</replies> <nodeLinks>1,2</nodeLinks> </page> <page>1 <prompt>What would you like to know?</prompt> <replies>Where can I find an adventurer?,What do I have to do to break the curse?,What can you tell me about the dungeon?</replies> <nodeLinks>3,4,6</nodeLinks> </page> <page>2 <prompt>I wish you the very best of luck!</prompt> <replies>Thank you.</replies> <nodeLinks>-1</nodeLinks> </page> <page>3 <prompt>There are usually a handful of adventurers for hire around here. I'd start looking at the spaceport.</prompt> <replies>I have another question.,Thanks again for your help.</replies> <nodeLinks>1,7</nodeLinks> </page> <page>4 <prompt>You aren't actually trying to break the curse, justo convince someone else to accept it instead.</prompt> <replies>Why would anyone willingly curse themselves?</replies> <nodeLinks>5</nodeLinks> </page> <page>5 <prompt>Once they've accepted the skull, they can complete the questo break the curse. Also, you'll have to pay them somehow.</prompt> <replies>I have another question.,Thanks again for your help.</replies> <nodeLinks>1,7</nodeLinks> </page> <page>6 <prompt>The chamber you found the skull in is just a small part of a huge system of rooms that fill the entire planet!</prompt> <replies>I have another question.,Thanks again for your help.</replies> <nodeLinks>1,7</nodeLinks> </page> <page>7 <prompt>Any time, my friend!</prompt> <replies>I'll see you around.</replies> <nodeLinks>-1</nodeLinks> </page> </conv> Conversations (Part 8, Robot Quest NPC, Pilot Quest NPC, Eye of Beb Merchant Heather) <conv>mqTechnus01 <convLength>5</convLength> <npcName>I_AM_TECHNUS</npcName> <npcSprite>137</npcSprite> <page>0 <prompt>CONVERSATIONAL PARTNER RECOGNIZED. SCANNED. JANITORIAL ORGANISM... HELLO.</prompt> <replies>Hi?,...</replies> <nodeLinks>1,-1</nodeLinks> </page> <page>1 <prompt>REITERATING. HELLO. THIS UNIT DESIGNATED: I_AM_TECHNUS. FUNCTION DESIGNATED: KNIGHT.</prompt> <replies>You're a knight?,That sounds nice. I... should go.</replies> <nodeLinks>2,-1</nodeLinks> </page> <page>2 <prompt>CLARIFYING. FUNCTION DESIGNATED: KNIGHT. FUNCTION ADAPTED: ADVENTURER. AVAILABLE FOR HIRE.</prompt> <replies>I have a quest that needs completing.,Sure. Good luck with that.</replies> <nodeLinks>3,-1</nodeLinks> </page> <page>3 <prompt>I WOULD BE WILLING TO HELP IN EXCHANGE FOR FIVE (5) MEGABATTERIES.</prompt> <replies>Okay.. I'll try and find some.,Sounds expensive. I'll pass.</replies> <nodeLinks>4,-1</nodeLinks> </page> <page>4 <prompt>VERBAL AGREEMENT NOTED. FILED. THIS UNIT WILL REMAIN IN CURRENT LOCATION. TERMINATING CONVERSATION.</prompt> <replies>leave</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>mqTechnus02not <convLength>2</convLength> <npcName>I_AM_TECHNUS</npcName> <npcSprite>137</npcSprite> <page>0 <prompt>HELLO JANITORIAL ORGANISM. QUERY: DO YOU HAVE THE MEGABATTERIES.</prompt> <replies>Not yet.</replies> <nodeLinks>1</nodeLinks> </page> <page>1 <prompt>SUGGESTION ("FRIENDLY"): RESTART CONVERSATION WHEN PREPARED TO DISPENSE MY FEE.</prompt> <replies>Heyheyhey alright.</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>mqTechnus02got <convLength>7</convLength> <npcName>I_AM_TECHNUS</npcName> <npcSprite>137</npcSprite> <page>0 <prompt>HELLO JANITORIAL ORGANISM. QUERY: DO YOU HAVE WHAT I NEED.</prompt> <replies>Hello Technus. I have the mega-batteries.,No?</replies> <nodeLinks>1,2</nodeLinks> </page> <page>1 <prompt>CORRECTION: THIS UNIT DESIGNATED I_AM_TECHNUS.</prompt> <replies>Sorry. I do have the megabatteries though.</replies> <nodeLinks>3</nodeLinks> </page> <page>2 <prompt>SUGGESTION ("FRIENDLY"): RESTART CONVERSATION WHEN PREPARED TO DISPENSE MY FEE.</prompt> <replies>Hey hey hey alright.</replies> <nodeLinks>-1</nodeLinks> </page> <page>3 <prompt>CORRECTION (2/2): DESIRED OBJECT DESIGNATED: MEGABATTERIES.</prompt> <replies>Fine. I have the MEGABATTERIES.,Oh. In that case... I don't have it.</replies> <nodeLinks>4,-1</nodeLinks> </page> <page>4 <prompt>THIS COMPENSATION == THIS UNIT'S REQUISITE. TRANSACTION OF QUEST SERVICE IS SECURED.</prompt> <replies>give them the tablet</replies> <nodeLinks>5</nodeLinks> </page> <page>5 <prompt>TRANSFER OF CURSE AND SKULL ACCEPTED. THIS UNIT WILL DISEMBARK FROM NEARBY OVERLOOK TONIGHT.</prompt> <replies>Ok. Great! Thank you again I_AM_TECHNUS.</replies> <nodeLinks>6</nodeLinks> </page> <page>6 <prompt>^_^ THIS UNIT IS HAPPY TO HELP WHEN ADEQUATELY COMPENSATED. TERMINATING CONVERSATION.</prompt> <replies>...</replies> <nodeLinks>-5</nodeLinks> </page> </conv> <conv>mqTechnus03 <convLength>1</convLength> <npcName>I_AM_TECHNUS</npcName> <npcSprite>137</npcSprite> <page>0 <prompt>THIS BONE DRONE ANNOYS ME. LEAVE BEFORE THIS UNIT REVERTS OUR TRANSACTION. TERMINATING CONVERSATION.</prompt> <replies>...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>mqVehva01 <convLength>4</convLength> <npcName>Vehva the Pilot</npcName> <npcSprite>29</npcSprite> <page>0 <prompt>Huh? Do you need something?</prompt> <replies>Are you an adventurer?,Uh... no.</replies> <nodeLinks>1,-1</nodeLinks> </page> <page>1 <prompt>That's right! Vehva the Pilot, best damn adventurer in the sector. You looking to hire?</prompt> <replies>I have a quest that needs completing.</replies> <nodeLinks>2</nodeLinks> </page> <page>2 <prompt>Sure, I know the drill. My rate's 600 MC, non-negotiable.</prompt> <replies>That's a lot of money...</replies> <nodeLinks>3</nodeLinks> </page> <page>3 <prompt>It really isn't, kid. Come talk to me again when you've got the credits.</prompt> <replies>...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>mqVehva02not <convLength>2</convLength> <npcName>Vehva the Pilot</npcName> <npcSprite>29</npcSprite> <page>0 <prompt>You ready to pay me?</prompt> <replies>Not yet.</replies> <nodeLinks>1</nodeLinks> </page> <page>1 <prompt>1600 MC. That's my offer.</prompt> <replies>...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>mqVehva02got <convLength>4</convLength> <npcName>Vehva the Pilot</npcName> <npcSprite>29</npcSprite> <page>0 <prompt>You ready to pay me?</prompt> <replies>Here you go.,Not yet.</replies> <nodeLinks>1,-1</nodeLinks> </page> <page>1 <prompt>Alright, that transfer checks out. So, what's the job?</prompt> <replies>(give him the tablet)</replies> <nodeLinks>2</nodeLinks> </page> <page>2 <prompt>Seems simple enough. Sure, I'll take that skull off your hands now. I accept the curse, or whatever.</prompt> <replies>Thank you so much.</replies> <nodeLinks>3</nodeLinks> </page> <page>3 <prompt>Yeah, yeah. It's your creds. I'll leave tonight from that overlook nearby and get this all settled.</prompt> <replies>Alright. Thanks again!</replies> <nodeLinks>-5</nodeLinks> </page> </conv> <conv>mqVehva03 <convLength>1</convLength> <npcName>Vehva the Pilot</npcName> <npcSprite>29</npcSprite> <page>0 <prompt>Is there any way to shut this damn thing up?</prompt> <replies>...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>mqHeather01 <convLength></convLength> <npcName>Heather</npcName> <npcSprite>106</npcSprite> <page>0 <prompt>Hey, what's up? You looking to buy some eyes?</prompt> <replies>Could I ask you for a favor?, What have you got?, Not now.</replies> <nodeLinks>2,-3,-1</nodeLinks> </page> <page>1 <prompt>.</prompt> <replies>leave</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>mqHeather02not <convLength></convLength> <npcName>Heather</npcName> <npcSprite>106</npcSprite> <page>0 <prompt></prompt> <replies>,leave</replies> <nodeLinks>,-1</nodeLinks> </page> <page>1 <prompt></prompt> <replies>leave</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>mqHeather02got <convLength></convLength> <npcName>Heather</npcName> <npcSprite>106</npcSprite> <page>0 <prompt></prompt> <replies>,leave</replies> <nodeLinks>,-1</nodeLinks> </page> <page>1 <prompt></prompt> <replies>leave</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>mqHeather03 <convLength>2</convLength> <npcName>Heather</npcName> <npcSprite>106</npcSprite> <page>0 <prompt></prompt> <replies>,leave</replies> <nodeLinks>,-1</nodeLinks> </page> <page>1 <prompt></prompt> <replies>leave</replies> <nodeLinks>-1</nodeLinks> </page> </conv> Conversations (Part 9, Thief Quest NPC, The Skull, Necress Services) <conv>mqAliYaga01 <convLength>5</convLength> <npcName>Ali Yaga</npcName> <npcSprite>141</npcSprite> <page>0 <prompt>Hey, keep it down. Can't you see I'm sneaking?</prompt> <replies>Why?,Sorry.</replies> <nodeLinks>1,-1</nodeLinks> </page> <page>1 <prompt>To snag sweet loot from some rich sucker, duh.</prompt> <replies>You're a thief?</replies> <nodeLinks>2</nodeLinks> </page> <page>2 <prompt>I'd say I'm more like a... secondhand adventurer. Dungeons are too risky for me. Pockets? Much safer.</prompt> <replies>Looking for a quest?</replies> <nodeLinks>3</nodeLinks> </page> <page>3 <prompt>Yeah, sure, if the pay's good. What's your offer?</prompt> <replies>Can I pay you in MC?</replies> <nodeLinks>4</nodeLinks> </page> <page>4 <prompt>LMAAO! That stuff's chump change. Look, i need some enchantments done.</prompt> <replies>Alright.</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>mqAliYaga02not <convLength>2</convLength> <npcName>Ali Yaga</npcName> <npcSprite>141</npcSprite> <page>0 <prompt>Hey there, janitor. You got something for me?</prompt> <replies>How's this?,Nope.</replies> <nodeLinks>1,-1</nodeLinks> </page> <page>1 <prompt>Nope, sorry.</prompt> <replies>I'll keep looking.</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>mqAliYaga02got <convLength>4</convLength> <npcName>Ali Yaga</npcName> <npcSprite>141</npcSprite> <page>0 <prompt>Hey there, janitor. You got something for me?</prompt> <replies>How's this?,Nope.</replies> <nodeLinks>1,-1</nodeLinks> </page> <page>1 <prompt>Nice, I should be able to do somethin cool with this! So, what's the job?</prompt> <replies>give her the tablet</replies> <nodeLinks>2</nodeLinks> </page> <page>2 <prompt>You could have mentioned this would involve me getting cursed. Whatever, a quest's a quest. I, uh, accept the skull.</prompt> <replies>Sorry about that.</replies> <nodeLinks>3</nodeLinks> </page> <page>3 <prompt>Hey, don't sweat it. I'll leave from the overlook tonight and get this whole thing sorted out.</prompt> <replies>Thanks so much!</replies> <nodeLinks>-5</nodeLinks> </page> </conv> <conv>mqAliYaga03 <convLength>1</convLength> <npcName>Ali Yaga</npcName> <npcSprite>141</npcSprite> <page>0 <prompt>How am I supposed to sneak with this skull shouting all the time?</prompt> <replies>...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>mqPepTalk <convLength>16</convLength> <npcName>The Skull</npcName> <page>0 <prompt>Hey.</prompt> <replies>...Hi?</replies> <nodeLinks>1</nodeLinks> </page> <page>1 <prompt>Look, I know I've been a pain in the ass, and I want to apologize.</prompt> <replies>...</replies> <nodeLinks>2</nodeLinks> </page> <page>2 <prompt>You know how curses are... I sort of had to hang around you... and scream... you know?</prompt> <replies>...</replies> <nodeLinks>3</nodeLinks> </page> <page>3 <prompt>So I'm sorry. But....</prompt> <replies>...</replies> <nodeLinks>4</nodeLinks> </page> <page>4 <prompt>I feel like I know you pretty well, from floating right next to you constantly.</prompt> <replies>...</replies> <nodeLinks>5</nodeLinks> </page> <page>5 <prompt> You're stuck.</prompt> <replies>...</replies> <nodeLinks>6</nodeLinks> </page> <page>6 <prompt>I know that's a downer to hear, but... I don't think you're doomed. At least, not anymore. Ha ha.</prompt> <replies>...</replies> <nodeLinks>7</nodeLinks> </page> <page>7 <prompt>You're trapped in a tedious cycle and nothing's going to get better until you break free.</prompt> <replies>...</replies> <nodeLinks>8</nodeLinks> </page> <page>8 <prompt>I know you can break free. I believe in you</prompt> <replies>...</replies> <nodeLinks>9</nodeLinks> </page> <page>9 <prompt>That adventurer you hired is leaving tonight and taking me with them. You should come too.</prompt> <replies>...</replies> <nodeLinks>10</nodeLinks> </page> <page>10 <prompt>I know you're probably sick of me by now, but if you leave this spaceport and go on an adventure...</prompt> <replies>...</replies> <nodeLinks>11</nodeLinks> </page> <page>11 <prompt>I really think things will start to go better for you.</prompt> <replies>...</replies> <nodeLinks>12</nodeLinks> </page> <page>12 <prompt>But you can do what you want. I'm not your boss, you know? I just think...</prompt> <replies>...</replies> <nodeLinks>13</nodeLinks> </page> <page>13 <prompt>I just think you'd be happier literally anywhere else. So... will you come with us?</prompt> <replies>Ok.,I'm going back to bed.</replies> <nodeLinks>14,15</nodeLinks> </page> <page>14 <prompt>Great! Come on, let's go!</prompt> <replies>Lead the way.</replies> <nodeLinks>-1</nodeLinks> </page> <page>15 <prompt>Alright. Well... goodbye forever.</prompt> <replies>...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>necressService <convLength>14</convLength> <npcName>Necress</npcName> <npcSprite>97</npcSprite> <page>0 <prompt>Hello, doomed custodian. Shall I read your fate?</prompt> <replies>Sure (1MC).,I'm all set.,What do you have for sale?</replies> <nodeLinks>4,-1,-3</nodeLinks> </page> <page>1 <prompt>Perhaps this can be of use to you.</prompt> <replies>leave</replies> <nodeLinks>-1</nodeLinks> </page> <page>2 <prompt>The measure of your luck is #l. Beb smiles upon you.</prompt> <replies>accept fate</replies> <nodeLinks>-1</nodeLinks> </page> <page>3 <prompt>The measure of your luck is #l. Your destiny is stunningly mundane.</prompt> <replies>accept fate</replies> <nodeLinks>-1</nodeLinks> </page> <page>4 <prompt>The measure of your luck is #l. Your actions have incurred Beb's ire.</prompt> <replies>accept fate</replies> <nodeLinks>-1</nodeLinks> </page> <page>5 <prompt>The measure of your luck is #l. Dire consequences await if you do not amend your ways.</prompt> <replies>accept fate</replies> <nodeLinks>-1</nodeLinks> </page> <page>6 <prompt>The measure of your luck is #l. You are flush with the favor of the goddesses.</prompt> <replies>accept fate</replies> <nodeLinks>-1</nodeLinks> </page> <page>7 <prompt>The measure of your luck is #l. You have attracted the mischief of Onas.</prompt> <replies>accept fate</replies> <nodeLinks>-1</nodeLinks> </page> <page>8 <prompt>The measure of your luck is #l. You have attracted Sprense's envy.</prompt> <replies>accept fate</replies> <nodeLinks>-1</nodeLinks> </page> <page>9 <prompt>The measure of your luck is #l. You have attained the admiration of Lauster.</prompt> <replies>accept fate</replies> <nodeLinks>-1</nodeLinks> </page> <page>10 <prompt>The measure of your luck is #l. You have insulted the mirth of Delvine.</prompt> <replies>accept fate</replies> <nodeLinks>-1</nodeLinks> </page> <page>11 <prompt>The measure of your luck is #l. Despair not, janitor- yours is a glorious fortune.</prompt> <replies>accept fate</replies> <nodeLinks>-1</nodeLinks> </page> <page>12 <prompt>The measure of your luck is #l. But the measure of your person? Uncountable.</prompt> <replies>...</replies> <nodeLinks>13</nodeLinks> </page> <page>13 <prompt>Kindly remember this always, custodian :)</prompt> <replies>accept fate</replies> <nodeLinks>-1</nodeLinks> </page> </conv> Conversations (Part 10, Adventurer Hints, Gem Rumors, Goddess Rumors) <conv>rumorAdventurers01 <convLength>2</convLength> <npcName>Eondito Raal</npcName> <npcSprite>99</npcSprite> <page>0 <prompt>There are always a few adventurers in town looking for work.</prompt> <replies>Where could I find one?,...</replies> <nodeLinks>1,-1</nodeLinks> </page> <page>1 <prompt>I'd start by checking around the ziggurat and the covered market.</prompt> <replies>Thanks.</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorAdventurers02 <convLength>1</convLength> <npcName>Toress of Orl</npcName> <npcSprite>14</npcSprite> <page>0 <prompt>Remember, it's customary to offer a reward if you want to hire an adventurer.</prompt> <replies>I'll keep that in mind...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorAdventurers03 <convLength>2</convLength> <npcName>Meekest Lemmel</npcName> <npcSprite>62</npcSprite> <page>0 <prompt>I heard a rumor that Ali Yaga is back in town. I hope it's not true.</prompt> <replies>Who's Ali Yaga?,...</replies> <nodeLinks>1,-1</nodeLinks> </page> <page>1 <prompt>She's a notorious Alaensee thief and adventurer. I'd keep an eye on your items if I were you.</prompt> <replies>Will do...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorAdventurers04 <convLength>2</convLength> <npcName>Y.P.</npcName> <npcSprite>22</npcSprite> <page>0 <prompt>Have you been to the spaceport recently? Vehva the Pilot is back!.</prompt> <replies>Vehva the who?,...</replies> <nodeLinks>1,-1</nodeLinks> </page> <page>1 <prompt>Vehva the Pilot, the famous Hoda-kren adventurer who travels the sector looking for treasure!.</prompt> <replies>Wow.</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorAdventurers05 <convLength>2</convLength> <npcName>Ulmeroy Q. Bors</npcName> <npcSprite>111</npcSprite> <page>0 <prompt>There's a new adventurer hanging around the ziggurat... Trachnus, or Technaut, or something?</prompt> <replies>What do they look like?,...</replies> <nodeLinks>1,-1</nodeLinks> </page> <page>1 <prompt>Big, spiky, metal sumva. Chainsword hand, flamethrower hand. Can't miss him.</prompt> <replies>Sounds like I wouldn't want to...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorGems01 <convLength>1</convLength> <npcName>Tuco the Balloonist</npcName> <npcSprite>81</npcSprite> <page>0 <prompt>Where I come from, different color of gem have different values. Here, they're all worthless.</prompt> <replies>...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorGems02 <convLength>1</convLength> <npcName>Yia</npcName> <npcSprite>98</npcSprite> <page>0 <prompt>Aren't gems lovely?</prompt> <replies>...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorGoddesses01 <convLength>1</convLength> <npcName>Hann W@ssil</npcName> <npcSprite>95</npcSprite> <page>0 <prompt>I want to be a famous adventurer, so I worship at Delvine's shrine first every day.</prompt> <replies>Good luck with that.</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorGoddesses02 <convLength>2</convLength> <npcName>"Lucky" Darteen</npcName> <npcSprite>58</npcSprite> <page>0 <prompt>If you're not sure which goddess to worship first each day, Beb is a pretty safe bet.</prompt> <replies>Why is that?,...</replies> <nodeLinks>1,-1</nodeLinks> </page> <page>1 <prompt>Beb is the goddess of luck, you know?</prompt> <replies>Makes sense...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorGoddesses03 <convLength>1</convLength> <npcName>#axtir</npcName> <npcSprite>19</npcSprite> <page>0 <prompt>People who worship Havalana before the other goddesses really creep me out.</prompt> <replies>...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorGoddesses04 <convLength>1</convLength> <npcName>Nilus Krode</npcName> <npcSprite>5</npcSprite> <page>0 <prompt>Most merchants around here worship Lauster first every day. I guess it's good for business.</prompt> <replies>Makes sense.</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorGoddesses05 <convLength>1</convLength> <npcName>Baneful Ten Codi</npcName> <npcSprite>74</npcSprite> <page>0 <prompt>I go to Aggra Mona's shrine first thing every morning to become even more beautiful.</prompt> <replies>Right...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorGoddesses06 <convLength>1</convLength> <npcName>Wabo the Small</npcName> <npcSprite>101</npcSprite> <page>0 <prompt>Spacefarers on shore leave tend to visit the shrine to Onas first thing in the morning, to ensure safe voyage.</prompt> <replies>...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorGoddesses07 <convLength>2</convLength> <npcName>Joppa Joppa</npcName> <npcSprite>94</npcSprite> <page>0 <prompt>I'm not sure why anyone would worship at Sprense's shrine first every day.</prompt> <replies>Why not?,...</replies> <nodeLinks>1,-1</nodeLinks> </page> <page>1 <prompt>She's the goddess of enchantments, sure, but that includes curses too. I wouldn't mess with that!</prompt> <replies>If you say so...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorGoddesses08 <convLength>1</convLength> <npcName>Bridgitt</npcName> <npcSprite>39</npcSprite> <page>0 <prompt>Every day, I visit the shrine to Thedelule first, so I know I'll have a good time at the festival.</prompt> <replies>Good idea...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorGoddesses09 <convLength>1</convLength> <npcName>Rookie Diver Kifffka</npcName> <npcSprite>26</npcSprite> <page>0 <prompt>I pray at the shrine to Vala every day before the sun is up! No one can beat me in a fight!</prompt> <replies>I'll take your word for it...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorMonitors <convLength>1</convLength> <npcName>P.T.D.L.</npcName> <npcSprite>90</npcSprite> <page>0 <prompt>I don't trust those Monitors, man. They're way too... ubiquitous.</prompt> <replies>Monitors?</replies> <nodeLinks>1</nodeLinks> <page>1 <prompt>Yeah, you've seen them. They wear capes and have screens for faces. I bet they're... monitoring us.</prompt> <replies>That... sounds pretty unlikely.</replies> <nodeLinks>-1</nodeLinks> </page> </page> </conv> Conversations (Part 11, Rumors: Redscarves, River, Sewer, Sickness, Skull, Giant Sword, Luck Tokens, Ziggurat) <conv>rumorRedscarves <convLength>2</convLength> <npcName>Shyronde</npcName> <npcSprite>45</npcSprite> <page>0 <prompt>I'd stay away from those Redscarves if I were you.</prompt> <replies>Redscarves?,...</replies> <nodeLinks>1,-1</nodeLinks> </page> <page>1 <prompt>Those shady militia guys who have been roaming around here. No one knows who they work for.</prompt> <replies>I'll be careful...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorRiver01 <convLength>1</convLength> <npcName>Danroe 297</npcName> <npcSprite>82</npcSprite> <page>0 <prompt>An adventurer friend of mine told me there's a secret hidden at the end of the river.</prompt> <replies>Thanks for the tip...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorRiver02 <convLength>1</convLength> <npcName>Polyp Farmer Guss</npcName> <npcSprite>31</npcSprite> <page>0 <prompt>Don't you think there's something kind of strange about the waterwheel over there?</prompt> <replies>I hadn't noticed...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorRiver03 <convLength>1</convLength> <npcName>Romeo Ogreheart</npcName> <npcSprite>56</npcSprite> <page>0 <prompt>I thought I saw someone levitating over the river last night... I've got to lay off the mind-oil...</prompt> <replies>...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorRiver04 <convLength>1</convLength> <npcName>Jesry of Planck Pass</npcName> <npcSprite>57</npcSprite> <page>0 <prompt>If I ever get lost, I just find the river and follow it back to someplace I recognize.</prompt> <replies>Thanks for the tip...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorSewer01 <convLength>1</convLength> <npcName>Havel Ekundayo</npcName> <npcSprite>30</npcSprite> <page>0 <prompt>You don't see many adventurers entering the sewer these days. Most of the loot must be long gone.</prompt> <replies>You don't say...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorSewer02 <convLength>2</convLength> <npcName>Xanthous Jemb</npcName> <npcSprite>18</npcSprite> <page>0 <prompt>Did you know that the city's sewer system is actually connected to the planetary superdungeon?</prompt> <replies>Planetary... superdungeon?</replies> <nodeLinks>1</nodeLinks> </page> <page>1 <prompt>You know, the system of chambers, traps, puzzles, and vaults that fill the planet? Read a book some time.</prompt> <replies>...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorSickness01 <convLength>1</convLength> <npcName>Zeeerd</npcName> <npcSprite>7</npcSprite> <page>0 <prompt>If you ever get sick, try to find some kind of medicine so you can start working again.</prompt> <replies>Will do...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorSickness02 <convLength>2</convLength> <npcName>Foomin</npcName> <npcSprite>76</npcSprite> <page>0 <prompt>I accidentally ate some spoiled food the other day, and I couldn't stop projectile-excreting everywhere!</prompt> <replies>Thanks for the extra work...</replies> <nodeLinks>1</nodeLinks> </page> <page>1 <prompt>What was that, muv? Did you say something?</prompt> <replies>Nevermind...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorSkull01 <convLength>3</convLength> <npcName>Boshle Wyx</npcName> <npcSprite>118</npcSprite> <page>0 <prompt>Hey you, janitor! What's the deal with that floating thing behind you?</prompt> <replies>I think I'm cursed.,I don't want to talk about it,...</replies> <nodeLinks>1,2,-1</nodeLinks> </page> <page>1 <prompt>Cursed, huh? You should talk to the dungeon sage in the covered market about that.</prompt> <replies>...</replies> <nodeLinks>-1</nodeLinks> </page> <page>2 <prompt>Hey, suit yourself.</prompt> <replies>...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorSkull02 <convLength>1</convLength> <npcName>Arrik</npcName> <npcSprite>53</npcSprite> <page>0 <prompt>That thing floating around you is giving off some real bad vibes, muv.</prompt> <replies>...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorSkull03 <convLength>1</convLength> <npcName>Dennis Racket</npcName> <npcSprite>54</npcSprite> <page>0 <prompt>Hey, could you shut that thing up please? People are trying to think around here.</prompt> <replies>Sorry.</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorSkull04 <convLength>1</convLength> <npcName>Deathless Sihd</npcName> <npcSprite>75</npcSprite> <page>0 <prompt>Looks like somebody stuck their scentflaps where they shouldn't. Good luck with that curse, muv.</prompt> <replies>...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorSword01 <convLength>2</convLength> <npcName>Lstrx Tpvnnt</npcName> <npcSprite>34</npcSprite> <page>0 <prompt>I hear it's good luck to rub the great blade of Xevereen, especially early in the day.</prompt> <replies>Good to know...,What's that?</replies> <nodeLinks>-1,1</nodeLinks> </page> <page>1 <prompt>That gigantic sword sticking out of the riverbank? Some adventurer told me it split the leylines of this place centuries ago.</prompt> <replies>Strange.</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorSword02 <convLength>2</convLength> <npcName>King King King</npcName> <npcSprite>86</npcSprite> <page>0 <prompt>Ever since I started visiting the giant blade of Xevereen every morning, I've won big at the lottoshrines.</prompt> <replies>That's kind of weird...</replies> <nodeLinks>1</nodeLinks> </page> <page>1 <prompt>All you have to do to improve your luck is just press your body up against it and wiggle around!</prompt> <replies>Could be worth a try.</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorTokens01 <convLength>1</convLength> <npcName>Orion</npcName> <npcSprite>110</npcSprite> <page>0 <prompt>I always make sure to place my luck tokens correctly, so I get the most good luck possible.</prompt> <replies>Right...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorTokens02 <convLength>1</convLength> <npcName>Iruno Muatra</npcName> <npcSprite>23</npcSprite> <page>0 <prompt>Of course all luck tokens bring good luck, but what that luck does depends on the color of the token.</prompt> <replies>Makes sense.</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorZiggurat01 <convLength>1</convLength> <npcName>Charlie</npcName> <npcSprite>65</npcSprite> <page>0 <prompt>I don't go up on the Ziggurat. No one does. It's probably cursed or haunted or something.</prompt> <replies>...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorZiggurat02 <convLength>2</convLength> <npcName>Raben and Ruechel</npcName> <npcSprite>43</npcSprite> <page>0 <prompt>I used to be an adventurer, you know! I was the first one to enter the Ziggurat.</prompt> <replies>Really?</replies> <nodeLinks>1</nodeLinks> </page> <page>1 <prompt>Don't listen to her, dear. She loves to tell stories.</prompt> <replies>I should go...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorZiggurat03 <convLength>2</convLength> <npcName>Doreb the Uniter</npcName> <npcSprite>92</npcSprite> <page>0 <prompt>They say the ziggurat in the adventurer's district was here for centuries before the rest of the city.</prompt> <replies>Please stop littering...</replies> <nodeLinks>1</nodeLinks> </page> <page>1 <prompt>Huh? You say something?</prompt> <replies>...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> Conversations (Part 12, Signs, Tutorial, Eye of Beb Merchant Heather, Shrines) <conv>signBridge <convLength>1</convLength> <npcName>Holosign</npcName> <page>0 <prompt>SELECTIVE CURFEW CORDON ACTIVE INDIVIDUAL CREDIT SIGIL INSUFFICIENT</prompt> <replies>leave</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>signBridgeSewer <convLength>1</convLength> <npcName>Holosign</npcName> <page>0 <prompt>BRIDGE OUT REPAIR SCHEDULED FOR NEXT HAVALANA</prompt> <replies>leave</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>tutorialActivate <convLength>2</convLength> <npcName>Monitor 15</npcName> <npcSprite>15</npcSprite> <page>0 <prompt>Press E to interact with nearby trash, characters, and objects.</prompt> <replies>I did it!</replies> <nodeLinks>1</nodeLinks> </page> <page>1 <prompt>Good job! Remember, the interaction orb will turn yellow whenever you can interact with something.</prompt> <replies>Good to know!</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>tutorialInventory <convLength>2</convLength> <npcName>Redbod Greenboots</npcName> <npcSprite>1</npcSprite> <page>0 <prompt>You can open and close your backpack by pressing TAB.</prompt> <replies>That's very useful!</replies> <nodeLinks>1</nodeLinks> </page> <page>1 <prompt>It sure is! You can carry up to five items, and you can click on items in your backpack to interact with them.</prompt> <replies>Got it!</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>tutorialHeather <convLength>5</convLength> <npcName>Heather</npcName> <npcSprite>106</npcSprite> <page>0 <prompt>Hey, Janitor, you need some more Eyes?.</prompt> <replies>Eyes?</replies> <nodeLinks>1</nodeLinks> </page> <page>1 <prompt>Yeah, Eyes. To get into the dungeon, or just for fun, you know?</prompt> <replies>Sure!, The dungeon?, I'm all set...</replies> <nodeLinks>-3,4, -1</nodeLinks> </page> <page>2 <prompt>I'll give you a special deal since you're new to this, but only for today.</prompt> <replies>Thanks?</replies> <nodeLinks>3</nodeLinks> </page> <page>3 <prompt>No prob!</prompt> <replies>Ok!</replies> <nodeLinks>-1</nodeLinks> </page> <page>4 <prompt>Yeah, duh, this whole planet's covered in underground labyrinths loaded with loot. Are you new here?</prompt> <replies>Did you say eyes?</replies> <nodeLinks>1</nodeLinks> </page> </conv> <conv>uiShrine <convLength>1</convLength> <npcName></npcName> <page>0 <prompt></prompt> <replies>pray for luck</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>uiPraystation <convLength>4</convLength> <npcName>PRAYSTATION IX</npcName> <page>0 <prompt></prompt> <replies>turn on,leave</replies> <nodeLinks>1,-1</nodeLinks> </page> <page>1 <prompt>PRAYSTATION IX (ONLINE) Welcome, [JANITOR]</prompt> <replies>receive payment, view luck, pray and exit</replies> <nodeLinks>2,3,-1</nodeLinks> </page> <page>2 <prompt>waste burned: #w payment:#p THANK YOU FOR YOUR OBEDIENCE</prompt> <replies>go back</replies> <nodeLinks>1</nodeLinks> </page> <page>3 <prompt>IDENTIFICATION: [JANITOR] CURRENT LUCK INDEX: #l </prompt> <replies>go back</replies> <nodeLinks>1</nodeLinks> </page> </conv> <conv>shrine_AggraMona <convLength>2</convLength> <npcName>Statue of Aggra Mona</npcName> <page>0 <prompt>The goddess of romance, family, and generosity. She is supremely beautiful.</prompt> <replies>pray for luck, leave an offering</replies> <nodeLinks>-1,1</nodeLinks> </page> <page>1 <prompt>to accrue this goddess' favor, drop your offering on the ground in front of the statue.</prompt> <replies>ok</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>shrine_Beb <convLength>2</convLength> <npcName>Statue of Beb</npcName> <page>0 <prompt>The goddess of good luck, poverty, and random numbers. Her fat, smiling face has countless eyes looking in all directions.</prompt> <replies>pray for luck, leave an offering</replies> <nodeLinks>-1,1</nodeLinks> </page> <page>1 <prompt>to accrue this goddess' favor, drop your offering on the ground in front of the statue.</prompt> <replies>ok</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>shrine_Delvine <convLength>2</convLength> <npcName>Statue of Delvine</npcName> <page>0 <prompt>Goddess of peril, traps, and monsters. She is wreathed in many arms holding jewel-encrusted weapons.</prompt> <replies>pray for luck, leave an offering</replies> <nodeLinks>-1,1</nodeLinks> </page> <page>1 <prompt>to accrue this goddess' favor, drop your offering on the ground in front of the statue.</prompt> <replies>ok</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>shrine_Havalana <convLength>2</convLength> <npcName>Statue of Havalana</npcName> <page>0 <prompt>Goddess of lust, birth, and death. They are shrouded in a net which snares bodies and souls.</prompt> <replies>pray for luck, leave an offering</replies> <nodeLinks>-1,1</nodeLinks> </page> <page>1 <prompt>to accrue this goddess' favor, drop your offering on the ground in front of the statue.</prompt> <replies>ok</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>shrine_Lauster <convLength>2</convLength> <npcName>Statue of Lauster</npcName> <page>0 <prompt>Goddess of loot, influence, and good deals. She carefully balances stacks of gold coins on her head and shoulders.</prompt> <replies>pray for luck, leave an offering</replies> <nodeLinks>-1,1</nodeLinks> </page> <page>1 <prompt>to accrue this goddess' favor, drop your offering on the ground in front of the statue.</prompt> <replies>ok</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>shrine_Onas <convLength>2</convLength> <npcName>Statue of Onas</npcName> <page>0 <prompt>Goddess of interiors, time, and the cosmos. She wears a long gown with a face-concealing hood.</prompt> <replies>pray for luck, leave an offering</replies> <nodeLinks>-1,1</nodeLinks> </page> <page>1 <prompt>to accrue this goddess' favor, drop your offering on the ground in front of the statue.</prompt> <replies>ok</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>shrine_Thedelule <convLength>2</convLength> <npcName>Statue of Thedelule</npcName> <page>0 <prompt>Goddess of music, drugs, and celebration. They are tall and lithe, dressed in loose clothing and a crown of candlefire.</prompt> <replies>pray for luck, leave an offering</replies> <nodeLinks>-1,1</nodeLinks> </page> <page>1 <prompt>to accrue this goddess' favor, drop your offering on the ground in front of the statue.</prompt> <replies>ok</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>shrine_Sprense <convLength>2</convLength> <npcName>Statue of Sprense</npcName> <page>0 <prompt>Goddess of curses, enchantments, and rituals. She is an inscrutable glowing orb.</prompt> <replies>pray for luck, leave an offering</replies> <nodeLinks>-1,1</nodeLinks> </page> <page>1 <prompt>to accrue this goddess' favor, drop your offering on the ground in front of the statue.</prompt> <replies>ok</replies> <nodeLinks>-1</nodeLinks> </page> </conv> Conversations (Part 13, Shrines, Smut Peddler, ATMs, Cantina Bouncer, Achievement Peddler) <conv>shrine_Vala <convLength>2</convLength> <npcName>Statue of Vala</npcName> <page>0 <prompt>Goddess of daring, courage, and discipline. They are heavily armored, and carry a nondescript staff.</prompt> <replies>pray for luck, leave an offering</replies> <nodeLinks>-1,1</nodeLinks> </page> <page>1 <prompt>to accrue this goddess' favor, drop your offering on the ground in front of the statue.</prompt> <replies>ok</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>mqHeather02 <convLength>4</convLength> <npcName>Heather</npcName> <npcSprite>106</npcSprite> <page>0 <prompt>Whoa, do I smell what I think I smell? Do you have weed?</prompt> <replies>I... yes?,Nope.</replies> <nodeLinks>1,2</nodeLinks> </page> <page>1 <prompt>You've got to let me have some of that. I haven't seen real weed in forever...</prompt> <replies>Sure!,Nah.</replies> <nodeLinks>3,2</nodeLinks> </page> <page>2 <prompt>Oh... alright. In that case, you want to buy some eyes?</prompt> <replies>I'll take a look.,No thanks.</replies> <nodeLinks>-3,-1</nodeLinks> </page> <page>3 <prompt>Alright! You're the best, dude. Can I get you some eyes? Special price, just for you.</prompt> <replies>Show me the goods.,I'm all set.</replies> <nodeLinks>-3,-1</nodeLinks> </page> </conv> <conv>smutShop <convLength>2</convLength> <npcName>Smut Peddler</npcName> <npcSprite>7</npcSprite> <page>0 <prompt>Whatever yer fancy, i've got what yer looking for!</prompt> <replies>Can i take a look?, Uh. No thanks.</replies> <nodeLinks>-3,-1</nodeLinks> </page> <page>1 <prompt>We carry the steamiest erotic literature to sate your deepest lustful desires. For a premium, of course.</prompt> <replies>Actually I came in here by mistake..!</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>ATMconv <convLength>3</convLength> <npcName>BANK KIOSK</npcName> <page>0 <prompt>Today is #w</prompt> <replies>deposit credit chips,leave</replies> <nodeLinks>-4,-1</nodeLinks> </page> <page>1 <prompt>To exchange other currencies, visit the BANK in the blue district.</prompt> <replies>leave</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>bouncer <convLength>2</convLength> <npcName>Cantina Vermillion Bouncer</npcName> <npcSprite>96</npcSprite> <page>0 <prompt>Sorry, you're not on the list.</prompt> <replies>I didn't even say my name..,...</replies> <nodeLinks>1,-1</nodeLinks> </page> <page>1 <prompt>Well, I can tell you right now, it ain't on my list. Now, beat it.</prompt> <replies>...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>achMerch <convLength>4</convLength> <npcName>Achievement Peddler</npcName> <npcSprite>16</npcSprite> <page>0 <prompt>Care to peruse my one-of-a-kind achievements?</prompt> <replies>Achievements?,No thanks.</replies> <nodeLinks>-3,-1</nodeLinks> </page> <page>1 <prompt>These here are magic coins! Swallow them, and see what the goddesses provide!</prompt> <replies>What does this gold one do?,Maybe another time...</replies> <nodeLinks>2,-1</nodeLinks> </page> <page>2 <prompt>Ah, if you're lucky, the Astergold Coin may or may not bring you one random achievement! But be warned...</prompt> <replies>...</replies> <nodeLinks>3</nodeLinks> </page> <page>3 <prompt>If you're unlucky, it will destroy all of your achievements!</prompt> <replies>Sounds risky</replies> <nodeLinks>-3</nodeLinks> </page> </conv> </conversations> Items (Part 1: Abandoned-Button) <items> <item>item_abandonedBlunt <name>Nnnawi Vaporstick</name> <flavorText>The soulsmoke makes you ominously lightheaded...</flavorText> <edible>true</edible> <poison>-3</poison> <value>0.99</value> <foodLuck>-30</foodLuck> <spawnFreq>0.2</spawnFreq> <luck>-8</luck> </item> <item>item_abstractArtCatalog <name>Buying and Selling Art</name> <flavorText>All the listings are in a currency you don't recognize.</flavorText> <edible>false</edible> <poison>0</poison> <value>1.5</value> <spawnFreq>0</spawnFreq> </item> <item>item_advertisementTabPaper <name>Quest Listing</name> <flavorText>"ADVENTURERS WANTED! TAKE ONE."</flavorText> <edible>false</edible> <poison>0</poison> <value>0.14</value> <spawnFreq>1</spawnFreq> </item> <item>item_amulet1 <name>Amulet of Invisibility</name> <flavorText></flavorText> <edible>false</edible> <poison>0</poison> <value>1052</value> <spawnFreq>0</spawnFreq> </item> <item>item_amulet2 <name>Amulet of Vala's Favor</name> <flavorText>It's incredibly heavy. (+10 Defense, -10 Speed)</flavorText> <edible>false</edible> <poison>0</poison> <value>1274</value> <spawnFreq>0</spawnFreq> </item> <item>item_amulet3 <name>Amulet of Nnnawi</name> <flavorText>Inverts the effects of luck.</flavorText> <edible>false</edible> <poison>0</poison> <luck>900</luck> <value>2222</value> <spawnFreq>0</spawnFreq> </item> <item>item_amulet4 <name>Deep-delver's Amulet</name> <flavorText>The wearer may bear a greater burden. (+1 Carry Capacity)</flavorText> <edible>false</edible> <poison>0</poison> <value>1999</value> <spawnFreq>0</spawnFreq> </item> <item>item_amulet5 <name>Havalana's Amulet</name> <flavorText>Grants limited protection from death.</flavorText> <edible>false</edible> <poison>0</poison> <value>689</value> <spawnFreq>0</spawnFreq> </item> <item>item_amulet6 <name>Amulet of Good Fortune</name> <flavorText>Significantly increases luck gained.</flavorText> <edible>false</edible> <poison>0</poison> <value>35</value> <spawnFreq>0</spawnFreq> <luck>120</luck> </item> <item>item_antiCharm <name>Small Luck Charm</name> <flavorText>These charms attract and store goddesses' favor.</flavorText> <edible>false</edible> <poison>0</poison> <value>1.5</value> <spawnFreq>0.4</spawnFreq> <luck>1</luck> </item> <item>item_appleWithAWorm <name>Infested Fruit</name> <flavorText>Maybe you shouldn't eat this...</flavorText> <edible>true</edible> <poison>1</poison> <value>0.3</value> <spawnFreq>0.7</spawnFreq> </item> <item>item_art <name>Dusty Framed Glyph</name> <flavorText>It looks like some sort of map...</flavorText> <edible>false</edible> <poison>0</poison> <value>3.9</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_bark <name>Cobalba Bark</name> <flavorText>Alaensee Imp ranchers chew this for luck.</flavorText> <edible>true</edible> <poison>-3</poison> <value>2.17</value> <spawnFreq>0.6</spawnFreq> <foodLuck>3</foodLuck> </item> <item>item_beerBottle <name>Green Bottle</name> <flavorText>Some people build tiny spaceships inside these.</flavorText> <edible>false</edible> <poison>0</poison> <value>0</value> <spawnFreq>0.8</spawnFreq> </item> <item>item_blankCD <name>Data Disc</name> <flavorText></flavorText> <edible>false</edible> <poison>0</poison> <value>1.11</value> <spawnFreq>0.8</spawnFreq> </item> <item>item_blessingStick <name>Necresse's Blessing Stick</name> <flavorText>Standard-issue among the city's Necresses</flavorText> <edible>false</edible> <poison>0</poison> <value>.6</value> <spawnFreq>0.3</spawnFreq> <luck>-20</luck> </item> <item>item_bloodySyringe <name>Dirty Syringe</name> <flavorText>Better be careful with this.</flavorText> <edible>false</edible> <poison>0</poison> <value>0</value> <spawnFreq>0.4</spawnFreq> </item> <item>item_blueprints <name>Strange Star Chart</name> <flavorText>Looking at this makes you dizzy.</flavorText> <edible>false</edible> <poison>0</poison> <value>.98</value> <spawnFreq>0.6</spawnFreq> </item> <item>item_boloTie <name>Psycho-conduit</name> <flavorText>A powerful clairvoyant could channel their magic through this.</flavorText> <edible>false</edible> <poison>0</poison> <value>2</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_boringRing <name>Mundane Ring</name> <flavorText>Grants resistance to enchantments and curses.</flavorText> <edible>false</edible> <poison>0</poison> <value>20</value> <spawnFreq>0.03</spawnFreq> <luck>45</luck> </item> <item>item_bouquet <name>Spaceport Gyro</name> <flavorText>Stuffed with lots of local ingredients.</flavorText> <edible>true</edible> <poison>0</poison> <value>0.6</value> <spawnFreq>0</spawnFreq> </item> <item>item_boxOfCrayons <name>Pack of Waxy-Snax</name> <flavorText>These are especially popular with kids. The only ingredient is something called "mindpaste"?</flavorText> <edible>true</edible> <poison>0</poison> <value>0.25</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_bread <name>Venatiin Slimebread</name> <flavorText>Fresh-baked and extra slimy.</flavorText> <edible>true</edible> <poison>0</poison> <value>3</value> <spawnFreq>0</spawnFreq> </item> <item>item_bread1 <name>Alaensee Glitterbread</name> <flavorText>Pairs well with Alaensee liquor.</flavorText> <edible>true</edible> <poison>0</poison> <value>4</value> <spawnFreq>0</spawnFreq> </item> <item>item_bread2 <name>Ez@lro Shardbread</name> <flavorText>A bold, spicy flavor- but the crust is razor-sharp.</flavorText> <edible>true</edible> <poison>0</poison> <value>2.5</value> <spawnFreq>0</spawnFreq> </item> <item>item_bread3 <name>Nnnawi Oathbread</name> <flavorText>Delicious and filling, but at what cost?</flavorText> <edible>true</edible> <poison>0</poison> <value>2</value> <spawnFreq>0</spawnFreq> <foodLuck>-70</foodLuck> </item> <item>item_brokenGlass <name>Broken Glass</name> <flavorText>Watch out!</flavorText> <edible>false</edible> <poison>0</poison> <value>0.1</value> <spawnFreq>0.4</spawnFreq> </item> <item>item_brokenWindow <name>Broken Glass Shield</name> <flavorText>Still works fine, despite the cracks.</flavorText> <edible>false</edible> <poison>0</poison> <value>11</value> <spawnFreq>0</spawnFreq> </item> <item>item_button <name>Doll Eye</name> <flavorText>It never blinks.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.23</value> <spawnFreq>0.2</spawnFreq> </item> Items (Part 2: Camera-Clump) <item>item_camera <name>Magic(?) Camera</name> <flavorText>The words "MAGIC CAMRA" are printed on the bottom.</flavorText> <edible>false</edible> <poison>0</poison> <value>1</value> <spawnFreq>0.05</spawnFreq> <luck>9</luck> </item> <item>item_candle <name>Candle</name> <flavorText>Leave candles near shrines for luck.</flavorText> <edible>false</edible> <luck>1</luck> <poison>0</poison> <value>.3</value> <spawnFreq>0.5</spawnFreq> </item> <item>item_candle1 <name>Candles</name> <flavorText>They smell like flowers.</flavorText> <edible>false</edible> <luck>1</luck> <poison>0</poison> <value>.7</value> <spawnFreq>0.4</spawnFreq> </item> <item>item_candle2 <name>Candles</name> <flavorText>Lit for the festival.</flavorText> <edible>false</edible> <poison>0</poison> <luck>1</luck> <value>.7</value> <spawnFreq>0.4</spawnFreq> </item> <item>item_candle3 <name>Candle</name> <flavorText>Smells like cooking meat.</flavorText> <edible>false</edible> <luck>1</luck> <poison>0</poison> <value>.2</value> <spawnFreq>0.5</spawnFreq> </item> <item>item_candle4 <name>Bird candle</name> <flavorText>Traditionally lit for Delvine</flavorText> <edible>false</edible> <luck>1</luck> <poison>0</poison> <value>.3</value> <spawnFreq>0.5</spawnFreq> </item> <item>item_candle5 <name>Candle branch</name> <flavorText>Traditionally lit for Vala.</flavorText> <edible>false</edible> <poison>0</poison> <luck>1</luck> <value>.3</value> <spawnFreq>0.5</spawnFreq> </item> <item>item_candle6 <name>Candles</name> <flavorText>Traditionally lit for Aggra Mona</flavorText> <edible>false</edible> <luck>1</luck> <poison>0</poison> <value>.5</value> <spawnFreq>0.5</spawnFreq> </item> <item>item_candle7 <name>Candles</name> <flavorText>Traditionally lit for Sprense.</flavorText> <edible>false</edible> <luck>1</luck> <poison>0</poison> <value>.5</value> <spawnFreq>0.5</spawnFreq> </item> <item>item_candle8 <name>Candle</name> <flavorText>Traditionally lit for Beb.</flavorText> <edible>false</edible> <luck>1</luck> <poison>0</poison> <value>.5</value> <spawnFreq>0.5</spawnFreq> </item> <item>item_candle9 <name>Candles</name> <flavorText>Traditionally lit for Havalana.</flavorText> <edible>false</edible> <poison>0</poison> <value>.5</value> <spawnFreq>0.5</spawnFreq> </item> <item>item_candle10 <name>Candles</name> <flavorText>These are very auspicious candles.</flavorText> <edible>false</edible> <poison>0</poison> <value>13</value> <luck>8</luck> <spawnFreq>0.3</spawnFreq> </item> <item>item_candle11 <name>Candle</name> <flavorText>Traditionally lit for Lauster</flavorText> <edible>false</edible> <poison>0</poison> <luck>1</luck> <value>1</value> <spawnFreq>0.4</spawnFreq> </item> <item>item_candle13 <name>Candle</name> <flavorText>Traditionally lit for Onas.</flavorText> <edible>false</edible> <poison>0</poison> <luck>1</luck> <value>1</value> <spawnFreq>0.4</spawnFreq> </item> <item>item_candle14 <name>Candle Crown</name> <flavorText>Traditionally lit for Thedelule</flavorText> <edible>false</edible> <poison>0</poison> <luck>1</luck> <value>1</value> <spawnFreq>0.3</spawnFreq> </item> <item>item_candyBarWrapperA <name>Snack Bar Wrapper</name> <flavorText>"Caution: May contain traces of cursed bone."</flavorText> <edible>false</edible> <poison>0</poison> <value>0</value> <spawnFreq>0.8</spawnFreq> </item> <item>item_candyBarWrapperB <name>Snack Bar Wrapper</name> <flavorText>There's a riddle printed on the inside.</flavorText> <edible>false</edible> <poison>0</poison> <value>0</value> <spawnFreq>0.9</spawnFreq> </item> <item>item_canvasSack <name>Empty Bag</name> <flavorText>It's made of rough, checkered cloth.</flavorText> <edible>false</edible> <poison>0</poison> <value>1</value> <spawnFreq>0.4</spawnFreq> </item> <item>item_cassetteTape <name>Mixtape</name> <flavorText>"M4K30UT M1XX" is written on the label.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.69</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_chalk <name>Mucus Gel Pen</name> <flavorText>You used to use one of these to write in your diary.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.05</value> <spawnFreq>0.3</spawnFreq> </item> <item>item_chewedGum <name>Slime</name> <flavorText>Viscous and sticky.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.13</value> <spawnFreq>0.8</spawnFreq> <luck>1</luck> </item> <item>item_chipcredit00 <name>Municipal Credit Chip</name> <flavorText></flavorText> <edible>false</edible> <poison>0</poison> <value>0.9</value> <spawnFreq>0.3</spawnFreq> </item> <item>item_chipcredit01 <name>Municipal Credit Chip</name> <flavorText></flavorText> <edible>false</edible> <poison>0</poison> <value>1.4</value> <spawnFreq>0.3</spawnFreq> </item> <item>item_chipcredit02 <name>Municipal Credit Chip</name> <flavorText></flavorText> <edible>false</edible> <poison>0</poison> <value>1.9</value> <spawnFreq>0.3</spawnFreq> </item> <item>item_chipcredit03 <name>Municipal Credit Chip</name> <flavorText></flavorText> <edible>false</edible> <poison>0</poison> <value>5</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_chipcredit04 <name>Municipal Credit Chip</name> <flavorText></flavorText> <edible>false</edible> <poison>0</poison> <value>15</value> <spawnFreq>0.1</spawnFreq> </item> <item>item_chipcredit05 <name>Municipal Credit Chip</name> <flavorText></flavorText> <edible>false</edible> <poison>0</poison> <value>9</value> <spawnFreq>0.1</spawnFreq> </item> <item>item_chipdata00 <name>GSDF Data Chip</name> <flavorText>Probably contains junk data.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.05</value> <spawnFreq>0.5</spawnFreq> </item> <item>item_chipdata01 <name>GSDF Data Chip</name> <flavorText>Probably contains junk data.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.05</value> <spawnFreq>0.5</spawnFreq> </item> <item>item_chipdata02 <name>GSDF Data Chip</name> <flavorText>Probably contains junk data.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.05</value> <spawnFreq>0.5</spawnFreq> </item> <item>item_chipdata03 <name>GSDF Data Chip</name> <flavorText>Probably contains junk data.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.05</value> <spawnFreq>0.5</spawnFreq> </item> <item>item_clumpOfHair <name>Hair Clump</name> <flavorText>Whose hair is this? It doesn't matter.</flavorText> <edible>false</edible> <poison>0</poison> <value>0</value> <spawnFreq>0.2</spawnFreq> </item> Items (Part 3: Container-Double) <item>item_container00 <name>Container</name> <flavorText>You can hear something rattling inside, but you can't open it.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.2</value> <spawnFreq>0.9</spawnFreq> </item> <item>item_container01 <name>Container</name> <flavorText>There's something heavy inside, but you can't open it.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.2</value> <spawnFreq>0.9</spawnFreq> </item> <item>item_container02 <name>Container</name> <flavorText>It feels empty. You can't open it.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.2</value> <spawnFreq>0.9</spawnFreq> </item> <item>item_container03 <name>Container</name> <flavorText>It's open, but there's nothing inside.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.2</value> <spawnFreq>0.9</spawnFreq> </item> <item>item_container04 <name>Container</name> <flavorText>It has little windows so you can see inside.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.2</value> <spawnFreq>0.9</spawnFreq> </item> <item>item_container05 <name>Container</name> <flavorText>It's locked.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.2</value> <spawnFreq>0.9</spawnFreq> </item> <item>item_container06 <name>Container</name> <flavorText>The seal status light is blinking on and off.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.2</value> <spawnFreq>0.9</spawnFreq> </item> <item>item_container07 <name>Mijradi Supernova</name> <flavorText>Supposedly the dankest space weed on Xabran's Rock....</flavorText> <edible>true</edible> <poison>-2</poison> <value>4.20</value> <spawnFreq>0.04</spawnFreq> </item> <item>item_container08 <name>Container</name> <flavorText>The seal status light is green - better not open it.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.2</value> <spawnFreq>0.9</spawnFreq> </item> <item>item_currencyCursed <name>Nnnawi Bonecoins</name> <flavorText>Why would anyone use something so cursed for money?</flavorText> <edible>false</edible> <poison>0</poison> <value>8.5</value> <spawnFreq>0.4</spawnFreq> <luck>-60</luck> </item> <item>item_currencyFish <name>Three Onassi Koi</name> <flavorText>These shimmering celestial fish are used as currency in the orbital spires.</flavorText> <edible>true</edible> <poison>0</poison> <foodLuck>-200</foodLuck> <value>22.5</value> <spawnFreq>0.01</spawnFreq> <luck>70</luck> </item> <item>item_currencyGold <name>Gold Coin</name> <flavorText>Gold coins are what adventurers use to make purchases. You've never touched one before.</flavorText> <edible>false</edible> <poison>0</poison> <value>2025</value> <spawnFreq>0.003</spawnFreq> <luck>200</luck> </item> <item>item_currencyGoldTen <name>Ten Gold Coins</name> <flavorText>This is more money than you can ever hope to have in your life. They're sparkling.</flavorText> <edible>false</edible> <poison>0</poison> <value>20250</value> <spawnFreq>0</spawnFreq> <luck>2000</luck> </item> <item>item_currencyHeavy <name>Kqllli Shinebricks</name> <flavorText>Why would anyone use something so heavy for money?</flavorText> <edible>false</edible> <poison>0</poison> <value>13</value> <spawnFreq>0.15</spawnFreq> </item> <item>item_currencySharp <name>Ez@lro Coinshards</name> <flavorText>Why would anyone use something so sharp for money?</flavorText> <edible>false</edible> <poison>0</poison> <value>9</value> <spawnFreq>0.25</spawnFreq> </item> <item>item_currencySticky <name>Ea##ndrian Slimeheads</name> <flavorText>Why would anyone use something so sticky for money?</flavorText> <edible>false</edible> <poison>0</poison> <value>19.2</value> <spawnFreq>0.1</spawnFreq> </item> <item>item_cursedBook <name>Cursed Tome</name> <flavorText>Every page is covered in scribbles. You think you can make out your name.</flavorText> <edible>false</edible> <poison>0</poison> <value>12</value> <spawnFreq>0.1</spawnFreq> </item> <item>item_deadCaterpillars <name>Xxareenn Clayworms</name> <flavorText>Still wiggling.</flavorText> <edible>true</edible> <poison>0</poison> <value>1.3</value> <spawnFreq>0.4</spawnFreq> </item> <item>item_deadHeart <name>Xenome-S Heart</name> <flavorText>You might gain Xenome powers if you eat it.</flavorText> <edible>true</edible> <poison>2</poison> <value>16</value> <spawnFreq>0.1</spawnFreq> </item> <item>item_diaper <name>Riverqueen Larvae</name> <flavorText>It's mewling quietly, filmy eyes rolling.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.5</value> <spawnFreq>0.4</spawnFreq> </item> <item>item_dirt <name>Pile of Dirt</name> <flavorText>There's nothing noteworthy about it.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.5</value> <spawnFreq>1</spawnFreq> <pocket>false</pocket> </item> <item>item_dirtySock <name>Filthy Old Limbsleeve</name> <flavorText>Smells like the smut shop.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.07</value> <spawnFreq>0.3</spawnFreq> </item> <item><name>Gross Flask</name> <flavorText>Slime is writhing around inside.</flavorText> <edible>false</edible> <poison>0</poison> <value>0</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_discardedBodyPart <name>Discarded Appendage</name> <flavorText>This could be a finger, a tail, or a foot.</flavorText> <edible>false</edible> <poison>0</poison> <luck>2</luck> <value>0</value> <spawnFreq>0.3</spawnFreq> </item> <item>item_disembodiedEyeball <name>Eye of Beb</name> <flavorText>Are you superstitious?</flavorText> <edible>true</edible> <poison>-1</poison> <value>10</value> <spawnFreq>0.03</spawnFreq> </item> <item>item_disembodiedTooth <name>Xeno-P Tooth</name> <flavorText>Xeno-P specimens will lose thousands of teeth in their lifetime.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.2</value> <spawnFreq>0.8</spawnFreq> </item> <item>item_doppio <name>Salovar Double Shot</name> <flavorText>This will get you through the day.</flavorText> <edible>true</edible> <poison>0</poison> <value>2</value> <spawnFreq>0.1</spawnFreq> </item> <item><name>/name> <flavorText>It's dripping with fake blood, but totally harmless.</flavorText> <edible>false</edible> <poison>0</poison> <value>.2</value> <spawnFreq>0.2</spawnFreq> </item> Items (Part 4: Egg-Frayed) <item>item_egg <name>Street-fried Egg</name> <flavorText>A spaceport delicacy.</flavorText> <edible>true</edible> <poison>0</poison> <value>1.7</value> <spawnFreq>0.4</spawnFreq> </item> <item>item_emerald <name>Green Gem</name> <flavorText>It's just a worthless rock, really.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.20</value> <spawnFreq>0.8</spawnFreq> </item> <item>item_encyclopediaEntry <name>Guidebook Page</name> <flavorText>...ruins, which cover the planet from nearly pole to pole, are thought to have been erected two to four million years...</flavorText> <edible>false</edible> <poison>0</poison> <value>0</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_energySavingLightbulb <name>Power Coil</name> <flavorText>It's cold and blackened.</flavorText> <edible>false</edible> <poison>0</poison> <value>1.19</value> <spawnFreq>0.6</spawnFreq> </item> <item>item_estroGlyph <name>Blandroglyph</name> <flavorText>You can use this to gendershift. This one gives you a cool healing skintaste.</flavorText> <edible>true</edible> <poison>-2</poison> <value>.84</value> <spawnFreq>0.05</spawnFreq> </item> <item>item_exoticWeapon00 <name>Unending Line</name> <flavorText>These are issued to high-ranking Mijradi warriors.</flavorText> <edible>false</edible> <poison>0</poison> <value>7243</value> <spawnFreq>0</spawnFreq> </item> <item>item_exoticWeapon01 <name>Sceptre of Ohsneksarakahuhblohrkli</name> <flavorText>Legends tell of the hand that killed a world.</flavorText> <edible>false</edible> <poison>0</poison> <value>15000</value> <spawnFreq>0</spawnFreq> </item> <item>item_exoticWeapon02 <name>Novadrifter Splineclub +10</name> <flavorText>It's fully upgraded!</flavorText> <edible>false</edible> <poison>0</poison> <value>8800</value> <spawnFreq>0</spawnFreq> </item> <item>item_exoticWeapon03 <name>Edict of the Flotilla</name> <flavorText>Famously wielded by the soldiers of the Xxareenn Flotilla Protectorate.</flavorText> <edible>false</edible> <poison>0</poison> <value>7124</value> <spawnFreq>0</spawnFreq> </item> <item>item_explosive <name>Jar of Blue Fluid</name> <flavorText>There's a timer attached to this that's ticking down.</flavorText> <edible>false</edible> <poison>0</poison> <value>3.1</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_falseTeeth <name>Fake Teeth</name> <flavorText>You could use these in a disguise.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.5</value> <spawnFreq>0.1</spawnFreq> </item> <item>item_fancyBow <name>Extra Magical Short Bow</name> <flavorText>It's so magical, you can barely lift it. You definitely can't pull the string back.</flavorText> <edible>false</edible> <poison>0</poison> <value>333</value> <spawnFreq>0</spawnFreq> </item> <item>item_fashionEyewear <name>Fashionable Glasses</name> <flavorText>These work for people with one to three eyes.</flavorText> <edible>false</edible> <poison>0</poison> <value>8</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_fetishOfAggraMona <name>Fetish of Aggra Mona</name> <flavorText>The goddess of romance, family, and generosity. She is supremely beautiful.</flavorText> <edible>false</edible> <poison>0</poison> <value>4</value> <spawnFreq>0.1</spawnFreq> </item> <item>item_fetishOfBeb <name>Fetish of Beb</name> <flavorText>The goddess of good luck, poverty, and random numbers. Her fat, smiling face has countless eyes looking in all directions.</flavorText> <edible>false</edible> <poison>0</poison> <value>1</value> <spawnFreq>0</spawnFreq> </item> <item>item_fetishOfDelvine <name>Fetish of Delvine</name> <flavorText>Goddess of peril, traps, and monsters. She is wreathed in many arms holding jewel-encrusted weapons.</flavorText> <edible>false</edible> <poison>0</poison> <value>2</value> <spawnFreq>0.3</spawnFreq> <quest>false</quest> </item> <item>item_fetishOfHavalana <name>Fetish of Havalana</name> <flavorText>Goddess of lust, birth, and death. They are shrouded in a net which snares bodies and souls.</flavorText> <edible>false</edible> <poison>0</poison> <value>7</value> <spawnFreq>0.1</spawnFreq> </item> <item>item_fetishOfLauster <name>Fetish of Lauster</name> <flavorText>Goddess of loot, influence, and good deals. She carefully balances stacks of gold coins on her head and shoulders.</flavorText> <edible>false</edible> <poison>0</poison> <value>2</value> <spawnFreq>0.4</spawnFreq> </item> <item>item_fetishOfOnas <name>Fetish of Onas</name> <flavorText>Goddess of interiors, time, and the cosmos. She wears a long gown with a face-concealing hood.</flavorText> <edible>false</edible> <poison>0</poison> <value>3</value> <spawnFreq>0.1</spawnFreq> </item> <item>item_fetishOfSprense <name>Fetish of Sprense</name> <flavorText>Goddess of curses, enchantments, and rituals. She is an inscrutable glowing orb.</flavorText> <edible>false</edible> <poison>0</poison> <value>2.5</value> <spawnFreq>0.1</spawnFreq> </item> <item>item_fetishOfThedelule <name>Fetish of Thedelule</name> <flavorText>Goddess of music, drugs, and celebration. They are tall and lithe, dressed in loose clothing and a crown of candlefire.</flavorText> <edible>false</edible> <poison>0</poison> <luck>3</luck> <value>.3</value> <spawnFreq>0</spawnFreq> </item> <item>item_fetishOfVala <name>Fetish of Vala</name> <flavorText>Goddess of daring, courage, and discipline. They are heavily armored, and carry a nondescript staff.</flavorText> <edible>false</edible> <poison>0</poison> <value>2</value> <spawnFreq>0.25</spawnFreq> </item> <item>item_flattenedCan <name>Crushed Can</name> <flavorText>No fun to kick.</flavorText> <edible>false</edible> <poison>0</poison> <value>0</value> <spawnFreq>0.8</spawnFreq> </item> <item>item_frayedWires <name>Frayed Wires</name> <flavorText></flavorText> <edible>false</edible> <poison>0</poison> <value>0.3</value> <spawnFreq>0.8</spawnFreq> </item> Items (Part 5: Fruit-Housing) <item>item_fruit00 <name>Skropbt Fruits</name> <flavorText>Their creamy flesh melts into a refreshing, tangy juice.</flavorText> <edible>true</edible> <poison>0</poison> <value>8</value> <spawnFreq>0.3</spawnFreq> </item> <item>item_fruit01 <name>Dried Impfruit Jerky</name> <flavorText>Tough and salty-sweet.</flavorText> <edible>true</edible> <poison>0</poison> <value>3</value> <spawnFreq>0.5</spawnFreq> </item> <item>item_fruit02 <name>Danckons</name> <flavorText>Bitter and earthy.</flavorText> <edible>true</edible> <poison>0</poison> <value>1.5</value> <spawnFreq>0.4</spawnFreq> </item> <item>item_fruit03 <name>Ea##ndrian Hangberries</name> <flavorText>Flavorless and chewy. These grow suspended in the slimefog that covers Ea##ndre.</flavorText> <edible>true</edible> <poison>0</poison> <value>1.7</value> <spawnFreq>0.7</spawnFreq> </item> <item>item_fruit04 <name>Ez@lro Peelpods</name> <flavorText>These have a deliciously sharp bite- but a texture like skinblades.</flavorText> <edible>true</edible> <poison>0</poison> <value>0.9</value> <spawnFreq>6</spawnFreq> </item> <item>item_fruit05 <name>Cherrose Buds</name> <flavorText>A favorite Alaensee snack. The petals are crumbly and sweet.</flavorText> <edible>true</edible> <poison>0</poison> <value>4</value> <spawnFreq>0.4</spawnFreq> </item> <item>item_fruit06 <name>Satchel of ash-cured Bodron-berries</name> <flavorText>Bodron bushes take centuries to grow, and only bear a single berry before wilting.</flavorText> <edible>true</edible> <poison>0</poison> <value>80</value> <spawnFreq>0</spawnFreq> </item> <item>item_fruit07 <name>Ocua Fruit</name> <flavorText>A rare delicacy. Sometimes, it blinks.</flavorText> <edible>true</edible> <poison>0</poison> <value>61</value> <spawnFreq>0.1</spawnFreq> </item> <item>item_fruit08 <name>Horkfruit</name> <flavorText>Hoda-kren love these dense, bitter fruits.</flavorText> <edible>true</edible> <poison>0</poison> <value>1.6</value> <spawnFreq>0.7</spawnFreq> </item> <item>item_gardeningManual <name>Gardens of the Galaxy Vol. 258</name> <flavorText>Includes information on popular plants from the slime moons of Ea##ndre.</flavorText> <edible>false</edible> <poison>0</poison> <value>2.5</value> <spawnFreq>0.1</spawnFreq> </item> <item>item_gardeningManualSecondEdition <name>Gardens of the Galaxy Vol. 259</name> <flavorText>Includes information on flora from galactic sectors 13-H through 21-J</flavorText> <edible>false</edible> <poison>0</poison> <value>2.5</value> <spawnFreq>0</spawnFreq> </item> <item>item_geode <name>Power Crystal</name> <flavorText>The sound of waves. Glimmers of arcane power. (+15 Magic Damage)</flavorText> <edible>false</edible> <poison>0</poison> <value>12.1</value> <spawnFreq>0.1</spawnFreq> </item> <item>item_giantMeat <name>Street Meat</name> <flavorText>It's free-range.</flavorText> <edible>true</edible> <poison>0</poison> <value>1.1</value> <spawnFreq>0.15</spawnFreq> </item> <item>item_ginBottle <name>White Bottle</name> <flavorText>An empty bottle of Xxareenn semicider.</flavorText> <edible>false</edible> <poison>0</poison> <value>0</value> <spawnFreq>0.8</spawnFreq> </item> <item>item_glasses <name>Spectacles</name> <flavorText>Way too big for your face.</flavorText> <edible>false</edible> <poison>0</poison> <value>1.2</value> <spawnFreq>0.3</spawnFreq> </item> <item>item_glitter <name>Imp Dust</name> <flavorText>Alaensee ranchers harvest this dust from domesticated Imps. </flavorText> <edible>true</edible> <poison>1</poison> <value>2.1</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_goblet1 <name>Ea##ndrian Goblet</name> <flavorText>Finely crafted, but also mass-produced.</flavorText> <edible>false</edible> <poison>0</poison> <value>.94</value> <spawnFreq>0.6</spawnFreq> </item> <item>item_goblet2 <name>Necresse's Chalice</name> <flavorText>You dare not bring it to your lipflaps.</flavorText> <edible>false</edible> <poison>0</poison> <value>1.3</value> <spawnFreq>0.3</spawnFreq> <luck>-20</luck> </item> <item>item_goldEarring <name>Stab Ring</name> <flavorText>It's made of cheap, flaking metal.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.56</value> <spawnFreq>0.4</spawnFreq> </item> <item>item_graffitti <name>Brain</name> <flavorText>Someone had a bad day.</flavorText> <edible>true</edible> <poison>3</poison> <value>1.01</value> <spawnFreq>0.1</spawnFreq> </item> <item>item_grossChunkyLiquid <name>Spoiled Food</name> <flavorText>The smell makes your scentskin twitch and coil...</flavorText> <edible>true</edible> <poison>1</poison> <value>0.28</value> <spawnFreq>0.6</spawnFreq> </item> <item>item_harmonica <name>Hoda-kren Orifice Organ</name> <flavorText>You used to know how to play one of these.</flavorText> <edible>false</edible> <poison>0</poison> <value>2</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_hat <name>Mijradi Tongue</name> <flavorText>It's about as big as your head. A colony of needleflies has moved in.</flavorText> <edible>false</edible> <poison>0</poison> <value>8</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_hoda <name>Boiled Hoda-kren</name> <flavorText>Eating Hoda-kren has always weirded you out a little.</flavorText> <edible>true</edible> <poison>0</poison> <value>2.5</value> <spawnFreq>0</spawnFreq> <foodLuck>-20</foodLuck> </item> <item>item_hodaHide <name>Hoda-kren Hide</name> <flavorText>You wonder whether this was taken from a Hoda-kren with thoughts and emotions.</flavorText> <edible>false</edible> <poison>0</poison> <value>4.5</value> <spawnFreq>0.1</spawnFreq> </item> <item>item_housingAdvertisement <name>Housing Flyer</name> <flavorText>All of the listings are for off-planet property.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.3</value> <spawnFreq>1</spawnFreq> </item> Items (Part 6: Idol-Item_Mask) <item>item_idolPoster <name>Pop Star Poster</name> <flavorText>A poster advertising Z6P's Crystal Love Dimension Tour.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.22</value> <spawnFreq>0.6</spawnFreq> </item> <item>item_infectedBrain <name>Brain</name> <flavorText>It's dripping with brain-juice.</flavorText> <edible>true</edible> <poison>2</poison> <value>0.87</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_insigniaJeweled <name>Mijradi Insignia</name> <flavorText>"Olu Mijrakal" is inscribed around the edges.</flavorText> <edible>false</edible> <poison>0</poison> <value>8</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_insigniaSmall <name>Hoda-kren Insignia</name> <flavorText>The middle part spins.</flavorText> <edible>false</edible> <poison>0</poison> <value>5.4</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_insigniaTattered <name>Forasatt Company Insignia</name> <flavorText>There's an ID chip in the center.</flavorText> <edible>false</edible> <poison>0</poison> <value>9.9</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_jarOfMysterySubstance <name>Murky Mixture</name> <flavorText>Smells like a combination of Alaensee bloodsweat, Hoda-kren mucus, and some third thing.</flavorText> <edible>true</edible> <poison>0</poison> <value>0.35</value> <spawnFreq>0.1</spawnFreq> </item> <item>item_jelly1 <name>Peelpod Jelly</name> <flavorText>It's smooth but sweetly sharp.</flavorText> <edible>true</edible> <poison>0</poison> <value>1</value> <spawnFreq>0.4</spawnFreq> </item> <item>item_jelly2 <name>Danckon Jam</name> <flavorText>Smoky and bitter. Tastes good on meat.</flavorText> <edible>true</edible> <poison>0</poison> <value>1.3</value> <spawnFreq>0.3</spawnFreq> </item> <item>item_jelly3 <name>Skropbt Preserves</name> <flavorText>A delicious treat.</flavorText> <edible>true</edible> <poison>0</poison> <value>4</value> <spawnFreq>0.2</spawnFreq> <foodLuck>9</foodLuck> </item> <item>item_jewelry00 <name>Astergold Stab Ring</name> <flavorText>It's made of certified authentic star-metal and red glass.</flavorText> <edible>false</edible> <poison>0</poison> <value>19</value> <spawnFreq>0.05</spawnFreq> </item> <item>item_jewelry01 <name>Hoverlink Pendant</name> <flavorText>The links of the chain are connected by precise Xxareenn physic-smithing.</flavorText> <edible>false</edible> <poison>0</poison> <value>19.7</value> <spawnFreq>0</spawnFreq> </item> <item>item_jewelry02 <name>Astergold Bangle</name> <flavorText>The pure astergold is thin but very heavy, making these hard to wear.</flavorText> <edible>false</edible> <poison>0</poison> <value>18</value> <spawnFreq>0.05</spawnFreq> </item> <item>item_jewelry03 <name>Nepteul Stab Ring</name> <flavorText>Fine porcelain detailing is accented by star-metal trim.</flavorText> <edible>false</edible> <poison>0</poison> <value>14</value> <spawnFreq>0.09</spawnFreq> </item> <item>item_jewelry04 <name>Nepteul Bangle</name> <flavorText>Raw Nepteul is harvested from comet trails and compressed into workable material.</flavorText> <edible>false</edible> <poison>0</poison> <value>15.8</value> <spawnFreq>0.09</spawnFreq> </item> <item>item_junk00 <name>Plasticloth Belt</name> <flavorText>You can snap these together end-to-end.</flavorText> <edible>false</edible> <poison>0</poison> <value>1.8</value> <spawnFreq>0.8</spawnFreq> </item> <item>item_junk01 <name>Twisted Rebar</name> <flavorText>It's rusted into that shape, probably forever.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.3</value> <spawnFreq>0.8</spawnFreq> </item> <item>item_junk02 <name>Mud-encrusted Junk</name> <flavorText>You think this might have been a boot, but it's hard to tell.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.4</value> <spawnFreq>0.7</spawnFreq> </item> <item>item_junk03 <name>Mud-encrusted Junk</name> <flavorText>You have no idea what this is.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.3</value> <spawnFreq>0.7</spawnFreq> </item> <item>item_junk04 <name>Mud-encrusted Junk</name> <flavorText>It's totally impossible to identify.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.3</value> <spawnFreq>0.7</spawnFreq> </item> <item>item_junk05 <name>Mud-encrusted Junk</name> <flavorText>You can't tell what this is at all.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.3</value> <spawnFreq>0.7</spawnFreq> </item> <item>item_junk06 <name>Mud-encrusted Junk</name> <flavorText>It's completely encrusted in mud.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.3</value> <spawnFreq>0.7</spawnFreq> </item> <item>item_junk07 <name>Cord</name> <flavorText>It's pretty stretchy.</flavorText> <edible>false</edible> <poison>0</poison> <value>1.5</value> <spawnFreq>0.6</spawnFreq> </item> <item>item_junk08 <name>Mud-encrusted Junk</name> <flavorText>It's rusty, too.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.3</value> <spawnFreq>0.7</spawnFreq> </item> <item>item_kebab <name>Xenome-D Head Kebab</name> <flavorText>A strong briny smell. The horns are crunchy, but edible.</flavorText> <edible>true</edible> <poison>0</poison> <value>2.6</value> <spawnFreq>0</spawnFreq> </item> <item>item_legalDocument <name>Paperwork</name> <flavorText>It's in a language you don't recognize.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.25</value> <spawnFreq>0.7</spawnFreq> </item> <item>item_lipstick <name>Acid Skin Marker</name> <flavorText>Mijradi scribes use these to engrave prayers on the bodies of heretics.</flavorText> <edible>false</edible> <poison>0</poison> <value>1</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_localTakeoutMenu <name>Takeout Menu</name> <flavorText>You've never heard of this restaurant.</flavorText> <edible>false</edible> <poison>0</poison> <value>1.4</value> <spawnFreq>0.5</spawnFreq> </item> <item>item_lostScrapbook <name>Adventurer's Journal</name> <flavorText>It's full of memories and puffy stickers. All the writing is in Alaensee.</flavorText> <edible>false</edible> <poison>0</poison> <value>4.6</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_loveLetter <name>Love Letter</name> <flavorText>It wouldn't be right to open it.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.69</value> <spawnFreq>0.1</spawnFreq> </item> <item>item_mascaraBrush <name>Tiny Brush</name> <flavorText>You can use it to clean your smaller hairs.</flavorText> <edible>false</edible> <poison>0</poison> <value>1</value> <spawnFreq>0.3</spawnFreq> </item> <item>item_maskBlue <name>Replica Spirit Mask</name> <flavorText>It's whispering in Nnnawi.</flavorText> <edible>false</edible> <poison>0</poison> <value>3.88</value> <spawnFreq>0.1</spawnFreq> <luck>-93</luck> </item> <item>item_maskGreen <name>Replica Spirit Mask</name> <flavorText>This one was always your favorite.</flavorText> <edible>false</edible> <poison>0</poison> <value>1.99</value> <spawnFreq>0.1</spawnFreq> <luck>3</luck> </item> <item>item_maskPink <name>Bodron Fleshsucker Mask</name> <flavorText>It's not very realistic.</flavorText> <edible>false</edible> <poison>0</poison> <value>1.8</value> <spawnFreq>0.3</spawnFreq> </item> <item>item_maskRed <name>Replica Spirit Mask</name> <flavorText>Wearing this will bring you good luck.</flavorText> <edible>false</edible> <poison>0</poison> <value>1.22</value> <spawnFreq>0.1</spawnFreq> <luck>3</luck> </item> Items (Part 7: Item_Meat-Item_Ruby) <item>item_meat00 <name>Flamed Necrodonta Rack</name> <flavorText>Traditional Nnnawi curse-cooking. With a hundredspiced grief marinade.</flavorText> <edible>true</edible> <poison>0</poison> <value>3.8</value> <spawnFreq>0</spawnFreq> <foodLuck>-50</foodLuck> </item> <item>item_meat01 <name>Oba Ribs</name> <flavorText>Slow-smoked to rubbery perfection. The sweet mineral fumes tingle your scentskin.</flavorText> <edible>true</edible> <poison>0</poison> <value>6</value> <spawnFreq>0</spawnFreq> </item> <item>item_meat02 <name>Grilled Darmarad Sand-skitterer</name> <flavorText>Known for their stringy, gritty texture. Tastes a bit like sand.</flavorText> <edible>true</edible> <poison>0</poison> <value>1.9</value> <spawnFreq>0</spawnFreq> </item> <item>item_medkit <name>Civ-grade MediKit</name> <flavorText>This will make you feel better.</flavorText> <edible>true</edible> <poison>-2</poison> <value>5</value> <spawnFreq>0.15</spawnFreq> </item> <item>item_megabattery <name>MEGABATTERY</name> <flavorText>It's huge and full of power. Probably worth holding on to.</flavorText> <edible>false</edible> <poison>0</poison> <value>13</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_menu <name>Fancy Restaurant Menu</name> <flavorText>You could never afford to eat at this place, wherever it is.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.6</value> <spawnFreq>0.4</spawnFreq> </item> <item>item_microchip <name>Fragile Component</name> <flavorText>Hopefully no one needs this to think.</flavorText> <edible>false</edible> <poison>0</poison> <value>6.23</value> <spawnFreq>0.1</spawnFreq> </item> <item>item_monsterBow <name>Bow of Monster Slaying</name> <flavorText>A common style of bow that can be found in the planet's dungeons.</flavorText> <edible>false</edible> <poison>0</poison> <value>33</value> <spawnFreq>0</spawnFreq> </item> <item>item_moustache <name>Toxic Boreworm</name> <flavorText>Craves the taste of face-flesh.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.7</value> <spawnFreq>0.6</spawnFreq> </item> <item>item_muddyCloth <name>Mud-soaked Glassamer Scrap</name> <flavorText>It's totally ruined.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.2</value> <spawnFreq>0.5</spawnFreq> </item> <item>item_notebookPaper <name>Sheet of Scrollcloth</name> <flavorText></flavorText> <edible>false</edible> <poison>0</poison> <value>0.09</value> <spawnFreq>0.4</spawnFreq> </item> <item>item_paper00 <name>Red Scroll</name> <flavorText>It's written in Nnnawi, so you can't read what it says. You don't really want to.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.3</value> <spawnFreq>0.5</spawnFreq> <luck>-10</luck> </item> <item>item_paper01 <name>Orange Scroll</name> <flavorText>You can make out a few old Alaensee prayers.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.7</value> <spawnFreq>0.8</spawnFreq> </item> <item>item_paper02 <name>Ripped Scroll</name> <flavorText>It's soggy.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.1</value> <spawnFreq>0.9</spawnFreq> </item> <item>item_paper03 <name>Tattered Scroll</name> <flavorText>The words are blotched and glitchy.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.01</value> <spawnFreq>0.7</spawnFreq> </item> <item>item_paste00 <name>Tin of Horkfruit Sauce</name> <flavorText>Thick and smooth, with a musty spiced flavor.</flavorText> <edible>true</edible> <poison>0</poison> <value>1.9</value> <spawnFreq>0.3</spawnFreq> </item> <item>item_paste01 <name>Cloned Danckon Juice</name> <flavorText>Thick and bitter. There's bits of gristle in it, but it might be safe to drink.</flavorText> <edible>true</edible> <poison>0</poison> <value>1.4</value> <spawnFreq>0.5</spawnFreq> </item> <item>item_paste02 <name>Open Tin of Horkfruit Sauce</name> <flavorText>There's barely any sauce left.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.7</value> <spawnFreq>0.5</spawnFreq> </item> <item>item_paste03 <name>Empty Jar of Danckon Paste</name> <flavorText>It's almost entirely gone.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.2</value> <spawnFreq>0.5</spawnFreq> </item> <item>item_pencilShavings <name>Sanscervine Bloomseeds</name> <flavorText>Toasted to a pleasant nutty crunch. The soil here isn't acidic enough for these to grow.</flavorText> <edible>true</edible> <poison>0</poison> <value>2.2</value> <spawnFreq>0.2</spawnFreq> <foodLuck>3</foodLuck> </item> <item>item_perforatedPaperEdge <name>Skitterer Spine</name> <flavorText>Where are the rest of the bones?</flavorText> <edible>false</edible> <poison>0</poison> <value>0.4</value> <spawnFreq>1</spawnFreq> </item> <item>item_pinkVines <name>Sanscervine</name> <flavorText>It's thick, but flexible.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.4</value> <spawnFreq>0.3</spawnFreq> </item> <item>item_pizza <name>Geneweave Cloth Scrap</name> <flavorText>Genewoven clothes will always fit whoever they're made for.</flavorText> <edible>false</edible> <poison>0</poison> <value>4.2</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_pokerChip <name>Forasatt Credit-disk</name> <flavorText>Can only be redeemed at Forasatt Company outfitting shops, all of which are off-planet.</flavorText> <edible>false</edible> <poison>0</poison> <value>4</value> <spawnFreq>0.1</spawnFreq> </item> <item>item_priceTag <name>Large Luck Charm</name> <flavorText>This charm has a prayer to Onas inscribed on it: "that you may carve a space for my love"</flavorText> <edible>false</edible> <poison>0</poison> <value>2.5</value> <spawnFreq>0.4</spawnFreq> <luck>3</luck> </item> <item>item_puddle <name>Puddle of Mossmeal</name> <flavorText>Pure Ea##ndrian mossmeal. It has a delicate fishy flavor, and is highly intoxicating. </flavorText> <edible>true</edible> <poison>-1</poison> <value>20</value> <spawnFreq>0.01</spawnFreq> </item> <item>item_quiverOfArrows <name>Toy Quiver</name> <flavorText>These cheap plastiwood arrows won't work with a real bow.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.4</value> <spawnFreq>0.4</spawnFreq> </item> <item>item_rareGem <name>Imp's Treasure</name> <flavorText>Prized by Imps, worthless otherwise.</flavorText> <edible>false</edible> <poison>0</poison> <value>.8</value> <spawnFreq>0.7</spawnFreq> </item> <item>item_ritualBone <name>Necresse's Bonecudgel</name> <flavorText>Gold ribbons shimmer in and out of existence.</flavorText> <edible>false</edible> <poison>0</poison> <value>22</value> <luck>10</luck> <spawnFreq>0.1</spawnFreq> </item> <item>item_rollOfTape <name>High-tech Component</name> <flavorText>It's probably broken.</flavorText> <edible>false</edible> <poison>0</poison> <value>2</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_rossoScreen <name>Onas' Gaspcap</name> <flavorText>Eating one of these will let you breathe in space, for a while.</flavorText> <edible>true</edible> <poison>0</poison> <value>0.4</value> <spawnFreq>0.1</spawnFreq> </item> <item>item_rottenEgg <name>Rotten Egg</name> <flavorText>This stinks.</flavorText> <edible>true</edible> <poison>1</poison> <value>0.2</value> <spawnFreq>0.6</spawnFreq> </item> <item>item_ruby <name>Red Gem</name> <flavorText>It might look nice, but it's still worthless.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.2</value> <spawnFreq>0.8</spawnFreq> </item> Items (Part 8: Item_Rum-Item_Spaceship) <item>item_rumBottle <name>Clay Bottle</name> <flavorText>You've heard these have coins in them sometimes. Not this one.</flavorText> <edible>false</edible> <poison>0</poison> <value>0</value> <spawnFreq>0.6</spawnFreq> </item> <item>item_rustyScrapMetalCrown <name>Scrap Metal Crown</name> <flavorText>You wonder who made this, and what they were the king of.</flavorText> <edible>false</edible> <poison>0</poison> <value>1</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_sapphire <name>Blue Gem</name> <flavorText>Maybe something will happen if you collect a lot of these.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.2</value> <spawnFreq>0.8</spawnFreq> </item> <item>item_sash <name>Glassamer Belt</name> <flavorText>It's pretty, but it's too small to fit around your waist.</flavorText> <edible>false</edible> <poison>0</poison> <value>3.7</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_scrapMetal00 <name>Scrap Metal</name> <flavorText>It's oxidized and brittle.</flavorText> <edible>false</edible> <poison>0</poison> <value>1.2</value> <spawnFreq>1</spawnFreq> </item> <item>item_scrapMetal01 <name>Scrap Metal</name> <flavorText>It's heavy and rough.</flavorText> <edible>false</edible> <poison>0</poison> <value>1.8</value> <spawnFreq>1</spawnFreq> </item> <item>item_screenmastersEye <name>D-ray Spec</name> <flavorText>Used by delvers to scan underground structures.</flavorText> <edible>false</edible> <poison>0</poison> <value>4</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_seedSpawn <name>Ea##ndrian Seed Spawn</name> <flavorText>Its eye is darting back and forth.</flavorText> <edible>false</edible> <poison>0</poison> <value>11.1</value> <spawnFreq>0.15</spawnFreq> </item> <item>item_shippingTag <name>Postage Label</name> <flavorText>Must have fallen off a mail ship.</flavorText> <edible>false</edible> <poison>0</poison> <value>0</value> <spawnFreq>0.9</spawnFreq> </item> <item>item_shockCollar <name>Pet Collar</name> <flavorText>The tag says "S. 143"</flavorText> <edible>false</edible> <poison>0</poison> <value>5</value> <spawnFreq>0.1</spawnFreq> </item> <item>item_shortCoffee <name>Beverage Cup</name> <flavorText>Smells like mildew.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.7</value> <spawnFreq>0.3</spawnFreq> </item> <item>item_shrimpTails <name>River Weevils</name> <flavorText>Briny and delicious! Their swimming tickles your insides.</flavorText> <edible>true</edible> <poison>0</poison> <value>0.5</value> <spawnFreq>0.4</spawnFreq> </item> <item>item_singleContact <name>Xxareenn Glimmerchip</name> <flavorText>Looks empty.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.5</value> <spawnFreq>0.4</spawnFreq> </item> <item>item_sketchbook <name>Sketchbook</name> <flavorText>Full of drawings of eyes.</flavorText> <edible>false</edible> <value>1.11</value> <spawnFreq>0.1</spawnFreq> <luck>-27</luck> </item> <item>item_skullDoily <name>Grim Doily</name> <flavorText>"Bwah!"</flavorText> <edible>false</edible> <poison>0</poison> <value>20</value> <spawnFreq>0.01</spawnFreq> <luck>-91</luck> </item> <item>item_slab00 <name>"Litany of the Icon"</name> <flavorText>The completed slab describes a quest to lift the skull's curse.</flavorText> <edible>false</edible> <poison>0</poison> <value>0</value> <spawnFreq>0</spawnFreq> <luck>9</luck> <quest>true</quest> </item> <item>item_slab01 <name>Slab Piece</name> <flavorText>This is indecipherable on its own.</flavorText> <edible>false</edible> <poison>0</poison> <value>30</value> <spawnFreq>0</spawnFreq> <quest>true</quest> </item> <item>item_slab02 <name>Slab Piece</name> <flavorText>This is indecipherable on its own.</flavorText> <edible>false</edible> <poison>0</poison> <value>0</value> <spawnFreq>0</spawnFreq> <quest>true</quest> </item> <item>item_slab03 <name>Slab Piece</name> <flavorText>This is indecipherable on its own.</flavorText> <edible>false</edible> <poison>0</poison> <value>0</value> <spawnFreq>0</spawnFreq> <quest>true</quest> </item> <item>item_sliceOfCake <name>Slice of Cherrose Cake</name> <flavorText>Bursting with glistening jelly. A warm aroma. Memories of your distant home...</flavorText> <edible>true</edible> <poison>0</poison> <value>9</value> <spawnFreq>0.1</spawnFreq> </item> <item>item_sludgeEater <name>Ea##ndrian Sludge Eater</name> <flavorText>It's chirping quietly, rolling in its own slime.</flavorText> <edible>true</edible> <poison>0</poison> <value>0.1</value> <spawnFreq>0.1</spawnFreq> </item> <item>item_smartphone <name>Social-type Touchslab</name> <flavorText>This is an obsolete model.</flavorText> <edible>false</edible> <poison>0</poison> <value>6.5</value> <spawnFreq>0.3</spawnFreq> </item> <item>item_snack <name>Nutrient Chalk</name> <flavorText>With mudwheat "flavoring"</flavorText> <edible>true</edible> <poison>1</poison> <value>0.2</value> <spawnFreq>0.3</spawnFreq> </item> <item>item_snackWrapper00 <name>Torn Plasticloth</name> <flavorText>It's been licked clean.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.1</value> <spawnFreq>1</spawnFreq> </item> <item>item_snackWrapper01 <name>Sticky Plasticloth</name> <flavorText>It's crawling with blademaggots.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.1</value> <spawnFreq>1</spawnFreq> </item> <item>item_snackWrapper02 <name>Greasy Plasticloth</name> <flavorText>It's slick with mudwheat oil.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.1</value> <spawnFreq>1</spawnFreq> </item> <item>item_sorbletLarva <name>Squished Sorblet Larva</name> <flavorText>All its guts have been pushed out.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.4</value> <spawnFreq>0.6</spawnFreq> </item> <item>item_spacecockroach <name>Portroach Corpse</name> <flavorText>It's dead, for now.</flavorText> <edible>true</edible> <poison>1</poison> <value>0.01</value> <spawnFreq>0.8</spawnFreq> </item> <item>item_spaceportAtNight <name>"Spaceport At Night"</name> <flavorText>It's pretty, but it's just a mass-produced souvenir.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.2</value> <spawnFreq>0.4</spawnFreq> </item> <item>item_spaceshipCatalog <name>Spacecraft Catalog</name> <flavorText>They're all so expensive...</flavorText> <edible>false</edible> <poison>0</poison> <value>2.5</value> <spawnFreq>0</spawnFreq> </item> Items (Part 9: Item_Spill-Item_Token) <item>item_spill00 <name>Spill</name> <flavorText>Looks like some sort of cerebral fluid.</flavorText> <edible>false</edible> <poison>0</poison> <value>0</value> <spawnFreq>1</spawnFreq> <pocket>false</pocket> </item> <item>item_spill01 <name>Spill</name> <flavorText>It's sizzling.</flavorText> <edible>false</edible> <poison>0</poison> <value>0</value> <spawnFreq>1</spawnFreq> <pocket>false</pocket> </item> <item>item_spill02 <name>Spill</name> <flavorText>The smell makes you dizzy. Some of it got on your boots...</flavorText> <edible>false</edible> <poison>0</poison> <value>0</value> <spawnFreq>1</spawnFreq> <pocket>false</pocket> </item> <item>item_spill03 <name>Spill</name> <flavorText>The shape of this spill brings back bad memories. It's got some chunks...</flavorText> <edible>false</edible> <poison>0</poison> <value>0</value> <spawnFreq>1</spawnFreq> <pocket>false</pocket> </item> <item>item_spill04 <name>Spill</name> <flavorText>Touching this will damage your skin. Better just burn it. </flavorText> <edible>false</edible> <poison>0</poison> <value>0</value> <spawnFreq>1</spawnFreq> <pocket>false</pocket> </item> <item>item_spoiledTomato <name>Xenome Egg</name> <flavorText>If you eat this, it will grow inside you.</flavorText> <edible>true</edible> <poison>2</poison> <value>2.3</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_steak <name>Starshark Flesh</name> <flavorText>Fished from the cometscreens off the Ealdeairan coast. Seared in bloodbutter.</flavorText> <edible>true</edible> <poison>0</poison> <value>6</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_steamedBun <name>Nzenqrexen Sugarsweat Bun</name> <flavorText>It's shivering and throbbing. The sinewy filling has a famously bitter taste.</flavorText> <edible>true</edible> <poison>1</poison> <value>17</value> <spawnFreq>0.03</spawnFreq> </item> <item>item_strangePaper <name>Hi-pleasure Chip</name> <flavorText>You don't have the necessary bioport to use this.</flavorText> <edible>false</edible> <poison>0</poison> <value>1</value> <spawnFreq>0.6</spawnFreq> </item> <item>item_strayHair <name>Stray Hair</name> <flavorText>At least there's only one.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.1</value> <spawnFreq>0.5</spawnFreq> </item> <item>item_stuffedBearBody <name>Forgotten Torso</name> <flavorText>There are some parts missing.</flavorText> <edible>false</edible> <poison>0</poison> <value>10</value> <spawnFreq>0.05</spawnFreq> <luck>-200</luck> </item> <item>item_stuffedDeerLegs <name>Discarded Legs</name> <flavorText>There are some parts missing.</flavorText> <edible>false</edible> <poison>0</poison> <value>10</value> <spawnFreq>0.1</spawnFreq> <luck>-54</luck> </item> <item>item_stuffedFoxTail <name>Unwanted Tail</name> <flavorText>There are some parts missing.</flavorText> <edible>false</edible> <poison>0</poison> <value>10</value> <spawnFreq>0.1</spawnFreq> <luck>-43</luck> </item> <item>item_stuffedRabbitEars <name>Abandoned Ears</name> <flavorText>There are some parts missing.</flavorText> <edible>false</edible> <poison>0</poison> <value>10</value> <spawnFreq>0.1</spawnFreq> <luck>-20</luck> </item> <item>item_stuffedUnicornHead <name>Cursed Head</name> <flavorText>There are some parts missing.</flavorText> <edible>false</edible> <poison>0</poison> <value>10</value> <spawnFreq>0.1</spawnFreq> <luck>-90</luck> </item> <item>item_sweetRoll <name>Alaensee Imp Roll</name> <flavorText>A popular delicacy on your homeworld. It's been a very long time.</flavorText> <edible>true</edible> <poison>0</poison> <value>23</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_swordAganta <name>Aganta Sword</name> <flavorText>A good, balanced sword, perfect for beginners.</flavorText> <edible>false</edible> <poison>0</poison> <value>1200</value> <spawnFreq>0</spawnFreq> </item> <item>item_swordGehri <name>Gehri Sword</name> <flavorText>A sword with a curved, serrated blade that may cause severe bleeding.</flavorText> <edible>false</edible> <poison>0</poison> <value>1442</value> <spawnFreq>0</spawnFreq> </item> <item>item_swordGomal <name>Gomal Sword</name> <flavorText>A light sword suited to parrying and disarming opponents.</flavorText> <edible>false</edible> <poison>0</poison> <value>1902</value> <spawnFreq>0</spawnFreq> </item> <item>item_swordKokis <name>Kokis Sword</name> <flavorText>A thick, heavy sword that's difficult to use effectively.</flavorText> <edible>false</edible> <poison>0</poison> <value>1001</value> <spawnFreq>0</spawnFreq> </item> <item>item_swordKonoroark <name>Konoroark Sword</name> <flavorText>A specially crafted sword with a high capacity for enchantment.</flavorText> <edible>false</edible> <poison>0</poison> <value>1999</value> <spawnFreq>0</spawnFreq> </item> <item>item_swordMarrag <name>Marrag Sword</name> <flavorText>A sword with a tapered edge that can be used to slice or bludgeon.</flavorText> <edible>false</edible> <poison>0</poison> <value>1515</value> <spawnFreq>0</spawnFreq> </item> <item>item_tabletPen <name>Obscolite Stylus</name> <flavorText>Someone is probably missing this.</flavorText> <edible>false</edible> <poison>0</poison> <value>.5</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_tallCoffee <name>Beverage Cup</name> <flavorText>Smells like mold.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.5</value> <spawnFreq>0.8</spawnFreq> </item> <item>item_tentacle <name>Hoda-kren Tentacle</name> <flavorText>A strong oily aroma. It's still writhing a little.</flavorText> <edible>true</edible> <poison>0</poison> <value>3</value> <spawnFreq>0.6</spawnFreq> </item> <item>item_toiletSeat <name>Toilet Seat</name> <flavorText>Who throws away a toilet seat?</flavorText> <edible>false</edible> <poison>0</poison> <value>4</value> <spawnFreq>0.1</spawnFreq> </item> <item>item_tokenBlue <name>Blue Luck Token</name> <flavorText>Put it near water for good luck.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.1</value> <spawnFreq>0.4</spawnFreq> <luck>3</luck> </item> <item>item_tokenGreen <name>Green Luck Token</name> <flavorText>Put it near plants for good luck.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.1</value> <spawnFreq>0.4</spawnFreq> <luck>3</luck> </item> <item>item_tokenPurple <name>Purple Luck Wafer</name> <flavorText>Wards off illness. Can be eaten for luck.</flavorText> <edible>true</edible> <poison>-3</poison> <value>4</value> <foodLuck>3</foodLuck> <spawnFreq>0.2</spawnFreq> </item> <item>item_tokenRed <name>Red Luck Token</name> <flavorText>Put it near your home for good luck.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.1</value> <spawnFreq>0.4</spawnFreq> </item> Items (Part 10: Item_Topaz-Item_Xabrans) <item>item_topaz <name>Yellow Gem</name> <flavorText>The best gem.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.8</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_tornFabric <name>Cloth Scrap</name> <flavorText>This seems like the kind of cloth a king or diplomat might throw away.</flavorText> <edible>false</edible> <poison>0</poison> <value>3</value> <spawnFreq>0.3</spawnFreq> </item> <item>item_tradingCard1 <name>"Clouds over Birthworld"</name> <flavorText>This trading card depicts the sky of the Alaensee home planet.</flavorText> <edible>false</edible> <poison>0</poison> <value>12</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_tradingCard2 <name>"Crystal Caves of Mijrukal"</name> <flavorText>This trading card has information on the Mijradi home planet.</flavorText> <edible>false</edible> <poison>0</poison> <value>14</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_tradingCard3 <name>"Suns-set on Old Qaerwasa"</name> <flavorText>This trading card includes an image of the Hoda-kren home planet. </flavorText> <edible>false</edible> <poison>0</poison> <value>17</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_trappedSoul <name>Soul Gem</name> <flavorText>Hello, small friend!</flavorText> <edible>false</edible> <poison>0</poison> <value>2</value> <luck>5</luck> <spawnFreq>0.07</spawnFreq> </item> <item>item_treasureNote <name>Crumpled Note</name> <flavorText>It says there's still treasure in the dungeons! Could your luck have changed?</flavorText> <edible>false</edible> <poison>0</poison> <value>0.1</value> <spawnFreq>0</spawnFreq> <quest>true</quest> </item> <item>item_underdevelopedPolaroid <name>Photoglyph</name> <flavorText>"PROOF" is written on the back.</flavorText> <edible>false</edible> <poison>0</poison> <value>2</value> <spawnFreq>0.1</spawnFreq> <luck>-85</luck> </item> <item>item_urn <name>Nnnawi Ash Samovar</name> <flavorText>You can feel the contents shifting on their own.</flavorText> <edible>false</edible> <poison>0</poison> <value>2.3</value> <spawnFreq>0.2</spawnFreq> <luck>-110</luck> </item> <item>item_vacuumCleanerManual <name>Incinerator V4 Operator's Guide</name> <flavorText>"Incinerating organic or cursed materials may have adverse consequences.""</flavorText> <edible>false</edible> <poison>0</poison> <value>2.5</value> <spawnFreq>0</spawnFreq> </item> <item>item_vialOfMysteryLiquid <name>Xenome Jelly</name> <flavorText>You've heard this can be distilled to make high explosives.</flavorText> <edible>false</edible> <poison>0</poison> <value>8.88</value> <spawnFreq>0.3</spawnFreq> </item> <item>item_vialOfTears <name>Mijradi Mind-Oil</name> <flavorText>Just say "no" to peer pressure.</flavorText> <edible>false</edible> <poison>0</poison> <value>5.5</value> <spawnFreq>0.5</spawnFreq> </item> <item>item_vodkaBottle <name>Blue Bottle</name> <flavorText>An empty bottle of cheap Alaensee liquor.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.5</value> <spawnFreq>0.5</spawnFreq> </item> <item>item_vomit <name>Vomit</name> <flavorText>You don't feel so good...</flavorText> <edible>false</edible> <poison>0</poison> <value>0.01</value> <spawnFreq>0.9</spawnFreq> </item> <item>item_weapon00 <name>/name> <flavorText>You don't have enough arms to use this.</flavorText> <edible>false</edible> <poison>0</poison> <value>431</value> <spawnFreq>0</spawnFreq> </item> <item>item_weapon01 <name>Ancient Alaensee Shortsword</name> <flavorText>Too old and dull to be of any use.</flavorText> <edible>false</edible> <poison>0</poison> <value>4.7</value> <spawnFreq>0.21</spawnFreq> </item> <item>item_weapon02 <name>Fully-Automatic Span Gun</name> <flavorText>Fires a constant stream of span. It's not loaded.</flavorText> <edible>false</edible> <poison>0</poison> <value>8.7</value> <spawnFreq>0.1</spawnFreq> </item> <item>item_weapon03 <name>Semi-Automatic Span Gun</name> <flavorText>Fires short bursts of span. The trigger is missing.</flavorText> <edible>false</edible> <poison>0</poison> <value>7.8</value> <spawnFreq>0.1</spawnFreq> </item> <item>item_weapon04 <name>Hyper Hatchets</name> <flavorText>An ancient laser weapon salvaged from dungeons on the southern hemisphere.</flavorText> <edible>false</edible> <poison>0</poison> <value>10</value> <spawnFreq>0.1</spawnFreq> </item> <item>item_weapon05 <name>Obscolite Kqllli Scimitar</name> <flavorText>It's almost too heavy to lift, and definitely too heavy to use.</flavorText> <edible>false</edible> <poison>0</poison> <value>7</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_weapon06 <name>Meskrant #9</name> <flavorText>The energy cells are spent.</flavorText> <edible>false</edible> <poison>0</poison> <value>12</value> <spawnFreq>0.7</spawnFreq> </item> <item>item_weapon07 <name>Turbo Tantos</name> <flavorText>An ancient dual-handled laser sword. It's crackling with arcane energy.</flavorText> <edible>false</edible> <poison>0</poison> <value>45</value> <spawnFreq>0.05</spawnFreq> </item> <item>item_weapon08 <name>Meskrant #4</name> <flavorText>"Your target vaporized or your money back."</flavorText> <edible>false</edible> <poison>0</poison> <value>391</value> <spawnFreq>0</spawnFreq> </item> <item>item_weapon09 <name>Nnnawi Viscerifle</name> <flavorText>Turn your enemies into ammo! This gun rapidly fires pieces of gore and bones.</flavorText> <edible>false</edible> <poison>0</poison> <value>628</value> <spawnFreq>0</spawnFreq> </item> <item>item_weapon10 <name>Xxareenn Biocaster</name> <flavorText>Launches a stream of ultratoxin at unnecessary speeds.</flavorText> <edible>false</edible> <poison>0</poison> <value>900</value> <spawnFreq>0</spawnFreq> </item> <item>item_weapon11 <name>Ez@lro Bladeclaw</name> <flavorText>Every part of it is razor sharp...</flavorText> <edible>false</edible> <poison>0</poison> <value>531</value> <spawnFreq>0</spawnFreq> </item> <item>item_weirdGoo <name>Nzenqrexen Clotcake</name> <flavorText>You've tried this before. It didn't end well.</flavorText> <edible>true</edible> <poison>2</poison> <value>5</value> <spawnFreq>0.03</spawnFreq> </item> <item>item_wineBottle <name>Red Bottle</name> <flavorText>A symbol of romance in some cultures.</flavorText> <edible>false</edible> <poison>0</poison> <value>0</value> <spawnFreq>0.8</spawnFreq> </item> <item>item_wire <name>Piece of Wire</name> <flavorText>You might be able to build something with this.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.7</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_wireLong <name>Length of Wire</name> <flavorText>You could probably tie someone up with this.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.8</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_xabransPotion <name>Xabran's Potion of Treasure-hunting</name> <flavorText>Brewed according to the old recipe.</flavorText> <edible>true</edible> <poison>1</poison> <value>24</value> <spawnFreq>0.01</spawnFreq> </item> Items (Part 11: Z_Item_Apparatus-Z_Item_Doll) <item>Z_item_apparatus01 <name>Vertical Centrilembic</name> <flavorText>An apparatus used in alchemy. You don't understand how it works.</flavorText> <edible>false</edible> <poison>0</poison> <value>88</value> <spawnFreq>0</spawnFreq> </item> <item>Z_item_apparatus02 <name>Intricalcinator</name> <flavorText>An apparatus used in alchemy. You don't understand how it works.</flavorText> <edible>false</edible> <poison>0</poison> <value>77</value> <spawnFreq>0</spawnFreq> </item> <item>Z_item_apparatus03 <name>Tetratort A.C.U.</name> <flavorText>An apparatus used in alchemy. You don't understand how it works.</flavorText> <edible>false</edible> <poison>0</poison> <value>32</value> <spawnFreq>0</spawnFreq> </item> <item>Z_item_armor00 <name>Vineregent Cowl</name> <flavorText>The spiked crown is writhing a little. You can't take your eyes off the gem...</flavorText> <edible>false</edible> <poison>0</poison> <value>669</value> <spawnFreq>0</spawnFreq> </item> <item>Z_item_armor01 <name>Construct Cuirass</name> <flavorText>Parts of an ancient automaton repurposed as armor. The engraved runes are glowing faintly..</flavorText> <edible>false</edible> <poison>0</poison> <value>433</value> <spawnFreq>0</spawnFreq> </item> <item>Z_item_armor02 <name>Cystalisk Armor</name> <flavorText>Carries an ancient Xevernq powercurse. Increases ironflesh affinity.</flavorText> <edible>false</edible> <poison>0</poison> <value>1333</value> <spawnFreq>0</spawnFreq> </item> <item>Z_item_armor03 <name>Crowned Crystalisk DuoHelm</name> <flavorText>Worn by the dead king of Xevernq. Allows the wearer to bend the will of others.</flavorText> <edible>false</edible> <poison>0</poison> <value>777</value> <spawnFreq>0</spawnFreq> </item> <item>Z_item_armor04 <name>/name> <flavorText>This living, chitinous armor is sanctified with a prayer ribbon.</flavorText> <edible>false</edible> <poison>0</poison> <value>388</value> <spawnFreq>0</spawnFreq> </item> <item>Z_item_armor05 <name>/name> <flavorText>This helmet fleshgrafts into the wearer by its spiny tail. Constitution +66.</flavorText> <edible>false</edible> <poison>0</poison> <value>177</value> <spawnFreq>0</spawnFreq> </item> <item>Z_item_armor06 <name>Rusted Do</name> <flavorText>Looks serviceable despite its condition.</flavorText> <edible>false</edible> <poison>0</poison> <value>24</value> <spawnFreq>0.1</spawnFreq> </item> <item>Z_item_armor07 <name>Rusted Kabuto</name> <flavorText>This helmet gives a bonus to special defense.</flavorText> <edible>false</edible> <poison>0</poison> <value>33</value> <spawnFreq>0.1</spawnFreq> </item> <item>Z_item_armor09 <name>Rusted Kotes</name> <flavorText>These can be worn on the arms or legs, which is useful if you only have one or the other.</flavorText> <edible>false</edible> <poison>0</poison> <value>15</value> <spawnFreq>0.1</spawnFreq> </item> <item>Z_item_armor10 <name>Raider Raiment</name> <flavorText>Armor most commonly worn by renegade spaceship crews.</flavorText> <edible>false</edible> <poison>0</poison> <value>53</value> <spawnFreq>0</spawnFreq> </item> <item>Z_item_armor11 <name>Raider Helm</name> <flavorText>With anti-asphyxiation charms and a jury-rigged display visor.</flavorText> <edible>false</edible> <poison>0</poison> <value>33</value> <spawnFreq>0.05</spawnFreq> </item> <item>Z_item_bones00 <name>Brittle Skull</name> <flavorText>It's been picked clean.</flavorText> <edible>false</edible> <poison>0</poison> <value>2</value> <spawnFreq>0.3</spawnFreq> </item> <item>Z_item_bones01 <name>Bone Shards</name> <flavorText>The last trace of some poor animal, you hope.</flavorText> <edible>false</edible> <value>0.9</value> <spawnFreq>0.3</spawnFreq> </item> <item>Z_item_book00 <name>Faded Manuscript</name> <flavorText>A fragrant sheaf of sensual interactive fiction.</flavorText> <edible>false</edible> <poison>0</poison> <value>8</value> <spawnFreq>0</spawnFreq> </item> <item>Z_item_book01 <name>Lodager's Quest Log</name> <flavorText>The journal of a famous adventurer from long ago. Full of useful dungeon lore..</flavorText> <edible>false</edible> <poison>0</poison> <value>36</value> <spawnFreq>0</spawnFreq> </item> <item>Z_item_book02 <name>Epic of Zentranseg##ger</name> <flavorText>A popular tale of Delvine's chosen hero.</flavorText> <edible>false</edible> <poison>0</poison> <value>23</value> <spawnFreq>0</spawnFreq> </item> <item>Z_item_book03 <name>Scrolls of Cionea</name> <flavorText>This contains many invocations and summoning rituals.</flavorText> <edible>false</edible> <poison>0</poison> <value>93</value> <spawnFreq>0</spawnFreq> </item> <item>Z_item_chips <name>Censer Chips</name> <flavorText>Traditionally, these are crushed and scattered to invite good luck.</flavorText> <edible>false</edible> <poison>0</poison> <value>3</value> <luck>3</luck> <spawnFreq>0.4</spawnFreq> </item> <item>Z_item_cookware00 <name>Collander</name> <flavorText>Good for straining out liquids.</flavorText> <edible>false</edible> <poison>0</poison> <value>2</value> <spawnFreq>0.3</spawnFreq> </item> <item>Z_item_cookware01 <name>Stew Pot</name> <flavorText>You don't need this.</flavorText> <edible>false</edible> <poison>0</poison> <value>3</value> <spawnFreq>0.3</spawnFreq> </item> <item>Z_item_cookware02 <name>Cutlery Set</name> <flavorText>Good for cutting big food into smaller food and putting small food in your mouth.</flavorText> <edible>false</edible> <poison>0</poison> <value>3</value> <spawnFreq>0.3</spawnFreq> </item> <item>Z_item_cookware03 <name>Wok</name> <flavorText>You don't know if the holes are supposed to be there.</flavorText> <edible>false</edible> <poison>0</poison> <value>4</value> <spawnFreq>0.3</spawnFreq> </item> <item>Z_item_device00 <name>Glittering Touchslab</name> <flavorText>One of the latest models.</flavorText> <edible>false</edible> <poison>0</poison> <value>50</value> <spawnFreq>0</spawnFreq> </item> <item>Z_item_device01 <name>Artisan's Touchslab</name> <flavorText>It has extra screens so you can view content from multiple angles.</flavorText> <edible>false</edible> <poison>0</poison> <value>139</value> <spawnFreq>0</spawnFreq> </item> <item>Z_item_device02 <name>My First Touchslab</name> <flavorText>Like any other touchslab, but for kids. This one just has video games on it.</flavorText> <edible>false</edible> <poison>0</poison> <value>31</value> <spawnFreq>0</spawnFreq> </item> <item>Z_item_device03 <name>Mil-grade Touchslab</name> <flavorText>This has a bunch of third-party mods installed. Warranty definitely voided.</flavorText> <edible>false</edible> <poison>0</poison> <value>12</value> <spawnFreq>0.06</spawnFreq> </item> <item>Z_item_dollHoda <name>Broken Robot Child</name> <flavorText>Child malfunctions are always tragic. Better clean this up..</flavorText> <edible>false</edible> <poison>0</poison> <value>0</value> <spawnFreq>0.33</spawnFreq> </item> <item>Z_item_dollTV <name>Monitor Doll</name> <flavorText>This thing is somehow comforting and creepy at the same time.</flavorText> <edible>false</edible> <poison>0</poison> <value>0</value> <luck>-20</luck> <spawnFreq>0.2</spawnFreq> </item> Items (Part 12: Z_Item_Fabric-Z_Item_Spade) <item>Z_item_fabric00 <name>Bolt of Cloth</name> <flavorText>Tough and rigid. Grants a small armor bonus.</flavorText> <edible>false</edible> <poison>0</poison> <value>22</value> <spawnFreq>0.08</spawnFreq> </item> <item>Z_item_fabric01 <name>Bolt of Cloth</name> <flavorText>Handwoven by clothdrones in the spaceport's spliceshops.</flavorText> <edible>false</edible> <poison>0</poison> <value>28</value> <spawnFreq>0.08</spawnFreq> </item> <item>Z_item_fabric02 <name>Bolt of Cloth</name> <flavorText>You really like this color. You wish you knew how to sew.</flavorText> <edible>false</edible> <poison>0</poison> <value>38</value> <spawnFreq>0.08</spawnFreq> </item> <item>Z_item_fabric03 <name>Bolt of Cloth</name> <flavorText>This material is highly magic-absorbent.</flavorText> <edible>false</edible> <poison>0</poison> <value>22</value> <spawnFreq>0.18</spawnFreq> </item> <item>Z_item_fabric04 <name>Bolt of Cloth</name> <flavorText>There are little energy cells sewn into it.</flavorText> <edible>false</edible> <poison>0</poison> <value>32</value> <spawnFreq>0.1</spawnFreq> </item> <item>Z_item_fabric05 <name>Bolt of Cloth</name> <flavorText>This color is called "ocean blue", whatever that means.</flavorText> <edible>false</edible> <poison>0</poison> <value>42</value> <spawnFreq>0.08</spawnFreq> </item> <item>Z_item_feathers <name>Ritual Plumes</name> <flavorText>A bundle of foul-smelling hag-gull feathers.</flavorText> <edible>false</edible> <poison>0</poison> <value>3</value> <luck>-5</luck> <spawnFreq>0.1</spawnFreq> </item> <item>Z_item_ingred00 <name>Cherrose Diamonds</name> <flavorText>These sweet-smelling gemstones are excellent for channeling arcane powers.</flavorText> <edible>false</edible> <poison>0</poison> <value>19</value> <spawnFreq>0.1</spawnFreq> </item> <item>Z_item_ingred01 <name>Skitterer Pearls</name> <flavorText>A common ingredient in alchemy. Amplifies potion effects.</flavorText> <edible>false</edible> <poison>0</poison> <value>6</value> <spawnFreq>0.2</spawnFreq> </item> <item>Z_item_ingred02 <name>Shimerr Husks</name> <flavorText>A versatile ingredient. Commonly mixed with stardust and water to make telepotions.</flavorText> <edible>false</edible> <poison>0</poison> <value>4</value> <spawnFreq>0.3</spawnFreq> </item> <item>Z_item_ingred03 <name>Ectoplasm</name> <flavorText>Locally harvested! One of the ingredients in potions of grounding.</flavorText> <edible>true</edible> <poison>1</poison> <value>7</value> <spawnFreq>0.2</spawnFreq> </item> <item>Z_item_ingred04 <name>Focal Gems</name> <flavorText>Alchemists use these to craft invisibility potions.</flavorText> <edible>false</edible> <poison>0</poison> <value>10</value> <spawnFreq>0.1</spawnFreq> </item> <item>Z_item_key00 <name>Rusty Key</name> <flavorText>Dungeon divers bring back sackloads of these. This key was probably used to open a door or treasure chest deep underground.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.9</value> <spawnFreq>0.4</spawnFreq> </item> <item>Z_item_key01 <name>Strange Key</name> <flavorText>You wonder what it opens..</flavorText> <edible>false</edible> <poison>0</poison> <value>3</value> <spawnFreq>0.2</spawnFreq> <luck>3</luck> </item> <item>Z_item_lantern00 <name>Ruined Lantern</name> <flavorText>Trampled and forgotten after a festival.</flavorText> <edible>false</edible> <poison>0</poison> <value>0</value> <spawnFreq>0</spawnFreq> </item> <item>Z_item_lantern01 <name>Ruined Lantern</name> <flavorText>Trampled and forgotten after a festival.</flavorText> <edible>false</edible> <poison>0</poison> <value>0</value> <spawnFreq>0</spawnFreq> </item> <item>Z_item_leatherPouch <name>Small Gleather Pouch</name> <flavorText>A pouch that can be attached to clothing. (+1 Carry Capacity)</flavorText> <edible>false</edible> <poison>0</poison> <value>356</value> <spawnFreq>0</spawnFreq> </item> <item>Z_item_luckTag00 <name>Luck Tags</name> <flavorText>A bundle of luck tags. These make excellent offerings.</flavorText> <edible>false</edible> <poison>0</poison> <luck>1.5</luck> <value>4</value> <spawnFreq>0</spawnFreq> </item> <item>Z_item_luckTag01 <name>Luck Tags</name> <flavorText>A pair of luck tags, with an astergold prayer chime.</flavorText> <edible>false</edible> <poison>0</poison> <value>2</value> <luck>2</luck> <spawnFreq>0</spawnFreq> </item> <item>Z_item_material00 <name>Ratty Cloth</name> <flavorText>The tag says it's made with real scumrat hair.</flavorText> <edible>false</edible> <poison>0</poison> <value>4</value> <spawnFreq>0.3</spawnFreq> </item> <item>Z_item_material01 <name>Stained Cloth</name> <flavorText>You can count at least eleven different kinds of stain.</flavorText> <edible>false</edible> <poison>0</poison> <value>5</value> <spawnFreq>0.3</spawnFreq> </item> <item>Z_item_material02 <name>Stained Cloth</name> <flavorText>Looks like someone spilled their drink every day for a year.</flavorText> <edible>false</edible> <poison>0</poison> <value>4</value> <spawnFreq>0.3</spawnFreq> </item> <item>Z_item_material03 <name>Recycled Cloth</name> <flavorText>It has some buckles attached, but none of them fit together.</flavorText> <edible>false</edible> <poison>0</poison> <value>5</value> <spawnFreq>0.3</spawnFreq> </item> <item>Z_item_matingWax <name>Used Mating Wax</name> <flavorText>You're embarrassed just from looking at it.</flavorText> <edible>false</edible> <poison>0</poison> <value>0</value> <spawnFreq>0.25</spawnFreq> </item> <item>Z_item_potion00 <name>Tears of Beb</name> <flavorText>Increases weakness to curses. Luck +10.</flavorText> <edible>true</edible> <poison>-3</poison> <value>4.5</value> <foodLuck>10</foodLuck> <spawnFreq>0</spawnFreq> </item> <item>Z_item_potion01 <name>Xxareen Needlebrew</name> <flavorText>Shards of this poison will materialize in the victim's bloodstream.</flavorText> <edible>true</edible> <poison>2</poison> <value>12</value> <spawnFreq>0</spawnFreq> </item> <item>Z_item_potion02 <name>Health Potion</name> <flavorText>Cures all ailments.</flavorText> <edible>true</edible> <poison>-2</poison> <value>12</value> <spawnFreq>0</spawnFreq> </item> <item>Z_item_spade <name>Spade</name> <flavorText>This will be useful if you ever need to dig a hole. So, never.</flavorText> <edible>false</edible> <poison>0</poison> <value>3</value> <spawnFreq>0.2</spawnFreq> </item> Items (Part 13: Z_Item_Spellcard-Achievement Coin) <item>Z_item_spellcard00 <name>Common Spellswatch</name> <flavorText>Magicians combine these to cast spells. This one adds wound healing.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.7</value> <spawnFreq>0.2</spawnFreq> </item> <item>Z_item_spellcard01 <name>Common Spellswatch</name> <flavorText>Magicians combine these to cast spells. This one reduces cast cost.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.7</value> <spawnFreq>0.2</spawnFreq> </item> <item>Z_item_spellcard02 <name>Common Spellswatch</name> <flavorText>Magicians combine these to cast spells. This one creates a poison cloud.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.7</value> <spawnFreq>0.2</spawnFreq> </item> <item>Z_item_spellcard03 <name>Common Spellswatch</name> <flavorText>Magicians combine these to cast spells. This one increases spell duration.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.7</value> <spawnFreq>0.2</spawnFreq> </item> <item>Z_item_spellcard04 <name>Common Spellswatch</name> <flavorText>Magicians combine these to cast spells. This one confuses the target.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.7</value> <spawnFreq>0.15</spawnFreq> </item> <item>Z_item_spellcard05 <name>Spellswatch</name> <flavorText>Magicians combine these to cast spells. This one causes paralysis.</flavorText> <edible>false</edible> <poison>0</poison> <value>3.65</value> <spawnFreq>0.1</spawnFreq> </item> <item>Z_item_spellcard06 <name>Spellswatch</name> <flavorText>Magicians combine these to cast spells. This one adds electrokinetic damage.</flavorText> <edible>false</edible> <poison>0</poison> <value>2.65</value> <spawnFreq>0.1</spawnFreq> </item> <item>Z_item_spellcard07 <name>Spellswatch</name> <flavorText>Magicians combine these to cast spells. This one creates a stream of acid.</flavorText> <edible>false</edible> <poison>0</poison> <value>3.65</value> <spawnFreq>0.1</spawnFreq> </item> <item>Z_item_spellcard08 <name>Spellswatch</name> <flavorText>Magicians combine these to cast spells. This one adds cryokinetic damage.</flavorText> <edible>false</edible> <poison>0</poison> <value>4.65</value> <spawnFreq>0.1</spawnFreq> </item> <item>Z_item_spellcard09 <name>Spellswatch</name> <flavorText>Magicians combine these to cast spells. This one demoralizes the target.</flavorText> <edible>false</edible> <poison>0</poison> <value>3.65</value> <spawnFreq>0.1</spawnFreq> </item> <item>Z_item_spellcard10 <name>Rare Spellswatch</name> <flavorText>Magicians combine these to cast spells. This one causes infatuation.</flavorText> <edible>false</edible> <poison>0</poison> <value>11.5</value> <spawnFreq>0.08</spawnFreq> </item> <item>Z_item_spellcard11 <name>Rare Spellswatch</name> <flavorText>Magicians combine these to cast spells. This one adds pyrokinetic damage.</flavorText> <edible>false</edible> <poison>0</poison> <value>11.55</value> <spawnFreq>0.08</spawnFreq> </item> <item>Z_item_spellcard12 <name>Rare Spellswatch</name> <flavorText>Magicians combine these to cast spells. This one increases area of effect.</flavorText> <edible>false</edible> <poison>0</poison> <value>11.6</value> <spawnFreq>0.07</spawnFreq> </item> <item>Z_item_spellcard13 <name>Rare Spellswatch</name> <flavorText>Magicians combine these to cast spells. This one creates a magic light source.</flavorText> <edible>false</edible> <poison>0</poison> <value>11.9</value> <spawnFreq>0.085</spawnFreq> </item> <item>Z_item_spellcard14 <name>/name> <flavorText>Magicians combine these to cast spells. This one causes instant death.</flavorText> <edible>false</edible> <poison>0</poison> <value>38</value> <spawnFreq>0.01</spawnFreq> </item> <item>Z_item_spellcard15 <name>/name> <flavorText>Magicians combine these to cast spells. This one increases treasure discovery.</flavorText> <edible>false</edible> <poison>0</poison> <value>146</value> <spawnFreq>0.01</spawnFreq> </item> <item>Z_item_spellcard16 <name>/name> <flavorText>Magicians combine these to cast spells. This one teleports the caster to safety.</flavorText> <edible>false</edible> <poison>0</poison> <value>31</value> <spawnFreq>0.02</spawnFreq> </item> <item>Z_item_waxWand <name>Wax Wand</name> <flavorText>Some people use this during mating rituals. You don't really get it.</flavorText> <edible>false</edible> <poison>0</poison> <value>1.2</value> <spawnFreq>.25</spawnFreq> </item> <item>Z_item_weaponA <name>Novice's Blaster</name> <flavorText>A ranged weapon usually issued to beginners.</flavorText> <edible>false</edible> <poison>0</poison> <value>19</value> <spawnFreq>0.1</spawnFreq> </item> <item>Z_item_weaponB <name>Trainee's Catalyst</name> <flavorText>A weak magical instrument used by magicians-in-training.</flavorText> <edible>false</edible> <poison>0</poison> <value>7</value> <spawnFreq>0.1</spawnFreq> </item> <item>poisonJar0 <name>Draught of Voidbreath</name> <flavorText>Brewed according to the ancient recipe. Grants an augury bonus in the twelfth and fourteenth lives.</flavorText> <edible>true</edible> <poison>2</poison> <value>17</value> <foodLuck>-40</foodLuck> <spawnFreq>0.02</spawnFreq> </item> <item>poisonJar1 <name>Necropolis Cocktail</name> <flavorText>A powerful poison distilled from storm runoff of megacity X-79.</flavorText> <edible>true</edible> <poison>2</poison> <value>22</value> <spawnFreq>0.01</spawnFreq> </item> <item>salamander <name>Salamander Skin</name> <flavorText>Its toxic oils make it essential for most poison brewing.</flavorText> <edible>true</edible> <poison>2</poison> <value>7</value> <spawnFreq>0.15</spawnFreq> </item> <item>fungalSpore <name>Armillaria Necrozoa Spore</name> <flavorText>This deadly fungus can grow to be miles tall.</flavorText> <edible>true</edible> <poison>2</poison> <value>10</value> <spawnFreq>0.05</spawnFreq> </item> <item>fortune <name>Fortune</name> <flavorText>"you are going to be okay"</flavorText> <edible>false</edible> <value>0</value> <luck>5</luck> <spawnFreq>0.11</spawnFreq> </item> <item>achCoin_ch <name>Strange Rusted Coin</name> <flavorText>It looks really old. The merchant said to swallow it...</flavorText> <edible>true</edible> <poison>1</poison> <value>2.5</value> <quest>true</quest> <spawnFreq>0</spawnFreq> </item> <item>achCoin_m <name>Ancient Coin</name> <flavorText>Touching this inexplicably makes you overcome with nausea. The merchant said to swallow it...</flavorText> <edible>true</edible> <poison>1</poison> <quest>true</quest> <value>5.5</value> <spawnFreq>0</spawnFreq> </item> <item>achCoin_ex <name>Nepteul Coin</name> <flavorText>Seems to be slightly vibrating. The merchant said to swallow it...</flavorText> <edible>true</edible> <poison>1</poison> <quest>true</quest> <value>13.5</value> <spawnFreq>0</spawnFreq> </item> <item>achCoin_rand <name>Astergold Coin</name> <flavorText>It's imprinted with a rune that seems somehow familiar. The merchant said to swallow it...</flavorText> <edible>true</edible> <poison>1</poison> <quest>true</quest> <value>21.5</value> <spawnFreq>0</spawnFreq> </item> Items (Part 14: ZZ_Trading-ZZ_Choc) <item>zz_tradingCard0 <name>"Magma Clouds of the Qorrnz Reach"</name> <flavorText>This rare trading card depicts a famously dangerous stretch of space between here and the star coast. </flavorText> <edible>false</edible> <poison>0</poison> <value>19</value> <spawnFreq>0.05</spawnFreq> </item> <item>zz_tradingCard1 <name>"Chemical Forests, Megacity X-79"</name> <flavorText>A trading card depicting the lush ecosystem thriving in the toxic waste swamps underneath Megacity X-79. </flavorText> <edible>false</edible> <poison>0</poison> <value>9</value> <spawnFreq>0.1</spawnFreq> </item> <item>zz_fleshChunk <name>Rancid Flesh Chunk</name> <flavorText>Smells like it's been melting here for days.</flavorText> <edible>true</edible> <poison>2</poison> <value>0</value> <spawnFreq>0.4</spawnFreq> </item> <item>zz_sleepDart <name>Finely Crafted Explosive Dart</name> <flavorText>The tiny inscriptions project a precise explosion on impact.</flavorText> <edible>false</edible> <poison>0</poison> <value>18</value> <spawnFreq>0.1</spawnFreq> </item> <item>zz_fleshPuddle <name>Heatslime Eggs</name> <flavorText>The eggs of a common low-level dungeon enemy. Sometimes used as an alchemical coagulant.</flavorText> <edible>true</edible> <poison>1</poison> <value>3</value> <spawnFreq>0.2</spawnFreq> </item> <item>zz_jellyDroppings <name>Jellyslug Droppings</name> <flavorText>Jellyslugs leech sugar from sodapipes across the overworld. Looks like this one was Skrobptfruit flavored.</flavorText> <edible>true</edible> <poison>0</poison> <value>0.1</value> <spawnFreq>0.25</spawnFreq> </item> <item>zz_prayerBell <name>Prayer Bell</name> <flavorText>Usually carried by followers of Sprense, Thedelule, and Delvine to disarm malicious enchantments.</flavorText> <edible>false</edible> <poison>0</poison> <luck>2</luck> <value>4</value> <spawnFreq>0.1</spawnFreq> </item> <item>zz_bagHerb <name>Powdered Bloodgrass</name> <flavorText>A common plant that is toxic when raw, but after enchanting can be used in health potions.</flavorText> <edible>false</edible> <poison>2</poison> <value>5</value> <spawnFreq>0.15</spawnFreq> </item> <item>zz_diamondCard <name>Strange Card</name> <flavorText>The pattern on this card is watching you. Somehow you feel it has always been watching you.</flavorText> <edible>false</edible> <value>1</value> <luck>-40</luck> <spawnFreq>0.1</spawnFreq> </item> <item>zz_scryOrb <name>Basic Scrying Orb</name> <flavorText>This machine bends time to decipher dozens of ancient languages. Could be useful to someone.</flavorText> <edible>false</edible> <value>7</value> <spawnFreq>0.1</spawnFreq> </item> <item>zz_strap <name>Ripcloth Strap</name> <flavorText>It's frayed beyond all use.</flavorText> <edible>false</edible> <value>0</value> <spawnFreq>0.35</spawnFreq> </item> <item>zz_goo <name>Grav-engine Discharge</name> <flavorText>Probably dripped from a passing skycar. This stuff is highly toxic; better take care of it.</flavorText> <edible>false</edible> <value>0</value> <spawnFreq>0.35</spawnFreq> </item> <item>zz_waffle <name>Perforated Paper Packaging</name> <flavorText>It's crumbling a bit.</flavorText> <edible>false</edible> <value>0</value> <spawnFreq>0.45</spawnFreq> </item> <item>zz_effigy <name>Haunted Effigy</name> <flavorText>You're sure you've seen this somewhere before.</flavorText> <edible>false</edible> <value>0</value> <luck>-100</luck> <spawnFreq>0.1</spawnFreq> </item> <item>zz_usb <name>Thermal Isolation Casing</name> <flavorText>A high-tech container used to transport temperature-sensitive materials. Might be worth something...</flavorText> <edible>false</edible> <value>14</value> <spawnFreq>0.1</spawnFreq> </item> <item>zz_wings <name>Sandrat Shells</name> <flavorText>Infant sandrats shed their exoskeleton before burrowing underground to mature. The adults can be 2 meters long.</flavorText> <edible>false</edible> <value>0</value> <spawnFreq>0.25</spawnFreq> </item> <item>zz_money <name>Torn Paper Currency</name> <flavorText>Banknotes from the old Selovarian Jurisdiction aren't worth much these days.</flavorText> <edible>false</edible> <value>4</value> <spawnFreq>0.2</spawnFreq> </item> <item>zz_thermometer <name>Selovarian Cryokey</name> <flavorText>When warmed to a precise temperature, this gives off a frequency used to open special locks.</flavorText> <edible>false</edible> <value>8</value> <spawnFreq>0.1</spawnFreq> </item> <item>zz_teeth <name>Sandrat Teeth</name> <flavorText>These massive teeth can be ground up and used in potions that boost Special Attack.</flavorText> <edible>false</edible> <value>3</value> <spawnFreq>0.15</spawnFreq> </item> <item>zz_alienEgg <name>Ancient Egg</name> <flavorText>It's warm to the touch and throbbing slightly. You can sense a great intelligence reaching out to you...</flavorText> <edible>false</edible> <value>0</value> <spawnFreq>0.1</spawnFreq> </item> <item>zz_greenCoins <name>Dull Coins</name> <flavorText>You're not familiar with this currency. They seem to be made of mass-replicated material.</flavorText> <edible>false</edible> <value>3</value> <spawnFreq>0.1</spawnFreq> </item> <item>zz_socks <name>Scumrat Cloth Rags</name> <flavorText>Scumrat hair is a readily available, if mildly unsanitary, material.</flavorText> <edible>false</edible> <value>0</value> <spawnFreq>0.31</spawnFreq> </item> <item>zz_doll0 <name>Cephalopod Icon</name> <flavorText>Members of the cult of Havalana believe these creatures are beyond death, and attract great fortune.</flavorText> <edible>false</edible> <value>3</value> <luck>9</luck> <spawnFreq>0.1</spawnFreq> </item> <item>zz_pelvis <name>Whalebone Fragment</name> <flavorText>After this planet was terraformed, giant skywhales dominated the ecosystem. These days bones are all that's left.</flavorText> <edible>false</edible> <value>1</value> <luck>3</luck> <spawnFreq>0.1</spawnFreq> </item> <item>zz_outletPlate <name>Broken Shackles</name> <flavorText>Looks like someone's walking free today.</flavorText> <edible>false</edible> <value>0</value> <spawnFreq>0.3</spawnFreq> </item> <item>zz_doll1 <name>Arachnid Icon</name> <flavorText>Sectists of Beb attribute great value to these many-eyed creatures.</flavorText> <edible>false</edible> <value>5</value> <luck>9</luck> <spawnFreq>0.1</spawnFreq> </item> <item>zz_shield <name>Wardmetal Shield</name> <flavorText>Inscribed with charms of protection.</flavorText> <edible>false</edible> <value>14</value> <spawnFreq>0</spawnFreq> </item> <item>zz_licensePlate <name>Rite Flags</name> <flavorText>When touched up to 9 times a day these are said to dispel bad luck.</flavorText> <edible>false</edible> <value>1</value> <luck>1</luck> <spawnFreq>0.1</spawnFreq> </item> <item>zz_doll2 <name>Avian Icon</name> <flavorText>Heretics of Onas are said to worship birds' ability to transcend physical spaces.</flavorText> <edible>false</edible> <value>6</value> <luck>19</luck> <spawnFreq>0.1</spawnFreq> </item> <item>zz_choc <name>Rusted grav plate</name> <flavorText>It's totally burned out, and starting to crumble.</flavorText> <edible>false</edible> <value>0</value> <spawnFreq>0.3</spawnFreq> </item> Items (Part 15: ZZ_Paper-ZZ_Gender) <item>zz_paperFlowers <name>Paper Flowers</name> <flavorText>The different colors signify Thedelule's ever-shifting disposition.</flavorText> <edible>false</edible> <value>0.1</value> <spawnFreq>0.1</spawnFreq> </item> <item>zz_cell <name>Shipboard Power Coil</name> <flavorText>It's really heavy and smells like it's leaking. You can't tell if it's charged or not.</flavorText> <edible>false</edible> <value>3</value> <spawnFreq>0.2</spawnFreq> </item> <item>zz_cross <name>Ritual Staple</name> <flavorText>A simple metal cross commonly offered to fix good fortune in place.</flavorText> <edible>false</edible> <value>0</value> <spawnFreq>0.3</spawnFreq> <luck>1.5</luck> </item> <item>zz_vag <name>Bloodblossom</name> <flavorText>These parasitic plants latch onto living things and inject pollen into their bloodstream.</flavorText> <edible>false</edible> <value>0</value> <spawnFreq>0.5</spawnFreq> </item> <item>zz_gender0 <name>Prismaglyph</name> <flavorText>You can use this to gendershift. This one allows you to harvest gender from the sun's energy.</flavorText> <edible>true</edible> <value>0.9</value> <poison>-2</poison> <spawnFreq>0.1</spawnFreq> </item> <item>zz_gender1 <name>Spiroglyph</name> <flavorText>You can use this to gendershift. This will give your skin nice sharp thorns.</flavorText> <edible>true</edible> <value>0.75</value> <poison>-2</poison> <spawnFreq>0.1</spawnFreq> </item> <item>zz_gender2 <name>Destroglyph</name> <flavorText>You can use this to gendershift. Removes all trace of gender.</flavorText> <edible>true</edible> <value>0.78</value> <poison>-2</poison> <spawnFreq>0.1</spawnFreq> </item> </items>
LV.
2026-03-27 04:00:31 · 发布在 「Diaries of a Spaceport Janitor」
《太空港清洁工日记》成就指南
《太空港清洁工日记》全成就解锁指南 简介 重要提示!有一个成就会对其他成就产生重大影响。如果你计划达成100%完成度,请先查看【成就商贩】部分了解详情。 欢迎阅读!《太空港清洁工日记》是一款有趣的探索类游戏,亲自探索和尝试或许能带来最佳体验。对于那些希望提前了解信息或准备查找答案的玩家,本指南将列出所有成就并解释解锁方法。尽管这不是一款以剧情为主的游戏,但如果你想保留惊喜,部分内容可能会被视为剧透。欢迎在评论区提出任何建议、修正或补充,若被采纳将给予适当署名。 进度成就哇! 被诅咒了 首次与诅咒头骨互动即可获得此成就,无法错过。Long Day No Pay 度过一天 只需完整度过一整天并上床睡觉。一周工作九天 完成一个星期 意思很明显,完成9天。这些日子分别是:阿格拉日、哈瓦拉纳日、瑟日、翁日、斯普伦日、德尔维日、瓦尔日、贝布日和劳斯特日。【恶心】 获取第一块石板碎片 这是组装石板主线任务的一部分。开始任务后,在红区找到Vyorba Toxxx,他会让你给他“色情读物”。你可以从公寓旁边“SMUT”招牌下的商人那里购买一本名为《银河花园》的书,或者运气好的话,在外出时也可能在地上捡到。将书交给他后即可解锁该成就。虔诚者 从瑞安德处获得一块石板碎片 作为组装石板主线任务的一部分,你会在绿区与一位死灵女巫交谈。她会要求你找到九位女神各自的圣物。其中最容易找到的两个是塞杜勒圣物和贝布圣物,塞杜勒圣物会在塞杜勒日散落在地面上,而贝布圣物极有可能是从彩票神龛获得的奖励。其他圣物可以通过偶像商人、彩票神龛获得,或者在你四处走动时可能就直接掉落在地上。收集齐所有九个圣物后与她交谈,她会在金字形神塔顶端等待,再次与她对话后会获得一块石板碎片。不在工作职责范围内 返回下水道地牢 作为主线任务的一部分,你需要再次返回下水道地牢寻找一块石板碎片。前往紫区瓦拉塔附近,从希瑟处购买并使用贝布之眼,然后通过散布在城市各处、门口有小型监视器标记的多个地牢入口之一进入。希瑟附近就有一个入口,能直接通往你需要去的地方。在下水道地牢中(如果你从希瑟附近进入,向左走),你会发现一个通往被淹没区域的门。进入该区域后,你的通知会变为“你正被追捕”,你必须在不被一个漂浮团块抓住的情况下穿过迷宫。迷宫尽头就是石板碎片。如果你被抓住,就会被传送到金字形神塔顶部,并且必须再购买一个【 Beb之眼 】。异常安静 转移头骨诅咒 当你组装好石板后,需要雇佣一名冒险者来承担诅咒。你可以从以下三名冒险者中选择: Vehva:一位体型高大的飞行员,位于Onas神社所在的圆形平台附近。Vehva会接受该任务,报酬为600 MC。 Ali Yaga:一名在绿色区域徘徊的小偷。Ali Yaga会接受该任务,报酬为一个【神话级魔法表】,你可以从【乐透神社】中作为稀有物品获得,或者通过向银行附近下水道入口处的NPC gNormo交付150个容器来获取。 I_AM_TECHNUS:一个位于通往金字形神塔楼梯旁的机器人。Technus会接受该任务,报酬为五个【巨型电池】。找到足够的数量得看运气;你也可以去购买,但这可能比付钱给Vehva更贵。亲爱的日记 完成游戏 一旦你向上面列出的其中一位冒险者支付了费用,在你入睡后会触发一个事件。你可以选择继续睡觉,或者出门沿着灯光指引的路径走向一艘飞船。继续走过飞船,就会开始播放制作人员名单。 MC成就收支相抵 一天内损失200 MC 一旦你积累了足够的MC,进行大额消费或让红围巾帮你“消耗”信用点都能快速降低余额。白手起家 在一天内获得200 MC 这需要一些准备和纯粹的运气。在一天内达成此成就的最佳方法是在你的箱子里存好几件高价值物品,然后在【无宵禁日】当天全部卖掉,这一天没有宵禁,你有充足的时间寻找出售特定物品的最佳地点。一些贵重物品包括:布匹(约10-200 MC)、恩纳维骨币(在银行约20 MC)、九号梅斯克鼠(约5-15 MC) 大多数商人不会让你讨价还价,但退出与他们的对话后再次交谈,价格应该会略有变化,这实质上相当于让你讨价还价。在出售前,一定要查看其他可能收购相同物品的商人的平均价格,因为不同商人之间的价格可能差异很大。Rags to Worse Rags 一天开始时贫穷,结束时更穷 非常简单,很可能在正常游玩过程中就能解锁。只需在一天结束时拥有比开始时更少的钱。拾荒者 以超过50信用点的价格出售一件物品 这个成就的达成似乎纯粹靠运气找到贵重物品。我遇到过的能超过这个价格的物品包括布匹卷,以及一种普通的绿色蜡烛(其描述中提到“吉祥”而非特定女神),这种蜡烛在神之日售价最高。要经常查看彩票神龛,以获得找到稀有物品的最佳机会。 运气类成就Charmed 将你的运气指数提升至100以上 积累运气最简单的方法之一是在神龛祈祷并留下供品。但你不能频繁地向女神祈祷或供奉,那样会惹恼她们,导致你从她们那里获得的运气重置。一个快速获取运气的简单技巧是找到一个捡起来能增加运气的物品,从物品栏中点击它;保持物品窗口打开的情况下再次按Tab键,游戏会认为你再次捡起了该物品,从而再次获得运气。重复此操作直到你的运气飙升。一些能增加运气的物品包括:幸运符、幸运代币、蜡烛和圣像。这些物品通常由城市里的死灵女巫出售。女神 将你的幸运指数提升至500以上 详情见上文霉运当头 将你的运气指数降至-100以下 你的运气会随时间自然流失,若想保持低运气,应避开神社。拾取某些【诅咒物品】也会降低运气。获取诅咒物品最简单的方法是与银行的放贷人交谈,他会给你【Nnnawi Bonecoins】。你可以重复上述的物品栏利用方法来快速消耗你的运气。做对了什么 将你的幸运指数降至-666以下 详情见上文 Spellswatch Achievements学徒 出售一个普通的魔法表 魔法表是你在日常活动中可能会发现的彩色方块。每种颜色都被视为单独的物品,且商贩每次只接受特定颜色的魔法表。紫区中心有几家魔法表商贩,金字形神塔周围的一些商贩也可能售卖魔法表。经常前往幸运神龛是获取稀有魔法表的好方法。【魔法工匠】 出售一个稀有级法术表 与其他法术表成就相同,但品质为稀有级。(它会被简单标记为“法术表”)。详见上文。死灵法师 出售一块稀有法术表 与其他法术表成就相同,但品质为稀有。参见上文。哇,你在哪儿找到的?? 出售一个神话级法术表 和其他法术表成就一样,但品质为神话级。见上文。你可以通过向银行左侧的NPC交付150个容器来获得一个。 消耗品成就美味! 购买河象鼻虫 河象鼻虫是一种可从街头食品小贩处购买的食物。黄色区域的食品价格最低,你应该能在公寓附近标有【FOOD】字样的招牌正下方的摊位上,找到售价约5 MC的廉价河象鼻虫。好决定 喝下毒药 遗憾的是,我无法验证所有确切有效的物品,但你在地上找到的许多消耗品都可能导致你呕吐,找到这些物品时吃掉它们,最终应该能解锁该成就。5秒法则 从地上捡起并吃掉一件物品 非常简单,吃掉你在地上找到的一件物品。超新星 这东西有点意思…… 在绿区你可能会找到一个名为【米吉拉迪超新星】的物品出售。使用它就能解锁成就。 其他感谢你的顺从 焚烧100个物品 非常简单,只需在正常游戏过程中焚烧足够数量的物品即可。Sick Burn 焚烧50滩呕吐物 食用地面上找到的大多数可食用物品会导致角色持续呕吐一段时间。只需焚烧足够多的呕吐物即可。挥霍无度 焚烧每种一级货币各一个 烧毁纳纳维骨币、克奎利闪光砖、埃兹@尔罗碎币和伊安德里安史莱姆头。纳纳维骨币可从银行的放贷人处免费获得,另外三种在放贷人旁边出售,每种价格在150-300 MC之间。你也可能在地面或彩票神龛上偶尔发现它们。每日仪式 连续9天,每天(现实世界时间)游玩10分钟以上 连续九天,每天游玩一小会儿即可。如果不想等待那么久,可以调整电脑时钟。派对动物 在特定日熬夜 只需在特定日的夜晚外出即可,该日不像其他日子那样有宵禁。你的钱,我的午餐 一天内被抢劫3次 一天内被红围巾抢走钱三次。持续接近红围巾并随机选择回复,他们通常会拿走你一部分信用点。红围巾在除了“那一天”之外的任何一天的晚上都很常见。黑市 与诡诈的萨拉莫特交易 向商人诡诈的萨拉莫特购买或出售物品。萨拉莫特会在夜间出现在一条名为化学排放物后巷的小巷里,靠近瑟杜勒神庙和希瑟。你可以卖给她的物品包括:异种凝胶、蓝色液体罐、米杰拉迪思维油以及死灵鸡尾酒。此外,她有一个讨价还价按钮,可以让你随机调整价格,而无需关闭窗口。可攻略角色 给泥土女孩喂5份泥土 在你的公寓不远处,有一条小巷里有个像虫子一样的生物,它会接受泥土堆。给它至少5份泥土应该就能解锁这个成就。【成就】Overachiever 一整天待在室内 通过一整天不离开公寓来解锁。在床上时长按E键,时间会快速流逝。结束时需要先吃东西才能入睡,所以在尝试前一天一定要储备一些不易腐烂的食物(通常是来自食品亭而非摊位的食物)。补充包 收集所有交易卡牌 游戏中有五张稀有的交易卡牌物品可供获取。这些卡牌可以从商人处以高价(通常约100 MC)购买,也可从幸运神龛中稀有获得或在地面上找到。五张卡牌分别是: 【诞生世界上空的云】(粉色) 【米茹卡尔的水晶洞穴】(蓝绿色) 【旧夸尔瓦萨的日落】(蓝色) 【科尔兹星域的岩浆云】(黄色) 【化学森林,巨型都市X-79】(红色)发生了某些事 收集足够的蓝色宝石 蓝色宝石可从银行附近地牢入口旁的商人处购买。当你的公寓中存有10颗蓝色宝石后,会触发“红围巾”突袭你公寓的事件,完成后将解锁成就。Windowshopper 浏览市场商品 保持商人购买窗口开启并让游戏闲置约一小时。朝圣者 在同一天祭拜每一位女神 前往九座女神神社并祈祷。最好在没有宵禁的【神圣日】完成。Urotsuki已将显示各神社位置的详细城市地图上传至社区中心。Every Nook & Cranny 探索所有区域 访问地图上的每个命名区域。社区中心有Urotsuki上传的实用地图。禁区 地图外跑酷 我发现的获取该成就的方法是:走到银行入口左侧的鳍状物上。站在鳍尖稍后方,靠近岩石的位置,尝试按下图所示走上鳍状物。你应该能卡进鳍状物,然后从那里走到银行屋顶,这样就能解锁该成就。成就商贩 部分成就是从成就商贩处购买的,该商贩位于红色区域金字形神塔的左侧。这名商人出售价格逐渐递增的消耗品,每种消耗品都能解锁特定成就。注意:正如他在对话选项中警告的那样,最昂贵的物品【星金硬币】可能会重置你在本游戏中的其他成就。更多详情见下文。Instant Gratification 从成就商贩处购买并使用一枚奇怪的生锈硬币。花费约30至50 MC。Cheater 从成就商贩处购买并使用一枚远古硬币。花费约70至100 MC。完全值得 从成就商贩处购买并使用一枚涅普特尔硬币。花费约200至250 MC。买一送一 从商人处获得一个随机成就 从成就小贩处购买并使用一枚星金硬币。价格约为300至400 MC。该硬币会随机解锁另一项成就,同时也会让你获得本成就。注意,此硬币有一定几率随机清除该游戏的其他所有成就,实际上这也是解锁下方成就的唯一途径。请谨慎使用。Sucks to Suck 失去你所有的成就 这个成就的描述直白得令人震惊。正如上述成就中所描述的,消耗星金硬币直到它清除你其他的成就,就能解锁这个成就。如果你想获得100%的成就,建议尽早解锁这个。需要注意的是,这也会清除“买一送一”成就,所以完成这个之后你还需要再消耗一枚星金硬币。 历史 9月25日 - 创建

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