

Warhounds

Warhounds is a turn-based tactics & strategy game, inspired by XCOM and Jagged Alliance, about a mercenary squad with an old-school action-movie vibe. Command an elite team of bold, stylish operators, wage a campaign in an alternative-future Africa, and decide the war’s outcome mission by mission. # Be the commander. Calculate lines of fire, flank and break cover, and seize the high ground. Every turn is decided by your planning and honest physics - not by RNG. # Hire fighters with personality. Combine classes - Assault, Specialist, Sniper, Machine Gunner, and Grenadier. Pick the right gear for the job, treat and extract, protect key operatives. Take calculated risks - high combat lethality makes every decision count. # Between missions, run the base. Recruit, upgrade, purchase equipment, handle logistics, finances, medical, and downtime. Choose allied factions, build relationships, gather intel, and execute covert ops. Your choices have consequences - access to missions, gear, and allies changes because of what you do. # Use tomorrow’s tools. Deploy drones, combat scanners, smoke, and optical camo. Upgrade and improve your kit to win under any conditions. # Set the pace. Knock out a mission in 25–40 minutes or settle in for long sessions. Tune the challenge - go for a brutal tactical hell or a light, relaxing run. # What awaits you: - No point-blank misses and no bogus randomness. - Real ballistics, destructible cover, vertical gameplay, and cone overwatch. - Mercenaries with character and mission-focused loadouts without busywork. - Base management, contracts, budgets, allies - and consequences for your actions. - Assemble the squad. Take the contract. Decide Africa’s future beyond 2035.
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