VRogue
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The Roguelike genre was created in 1980 with the release of the original Rogue. Now, 43 years later, its open source offshoot has been ported to a new form: Virtual Reality. Featuring: Procedural dungeon creation: The Dungeons of Doom are an ever-shifting labyrinth. Appearance and placement of items is random, and monsters may lurk around any corner. Permadeath: If you die, you stay dead. As in the original, there's no meta-progression, you'll re-start from scratch each time. Turn-based combat: Take as much time as you need to decide your actions, but once you make your choice so does everything else. Grid-based movement: A familiar movement system that eases motion sickness for VR Resource management: A rogue's got to eat, and there's only so much food in the dungeon A new first-person perspective: See ASCII as never before!
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