


Corpse of Discovery
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更新备注Notes for 9/15 update: Fix for memory leak Fix for possible progression blocking bug on world 4 Misc performance improvements in world 2更新备注Patch notes for today's update! Fixed save issues with inverting Y control options Improved detector map clarity and improved waypoint visibility A number of small performance improvements Added tutorial text for sprint and jumping Adjusted first planet secondary objectives Misc. bug fixes更新备注Made additional updates to address performance issues some users are having. Of note, we are still working on the memory leak some users are experiencing. If you have these issues, it would be a huge favor to us if you could share the specifics in the steam forums. PERF: Removed performance issue from Lava and Abstract PERF: Re-enabled chunk combiner on planets. to reduce draw calls Added waypoints to Hub interacts Changed some dialog to better explain unfolding events Changed side mission waypoints to be more noticable. Added additional 'seeking creatures' to worlds. Changed order of some side side objectives. fixed player walking past airlock door entrance. Readjusted audio balance in planets Adjust how long sub objective text stays on screen. Fix invert input to only flip Y Axis Fix bug where you fall out of 'bone cave' at start 更新备注Here are the patch notes for today's update!Adding helmet HUD overlayMenu toggle for inverting inputMenu toggle for v-syncFixed some bugs with our save systemFixed some various graphics glitchesFixing some spelling/grammatical errorsWhen controller is plugged in “Press ‘e’ to interact” becomes “Press ‘x’ to interact”Main menu now prevents input for the few seconds between selecting “continue” or “new game” and level loadMenu button collision improvementVarious Performance OptimizationsOccluding starting base and platformsOptimize shadowsNarrowing back camera view
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