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《Stacklands》是一一款村庄建设游戏,你可以在那里堆叠卡牌以收集食物、修建建筑、并与各种生物战斗。例如,将“村民”卡牌拖至“浆果灌木”顶部将会生成“浆果”卡牌,村民们可以吃这些浆果卡牌来生存!出售卡牌 �你还可以出售卡牌以获得硬币,然后使用硬币购买卡包。卡包里有多张卡牌,可以用来扩大你的村庄。每个卡包都有一个主题,如烹饪、农业或修建。在每个月亮年结束时,你需要喂饱所有村民——所以要确保有足够的食物,否则你得村民会挨饿!�特点 � 200+ 张可收集的卡牌 60+个可找到的主意✅ 80+ 个可完成的任务 13 个不同的可购买的卡包 5-7 小时的游戏时间战斗 �村民遇到邪恶生物时会自动加入战斗。与小妖精、熊、老鼠等生物战斗!通过向村民提供武器或者让他们组队,来提高村民的战斗能力!找到主意 �通过找到主意卡牌来扩展你的知识面。主意卡牌将告诉你如何创造新卡牌,如:堆叠2块木材、1块石头和1个村民来修建房子。
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会长天下第二
2026-02-19 16:00:08 · 发布在 「Stacklands」
《堆叠大陆》攻略指南(基础流程、全卡牌、配方及提示)
Information to help you complete the game! Please let me know if you have any thoughts, suggestions, or questions. Prior full cardopedia, ideas, quests, and some tips. Adding links to translations I am made of aware of, thanks! Only for original update. Will update when game is no longer updated. Alternate Game Modes PeacefulWon’t spawn enemies or strange portals or catacombs, and you cannot summon the demon. (You cannot get all achievements in this mode) Long MoonMakes the moon 180s instead of 120s, all achievements are possible. Short MoonMakes the moon 90s instead of 120s, all achievements are possible. General Notes General Game/Guide Notes: To get a dog, give a wolf a bone. Exploit of Humble beginnings pack was nerfed, as rock and tree now have a sell price of 0. Usually when the game says villager, it means adult. I have only used villager when it needs to be a villager. Otherwise, I will say adult. Adults can (most oftentimes) include dogs. If you only have 1 adult, you can spawn a second adult through the 7 card pack rule again. But this will not work if you have two people, including babies or dogs. Travel cart is a random event. But there is one guaranteed at Moon 20. A coin chest is for you coins, it will store 100 of them like a wallet. A treasure chest will take a key, and has treasure inside of it. Treasure seems to include most item cards. Two dogs will make another dog when put on a house. An adult and a dog will make nothing when put on the house. Foil cards have a shiny animation. They typically can be farmed more times and are worth more. Use your cards to separate enemies from each other when they spawn from portals. It will give you a better chance. You can also make walls of cards so that enemies cannot attack you at all. Long lines of items such as coins are ideal. Putting the goblet on the temple triggers the final boss fight. Make sure you are prepared. After you finish the fight, you are free to keep playing. On early runs, I prioritized a few sheds early on so I could stock up on food. This will increase board size. As of now, you can get the goblet from the catacombs or the trader, the latter may be changed in the future. You can keep five animals in a pen. This will keep them locked to one spot. Chicken + Egg = A new chicken! If a listed combo doesn't work, reorder the stack. Some combos needs to be in a specific order. You can grow plants in soil, poop, gardens, or farms. You can move cards when paused. You can again buy and sell them. You can no longer sell coin chests. To open treasure chests, you need keys. You can get them the trader, skeletons, slimes, or the Humble Beginnings pack. Building a market only allows you to sell your items, you cannot buy from it. Other helpful notes Food Logic Least likely to most likely: Food with status (being used, such as in a recipe, being planted, etc) Food of which there is only 1 that is uncooked food Food that is uncooked Any other food If you want to keep a specific raw food, put it under raw food you want eaten. Babies, dogs, adults. < - Feeding order. Hot Keys Thank you Project_SLY for the list. Esc for Menu (and paused game) Spacebar for Menu-less pause W A S D to pan the camera Tab toggles game speed Q toggles Quest/Idea log window Backspace for quick card sell (same gold value as dragging onto sell slot at the top) Shift click to drag a whole stack. + and - to zoom in and out. Space bar to zoom through End of Moon Feeding 1,2,3 are used for game speed! Localization available. English Dutch French Italian German Spanish Polish Brazilian Portuguese Chinese (Traditional) Chinese (Simplified) Japanese Korean Quests All achievements are also quests in game.Starter Open the Booster Pack Click the pack to start the game and open it Drag the Villager on top of the Berry Bush Self-explanatory Punch a Rock Use an adult on a rock Sell a Card Drag a card to the sell slot at the top Buy the Humble Beginnings Pack Drag three coins in one stack to the pack to purchase. Punch a Tree Drag an adult onto tree Carve a Stick from Wood Use an adult on wood Grow a Berry Bush Add berry to soil, poop, garden, or farm Build a House 2x wood, 1x stone, and 1x adult Get a Second Villager Keep opening packs Create Offspring Use two adults on a house Main Quest Unlock all Packs Keeping buying packs to unlock more. Get 3 Villagers. Second villager is unlocked through buying packs (7th pack exactly), third on can be found in the old village, made via wolf + bone, or by using two adults on a house Find the Catacombs Found in the old village, mountain, graveyard or forest Find a mysterious artifact Found in the catacombs Build a Temple 5 planks, 5 bricks, 3 irons bars, and one adult Bring the Goblet to the Temple Build a temple, and find the goblet through exploring Kill the Demon Will be summoned when you give the temple the goblet. 2 militia, 2 swordsmen, and 1 dog is plenty of fire power Fighting Train Militia Give a villager a spear Kill a Rat Self-explanatory Kill a Skeleton Self-explanatory Cooking Start a Campfire 1x Flint plus 1x Stick Cook some Meat Put uncooked meat onto a campfire or stove and wait for it to cook Cook an Omelette Put two eggs onto a campfire or stove and wait for it to cook Cook a Frittata Put an egg and a potato on a campfire or stove and wait for it to cook Exploration Explore a Forest Get the card from the explorer pack Explore a Mountain Get the card from the explorer pack Open a Treasure Chest Use a key (humble beginnings) on a treasure chest (any map except plains) Find a Graveyard Combine two corpses [an adult dies, or you find them in old village] to make a graveyard Get a Dog Combine a bone and wolf Train an Explorer Use a map (traveling merchant) on a villager Buy something from a Travelling Cart Random event. Takes 5 coins Resources Have 5 Ideas Self-explanatory Have 10 Ideas Self-explanatory Have 10 Wood Self-explanatory Have 10 Stone Self-explanatory Get an Iron Bar Smelt iron ore with one wood to get an iron bar Have 5 Food Self-explanatory Have 10 Food Self-explanatory Have 20 Food Self-explanatory Have 50 Food Self-explanatory Have 10 Coins Self-explanatory Have 30 Coins Self-explanatory Have 50 Coins Self-explanatory Building Have 3 Houses 2x Wood, 1x Stone, and 1x adult for each house. All three must be on the map at once. Build a Shed 1x Wood, 1x Stone, 1x Stick and 1x Adult Build a Quarry 3x Stone, 1x Wood, and 1x Adult Build a Lumber Camp 3x Wood, 1x Stone. 1x Adult Build a Farm 1x Soil, 2x Brick, 2x Plank, 1x Adult Build a Brickyard 1x Brick, 1x Iron Bar, 2x Wood, 1x Adult Survival Reach Moon 6 Self-explanatory Reach Moon 12 Self-explanatory Reach Moon 24 Self-explanatory Reach Moon 36 Self-explanatory Other Sell a Card at a Market 1x Plank, 1x Brick, 3x Coin and 1x Adult, and then sell any item to it. Ideas 31/31 Ideas Basic IDEA NEEDED ITEMS STICK 1x Wood and 1x Adult COIN POUCH 2x Wood and 1X Coin COOKED MEAT 1x Campfire or Stove and 1x Raw Meat GROWTH 1x Berry (or other plant) and 1x Soil (or garden or farm) HOUSE 2x Wood, 1x Stone and 1x Adult OFFSPRING 1x House and 2x Adults Building IDEA NEEDED ITEMS Animal Pen 2x Plank, 2x Wood, 1x Iron Bar and 1x Adult BRICKYARD 1x Brick, 1x Iron Bar, 1X Wood and 1x Adult FARM 1x Soil, 2x Brick, 2x Plank and 1x Adult GARDEN 1x Soil, 2x Stone, 2x Wood and 1x Adult LUMBER CAMP 3x Wood, 1x Stone and 1x Adult MARKET 1x Brick, 1x Plank, 3x Coin and 1x Adult MINE 2x Flint, 1x Wood, 1x Stone and 1x Adult QUARRY Stack 3x Stone, 1x Wood and 1x Adult SAWMILL 1x Plank, 2x Wood, 1x Stone, 1x Iron Bar and 1x Adult SHED 1x Wood, 1x Stone, 1x Stick and 1x Adult SMELTER 2x Flint, 2x Brick, 1x Plank and 1x Adult STOVE 1x Brick, 1x Iron Bar, 1x Flint and 1x Adult TEMPLE 5x Plank, 5x Brick, 3x Iron Bar and 3x Adult WAREHOUSE 1x Stone, 1x Iron Bar and 1x Adult Cooking IDEA NEEDED ITEMS CAMPFIRE 1x Stick and 1x Flint FRITTATA 1x Campfire or Stove and 1x Egg and 1x Potato FRUIT SALAD 1x Berry and 1x Apple MILKSHAKE 1x Milk and 1x Berry OMELETTE 1x Campfire or Stove and 2x Egg STEW 1x Campfire or Stove and 1x Potato, 1x Raw Meat, 1x Onion and 1x Carrot Military IDEA NEEDED ITEMS SPEAR 1x Wood and 2x Stick SWORD 1x Iron Bar and 2x Stick Resources IDEA NEEDED ITEMS BRICKS 3x Stone and 1x Adult CHICKEN 1x Chicken and 1x Egg PLANKS 3x Wood and 1x Adult Location Cards Catacombs Skeleton Goblin Wolf Slime Treasure Chest Giant Rat Goblet (One time) Forest Berry Bush Apple Apple Tree Tree Stick Rabbit Goblin Bear Mushroom Catacombs Treasure Chest Wolf Graveyard Bone Soil Skeleton Treasure Chest Corpse Catacombs Mountain Rock Iron Deposit Bear An Idea Giant Rat Treasure Chest Catacombs Old Village Coin Villager Wood Corpse Iron Bar Catacombs Slime Old Tome Goblin Milk Plains Chicken Mushroom Wolf Soil Rat Cow Onion Carrot Milk Packs HUMBLE BEGINNINGS 3 Coins Tree Rock Berry Bush Soil Rabbit Wood Stone Rat An Idea Key SEEKING WISDOM 4 Coins Tree Rock Berry Bush Wood Stone Stick Flint Poop Coin REAP & SOW 10 Coins Berry Apple Carrot Raw Meat Rabbit Cow Chicken Soil Tree Rock Berry Bush CURIOUS CUISINE 10 Coins Onion Egg Milk Potato Mushroom Tree Rock Berry Bush Berry Apple Carrot Raw Meat LOGIC AND REASON 15 Coins Tree Rock Berry Bush Brick Plank Iron Ore EXPLORERS 20 Coins Tree Rock Berry Bush Giant Rat Bear Skeleton Wolf Slime Forest Mountain Plains Old Village ORDER AND STRUCTURE 25 Coins Iron Deposit Tree Rock Berry Bush Brick Plank Iron Ore Cardopedia 114/114 Cards Found Structures• Animal Pen • Apple Tree • Berry Bush • Brickyard • Campfire • Coin Chest • Farm • Garden • House • Iron Deposit • Lumber Camp • Market • Mine • Quarry • Rock • Sawmill • Shed • Smelter • Soil • Stove • Strange Portal • Temple • Travelling Cart • Treasure Chest • Tree • Warehouse Humans• Dog • Explorer • Baby • Militia • Swordsman • Villager Resources• Corpse • Golden Goblet • Bone • Brick • Flint • Coin • Iron Bar • Iron Ore • Key • Мар • Plank • Роор • Spear • Stick • Stone • Sword • Wood • Old Tome Ideas• Animal Pen • Bricks • Brickyard • Campfire • Chicken • Stick • Coin Chest • Cooked Meat • Farm • Frittata • Fruit Salad • Garden • Growth • House • Lumber Camp • Market • Milkshake • Mine • Offspring • Omelette • Planks • Quarry • Sawmill • Shed • Smelter • Spear • Stew • Stove • Sword • Temple • Warehouse Food• Apple • Berry • Carrot • Cooked Meat • Egg • Frittata • Fruit Salad • Milk • Milkshake • Mushroom • Omelette • Onion • Potato • Raw Meat • Stew Mobs• Chicken • Cow • Rabbit • Bear • Demon • Giant Rat • Goblin • Rat • Skeleton • Slime • Small Slime • Wolf Locations• Catacombs • Forest • Graveyard • Mountain • Old Village • Plains Other Acknowledgements/Translations Crab X Swallow (Steam) Typos. Traditional Chinese Guide TheOneAndOnlyMewtwo (Discord) for helping me with updated pricing. Heiwan (Discord) for general guide clarification. Skronkk (Steam) for informing me about the single villager pack information. This guide is written by me, Tsukichild. Please link me when you post this elsewhere. You may translate the guide into other languages, but please link this guide and let me know so I can link to them here as well.
ULuo
2026-02-19 16:00:07 · 发布在 「Stacklands」
新手玩家的10个实用技巧
Welcome Stacklanders! After completing the game a couple of times and having a ton of fun with it, I thought I'd share my most useful tips and tricks for beginners. The different recipes are marked as spoilers. Have fun! :) Early Game 1) PAUSE is your friend! The game can get quite stressful and overwhelming when all the cards move around the board and animals jump through your organized stacks. Just pause, take a breath and make your decisions then. You can rearrange your cards, assign your villagers on new tasks, buy or sell cards and fill your garden or soil with new vegetables - all in pause mode. I spend a lot of time in pause mode myself, and the game is definitely more relaxing this way. :) To pause, press the spacebar on your keyboard or cycle through the time modes in the upper right corner of the screen. (Standard speed -> faster speed -> pause) 2) Keep your villagers busy As long as your villagers are always producing or crafting something, you will progress further ahead. Even if you don't need a certain resource, you may still sell it in the top left corner and gain a gold. If you run out of things to do, buy the very first pack (Humble Beginnings) for 3 gold. It is cheap, gives all the basic materials you need and your villagers can continue to break down resources or craft advanced recipes. 3) How to stay alive? A) Build gardens to plant new vegetables. If you got a soil from one of the packs - great! Instead of using it to plant a vegetable directly in it, craft a garden to have a permanent card to plant on. Recipe for a garden: 1 soil + 2 stone + 2 wood B) If you get a rabbit, let it live and let it poop. :) The bunnies will poop, which you can use like a soil. You can plant a vegetable or fruit on the poop to multiply the food. 4) How to earn money? Buying packs is important. You need money for that. Try to process your resources before you sell them, this will give you more money in general. Try processing wood and stone with a villager, either one at a time or in batches of 3. For the food recipes, it depends a bit on the resources and animals you have available: (Reap and Sow pack recommended) A) The easiest recipe for me unlocks as soon as you get a cow. Recipe for a milkshake: 1 berry + 1 milk, sells for 5 gold. B) Another great recipe with a chicken is the omelet: 2 eggs placed on a campfire, sells also for 5 gold. C) The third good recipe is the fruit salad: 1 berry + 1 apple, also sells for 5 gold. Mid Game 5) Expand your storage You will gain new items fast now. The most frustrating thing to do at the end of a day is to sell all your hard earned materials and foods. Build up a lot of sheds to gain more freedom on your board. Recipe for a shed: 1 wood + 1 stone + 1 stick. Very easy to craft and worth it. 6) Gear up! Be careful now. Soon, there will be enemies spawning that will attack your villagers. Make at least two militia and have them ready to defend if an attack happens. Recipie for a spear: 1 wood + 2 sticks. Place the spear on a villager to equip it. As soon as you have a couple of iron bricks, convert your militia to swordsmen. Recipe for a sword: 1 iron brick + 2 sticks 7) Where to get iron ore/ iron bars from? Part 1: Getting the iron ore Iron is a precious resource that you cannot get your hands on easily. If you get an iron bar or ore early on, keep it! You may get an iron bar from a traveling merchant, for example. If you didn't get lucky, there are still multiple ways to get an ore: A) Buy the Order and Structure pack. Yes, it is expensive, but the chances of getting an iron ore deposit (~3 iron ore when processed) are super high and definitely worth it. B) Mine it yourself: You can craft a mine, which you can use to decently farm iron ore from. Recipe for a mine: 2 flint + 1 wood + 1 stone C) Less good, but still viable: Logic and Reason pack. It has a decent chance of dropping a single iron ore D) My least favorite way to farm iron deposits (dangerous): Buy some Explorer packs until you find a mountain. Send a militia or swordsman to explore it. There is a decent chance of finding iron deposits. But be careful: In the explorers pack itself and in the mountains may be enemies. Have your trained warriors at the ready. :) Part 2: Smelting the iron ore into an iron bar You need a smelter to process the iron ores into iron bars. Recipe for a smelter: 2 flint + 2 brick + 1 plank. Place a wood and an ore in it and it automatically starts processing it into a bar. End Game 8) Massively expand your storage You need space to stack up food. Build warehouses, many, and then build even more. Recipes for warehouses: 1 stone + 1 iron bar. Easy, right? Do it 9) Specialize units The enemies will become powerful and your normal villagers vulnerable if caught off guard. Use the iron bars to gear up your villagers to swordsman. Also convert your militia. Yes, you will loose the resources spent on the spear, but a dead villager will hurt you way more. You have to keep in mind that a swordsman will eat 3 food instead of 2 per day, so be ready for that. (This is no longer the case, swordsman keep consuming 2 food now.) Use villagers (or dogs) only on the lumber camp and the quarry to get a steady supply of wood and stone. I personally prefer having two of each production building, but then use the dogs to run it and convert all my villagers to swordsman :) How to get a dog: Give a wild wolf a bone. Wolfs ocasionally come out of plains (Explorer Pack) 10) Minimize your actions Yes, it is nice to have carrots and berries and onions and apples and all kinds of processed food, but you have to manage all the different food sources independently and it will require a lot of your attention and space on the board. My recommendation would be to concentrate on 2 sources of food and only generate food this way. As shown in the screenshot, I used carrots (no villager interaction needed) and chickens/ omelets only to sustain a large amount of people and dogs. To get an apple or a berry, you need to first place the fruit on the soil and later process the tree/bush with a villager. This locks your people into the food production and you need to interact twice to create the food. If you then make a fruit salad, you had to click a third time. There's the big advantage of carrots in my opinion: just place them on a garden/ farm and watch them multiply by itself. They also provide 2 food, which makes them better than onions. Chickens are nice too, as they give you eggs for free and you have to only drag them on the campfires/ stoves. Great way to make money or feed your people. (5 gold, 3 food)额外提示: 将储钱箱直接放置在出售卡片下方,只要储钱箱有空间,金钱就会自动进入其中。这能让你的操作更轻松一些。 储钱箱合成配方:2木材+1硬币 额外提示2: 你可以指定卡片的放置位置,避免它们随机散落到不同方向而弄乱你的棋盘。游戏会自动尝试为你堆叠卡片。如果你在生产卡片的建筑附近放置一张单独的卡片,后续生成的卡片就会堆叠在那里。例如,你可以在蔬菜周围放置几个农场,或在食物周围放置几个炉子。一旦生产完成,产物就会堆叠在你预先放置的那张卡片上。当然,这也适用于有木材的伐木场、有石料的采石场等等。

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