Radical Striker
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We are creating a 2D fighting action game by adding stage action elements to the 2D fighting game. Production is an indie team with one person. In the game, we are developing 2D fighting battles in one-to-many and multi-to-many so that you can play them on low-spec PCs. Multiple heroes can be selected, and other fighting styles will be added as the characters level and stats rise. You can continuously attack like a 2D fighting game. Since it is basically assumed to be one-to-many, you can avoid it by warping when you are attacked as a evasion in case of being attacked by pinching. ----- World view / Story ----- Not yet published.
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