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《吸血鬼幸存者》裂痕 | 6.0版本现已发布!

2025-10-16 14:03:05
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《双点博物馆》推出6.0版本,开启与《吸血鬼幸存者》的跨界合作新裂痕。玩家可探索3个《吸血鬼幸存者》经典场景,收集10个新展品,给员工配备大蒜、圣水等武器,还能获取新装饰打造专属空间,同时版本还有大量优化与修复。

欢迎回到数字宇宙…… 朋友们,你们来得正是时候,有人把咖啡洒在了街机上,这可能在时空上造成了轻微的扭曲……这种异常活动打开了通往其他世界的裂隙,在一个被称为“数字宇宙”的地方/非地方。 如果你需要回顾数字宇宙是什么,可以查看这里的数字现象。

你已经勇敢地闯过了数字宇宙中的两个裂隙,现在我们激动地为你带来第三个!我们下一个令人兴奋的跨界合作是与poncle的标志性作品《吸血鬼幸存者》——这款超自然独立现象级游戏让你体验弹幕地狱! 双点医院的专家们发现了一个被邪恶侵扰的裂隙,尽管有所顾虑,但在听说可能有免费烤鸡后,他们还是勇敢地继续前进。 探索三个兴趣点,收集来自《吸血鬼幸存者》的展品,为员工配备攻击性武器,比如传奇的大蒜或圣水,帮助他们生存。或者,为什么不把遗物展示出来,给你的吸血鬼访客们带来可能的沮丧或喜悦呢?有10个新展品可供收集,还有装饰品以及一系列墙纸和地板,助你打造属于自己的镶嵌图书馆。

《吸血鬼幸存者》 各位鉴赏家们,大家好!当你们踏入现实结构中的时间裂隙,探索《吸血鬼幸存者》的世界时,请不必在意那股气味。在三个全新的兴趣点中,要时刻保持移动,留意怪物(你懂的……留意,就像留意大蒜一样)。 每个兴趣点都将让勇敢的专家们探索《吸血鬼幸存者》中的一个著名场景,首站是疯狂森林。这里曾是繁荣的避难所,如今却成了邪恶的垃圾场。据说有一只吸血鬼是那里邪恶的根源,但我们能找到的只有混乱和地面上的鸡肉。

从《吸血鬼幸存者》中收集攻击性武器,将其作为神话装备添加到你的博物馆和员工系统中。这类特殊展品既可以像普通展品一样在博物馆中展示,也可以装备给员工。员工装备这些物品后,将获得特殊加成,甚至可能在你探索时对抗遇到的部分邪恶生物。 如果你已经收集了大量武器、增益效果和属性加成,并且足够勇敢,或许可以尝试进行一次详细的探险……会出什么岔子呢?

击败疯狂森林后,你将继续冒险进入镶嵌图书馆,在那里你会发现数字宇宙展品的一个新子类别:遗物。这些神秘的展品拥有神秘特性,可能会为你的员工提供经验值增益,但当然会有一个小小的代价。毕竟,谁不想摆弄来自未知数字领域的魔法增益呢?

Collect 10 new exhibits across the three new POIs as you unlock digitised decor goodies alongside a new savoury Floor Chicken Casserole for your guests to enjoy in the Cafetaria (don’t worry about it, 20 seconds and 30 minutes are the same to Two Point County health inspectors, trust us). Just be careful your Vampire Guests don’t see garlic, and be nice to Poe when he visits, please.So, what’s new? Experts can explore the world of Vampire Survivors, visiting three stages: the Mad Forest, Inlaid Library and Capella Magna Collect 10 new exhibits, including Mythical Gear and Digiverse Relics Entertain new visitable VIP, Poe Ratcho Serve up tasty Floor Chicken Casserole in the Cafeteria Decorate with new items, wallpaper and flooring to create your very own Mad Forest or Inlaid Library As usual, this update also comes with a load of bug fixes, improvements and optimisation changes. Thank you all (again!) for providing feedback, sending us your ideas, reporting bugs and giving us suggestions for new content. If you’d like to send us your thoughts for future content or updates, or show us your fab museums, here’s the place to do that: DiscordTikTokBlueSkyTwitterInstagramFacebook Love from the Two Point Team <3 Happy curating, Pointians! (P.S. One of the best things you can do to help support the studio is to leave a Steam Review! If you’ve tried your hand at curating, we’d love to hear your feedback. Thank you!) CHANGELOG Number of changes: 41 Inspired by the community: 73% Changes with ✨ were inspired by the community. New Content! The Digiverse is expanding… A new rift has opened, leading to Vampire Survivors! ✨ Vampire Survivors Rift Experts can explore the world of Vampire Survivors, visiting the Mad Forest, Inlaid Library and Capella Magna 3 POIs with 10 new exhibits Equip staff with Vampire Survivors Mythical Gear exhibits, including Spinach and Santa Water Poe Ratcho becomes a visitable VIP if Vampire Survivors relics are present New decorative items, wallpapers and floor tiles The Digiverse map will grow over time as new games are discovered, providing new exhibits, decorations and gameplayImprovements & FixesQoL Improvements ✨ Fantasy experts can now also increase their Fantasy Stats by training in four of the existing, traditional qualifications: Aerodynamics: +3 Dexterity per level Analysis: +3 Intelligence per level Happy Thoughts: +3 Luck per level Survival Skills: +3 Strength per level ✨ Fantasy Potions that only provide Fantasy stats (e.g Strength) now only appear in the Cargo Items list if the POI has Fantasy stats as event counters ✨ Growth Potion now provides +125% expedition XP instead of +50% ✨ XP-Dition Journal now provides +25% expedition XP instead of +15% ✨ When going on a break, staff can now occasionally prioritise items in the staff room based on their traits: Bean-Brained: prioritises using the Coffee Machine Lard Lad/Lass: prioritises using the Snack Table Slacker: prioritises using the Button Master Junk Foodie: prioritises vending machines Workhorse: prioritises using the Staff Desk When using the Snack Table, staff with the Lard Lad/Lass trait will exclusively choose to eat doughnuts ✨ Added new traits to some of our Fantasy Finds exhibits: Devilish Door - Added Intriguing trait Ironic Throne - Added Intimidating trait Dungeon Manual - Added Amusing trait Zapper - Added a new Fish Fry trait, which explains that they’ll kill all non-zapper fish in the aquarium ✨ Updated numerous trait icons to better reflect their impacts ✨ Improved the number of subcategories tourists, goths, professors and children can pick as their favourite subcategory ✨ Added a POI Hint and tryptic to Gale Cliffs that helps explain the Fathomless Winch and staff panicFixes ✨ Fixed an issue where security guards were not correctly retrieving the full amount of money available from donation stands if those donation stands had previously been vandalised ✨ Fixed an issue where exhibits with the “Dry Climate” weren’t being negatively affected by humidity ✨ Fixed Job Applicant list showing “0” days until next applicant appears ✨ Fixed an issue that allowed sponsorship items to be duplicated by placing them in the inventory ✨ Fixed an issue in the Explorer Edition pop-up museum that was incorrectly counting available staff when trying to set up expeditions Fixed Botany enthusiasts not leaving after witnessing a dead Botany exhibit Slightly Reduced Extra Life event to give +75% bonus XP instead of +150% ✨ Fixed an issue where the “Cause of Death” for fish would say nothing ✨ Fixed the Camera Room showing a “Room Full” icon when a new security guard relieves the current guard in the room ✨ Updated bounds of ticket booth so that they correctly disable interaction points of nearby items Added missing solo animations for the Kings of the Ring interactive display Fixed Treacle Ponds never triggering the Camping Spot event, even if it had been unlocked in expedition setup ✨ Fixed an issue where multiple robots couldn’t charge at the Robo Charge Master at the same time Extra Expertise perk now gives XP for all restoration types, not just grubbiness ✨ Status effects related to Bean-Brained, Lard Lad/Lass and Junk Foodie now correctly show their impacts ✨ Fixed interaction points on the DNA Designer and Panoptic Pillar that weren’t allowing the item to be placed against a wall at certain angles ✨ Fixed bankruptcy repo staff not using diving suits when repossessing fish in the aquarium ✨ Fixed Fantasy-related status effects having incorrect ailment icons ✨ Fixed Self Cleaning Water and Focused Fish Food aquarium perks not correctly displaying their output in the aquarium inspector ✨ Fixed a placeholder image when setting up expeditions that had a required cargo item ✨ Fixed the Fantasy donation stand so that coins correctly disappear when emptied ✨ Fix for item menus causing the game to hang when lots of mods are in the list ✨ Fixed a typo in objective text 2 (removed the 's' in "Sounds") ✨ Improved renovation performance by limiting the number of rebuilds and reducing the scope of intermittent rebuilds ✨ Minor text and bug fixes

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