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*Developer Note*"Lawless Lands is meant to look, play, and feel like an old-school role-playing-game. Combined with modern features and favorites, this hybrid approach has been carefully calibrated to offer a unique and original experience of balance and flexibility, all while retaining the depth of a traditional RPG. The game features its own theme, lore, and storyline, and the player is placed at the center of it all. The systems in the game all coexist and collaborate to bring life and flavor to the game world. There are often many ways to complete an objective or to reach a goal. The equipment system is deep, and a handy prybar or a strong rope may become useful or even essential at times and could mean the difference between life and death. There is a lot of diversity between gear such as weapons and armor, and there are many different ways to build a character and shape them into a specific role, or even a jack-of-all-trades. Skills and talents also reflect this. The character creation system allows you to choose every aspect about your character. This includes gender, race, familial background, occupational background, traits, religion, alignment, appearance, skills, talents, and more. Create the fiercest slayer, the mightiest knight, the darkest occultist, the deadliest archer, the stealthiest assassin, or absolutely anything in between. The classless advancement system offers complete and total freedom without constraints. The game is intended to bridge the gap between traditional and modern styled RPGs."Steam 青睐之光This game was created based on what the community requested and asked for. What you see in the game is what the community decided on. This was a player and community driven and developed game.关于游戏Plunge into the Lawless Lands of Crossia, a once great kingdom where chaos slowly consumes more and more of the country. The cities have plummeted into poverty and crime, and the surrounding countryside is littered with famine and death. The army is close to collapse from an ever-lasting war and cannot stop the spread of the disorder. Hope is almost nonexistent, restoring order is believed to be futile, and panic lingers everywhere. Take on the role of a champion who rises from the ashes to end the suffering. Main Features:Epic storyline with hours of gameplay, multiple endings, and over 125 unique side quests (expected completion playtime around 60-70 hours)Randomized campaigns with 16 distinctive modifiers and over 650 unique situational events to make each and every playthrough one-of-a-kind and to offer lots of diverse replayability through dynamic storytellingChoice and consequence system with alignment drift that alters the way characters react to you with benefits and repercussionsSprawling open world on a massive scale that is influenced by your decisions with over 25 different settlements, dozens of discoverable locations, and over 320 unique areas to exploreIntricate character development with races, familial backgrounds, occupations, traits, 42 different skins, a vast number of skills, abilities, spells, talents, religions, alignments, titles, and much more including custom portrait importingGrim atmosphere with harsh consequences for the unprepared and surreal lore of death and struggleCrafting system for recipes, formulae, and equipmentBase building system with many upgrades, improvements, and customizationsSide activities such as bounty and monster hunting, tomb raiding, dungeon crawling, fishing, exploring, foraging, and moreOver 200 different enemies from more than 20 unique factions, each with their own behaviors, tactics, and characteristicsRandomized gameplay with loot, encounters, thousands of lines of dialogue and event text, and events Hundreds of items, gear, and equipment choicesDurability and degradation system for weapons and armorNew Game Plus mode with bonus content and rewards for veteran adventurersOther Features:Original soundtrack themesDay/night cycle (1 hour real-time is 1 day in game)Realistic and randomized weather patternsHigh quality/custom-made graphics and artworkSupport for all Windows computersInspired by games such as Dungeons and Dragons, Baldur's Gate, Neverwinter Nights, The Elder Scrolls IV: Oblivion, The Elder Scrolls V: Skyrim, Battle Brothers, Mordheim: City of the Damned, Grim Dawn, Kingdom Come: Deliverance, Age of Conan, Mount & Blade: Warband, Warhammer Quest, the Two Worlds series, the Dragon Age series, the Dark Souls series, The Witcher series, the Pillars of Eternity series, and many more! Keywords: Dark fantasy, exploration, rpg, open world, crafting, survival, atmospheric, management, medieval, post apocalyptic, story rich, base building, indie, character creation, choices matter, scavenging, jrpg, adventure, pixel graphics. lore rich.*A game made by a single developer.*
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悠悠
2026-03-22 16:00:26 · 发布在 「Lawless Lands」
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冰豆鲨
2026-03-22 10:00:37 · 发布在 「Lawless Lands」
阵营系统解析
本指南将解释《无主之地》中的阵营系统如何运作,以及根据你的游戏风格和决策可获得与解锁的奖励。你的阵营分为两个独立维度——倾向与灵魂。 在游戏过程中,你的选择和行动会影响你在每个维度上的立场,并随着游戏进程不断变化,它是持续动态调整的。 倾向 倾向代表角色在秩序与混乱之间的立场。该维度有三种立场: 公正——角色倾向于法律、秩序和正义。 中立——角色对秩序与混乱持中立态度。 无法无天——角色倾向于自由、个人主义,不受法律约束。 根据你的立场,你将获得不同的奖励。这体现在任务、对话以及活动中。正义阵营的角色可在所有酒馆免费食宿,其决策和行动通常也能获得不错的报酬。 中立阵营的角色通常能根据自身决策获得多种任务奖励,还可以从商人处购买非法药剂。 无法无天阵营的角色能进入黑市商店,接触非法药剂商人,有时甚至能通过非正统手段获得部分最佳任务奖励。 声望值:负无穷到0为无法无天,1到100为中立,101到正无穷为正义。不同的行动会在不同程度上影响该数值。 灵魂 灵魂代表角色的内心以及其在善恶之间的立场。光明灵魂的角色善良、无私且富有同情心。 昏暗灵魂的角色处于中立立场,他们有时会帮助他人,有时则不会。 黑暗灵魂的角色邪恶、自私,完全不重视他人的福祉。 再次说明,根据你的立场,你将获得不同的内容。 光明灵魂的角色可以进入神庙和教堂商店,这些商店里有各种各样的商品,以及一些游戏世界中对抗可怕疾病的最佳防护物品。他们通常能获得不错的报酬,而且游戏中的大多数其他角色对他们的反应也很好。 昏暗灵魂的角色同样可以进入神庙和教堂商店,但他们从任务和特定情境中获得的奖励会更加多样。【黑暗灵魂】角色可以招募追随者。追随者是能力稍弱的伙伴,属性略有降低,但数量无限。你一次只能拥有一名追随者,但随时可以招募新的。他们可以升到25级,并能使用任何类型的装备。由于敌人对他们的攻击优先级非常高,所以他们本质上是炮灰。 声望值:-∞到0为【黑暗】,1到100为【黯淡】,101到∞为【光明】。 不同的行动会在不同程度上影响这个数值。 阵营转变 在游戏过程中,你的阵营声望会不断变化。几乎你做出的每一个决定和行动都会在不同程度上影响它们。你可以从一种阵营开始,最终变成完全相反的阵营,或者介于两者之间的任何状态。你可以通过打开物品栏中剧情部分的角色记录项并进入总览来查看当前状态。

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