
Dreadmyst






不要使用/report命令,否则你会被封禁。 避免做出事实性指控(例如“游戏管理员滥用职权/会封禁你”)。 许多玩家认为游戏内的/report功能是一种安全且中立的问题举报方式。然而,有部分玩家反映在使用该功能后遭遇了负面后果,包括收到警告或与不当行为无关的账号处罚。 本指南将说明为何需要谨慎使用该功能,以及如何在有效处理问题的同时保护自己。 解决方法很简单: 直接离开 不举报 不报复 就不会被封禁

如何放大画面。 如何放大画面。 无法放大。
我不知道还会更新多久,但目前一切正常,只是存在一些拼写错误。游戏不支持带重音符号的字母,例如“á é í ó ã ê”。如果游戏更新,我就需要重新制作文件,这个过程既麻烦又耗时。目前游戏约60%的内容已完成翻译,包括任务、物品信息等。 教程: 前往C: Program Files (x86) Steam steamapps common Dreadmyst,将提供的文件复制粘贴到该文件夹中,然后通过Steam启动游戏。 翻译更新日期:2026年1月22日 祝游戏愉快。
本指南将详细介绍【转化系统】,这是提升物品和推动游戏进度的关键机制。 我的游戏角色名为Zenh,很高兴认识大家。 什么是转化系统? 转化系统是一种全新机制,允许你将多个同类型物品进行组合,以创造出更强大或更实用的物品。该机制是游戏后期(endgame)推进进度以及提升材料和消耗品的关键。 基础运作方式是怎样的? - 进行转化时,你需要5个相同类型的物品。 - 将这5个物品组合后,你将获得1个更高等级的物品或1个更强大的新物品。以下物品适用: - 宝珠(饰品、护甲、武器宝珠) - 宝石(不同颜色和品质) - 药水及其他消耗品 在许多情况下,进行高等级转化还需要宝藏金币或特殊资源。 常见转化示例: - 5个次级护甲宝珠 → 1个上级护甲宝珠 - 5个上级宝珠 → 1个主要宝珠 - 5个主要宝珠 + 金币 → 1个神圣宝珠 可转化的物品类型:宝石 宝石的转化等级为:粗糙 → 标准 → 精致。 将5个同等级宝石合成可获得1个下一级宝石。 若拥有其他所需颜色的标准宝石,还可以改变精致宝石的颜色。例如:使用标准绿色宝石将一颗精炼红宝石转化为绿宝石 宝珠 宝珠有典型的等级进阶路线: 次级→低级→高级→主要→神圣 升级需要5合1的模式,更高等级还需要金币或特殊材料。 药水和血清 药水也可以通过转化来提升效果。 五瓶同类型药水可以转化为一瓶效果更好的上级药水。 转化及相关内容 泰拉蒙的半位面 转化材料还可用于制作开启泰拉蒙的半位面地下城的钥匙。为此你需要: 非活跃半位面钥匙 魔法粉尘(Boss掉落) 大型宝库金币
This post is a compilation of changelogs documented internally prior to Steam approval. Updates will be posted individually going forward. 12/13/2025 6:52 PM fix client cant duel bug add guild roster page to kindbind option (you need assign to something if you already have game installed, might default to a random key otherwise) fix guild roster not updating other ppls levels fix crash involving temp summon npcs fix bug where logging out wasnt clear tab target cache you can no longer lockpick during combat fix bug where target's GUI buffs/debuffs were going opposite direction fix bug where a lock-picked chest kept asking party members to re-pick the lock add UI sfx to trade window guild notifies when player logs on/off guild notifies when player is promoted/demoted fix a bug where max pathing distance in a dungeon was too short causing NPC's to reset in a dungeon if a mob's target is unreachable by way of evade etc, it will teleport to its target12/13/2025 7:07 PM fix issue where crit% rolls were happening before parry/block/etc reduce +weapon damage values on item affixes 12/13/2025 10:27 PM the amount of gold looted is now reported in the chat looted gold is divided amongst party members in visible range of the looter when a party member loots an item, if that member is visible to you, you'll receive a msg about it in chat fix bug where logging out party member wasnt removed properly fix bug where immune targets werent reporting "Immune" when struck fix bug with NPC's and deep freeze right clicking party member has "Trade" option available Added new lv24-25 elites + boxes near Backwoods of Deceit Buffed the first dungeon boss drops loot properly, mobs in the dungeon drop good amount of gold each 12/14/2025 6:52 PM Gear vendors won't offer max level items, lv25 items come from world or dungeons only, vendors go up to lv24 Added a solo dungeon in kandorys castle Remove los obstructions in Dungeon1's boss room Players with a level differences of more than five being nearby in a group will invalidate XP credit on kills Players won't receive XP from enemies with a level difference of more than 5 Implemented new spell mechanic that pulls players to the caster Fix nameplate height bug with upscaled model heights (Klauth etc) Potions now purchased through the Alchemist thats just south of the portal in Town New 4man dungeon added, two bosses Entering Dungeon 2 requires a key dropped by last boss of Dungeon 1 Fix bug with buying stacks of items. 12/15/2025 4:57 PM Fix bug where if the party leader isnt in the same dungeon as you items were not dropping Disallow zoning into dungeon if people inside are in-combat Fix bug where GUI target lingered after zoning out of dungeon Fix bug where fear was bypassing root/stun movement Fix bug where DOT damage was bypassing absorbs Removed console window from Release builds of the client, i~ can be set as Keybind Dragon boss in second dungeon telegraphs his Fear before casting it Dragon boss in second boss telegraphs storm bolts more visibly, cast time made longer Rez spells now work Cleric's Reincarnation spell now works, when a player with this buff Respawns, they repop exactly where they died at Increased drop rate of Divine enchantment orbs, now only drop from Lv25 mobs or chests 12/17/2025 1:28 AM Added a bank system Guards will tell you where the Banker is Waypoint scrolls now stack to five Added some portraits to town npc's Fix math bug where map's rendering alignment was inaccurate Fix bug where bonus chance for loot was mixed up between Elite and Elite+1 (yellow elite, red elite) Adjust boss timers for duke zargan to avoid his abilities overlapping at same time, other redesigns to encounter made 12/18/2025 4:01 PM Add lesser wyrms near world dragon boss, waypoint added to ruins of atmar Implement Channel system, for now there is an extra Channel created for testing Fix visual bug with activating cleric spell Reincarnation Players can respec themselves if they are lv25, speak to a guard for directions. 12/19/2025 3:03 PM Cap accounts at 20 characters Add right click option to delete a character12/20/2025 12:20 AM Fix typo in Arrow Flurry buff description. Fix bug where X appeared on quest targets even after not needing them 12/20/2025 12:58 AM Fix bow's incorrectly costing less than other primary slots 12/20/2025 2:07 AM The black debugging console window won't appear in the next build 12/20/2025 6:17 PM Added CI/CD support with update detection & timed restart to server 12/22/2025 5:47 PM Fix bug where CTM was incompatible with right clicking game objects. Fix DPI issue regarding mouse/down up logic, likely addressed coordinate issues with huge monitors Fix small graphical glitch where for 1 frame the map appears off center then snaps to the center ALT clicking a stack of items will remove from the stack Fix bug where teleport or map change wasn't clearing the player's loot window Fix bug where spells with secondary mechanics (stuns target, applies debuff, etc) weren't rolling parry or resist chances. Significant changes have been made the servers internal infrastructure for backups, logs, and diagnostics.12/23/2025 11:26 PM Reduce cooldown on Cleric's Harrowing Strike, and increase its damage slightly Increase spawn rate in abandoned barracks Add some missing npc portraits, grave horror and townsfolk More improvements to server infrastructure 12/25/2025 3:26 PM Map's now hidden in dungeons/etc Implement the arena queue and rating system Guard will tell you where the arena master is Fix small bug relating to dialog windows when many options appear 12/26/2025 4:36 PM Elite/Boss weapon skill was significantly too low, this has been corrected. The amount of threat generated by Paladin's "Mighty Blow" has been increased slightly. Adjust pvp damage Reduce cool down of Boon of Protection Paladin DP reduces damage dealt significantly now Fix bug where sending party message not in a party would DC you Add mobs and intractables outside of Atmat's Fall Update map to specify that dungeons are 4 players (some assume its 5man content) Fix bug where waypoint scroll in dungeon was doing nothing underground or in a dungeon. Instead, it will return you to the entrance if you are in one. Fix bug where some potion/serums lacked SFX/animation on use Fix bug where loot notifications from party members was visible from any distance on the map, will only notify if they're nearby Fix bug where clipboard pasting to text prompts was empty'ing the user's clipboard 12/26/2025 10:44 PM Entrance to the Abandoned Barracks has been moved deeper into the castle Fix bug with AV not calculating correctly, was capping at 40% for 200, not 50% for 300 Cost of Holy/Godly items has been increased. Reasoning: If you're buying one, then its because you're buying one with the exact stats you want. That's a significant advantage over found loot. The cost needs to reflect this logic. Blue items for levels 1-17 or so are mostly unchanged, but they'll upscale in price in later levels. Currently, blues cost pocket change at max level, but have a meaningful price at lower levels. The orbs were costing more than blue gear itself, even. This should be corrected. Fix bug where gems were sometimes double counting until a relog re-calculated the items server side cache 12/27/2025 1:46 PM Fix bug where right clicking player unit frame to Whisper wasn't working Fix bug where window resizes weren't working correctly, any resolution will work now Add borderless fullscreen12/27/2025 2:17 PM Hostile NPC names will become more grey as you out level them. Fix naming typo 'beastplate' 12/27/2025 6:15 PM Fix bug where party members were receiving credit cross channels Fix bug where credit for XP/credit was going to who-ever got killing blow, despite the fact that loot went to the original tagger 12/28/2025 1:59 PM Fix bug where starting up client into borderless wasn't initializing it correctly for NVIDIA drivers Adjust mob weapon skill values Mark Target and Flame Arrow can no longer stack from multiple Rangers Adjust skill formulas Taurens at the castle now range lv20-25 Map updated to note the castle as 20-25 not 19-20 Abandoned Barracks now require a key dropped by the castle taurens to enter. They key is consumed when entering the barracks. Fix missing collision in trog cave Revere's music changed it to a more suble track given the amount of time spent in town at times Purchasing a Holy/Godly item will now prompt "Are you sure?" Shift clicking a vendor item will now link it in chat Shift clicking a loot item will now link it in chat Fix the level on a Terror Clan Archer 12/29/2025 4:06 AM Add keybinds for tareting self, praty1-3 Add a "/roll" command that will appear to party members Slight GUI tweak, move "Objectives" lower under Channel 1 print Chance for Greater Orbs to drop has been reduced Chance for Major Orbs to drop has been reduced Fix bug where unused dungeon instances were not being cleaned up Barracks is restricted to 1 player, mobs do not respawn without zoning out to reset it, a new key needed to re-enter 12/29/2025 2:11 PM The archivist in town now offers a quest to investigate Atmar's fall, rewards 50k gold and a Divine Orb Divine Orb icons changed Add item "Shatter Gems" to the game, it will remove gems from a piece of gear Add repeatable quest "The Arena" that rewards item "Shatter Gems" Fix bug where changing channels in arena would phase the player Fix bug where closing equipment panel while spending XP spend on a spell wasn't refreshing the tooltip properly back to the un-spent version 12/29/2025 6:48 PM Level 10-25 will take longer, EXP rewards changed Killing a mobs +2 or more levels than you will reward the same exp as if it was only +1 - if you're in a party, this will be based off the lowest level member in range Party's of 2 now receive 75% of the kill target EXP instead of 100% (not split in half, but not full reward either) 12/30/2025 4:49 PM Set "Forgotten Ledger" to respawn every 30 sec, was set to 300 sec by mistake Fix bug where requirements for quest "Death of the Undead" was set wrong The barracks now has a named final boss "Sarloch the Betrayer", 18k HP, always drops a blue and has a 25% chance to drop a pink item, and drops a notable amount of gold. Difficult but beatable, don't let him cast greater fire bolt. Progression after max level is noted as Combat Rating "CR" (vaguely D&D style). Tiers are: Overgod, Godly, Demigod, Divine, Hero, Renowned, Mortal, Feeble. Appears in your Equipment panel if you are level 25. Fix bug where "has left the party" kept lingering a grey'd out party member Fix bug where linking an item was causing the color of the chat to match the item quality Fix bug where tab targeting wasn't triggering if you were mousing over a GUI element 12/31/2025 1:17 AM Fix it so that you can't just relog in the barracks to spawn another reset of it Fix again party's showing Unknown after player leaves from DC Fix bug where key to enter a dungeon would be consumed even if you were unable to join that dungeon Fix design flaw where trying to enter a 1 man dungeon would target the party's version of it, when it should be personal to you Mark where the dragon is on the map Fix bug where pressing Escape with a target selected, and other situations, was not closing chat, requiring additional presses of Escape Change CD on mage buffs to 10 sec down from 30 sec Paladin wings of freedom now has 2 min cooldown and lasts a shorter duration - but it will Remove active slows/snares now Change paladin buff CD to 10 sec down from 20 sec New zone Hillsfar Dale has been added, lv25 mobs in this area. Coming soon is another solo dungeon which will be in this area. Backwoods of Deceit is now a lv18-19 zone to help with leveling 17 to 19 12/31/2025 5:52 PM Buff the zhendale mobs a bit Fix visual bug where, when promoting a guild member, you wouldn't see it visually in the roster until re-opening it Fix a bug where guild data could become out of sync on server start up Add slight sound effect when someone joins guild Fix bug where logging out while a spell casting SFX was looping, would result in the SFX to loop forever Add a "welcome" message to chat box when first logging into the game Fix bug where quest objective to get item would become out of sync when deleting an item Add some missing npc portraits Server now logs economy events (trading, vendoring, looting etc) 12/31/2025 7:32 PM The inner portion of the castle is flagged as Kandorys Forecourt, in this zone if you are /pvp enabled then non-party/guild players will be hostile to you. This command does not affect any other area, or even other portions of the castle. Added some more Wyrm's to the Kandorys Forecourt area12/31/2025 9:11 PM The barracks has been moved to the north side of the castle system Additional Wyrm's has been added to the southern portion of the castle system 12/31/2025 11:18 PM Fix bug that allowed you to challenge multiple people to a duel Fix bug where Contested Zone wasn't being notified to player (it always will be now) Change color of Contested Zone to Orange so that its more noticeable 1/1/2026 5:42 PM Expand the zone that's flagged as Kandorys Forecourt to that entire walled section, instead of just the back 2/3 of it Drop rate for Barracks key set back to 5% The deep end of Kandorys Forecourt now has lv25 Strong Boxes and other lv25 crates Adjust mid section of the forecourt so that you can cross through the line of trees Fix bug where the game's cursor was resetting to Windows default after toggling Borderless Fullscreen Fix inaccessible barrel near Loglan the Overseer Fix crash at client Fix bug where Quest items could be traded When your inventory is full, items are "mailed" back to you. There is a notification now, and this also saves on relog now Some misc server backend work, logs/backups, also added ability to ban accounts

注意:命令的默认操作是/help。这意味着如果某个特定的/没有对应的命令,你将触发/help命令。聊天指令 /help - 显示聊天指令列表 /gay - 显示聊天指令列表(据推测可使聊天文字变为彩虹色) /say - 普通聊天 /yell - 大喊聊天 /whisper [名称] - 悄悄话聊天 /ignore [名称] - 忽略玩家 /unignore [名称] - 取消忽略玩家 /guild - 公会聊天 /party - 队伍聊天 /all - 世界聊天 /roll - 向队伍成员发送随机数 /invite [名称] - 邀请玩家加入队伍 /duel - 向目标玩家发起决斗挑战 /yield - 放弃或拒绝决斗 /gcreate [名称] - 创建公会 /gdisband - 解散公会 /ginvite [名称] - 邀请玩家加入公会 /gkick [名称] - 将玩家踢出公会 /gquit - 退出公会 /pvp - 在PVP区域对其他玩家开启敌对状态 /mall - 静音所有聊天 /umall - 取消所有聊天静音 /mtrade - 静音交易频道 /umtrade - 取消交易频道静音聊天 /举报 [名称] - 举报游戏中目标玩家或提及的玩家存在违规行为

First Week Review and Upcoming Content It's been an incredible week. We launched to thousands of players, with streamers like Asmongold bringing eyes to the game. For a solo-developed indie MMO, seeing this kind of reception has been surreal. Thank you all for playing, reporting bugs, and being part of this. What's Coming A content update will add a new group dungeon and the first phase of a crafting system inspired by Diablo 2's Horadric Cube, letting you combine and transform items. This is just the start; more dungeons, more systems, and more endgame are in active development. This was scheduled for January 17th, however due to the scale of launch week, it's being pushed back several days. Balance changes are ongoing day-to-day and more assets will be replaced. What's Been Done 280+ new item icons: Every item icon in the game has been replaced with new assets 100+ new spell icons: Every spell icon in the game has been replaced with new assets Server stability improvements: Launch week server crashes and login issues have been resolved. The server now runs stable. Anti-RMT measures: Server-side adjustments to combat real money trading, with notable improvement already seen 1/10/2026 Fix a bug that was causing players to default to Channel 1 silently when re-spawning out of cave/dungeon/instance Add command to mute All chat: /mall and /umall to re-enable it Login UX revised - Until a queue system is made, server full will prompt a re-try and make it clearer if it's trying to connect or not instead of appearing to hang Fix bug: Deep Freeze wasn't making targets immune to Holy/Frost damage. Teleport was incorrectly removing it. Existing DoTs on the target were incorrectly still dealing damage. 1/11/2026 Fixed a bug that was causing the Guild Roster to reset to the top when promoting/demoting a member A chest in the Dales has been removed Fix a bug regarding dragon boss spell ranges Additional infrastructure changes Fix a bug regarding channel swapping 1/12/2026 Fix pathfinding crash Increase repair costs for Holy/Godly gear Impose restrictions on All Chat and the ability to speak publicly in town The gems vendor now sells Major/Divine orbs for a high price Player data is saved much more frequently now - in the event of a crash, you won't lose as much progress Fix server side access violation 1/14/2026 Fix bug where Paladin's Divine Strike could not crit 1/15/2026 Server-side adjustments to combat RMT Fix bug where Sarloch the Betrayer's key could be looted again if it was removed from your inventory Wings of Freedom revised - Now grants a friendly target immunity to effects that cause loss of control for its duration. Duration decreased slightly. Replace all item icons with different assets (280+ icons) Fix bug where Mighty Blow was not considering weapon skill Fix bug where Zargan's Mortal Blow was not considering weapon skill Reduce how often Zargan uses Mortal Blow Trying to use an orb extractor on an item under lv25 will say "Invalid Target" instead of "You're too low level" Fix bug where combining with the depleted key was taking all of that stack away Replace all spell icons with different assets (100+ icons) 1/16/2026 Reduce how much mana Ethereal Sting drains Charge now has a 12 second cooldown Revision to config saving to resolve keybinds failing to save correctly Cleric's Plague ability is now a Disease, which means it can be cleansed by Paladins Reduce cooldown of Vanish from 2 min to 1.5 min Fasthorn in the lower part of the Castle now stands still as intended Reduce the effect item level has on Godly item repair costs Fix bug where game chat was overlapping UI elements for very low resolutions (800x600, 1366x768) Fix bug where Flame Arrow was using equipped melee weapon's skill for hit% rolls instead of Ranged skill Bind Spirit lasts half as long against players Fix a server side crash










