
A guide to every single Miscellaneous item, Ghost Story and Ghost encounter in the game. There was no coordinated written guide for such a formidable task (at least on Steam) so I decided I would make my own. There are some extra things as well like how to escape Janitors. Overview Completing the ghost collection is easier said than done and requires extensive item collecting, backtracking and completing arguably obscure puzzles with said collected items. The solutions to progressing in the main game already have a reputation for being pretty cryptic, with the completion of the entire ghost collection taking it to the extremes. The purpose of this guide will be to make such a venture as simple and hassle free as possible and will also include hints and solutions to the optional puzzles required to complete the Ghost Collection for the PS4/PC remastered version of White Day. I also thought I may as well include a few extra things as well outside of the Ghost Collection, most noticeably information on the Janitors as backtracking will be necessary later on and also because it seems to be one of the most complained about parts of the game due to their difficulty. Remember that this guide isn't a walkthrough and will be written in a way assuming you already know what to do or that you will figure it out yourself and are at least familiar with the layout of the sections, though information on this game's iconic Stalkers will still come in handy for those having trouble. Everything in this guide is a focus on all the optional stuff and strategies with the Janitors. If any other purpose the creation of this guide serves, it's to get my creative juices flowing, enhance my observational skills and give me a good exercise in guide writing. It's my first proper guide so I'll have a lot to learn from this experience. Another pleasant side effect is that Hell mode is a rice cakewalk all of a sudden. Basics All ghosts require the lights off, even the complusory ghosts are never encountered with the lights on. Played on hard mode which compared to normal simply means fewer hits and more potential sources of damage thanks to the appearance of the ghosts, thankfully there are actually not that many optional ghosts in the game that can actually hurt you anyways and if you deal with the Janitors properly you can easily get away with not getting hit by them once the entire game. Some ghost encounters can appear on difficulties as low as super easy however these have a low rate of spawning and for the sake of completing the Ghost collection the game is best played on hard difficulty where they are guaranteed under the right conditions. Make sure your health only has minor blood spray or less before triggering a ghost to be safe. Miscellaneous items are typically required to trigger ghost encounters or unlock Ghost Stories while Ghost Stories and Ghost Encounters are necessary to complete Ghost Collections. This guide is written under the assumption that ghosts are collected if you trigger their unique attack scene and survive* or complete their trials as with the Mannequin Ghost. The Ghost Collection is accumulative and also doesn't require finishing a playthrough to count as collected. However if you're not going to be doing a second playthrough or intend to play as Yoo Ji-Min on the next playthrough than you will want to complete the Ghost Collection on your first. The Ghost Collection can only be completed as Lee Hee-Min. Yoo Ji-Min cannot access certain locations on her route and cannot obtain Ghost Collection related items or Ghost Stories. *Tested with Library Ghost by accident. Nothing like learning things the hard way. General Janitor Tips Some basic pointers regarding both Janitors High chance of returning to Alert mode after two closed doors and you stop sprinting Will typically enter rooms you enter in Alert mode, especially the case with bathrooms Will check opened doors on patrol Be careful with opening or closing doors when the Janitor is nearby Sprinting can be the cause of a second or extended Chase mode Will go to the last point of sprinting heard if they lose sight of you Will not enter a room with both doors closed unless they can hear your footsteps or the lights are on (there are however specific rooms that the Janitor will always investigate on patrol regardless like the workshop in section 1) Can't see you crouching behind a desk regardless of how tall it is even with the lights on Have a detection range that changes on different difficulties Will detect you if you sneak too close to them except when you are hugging desks

这款游戏比你想象的要容易上手 难度补丁 我所提供的关于清洁工的信息同样基于我的首次游戏体验。我注意到,颇具讽刺意味的是,在我最近的游戏流程中,即使是在困难模式下,躲避清洁工也比游戏刚发布时我首次进行普通模式游戏时要容易得多,这意味着他们的难度已被调整。例如,过去当他们在追逐你或紧随其后时,如果你进入洗手间,就会被抓住;而现在,即使你冲进隔间,他们甚至不会检查你所在的隔间。但请注意,如果他们看到你进入隔间,仍会进行检查。总体而言,通过对其他方面的重新平衡,补丁已降低了清洁工的难度。不过,我是在完成攻略后才真正费心去验证我的理论——它们(指清洁工)到底有多容易逃脱。尽管如此,我关于清洁工的建议在地狱模式中仍然有用,因为在该模式下,他们的 detection range 大幅增加,AI 也得到了改进。在其他情况下,对付他们时也只需更加谨慎一些。此外,总是躲在浴室里并非长久之计,过度依赖这种方式会阻碍进度,所以拥有其他替代方法也很重要。

有时可能有点过于宽容 主楼,1区 游戏的第一阶段包含两层。在一楼,如果你在北侧被发现,【卫生间】是追逐的终点;如果你在南侧被发现,【前台后面的主办公室】是追逐的终点。在二楼,如果你在北侧被发现,同样可以躲进【卫生间】;在南侧被发现则可以躲到【广播室的桌子后面】。你首次遇到【上吊的女人】的区域(用【礼堂钥匙】解锁)是一个躲避点,在那个死胡同里你可以绕着【看门人】转弯来逃离他。教室本身当然是躲避和转向的有效场所,但要记住,你需要保持相当的距离才能妥善地躲避他,否则他会冲进房间,或者让你无法成功躲进 bathroom cubicle。记得总是随手关上门。

游戏中的清洁工在警戒模式下通常会进入你最后进入的房间,尤其是卫生间。如果你在这个区域躲进卫生间,他往往会要么前往其他楼层,要么进入东侧走廊,同时还会顺手关上门,让你得以悄悄溜走。在“与刘智敏一同行动”部分的地图中,我包含了一些基本提示,一楼的情况与此类似。 当你解锁第二个楼梯后,老实说,躲避他会变得非常容易,甚至不用躲藏就能轻松避开,尤其是当你从新建筑回来后再次回到这里时。在他身后关上几扇门后拉开距离,绕一圈,然后停止 sprinting(冲刺),你应该就能回到起点,继续做你之前的事,现在这片区域已经安全了。换句话说,换个楼层,前往该楼层最远端的楼梯,然后蹲伏着回到原来的楼层,尽可能不与门互动,走回你之前的位置。

一楼 起始区域/门厅 鬼怪故事 7. 喷泉后方池塘的秘密 其他 祖父时钟抽屉里的纸鹤 男卫生间 其他 最后一个隔间顶部的香烟 学生档案室 鬼怪故事 5. 打印机里的鬼树 其他 书桌下的5克砝码 校长办公室 其他 红色小钥匙 首个可进入的楼梯/北楼梯 其他 最顶部的情书 南楼梯 其他 通往地下室楼梯上的打字机N 二楼 广播室 鬼怪故事 4.衣柜里的女人 录音室 杂物 带血的练习册 2-1教室 杂物 课程表碎片(数学) 2-4教室 杂物 柜子里的1克砝码 2-5教室 杂物 课程表碎片(数学) 成绩单(班级第2名) 2-7教室 幽灵 解题的孩子 - 需要粉笔和带血的练习册 2-8教室 杂物 粉笔 鬼故事 17. 召唤我的声音 2-11教室 幽灵 点名幽灵 - 查看讲台上的点名册触发。需要体育老师的帽子。警告:此幽灵会造成一定伤害 教室2-12 杂项 课程表碎片(数学) 使用【礼堂钥匙】解锁区域 幽灵 窗外的女孩 - 位于体育馆储藏室附近的窗户处,寻找带血的手印。 体育馆储藏室 杂项 体育老师的帽子 奖牌柜对面的打字机M键 其他 幽灵 【壁橱里的女人】幽灵:在所有教室的壁橱中,关闭灯光并使用打火机,有一定几率触发。 【充满仇恨的脸】幽灵:可在主楼1区所有最里面的隔间(一楼女卫生间除外)中触发。躲进隔间并等待一段时间即可。 无头幽灵:在主楼内有随机出现的几率。她也可以在新建筑中生成,所以你不必担心获取不到她,在困难模式下你最终会遇到她大约十几次。 树之幽灵 - 强制出现的幽灵 上吊的女人 - 强制出现的幽灵 主楼清单,第一部分 最好在击败树之幽灵后拿到木令牌之前完成这部分,但显然你也可以生成看门人来获得额外的刺激。这部分应该能作为所有对应类别收藏品的有用参考,帮助你检查遗漏的物品,或者让那些想在不知道物品具体房间的情况下享受收集乐趣的玩家使用。请注意,这些是树鬼之后唯一可获取的物品,稍后需要回溯到主楼1区才能真正收集齐这里的所有东西。经典的Ctrl+F在这里会很有用。 收集所有杂项物品 打字机N 纸鹤 香烟 5克砝码 1克砝码 情书 带血的练习册 课程表碎片(数学)x3 成绩单 粉笔 体育老师的帽子 打字机M 红色小钥匙 收集所有鬼故事 4. 被锁在壁橱里的女人 5. 鬼树 7. 池塘的秘密 17.呼唤我的声音 触发所有幽灵遭遇 充满仇恨的脸 出勤幽灵 解题的孩子 窗外的女孩 被锁在壁橱里的女人 无头幽灵 其他 找到9幅涂鸦 - 参考扮演刘智敏部分。此任务为可选任务,不要求完成幽灵收集。但如果你进行游戏二周目,这个简短任务可以解锁一些重要的新游戏内容,并且可以在收集所需物品的同时完成。 扮演刘智敏

我不确定是否真的需要在一周目找到10幅涂鸦才能在二周目解锁她,但为了保险起见,我建议你在一周目找到所有10幅涂鸦,这应该不会很难,也不会花太长时间。有一点我可以肯定的是,你必须达成与韩素英相关的结局才能使用刘智敏。以下图片还展示了一个路线示例以及涂鸦位置,但你可以按任何顺序找到它们。请注意,涂鸦9在一周目无法选择。我还在二楼地图上标注了躲避点。


开始新游戏后,你只需重复同样的步骤。如果你进入二楼北侧楼梯时没有触发过场动画,说明你遗漏了一幅涂鸦。当你到达主楼二楼并获得进入校长办公室的权限后,观看三次监控录像,然后直接去救她。触碰教师办公室2的钥匙会取消她的路线可用性,并让刘智敏面临不确定的命运。 主楼二区 这次有四层楼,每层楼的布局相同。只有当你进入二楼的失物招领室或观看第一段监控录像后,管理员才会出现,所以在此之前你可以从容探索已解锁的房间。通常可以通过前往另一层的浴室来躲避他,你也可以躲在桌子后面直到他离开该楼层,这些房间同样是可靠的躲避点。当他在楼梯附近时,你可以打开一扇门,然后迅速蹲下离开,以此来诱骗他。如果你成功躲进浴室避开他,他通常会进入楼梯间,这样整层楼就安全了,所以要利用这一点。

一楼 教师办公室1 杂物 桌上的别针 女卫生间 杂物 第四个隔间垃圾桶里的纸鹤 夜间值班室 幽灵 说谎的女学生 - 现在触摸她,这样她之后才会出现在新教学楼。如果不触摸她,不确定她是否还会在新教学楼出现三次,甚至是否会出现,所以最好还是触摸她。 护士办公室 杂物 纸鹤 校长办公室 杂物 木柄 录像带 二楼 学生处办公室 杂物 视力测试镜片(左) 教师办公室2 杂物 教师休息室旁黑板上的别针 教师休息室 杂物 门对面的打字机E键 三楼 走廊 鬼故事 13. 音乐室旁吱呀作响的地板下隐藏着一段单恋 - 在上面行走直到地板破裂 12.帮我找一下我的身体 男卫生间 杂物 30克砝码在最靠近门的隔间……马桶里 女卫生间 杂物 别针大洗脸盆 幽灵 舍监——用打火机看第二面镜子触发,需要香烟。这个幽灵会用剪刀猛烈刺你,对你造成伤害。 科学用品室 杂物 10克砝码藏在玻璃架子门侧 四楼 生物实验室 幽灵故事 10. 竞争精神 幽灵 人体模型幽灵——先感到非常头晕,然后点燃酒精灯。不确定如果被它伤害是否能收集到幽灵,但为了安全起见,要成功躲避它直到酒精灯熄灭。你似乎只有一次尝试机会,所以在尝试前一定要存档。生物用品室 杂项 保存的蜘蛛 其他 鬼魂 日记保管者之婴 - 强制出现鬼魂 主楼二区清单 与主楼一区不同,在通过限时事件后再拿地球代币是安全的。 杂项物品 10克砝码 30克砝码 别针×3 打字机按键E 保存的蜘蛛 纸鹤×2 鬼魂 人体模型鬼魂 女舍监 说谎的女学生 鬼故事 10. 竞争心 12. 帮我找到我的身体 13. 单恋 新楼

这一关与前几关形成鲜明对比,拥有开阔的空间和更明亮的氛围,但这反过来也让与清洁工的遭遇变得更加困难——这次他不再跛脚。相比以往,这次要逃离清洁工的难度大大增加。这一关确实符合其主题【广场恐惧症】——对无法轻易逃脱的不安全环境的非理性恐惧,也是游戏中最困难的部分之一。在原版游戏中,我曾用一种取巧的漏洞让他消失,不过好在重制版中他变得宽容多了。历史教室可能是追逐的终点,否则它也是一个合适的躲避点,之后你可以从二楼的门出去,直接进入最近的教室躲藏。如果清洁工跟得太近,二楼的卫生间会有风险,但如果你与他保持足够距离,这里还是可行的,成功的话走廊里的房间就可以自由探索了。计算机实验室是西侧区域一个不错的追逐终点。三楼的天桥是个明显的转向地点,但祖母幽灵有可能在那里将你定身。即使在距离较近的情况下,教室实际上也是相当可靠的躲避处,但要确保你有足够时间蹲到藏身点,并且至少要躲在课桌的中间一排。获取蓝色钥匙卡并打开通往走廊的一楼门,然后通过该门并从二楼门离开,或者反过来(在任意一端停止冲刺),之后要么躲进最近的房间,要么拉开足够距离甩掉他。这是楼梯和门结合使用的结果。

Once you get up to the part where you cross the Rooftop the Janitor dissapears and doesn't spawn until you drain the water! This is a perfect opportunity to do everything without hassle. If only I knew this earlier since I had to do everything here the hard way. Note that when he does return as you progress he will start to actively go into classrooms with lights on to investigate and shut them off unlike before. Passage Way From Main Building, Section 2 to New Building Ghost Fox Spirit - After going through the passageway, simply go back. You will be walking through the corridors endlessly and trigger the Fox Spirit’s singing. Simply walk or wait until it finishes its singing. This can be done anytime without a Spirit Bell, an item which is essential to have to return to the Main Building from New. The Passageway is actually technically Main Building, Section 2 but I find it easier to just place it here. Western Staircase Ghost Stories 19. Mermaid Go up the stairs from New Building towards a section with green walls than look at the right corner of the wall Miscellaneous Type Writer Button O Around the bottom of staircase, should be the final one if you collected all others. Main Hall Ghost Stories 14. The Mystery of the Dance Studio Very top of Main Hall by the southern inaccessible rooftop door Ghost Grandmother Ghost - Random chance on bridge, just walk back and forth on the third floor bridge or allow it to happen naturally. 1st Floor School Store Ghost Starved Ghost - Offer 2 lunchboxes. This ghost can deal some damage. Dance Studio Miscellaneous 50g Weight - Final one if you collected all the previous ones Chairman's Office Be sure to take a screenshot of the portraits (or memorize them) for the obtaining of a Ghost story when backtracking to Main Building becomes a possibility. Also take note of the safe. Electrical Room Ghost Stories 18. The Mystery In The Biology Lab Occult Club Miscellaneous Spirit Bell - Obtained with L-rods Music Appreciation Room Miscellaneous Eye-Testing Lens (Right) 2nd Floor Classroom 3-3 Ghost The Lying Female Student - First appearance of The Lying Female Student in the New Building. I am uncertain if you had to touch her in the Night Duty room to make her appear here but I am certain you need to touch her three times (including the Night Duty Room) to trigger her attack. Her attack is harmless thankfully. Interact with her in the Night Duty Room to be safe. Classroom 3-4 Miscellaneous Piece of Class Schedule (Mathematics) in radiator lid Paper Crane Earth Science Lab Ghost Stories 15. The Kid in The Corner Once you obtain the final weight in the Dance Studio you can use now solve the weight puzzle in the Earth Science Lab to obtain the Ghost Story. You also need the Preserved Spider. Art Studio Bonus The Statue Heads do weird things when the lights are on and you look at the whiteboard. Only available on hard mode and above and of course not required for the ghost collection. 3rd Floor Classroom 3-9 Ghost 2nd appearance of The Lying Female Student. This should count as the third touch if you touched her in the Night Duty Room. Classroom 3-11 Miscellaneous Piece of Class Schedule (Mathematics) -This should be the final piece if all the rest were collected so far. Total of 5. 4th Floor Reading Room Miscellaneous Pin pinned on a rack of books Small Key Yellow Inside drawer Ghost The Library Ghost, have the Report Card (2nd in Class) and observe the book on the table. Make sure you are not injured, as with any other ghost that can harm you, it will deal some damage that can potentially kill you. Resource Center Miscellaneous Pin - The Final Pin, you should have a total of 5 now. Ghost Stories 16. Tragedy Brought By Jealousy This Ghost story can now be unlocked with the 5 pins you've collected by interacting with the globe and pinning the pins on the correct countries. The hints are shown in the document A Girls Dream which can be found in Classroom 3-8. Answers: Egypt, area around Poland and Germany, Canada, Australia, somewhere south of Brazil Rooftop Miscellaneous Small Key Blueon rooftop ledge after you cross it, Main Hall side Other Ghosts The Girl With a Hidden Face - Compulsory Ghost Doppleganger - Compulsory Ghost Spider Ghost - Appears in specific classrooms until you get rid of the bloody thing. Get rid of her by turning on the lights in the order specified in the New Buildings Notice document found in the Faculty Lounge. It's possible just entering the classrooms in that order does the trick too, but it doesn't really matter as you collect her simply by triggering her introductory cutscene and than normal progression. Mermaid - Compulsory Ghost Checklist for New Building As mentioned before to make things a hell of a lot easier, cross the rooftop swimming pool but do not drain the water. The Janitor will have despawned making collecting items a piece of cake like lying down and eating rice cake. Miscellaneous Eye-Testing Lens (Right) Type Writer Button O Spirit Bell 50g Weight Pin x2 Small Key Yellow Small Key Blue Paper Crane Piece of Class Schedule (Mathematics) x2 Ghost Stories 14. The Mystery of The Dance Studio 15. The Kid in the Corner 18. The Mystery in The Biology Lab 19. Mermaid 16. Tragedy Brought by Jealousy Ghost Grandmother Ghost Starved Ghost The Library Ghost Lying Female Student Fox Spirit OtherTake note of portrait order in Chairman's Office Main Building, Section 1 Backtrack After completing everything in the New Building possible for the Ghost Collection and after having obtained the Spirit Bell we then backtrack to complete further puzzles with our newly acquired miscellaneous stuff, going all the way to Section 1. Workshop Combine Yellow and Red Key to open the box for Counselling at classroom 2-2 to get Morse Code Chart Dissemble this key than combine the Red and Blue key to unlock box for Counseling in front of classroom 2-5 to get Small Key Dark Dissemble this key to combine the Dark and Yellow to unlock the box for Opinion in front of the Workshop to get 6. The Wailing from the Art Room. Finally dissemble this key and than combine Dark and Blue to open the box for Opinion in front of the Gym Storage room to find the fith and final Paper Crane 1st Floor CorridorExamine the duster cleaning furniture piece in the Starting Area/Foyer and look underwards to open a secret compartment for 3. Boy Kills Girl. Requires Wooden Handle.

教室 2-7 将所有日程表碎片放到日程表上,即可获得【11. An Incorrectly Solved Math Problem】。 清单 摩斯电码表 6. 美术室传来的哭声 千纸鹤 3. 男孩杀死女孩 11. An Incorrectly Solved Math Problem 主楼 2区 返回 只剩最后一个区域了!之后回到新楼完成剩下的几件事。 医务室 现在可以使用镜片来寻找校长办公室保险箱的密码。寻找圈起来的数字和符号,逐行查看。可以截图或记住。 教师办公室1 重新排列教师室的肖像,获得【20. The Missing Children】 (额外内容)再次接听电话可触发彩蛋。教师办公室2:将打字机按键安装到打字机上 使用【死亡留言】作为线索,打开学生处办公室的上锁盒子 提示:特殊位置的大写字母拼出一个数字 使用【小万能钥匙】打开打字机桌,获得1.【舍监之灵】 音乐用品室 你需要使用节拍器上的【摩尔斯电码表】来获取音乐鉴赏室上锁盒子的密码。快速的钟摆运动代表点,缓慢的运动代表划。钟摆每次到达两端时会发出咔嗒声。启动钟摆运动后,等待钟摆先向左摆动并发出咔嗒声,然后从此时开始解读电码。

例如,摆锤缓慢向左摆动,并在左端发出咔嗒声。然后它快速向右、快速向左,接着缓慢向右、缓慢向左,再缓慢向右,以此形成数字2,即2个点和3个横线。尽管实际上有6声咔嗒声,但第一声咔嗒声不算数。建议多读几遍,确保不会得到不同的数字组合,否则意味着某处出错了。 清单: 获取护士办公室保险箱的密码 20. 失踪的孩子 1. 舍监的幽灵 获取新楼音乐鉴赏室上锁盒子的密码 新楼最终任务 困难的部分已经结束,现在只剩下几件事阻碍你完成幽灵收集。校长办公室:使用护士办公室获得的密码打开保险箱,获取【2. The Impassable Bridge】 音乐鉴赏室:使用节拍器获得的密码打开上锁的盒子,获取【9. The Lost Face】 历史教室:使用找到的五只黑色纸鹤,解开历史教室相框上的纸鹤谜题,获取【8. Extreme Dieting Death】 提示:留意3-4班教室的座位安排 清单: 2. The Impassable Bridge 8. Extreme Dieting Death 9. The Lost Face 恭喜你最终完成了收集全部幽灵藏品这项艰巨的任务!

如果你没有收到已完成成就的通知,请务必重新查看本指南中的清单,看看可能遗漏了什么。
2026-02-15 01:00:08 发布在
白色情人节:恐怖学校
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