


Prologue: Go Wayback!
新游上线

# ABOUT PROLOGUE: GO WAYBACK! ### Explore a new world every time you play *In Prologue: Go Wayback!* no two journeys are ever the same. A brand new 64km2 world is generated on your PC every time you start the game. Our in-house machine-learning technology empowers our artists and designers to create a system that lets you generate billions of beautiful, natural worlds that are waiting to be explored. Chart your own course through the rugged terrain toward the distant Weather Tower. How you get there, and whether you survive, is entirely up to you. ### Embark on an adventure to overcome the wilderness Dynamic weather and time of day shape your every decision. Rain can soak your clothes and drench your fires. Thunderstorms can wreak havoc on the terrain. Blizzards bring snow and the danger of hypothermia. Forage for edible food, seek sources of drinkable water, and chart your path from shelter to shelter. ### Your choices, your world, your story No guides. No markers telling you where to go next. Just your instincts, your tools, and your choices. You will need to read your map, use your compass, keep an eye on the sky, and adapt to the terrain and the weather if you want to survive. Will you stick to the valleys, searching for shelter? Or climb the ridges for a clear line to the Weather Tower? Will you brave the storm at night, or hunker down and wait it out? Your story is what you make it. ### Key features **Survive against the elements ** Manage your body temperature, thirst, and hunger while battling rain, wind, snow, and freezing temperatures. The weather can change at any moment. **Emergent player freedom ** No quest markers, no scripted path. How you play and what you do is up to you. **Realistic navigation ** Use a compass, a map, and your gut feeling. With no mini map to tell you where to go, every step is a test of your awareness and orientation. ### The first game in our path towards Project Artemis *Prologue: Go Wayback!* is the first of three games that lay the foundation for our studio’s ultimate vision: Project Artemis. A platform for massive, living multiplayer sandboxes where millions of players can shape their own worlds and emergent stories. The demo contains the fully playable game with our three current Game Modes, and four Seeds from different worlds that our players and PLAYERUNKNOWN found and shared with the community on our Discord. A random Seed is selected every time you start the demo. Saving and the DEV menu with Custom Game Settings, the Map Editor, and Custom Seed loading are not available in this demo. We plan to update it a few times in the coming year alongside bigger feature updates, but our primary focus during Early Access is on continuously updating the main game.
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