Magnetic Pull
Mechanics The most important mechanic in the game is the absorb. We wanted to make the game different from other spaceshooters by limiting your ability to shoot. The only way you can replenish your ammo is by absorbing asteroids or enemies, but be aware that absorbing enemies comes at a cost, it takes out some of your energy. Another key mechanic is the teleport. By not using the classic portrait view of different spaceshooters you are left with more room in which to move. To traverse this space more quickly or to dodge enemy attacks you can use the teleport. This also takes out a small portion of your energy. Last but not least, the most clasic mechanic in all spaceshooters, you can shoot down all the enemies on screen by using your ammo. After you complete a sector you will be rewarded with an upgrade point. You can use these points to upgrade any of the seven different stats. All stats have a three tier progression, the more you want to upgrade it the more points it will cost. These stats are: Max Health: Upgrades the maximum health of your ship, but keep in mind that you can only refill it with drops from the enemies. Energy Regen: Your ship continuously regenerates energy. With this stat you can improve how fast this regeneration goes. Max Ammo: The storage for ammunition on the ship is limited. By upgrading this stat you can now hold more ammunition. Ship Speed: Sometimes all you want to do is just go faster, this gives you more speed. Absorb Ammo: Each asteroid and enemy that you will absorb will give you more ammunition. Absorb Range: If you every feel like you just can't reach what you wanted with the absorb you can upgrade its range. Luck: Increases the chance of health drops from killed
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下载233乐园APP
专心推荐好游戏
纠纷处理及不良内容举报电话:
4006600910 (工作时间: 9:00-12:30,14:00-18:00)
北京市朝阳区启阳路4号院2号楼15层1803室
本公司产品适合10周岁以上玩家使用 未成年人家长监护