
■ 1/13 2026 EA 23.260 Stable (Translated by ChatGPT) After updating to a stable build, Mods from earlier versions may no longer function correctly or may behave unexpectedly. If anything seems off, please try disabling Mods and testing again. [Highlights] * Added New Year–related content (Kadomatsu, horses, bikes, etc.). * Added furniture "Fake Object". Map objects such as trees, crops, and rocks that were previously not freely placeable can now be copied. * Added the "Mimic" ability. Mimics disguised as items may now appear in dungeons and other locations. [New Content] * Added the "Bike" race. * Added the "Aquatic" feat. Granted to aquatic races, with speed adjustments applied. * Added the "Peaky" feat. Some bikes now spawn with randomly scaled Peaky effects. * Added the "Elite" feat. * Added the "Mimic" ability. * Added a large number of ability and spell icons. * Added icons for Ether resistance, Shock resistance, and more. * Added item "☆Unicorn Horn". * Added 9 variants of "Gargoyle Statue" furniture. * Added "Kadomatsu" furniture. Recipes can now be obtained via New Year gifts. * Added skin variations for "Brazier" and "Wall-mounted Brazier". * Added recipes for "Gargoyle Statue", "Decorative Goddess", "Brazier", "Wall-mounted Brazier", and three types of "Pedestal". * Added winter outfits for NPC "Gaki". * Added winter outfits for NPC "Wini". * Added rumor dialogue for NPC "Rodwyn". * Added 7 new monsters. * Added 5 named monsters. * Added an icon for Forest Nefias. Slightly adjusted the color of Plains Nefia icons. * Added 1 friendly NPC type. * Added Lulwy ASMR. * Added Ehekatl ASMR. * Added Fox Maid ASMR. Thanks The Observer! [Additions and Changes] * Monsters emerging from coffins are now affected by spawn rate settings. * Injections now consume a turn. * Room Boards and House Boards can now be used inside tents. * Crafted ranged weapons no longer come with modification mods. * Some recipes no longer appear in random rolls (event-only recipes such as Holy Trees and Kadomatsu). * Added preserved food to Yevan offerings. * Added additional quest boards to several large cities. * Items dropped by NPCs now have the NPC ownership flag removed. * Breath-type abilities are now affected by magic enhancement (experimental; subject to further adjustment). * Powerful enemies and multi-tile enemies are less affected by underwater speed penalties even without the Swimming skill. * Divine favor equipment can no longer be retrieved in Build Mode. * When Evasion is negative, attacks now have a chance to always hit. * Added Recall Scrolls, Escape Scrolls, Teleport Scrolls, and Short Teleport Scrolls to permanent magic shop stock. * Cursed stat buffs now apply stat debuffs, and cursed stat debuffs now apply stat buffs (experimental). * Added the "dungeon" spawn tag (allows dungeon spawning even with the Animal tag). Applied to Cerberus, Nightmare, and Unicorn. * Torture devices in use can no longer be dismantled with a hammer. * Speed bonuses from the "Aquatic" feat and the Swimming skill now also apply while on water tiles. * Removed skill requirements for learning the "Model Believer" feat. * The "Bat Form" state can no longer be dispelled by "Holy Break" while cooldown remains. * When playing as the "Demigod" race, possessing multiple artifacts of the same divine favor now destroys them as usual. When possessing multiple Etherized artifacts of different divine favors, Etherization is removed without destroying the artifacts. * Added heads to the "Horse" race. Headless horses will grow heads on game load. * Added the Weight Lifting skill to the "Bike" race. Cubs gain an additional Weight Lifting skill. * "Unicorn" NPCs are now always hostile toward Succubi. * "Unicorn" NPCs will not attack Succubi with the "Chastity" enchantment. * When a "Unicorn" NPC has a negative "Chastity" enchantment, it will attack all creatures. * Added Mimic Potions to NPC "Rodwyn"'s shop inventory. * Changed NPC "Kiria" and "Mirage"'s spell "Funnel" to "Bit". * Adjusted NPC "Lich" behavior and replaced its graphics. * Adjusted the power of the item "Scroll of Reconstruction". * Updated snow graphics. * Updated Chinese localization. [UI] * Removed "Sort" from PC backpack settings (redundant due to Auto-Pickup). * Improved capacity display when manually assigning beds. * Improved weight display in item tooltips. Items under 1s now show full decimal values without rounding. * Adjusted UI drag start threshold for items. * Improved Fake Block icon display behavior. * When possessing the "Sacred Twilight" feat, bonus values are now shown in main stat tooltips on the character sheet. [Mod-Related] * Integrated Mod_FixedPackageLoader into the base game. Thanks DK! * Mod load order can now be changed via drag-and-drop in the Mod Viewer. Thanks DK! * Fixed errors when loading spellbooks with non-existent spell IDs. * Zones set to Null due to mod uninstallation are now removed from the zone list on load. * Non-existent Ether Diseases left in history due to mod uninstallation are now removed. [Fixes] * Fixed overflow issues during reading. * Fixed seeds sometimes generating with different quality at the same enhancement level. * Fixed waterfalls and similar effects not rendering in roofless display mode. * Fixed highlight misalignment when placing Fake Blocks. * Adjusted and fixed behavior when holding multiple divine favor items while playing as the "Demigod" race. * Fixed faster in-game time progression when moving strictly sideways. * Fixed the "Mana Body" feat not applying mana cost reduction when exceeding level 5. * Other minor fixes and adjustments. [Notes] * Happy New Year! Thank you for your continued support this year. * Since recent updates made movement while in the "Restrained" state no longer consume turns, waiting in place is now required to clear the state via turn passage. * For companions with the "Mana Body" feat, the HP bar displays combined HP and MP. Even with full HP, low MP will keep the bar visible. * The "Peaky" feat may receive further adjustments.
2026-01-13 07:29:03 发布在
Elin
说点好听的...
收藏
0
0
