
最新版本更新内容 本指南包含以下内容: - 如何通过坐标查找位置:黄金雕像 - 黄金宝箱、典狱长钥匙/祭坛及门的位置 - 地球化改造阶段、漫游车 - 生存装备、矿石及坐标 - 植物/种子 - 树木、蝴蝶及幼虫 - 鱼类、青蛙 - 动物(图案与特征)、套装 - 火箭需求、烹饪站食谱 - 陨石及环境事件、保险丝与彩色石英 - 趣味读物、秘密传说 - 地图(正式版v1.)如何通过坐标寻找位置 以下是寻找位置的方法:在屏幕左下角的HUD(平视显示器)中,你会看到一组三个数字,格式如下: 444:20:444 这些数字代表: X:Y:Z 各部分含义如下: X - 水平坐标(东西方向) Y - 垂直坐标(上下方向) Z - 水平坐标(南北方向) 这三个数字组合起来指向游戏世界中的特定位置。你只需在游戏中移动,直到到达这些坐标,就能精确找到目标地点。 屏幕右下角有一组三个数值,例如v1。2 (4 : 60) 这些代表以下内容:版本(图形质量等级:帧率) 版本 - 游戏版本 图形质量等级 - 0:低 | 1:中 | 2:高 | 3:极高 | 4:超高 | 5:最高 帧率 - 您的每秒帧数 基于此,本指南中所有兴趣点均附有坐标 黄金雕像 黄金雕像是一种看似由黄金制成的小型模型。目前有九种不同类型的雕像。它们具有特殊的右键“建造模式”,玩家可以在该模式下将物品放置在特定位置。 它们的唯一用途是装饰。将它们放置在展示柜中比放置在桌面或其他表面上占用更少空间。游戏中目前可找到28个雕像; 黄金箱中: 火箭 登陆舱 通讯天线 喷气背包 典狱长钥匙 无人机 保险丝 漫游车 某个地堡中: 通讯天线 随机生成的残骸中: 传送门 27个黄金宝箱 黄金宝箱是秘密隐藏的金色箱子,每个箱子都包含一个新奇的金色雕像和一些终局资源。西部山脊 - 坐标:263:28:478 沉船 - 坐标:276:167:1018 铱矿洞穴 - 坐标:832:50:1208 山脊迷宫 - 坐标:1510:9:665 护城河 - 坐标:938:24:324 铝矿山丘 - 坐标:1076:23:-16 破碎尖塔 - 坐标:402:4:-267 大风暴墙 - 坐标:473:65:1567 峡谷底部 - 坐标:2158:3:240 最北部生物群系 - 坐标:1749:0:1994 最南部生物群系 - 坐标:922:95:-779 风暴墙眺望台 - 坐标:705:153:1881 蘑菇河 - 坐标:-424:-56:110 瀑布 - 坐标:-141:180:785 传说洞穴二号洞穴 - 坐标:644:23:2087 最后一扇门开启后你会找到2个宝箱 - 坐标:1102:124:2933 水下小石桥左侧,靠近瀑布 -585:52:100 沙桥之后的水下区域,靠近瀑布 -979:45:647 瀑布顶部,两棵紫色树木之间 -854:285:594 生物群系:火山口旁的洞穴内 - 坐标:-180:72:1942 熔岩生物群系 - 坐标:-1056:66:-130 海滩生物群系 - 坐标:-1336:84:1341 彩虹洞穴 - 坐标:2116:35:1843 红色瀑布 - 坐标:2458:126:-601 剧毒洞穴 - 坐标:-1037:43:-1270 繁茂沙漠 - 坐标:-651:67:-1247

Warden Key/Altars and Door Locations The player may find altars with keys on them around the planet. Mushroom Caves Middle ( -217:-45:492 ) Take the Key and jot down the Coordinates on the altar to be able to get to next altar to open a Cave -464:-40:97 First Lore Cave ( -437:-40:-27 ) Take the Key and jot down the Coordinates on the altar to be able to get to next altar to open a Cave 964:68:1744 Second Lore Cave ( 662:28:2105 ) Take the Key and jot down the Coordinates on the altar to be able to get to next altar to open a Cave 1565:109:2500 Third and Final Lore Cave ( 1565:109:2500 ) Need Five Keys to get to the next area inside the cave 1190:168:2914 1233:98:2897 1328:98:2941 1202:114:2990 1176:185:2980 1200:122:2932 Around the World: The following keys can only be found when using a Warden key detector Warden key detector: -1435:119:556 - on top of a dune next to the Waterfall wreck -1326:91:1326 - on the highest dune of a Beach island, south of the cobalt marker -924:88:-628 - northwest of the Volcano wreck -380:30:1492 - Meteor Crater on the island -307:83:613 - on the flat ground north of the Waterfall 714:68:1711 - on a small hill in front of the Sand Falls 1260:17:247 - Central Plateau, north of Aluminium Hills, east of Labyrinth Canyons 1313:8:1505 - southwest of Dune Desert wreck 1439:75:-759 - under the Warp Gate in the Gate Desert 1540:22:2219 - on a small hill next to a giant rock pillar in The Highlands 1586:51:561 - north of the Labyrinth Canyons wreck on the ledge 1894:75:267 - on a stone pillar in The Grand Rift 2377:99:1008 - near a cliff on the Grasslands Best Guide for this is by GDP Duncan Stages of Terraformation Terraformation Index amount is calculated by: Oxygen Total + Heat Total + Pressure Total + Biomass Total = Terraforming Index (Build the Screens - Terraforming to see your totals) Example: 1,000 ppq + 1,000 pK + 1,000 nPa + 1,000 g = 4,000 TI (4 KTI) TI (Terraforming Index) KTI = 1,000 TI MTI = 1,000 KTI GTI = 1,000 MTI TTI = 1,000 GTI PTI = 1,000 TTI Barren Starting point An environment void of life and hope. Blue Sky Reach: 175 KTI The sky changes from a hostile red to a peaceful blue. Clouds Reach: 350 KTI Clouds now start appearing in the sky. Rain Reach: 875 KTI Now have weather events where it can rain and even storm. Liquid Water Reach: 3 MTI The ground can look saturated at times. Lakes Reach: 50 MTI Water starts to gather in pools and grow in size over time. ~2% Progress = Evidence of water starting in the lake area (Spawn Area: Standard) Moss Reach: 200 MTI The ground starts to slowly turn green with moss. Flora Reach: 700 MTI Small patches of grass start to sprout and even little plants grow. Trees Reach: 2 GTI Able to manually grow trees in areas with the use of Tree Spreaders. Insects Reach: 8 GTI Breathable Atmosphere Reach: 32 GTI Fish Reach: 120 GTI Amphibians Reach: 425 GTI Mammals Reach: 1.25 TTI Complete Terraformation Reach: 5 TTI ( Value's may change ) Rover The Rover is a 3-person vehicle that can drive along the ground. It has a small amount of storage, but it can be upgraded to carry significantly more than you can on your person. Need to build the Vehicle station to be able to build the Rover The Vehicle Station serves three functions: It allows you to build vehicles. It allows you to craft Vehicle Microchips for upgrading vehicles. It allows you to recall vehicles to the Vehicle Station. Here are the functions of the Rover as indicated in the image: Cockpit: This is where you enter and exit the Rover. Equipment Bay: This is where you can place upgrades for the Rover. Jump Seats: These seats allow additional players to ride along, albeit outside of the vehicle. Storage: This is the storage for the Rover. Grab Button: Pressing this button shrinks the Rover into an inventory item that you can carry in your backpack. You can then use it and deploy it anywhere with enough space. Beacon Color: If you've installed a beacon, this panel on the right side allows you to change the color of the Rover's Beacon.

If it wasn't for the guide by techraptor[techraptor.net] I would not have found how to put upgrades on the vehicle Drone Priority setting The Priority setting: When delivering to Demanding inventories, drones will deliver to eligible containers with higher priority settings first, only delivering to lower-priority containers after the higher-priority containers are full. For example, if a Supply container contains Iron and there are two Iron-demanding containers, one with priority 5 and another with priority 3, drones will deliver to the priority 5 container (unless it is full, or about to be full from deliveries). The Priority setting does not affect Supplying containers. Equipment to Survive Let's go over what equipment can be used to help you get through the game. Backpacks Holds more goods - Tier 1 to Tier 6 Oxygen tanks More oxygen capacity - Tier 1 to Tier 4 Microchips Tools to help do stuff around the world: Construction - Allows you to construct buildings - No Tier Deconstruction - This lets you deconstruct buildings - Tier 1 to Tier 3 Torch - Used for exploring crashed ships - Tier 1 to Tier 3 Compass - Allows you to see what direction you are facing - No Tier Mining Speed - Speeds up the process of mining minerals from the floor - Tier 1 to Tier 4 Map - Grants you access to a map but needs a rocket sent into space - No Tier Blueprint Pinning - Allows you to pin blueprints to see what is needed to construct it - Tier 1 to Tier 3 Exoskeleton Holds more equipment - Tier 1 to Tier 3 Agility Boots Walk faster - Tier 1 to Tier 3 Jet Pack Fly and movement speed - Tier 1 to Tier 4 Water Filter You can drink from any water source - No Tier Air Filter Oxygen usage goes down slower - No Tier Ore + Coordinates SulfurCoordinates: 980:16:1427 (past the Iridium Cave) Alternative Entrances via Ice Caves: Iridium Cave and near Ship Wreck Ore Extractor gives about 4-7 Sulfur per full box Ore Extractor T2 gives about 8-16 Sulfur per full box Ore Extractor T3 Full Box Choose the Ore you want to source Alternatives to Sulfur Fields: * Handful in the Ice Caves: Ice Cave 1 Big Ship Wreck Coordinates: 390:142:979 Ice Cave 2 Spires Coordinates: 335:4:180 Ice Cave 3 Sand Falls Coordinates: 630:60:1813 Ice Cave 4 Dunes Coordinates: 1860:14:592 / Grand Rift Coordinates: 1940:2:433 Ice Cave 5 Desert Coordinates: 970:44:964 AluminumCoordinates: 920:29:320 Ore Extractor gives about 4-6 Aluminum per full box Ore Extractor T2 gives about 5-16 Aluminum per full box Ore Extractor T3 Full Box Choose the Ore you want to source Alternatives to Aluminium Field: * Small amount in the Iridium Cave (940:36:910), Sulfur Fields (980:16:1427), bottom of Maze area (1170:16:626) * Chests (mostly inside wrecks) * Very rare from meteor showers IridiumCoordinates: 940:36:910 Ore Extractor gives about 4-6 Iridium per full box Ore Extractor T2 gives about 5-16 Iridium per full box Ore Extractor T3 Full Box Choose the Ore you want to source Alternatives to Iridium Cave: * (Requires Launch Platform) Launching the Magnetic Field Protection ROCKET causes an meteor shower that spawns Iridium * (Requires the Ice to melt first) Handful in Spires Ice Cave (335:4:180) shortcut to the Uranium Cave (582:36:660) * Can be found in chests * Rare to deconstruct Heaters in wrecks UraniumCoordinates: 582:36:-660 (nearby chest hints at entrance) Ore Extractor NOTHING Ore Extractor T2 gives about 6 - 15 per full box Ore Extractor T3 Full Box Choose the Ore you want to source Alternatives to Uranium Cave: * (Requires Launch Platform) Launching the Asteroids Attraction ROCKET causes an meteor shower that spawns Uranium * Mostly found in chests inside wrecks Super AlloyCoordinates: 1050:64:1696 (N past the Iridium Cave, along the rock wall past the opening to Sulfur field) Ore Extractor NOTHING Ore Extractor T2 gives about 5-16 Super Alloy per full box Ore Extractor T3 Full Box Choose the Ore you want to source Alternatives to Super Alloy Cave: * Quite alot found on the ground ABOVE the maze area (1170:16:626) * Wall of sand past Sulfur fields (630:60:1813) * Sometimes found in chests mostly inside wrecks * Deconstruct the hidden Gold chests * Rare meteor showers OsmiumIce Cave 1 Big Ship Wreck (near Lake area) Coordinates: 390:142:979 Ice Cave 2 Spires Coordinates: 335:4:180 Ice Cave 3 Sand Falls Coordinates: 630:60:1813 Ice Cave 4 Dunes Coordinates: 1860:14:592 / Grand Rift Coordinates: 1940:2:433 Ice Cave 5 Desert (South of Stargate) Coordinates: 970:44:964 Ore Extractor NOTHING Ore Extractor T2 gives about 6 - 15 per full box Ore Extractor T3 Full Box Choose the Ore you want to source Alternatives to Ice Caves: * Rare meteor showers ZeoliteAppears more clearly at 600 MTI (can be hidden behind the root before reaching that Terra forming score). It's the same score as unlocking Pulsar Quartz which requires this resource. They are scattered around the map. Finite resource, doesn't re-spawn. Coordinates: 371:79:1288 Arch's Entry Coordinates: 340 : 158 : 1800 Meteor Crater Entry Coordinates: 10 : 188 : 1440 Ice Cave #2 Entry Coordinates: 385 : 80 : 1260 (47.5 µk (47,500 nK) (little jumping over required)) Ore Extractor NOTHING Ore Extractor T2 gives about 5-16 Zeolite per full box Ore Extractor T3 Full Box Choose the Ore you want to source Alternatives to Zeolite Cave: * Loose Zeolite scattered around the map * Found in crates Obsidian 1. Lava Biome Coordinates: -1045 : 165 : -270 Ore Extractor ???? Ore Extractor T2 gives about ???? Obsidian per full box Ore Extractor T3 Full Box Choose the Ore you want to source Alternatives to Lava Biome: * Crates you come across exploring * Pickups from the ground in the Lava Biome Pulsar Quartz (Pink) 1. Arches Coordinates: 10 : 147 : 1930 2. Left path Arches Coordinates: 130 : 165 : 2050 3. Meteor Crater Coordinates: -130 : 162 : 1710 4. Ice Cave Orange Desert Coordinates: 970 : 44 : -970 5. Rainbow Caves Coordinates: Ore Extractor ???? Ore Extractor T2 gives about ???? Pulsar Quartz per full box Ore Extractor T3 gives about Full Box Choose the Ore you want to source Alternatives to Pulsar Quartz Cave: * Crates you come across exploring Quartz (Purple) 1. Rainbow Caves Coordinates: Ore Extractor ???? Ore Extractor T2 gives about ???? Quartz per full box Ore Extractor T3 gives about Full Box Choose the Ore you want to source Alternatives to Quartz Cave: * Crates you come across exploring Quartz (Green) 1. Rainbow Caves Coordinates: Ore Extractor ???? Ore Extractor T2 gives about ???? Quartz per full box Ore Extractor T3 gives about Full Box Choose the Ore you want to source Alternatives to Quartz Cave: * Crates you come across exploring Quartz (Blue) 1. Rainbow Caves Coordinates: Ore Extractor ???? Ore Extractor T2 gives about ???? Quartz per full box Ore Extractor T3 gives about Full Box Choose the Ore you want to source Alternatives to Quartz Cave: * Crates you come across exploring Quartz (Yellow) 1. Rainbow Caves Coordinates: Ore Extractor ???? Ore Extractor T2 gives about ???? Quartz per full box Ore Extractor T3 gives about Full Box Choose the Ore you want to source Alternatives to Quartz Cave: * Crates you come across exploring The best guide for this is by Monkey Plants / Seeds Flower seeds are a group of seed items. Flower seeds come in round capsules and are primarily used for decoration and in machines to generate oxygen and plant matter. They can also be altered in a DNA Manipulator DNA Manipulator to generate tree seeds and some of them can be used in a Genetic Extractor extractor to make Genetic Trait genetic traits. Multiplier Seed 100% Lirma 150% Shanga 200% Pestera 300% Nulna 400% Tuska 450% Orema 500% Volnus 600% Golden Seed Plant OremaFound in the wild during the Flora stage 450% Oxygen Multiplier Finite resource doesn't respawn but can be found in chests -297/33/-678 715/77/-594 888/85/-814 1127/19/92 1747/76/-55 1882/75/116 1769/2/329 1918/2/51 1572:25:520 Plant VolnusFound in the wild during the Flora stage 500% Oxygen Multiplier Finite resource doesn't respawn but can be found in chests 255/144/1066 - Late Game Find in chest 510/65/1578 623/65/1742 719/62/1601 1182/51/1689 1348/21/1953 1433/44/2385 1553/23/1907 1737/17/2141 AlgaeLeft side behind the Big Waterfall (Beach Biome) Can be Farmed as well Algae can be grown underwater by constructing an Algae Generator T1 algae generator on the surface of a lake. Tree's This is the 9th stage of terraformation. Trees (mostly small ones) will start to appear around the planet. To produce big trees, the player will need a Tree Spreader with these tree seeds. Multiplier Seed Incubate -% Lirma Mutagen T3, Phyto A, Fertilizer 125% Linifolia Mutagen T1, Tree Bark, Shanga 125% Aleatus Mutagen T1, Tree Bark, Pestera 125% Soleus Mutagen T1, Tree Bark, Lirma 125% Iterra Found In Chests 150% Gernea Mutagen T1, Tree Bark, Nulna 175% Elegea Mutagen T1, Tree Bark, Tuska 200% Pleom Mutagen T1, Tree Bark, Golden Seed 250% Humelora Mutagen T1, Tree Bark, Orema 400% Aemora Mutagen T1, Tree Bark, Volnus 450% Shreox Mutagen T1, Tree Bark, Mutagen T2 600% Rosea Buy @Trade Rocket 1200% Prunea In Procedural wrecks 1200% Lillia In Procedural wrecks 1200% Ruberu In Red Falls Biome Butterflies & Larvae Butterflies are, quite obviously, available after you reach the insect stage so you'll have to do quite a bit of terraforming before you start. Butterflies can be used to increase your progress in the insect stage. Once you have reached that level, larvae will start to spawn on the floor, which you can pick up and mutate using their designated crafting table, one mutagen, and one fertilizer. There are 3 categories of larvae, common, uncommon, and rare, as well as wild butterfly pupae (still called larvae in-game). Common larvae can be turned into 6 different butterflies : Azurea Galaxe Leani Empalio Fensea AbstreusUncommon larvae won't give you any butterflies. Instead, you can turn them into Bees SilkwormsRare larvae can give you 7 different butterflies : Penga Aemel Chevrone Liux Imeo Serena GoldenThese 8 breeds can be found as a chrysalis in the wild: Nere Lorpen Florente Futura Alben Imeo Serena GoldenThis 1 you buy with the Trade Rocket FaleriaSome species are rarer than others. They do not all turn up (in the wild or in an incubator) with the same probability. Some are very rare and difficult/tedious to obtain. Wild larvae take a little time to spawn. If you jet pack, or walk as fast as possible, over a route they don't have time to appear in front of you. Stand still or walk around slowly (no 'shift' key) for 10 seconds. But don't walk in a straight line because they'll appear behind you and disappear again as you walk away from them. These multipliers are affected only by the dome or farm the butterfly is in, not your entire Insect Index. Multiplier Species IncubateFind in the wild -% Common Larva Mutagen T3, Phytoplankton B, Fertilizer T2 Everywhere -% Uncommon Larva - Everywhere -% Rare Larva - Everywhere -% Silkworm Uncommon, Bacteria, Fertilizer - -% Bees Uncommon, Mutagen T1, Fertilizer Beehive T2 120% Azurae Common, Mutagen T1, Fertilizer - 120% Empalio Common, Mutagen T1, Fertilizer - 175% Abstreus Common, Mutagen T1, Fertilizer - 175% Galaxe Common, Mutagen T1, Fertilizer - 175% Leani Common, Mutagen T1, Fertilizer - 200% Fensea Common, Mutagen T1, Fertilizer - 230% Penga Rare, Mutagen T1, Fertilizer - 250% Chevrone Rare, Mutagen T1, Fertilizer - 300% Aelmel Rare, Mutagen T1, Fertilizer - 500% Liux Rare, Mutagen T1, Fertilizer - 600% Nere -Yes 600% Lorpen -Yes 600% Fiorente -Yes 700% Alben -Yes 800% Futura -Yes 1000% Imeo Rare, Mutagen T2, Fertilizer Yes 1200% Serena Rare, Mutagen T2, Fertilizer Yes 1400% FaleriaBuy Trade Rocket 1500% Golden Rare, Mutagen T2, Fertilizer Yes The best guides for this is by Eleanos & Pesky Fish The game features 13 species of Fish. The eggs of wild fish can be gathered with a Water Life Collector. Provios Vilnus Gerroro Khrom Ulani Aelera Tegede Ecaru Buyu Tiloo Galbea (Beach Biome) Velkia (Trade Rocket) Golden Fish MultiplierNameIncubateFind in a lake 100%ProviosPhyto A, Mutagen T3, FertilizerCentral Lake 150%VilnusPhyto A, Mutagen T3, Fertilizer-150%GerroroPhyto B, Mutagen T3, Fertilizer-200%KhromPhyto B, Mutagen T3, Fertilizer-250%UlaniPhyto C, Mutagen T3, Fertilizer-300%AeleraPhyto C, Mutagen T2, Fertilizer-300%TegedePhyto A, Mutagen T3, FertilizerMeteor Crater, Zeolite Cave325%EcaruPhyto B, Mutagen T3, FertilizerBig Ring Lake, Grand Rift350%BuyuPhyto C, Mutagen T3, FertilizerLake District400%TilooPhyto C, Mutagen T2, FertilizerWaterfall Cove450%GalbeaFindBeach Biome500%VelkiaBuyTrade Rocket500%Golden FishPhyto C, Mutagen T3, Fertilizer- The best guides for this is by Pesky Frogs The game features 12 species of Frogs Generic Huli Felicianna Strabo Aiolus Trajuu Cilius Afae Amedo Lavaum Kenjoss (Trade Rocket) Leglus Jumi Golden MultiplierNameIncubateWild 100%GenericPhylo C, Mutagen T4, Fertilizer T1Frog Ponds 150%HuliGeneric, Mutagen T4-200%FeliciannaGeneric, Mutagen T4-200%StraboGeneric, Mutagen T4, Fertilizer T1-250%AiolusGeneric, Mutagen T4, Fertilizer T1-300%TrajuuGeneric, Mutagen T4, Fertilizer T1Frog Ponds in Zeolite Cave350%CiliusGeneric, Mutagen T3, Fertilizer T2-350%AfaeGeneric, Mutagen T3, Fertilizer T2-400%AmedoGeneric, Mutagen T4, Fertilizer T2-500%LavaumPondsLava Biome500%KenjossBuyTrade Rocket500%LeglusOnly InProcedural wrecks500%JumiOnly InProcedural wrecks600%GoldenGeneric, Mutagen T3, Fertilizer T2Crater Secret Area's Frog Ponds Animals (Patterns & Traits) Animals are made by breaking down lots of different Larvae, Eggs, Quartz & Seeds. Requirements for Animals Species - Bee, Silkworm & Rare larvae Colour A - Butterflies except for golden, Serena, Imeo, Futura & Liux Colour B - Plant Seeds except for golden & Volnus, Fish Eggs except golden. Additional add on's Skin Pattern Colour - Fish Eggs Skin Pattern - Futura, Imeo & Serena Butterflies Variant - can be found in loot boxes Bio - Golden butterflies, fish, seeds & frog eggs. Quasar & Magnetar Quartz Size - Volnus seeds, uncommon & Rare Larvae Add these items to a genetic extractor to get the traits and then add them DNA Manipulator to get an animal species. add this to an animal shelter which can have up to 5 animals at a time also place a feeder with the best food to boost them by a further 500% There are eight traits which you will be able to extract in the late game. Species: Species 1 is an eight-legged creature Species 2 is a monkey-type creature Species 3 is a tall deer-type creatureColour Colour A (Bottom half of the animal) Colour B (Top half of the animal)Optional Traits: Skin Pattern (1 to 5) Skin Pattern Colour (Different Colours) Bioluminescence (1-10) Variant (1-5) Size (1-5) What will give Traits Flower - Trait Golden Seed - Bio 1 Shanga - Colour B Orange Pestera - Colour B Light Blue Nulna - Colour B Pink Tuska - Colour B Cream Orema - Colour B Brown Volnus - Size 3 No Trait LirmaQuartz - Trait Magnetar (Purple Quartz) - Bio 5 Quasar (Green Quartz) - Bio 6Larva - Trait Common - Size 1 Uncommon - Size 2 Rare - Species 3 Bee - Species 1 Silkworm - Species 2Butterflies: Azurae - Colour A Dark Blue Empalio - Colour A Red Abstreus - Colour A Brown Galaxae - Colour A Light Blue Leani - Colour A Pink Fensea - Colour A Cream Penga - Colour A White Chevrone - Colour A Green Aemel - Colour A Black Liux - Colour A Purple Futura - Skin Pattern 1 Imeo - Skin Pattern 2 Serena - Skin Pattern 3 Golden - Bio 3 No Traits: Alben Fiorente Faleria Lorpen NereFish - Trait Provios - Colour B Green Vilnius - Colour B White Gerrero - Colour B Blue Khrom - Colour B Black Ulani - Colour B Purple Golden - Bio 4 No traits: Aelera Tegede Ecaru Buyu Tiloo Galbea VelkiaFrog - Trait Generic - Skin Pattern Grey Huli - Skin Pattern Green Felicianna - Skin Pattern Blue Strabo - Skin Pattern Green Aiolus - Skin Pattern Red Trajuu - Skin Pattern Purple Afae - Skin Pattern White Cilius - Skin Pattern Pink Amedo - Skin Pattern Turquoise Golden - Bio 2 No Traits: Kenjoss Lavaum Best Guide's to see the Patterns for the animals go and have a look at riverfoot & CaractacusRex Guide's on the Patterns & Traits Spacesuit Spacesuits are pieces of equipment. They can be found in the Spacesuits Locker lockers in ordinary wrecks and also in Treasure Crate crates in procedurally generated ones. 17 different types can be obtained in the game. In Spacesuits Lockers: These suits are found in ordinary wrecks and bear the Sentinel Corp logo: Spacesuit Beteo Spacesuit Blasto Spacesuit Cipto Spacesuit Comto Spacesuit Fablo Spacesuit Scifo Spacesuit Tubio Spacesuit Tureo In Procedural Wrecks: These suits are found in procedural wrecks in various storage containers. They don't bear the Sentinel Corp logo: Spacesuit Abyso Spacesuit Ettio Spacesuit Rorao By Trade Rocket: These suits can be bought for Terra Tokens using a Space Trading Rocket Space Trading Rocket. Those bear the Sentinel Corp logo: Spacesuits Vateo for 6,500 Terra Tokens Spacesuits Widio for 8,000 Terra Tokens These suits are findable only at certain locations: Spacesuit Plesao Spacesuit Primo Spacesuit Mekio Spacesuit Goldeo (Unobtainable) Rocket requirements Asteroids Attraction Rocket Heat Multiplier: 1000% Rocket Engine 2 Super Alloy 3 Cobalt Magnetic Field Protection Rocket Pressure Multiplier: 1000% Rocket Engine 2 Super Alloy 3 Silicon Plants Rocket Plants Multiplier: 1250% Rocket Engine 2 Super Alloy Fertilizer Seed Lirma Tree Bark Seeds Spreader Rocket Oxygen Multiplier: 1000% Rocket Engine 2 Super Alloy Bacteria Sample Mutagen Tree Bark Insect Spreader Rocket Insects Multiplier: 1500% Rocket Engine Osmium Rod Mutagen T2 3 Bee Larva Animals Spreader Rocket Animals Multiplier: 1750% Rocket Engine Osmium Rod T4 Mutagen 6 Genetic Traits GPS Satellite T1 Rocket Engine Microchip - Compass 2 Super Alloy GPS Satellite T2 Rocket Engine 2 Microchip - Compass 3 Super Alloy GPS Satellite T3 Rocket Engine 2 Microchip - Compass Osmium Super Alloy Rod GPS Satellite T4 2 Circuit Boards Rocket Engine 2 Super Alloy Rods Microchip - Compass Map Information Rocket Rocket Engine Microchip - Compass Super Alloy Rod 2 Osmium Drones Visualization Rocket 2 Circuit Boards Rocket Engine Super Alloy Rod Cooking Station - Recipe List First showcased with the Anniversary Event and added with the Space Trading Update Recipe Ingredients Effect High Quality Food Honey, Beans Restore Health by 90 Trade Value of 2 Terra Tokens Chocolate Cocoa x6 - Flour Wheat x6 - Croissant Flour x3 Restore Health by 75 Cookie Flour x3, Chocolate x3 Restore Health by 90 Increases running speed for a small period Birthday Cake Chocolate x3, Flour x3, Honey x3 - Honey Cooked Beans Beans, Eggplant, Squash, Honey Restore Health by 50 Reduces thirst for a small period Fish Soup Fish Provios Egg, Fish Vilnus Egg, Honey Restore Health by 50 Reduces oxygen consumption for a small period Meteor & Environmental Events Events are occurrences that can take place on the planet. These events range from simply adding atmosphere to the game and meteor showers that provide the player with useful resources Meteor EventsMeteor events are one of the most common events in the game. The color of the sky changes is different for each meteor event. When these meteors hit the ground, they scatter rocks and resources. The materials that land from the events must be gathered before the player exits the game, as all meteor debris and events are cleared on game reload. Some materials may be covered by rocks at first. Rockets launched in quick succession will queue a series of storms, each of which must run for its full time before the next one begins. If you do not care about the resources received from the storms, you may save and reload the game to clear the entire queued stack. Every meteor roughly targets the location of the player at the moment that meteor spawned. With a GPS Satellite T2 deployed, the Screen - Mapping can track meteors. Meteors do not damage buildings, but can injure you on a direct hit. The player will be safe from meteor damage when inside a building or inside caves. Rock Meteor This is the first meteor event encountered, and can happen even at the very first stages of terraforming. The sky will turn red. The meteors contain basic ores: Iron, Titanium, Silicon, Cobalt, Magnesium, and sometimes Aluminium. Iridium Meteor An Iridium meteor shower must be triggered by launching a Magnetic Field Protection Rocket. After the rocket vanishes into space the sky will turn yellow, and meteors will appear that have red trails. Each meteorite drops several iridium on impact. Uranium Meteor A Uranium meteor shower must be triggered by launching an Asteroids Attraction Rocket. After the rocket vanishes into space the sky will turn yellow, and meteors will appear that have green trails. Each meteorite drops several uranium on impact. Super Alloy Meteor A Super Alloy meteor shower features a much higher quantity of meteors, with a purple glow and green trail. During this the sky turns dark purple. Each meteorite drops 1 Super Alloy, but these despawn much faster than resources from other showers. Osmium Meteor An Osmium meteor shower features a much lower quantity of meteorites, spawning blue meteors with dark trails. During this the entire planet is bathed in a vivid blue glow. Each meteorite drops 1-2 Osmium and has a chance to spawn 2 Sulfur. Pulsar Meteor This late game Pulsar Quartz meteor event is a single huge meteorite, which is significantly slower and louder than other storms. During this the sky is blue with pink distance haze. The meteor drops several pulsar quartz in the area it strikes. Crashed Trading Ship Event A "Locker Storage" will fall down and break into Storage Crate x5. Inside these chests can be found random loot from Zeolite, Iridium Rod, Uranium Rod, Osmium Rod, Bacteria Sample, Circuit Board, Nitrogen cartridge, Fertilizer, Fertilizer T2, Mutagen, Mutagen T2, Rocket Engine, Blueprint Microchip, planetary flora and crop seeds to Terra Tokens. These Tokens can range from 100 - 5,000 tokens. Removed New wrecks provide an endless supply of containers & loot Environmental EventsEnvironmental events are also common occurrences. One is triggered by rockets, while the rest are random. Some can only happen after a certain terraforming stage has been reached. Currently there are no materials, meteors, or danger to be found within these events; they exist only to enhance immersion of the game Sandstorm Event A sandstorm event causes the sky to turn deep orange and emits wind noise. Solar Flare Event A solar flare event causes the sky to turn yellow and the moons to turn bright white, and emits fog and wind noise. Solar Eclipse Event A solar eclipse event causes the sky to turn a deeper yellow and the moons to turn black, and emits thicker fog and wind noise. Rain & Rainstorm Event Rain includes droplets of water from the sky and reduced visibility from fog. It appears to start at the terraformation stage of Rain. Sometimes rain falls from a relatively clear sky, while other times it occurs as a fully overcast rainstorm. Green storm Event A green storm must be triggered by launching a Seed Spreader Rocket or Plants Rocket. After the rocket vanishes into space the sky will turn slightly greenish. There is wind noise, and the planet fills with a green fog and glowing green particles. Purple Eclipse Event A purple eclipse event causes the sky to turn bright purple and the moons to turn black, and emits wind noise. Night During the night, the sky grows dark and it is difficult to see the world. Night is entirely aesthetic and does not affect the production of solar power. Fuses & Colored Quartz Colored QuartzThe Portal Generator has a computer screen in the corner where you can scan for Wrecks. Each scan generates 3 random wrecks. Each will have a rarity and difficulty rating between 1 and 5. It will cost a specific selection of Pulsar Quartz, Blazar Quartz, Magnetar Quartz, and Quasar Quartz dependent on the wreck's rarity: the higher the rarity, the more quartz pieces it will cost. Magnetar Quartz {Purple} Used to open Portals Blazar Quartz {Light Blue} Used to open Portals Quasar Quartz {Green} Used to open Portals Pulsar Quartz {Pink} Used to open Portals Solar Quartz {Yellow} It can be used to create Light Boxes. Fuses Multiplier Fuse Used for Cost 250% Pressure Multiplier Fuse Boosts Pressure Generation 2500 Terra Tokens 250% Heat Multiplier Fuse Boosts Heat Generation 2500 Terra Tokens 250% Plants Multiplier Fuse Boosts Plants Generation 2500 Terra Tokens 250% Oxygen Multiplier Fuse Boosts Oxygen Generation 2500 Terra Tokens 0.25% Production Multiplier Fuse Decreases Production Time 5000 Terra Tokens 150% Energy Multiplier Fuse Boosts Energy Generation 6000 Terra Tokens 0.1% Trade Rocket Multiplier Fuse Optimize to increase the Speed of the Space Trading Rocket Found In Procedural Wrecks Interesting Reads Missing death crate retrieval. Should I mutate my plants or say no to GMO? Quality of Life PLANET CRAFTER 3 END GAME ACHIEVEMENTS GUIDE The best guides for this is by NobleKnightmare, Darth Zed, Mugzzzy Secret Lore Secret BodyDeconstructable wall found in the Lake Area - Coordinates: 672/3/315 Loot depends on how early to how late you find this but there will always be 1 Blueprint Microchip and 4 Pulsar Quartz inside Secret Tree SeedHow to get it, and what it takes to craft and what it looks like when put inside a Tree Spreader! Mass GraveBehind/Inside the massive Waterfall - Coordinates: -980/93/482 Graves found with lootboxes 3 END GAME ACHIEVEMENTS Subjection Achievement Subversion Achievement Subservience Achievement The best guide for this is by CptJamesForce Maps Display some save-game info on Map 01 Your save games are located, by default, at: C: Users YourUsernameHere AppData LocalLow MijuGames Planet Crafter These are named Survival-1.json, Survival-2.json, Survival-3.json, and so on. You can drag and drop one of these files onto the map to check some of your storage. This also lets you check your multipliers from any rockets you've launched (click the rocket icon)🚀 Saves are only updated when you save from the main menu, and only read by the map once, so you'll have to save and then drag'n'drop again if you want updated info. Refresh the page to get rid of save-game info from the map Map 01 (Interactive)[map.fistshake.net] The best guide for this is by I crash at random Area Map

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