
Describing my path in Idle Wizard and several working builds which i found fun and effective. Also mentioning mistakes player can make along the path. E100-E150 Chronomancer IntroductionChronomancer is incredibly strong early-game hero, but also complicated. Startng at e93 mysteries i reached e144 in several days, while getting a good feel of accomplishment. Important — start doing Trials of Innovation early (will explain reasons later in guide). PreparationsBefore starting class-runs complete all possible challanges and secret achievements to get extra income, maybe except "Dwarven Preparation". My own catalysts were close to 36 (red and green), while only few blues. Unlike internet guides you can find outside of Steam, i am using simplyfied version without items requirements. 1) Pet leveling Pet should be Spellhound, which gives lots of spell shards. Spells: - Voidlure + Automation (farm experience from void entities); - Generate Paradox + Manabeast (autoclick experience); - Singularity Beam + Temproal Distortion (speed up time x12); That phase requires about 10 minutes. Note: you need Spellhound atleast 134 lvl, this allows Automation to activate every second to maximise autofarm of void entities ang get more exp for hero. To lvl up pet faster, use the shortest duration spells with highest shards requirements. After 134 lvl pet, switch to Arcanworg to increase shards gain even more + get income bonus. Note 2: time distortion is x12 instead of x10, that is because first you should complete class secret achievement and only then attempt to progress with Chronomancer. 2) Helix stacking Your next move is to cast Time Helix (it required lvl 112 hero). All spells are the same. Temporal Distortion set on 'Careful', others on 'Reckless'. It takes around 40 seconds to reach another Time Helix, so now this is a race to get more of it's stacks. The more you use Helix, the less time required to reach next one, slowly shortening to a few seconds. 3) Time stacking I stopped at 10 Helixes casts and 17 minutes time spent on run. Now switch spells to: - Singularity beam + Temproal Distortion (since you need x12 time in any combo); - Super Position + Ritual of Power + Worm Hole (all reckless); - Spellfocus for extra shards. Note: with Arcanworg you will stack spells super fast, i believe like 25 times per second for each, even tho their duration is 20/10 sec. After 6 minutes i stopped doing this. To speed it up even more you can turn off Temporal Distortion auto cast and do it manually when distortion drops below x11. This way extra time goes to other spells giving you more outcome. 4) Void stacking Put spells Void Radiance + Void Lure and max your void mana, it takes like 20 seconds early on. Then switch to burst build: - Singularity beam + Temproal distortion (time x12); - Super Position, Convert Time Lines (for main income); - Stabilize Flow (main burster). Now, Stabilize is tricky, since casting it will eat your time bonus x12 and turn it into x1, so you have to farm x12 again, but doing that greatly shortens Stabilizer lenght. To prevent it, in sixth spell slot i have 'Revert' temporary, which refreshes duration of all active spells (keep pressing it manually). Note: Using this guide i jumped from e120 to e122. But that was just basic way, now since you know how it works, lets make it complicated and more rewarding. Instead of exiling, we will push forward same run. Income increase5) You need fast reaction. While time is x12 and Stabilizer active (consumed another x12), i switched "Revert" for Ritual of Power and boom, income boosted from e120 to e124. You have only few seconds to do it, so better use fast keys-combos z+1, z+2, z+3 etc. Reaching that point took 30 minutes of time. But it is still too low, let's continue rising stakes. 6) Switch pet to Interrogator and place any 6 non-instant spells. This pet will make spell duration become 15+ hours and earns exp with more active spells active. Make sure to maintain distortion bonus at x6-x12 for extra speed. After reaching Interrogator lvl 94 i upgraded him into Archivist. I repeated burst phase to ramp up income from e120 to e126. It took only 40 minutes, while i also wrote this section of guide. Is this still too low? 7) Get x12 distortion and stack Wormhole more, previously i had like 24d skipped time (hover over hero icon to see skipped time). Every 6 real seconds gives +1 day of skipped time. Now i ended up with 130d skipped, repeated burst and got e120>e128. (50 minutes run time) Note: you can also easely go for 30 Helixes casts to get much more mysteries. Stats: 100 Int; 100 Spellcraft; 100 Wisdom; 40 Mastery; 75 Emphaty (not required, just speed ups). ........... Final wordsAt e128 it took me only 40 minuted to reach e136. The nice fact about Chronomancer is - the more Mysteries you have, the faster you can do his cycles. This time reaching Helix took 6-8 seconds instead of 30-40. The next run from e136 to e144 done in 35 minutes. Sadly, after e150 his income becomes low and you have to say goodbye. E150-E200 Arcanist permanent growth IntroductionFor me e150-e204 was a fast journey with Arcanist. Unlike Chronomancer there are just 3 stages overall and you don't need fast reaction or complicated actions. Still i suggest completing any additional secret achievements, challenges and even normal achievements. Preparation When you go to sleep or just leave computer for a while, set Arcanist on auto-stacking. Your main stacking spell is JMS (Jas Aham Missile Storm). Is has persistant power — if you stack today and exile, tomorrow it will have all the stacks. The persistent part is "+x ammount of spell casts" it gives to random spell on panel. Spells: - JMS; - SpellStaff of Chamaon (extra shards); - Conjure Manabeast (+100% shards); - Lighting Bolt (shards generator). All reckless. Other 2 spell slots can be used for autoclick spells to get more mana. Hover your mouse cursor over spell shards panel (top left), there you can see "casts in a second"... This number should be 80+. You need max wisdom + all the shards boosters you can get on items. as pet use Arcanworg or Pixie. While Worg can provide bigger shards income, it requires specific items, one of which called Collar of Obedience (waist slot, unique). Unlikely you will have it this time, so just use Pixie. You can reuse this stage when you want, since JMS will grow more and more. Even if you just bored with Idle Wizard, leave JMS stacking on background. P.S. there is an old bearded rumor about "PC need to be turned off" every day to 'rest'. Well that is outdated and as true as Aliens, Bigfoot and Loch Ness monster. In fact, energy spike during "turn on" might be bigger than just letting it stay idle, so you are not saving electricity. The only reason for reboot might be after using a lot of different programms which messed up with memory and created many temporary files, so your PC working speed got reduced. Build-up phaseThe idea is to charge your 3 chargable spells for several hours (2-10 hours): - Ritual of Power (reckless); - Radiant Pools (reckless); - Arcane Infusion (no reckless for this, just leave it on panel). Use spell panel: - Ritual of Power; - Radiant Pools; - Arcane Infusion; - JMS; - Conjure Manabeast; - Spell Staff. In fact, you can even use 2 of those charging spells during preparation phase instead of extra autoclicks. Up to you. BurstChange all your items to get voidmana per entity + pet ability power. Switch pet to Voidterror. Use spell Void Lure to further upgrade entities. Wait untill void mana stops growing, which might take 5-10 minutes. Make sure you manualy activated spell Arcane Infusion, to activate passive bonus. After hat take it off panel (bonus still works). Now since your void is maxed, switch to Devourer and upgrade to Hungerer asap. Change your items to best +profit and pet ability power ones (use saved pre-sets). Spells: - Ritual of Power; - Radiant Pools; - Kharnaphen; - JMS; - SpellStaff; - Conjure Manabeast. That's it, now it will take around 10 minutes of simply waiting. I suggest switching source buying mode to "Max" and buy your best source manually from time to time to keep it up. Hungerer will eat random sources, which is annoying. Stats i used in the beggining were: int 45; ins 60; spell 175; wis 175; dom 0; pat 0; mast 20; emp 75; with them i was able to get +e9 per run (around 20 hours), which was ok. Good stats are: int 175 ins 175 spell 175 wis 0 dom 0 pat 30 (for items) mast 25 (for items) emp 75 (for faster devourer lvling and hungerer switch) with those you can get +e11 per run, which is just insane speed. E200 break point IntroductionSo, after reaching e200 i hit a tall and thick wall. Chronomancer, Demonologist and Necromancer simply refused to give me any income at all. Arcanist slowed down to +e2 per day. Some top heroes like Umbramancer, Iron Soul, Alchemist and Abolisher are simply too much to handle, they required e280+ and top-notch legendary items. At this stage you should do 3 things: - collect all possible normal achievements; - do manual expeditions to improve catalysts; - farm dust. Items explanationIt appears that Idle Wizard got patched and changed a lot in 2020, giving us more mechanics and ways to speed up progress. Using this guide means you are already way ahead of where you should be. Slow down in mysteries gain is expectable. Progressing further requires you to have a lot of items to choose from, all of which should be atleast green quality. Now the main rule about items: when you get a grey one, upgrade it to green first, only then craft next one. This will grant overall more crafting experience, increasing your long-term progression. But, some items are just too much resource-hungry, like 250 of single dust for a single upgrade — avoid them and improve some balanced ones instead. Now, why expeditions? Mostly, because there are 12 Trophy items in expeditions which will auto-upgrade for free. Just farm them until legendary quality. This is a great boost for your crafting experience + you can equip 2 of those items any time. Mausoleum and Dark Forest are 2 locations you should farm, since drop rates are maxed there. Don't forget about Trials of Innovation. Those will grant research items for free and upgrade them just as expeditions do with Trophies. It will take many days of farming, but you should start is as soon as possible, that's why i mentioned it in e100 section. E200-E260 Exorcist passive and lazy IntroductionAfter trying out different classes and pets i have found that only Alchemist, Voidmancer and Chronomancer are capable of giving me income... Which is so low that it's not even reaching positive +e0,1. But Exorcist is a whole different story. This class is easy to use and requires less time to get stacks done compared to others. His main mechanic is Hallowed Clicks (HC) and he gets experience from them, instead of void entities. Stats and itemsFor stats your main aim are: - 175 Spellcraft; - 175 Dominance; - 175 Patience. Secondary are: - 75 empathy; - Intelligence (all remaining stats). For items i was lucky to get 4/5 from Exorcist set, except neck. All at green quality. Also took incantation efficiency from Anima Core and Heart of Storm (which you already supposed to have at legendary quality from expeditions). Tho, other guide tells to equip autoclick > crits first, yet at this stage spotting difference between items is very hard and income difference is too small to be mentioned. I have only green items yet, so no point to jump deep into math and optimisation, leave that for late-game (E300+). Stacking phaseRequires 30 minutes to few hours. Your pet is Golem (upgrade to Anima Construct asap). Main idea is to get Excess Hallowed Clicks by using spell panel: - Spell Focus (your main shards income); - Conjure Manabeast (+100% shards); - Relentnessness (main HC income, needs as much Incantation as you can get); - Divine Ally (passive shards + minor HC chance); - Spirit of Valor (passive shards + improves next spell crit up to 100%); - Holy Fervor (grants lots of HC, but needs 100% crit chance and lots of shards). When i just started those runs at e200 it took only about 40 minutes to 1 hour of stacks in order to get +e4 income. Later it slowed down to 2-6 hours for e3 and kept this way till e250. Getting more attributes and items does improved speed again, so last time i jumped from e250 to e256 in 12 hours. BurstNow, one thing you need to remember is Anima Construct gets experience from ammount of bought upgrades. Which means you should do Burst stage before stacking phase when you just sturted a new run. This will allow to buy more upgrades before jumping into idle mode. Don't forget to click orb manually to get some upgrades for that as well. When you done with upgrades and stacks, it's "real" burst time. Spells are the same as in stacking phase, but switch Holy Fervor with Power of Sacrifice. Now activate Sacrifice when you have max possible ammount of HC and make sure to replenish HC again up to max. Mega burst Now switch spell pannel EXCEPT Power of Sacrifice (it must still be running to give income): - Sword of Anklah; - Shattering Strike; - Battle Trance; - Spirit of Valor; - Hallowed Writings; - Power of Sacrifice. Cast all those spells once and buy all upgrades / sources. Now, the main income will come when you click orb manually, spending HC instead of normal clicks. This also will NOT break idle mode. This way not only all your 6 spells boosting income, but also you generate extra income from clicking, which can be called 7-spells combo. When HC reaching 0 make sure to switch back to "real burst", get max HC again, switch to mega burst and manually spend HC again while all spells reactivated. Repeat that until you are out of spell charges or Power of Sacrifice time had run out. Now you can either repeat burst phase from the beggining or switch back to stacking. In order to replenish spell charges fast, load stacking mode panel and use slot №6 to charge one spell after another until it's full.

E260-E300 钢铁之魂解放 简介 钢铁之魂的核心在于被动叠加和最小化操作。核心思路是在冥想、防御和狂怒姿态之间切换。使用此Build不需要特定装备,但有几种方法可以大幅提速。每次运行的奖励约为每天+e4-e6。 冥想 在此阶段,你的目标是充能钢铁之魂的独特法术。它们最棒的一点是——不需要法术碎片。刚开始使用钢铁之魂时,可以装备幻影来最大化资源获取(但这并非必需)。冥想期间,我喜欢使用乌木沙巨兽宠物,因为它能为充能法术提供额外百分比的充能。你的法术面板: - 淬炼钢铁(TTS,带有重要层数的主要法术); - 强化力量、铁血(这两个在后续阶段需要达到数千层); - 合成实体(额外英雄经验); - 意志力; - 【预留】。 现在有一个小分支。如果你在280奥秘值时未解锁名为“暗影占卜者”的武器,最后一个法术使用力量仪式。意志力会为其提供法术充能。 如果你已拥有暗影占卜者,其效果是每次施放唤醒术时,减少当前所有激活法术的持续时间0.5秒。此时装备狂怒打击来替代力量仪式,因为TTS能非常快速地为其充能……相应地,每次施放狂怒打击都会减少TTS的持续时间。这是一个很棒的循环。爆发前,TTS的效果应达到约10000%。防御姿态 此姿态会大幅缩短咒术的持续时间,原本60秒的法术将缩短至仅2秒。这正是使用【强化力量】和【铁血】所有层数的时机。当你完成任何咒术施法后,【钢铁之魂】会获得所有姿态的加成,这是该流派的核心思路。现在你需要装备所有咒术法术以及任何能加快施法速度的物品(非必需)。部分法术需要【法力碎片】=将宠物切换为【奥术狼】。 你的法术面板: - 虚空诱饵 - 强化 - 力量仪式 - 强化力量 - 铁血 - 虚空光辉 在此阶段无需进行特殊操作,只需等待【强化力量】和【铁血】的层数耗尽至0,然后要么重复【冥想】,要么进入下一阶段。注意,在刚开始冥想时,最好切换到防御姿态,至少进行少量的咒术施法,为钢铁之魂提供一点加成,这将极大地改善冥想效果。总体而言,你应该以达到1e5次咒术施法为目标,这样才能算本次运行成功。 狂暴姿态:爆发前,确保装备虚空恐惧宠物以及你拥有的任何虚空物品和虚空诱饵。然后切换到狂暴姿态。由于虚空法力消耗很快,尽量减少时间浪费。爆发时使用档案管理员宠物。由于时间宝贵,我不太在意它的等级,大约在86级时进行爆发。如果等待更高等级,你会损失过多法力,这将超过任何可能的收益。 如果你有猎鹰者套装的强力宠物装备,请装备它们。但我当时装备很差,所以就没管装备系统,有什么用什么。想要提升爆发伤害,就用你拥有的所有召唤类物品。 技能: - 狂怒打击(主要爆发技能,你的核心输出); - 强化力量; - 铁血; - 力量仪式; - 赋能; - 【其他任意技能】。 爆发阶段的操作是,激活狂怒打击来瞬间获得大量法力值,并获得+e4的新奥秘。重点是——狂怒打击的叠加层数越高,伤害就越强。我记得当时大概叠了300,000层(3e5)。武器我选了噬尽者之首,因为它有独特属性,而且不需要升级。 属性

2026-02-14 16:00:17 发布在
Idle Wizard
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