Tic-Tac-Toe Dimensions
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Do you enjoy a nice game of Tic-Tac-Toe (or Noughts-and-Crosses)? No! Of course you don't. Because it's boring and no one ever wins. So why not turn it into a soul-crushing ordeal of mind-bending futility and play it in six dimensions? Have you ever played Tic-Tac-Toe and thought "Hey. I wonder what this would be like in 3D" and then not followed through because, you know, you didn't actually care that much? Turns out it's kind of stupid. But maybe you thought "What if it was 4 x 4 x 4?" and then you realised that stopping at 4 was kind of silly since there's no real reason you couldn't just keep going. And while you're at it you may as well add some more dimensions too because you're trying to avoid all the things you're supposed to be doing, and before you know it you're there with a 7 x 7 x 7 x 7 x 7 x 7 behemoth that you don't know what to do with... Well, that's basically what happened. And here we are. Yes, Tic-Tac-Toe Dimensions is the only* game to offer up to six dimensions and a Strategic/Tactical User-interface for Perceiving Inter-Dimensionality (or S.T.U.P.I.D.) to make it actually playable. * - This is probably not true. I've done literally no research on
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