SCP:秘密实验室 指令列表

0 点赞
SCP秘密实验室 / SCP: Secret Laboratory
转载

SCP:SL guide about text commands and their usage. Some important info :3 The guide contains probably every command that is in the game. However, if any command is missing, you can write a comment. I will try to check them sometimes and update the guide when new commands appear in the game. Important things about the guide: - Last command check - 21.12.2025 - 14.2.4 - Last permission check - 14.09.2025 - 14.1.4 Other languages ->Polish version<- Sorry if anything is poorly translated, i was translating all things by myself (I'm not native english speaker). Feel free to translate this guide to your language. News [14.2.4] TPS command LAB command TPTREE command GIFT command Navigation All commands are arranged alphabetically from A to Z In order to efficiently search for commands, I recommend using CTRL + F Multiple targets and Names To make command effecting multiple players use "." to separate their id forcerole 2.3 1 You can use their username as well. In case they have a space in their nickname, use @"<name>". forcerole Mased 1 forcerole @"Mased TESTSL". 1 -- 1509 "poggers" Yeah, that's the entire description. It's probably some kind of debug command. Can be used in: Client console (~) Required permissions: None Command: 1509 Example: 1509 A -- Accuracystats Replaces gun crosshair with one that displays current inaccuracy. Can be used in: Client console (~) Required permissions: None Command: Accuracystats Example: accuracystats -- Addcandy Adds candy to the player's inventory. If the player does not have a candy bag, it also adds the bag to his inventory. Can be used in: RA Required permissions: GIV GivingItems Command: Addcandy User_ID Candy Options: purple red blue green yellow rainbow pink Example: addcandy 1 pink -- Addxp Adds the specified experience of the player playing as SCP-079. Can be used in: RA Required permissions: PLM PlayersManagement Command: Addxp User_ID Amount Example: addxp 4 50 -- Adminme Grants administrator privileges on the local server. Can be used in: Client console (~) Required permissions: None Command: Adminme Example: adminme -- Animcullingstats Displays current animation culling stats. Can be used in: Client console (~) Required permissions: None Command: Animcullingstats Example: animcullingstats animdebug -- Args Prints all startup args. Can be used in: Client console (~) Required permissions: None Command: Args Example: args -- Audiopooldebug Prints debug information about Audio Pooling system. Can be used in: Client console (~) Required permissions: None Command: Audiopooldebug Example: audiopooldebug -- Authrenew Renews the authentication session. Can be used in: Client console (~) Required permissions: None Command: Authrenew Examples: authrenew ar -- Authtoken Obtains a new authentication token. Required permissions: None Command: Authtoken Examples: authtoken rqsgn B -- Ban Ban specified player from server. Can be used in: RA Required permissions: BN1 KickingAndShortTermBanning BN2 BanningUpToDay BN3 LongTermBanning Command: Ban User_ID Time Reason Example: ban 1 7d test -- Bring Brings the specified player(s) to your position. Can be used in: RA Required permissions: PLM PlayersManagement Command: Bring User_ID Example: bring 3 -- Broadcast Sends an administrative broadcast to all players. Can be used in: RA Required permissions: BRC Broadcasting Command: Broadcast BroadcastFlag (Optional) Duration Message Flags: Normal Truncated AdminChat Examples: broadcast 10 test bc AdminChat 10 test -- Buffer Returns "TcpConsole buffer" size. Can be used in: Server console Required permissions: None Command: Buffer Examples: buffer bs -- Buildinfo Displays information about the current build. Can be used in: RA, Client console (~) Required permissions: None (RA access) Command: Buildinfo Examples buildinfo version -- Bypass Gives access to all rooms in the facility. Can be used in: RA Required permissions: FCM FacilityManagement Command: Bypass User_ID Enable / Disable Examples: bypass 3 enable bm Mased disable The command can be used without the last argument, then it will switch between active and inactive mode: bm 1 C -- Cassie Sends an advertisement made out of words available in the CASSIE system. Can be used in: RA Required permissions: ANN Announcer Command: Cassie Message Example: cassie yes The list of words can be displayed with the "cassiewords" command. -- Cassie_silent Sends a silent (no preceding sounds) announcement through the CASSIE system. Can be used in: RA Required permissions: ANN Announcer Command: Cassie_silent Message Example: cassie_sl yes -- Cassiewords Shows a list of words which can be used by the CASSIE system. Can be used in: RA Required permissions: (RA access) Command: Cassiewords Example: cassiewords -- Central Displays a list of central servers or changes the central server. Can be used in: Client console (~) Required permissions: None Command: Central Option Options: -r - Changes to another central server. -t - Changes the central server to a testing server -s <Server_name> - Changes to the selected central server. Example: central -r The command can be used without any arguments. central -- Changecolor Changes the color of the light in the room you are currently in. Can be used in: RA Required permissions: FCM FacilityManagement Command: Changecolor R G B Examples: changecolor 255 0 128 ccolor 255 0 128 Typing "ccolor" restores lights to the default color. -- Changescale Changes scale of specified player(s). Affects hitboxes. Can be used in: RA Required permissions: None (RA access) Command: Changescale X Y Z Examples: changescale mased 0.5 0.5 0.5 changescale 7 2 2 2 -- Cleanup Controls and cleans several elements of the map. Can be used in: RA Required permissions: FCM FacilityManagement Command: Cleanup Type Types: ragdolls items decals blood bulletholes Examples: cleanup ragdolls cleanup items -- Clean Cleans the console and RA text panel. Can be used in: RA, Client console (~) Required permissions: None Command: Clear Example: clear In order to clean Client console use only "cls". cls -- Clearbroadcasts Clears displayed broadcast. Can be used in: RA Required permissions: BRC Broadcasting Command: Clearbroadcasts Examples: clearbroadcasts cl -- Clearcassie Clears the CASSIE message queue. Can be used in: RA Required permissions: ANN Announcer Command: Clearcassie Example: clearcassie -- Cleareffects Clears all status effects from the specified player(s). Can be used in: RA Required permissions: EFF Effects Command: Cleareffects User_ID Example: cleareffects 4 -- Close Closes the selected door. Can be used in: RA Required permissions: FCM FacilityManagement Command: Close Door_Name Examples: close 914 close GATE_B The door list can be displayed with the "dl" command. -- Cmdbind Assigns the selected command to the selected key. Can be used in: Client console (~) Required permissions: None Command: Cmdbind Key Command Example: cmdbind o /cl The command can display current bind's. cmdbind -- Cmdunbind Unbinds selected command. Can be used in: Client console (~) Required permissions: None Command: Cmdunbind Key Example: cmdunbind o -- Colors Displays a list of available colors. Can be used in: Client console (~) Required permissions: None Command: colors Example: colors -- Config Allows debugging and reloading of configurations. Can be used in: RA, Client console (~) Required permissions: CFG ServerConfigs Command: Config Option Config_Name Options: reload - Reloads the specified configuration. path - Displays the path to the configuration file folder. value - Shows the value of a specified configuration. open - Opens config file. Examples: cfg Reload max_players cfg Path cfg value max_players -- Connect Connects you to the selected server. Can be used in: Client console (~) Required permissions: None Command: Connect IP Examples: connect ip cn ip:port -- Contact Returns the contact email address of the server. Can be used in: Client console (~) Required permissions: (RA access) Command: Contact Example: .contact -- Cst Toggles the visibility of the create server button. Can be used in: Client console (~) Required permissions: None Command: Cst Example: cst -- Custominfo Allows to quickly change the custom info string of a player. Can be used in: RA Required permissions: PLM PlayersManagement Command: Custominfo User_ID Text Example: custominfo 4 Furry Using Custominfo without the last argument will reset the player info. custominfo 4 -- Customkeycard Give player(s) a custom keycard. Can be used in: RA Required permissions: GIV GivingItems Command: Customkeycard User_ID KeycardType Keycard Types: - KeycardCustomTaskForce - KeycardCustomSite02 - KeycardCustomManagement - KeycardCustomMetalCase Options: TaskForce Site02 Management MetalCase Inventory item name (use `_` insted of spaces) ✔️ ✔️ ✔️ ✔️ Containment level (0-3) ✔️ ✔️ ✔️ ✔️ Armory level (0-3) ✔️ ✔️ ✔️ ✔️ Admin level (0-3) ✔️ ✔️ ✔️ ✔️ Permission color (hex or name, or `default`) ✔️ ✔️ ✔️ ✔️ Primary tint color (hex or name) ✔️ ✔️ ✔️ ✔️ Label (use `_` insted of spaces) ❌ ✔️ ✔️ ✔️ Label text color (hex or name) ❌ ✔️ ✔️ ✔️ Card holder name (use `_` insted of spaces) ✔️ ✔️ ❌ ✔️ Serial number ✔️ ❌ ❌ ✔️ Rank detail option (0-3) ✔️ ❌ ❌ ❌ Wear level (index) ❌ ✔️ ❌ ❌ Examples: customkeycard Mased KeycardCustomTaskForce Example_Inventory_Name 3 2 1 #ff0000 #00ff00 Example_Holder_Name 7312 1 customkeycard Mased KeycardCustomSite02 Example_Inventory_Name 3 2 1 #ff0000 #00ff00 Example_Label #0000ff Example_Holder_Name 1 customkeycard Mased KeycardCustomManagement Example_Inventory_Name 3 2 1 #ff0000 #00ff00 Example_Label #0000ff customkeycard Mased KeycardCustomMetalCase Example_Inveentory_Name 3 2 1 #ff0000 #00ff00 Example_Label #0000ff Example_Holder_Name 7312 D -- Danger Outputs the currently active dangers of the specified player. Can be used in: RA Required permissions: EFF Effects Command: Danger User_ID Example: danger 5 -- Deadmanswitch Manages the Deadman's Switch. Can be used in: RA Required permissions: EWA WarheadEvents Command: Deadmanswitch Option Options: Force - Forces the Deadman's Switch to begin. Toogle - Toggles whether the Deadman's Switch is enabled and can tick down. Get - Gets the current value of the Deadman's Switch timer. Set - Sets the current value of the Deadman's Switch timer. Example: dms force dms set 300 -- Debug Modifies the severity of debug levels. Can be used in: Client console (~) Required permissions: None Command: Debug Option Debug_lvl You can see all debugging options by typing "debug". debug Debugging levels 0- muted 1- narrow 2- normal 3- elevated 4- full Example: debug SCP173 4 -- Decontamination Controls LCZ decontamination. Can be used in: RA Required permissions: ERO RoundEvents Command: Decont Option Options: status enable disable force Examples: decont disable decontamination disable -- Destroy Destroys the selected door. Can be used in: RA Required permissions: FCM FacilityManagement Command: Destroy Door_Name Example: destroy HID -- Destroytoy Destroys an object created by the admin. Can be used in: RA Required permissions: FCM FacilityManagement Command: Destroytoy Object_ID Example: Destroytoy 488 The ID of an object is always displayed during its creation. -- Disarm Disarms the player, whether or not he was previously handcuffed. Players can only be released with the "release" command. Can be used in: RA Required permissions: PLM PlayersManagement Command: Disarm User_ID Examples: disarm 5 -- Disconnect Disconnects from the server. Can be used in: Client console (~) Required permissions: None Command: Disconnect Examples: disconnect dc -- Doorslist Displays all valid door names. Can be used in: RA Required permissions: FCM FacilityManagement Command: Doorslist Examples: doorslist dl -- Doortp Teleports player to the selected door. Can be used in: RA Required permissions: PLM PlayersManagement Command: Doortp User_ID Door_Name Examples: doortp 5 914 dtp Mased HID_Upper The door list can be displayed with the "dl" command. -- Dummy Controls dummies in the facility. Can be used in: RA Required permissions: FCM FacilityManagement Command: Dummy Option: Dummy Action <Target> <Module> <Action> Options: spawn destroy follow action Actions: Basic Modules MouseLook CurrentHorizontal-1 CurrentHorizontal-10 CurrentHorizontal-45 CurrentHorizontal-180 CurrentHorizontal+1 CurrentHorizontal+10 CurrentHorizontal+45 CurrentHorizontal+180 CurrentVertical-1 CurrentVertical-10 CurrentVertical-45 CurrentVertical-180 CurrentVertical+1 CurrentVertical+10 CurrentVertical+45 CurrentVertical+180 Motor Walk_left_0.05m Walk_left_0.2m Walk_left_0.5m Walk_left_1.5m Walk_right_0.05m Walk_right_0.2m Walk_right_0.5m Walk_right_1.5m Walk_forward_0.05m Walk_forward_0.2m Walk_forward_0.5m Walk_forward_1.5m Walk_back_0.05m Walk_back_0.2m Walk_back_0.5m Walk_back_1.5m FpcJumpController Jump SCP-173 Scp173SnapAbility Shoot->Click Shoot->Hold Shoot->Release Scp173TantrumAbility ToggleFlashlight->Click ToggleFlashlight->Hold ToggleFlashlight->Release Scp173BreakneckSpeedAbility Run->Click Run->Hold Run->Release Scp173TeleportAbility ToggleFlashlight->Click ToggleFlashlight->Hold ToggleFlashlight->Release SCP-106 Scp106Attack Shoot->Click Shoot->Hold Shoot->Release Scp106StalkAbility Run->Click Run->Hold Run->Release SCP-049 Scp049AttackAbility Shoot->Click Shoot->Hold Shoot->Release Scp049ResurrectAbility Interact->Click Interact->Hold Interact->Release Scp049SenseAbility ToggleFlashlight->Click ToggleFlashlight->Hold ToggleFlashlight->Release Scp049CallAbility Reload->Click Reload->Hold Reload->Release SCP-079 CameraSwitch Scp079BlackoutRoomAbility Scp079Blackout->Click Scp079Blackout->Hold Scp079Blackout->Release Scp079LockdownRoomAbility Scp079Lockdown->Click Scp079Lockdown->Hold Scp079Lockdown->Release Scp079TeslaAbility Shoot->Click Shoot->Hold Shoot->Release SCP-096 Scp096AttackAbility Shoot->Click Shoot->Hold Shoot->Release Scp096ChargeAbility Zoom->Click Zoom->Hold Zoom->Release Scp096RageCycleAbility Reload->Click Reload->Hold Reload->Release Scp096TryNotToCryAbility Zoom->Click Zoom->Hold Zoom->Release SCP-049-2 ZombieAttackAbility Shoot->Click Shoot->Hold Shoot->Release ZombieConsumeAbility Interact->Click Interact->Hold Interact->Release SCP-939 Scp939ClawAbility Shoot->Click Shoot->Hold Shoot->Release Scp939FocusKeySync Sneak->Click Sneak->Hold Sneak->Release Scp939LungeAbility Shoot->Click Shoot->Hold Shoot->Release Scp939AmnesticCloudAbility ToggleFlashlight->Click ToggleFlashlight->Hold ToggleFlashlight->Release SCP-1344 Scp3144Disguise Interact->Click Interact->Hold Interact->Release Scp3144Slap Shoot->Click Shoot->Hold Shoot->Release Scp3144Strangle Zoom->Click Zoom->Hold Zoom->Release ‎ Keycards KeycardJanitor_(#number || ANY) KeycardScientist_(#number || ANY) KeycardResearchCoordinator_(#number || ANY) KeycardZoneManager_(#number || ANY) KeycardGuard_(#number || ANY) KeycardMTFPrivate_(#number || ANY) KeycardContainmentEngineer_(#number || ANY) KeycardMTFOperative_(#number || ANY) KeycardMTFCapitan_(#number || ANY) KeycardFacilityManager_(#number || ANY) KeycardChaosInsurgency_(#number || ANY) KeycardO5_(#number || ANY) SurfaceAccessPass_(#number || ANY) Equip Holster Drop InspectItem->Click InspectItem->Hold InspectItem->Release Weapons GunCOM15_(#number || ANY) GunCOM18_(#number || ANY) GunFSP9_(#number || ANY) GunCrossvec_(#number || ANY) GunE11SR_(#number || ANY) GunFRMG0_(#number || ANY) GunRevolver_(#number || ANY) GunShotgun_(#number || ANY) GunAK_(#number || ANY) GunLogicer_(#number || ANY) GunCom45_(#number || ANY) GunA7_(#number || ANY) GunSCP127_(#number || ANY) ParticleDisruptor_(#number || ANY) Equip Holster Drop Shoot->Click Shoot->Hold Shoot->Release Reload->Click Reload->Hold Reload->Release Zoom->Click Zoom->Hold Zoom->Release InspectItem->Click InspectItem->Hold InspectItem->Release Jailbird_(#number || ANY) MicroHID_(#number || ANy) Equip Holster Drop Shoot->Click Shoot->Hold Shoot->Release Zoom->Click Zoom->Hold Zoom->Release InspectItem->Click InspectItem->Hold InspectItem->Release Armor ArmorLight_(#number || ANY) ArmorCombat_(#number || ANY) ArmorHeavy_(#number || ANY) Drop Medical Painkillers_(#number || ANY) Medkit_(#number || ANY) Adrenaline_(#number || ANY) SCP500_(#number || ANY) Equip Holster Drop UsableItem->Start UsableItem->Cancel Throwable GrenadeFlash_(#number || ANY) GrenadeHE_(#number || ANY) SCP018_(#number || ANY) SCP2176_(#number || ANY) Equip Holster Drop Scp SCP207_(#number || ANY) SCP268_(#number || ANY) SCP244a_(#number || ANY) SCP244b_(#number || ANY) SCP1853_(#number || ANY) SCP1576_(#number || ANY) AntiSCP207_(#number || ANY) SCP1344_(#number || ANY) Equip Holster Drop UsableItem->Start UsableItem->Cancel Other Radio_(#number || ANY) Flashlight_(#number || ANY) Coin_(#number || ANY) Lantern_(#number || ANY) Equip Holster Drop SCP330_(#number || ANY) Equip Holster Drop Scp330Bag->Eat_<number>_<color> Scp330Bag->Drop_<number>_<color> Example: dummy action 8 SCP500_(ANY) Equip dummy action 8 SCP500_(ANY) UsableItem->Start E -- Echo Echoes the input back to the sender. Can be used in: Client console (~) Required permissions: None Command: Echo Text Example: echo OwO -- Effect Apply an effect to the selected player. Can be used in: RA Required permissions: EFF Effects Command: Effect EffectName Intensivity Duration User_ID Examples: effect scp207 3 10 6 pfx scp207 3 10 6 Effects: AmnesiaItems AmnesiaVision Asphyxiated Bleeding Blinded Burned Concussed Corroding Deafened Decontaminating Disabled Ensnared Exhausted Flashed Hemorrhage Invigorated BodyshotReduction Poisoned Scp207 Invisible SinkHole DamageReduction MovementBoost RainbowTaste SeveredHands Stained Vitality Hypothermia Scp1853 CardiacArrest InsufficientLighting SoundtrackMute SpawnProtected Traumatized AntiScp207 Scanned PocketCorroding SilentWalk Strangled Ghostly -- Elevator Allows to check status of all elevators and force an elevator to move to a specific floor. Can be used in: RA Required permissions: FCM FacilityManagement Command: Elevator Option Options: list <detailed (optional)> lock <Elevator ID/all> <level (optional) (0/1)> send <Elevator ID/all> <level (0/1)> teleport <Elevator ID/all> <Player> <inside/level/outside> unlock <Elevator ID/all> <level (optional) (0/1)> Examples: elevator send GateA 1 elevator teleport GateA Mased 0 -- Emotion Changes your face expression Can be used in: Client console (~) Required permissions: None Command: Emotion Option Options: Neutral Happy AwkwardSmile Scared Angry Chad Ogre Example: emotion happy -- Enkey Displays an encryption key of a selected player(s). Can be used in: RA Required permissions: SCC ServerConsoleCommands PRM PermissionsManagement CDA PlayerSensitiveDataAccess CFG ServerConfigs Command: Enkey User_ID Examples: enkey 2 -- Executeas Runs a command as another player. Can be used in: RA Required permissions: EXA ExecuteAs Command: Executeas User_ID Command Example: executeas Furry hp Mased 420 -- Externallookup Internal command for lookups in RA. Can be used in: RA Required permissions: BN2 BanningUpToDay BN3 LongTermBanning SGR SetGroup PLM PlayersManagement PRM PermissionsManagement VHB ViewHiddenBadges CDA PlayerSensitiveDataAccess GHB ViewHiddenGlobalBadges Command: F -- Forceattachments Forces a selected attachment code on the currently equipped weapon. Can be used in: RA Required permissions: PLM PlayersManagement Command: Forceatt Number Examples: forceatt 4753954 forceattachments 4753954 You can see attachment list by using "forceatt" command without other arguments. You can use plus sign if you don't want to do math. (2+64+1024) -- Forceclass Forces a player to a specified role. Can be used in: RA Required permissions: OVR Overwatch FSP ForceclassToSpectator FSE ForceclassSelf FWR ForceclassWithoutRestrictions Command: Forceclass User_ID Role_ID Examples: forceclass 5 20 fc 5 20 -- Forceequip Forces player to equip item of provided type. (if any exists in the player's inventory) Can be used in: RA Required permissions: GIV GivingItems Command: Forceequip User_ID Item_ID Example: forceequip 2 1 -- Forcestart Forces the round to start. Can be used in: RA Required permissions: ERO RoundEvents Command: Forcestart Examples: forcestart fs -- Friendlyfiredetector Detects and records friendly fire. Can be used in: RA Required permissions: PLM PlayersManagement Command: Friendlyfiredetector Option Options <User_ID> - Shows FF stats for the player. status - Shows the status. pause - Stops FF tracking. unpause - Resumes FF tracking. Examples: friendlyfiredetector 1 ffd status G -- Gban-kick Internal global banning use only. Can be used in: RA Required permissions: (Being part of NW or something) -- Gift Gift Grant a gift to a player. Can be used in: RA Required permissions: GIV GivingItems Command: Gift User_ID Gift name Gifts: AbilityCooldownReset CandyBag Emergency FlyingCorpse HealthBoost HumeShieldRefresh KeycardUpgrade LastStand MedicalItems Naughty NonStandardWeapons NoPresent Scp1576 SpeedBoost StarterCard TapeGift TargetFinder TemporaryFocus Throwables TierOneWeapons TierTwoWeapons TierThreeWeapons TierFourWeapons VigorBoost ZombieInABox Example: gift Mased TierFourWeapons -- Give Gives the selected role's equipment to selected the player. Can be used in: RA Required permissions: GIV GivingItems Command: Give User_ID Item_ID Example: give 5 60 -- Giveloadout Gives a selected role's loadout to a specific player. Can be used in: RA Required permissions: GIV GivingItems Command: Giveloadout User_ID Role_ID Example: giveloadout 4 scientist -- Globaltag Shows the global TAG if the player has one. Can be used in: Client console (~) Required permissions: None Command: Globaltag Example: globaltag gtag -- God Makes the selected player immortal. Can be used in: RA Required permissions: PLM PlayersManagement Command: God User_ID Enable / Disable Example: god 5 enable The command can also be used without the last argument. god 5 -- Goto Teleports you to the selected player. Can be used in: RA Required permissions: PLM PlayersManagement Command: Goto User_ID Example: goto 7 -- Groups Displays all the server's groups. Can be used in: Client console (~) Required permissions: PRM PermissionsManagement Command: Groups Example: .groups H -- Heal Heals the selected player. Can be used in: RA Required permissions: PLM PlayersManagement Command: Heal User_ID Example: heal 3 You can add the amount of hp, that you want to be added to the player's hp. heal 6 10 Adding the parameter "0" or missing the 3rd argument heals 100% hp. -- Hello It prints Hello World! Can be used in: Client console (~) Required permissions: None Command: Hello Example: hello -- Help Shows a list of commands. Can be used in: RA, Client console (~) Required permissions: None (RA access) Command: Help Command (Optional) Example: help help config -- Hideping Enables / disables the display of ping in the top left corner of the screen. Can be used in: Client console (~) Required permissions: None Command: Hideping Example: hideping To show the ping you need to use the command again. -- Hidetag Hides your Tag. Can be used in: Client console (~) Required permissions: None Command: Hidetag Examples: hidetag ht -- Host Runs a non-dedicated server. Can be used in: Client console (~) Required permissions: None Command: Host Example: host -- Hp Sets the player's health to the given value. Can be used in: RA Required permissions: PLM PlayersManagement Command: Hp User_ID Hp_Ammount Examples: hp 3 1000 sethp 3 1000 The maximum value of a player's HP is 65535. -- Httpinfo Returns information about the currently used HTTP handling. Can be used in: Client console (~) Required permissions: None Command: Httpinfo Example: httpinfo httpconfig I -- Icom Toggles global voice over the intercom. Can be used in: RA Required permissions: BRC Broadcasting Command: Icom UserID Enable / Disable Example: icom Mased enable icom 5 disable -- Id Displays your current player ID . Can be used in: Client console (~) Required permissions: None Command: Id Example: id -- Idle Controls server idle mode. Can be used in: Server console (~) Required permissions: SCC ServerConsoleCommands Command: Idle Enable/Disable/ForceEnable (Optional) Example: idle enable -- Imute Prevents the selected player from speaking over intercom. Can be used in: RA Required permissions: BN2 BanningUpToDay BN3 LongTermBanning PLM PlayersManagement Command: Imute User_ID Example: imute 4 -- Intercom-reset Resets the timer on the intercom to ready-to-speak. Can be used in: RA Required permissions: ERO RoundEvents FCM FacilityManagement PLM PlayersManagement Command: Intercom-reset Examples: intercom-reset ir -- Intercomtext Changes the intercom text. Can be used in: RA Required permissions: BRC Broadcasting Command: Intercomtext Text Examples: intercomtext Test icomtxt Test -- Intercom-timeout Times out the intercom system if it's currently in use. Can be used in: RA Required permissions: BN1 KickingAndShortTermBanning BN2 BanningUpToDay BN3 LongTermBanning ERO RoundEvents FCM FacilityManagement PLM PlayersManagement Command: Intercom-timeout Examples: intercom-timeout it -- Ip Returns the IP used when connecting to central servers. Can be used in: Client console (~) Required permissions: None Command: Ip Example: ip -- Itemlist Displays a list of items. Can be used in: Client console (~) Required permissions: None Command: Itemlist Example: itemlist -- Iunmute Unmutes the selected player. Can be used in: RA Required permissions: BN2 BanningUpToDay BN3 LongTermBanning PLM PlayersManagement Command: Iunmute UserID Example: iunmute 5 J -- No commands starting with "J" K -- Keybind Assigns a key to perform an action. Can be used in: Client console (~) Required permissions: None Command: Keybind Key Action Example: keybind o 103 Each action has its own code. Some of the codes can be found in the "keybinding.txt" file. -- Keyhash Displays the central server's key hash. Can be used in: Client console (~) Required permissions: None Command: Keyhash Example: keyhash -- Kill Kills the selected player. Can be used in: RA Required permissions: PLM PlayersManagement Command: Kill User_ID Example: kill 5 -- Key Displays the encryption key. Can be used in: Client console (~) Required permissions: None Command: Key Example: key L -- Lab Allows the user to slightly interact with the labAPI. Can be used in: RA Required permissions: CFG ServerConfigs Command: Lab Subcommand Types: - permissions - reload configs Examples: lab reload configs lab permissions -- Lenny ( ͡° ͜ʖ ͡°) Can be used in: Client console (~) Required permissions: None Command: Lenny Exmaple: lenny -- Line Controls new line system. Can be used in: RA, Client console (~) Required permissions: None None PRM PermissionsManagement Command: Line Option Options: Toggle - Enables or disables the line system. Duration - Forces the duration of all new lines to a new specific value. Test - Creates a new test line. Help - Displays the information/introduction guide on drawable lines. Example: line help line duration 10 -- Lobbylock Locks or unlocks the lobby. Can be used in: RA Required permissions: ERO RoundEvents Command: Lobbylock Examples: lobbylock ll The command has no options. Using it a second time unlocks the lobby. -- Localhost Connects to a localhost. Can be used in: Client console (~) Required permissions: None Command: Localhost Exmaple: localhost -- Lock Locks the selected door. Can be used in: RA Required permissions: FCM FacilityManagement Command: Lock Door_Name Example: lock 914 The door list can be displayed with the "dl" command. -- Lockdown Blocks all doors. Can be used in: RA Required permissions: FCM FacilityManagement Command: Lockdown ZoneID Duration (Optional) Exmaples: lockdown entrance 15 Zones: LightContainment HeavyContainment Entrance Surface This command can be used without third argument. It will block selected zone forever ld entrance M -- Maxhp Sets the player(s) maximum health to the specified amount. Can be used in: RA Required permissions: PLM PlayersManagement Command: Maxhp User_ID Value Example: maxhp Mased 1000 -- Measure Measures the distance between two positions. Can be used in: Client console (~) Required permissions: None Command: Measure Examples: measure ms -- Mousesens Modifies the mouse sensitivity. Can be used in: Client console (~) Required permissions: None Command: Mousesens Number Examples: mousesens 1 Using the command without the second option will show the current sensitivity. mousesens -- Mute Mutes the selected player. Can be used in: RA Required permissions: BN2 BanningUpToDay BN3 LongTermBanning PLM PlayersManagement Command: Mute User_ID Example: mute 5 N -- Name Displays the player's name. Can be used in: RA Required permissions: PLM PlayersManagement Command: Name User_ID Exmaple: name 5 -- Nextround Manages server behavior when the current round ends. Can be used in: RA Required permissions: SCC ServerConsoleCommands Command: Nextround Example: nr -- Noclip Enables "noclip" for the selected player. Can be used in: RA, Client console (~) Required permissions: NCP Noclip Command: Noclip User_ID Enable / Disable (Optional) Examples: noclip 5 disable nc 5 disable The command can be used without the last argument. It will toggle between active and inactive mode. noclip 5 -- Noclipspeed Sets the noclipping speed. Can be used in: Client console (~) Required permissions: None Command: Noclipspeed Number (0.1 - 250) (Optional) Example: noclipspeed 100 Using this command without the last argument, displays the current speed. noclipspeed -- Noop Technical command that doesn't do anything (noop = no operation). Can be used in: RA, Client console (~), Server console Required permissions: None Command: Noop Example: noop O -- Offlineban Offline bans a specified Authid/IP Address. Can be used in: RA Required permissions: BN1 KickingAndShortTermBanning BN2 BanningUpToDay BN3 LongTermBanning Command: Oban Steam_ID / IP Duration Reason Exmaples: oban ?????????????????@steam 50y Test oban ?.?.?.? 50y Test -- Open Opens the selected door. Can be used in: RA Required permissions: FCM FacilityManagement Command: Open Door_Name Example: open 914 The list of doors can be displayed with the "dl" command. -- Overcharge Turns off the lights in the facility. Can be used in: RA Required permissions: ERO RoundEvents Command: Overcharge Zone Duration Zones: LightContainment HeavyContainment Entrance Surface Examples: overcharge entrance 5 -- Overwatch Changes the status of overwatch mode. Can be used in: RA, Client console (~) Required permissions: OVR Overwatch Command: Overwatch Examples: ovr .ovr P -- Pastebin Returns the server's pastebin URL. Can be used in: Client console (~) Required permissions: None Command: Pastebin Example: pastebin -- Pauseculling Toggles the culling system's pause on or off. Can be used in: Client console (~) Required permissions: None Command: Pauseculling Example: pauseculling -- Pddebug If enabled, the players have a 100% chance of escaping from pocket dimension. Can be used in: RA Required permissions: ERO RoundEvents Command: Pddebug Example: pddebug 106debug The command toggles between enable and disable state. -- Perm Shows list of your ingame permissions. Can be used in: RA Required permissions: (RA access) Command: Perm Example: Perm -- Permissionsmanagment Group management system. Can be used in: RA Required permissions: PRM PermissionsManagement Command: Pm Option Options: pm groups - List of all groups. pm group info <Group_Name> - Displays information about a selected group. pm group grant <Group_Name> <Permission> - Grants the selected permission to the group. pm group revoke <Group_Name> <Permission> - Revokes the selected permission from the group. pm group setcolor <Group_Name> <Color> - Changes the color of the selected group. pm group settag <Group_Name> <Tag> - Sets the TAG of the group. pm group enablecover <Group_Name> - Enables the badge for the group. pm group disablecover <Group_Name> - Disables the badge for the group. pm users - Displays a list of players with a given group. pm setgroup <User_ID> <Group_Name> - Grants the user the selected group. ("-1" to remove). pm reload - Reloads all groups. Example: pm groups -- Ping Returns your ping. Can be used in: RA Required permissions: (RA access) PLM PlayersManagement Command: Ping UserID (optional) Example: ping Example: ping 5 -- Playerbroadcast Sends an administrative broadcast to specific player(s). Can be used in: RA Required permissions: BRC Broadcasting Command: Playerbroadcast User_ID Duration BroadcastFlag (Optional) Message Examples: playerbroadcast Mased 3 Hi pbc 5 3 Hi -- Playerinventory Displays the selected player's inventory. Can be used in: RA Required permissions: PLM PlayersManagement Command: Playerinventory User_ID Examples: playerinventory 5 pinv 5 -- Players Displays a list of all players on the server. Can be used in: Client console (~) Required permissions: None Command: Players Examples: players list -- Pocketdimension Banishes yourself to the pocket dimension. Can be used in: RA Required permissions: PLM PlayersManagement Command: Pocketdim Example: pocketdim -- Prefs Controls game settings. Can be used in: Client console (~) Required permissions: None Command: Prefs Option Options: clear delete get reload set Example: prefs set [key] [value] Still idk how to use it -- Prr TcpConsole buffers debug command. Can be used in: Client console (~) Required permissions: SCC ServerConsoleCommands Command: Prr Option Options: long <value> flood <value> Example: prr flood 10 Q -- Query Manages query client connections. Can be used in: RA Required permissions: SCC ServerConsoleCommands Command: Query kickall (optional) Examples: query query kickall -- Quit Turns off the game. Can be used in: Client console (~) Required permissions: None Command: Quit Examples: quit stop smoking :3 R -- Reconnect Reconnects you to the last played server. Can be used in: Client console (~) Required permissions: None Command: Reconnect Examples: reconnect rc -- Redirect Shuts down the server and redirects players to another port. Can be used in: Client console (~), Server console Required permissions: SCC ServerConsoleCommands Command: Redirect Example: redirect 7778 -- Refreshcommands Reloads all commands. Can be used in: RA Required permissions: SCC ServerConsoleCommands Command: Refreshcommands Example: refreshcommands -- Refreshfix Changes the refresh mode of the console. Can be used in: Client console (~) Required permissions: None Command: Refreshfix Example: refreshfix -- Removeitem Removes the selected item from the player's inventory. Can be used in: RA Required permissions: GIV GivingItems Command: Removeitem User_ID Item_ID Examples: removeitem 2 2 The item list of the selected player can be seen with the "pinv" command. -- Release Releases the selected disarmed player. Can be used in: RA Required permissions: PLM PlayersManagement Command: Release User_ID Examples: release 5 free 5 -- Reloadconfig Reloads all configs. Can be used in: RA Required permissions: CFG ServerConfigs Command: Reloadconfig Example: reloadconfig -- Reloadtranslations Reloads game translations. Can be used in: Client console (~) Required permissions: None Command: Reloadtranslations Example: reloadtranslations -- Remoteconsole Runs the command as the server console. Can be used in: RA Required permissions: SCC ServerConsoleCommands Command: Remoteconsole Command Examples: remoteconsole softrestart sudo softrestart -- Repair Repairs a specified door. Can be used in: RA Required permissions: FCM FacilityManagement Command: Repair DoorName Example: repair ESCAPE_PRIMARY -- Report Reports the selected player. Can be used in: Client console (~) Required permissions: None Command: Report User_ID 0/1 (1 - Cheater) Message Example: report 5 0 I don't like him :( -- Restartnextround Restarts the server after the end of current round. Can be used in: RA Required permissions: SCC ServerConsoleCommands Command: Restartnextround Examples: restartnextround rnr -- Ridlist Displays a list of all Room IDs. Can be used in: RA, Client console (~) Required permissions: None (RA access) Command: Ridlist Examples: ridlist rids -- Rolelist Displays a list of roles. Can be used in: Client console (~) Required permissions: None Command: Rolelist Example: rolelist -- Roomtp Teleports you to the selected room. Can be used in: RA Required permissions: PLM PlayersManagement Command: Roomtp RoomID Examples: roomtp Hcz079 rtp EzGateA Room IDs can be seen using the "ridlist" command. -- Roundlock Locks or unlocks the current round (prevents it from ending). Can be used in: RA Required permissions: ERO RoundEvents Command: Roundlock Enable / Disable (Optional) Example: roundlock enable This command can be used without any other arguments. Then it switches us between enable and disable state. rl -- Roundrestart Restarts the round. Can be used in: RA Required permissions: ERO RoundEvents Command: Roundrestart Examples: roundrestart rr -- Roundtime Displays the current duration of the round. Can be used in: RA Required permissions: (RA access) Command: Roundtime Example: roundtime S -- Scp3114history Prints identity history of scp 3114. Can be used in: RA Required permissions: PLM PlayersManagement Command: Scp3114history InstanceID (if multiple recorded) Example: scp3114history scp3114history 1 -- Seed Displays current map seed. Can be used in: Client console (~) Required permissions: None Command: Seed Example: seed -- Server_event Allows you to execute server events. Can be used in: RA Required permissions: EWA WarheadEvents ERO RoundEvents Command: Server_event Option Options: DETONATION_CANCEL DETONATION_INSTANT DETONATION_START ROUND_RESTART TERMINATE_UNCONN Example: server_event ROUND_RESTART -- Setconfig Sets the server configuration to given value. Can be used in: RA Required permissions: CFG ServerConfigs Command: Setconfig Option Value Options: spawn_protect_time <Time> - Sets the spawn protect time. spawn_protect_disable <True/False> - Enables or disables spawn protect. pd_refresh_exit <True/False> - When enabled, exits in the pocket dimension refreshes. friendly_fire <True/False> - Enables or disables FF. player_list_title <Title> - Sets the player list title. Example: setconfig spawn_protect_time 20 -- Setgravity Sets player(s) gravity to specified value. Can be used in: RA Required permissions: None (RA access) Command: Setgravity User_ID X Y Z Examples: setgravity Mased 0 -5 0 -- Setgroup Temporarily assigns a player to a specific group. Can be used in: RA Required permissions: SGR SetGroup Command: Setgroup User_ID Group (-1 to revoke) Examples: setgroup 5 Admin setgroup 5 Admin -1 To set the permission permanently, use "pm setgroup" command. -- Setname Changes or resets a player's name. Can be used in: RA Required permissions: PLM PlayersManagement Command: Setname UserID NewName (Optional) Examples: setname Mased Femboy setnick Mased Furry Use this command without last argument to reset nickname. setname 5 -- Setlevel Sets the level of the player playing as SCP-079. Can be used in: RA Required permissions: PLM PlayersManagement Command: Setlevel User_ID Level Examples: setlevel 5 1 lvl 10 4 -- Setspectatable Forcefully hides a player from a spectator list. Can be used in: RA Required permissions: VAN Vanish Command: Setspectvis UserID (True/False) Example: setspectvis Mased true -- Setxp Sets xp of selected player (079) to the given amount. Can be used in: RA Required permissions: PLM PlayersManagement Command: Setxp UserID Experience Example: setxp 4 50 -- Showtag Shows your local tag. Can be used in: Client console (~) Required permissions: None Command: Showtag Example: showtag st -- Smoothinput Enables or disables the use of smooth input for sensitivity. Can be used in: Client console (~) Required permissions: None Command: Smoothinput True/False Example: smoothinput true Using only "smoothinput" switches between true and false state. smoothinput -- Softrestart Restarts the server and reconnects players to the server. Can be used in: RA Required permissions: SCC ServerConsoleCommands Command: Softrestart Example: softrestart -- Spawntoy Creates an object. Can be used in: RA Required permissions: FCM FacilityManagement Command: Spawntoy Option Objects: LightSource A dynamic object that emits light. TargetSport Target object for shooting or practice-based gameplay. TargetDBoy Humanoid-styled target (e.g., Class-D) for aim training. TargetBinary Target object for shooting or practice-based gameplay. PrimitiveObject Generic base object to spawn and manipulate shapes via mods/plugins. Speaker Audio-emitting object for announcements or ambient sounds. Capybara Easter-egg object—likely the “secret Capybara” hiding in the game. CameraEz Camera primitives for Entrance Zone. CameraEzArm Camera primitives for Entrance Zone with arm. CameraHcz Camera primitive for Heavy Containment Zone. CameraLcz Camera primitive for Light Containment Zone. CameraSz Camera primitive for Surface Zone. Text Floating label/text display within 3D space. Waypoint ? Example: spawntoy lightsource spawntoy text <color=#b80ba0>OwO</color> The "PrimitiveObject" option has the ability to create several objects: 0 - Sphere. 1 - Capsule. 2 - Cylinder. 3 - Cube. 4 - Flat floor. 5 - Flat wall transparent on one side only. Color can be defined after object type: spawntoy primitiveobject 3 green The size of PrimitiveObject can be modified by adding a scale: spawntoy primitiveobject 3 green 2 The PrimitiveObject can be modified by adding a flag at the end: spawntoy primitiveobject 3 green 2 visible Flags: Visible - Object is visible, but don't have collision Collidable - Object have collision, but is invisible Objects are inverted and tilted in the direction we are facing. -- Srvcfg Displays the server configuration. Can be used in: Client console (~) Required permissions: None (RA access) Command: Srvcfg Example: srvcfg -- Sssexample Allows to active server specific settings implementation example. Can be used in: RA Required permissions: PRM PermissionsManagement Command: Sssexample Option Options: ('0') - All fields demo (no functionality) ('1') - Abilities Extension ('2') - Different types of Text Areas ('3') - Multiple pages demo ('4') - Primitive Spawner ('5') - Light Spawner Example: sssexample 3 Use 'stop' as argument to deactivate current implementation example. -- Stare Causes SCPs (096, 049-2, 173) to react as if someone is looking at them. Can be used in: RA Required permissions: FSP ForceclassToSpectator FWR ForceclassWithoutRestrictions Command: Stare Duration Example: stare 300 -- State Shows what state you are in as SCP-096 on the server side. Can be used in: RA Required permissions: FSP ForceclassToSpectator FWR ForceclassWithoutRestrictions Command: State Example: state 096state -- Steamdebug Toggles Steam debugging Can be used in: Client console (~) Required permissions: None Command: Steamdebug Examples: steamdebug -- Steamlobby Displays information about the current Steam lobby. Can be used in: Client console (~) Required permissions: None Command: Steamlobby Example: steamlobby -- Stopnextround Stops the server after the next round. Can be used in: RA Required permissions: SCC ServerConsoleCommands Command: Stopnextround Port? Example: snr snr 7778 -- Strip Clears the selected player's inventory. Can be used in: RA Required permissions: PLM PlayersManagement Command: Strip User_ID Examples: strip 5 clear 5 -- Stripdown Advanced debug command to see properties and fields. Can be used in: RA Required permissions: PRM PermissionsManagement Command: Stripdown Option Options: component object print value Example: stripdown object InventorySystem.Items.MicroHid.MicroHidPickup stripdown print name -- Stripdownexport Toggles the option to export "stripdown" reports to a file. Can be used in: Client console (~) Required permissions: None Command: Stripdownexport Examples: stripdownexport -- Subscribe Subscribes you to a data feed. Can be used in: RA Required permissions: LLF ServerLogLiveFeed Command: Subscribe Option Options: console log all Example: subscribe console -- Synccmd Synchronizes hotkeys between server and client. Can be used in: Client console (~) Required permissions: None Command: Synccmd Example: synccmd T -- Tps T Returns information about server current tps / max tps. Can be used in: RA Required permissions: RA Access Command: Tps Example: tps -- Tptree Teleports SCP-2536 to specified player. Can be used in: RA Required permissions: GIV GivingItems Command: Tptree User_ID Example: Tptree 2 U -- Unban Unbans the selected player. Can be used in: RA Required permissions: BN3 LongTermBanning Command: Unban ID / IP Steam_ID / Adress_IP Examples: unban id ??????????@steam unban ip ?.?.?.? -- Unlock Unlocks the selected door. Can be used in: RA Required permissions: FCM FacilityManagement Command: Unlock Door_Name Examples: unlock HID ul intercom -- Unmute Unmutes selected player. Can be used in: RA Required permissions: BN2 BanningUpToDay BN3 LongTermBanning PLM PlayersManagement Command: Unmute User_ID Example: unmute 5 -- Unsubscribe Unsubscribes you from a data feed. Can be used in: RA Required permissions: (RA access) Command: Unsubscribe Option Options: console log all Example: unsubscribe console -- Uptime Shows server / client time. Can be used in: RA Required permissions: None (RA access) Command: Uptime Example: uptime V -- Visualizecolliders Toggles box collider visualization in the current room. Can be used in: RA Required permissions: FCM FacilityManagement Command: Visualizecolliders Example: visualizecolliders viscols -- Volume Changes the volume. Can be used in: Client console (~) Required permissions: None Command: Volume Option 0 - 1.0 ( 0.5 = 50% etc) Options: Master Voice Effect Example: volume voice 0.5 W -- Warhead Manages the Alpha warhead. Can be used in: RA Required permissions: EWA WarheadEvents Command: Warhead Option Options: Cancel Detonate Disable Enable Instant Lock Settime Status Example: warhead stop warhead settime 10 -- Wave Controls or displays information about the Wave system. Can be used in: RA Required permissions: ERE RespawnEvents Command: Wave Option Options: list get <wave> spawn <wave> [forceSpawn? (true/false)] set <wave> <flag> <value> |--> Pause |--> Timer - (Time passed since last wave) |--> Tokens |--> Trigger Wave list: NtfSpawnWave ChaosSpawnWave NtfMiniWave ChaosMiniWave Example: wave spawn NtfMiniWave true wave spawn ChaosMiniWave wave set ChaosMiniWave Timer 100 -- Wiki Opens the RA help page on the game's wiki. Can be used in: RA Required permissions: (RA access) Command: Wiki Examples: wiki X -- No commands starting with "X" Y -- No commands starting with "Y" Z -- No commands starting with "Z" Secret Wow, congratulations for scrolling to this moment :3