https://youtu.be/QLWC081dDpc?si=IPHieYFrc8r6jRLE 转载自游戏设计工具箱“Game Maker's Toolkit”(2020年4月21日) 欢迎为作者提供赞助:https://www.patreon.com/GameMakersToolkit com/gamemakerstk 欢迎回到「潜行学院」,这是GMTK推出的关于潜行游戏机制的迷你系列节目。在第二集中,我们将探讨潜行游戏中的各种装备,从光纤摄像头到伪装服,再到可靠的消音手枪。订阅频道,确保您不会错过后续剧集。 引用资料: What Works And Why: Unfair intel in stealth games DGC Ep 136: Interview with Randy Smith and Greg LoPiccolo Design reboot: Thief | Radiator Design Blog 本集出现的游戏(根据出现的先后顺序排序): Dishonored 2 (Arkane Studios, 2016) Hitman (IO Interactive, 2016) Tom Clancy's Ghost Recon Breakpoint (Ubisoft Paris, 2019) Metal Gear Solid V: The Phantom Pain (Kojima Productions, 2015) The Legend of Zelda: The Wind Waker HD (Nintendo, 2013) Batman: Arkham City (Rocksteady Studios, 2011) Batman: Arkham Knight (Rocksteady Studios, 2015) Splinter Cell: Blacklist (Ubisoft Toronto, 2013) Control (Remedy Entertainment, 2019) Splinter Cell: Chaos Theory (Ubisoft Montreal, 2005) Alien: Isolation (The Creative Assembly, 2014) Invisible, Inc. (Klei Entertainment, 2015) Dishonored (Arkane Studios, 2012) Metal Gear Solid V: Ground Zeroes (Kojima Productions, 2014) Gunpoint (Suspicious Developments, 2013) Metal Gear Solid (Konami, 1998) Hitman 2 (IO Interactive, 2018) Mark of the Ninja (Klei Entertainment, 2012) Thief: The Dark Project (Looking Glass Studios, 1998) Batman: Arkham Asylum (Rocksteady Studios, 2009) Stealth Inc 2: A Game of Clones (Curve Digital, 2014) Metal Gear Solid 3: Snake Eater (Konami, 2004) Tenchu: Stealth Assassins (Aquire, 1998) Persona 5 (Atlus, 2017) Metal Gear Solid 2: Sons of Liberty (Konami, 2001) Shadow of the Tomb Raider (Eidos Montreal, 2018) Far Cry 3 (Ubisoft Montreal, 2012) Assassin's Creed: Origins (Ubisoft Montreal, 2017) Tom Clancy's Ghost Recon: Wildlands (Ubisoft Paris, 2017) The Last of Us (Naughty Dog, 2013) Deus Ex: Mankind Divided (Eidos Montreal, 2016) Shadow Tactics: Blades of the Shogun (Mimimi, 2016) ECHO (Ultra Ultra, 2017)




换一换 






















