Need For Conquest

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Need for Conquest is a turn-based strategy game with a very simple objective - to capture all enemy territories on a map and achieve global domination. If you like RISK® style games but you want to enjoy the freedom of procedurally generated maps and level editor, this game is for you. Ah, and there is no risk of in-game payments ;-) You pay once and it’s all yours with all future updates - fair and square. In Need For Conquest a player can play on both geographical or procedurally generated maps. Geographical maps available up to date: World Europe United States of America Great Britain and Ireland GermanyEach of those maps can be customised by a user in a built-in map editor (Video Tutorial for Map Editor). The number of procedurally generated maps is practically countless. They are not precomputed but generated at a runtime on the player’s machine. For all practical purposes each one of them is unique. To give the player the ability to save them or modify if needed the most recently generated map is available in a built-in map editor under Default > Procedurally Generated. In Need for Conquest each turn has 3 phases: draft, attack and move. You can draft your armies into territories, launch an attack from a chosen territory to the enemy territory and move your armies from one of your territories to the other. If you are not sure what to do during a given phase, press the “?” button to read the help info. For each territory, there might be assigned a certain number of coins and stones - you can modify it if you wish in our map editor. Total number of coins tells how many armies you can draft at each round. Total number of stones decides the armour of your armies when defending your territories. In Need for Conquest, you can play against advanced AI (up to 11 computer opponents). Up to date, you can choose from 3 levels of difficulty (Monkey AI, Colonel AI and Marshal AI). You can also play against human opponents on the same PC. There are 2 game modes available: Classic: Armies can attack as many times as possible during one round and then one chosen army movement in the move phase. Conquer: A bit slower but more realistic style where given army have only one attack or one move (exclusively) per

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热门游戏: 我的世界 | 三角洲行动 | 原神 | 王者荣耀 | 超自然行动组 | 蛋仔派对 | 和平精英 | 火影忍者 | 二重螺旋 | 英雄联盟 | 梦幻西游 | 明日方舟 | 斗罗大陆 | 光遇 | 鸣潮 | 无畏契约 | 模拟山羊3 | 樱花校园模拟器

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专心推荐好游戏

关于我们 · 联系我们 · 隐私政策 · 营业执照

侵权投诉 · 开发者中心 · 用户协议 · 免责声明

不良信息举报中心

纠纷处理及不良内容举报电话:

4006600910 (工作时间: 9:00-12:30,14:00-18:00)

北京市朝阳区启阳路4号院2号楼15层1803室

本公司产品适合10周岁以上玩家使用 未成年人家长监护

首页 / Need For Conquest

抵制不良游戏 拒绝盗版游戏

注意自我保护 谨防受骗上当

适度游戏益脑 沉迷游戏伤身

合理安排时间 享受健康生活

京ICP备18003564号-3

经营许可证编号:京B2-20181741

京公网安备:11010502052873

Copyright © 2025 233leyuan.com All Rights Reserved

北京龙威互动科技有限公司版权所有

热门游戏: 我的世界 | 三角洲行动 | 原神 | 王者荣耀 | 超自然行动组 | 蛋仔派对 | 和平精英 | 火影忍者 | 二重螺旋 | 英雄联盟 | 梦幻西游 | 明日方舟 | 斗罗大陆 | 光遇 | 鸣潮 | 无畏契约 | 模拟山羊3 | 樱花校园模拟器