
你已经拥有了《史莱姆牧场》,也开始经营自己的牧场。你花了一整天时间给围栏里的史莱姆喂食,收集它们产出的晶球,却只赚了一点点新币。这样可不太好,对吧?其实你可以用更少的精力产出更多晶球和新币。本指南将帮助你最大化牧场效率,在牧场上产出除黄金和水银之外的所有类型晶球,并最终仅用基础无人机就能几乎完全自动化整个初始牧场。 本指南假设你至少熟悉游戏中的术语。 如果你已经非常了解这款游戏,只想看看我是如何布置牧场的,可以直接跳至右侧菜单中的可行示例和我的理论理想布局部分。 为什么我们要饲养大型史莱姆呢?

大型史莱姆消耗等量食物能产出双倍的结晶,所以我们当然想要大型史莱姆。此外,由于牧场的地块数量有限,大型史莱姆是获取所有类型结晶的唯一途径:初始8块+洞穴5块+灌木丛4块+码头4块+实验室5块=共26块地块。不算水史莱姆(不需要专属地块或食物地块),牧场中可饲养的史莱姆有14种。这意味着如果完全不建造储物仓,至少需要28块地块(14个围栏、14个花园/鸡舍)才能饲养所有纯史莱姆,这种方式效率太低。 你自然会担心焦油怪的风险,但只要采取所有预防措施,除非你自己引发,否则你甚至不会在牧场上见到焦油怪爆发;如果真的自己引发了,何必呢?为了撒旦的荣耀吗?既然我们已经确定要饲养大型史莱姆,那么我们需要多少块地块,以及饲养哪些大型史莱姆呢? 不算火焰史莱姆和水史莱姆,我们有14种史莱姆可以混合成大型史莱姆,这需要7个大型史莱姆围栏+7个花园(没错,只要花园,鸡的生长速度不足以作为可靠食物,而且也更麻烦)+1个焚烧炉+1个用于给火焰史莱姆燃烧的随机食物,总共16块地块,然后我们还需要5个储物仓,每个区域一个,以最大化晶核的收益。 这样总共需要21块地块——我们还多出5块。 要饲养的大型史莱姆 由于养鸡既麻烦又缓慢,所以把所有肉食史莱姆(虎斑史莱姆、爆炸史莱姆、猎人史莱姆、 tangle史莱姆、 saber史莱姆)和其他吃水果或蔬菜的史莱姆混合,让你的所有大型史莱姆都成为素食者。粉晶史莱姆和 saber 史莱姆必须与其他史莱姆混合,因为它们没有喜爱的食物,无法独自通过喜爱食物产出双倍结晶。水晶史莱姆也必须与其他史莱姆混合,因为它们喜爱的奇异洋葱生长速度太慢,无法作为稳定的食物来源(整个花园最多只能种8个,其余的只能种胡萝卜,而胡萝卜也不是任何史莱姆的喜爱食物)。我把更危险的史莱姆混合在一起,这样在移动时需要小心的区域就更少了。我们希望同一区域的大型史莱姆有相同的饮食习惯(全部吃水果或全部吃蔬菜),以便之后实现自动化管理。以下是我测试过的理论理想组合列表: 斑纹+荧光(喂食方莓) 蜂蜜+水晶(喂食薄荷芒果) 粉色+岩石(喂食心甜菜) 爆炸+辐射(喂食奥卡奥卡) 量子+剑齿(喂食相位柠檬) 马赛克+猎人(喂食银欧防风) 旋风+缠结(喂食刺梨) 以下是一个额外的非完美可行示例: 斑纹+荧光(喂食方莓) 猎人+蜂蜜(喂食薄荷芒果) 爆炸+辐射(喂食奥卡奥卡) 岩石+水晶(喂食心甜菜) 量子+粉色(喂食相位柠檬) 旋风+剑齿(喂食刺梨) 缠结+马赛克(喂食银欧防风) 花园种植的相位柠檬现在不再需要其他水果作为代价,这使得量子大型史莱姆变得可行。如果开发者决定让花园相位柠檬再次成为需要交易的树木,这份列表将不得不进行修改。马赛克史莱姆和缠结史莱姆只能通过在玻璃沙漠中喂养它们的巨型史莱姆或复活绿洲来捕获(它们只有在此时才会生成)。无法获得 saber 史莱姆,只能从荒野获得 saber 晶球(需与奥格登·奥尔蒂斯进行足够次数的交易并拥有“过度生长”扩展包后才能进入荒野)。 注意事项: 1. 所有围栏都必须有高墙、空气网、自动喂食器和音乐盒。 2. 围栏内必须放置大型史莱姆的源史莱姆最喜欢的玩具之一。 3. 晶球收集器也是必不可少的,但在码头区域有无人机时除外(因为那里有供水史莱姆使用的池塘)。 4. 务必先培育食物,至少准备好一批食物后,再将史莱姆放入它们的围栏中。这样可以确保你能让它们保持饱食状态,它们就不会造成混乱或引发焦油怪爆发。 除非你采用自由放养模式,否则要使用自动喂食器并始终保持其有足够的食物储备。首次将史莱姆放入围栏后,要手动喂食,之后就可以交给自动喂食器处理了。 我每个围栏养6只大型史莱姆,但养7只可能更有利可图(这能完美匹配自动喂食器的中等速度)。不过,7只大型史莱姆可能太多了,它们可能会逃跑并引发爆发。你可以自己尝试一下。 需要注意的大型史莱姆

爆炸 largo 必须与其他生物隔离开来,因为它们在爆炸时会把自己的 plort 和同伴都炸飞到九霄云外。 量子 largo 和旋风 largo 在【喂饱】的情况下通常不危险,但为了以防万一,我们还是会把它们和其他生物隔离开,因为传送和制造龙卷风的能力很容易对牧场造成严重破坏。 不要让猎人 largo 和缠结 largo 进入【繁茂之地】,因为缠结 largo 会用藤蔓抓住鸡,破坏它们只吃自己最爱的饮食习惯;而猎人 largo(如同打了类固醇的虎斑 slime)的狩猎本能一旦被激发,很可能会逃离围栏。缠结 largo 也必须与其他生物隔离开,因为它们的孢子会让其他生物打喷嚏并感到不适。蜂蜜大型史莱姆性格温顺,但它们的结晶对其他史莱姆有着极大的吸引力,会让其他史莱姆不顾一切地想要得到。因此,蜂蜜大型史莱姆必须单独饲养,或者与其他史莱姆隔离开来,并且在它们的围栏内安装结晶收集器,以便在焦油史莱姆形成之前迅速将结晶清除。 马赛克大型史莱姆会用它们多彩的光芒和闪光吸引其他史莱姆,因此也必须单独饲养,以防止焦油史莱姆爆发。它们的闪光掉落到地面时还会迸发出火焰,可能会对你造成伤害。 各区域的通用规划建议: 1. 每个区域设置1个储物仓,根据区域大小设置1到2组花园和围栏。 2. 为了最大化结晶收益并实现后续自动化,每个区域都建议设置一个储物仓,而且额外的存储空间总归是有好处的。存储仓有助于提升收益,你可以将晶币囤积在里面,直到它们的价格上涨(出售晶币会在接下来几天降低其价格)。你需要将晶币存放在这些存储仓中,因为留在大型史莱姆围栏里的晶币越多,它们被甩到外面并引发焦油怪爆发的风险就越高。 对于过度生长区域和码头区域,每个区域只能设置一个围栏(以及大型史莱姆的花园),因为它们只有4块地皮。存储仓会占用一块地皮,这样就还剩下3块,所以只能容纳一对用于饲养大型史莱姆的设施。 初期在起始区域的8块地皮上,你可以设置3到4对围栏/花园,但到了后期,我建议只保留2个大型史莱姆围栏,因为你的晶币产量会大幅增加,即使是满级的存储仓也可能会出现空间不足的情况。根据我之前的计算,我们总共有5块额外的地块。你可以随意使用它们。唯一拥有至少2块额外地块的地方是起始区域,所以你可以在那里为任意喜欢的 largo 多建一个畜栏。最大化你的晶币收益

建造储物仓,在你有能力负担时将你的晶球存放在里面,等待晶球价格上涨到高位(如果你讨厌在游戏时打开浏览器,可以参考《史莱姆牧场》维基或本指南)再进行出售(注意,你必须在一天内售完所有囤积的晶球,因为你的出售行为会导致接下来几天价格下跌)。 自动化

Eventually, when you unlock the lab and Slime Science, you can make extractors and then drones. The basic drones (unlike Viktor’s advanced drones) can only do one task. You are only allowed 2 drones in one area, so you want to keep one on food duty and one on plort duty (plort to silo to keep the corrals clear). This is why we want to keep largos with the same diet in the same area. If you have managed to reach this point, congratulations, you earned the right to sit on your arse while your drones do all the work. The only work you have left would be to make your rounds around the ranch once a day to charge the drone stations with water and to check the plort market every morning to see if you are selling any plort for the day. By the way, at this point, when you have decided on a plort to sell, get your drones to help you sell, too. Trust me, I tried to do it myself, didn’t have enough time. For the drones to be able to help you sell in areas other than the starting one, you want to reach rank 11 in the 7zee rewards club to have the market link available. Build a market link next to the silo and you can sell more quicky yourself and have the drones help out. “Drone” both mean “flying robot” and “male bee”, so I can see why the drone looks like a bee. Early steps to the automated ranch This is if you are starting from a clean save file. Clean up the stray pink slimes, get the chickens, carrots, and pogo fruits around. Get outside, get some pink plorts and more pink slimes and start a corral. Feed the slimes, sell the plorts, get a garden of carrots (easier to harvest). Go get some rock slimes. If possible, find a heartbeet and/or cuberry in one of the boxes. You can also start doing the ranch exchange if you want to from noon, which may give you the berries and beets as well. Make pink rock largos (maximum 7 in a corral) and sell their plorts. If you have a heartbeet and/or a cuberry with the newbucks, make a garden of cuberries and replace the carrots with heartbeets (right after a harvest if possible). Get the high wall upgrade as soon as you can afford it. Go grab some tabby slimes. If it’s getting dark, get a couple of phosphor slimes for phosphor tabby largos as well. If you do not want to spend money on the solar shield, you can avoid the phosphor slimes for now and just make pink rock largos and tabby rock largos. If you choose to go all rock, plant more beets (1 garden per slime corral) and be carful when harvesting the plorts as I doubt you can afford the plort collector yet. For now, try to fill up your starting area (3 or 4 largo corrals and their corresponding gardens right next to the corrals for ease of feeding). Get the upgrades for your gardens and corrals whenever you have the newbuck to. Order: high walls (corral) -> sprinkler (garden) -> mineral soil (garden) -> air net (corral) -> auto feeder/plort collector (prioritise plort collector for the rock largos) Once you have the auto feeders and plort collectors, you can now explore without much worry. Once you have found your first slime key, go unlock the moss blanket. You can now get boom, honey, puddle, and hunter slimes (or just their plorts) for making new largos (except for puddle slimes, can’t largo them. Also, maximum 4 in a pond.) Once you have enough money, you want to unlock the lab and slime science (10000 newbucks) as soon as you can. This is in preparation for automation in the future as the drone requires A LOT of stuff. Make the novice drill, pump, and apiary (only one of each) and wait until you unlock the advanced drill, pump, and apiary to use those and save your plorts for later mining endeavours. Always put the drill in the indigo quarry, pump in the dry reef, and apiary in the moss blanket. Prioritise the apiary as the drones require hexacombs from those. You can now just explore, capture, and work towards your ideal ranch arrangement. If I suddenly sound sloppy in these steps, no, not really. This is enough early hand-holding. From now on, it’s freestyle. Once you no longer need specific largos or slime, you can release them back into the wild or yeet them into the slime sea. Don’t worry, they don’t die in the sea, you can read the slimepedia for that. Tested IMPERFECT viable endgame example This is NOT PERFECT as when I was playing, I wasn’t thinking as much. When I used some plots, I wasn’t thinking for the future. However, this is perfectly viable and fully automated except for the human judgement on when to sell which and recharging the drones with water.

图例: 黄色:储物仓 绿色:花园 红色:1号牧场 青色:2号牧场 橙色:焚烧炉 起始区域有蜂蜜猎人大型史莱姆(位于储物仓附近的1号牧场)和荧光虎斑大型史莱姆(2号牧场),以及薄荷芒果园和草莓园。 洞穴区域的焚烧炉内有火焰史莱姆,20只自由活动的马赛克 tangle 大型史莱姆和银欧防风园。无人机处于自由收集模式。 丛林区域有爆炸 rad 大型史莱姆和oca oca园。 码头区域有水晶岩石大型史莱姆和池塘里的5只水史莱姆(多亏了鸭子)。无人机同样处于自由收集模式,并且我特意没有在大型史莱姆的牧场上放置晶球收集器。 实验室区域的1号牧场有旋风 saber 大型史莱姆,远处的2号牧场有粉色量子大型史莱姆,还有一棵相位柠檬树和一棵刺梨仙人掌树。测试过的理论理想配置

Legend: Yellow: Silo Green: Garden Red: Corral 1 Cyan: Corral 2 Orange: Incinerator The silos are closest to the plort market/entrance of the area for quick selling before the market link is available in all areas. 30+ Dervish Tangle largos free roaming in the Grotto (1 drone to carry some pears to the incinerator from time to time). Gardens grow prickle pear. The incinerator and the 5 - 8 Fire slimes are high up, so it’s less likely the largos would wander up there. No scareslime on the gardens for the free ranging areas. 1 drone can pick up one plort and the other go for the second type in the free ranging areas as it’s more difficult to pick the plorts up or you can automate the plort picking in this area with one drone only in case you have been unlucky with materials. The Grotto is the best on-site free range spot, so I kept it for these very costly plort makers, but you can keep other Dervish or the Quantum largos here instead for safety. 30+ Quantum Saber largos free roam in the Overgrowth. Gardens grow phase lemons. 30+ Mosaic Hunter largos (or Quantum Saber/Tangle/Mosaic) free roam in the Docks (They occasionally yeet themselves into the sea and the pond, but except with Dervish largos, this isn't a very big problem. Have source slimes' toys lying around to gather them and reduce this problem as well as improve their mood). 5 Puddle slimes stay in the pond (need rubber duck so they would make plort with a 5th member). Gardens here have silver parsnips. Hunter largos turn feral from time to time and attack you. You will need the taming bell or just feed them quickly or simply be very nimble. If you want to be safe, opt out from having free-ranging Hunter largos and just keep them in a corral in the starting area. Starting area has Phosphor Tabby largos in corral 1 and Honey Crystal largos in corral 2 (with Quantum/Dervish/Honey Hunter largos and their food in a third corral if you opt for it instead of free-ranging Hunter largos). Placement makes sure they are too far apart for the honey plorts to be targeted and make it unlikely for stray slimes to start a tarr outbreak. The Honey Crystal corral is closer to the plort market for easier direct sale as their price is higher. Both the ones here eat fruit for automation. You can switch their locations in case you favour the Phosphor Tabby near the entrance to the Lab for ease of Slime Science transportation and no need to be wary when rushing to the Lab. The gardens here have cuberries and mint mangoes (and the according third fruit if you opt to have Hunter largos here). The Lab has Pink Rock largos in corral 1, near the Refinery as you will need A LOT of pink plorts in the Refinery for Slime Science and the Rad Boom largos far at the back, unable to disturb anyone. Both the largos here favour veggies for automation. The gardens here will grow heartbeets and oca ocas. For the two non-free-roam areas, add a few of the according food to the automatic feeders first for the drones to follow. This arrangement allows you to keep the priciest plort producers in free roam making enough space for a lot of them (6 - 12 in corral vs. 30) while the less expensive plort makers remain around for Slime Science and collection. Total automation is possible. It will just be slightly dangerous to enter the free roaming areas as the high tier ones are also dangerous. Take a full tank of water when visiting the Mosaic largos to get rid of their glints. When you have unlocked Viktor's advanced drones which can do two tasks, you will still want 2 drones/area for efficiency with their stations near the entrance for ease of recharge and you want to upgrade the dock and the grotto first so the advanced drone can burn stuff for the Fire slimes AND pick up 1 type of free range plort (I personally put 2 advanced ones in the grotto so the drones won't ever pick up the same type of plort wasting time being inefficient). Same issue with the Docks so you can have 1 regular drone taking 1 plort and 1 advanced drone taking the other plort + puddle plorts. You will want two drones to sweep plorts in the free ranging areas, trust me. One drone won't be able to keep up with the largos and the precious plorts can despawn. This is what I theorise to be the ideal end game arrangement allowing you to maximise plort potential (unless the devs decide to release even more slime types, in which case this will have to be revised). However, this is just my favoured arrangement and what I see as ideal, it’s up to you if you want to try this. You can mix and match on your own based on your preferences, but I still recommend sticking to the rules listed out to make your life easier. Leave a comment if you think there is a better arrangement and I will check it out. I will revise and credit accordingly. The end Congratulations on finishing this guide. It was nearly 3000 words, I can't even believe it myself. General rules: Raise vegetarian largos Largos in one area must have same diet (all fruit or all veggies) Mix nonviable slimes with viable ones for viable largos Slimes with viable diets: Rock, Phosphor, Rad, Honey, Quantum, Mosaic, Dervish Slimes with nonviable diets: Pink, Tabby, Boom, Crystal, Saber, Hunter, Tangle If you have any problems following this guide or using my arrangements, leave a comment and I will see if I can address the issue. There is room for more mix and match, this is just my theory.
2026-02-19 13:00:32 发布在
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