《小骨:英雄杀手》1.9.1版本强度榜及高暗镜等级玩法技巧

0 点赞
小骨:英雄杀手(Skul: The Hero Slayer)
转载

我想通过梯队图来分享我对所有头骨、物品、精华、铭文、黑暗技能和诅咒技能优缺点的看法。同时,我也很乐意分享在暗镜10级(游戏中最难的难度)进行游戏的技巧。 简介 前言:这些只是我个人的观点,并非引战。你可以同意或不同意,请不要与我争论。梯队图会根据我的经验、技巧和感受进行调整。 玩家详情:2700小时游戏时长。不用【遗忘偶像】护符的情况下,所有头骨都能在30分钟内(游戏内时间)完成一局。运气好且不用护符的话,一半的头骨能在20分钟内完成一局。头骨强度排名 我的排名依据: - 强度潜力 - 适配的玩法风格数量 - 所需的随机运气成分(多/少) - 移动速度 - 生存能力 - 与切换机制的适配性或作为辅助头骨的表现

道具强度分级列表 分级外的类别:童话类、状态选择类和罪恶类道具 低分级通常意味着这些道具不被广泛使用或自身强度较弱 你可以将一些低分级道具组合起来,构建出S级的玩法,例如追击流和技能 spam 流 【黄金之王】中的三个闪亮金色道具来自你拾取时的强化宝藏铭文 至于顶级的那个道具,我通常避免使用,因为它实际上破坏了我的游戏体验

精华角色强度榜 兽人是最强角色,7秒内提供双倍物理伤害加成,冷却时间仅25秒,强度失衡。若 Boss 战开场有较长过场动画,可连续使用14秒兽人的技能。 武器大师是清场速度最快的角色,即便使用魔法头骨也能发挥作用。 美杜莎,3次攻击附带3次眩晕效果,攻击范围大,非常适合眩晕流build。此外,它无需移动或锁定生命值,就能帮助快速击败黑暗头骨和亚历克斯第一阶段。 幽灵是兽人的最佳替代品,也能最大限度发挥无限骨的作用。

诅咒能力强度排行 每个章节的 Boss 战后会随机出现两个诅咒能力,总计 37 个。 在《暗镜》中,这些诅咒能力至关重要。通过获取这些诅咒带来的增益,我们可以无情地消灭敌人,更轻松、更快速地通关游戏。 此外,每个诅咒能力仅消耗 1 个核心石英。 然而,诅咒也存在缺点,它们在游戏过程中可能会对玩家造成伤害,这也是它们被称为“诅咒能力”的原因。 我通过评估各诅咒能力的功能以及比较它们的优缺点,对这些诅咒能力进行了个人排名。 注意事项:对于【野心】,始终保持 12 个以上的核心石英以最大化其效果。对于【羞怯】,仍需靠近敌人以获得伤害加成。攻击范围约为2-3个人身距离,远大于短手(接触距离)。 对于【裂舌】/【死亡契约】,仅对基础攻击伤害本身有效,不适用于任何物品攻击。此外,对 pikeman 的冲刺攻击或传奇基础攻击无效。 对于【枯萎之手】/【绝对统治】,仅对技能伤害本身有效,不适用于任何物品攻击。 对于【血腥盛宴】,仅对流血伤害提供约20%的增伤,由于有许多更好的选择,因此不值得选取。仅建议在拥有【奇迹圣杯】时选取,因为400%的流血伤害不会因【血腥盛宴】的负面效果而降低。关于【限时生命】搭配【祭司之杖】:若追求无限冲刺,建议同时装备【水银之心】。因为一旦意外受到攻击,会失去30%生命值这条“开始恢复HP”与“停止恢复HP”的界限,此时角色会直接死亡。 关于【逆转命运】:仅对颅骨的技能和普通攻击生效,对道具攻击无效。 关于【绝对支配】:从【招募】和【掘墓者】召唤出的单位可以获得该 buff,且不会导致生命值减少。 关于【视死如归】:在任何无敌帧期间受到攻击都无法触发效果,例如【水银之心】、战士技能以及斯巴达克斯的格挡。

常规黑暗技能强度排行 常规黑暗技能(非随机出现)共27种。 此类黑暗技能每升一级需额外消耗2个核心石英。 注意事项 对于【短手】,有效范围为接触距离,不计算武器范围。 对于【灵魂打击】,仅技能的首次命中可对任意敌人造成增幅。敌人头顶会出现持续2秒的标记,表示增幅已结束。 对于【固有力量】,仅对基础攻击伤害本身有效,不适用于任何物品攻击。此外,对 pikeman 的冲刺攻击无效。 对于【弱点暴露】,同时触发的多次物品攻击仅会给敌人添加1个标记。 对于【弱点暴露】和【裂隙之刃】,两者均可暴击且可触发 Strike。 对于【电场】,等级。1个就足够了,它会对每个敌人造成4次攻击,这些攻击可以暴击,还能触发像隐形匕首和火药剑这类暴击物品的效果。升级这个技能不会影响场上的攻击。 关于无声哀嚎,第一个头骨使用技能也会减少第二个头骨的技能冷却时间,反之亦然。 关于预知痛苦,单看描述的话,这是个非常不错的技能。但经过测试后我们发现,这个技能在每次获得(4/8/12%)的 buff 后有1秒的隐藏冷却时间。这意味着我们至少需要持续造成5秒的技能伤害才能达到最大效果(20/40/60%)。而且如果有2秒没能持续造成技能伤害,之前积累的效果就会全部消失。

铭文强度排行 复仇是新手和普通玩家最强大的铭文,它能提供大量额外生命值,大幅降低爬深渊魔镜的难度。 宝藏是非常实用的铭文,能提供大量额外金币和骨头,而且在击败老爹后,强化宝藏及其黄金之王物品的效果非常强大。 童话在普通模式和深渊魔镜1-3层表现不错且操作简单(需要元素使的祝福以获得足够的魔法值百分比),但在高深渊魔镜层数是糟糕的选择,直接忽略即可。

Best Skills of each skull IntroductionThe First skill in the list is the best and better to pick it first (for common & rare skull in the castle) The other Bold skills (2nd skill) are also the must have in unique or legendary form CommonCarleon Recruit: Squad Member - Assassin / Squad Member - Archer Ent Skull: Rapid Growth / Deep Roots / Nature's Grip Grave Digger: King Lear / Othello Mage: Explosion (Legendary) / Fire Arrow (Common - Unique) / Fire Ball Thief: Throw Gold / Back Roll / Back Stab Pike: Forward March! / Ready to Charge! Shield: Shield Smash / Shield Rush Sword: Sawblade Slash / Rusty Piercer / Triple Pierce Monkey: Striking Staff Technique / Heaven-Earth Slam Werewolf: Hunt / Beast Leap Thor: Throwing Hammer / Ground Breaker / Raging Power Slave: Aim for the Heart / Crush their Formation / Slice RareAlchemist: Pollutant Flask / Emergency Ignition Flask (Either one) Clown: Surprise Knives / Jack-in-the-Box / Highlight / Two in One Hand Ice: Glacial Charge / Iceberg / Freezing Field Gargoyle: Petrify / Eye of the Gargoyle Genie: Genie Swordsmanship / Genie Tackle Ghoul: Wide Slash / Inhale / Deadly Crusher Hunter: Multi-Shot / Stationary Shot / Piercing Shot Minotaurus: Bludgeon / Body Smash / Plow Up Mummy: Mummy Ball / Mummy Bomb / Mummy Breath Rider: Flame Boots (Rare, Unique) / Chain Grab (Legendary) Bomber: Kaboom / Ignite / Miniature Bombs Warrior: Rising Slash / Final Strike Water: Tornado / Lake of the Spirit Guan Yu: Ultimate Warrior / Unstoppable Advancement / Warrior without Equal UniqueBerserker: Mad Axe / Rage Tackle Dark Paladin: Dark Charge / Dark Rush / Dark Cross Warlock: Abyss Meteor / Abyss Beam Living Armor: Soul Burn Ninja: Shadow Clone / Full Blooming Blade / Wheel Shuriken Predator: Hack / Whirlwind King: Wolf Trap / Cleaver / Front Line Shield / Double Crossb-o-matic / Fire Grenade / Light Speed / Broadsword / Symmetrical Lance Rockstar: Outro Samurai: Quick Slash / Evading Slash Ascetic: Lion Hunt / Bull Fight LegendaryArchlich: Prison of the Damned / Soul Steal / Deathly Chill / March of Death In addition, You may keep max stacks of Soul Steal by Mercury Heart and reroll to other skills Champion: Combo Davy Jones: Bombs Away! / At the Ready! / Lower the Anchor! Gambler: Black Jack / Roulette of Destiny / Rain of Darts Grim Reaper: Fissure of the Netherworld / Harvest / Guillotine Yaksha: Iron Will / Iron Strike / Yaksha Fist Dominator: Slaughter / Bloodbath / Cull Arthur: Sword of Fate / Sword of Guidance / Sword of Faith Tips to run better in early DM10 IntroductionThis is a guide shows u what I usually do in the early game Castle PicksCarleon Sword / Staff + Broken Dagger for most of the skulls. Why Broken Dagger? 15% attack speed, base bleeding damage is high enough to big / dark eneimes, also with inscription: Hidden Blade Carleon Staff + Prayer of Grace for Alchemist. Toxic Pendant also a good choice, poison is good in early game too. Good 2nd skull choice: Bomber / Water / Minotaurus / Rider / Werewolf For Bomber, I always upgrade it to Unique form for lower Kaboom CD. For Werewolf, the Rare Form is important because skill: Hunt gives u 100% damage amp. For players care about money, pick Carleon Sword / Staff + Carleon Insignia For players bad at dodging, pick Carleon Sword / Staff + Rejuvenating Root StepsAct1 room priority: Chest Room > Skull Room > Money Room Use up all 9 item slots ASAP. Take items which can let u kill enemies easier. Good early omen with high attack %: Irresistible Suggestion, Howling Egg Good early omen with item attacks: Soul Killer, Sword of Chaos Good early rare item with item attacks: Invisible Knife, Thief Armor, Chain Sickle, Belt of Strength, Inner Flame, Inner Malice Take the items from the top machine in the 1st & 2nd shop, the 15th item must be legendary item if no legendary items appeared before. Fill Courage / Wisdom 2, Hidden Blade 2 or Misfortune 2 if u find crit items. For players bad at dodging, just fill Revenge 2 and Courage / Wisdom 2 When u see the dark enemies near the spike traps, force and drop them into the traps. Restart the game if the items / skulls are really that bad in Act1, better than suffer in Act2 and later run. Dark abilities selectionAlways take the S-Tier Cursed abilities, they are huge. Always take Collection Desire after Tree fight, keep around 4x Level.2 inscriptions for around 100% extra physical and magic attack. In addition, Level.4 inscriptions will not give u an extra 25% Don't ever take the Last Resistance for survival, it is not worth, u may take it if u need to activate the items by death such as the Olive Tree Cudgel but I just simply use up the reassembly. If I mess up dodging in my 2nd life, that means I'm weak, I die and restart the game. Mercury Heart is the #1 ability for survival, those hearts can take lots of damages and the amount of HP protected is much more than the Last Resistance gives u back. Mercury Heart can let u ignore the debuff of the Orc and Omen items. Also, u can always get 4 hearts by crit items and some item attacks which activate into the last hit to a dark enemy. Life Change (cursed ability) and Mercury Heart is a good combo. If u have extra core quartz, Electric Field is good for skulls with high attack speed and good mid air attacks. Also, Electric Field can procs crit items. Rift Blade is a good additional attack source for skulls with slow attack speed and build in attack amp like Ghoul and Berserker. Drop it in the late game with another better ability when u get enough core quartz. For players who need Revenge 2, Piety is a good ability to support Revenge for more HP return and temporary attack % increase. Other tips / advicesBuild / skull can always be changed when u find good items / skulls with different damage type. For defensive inscriptions, only the Revenge 2 is worth to take and never go 4. Dark Abiltity: Go-getter is effective to Arms / Artifact lv.4 & 6 attacks. Courage / Wisdom 4 is strong but not constant, avoid filling them with bad items. Execute 2 is also a good inscription for both clearing mobs & boss fights. Absolute Zero is too weak, even using Frost Skull with all the best items from this inscription. But cursed ability: Cat Ice is good to Frost Skull. Mainly build up our damages so we can kill enemies faster, also means that we take less hits from enemies. For the Bone Altar, always max out the cooldown & attack speed one which is the most valuable. Strike and Crit damage % is not suitable with item attacks, only works when u take Dark Skul fragment: Tibia and only for the final fight. Sin items are bugged, the actual effect of Sin inscription is -30% damage, not -10% and they are not worth to take unless u have Orc. If u are holding the Unstable Quintessence & Revenge 2, please do not use that quintessence during the Revenge 2 HP return process, u may die instantly. (Bug) In Act6, if u have inscription: Duel activated, take care to the dummy which can steal the duel effect and you cannot apply the damage amp to the Dark Skul. For players who want to have a brainless run, nuke everything and free win, pick Omen: Idol of the Forgotten (the #1 OP item in this game) with crit items like Invisible Knife & Gunpowder Sword. In addition, u may pick Werewolf & Bomber to maximize the use of Idol. Ghoul with Revenge 2 + Relic? Huh? What is it? Stop and go Revenge 2 + Poison! Remember, inscription: Relic 4 is Trash, most Relic items are Trash. Dark Mirror Lv.10 Build Sharing Builds are complicated. You need to know the synergy between Items, Inscriptions and Dark Abilities while using different skulls. Here is a shortcut, just simply watch my builds through My Screenshots or My Youtube Channel