https://m.youtube.com/watch?v=qzHzxa2IxAg&t=5s&pp=2AEFkAIB Hello, everyone! We are back with another Dev Blog to summarize what we’ve released and what is coming up in the next development cycle for Path of Titans! Head over to our full blog to see all the latest news: https://pathoftitans.com/blog/dev-blog-june-2026 New Dinosaurs & TLCs Several upcoming TLCs are in progress, as well as development on new Dinosaurs to expand our playables list. Upcoming TLCs will include familiar improvements like new models and textures, animations, refreshed skins, and new mechanics such as Megalania’s Climbing. Dinosaur Balance Adjustments We’ve been monitoring the feedback for a number of the dinosaurs following the release of the patch and seeing how players play around with the updated characters. Hunger and Thirst We’ve been keeping an eye on the adjusted food drain and water drain values to make food and water more of a resource to be actively managed. While we are happy that this is having the overall intended effect on larger dinosaurs, becoming especially noticeable when they are in larger groups, we are going to be continuing adjustments to specific struggling dinosaurs. Quests Quest work in general is ongoing with more of a focus on map interaction and social quests. Environmental hazards will start to appear on the main pathways connecting the POIs, requiring different items to help clear them, pushing players to explore the area and tying quest items and POIs together. New quests continue to be added to Riparia with upcoming improvements to Tallbrush Coasts, East Passage, Big Tree Overlook, and Cliff Edge Falls. These will bring more unique items better suited for each POI’s biome adding to the experience and diversity of these different locations.




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