Unnamed Space Idle

Unnamed Space Idle

Unnamed Space Idle

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《Unnamed Space Idle》更新内容 1. 略微提升了炮塔的智能性,避免重叠问题 2. 更改基地中的【全部自动购买】功能,当设置混合时将禁用所有自动购买 3. 为帷幕区域的战斗校准升级添加了带有计算公式的工具提示 4. 更改核心上特定类型的伤害显示(如护盾百分比等),希望能更清晰明了 5. 调整后期计算核心,使其不再与其他计算升级产生不良叠加效果 6. 舰队战斗验证失败时,会更快提示删除,以保持列表整洁 7. 修复了帷幕转移以及A、B路线的部分问题 8. 修复了地层增长无法正确保存部分进度的问题 9. 修复了新核心的自动升级功能默认开启的问题 10. 修复了基地自动购买设置处于无效状态的问题 11. 修复了合成模块在长语言环境下的文本溢出问题(文本已截断处理) 12. 修复了船员等级确认弹窗中的【添加一半】选项问题 13. 修复了船员标签页的相关问题《无名太空放置》修复公告 1. 修复了在某些情况下解锁【至高权限】后出现的红色闪烁问题 2. 修复了特定战斗中顾问验证错误的问题 3. 修复了文本拼写错误

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版本 0.80.1.7

《Unnamed Space Idle》更新内容 1. 新增【船员】标签页在有可用等级点数时闪烁的设置 2. 为【巨像】的资源和精通工具提示添加击杀距离信息 3. 为【地层节点】添加每 tick 的进度信息 4. 修复泰坦 warp 撤退时若使用 shift 键会触发错误巨像的问题 5. 修复泰坦 warp 敌人的工具提示(再次修复) 6. 修复【智能合成体】在全部满级时不会与外星合成体相互切换的问题 7. 修复装备组碎片链接计算相关问题 8. 修复泰坦战后装备组上与改造相关的文本问题 9. 修复合成体拖放功能有时无法正常工作的问题

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版本 0.80.1.3

本指南旨在解释船员系统的一个特殊机制,以及如何以最佳方式分配你的等级点数。 本指南面向已解锁船员功能的玩家,且可能要到你开始获得大量船员等级点数时才会有参考价值。

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理解数字:船员

首先,进入【合成】菜单,开始制造合金直至50级,以获得无限合金。接着,开始制造无限电路、聚焦器和助推器(均需达到50级)。然后,进入【模块】子菜单,将以下模块升级至10级: - 攻击效率 - 防御效率 - salvage回收效率 此时,你的属性将提升至: - 伤害:×11 - 最大护盾:×11 - salvage数量倍率:×11 什么是模块? 制造并强化模块和配方,以多种方式提升你的飞船战力。合成模块提供灵活性和自定义选项,可让你微调飞船性能。

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(新手入门)如何精通游戏

这是一份关于USI各种机制的指南。包含详细的技巧和策略,也包括挑战相关内容。

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《Unnamed Space Idle》更新内容 1. 新增泰坦阵列配置的便利性升级 2. 泰坦阵列射击逻辑优化:若目标部位在攻击序列中途被摧毁,将自动切换至下一个目标 3. 调整泰坦阵列元素机制:在 boss 战中更改任何泰坦阵列元素将导致撤退 4. 泰坦阵列区域新增信息悬浮窗,提供更深入的说明 5. 泰坦阵列中添加元素悬停高亮效果,突出显示可影响其他元素的元素 6. 面纱区域属性加成显示新增完整范围数据 7. 战斗区域新增已解锁面纱区域的当前区域指示器 8. 船员等级弹窗新增【添加一半】选项 9. 舰队设置新增【锁定镜头】功能(防止平移/缩放) 10. 不稳定神器升级项按投入神器数量从低到高排序 11. 优化 AI 捆绑包信息的可见性 12. 改进部分教程文本,提升清晰度 13. 优化拖拽操作体验《Unnamed Space Idle》更新内容 1. 修复泰坦阵列的掉落问题 2. 修复拼接船员在某些升级后有时会卡住的问题 3. 修复时间显示异常的问题 4. 修复地层专长优先级选项在所有专长都达到一级后错误切换的问题 5. 修复任务列表中任务未完成却显示已完成的问题

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版本 0.80.1.5

下周将迎来内容更新补丁,如果你正处于【世界尽头】阶段,请注意囤积燃料。

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下周将推出内容更新补丁

《未命名太空放置》俄语指南 祝您在宇宙探索中一切顺利!

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A guide to most things in Unnamed Space Idle (USI) Notes This guide will contain some spoilers for the game, so I recommend getting to at least sector 21 and unlocking warp drive before looking at this. Also, this only goes up until crew , so don't expect anything advanced. Most of the time, if you want something in USI, FOCUS ON IT! updates: added a section for crew updated V shard section Core This is the very first feature you unlock in USI. Most of the time, if you unlock a 2.0, 3.0 etc. you should switch over to that. Also, core is not allowed in some challenges. Core milestones for weapons/shields are 10 until the final two milestones, which are 15. Utility milestones are 20. Compute The second feature you unlock, compute is one of the most basic features in the game. Buying the AI upgrades for optimization is highly recommended. The first base 2 upgrade unlocks the advanced version for compute, boosting the level caps for the basic compute. All the tings that can boost compute is the compute utility, reactor, V device, some modules, bases, warp drive and crew. Synth Synth is the third feature you unlock, allowing you to craft items to then create modules that can be equipped to boost various stats. T1 modules are capped at level 50, while T2-T3 are capped at level 60, then T4-T13 are capped at level 75. (according to my knowledge). Upon reaching maximum level, the material will be infinite, meaning you will never have to craft it ever again. If you need to focus on synth, you eventually unlock a synth utility that boosts synth speed, synth output, etc. Also, there are many shards in the v-device that boost synth speed. Every synth level, you get synth points, which can be used to buy upgrades. If you need all the synth slots, there's one in the synth points upgrades, one in material research, and one in the warp drive upgrade tree. Modules I recommend are damage, shields, VP generation, VP generation max, salvage gain, compute speed and void matter gain. All modules slots can be unlocked through synth points. V Device The V Device can boost various aspects of the game. As you progress through the game, more slots will appear. If you need to focus on a specific feature, like synth, put in shards that boost synth. The V device doesn't offer much, but it can be a big help if you need to boost something. If you need to know where a specific shard is located, go to the "Sector Data" tab to the right, and all sectors you have unlocked will be shown. Click on a sector and hover over one of the enemies, and you should see a V Device shard. The V Device tab itself also shows where shards you haven't discovered are at. Eventually you will unlock shard links. You can use these to link two shards together, giving both of the shards the boosts in both areas. For example, let's say you have a compute shard in the pink slot and a battle shard in the red slot. If you linked them together, the compute shard would give boosts as if it were both in the pink and red slots. Same goes for the battle shard. Prestige Prestige is the fifth feature in USI, allowing you to reset most of your things for new weapons, shields, utilities, etc. You can also unlock brand new ship types that can hold more weapons and shields and utilities. In order to reset, you must reach a specific sector. The USI wiki is very helpful as it can tell you how to pass specific sectors. Reactor The reactor uses void matter to produce void power that can be used to boost other features. You eventually unlock power boost levels, that you can increase with your void power. There are modules like the void power generation module that boosts the void power generation. Research Research boosts countless areas of the game. You get faster research speed as you progress through sectors. Material research eventually gives you a second synth slot, which I recommend you get as soon as possible.You can also focus on specific research types, multiplying the speed by 9. Bases Bases are the eighth feature you unlock. Bases allows you to place various buildings that produces material. Battle components boost many different features, including: Damage and shields Compute speed Synth speed Warp Essence gainedBases also have many upgrades, some completely changing gameplay. For example, Base 3 allows you to link shard slots in the V device. Challenges Challenges, once completed, give boosts to the feature corresponding with the challenge. For example, Synth Purity boosts synth. Most challenges disable core upgrades. The Base Carry challenge majorly reduces the cost for building upgrades, so if your focusing on bases, do this challenge. Warp Drive Warp Drive lets you complete warps at a certain difficulty, giving you warp essence and warp multiplier once completed. The upgrade tree uses said warp essence for many upgrades, including another synth slot. Warp Drive is a very helpful feature, so make sure to focus on it a little more than other features. Crew Crew is a helpful mechanic that can boost almost all of the stats in-game. To start gaining levels click on one of the bars to the right of the pyramid of upgrades. Start with the top one and then after you get the top one to around level thirty progress to the bottom. This isn't required but is helpful to earn rank points, which can be used to boost stats. Eventually you can retire one of your crew members to gain mastery. Once you get 500 of them, you can turn them into mastery points to buy very useful upgrades, ranging from more shard links to simply more module slots for synth. These are hard to earn, though, so spend them wisely. AI Points and Codes AI points are gained upon completing achievements or redeeming codes. AI points can be used to buy many upgrades, including: Auto Merge Smart Craft 1-4 Research Auto Select Compute Optimize Button Compute Auto Optimize Auto Warp Core Auto Upgrade Increased Offline Max Module Pinning Auto Advance Auto Navigate Shard Stats Total DisplayEverything listed above is highly recommended. Below is a list of currently active codes that give AI points and time warps: secret whywastherenotalaunchcode NOW (only works if you have the first 3 bases unlocked) registerbonusyo (100 AI Points) retrofix (1 Extra Retrofit) Achievements Achievements give AI points, and some even give boosts and ship designs. The basic achievements are easy to get (mostly), but the secret ones are more difficult. Here's how to get all of them: Enter secret code on the settings screen: Go to settings, and type "secret" in the code bar. Base(ic) Green: change all of Base 1 to green/building materials. Messed up the setup: Prestige twice in 60 seconds. Who would try to cheat an achievement?: once above Sector 5, retrofit back into the Corvette. Three base word: Once you've unlocked Base 3, enter "NOW' in the code bar. Utterly fail at a warp: Close a warp with 0 essence. Perform an octocharge: Overcharge a warp 8 times. Current year acumen: Get your Acumen level to the current year. (you need to unlock crew for this) In total, all these achievements give: 347 AI points Green ship design a fading sense of accomplishment (lol) By the time you get all of these, you should have unlocked most achievements and crew. And here's a link to the wiki: spaceidle.game-vault.net/wiki/Achievements

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USI 全(几乎)攻略指南

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属性提升速查表

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一个简单的穷举基地布局的程序

点击“安装”按钮 等待 然后点击“开始游戏”按钮 游玩游戏

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《Unnamed Space Idle》更新内容 1. 改进了【拼接规程】在148级强化升级后,设置为等级优先时的自动化功能 2. 改进了后期游戏改造时的资源使用行为(若适用,新核心会优先自动升级) 3. 为【计算层】添加了一个自动化升级,使其优先考虑专业技能(先在每个技能上提升一级) 4. 当同一类型的巨型敌人数量超过一个时,悬停在其血条上会显示数量,以帮助瞄准 5. 修复了泰坦资源获取的生成时间间隔问题,并修正了每秒显示 6. 修复了离线基地计算出现异常的问题 7. 修复了巨型敌人有时会出现在路线选择中的问题 8. 修复了【面纱转移】到支线路线时有时会将玩家传送到错误位置的问题 9. 修复了巨型敌人部件被摧毁时护盾再生未正确停止的问题 10. 修复了强化领域- 修复了首个生成的敌人有时不被攻击的问题 - 修复了退出跃迁时瞄准选项错误的问题 - 修复了快速更改阵列容量上限导致元素在仍可容纳时被移除的问题 - 修复了S75+玩家的Discord角色链接失效问题(再次修复) - 修复了取消跃迁时 Boss 行为异常的问题 - 修复了教程高亮显示问题 - 修复了文字错误

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版本0.80.1.4

《未命名太空放置》新手玩家指南

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未命名太空放置新手指南

未命名太空放置 Wiki 包含了更多游戏信息,且会定期更新内容。 社区制作的 USI Game Vault Wiki 汇集了游戏的所有相关信息,任何人都可以参与贡献。该 Wiki 迁移了大部分来自 Fandom 的内容,并添加了许多原创内容。目前,它几乎涵盖了游戏的所有信息,尤其是舰队内容之前的部分。 指南方面,有集中整合的 USI 文字指南,方便玩家了解游戏、攻克难关或进行理论构建与极致优化。还有来自 YouTube 的 USI 视频指南,适合偏好视觉视频形式的玩家。 此外,还有 USI 舰船与基地建造相关内容。net将帮助你在困难区域中导航,找到良好的刷取配置,完成挑战并优化基地刷取设置。 核心玩法内容 核心及终局内容信息现已成为Game Vault USI Wiki的一部分。我们提供了大部分游戏内容供你了解。 舰队与星系 新的舰队内容已添加到维基中,解释了最新补丁中引入的所有新机制。 此外还有星系指南,如果你在星系内容中遇到困难,它将提供帮助。 任何人都可以贡献

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USI游戏库维基

这是一份关于如何击败【69区域】后的【The Wall】的(相当详尽的)指南,以及一些通用的游戏玩法技巧。 如果你在到达69区域之前看到这里,请注意其中包含大量剧透!

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(第69扇区+)切贝克的任务清单指南

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Kill 5e7 Enemies Achievement