
紫色晶石







THIS IS A SOMEWHAT HELPFUL COLLECTION OF INFORMATIONS ABOUT THE EARLY GAME OF STONESHARD AND A CHARACTER BUILD FOR ARNA USING THE BEST WEAPON TYPE IN THE GAME, THE TWO HANDED SWORD [ INTRODUCTION ] HI WELCOME TO THE BEST NON-GUIDE ON THE STONESHARD GUIDES SECTION. BUYING STONESHARD WAS A GOOD IDEA AND I UNDERSTAND THAT YOU LIKE ROGUELIKES WITH SICK PIXEL ART. I STARTED PLAYING AROUND EARLY JULY 2025 AND SINCE THEN I’VE BEEN PLAYING NON STOP. I GOT QUITE INTO IT, AS THEY SAY. SO AFTER STARTING ANOTHER PLAYTHRU AND HAVING QUITE LITERALLY… A BLAST, I DECIDED TO WRITE THIS GUIDE. THIS IS NOT A “BUILD SHOWCASE” BUT RATHER A PASSION DRIVEN EARLY GAME TIPS + TRICKS WITH A BUILD ATTACHED. DISCLAIMER: YOU SHOULDNT READ GUIDES IF YOU JUST STARTED. THE MAGIC OF STONESHARD COMES FROM DISCOVERING STUFF YOURSELF. THE FIRST TIME YOU EXPERIENCE EVENTS SHOULD BE YOUR OWN, NOT SPOILED BY SOME RANDO. READ THIS ONLY IF YOU ALREADY REACHED THE CARAVAN CHECKPOINT. https://images.steamusercontent.com/ugc/10254089109091075522/3B377CF767885821CDF6187BE69C7B29CFAB61CD/?imw=256&&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false [ THE “NON” BUILD : LANDSKNECHT OF ALDOR ] WE START AS ARNA. SHE COMES WITH EVERYTHING (ALMOST) WE NEED TO MAKE THIS SH1T WORK. LANDSKNECHTS IN HISTORY USED ALL WEAPONS BUT MAINLY BIG ONES. HERE WE USE 2H SWORDS!!! WHY? BECAUSE ARNA ALREADY HAS LVL 1 IN 2H SWORDS. ALSO THEY ARE REALLY GOOD IN STONESHARD. PEOPLE SAY “LOW CRIT…” OR “MACE STUN BETTER…” → THAT IS NONSENCE. 2H SWORDS DO EVERYTHING: DAMAGE? → CHECK BLEED? → CHECK (NOT AS MUCH AS AXE BUT STILL FINE) STAGGER? → CHECK (BETTER THAN STUN IMO, EXPLAIN LATER) INJURY? → BIG CHECK, TURN HEALTHY BODIES INTO CRIPPLES FAST PLUS THEY GIVE BLOCK + DODGE + COUNTER. SO DAMAGE AND DEFENCSE IN ONE. AXE/MACE DONT. [ STATS ] YOU ONLY HAVE 29 PTS. i RECCOMEND: STR 20 VIT 20 PERC 15 (FOR +1 RANGE, CRIT AND VISION) AGI DOESNT DO MUCH UNLESS YOU BUILD LIGHT ARMOR. DO WHAT YOU LIKE WITH THE REST, ANY OF THESE STATS IS EXCELLENT BUT NOT NECESSARY TO CAP AT 30, SAVED PERHAPS FOR VITALITY, WHICH HELPS YOU BECAUSE IT MEANS YOU GET EXTRA HP. [ SKILLS ] YOU START WITH 2 FREE POINTS. SELL THE 1H SWORD, REPAIR YOUR ARMOR. THEN TALK TO THE GUARD BY THE ELDER, SAY YOU LOST YOUR WEAPON → HE GIVES YOU A FREE ONE. PICK A 2H SWORD. BAM READY. EARLY PICKS: HEWING STRIKE (2HS) → DECENT BUT MID DAMAGE. SEIZE THE INITIATIVE (WARFARE) → GREAT EARLY, FALLS LATE. WAR CRY (WARFARE) → AMAZING LONG TERM, BUFFS DAMAGE/CRIT. BRACE FOR IMPACT (ARMORED) → GOOD DEFENSE, SLOW START. SELF-REPAIR (ARMORED) → MANDATORY, SAVES REPAIR COST. MAKE A HALT (SURVIVAL) → NICHE, HELPS REST OUTSIDE. LONG TERM: MAX 2H SWORDS (10 PTS) DUH ATHLETICS (2 PTS) → DASH RANGED (3 PTS: AIM + PRACTICE + DEX) → HUNT + KILL MAGES ARMORED (1 PT SELF REPAIR ONLY) WARFARE (WAR CRY + INTIMIDATION) → BREAKS ENEMY MORALE SURVIVAL (MAX IT, VERY STRONG) [GEAR] PICK UP WHAT YOU FIND. MEDIUM ARMOR IS BEST BALANCE → RESISTS + ENERGY. LOOK FOR ARMOR WITH EXTRA PROTECTION STACKS. HEAVY ARMOR IS COOL BUT DRAINS ENERGY TOO MUCH. FOR JEWELRY THE SAME RULE APPLIES, RESISTENCES ARE KING, THE MORE THE BETTER, SPARE HP ON RINGS IS NOT THAT GOOD BECAUSE 3 EXTRA HP WON'T DO YOU ANY GOOD IN THE GRAND SCHEME OF THINGS, EVEN IF YOU MANAGE TO STACK +30HP ACROSS ALL YOUR PIECES OF GEAR, 30DAMAGE IS SOMETHING ONE ENEMY IN THE LATE GAME WILL DO TO YOU IN ONE HIT, AT THAT POINT, STACKING RESISTANCES WILL NET YOU MITIGATION FOR EVERY SORT OF DAMAGE, WHICH WILL OFF SET A LOT MORE THAN ANY STACK +HP YOU GOT. THINGS TO NOTE : NATURE DAMAGE COUNTS AS ELEMENTAL UNHOLY COUNTS AS THE RED STUFF FROM THE VAMPIRES, AND THE GREEN STUFF FROM THE UNDEAD. MAGIC AFAIK COUNTS AS EVERY AFOREMENTIONED MAGIC DAMAGE, THEREFORE, IDEALLY, YOU'D WANT MAGIC -> UNHOLY -> NATURE AT A FIRST GLANCE, ELEMENTAL DAMAGE SEEMS INVITING, BUT USUALLY, ITS NOT THAT COMMON (HUMAN MAGES ARE RARE) AND THE DAMAGE THEY INFLICT, IS IN MY OPINION FAR LESS THAN ANY UNHOLY, SO TO ME, IT GETS A LESS PRIORITY. EVERY OTHER STAT, SUCH AS BLOCK CHANCE OR PAIN RESISTANCE IS OKAY, BUT LESS GOOD THAN THE AFOREMENTIONED ONES, CONSIDER RESHUFFLING THOSE. [ STAGGER VS STUN ] STUN IS OVERRATED. THE 2H SWORD SPECIALTY IS STAGGER + COUNTER/BLOCK. STAGGER MAKES ENEMY WEAK ENOUGH FOR NEXT HIT TO DESTROY THEM. SO YOU DONT NEED STUN, THEY DIE TOO FAST ANYWAY, PEOPLE OFTEN SKIP THE TWO HANDED SWORD BECAUSE ITS NOT A MACE, AND A STUN IS VERY GOOD FACTOR TO CONSIDER, BUT CONSIDER THIS, BOSSES CANT GET STUNNED, AND ANYTHING LESS THAN THAT WILL EITHER DIE IN 2 TO THREE CROSSBOW BOLTS OR SWORD HITS, DO YOU ALSO NEED A STUN ? IMO, NO, ESPECIALLY WHEN YOU CAN JUST SLAP SOMEONE FOR 100 DAMAGE. [ HOW TO PLAY ] WELL… JUST GO PLACES AND SMACK PEOPLE AROUND, THERE'S NO WRONG WAY TO PLAY THIS BUILD WRONG, AS A RULE OF THUMB, YOU OPEN A FIGHT EITHER FROM RANGE WITH A CROSSBOW BOLT, IF THEY ARE MANY OR THE ONE YOU WANNA KILL IS SOMETHING BIG OR WAR CRY , WAR CRY IS GENERALLY USED AS BUFFING TOOL, BUT ALSO LATER ON IT FUNCTIONS AS CROWD CONTROL, IF YOU WAR CRY AND KILL SOMEONE, HUMANS AND ANIMALS WILL LIKELY COWER IN FEAR, AT THAT POINT, YOU'VE ALREADY WON, THERE'S NO COUNTER PLAY TO THIS, SADLY UNDEAD AND VAMPIRE ARE IMMUNE TO PSYCHOLOGY, WHICH MIGHT BE A BUG, ALSO, A FEW MORE TIPS FOR A SMOOTH EARLY GAME EXPERIENCE: TALK TO MERCHANTS + DO QUESTS (HERBALIST = FREE HEALS). YOU CAN DO FIRST CONTRACT EARLY, BUT BETTER HIT LVL 2 FIRST. BRYNN IS BEST CITY TO SELL. STASH ITEMS THEN SELL THERE FOR FAT STACKS. ONLY SELL ANCIENT COINS TO BRYNN BANK FOR MAX MONEY. PROGRESSION → START → BRYNN → MANNSHIRE → ROTTEN WILLOW → DENBRIE. IF TOO HARD, EXPLORE AND LEVEL. BUY LVL 1 BOOKS IN MANNSHIRE PALACE (GROUND FLOOR). BY TIER 2, GET A CROSSBOW. GOOD ECONOMY GUIDE W/ MAP OF BRYNN: https://steamcommunity.com/sharedfiles/filedetails/?id=3386264309 GREAT WEAPON GUIDE: https://steamcommunity.com/sharedfiles/filedetails/?id=3308947252 [FINAL WORDS] 2H SWORD = BEST WAY TO PLAY. IF YOU LOSE, ITS A SKILL ISSUE. ITS MY FAVORITE PLAY STYLE AND I WOULD RECOMMEND ANYONE TO TRY IT, YOU WONT REGRETT IT.


### 棕熊(锅)击杀指南 简介:本指南将为你介绍游戏早期阶段击杀棕熊的方法。 1. 角色选择 我们选择达尔文,也就是来自黑暗地牢的狗仔,也被称为拉斯普京。 2. 选择原因 首先,他是所有现有角色中最具美感的:约格里姆-谢廖沙·拉夫、阿尔娜-丑八怪、琼娜-丑八怪、威尔米尔——完全名不副实。那位老者虽然看起来像博雅尔希诺夫,但根据描述,他要么患有老年痴呆,要么就是精神分裂,对了,达尔文有一把弓。 3. 采购 3. 首先要去找铜胡子布拉恩,从他那里购买2个捕兽夹、2张网,不建议买鱼叉。然后再补充一些大头箭。 4. 春日森林 4.我们前往春日森林,看到野猪后在它前方设下陷阱,射箭却打偏了,捕兽夹“啪”地合上。我们割取了鸡蛋,开个玩笑,不是割皮。 最重要的是不要招惹熊洞里的熊,我们现在还太弱,也不要去追松鼠(它们不值钱)。 把鸡蛋挂起来引诱狼崽,如果它们出现,不要浪费网,因为网不像陷阱那样可以修复。 5.准备 5.我们卖兽皮,肉可以在小酒馆烤着吃,然后专心致志地躺下睡觉,接着继续没完没了地睡,当布兰的物品更新后,我们就用赚来的钱买陷阱和网。 6.我们有什么?6. 我们有2包草药(用于编写攻略)、3个陷阱、3张网、20支宽头箭,还有一把刀和一张弓,这些工具我们已经用了两天了,现在准备去森林里搜集物资。陶罐可能栖息在针叶林里,但在油管视频中,也有在普通森林里发现它们的记录。 7. 高潮 7.高潮时刻,我们发现了一只熊,只要它还相信奇迹,它就还活着。别担心,它不会攻击我们。一些黄色的问题充斥着它的视线,在眼前盘旋。现在我们需要将陷阱布置在彼此间隔1格的位置,用弓箭射它(重要!)(内容无法识别,已删除)无法识别或无法翻译,已删除。



Struggling to get a melee run off the ground? Look no further Intro We're starting with Arna because she has decent starting gear and skill trees available. Others would work too. I don't play with shields because I prefer high damage and AoE. This is one way to get a melee build running, not the only or most ultimate powerful way, just something that works consistently. First steps Get out of the tavern, go into the elder's house north of the market. On the first floor, talk to the guard at the desk and get a 2h weapon before going upstairs and getting the first quest from the elder. Get rid of the 1h sword and shield, buy a crowbar from the smith. Before we hit the road we want to get 2 active skills: one from warfare "seize the initiative" and an active skill from the 2h tree of your chosing. Active skills give you an edge in the beginning, passive ones don't do much yet. Any early combat is started with seize the initiative to buff your accuracy and debuff your enemy's. Follow up with your 2h active skill and the enemy should be close to death. We will go to that first dungeon, unless there's a point of interest on the way. If the mill is on the way, you can do the lost key quest easily by pressing alt to highlight stuff, and go around the edge of the fields until you find the shed key, then bring it to the guy at the mill: free food and a bed to save already. Get agrimony, spearmint and fleawort on the way for the healer, go back and hand in if you get them close from Osbrook. First dungeon You should be able to clear the first dungeon with your 2 initial skills. Enemies usually come in pairs, except the boss and his 2 henchmen. Try to position yourself so you fight only one enemy at a time. This got a bit harder with RtR update but still doable. You can try single pulling enemies with shout, it often works if you figure out the correct distance and enemies are not too stacked. Hit search ("1") in every room to avoid traps and disarm them with your crowbar for 20xp each. Don't try dragging enemies to them, humans will avoid them. If you get hurt too much, are injured without a splint or start getting negative effects from pain, go back to town, sell, repair, rest to save, get another splint, make sure you have food. You need to get 3 battle cleavers or homemade swords (3 total, doesn't matter which of these) for the smith, so pick those up along the way. Enemies will not follow you out of the dungeon, so if you see a fight you cannot take, get out. Interestingly, when you come back in the enemies are often going back where you found them, and that can help splitting them. Getting xp and gear after first dungeon Back in Osbrook, we don't want to sell right away. Turn in the healer's quest and the smith's, turn in first contract with the elder and you get benevolence with Osbrook. Ask the elder about what's next so he sends you to the brewery. Now you can sell and restock on supplies. You should have enough money to get one piece of equipement: gloves, helmet or boots, get something with decent protection. My recommendation is the splint vambraces, they will last you a while. With the first contract done, traps disarmed in the first dungeon and xp from exploration and bandits on the way, you should be level 2. We want to get level 3 fast without taking much risk, so we're going to the brewery. Once there, go forward a little until you see a guy coming to talk to you. Before he gets a chance, go back to the zoneline and wait until he is in range to initiate dialogue. Go hostile, wait for him at the map's edge, kill him. His mates will come but won't follow you when you get out of the brewery tilemap. Get a bit north or south in the neighboring tilemap, come back to the brewery, kill another guy, rinse and repeat until they are all dead. It is possible to resolve the brewery situation a different way, but this gives the best outcome for a beginner. Go back to Osbrook, talk to the elder, get another piece of equipement if you can afford it, resupply, rest to save. Now you can explore a bit more around Osbrook and fight bandits, or go talk to Verren west of the tavern and travel to Brynn. Do his quest, get exploration xp from each Brynn tilemap (200 easy xp), and go to the caravan camp. Finish early game and transition to mid-game If you followed the previous steps, you should be level 3 and have a bit of equipement with protection. Now you can go back to Osbrook and do the other 2 green skull contracts from the elder. Try to upgrade your weapon and make sure you have a crowbar with decent durability for the crypt contract. Then move on to Mannshire and do the 2 contracts there. Next talk to Verren and give him 1k gold so you discover the rotten willow tavern and do contracts there. The guy with a cart present in every settlement can give you a ride to travel quickly. The world is your oyster now. You can cycle through Osbrook / Mannshire / Rotten willow contracts to get money and keep upgrading your gear, go exploring (risky), do tasks for merchants, corrupt Brynn guild merchants and visit them at night to buy their goods, etc. 1 and 2 skulls contracts are easy and you can pretty much rush in, but you can still die from wildlife and 3 skulls contracts so be careful. For attributes, I like getting 15 STR first to destroy armor, then 15 AGI to counter more and fumble less. PER to 15 is also an option, and VIT 15 depends on your skill choices. With the 2H sword tree, I don't find VIT useful early on. I don't touch willpower unless I play a mage. For skills, I invest heavily in the 2h skill tree and grab stuff I like in others. Survival, athletics, warfare, armored combat all have interesting stuff. Would I do anything different for a ranged character? Yes, bow/crossbow builds and mages are very different, involve a lot of kiting and have different mechanics / things they need. They are also much safer early on so I take more risks and do things in different orders. I hope this helped!






















