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CombatThe combat system consists of two types of combat: melee and ranged. The weapon is distributed by a large number of characteristics - damage dealt, attack speed, range, stunning power, penetrating power. Attacking, kicking, running, and rolling consumes stamina points, without them the character becomes unable to attack or dodge. Rolls or kicks are an important part of the gameplay: during the roll, the player's character becomes invulnerable for a short time, which allows avoid damage if the roll was performed in time. In close combat, the player has access to a special move: a kick, for which you need to press a button in time. Upon successfully parrying an enemy strike, they will be briefly stunned and open to
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