_*This version is currently facing difficulties in fixing bugs and may need to wait for a relatively long time before it can be released. We hope everyone can be patient.*_ *✴|〔🎮OFFICIAL GAMEPLAY🎮〕|✴* @challson15 allows me to post one gameplay. Surprise! The improved Sirokou V2 gameplay. We have listened to all feedback and we are willing to nerf the gameplay for more efficiency. *✴|〔🆚COMPARISON🆚〕|✴* *Knife Note* Before: Set health to 0.25 and jumpscare for 0.5 secs when hit/appear more often After: Act like the hurt note in Pysch Engine and jumpscare for 0.15 secs when hit/Reduce the notes *Dodge* Before: Instant Death if you don't press Space/appear more often After: 50% Damage if you don't press Space/Remove the Mechanics mostly during the middle scroll mod chart *Health Drain* Before: Drain until 0.05 After: Drain until the half of health *Mod Chart* Before: Middle Scroll After: Middle Scroll & Wavy note *Jumpscare* Before: Not Transparent After: 50% Transparent *✴|〔📄CREDIT📄〕|✴* Challson Old Wood - Director/Artist of Basement BG Maxplay Games - Main Charter + Event/Coder/Fix the animation/Recorder NaglazGYamiZaleD - Composer of Sirokou OSJaySeven - Shade the characters Mr Sropical - Shader Hotfix Update is coming eventually... Happy (late) Spooky Month!




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