转自油管博主:coppersan(https://www.youtube.com/@coppersan/videos) ------------------- 在创建新角色时,现在可供选择的发型颜色选项有所增加,这确实很不错。但这里最大的变化在于不再需要进行般子掷般子操作了。取而代之的是需要自行选择想要分配的属性能量点数。虽然我不能说股子机制本身是个优秀的游戏设计,但它无疑具有标志性意义,我确实会感到些许不舍。之后,我与另外5000人一同进入了经典世界。是的,我不得不跳过一些任务,因为参与测试的人数实在太多,而且仅有两个频道可供使用。这可真够残酷的哈哈,这无疑大大减缓了进程。早期的一项重要改动是,所有职业现在均可在等级10时开始职业进阶,且不再存在关于职业进阶的资质要求了。你只需达到等级10即可完成进阶,包括法师在内 ----------------------- When creating a new character there now are more color options for your hairstyle which is great, but the big change here is that there is no more dice roll. Instead you will have to select which stat points that you want to take. I can’t say I that the dice was a good game mechanic, but it was definitely iconic and I will miss it, slightly haha. After that I dropped into classic world together with 5000 other people at the same time. So yeah I had to skip out on some quests because there just were too many people and there only are 2 channels for this test. It was brutal haha, this definitely slowed things down significantly. One important change early on is that all classes now job advance at level 10, and there are no more stat requirements for job advancing, you just need to be level 10 and that’s it, including mages.




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