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石像鬼 1.2 更新 - 2025年11月25日

2026-02-13 09:00:39
发布在奇迹时代4
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《奇迹时代4》石像鬼1.2更新于2025年11月25日推出,包含大量崩溃修复、玩法调整与内容优化,涉及建筑替换规则、技能机制、AI表现、多人同步问题等,1.2.1补丁也已进入认证流程,将持续监控稳定性。

美味的血袋们, 我们为让你们的世界适合我们不死族居住所做的努力仍在继续。这比我们预期的要困难,你们人类从不缺乏毅力,但假以时日我们终将说服你们。因为血月即将升起,届时我们将不受阻碍地踏上征程。 石像鬼1.2更新包含了从正式版和公开测试版中收集到的各种崩溃修复。我们将在未来几天继续监控稳定性,以确定在年底前是否需要后续补丁。一个修复“帝国与灰烬”第二个故事领域相关崩溃问题的1.2.1补丁已进入认证流程。 愿你的万神殿繁荣昌盛 游戏版本:1.013.003.115745

仪式食人族的食尸技能现在可以在站在尸体上方时使用。放宽了“希望之视”风味事件与任务的触发条件。

黑暗 城市建筑“收集者”——不再替换1级黄金建筑“商贩”,现替换2级黄金建筑“市场” 城市建筑“暗影交易区”——不再替换2级黄金建筑“市场”,现替换3级黄金建筑“铸币厂” 战斗法术“死亡华尔兹”——改进了AI目标选择评估 勤勉 单位“堡垒”——防御横扫现在拥有基础标签

修复了处理自由城市教程时可能出现的不同步问题 修复了因通过人质获得自由城市视野而可能导致的不同步问题 修复了多名玩家与十字军宿主感染体存在关系时,击败该感染体可能导致其他玩家出现不同步的问题 修复了多人游戏中,无英雄互动时的“失落之魂”事件会显示给所有玩家的问题

主动技能注入“穿刺射击” 现在拥有基础标签 伤害现在随武器伤害变化 从整轮动作改为单动作 主动技能注入“拉扯射击” 现在拥有基础标签 伤害现在随武器伤害变化 从整轮动作(持续)改为保留一动作

《血与求爱》 调整了“帝王任务”的目标描述,使其更清晰 为缺失的背景设定概念添加了超链接 在“玛维莉丝公主任务”中补充了遗漏的关键引号

折磨之卷 单位附魔“折磨投射物”: 折磨投射物现在有90%几率(单体120%)施加折磨效果 绯红王朝之卷 单位“鲜血主教” 鲜血拉扯 现在消耗1点行动点而非免费施放 有90%几率拉扯目标单位 冷却时间为2回合 “主教之血”增益不再对鲜血主教或英雄生效

Crash Fixes & Hangs Fixed a crash that could occur when opening the Heroes Side Panel when 2 or more Heroes were captured by Rulers/Free Cities Fixed a crash that could occur when opening/closing the Hero or Unit Panel Fixed a crash that could occur when interacting with a Quest Stack that had moved from the original interaction location Fixed a crash that could occur when interacting with a Fated Region objective due to the Combat data set being set incorrectly Fixed a crash that could occur when entering & exiting the Menu while having the Notification for a Story Event selected Fixed a crash that could occur when moving through the Faction Creation Flow/Godir Origin Selection screen Fixed a crash that could occur when building Migrate Options for cities due to Outposts not having a race associated with them Fixed a crash that could occur in the Multiplayer Lobby by readying while the Lobby was refreshing. The Ready button is now blocked during refreshes of the Multiplayer Lobby. Fixed a crash that could occur in Multiplayer when observing combat and opening a cast Spell Notification Fixed a crash that could occur when engaging a combat with Inhabitants Fixed a crash that could occur due to having the Combat Overview open during the AI Turn Fixed a crash that could occur in Multiplayer when resolving Combat Fixed a crash that could occur due to Reduced Healing overflowing and killing units instead Fixed a crash that could occur due to Spawned Infestations from Regenerating Infestations not having an Infestation Domain. Fixed a crash that could occur on start up due to disabled mods Fixed a crash that could occur when opening the Call to War declined Notification Fixed a hang that could occur during combat when the AI would lose due to an Auto Spell during the End Turn flow. Fixed a hang that could occur due to the AI attempting to attack a City without first Sieging it Fixed an Hang that could occur when two different Rulers would attempt to Excavate two different province from the same location Achievements Fixed an issue where “Magnum Opus” would not unlock if another player had already built a Monument Apex in the session. Fixed an issue where “Vampire Hunter” would not unlock if defeating the empire would also end the game Art Animations Fixed an issue where Heroes equipped with Ranged weapons would experience a vertex explosion. Fixed an issue where Ranger Rulers/Heroes using casting abilities would experience a vertex explosion Fixed an issue where Melee Units on Mounts had a delay in their animation Fixed an issue where Spell Casting Units on Chariots had broken attack animations Fixed an issue where Dragon Rulers had desynchronization in their Idle Animation due to a feathering issue. Fixed an issue where the Vampiric Flight had animation issues with the Staff of the Wanderer, Sword & Crossbow, Sword & Whip and various Cloaks. Customization Fixed an issue where various Colours applied incorrectly to Outfits Fixed an issue where High Culture Helmets were not available for the Ancient Form Fixed an issue where Dwarf Beards would be removed when using Architect Helmets Fixed an issue where the chosen Race Skin Colour would not be propagated to various Tome Units Fixed an issue where the chosen Armor Colour would not propagate to the game world Units & Models Fixed an issue where the Turned Vampire Gradient caused invisible Legs Fixed an issue where Fur Elements on Capes would be transparent on Heroes with Turned Vampire Fixed an issue where the Blood Staff was held incorrectly on Heroes with Gloomstrider Fixed an issue where the White Witch unit had missing parts when riding a Chariot Fixed an issue where Ranged Heroes would float above their flying mounts Fixed an issue where the Painbringer had an extra set of Legs when effect by Reveler’s Heart Fixed an issue where Cultivators with the Reveler’s Heart Transformation had double legs Fixed an issue where the Horns from the Draconian Transformation would not be present on Heroes/Units Fixed an issue where casting Retaliating Growths on Titans would result in massive head tentacles. Fixed an issue where the Trees in Sunless Maps did not have the correct Damaged State Combat Fixed an issue where Resurgence Effects could allow a player to keep converted units Culture Fixed an issue where “All-Seeing” would still grant knowledge for Defeated Free Cities Fixed an issue where a defeated Ruler’s Hostages were not transferred to newly vassalized Cities. Fixed an issue where no or the wrong Whispering Stone would be returned when taking a Hostage Events Fixed an issue where the Retreat Icon was missing for the Retreat option in the Contained Constructs Event Fixed an issue where Bloodletter’s Tenets would offer to replace an existing Blood Cultist Fixed an issue where the Banshee Queen from the Rose Chocked Palace would not carry over properly to the aftermath Fixed an issue where the Broken Wizard Tower Adventure “Forlorn Puppeteer” did not reward the stated unit Fixed an issue where the Astral Option for the Archon Observatory Adventure “A Death Foretold” would no longer trigger Fixed an issue where encountering the Headless Horseman multiple times would add them to the Crypt without a Name Factions Fixed an issue where Apex Predators did not have a Faction Biography text linked Heroes Ambitions Fixed an issue with the Shepherd Ambition where it would trigger early on Feudal Units that reached Legendary Rank but did not Promote yet. Vampires Fixed an issue where the Rosebound Noble Signature Skill would not provide Elder Vampire's Gift Fixed an issue with Mesmerizing Bite not applying Domination for the entire remainder of the Combat. Fixed an issue where the “Rose Guardian” Ability would summon the Rose Knight on Water Fixed an issue where Gravemarch would only trigger for 1 player when combat involved multiple Vampires using Gravemarch Fixed an issue where Grabemarch was able to resurrect Heroes Hero Skills Fixed an issue where the Ritualists “Spreading Wildgrowth” would not apply its effects in the additional hexes. Fixed an issue where the Warlock “Claim Soul” ability would allow you to keep claimed units if you managed to provide them with resurgence Interface Fixed an issue where Ruler Information would be cleared when entering Advanced Faction Settings, making a new Hero and returning to the Appearance Screen Fixed an issue where the Devour Screen would not automatically scale to fit all heroes properly Fixed an issue where the “You have been denounced/insulted/complimented" didn't actually enable/disable that notification. Text Fixed an issue the Shrieking Bat wouldn’t show a name in when available in the Beast Wrangler Fixed a missing income value in the Age of Death description Item Forge Fixed an issue where the Stunning Flash Infusion was not available for Staff Weapons. Fixed an issue where the “Tools of Torment” Sword & Whip weapon would inflict Torment on the user. It now has a 120% chance to inflict Torment and both Despairing & Torment can be applied from the Melee Strike and the Whip Lash. Pantheon Fixed an issue where the Overcharge Cast ability from the Pantheon could be refreshed Story Realms Fixed an issue where Sunless Lands would appear with Wonders on various Story Realms. Sunless Lands are allowed on Crimson Caldera, Eternal Court, Grexolis and Tharru’Cath. Fixed an issue in Arcalot where the Player Race would gain Umbral Flesh Fixed an issue where choosing Diablerie in the Blood of Consorts event would not grant additional XP Fixed an issue where the Crimson Fane Region containing the Crypt of the Deathless God could not be annexed Fixed an issue where the Map could generate with impassible Underground Passages Units Fixed Blood Cultist’s Champion Scarlet Plague to display the correct name for the ability and display the correct amount of stacks of Blood Parasite it applies Fixed Blood Parasite now dealing the correct amount of damage as it stacks and it should now show its name on the combatlog. Fixed an issue where the Tyrant Knight’s Trample didn’t cancel Defense Mode or Retalliations. World Map Fixed an issue where the Unit Placer could place Units on top of Player Owned Structures after a combat Fixed an issue where active Operations would delay Raze/Migrate/Absorb Operations on conquered cities. Fixed an issue where the “Thrall Sacrifice” option of the Crimson Fane would not actually require 10 Thralls. Fixed an issue where an Outposts Work Camp Province would not convert to a Province for new Cities Fixed an issue where the “In-Sunlight” weakness would still apply in the Umbral Abyss Fixed an issue where instability from Sunless lands would not be negated by the Rose Chocked Palace or gaining the Heartless property Thank you for being a part of Age of Wonders 4 community, have a great week! Follow us and be the first to know when we drop new content! Share your thoughts on the Forum! Chitchat on Discord! Have fun with us on Twitter! Follow us on Facebook! Subscribe to our Reddit and YouTube!

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