下载客户端

[过时信息]《漫威蜘蛛侠2》- 武器真实数据公布(4.1版本)

2026-02-20 07:00:15

导读

这是《漫威蜘蛛侠2》4.1版本的PvE远程武器真实数据帖,作者整理了手枪、步枪、狙击枪等多类远程武器的基础伤害、射速、换弹速度等核心数据,还标注了各品级武器的属性加成,同时说明暂未包含近战与PvP武器数据。

This guide contains all basic ingame PvE weapon data, as of patch 4.1. This guide was born from frustration over the fake infographics fed to the players that obfuscate weapon usefulness. Knowledge is power and information is liberating, wield it for the Emperor! DISCLAIMERS:1) I will only provide basic data - its spread all over the files with a lot of variables involved. 2) First version contains all the Ranged Weapons. 3) Melee weapons are much harder to compile due to the fact that each attack-move has its own modifiers such damage modifier, cone of effect, influenced number of actors (how many enemies it cleaves). It's a lot of work, will see if people are interested first. 4) PvP weapons are covered by different settings and not listed here. DonateFeel free to buy me a coffee for those long data digging sessions :) https://buymeacoffee.com/drexav 1. PREMISE I will only provide basic data here - it is spread all over the files with a lot of variables involved making it hard to compile a full interpretation. Notable exclusions: Ranged weapons - Range & Accuracy data will be absent as that would require a synthetsis of multiple profiles like bullet, barrel, recoil, spread, recoveries and so on. Variant modifiers to those values will still be listed so you will have a rough idea how big the buff is. Ranged weapons - AoE (splash) of ranged projectiles. Ranged weapons - Ammo counts and increases are accurate and not listed here. Melee weapons - every single weapon has its own moves which have their own parameters like damage modifier, slowdowns, cone size and angles, affected enemies, weight/impact, knockback and guardbreak etc. It's a lot of work, will see if people are interested first. Every weapon has A BASE MODEL and every variant is usually a percentage % increase on the base model. Exceptions are ammo counts, piercing, melee cleave, melee parry profiles. There is a sharp damage dropoff over range. Individual enemy types can have further headshot multipliers and potentially armored body (regions or blanket resistance to bodyshots) that reduce bodyshot damage. 2. MASTER TABLE OF BASE MODELS WEAPON MODELHEADSHOT (ADDITIONAL?) MULTIPLIERBASE DAMAGE / DAMAGE INCREASE %HEAT PRODUCEDRATE OF FIREFIRE MODERELOAD SPEED / VENTING bonusACCURACY / OTHER TRAIT Bolt Pistol1.02.0300 RPMSingle Fire0.85s Heavy Bolt Pistol1.53.0210 RPMSingle Fire1.0s Plasma PistolNo headshot2.8 single / 30 charged6.25% / 25% heat230 RPM / 230 RPMSingle Fire / Charged 0.7s30% heat per second Auto Bolt Rifle1.01.7450 RPMAuto Fire0.9s Bolt Rifle1.52.4280 RPMAuto Fire0.9s Heavy Bolt Rifle1.02.2350 RPMAuto Fire0.9s Heavy Bolter1.32.21.2% shot / +50% continuous heating speed300 RPMAuto Fire24% /s Stalker Bolt Rifle2.04.5150 RPMSingle Fire1.2s Bolt Sniper Rifle2.010.050 RPMSingle Fire1.2s Las Fusil2.514.0Not cappedCharged 1.1sHeadshot distance = 300 Bolt Carbine1.01.5600 RPMAuto Fire1.2s Marksman Bolt Carbine (scoped)1.52.2320 RPMSingle Fire1.2s Occulus Bolt Rifle1.01.7500 RPMAuto Fire1.1s Instigator Bolt Carbine1.52.0630 RPM3-shot Burst / 0.23s pause between bursts1.2s Plasma IncineratorNo headshot3.5 single / 40 charged5% / 33.3% heat180 RPM / 180 RPMSingle Fire / Charged 1.0s23% heat per second Heavy Plasma IncineratorNo headshot25 single / 85 charged15% / 30% heat60 RPM / 35 RPMSingle Fire / Charged 2.0s16% heat per second Melta RifleNo headshot30.050 RPMSingle Fire Multi-MeltaNo headshot35.035 RPMSingle Fire 3. PISTOLS BOLT PISTOLWEAPON MODELHEADSHOT MULTIPLIERBASE DAMAGE / DAMAGE INCREASE %RATE OF FIREFIRE MODERELOAD SPEED / VENTINGACCURACY / OTHER TRAITBase Bolt Pistol1.02.0300 RPMSingle Fire0.85sMaster-crafted #110%BulletSpread: -15%, Recoil Raise Speed: -20%Master-crafted #210%Extra AmmoArtificer #130%BulletSpread: -30%, Recoil Raise Speed: -40%Artificer #230%Extra AmmoRelic #160%BulletSpread: -55%, Recoil Raise Speed: -60%Relic #260%Extra AmmoRelic #380%Extra DamageHEAVY BOLT PISTOLWEAPON MODELHEADSHOT MULTIPLIERBASE DAMAGE / DAMAGE INCREASE %RATE OF FIREFIRE MODERELOAD SPEED / VENTINGACCURACY / OTHER TRAITBase Heavy Bolt Pistol1.53.0210 RPMSingle Fire1.0sMaster-crafted #110%BulletSpread: -15%, Recoil Raise Speed: -20%Master-crafted #210%Extra AmmoMaster-crafted #320%Extra DamageArtificer #130%BulletSpread: -30%, Recoil Raise Speed: -40%Artificer #230%Extra AmmoArtificer #340%Extra DamageRelic #160%BulletSpread: -55%, Recoil Raise Speed: -60%Relic #260%Extra AmmoRelic #380%Extra DamagePLASMA PISTOLWEAPON MODELHEADSHOT MULTIPLIERBASE DAMAGE / DAMAGE INCREASE %HEAT PRODUCEDRATE OF FIREFIRE MODERELOAD SPEED / VENTING bonusACCURACY / OTHER TRAITBase Plasma PistolNo headshot2.8 single / 30 charged6.25% / 25% heat230 RPM / 230 RPMSingle Fire / Charged 0.7s30% heat per secondMaster-crafted #110%-0.7% / -5%1.15xFaster ventingMaster-crafted #210%Extra AmmoArtificer #130%-1.25% / -8.34%1.30xFaster ventingArtificer #230%Extra AmmoRelic #160%-1.65% / -12.5%1.45xFaster ventingRelic #260%Extra AmmoRelic #360%Charged -0.2sFaster charge 4. RIFLES AUTO BOLT RIFLEWEAPON MODELHEADSHOT MULTIPLIERBASE DAMAGE / DAMAGE INCREASE %RATE OF FIREFIRE MODERELOAD SPEED / VENTINGACCURACY / OTHER TRAITBase Auto Bolt Rifle1.01.7450 RPMAuto Fire0.9sMaster-crafted #110%BulletSpread: -15%, Recoil Raise Speed: -20%Master-crafted #210%Extra AmmoArtificer #130%BulletSpread: -30%, Recoil Raise Speed: -40%Artificer #230%Extra AmmoRelic #160%BulletSpread: -45%, Recoil Raise Speed: -60%Relic #260%Extra AmmoBOLT RIFLEWEAPON MODELHEADSHOT MULTIPLIERBASE DAMAGE / DAMAGE INCREASE %RATE OF FIREFIRE MODERELOAD SPEED / VENTINGACCURACY / OTHER TRAITBase Bolt Rifle1.52.4280 RPMAuto Fire0.9sMaster-crafted #110%BulletSpread: -15%, Recoil Raise Speed: -20%Master-crafted #210% / 25.0 grenade damage280 RPM / 160 RPM grenadeAuto Fire / Grenade LauncherGrenade Launcher modeArtificer #130%BulletSpread: -30%, Recoil Raise Speed: -40%Artificer #230% / 100.0 grenade damageGrenade Launcher modeArtificer #330%10%Extra Ammo / reloadArtificer #440%Extra DamageRelic #160%BulletSpread: -45%, Recoil Raise Speed: -60%Relic #260% / 100.0 grenade damageGrenade Launcher modeRelic #360%20%Extra Ammo / reloadRelic #480%Extra DamageHEAVY BOLT RIFLEWEAPON MODELHEADSHOT MULTIPLIERBASE DAMAGE / DAMAGE INCREASE %RATE OF FIREFIRE MODERELOAD SPEED / VENTINGACCURACY / OTHER TRAITBase Heavy Bolt Rifle1.02.2350 RPMAuto Fire0.9sMaster-crafted #110%BulletSpread: -15%, Recoil Raise Speed: -20%Master-crafted #220%Extra DamageArtificer #130%BulletSpread: -30%, Recoil Raise Speed: -40%Artificer #240%Extra DamageArtificer #330%10%Extra Ammo / reloadArtificer #430%BulletSpread: -15%, Recoil Raise Speed: -20%, Extra AmmoRelic #160%BulletSpread: -45%, Recoil Raise Speed: -60%Relic #280%Extra DamageRelic #360%20%Extra Ammo / reloadRelic #460%BulletSpread: -30%, Recoil Raise Speed: -40%, Extra AmmoHEAVY BOLTERWEAPON MODELHEADSHOT MULTIPLIERBASE DAMAGE / DAMAGE INCREASE %HEAT PRODUCEDRATE OF FIREFIRE MODERELOAD SPEED / VENTINGACCURACY / OTHER TRAITBase Heavy Bolter1.32.21.2% shot / +50% continuous heating speed300 RPMAuto Fire24% /sMaster-crafted #110%Heavy stance only, BulletSpread: -15%, Recoil Raise Speed: -20%Master-crafted #210%Extra AmmoMaster-crafted #210%-10%1.10xFaster CoolingArtificer #130%Heavy stance only, BulletSpread: -30%, Recoil Raise Speed: -40%Artificer #230%Extra AmmoArtificer #330%-20%1.20xFaster CoolingRelic #160%Heavy stance only, BulletSpread: -45%, Recoil Raise Speed: -60%Relic #260%Extra AmmoRelic #360%-30%1.30xFaster CoolingRelic #480%Extra Damage 5. SNIPER RIFLES STALKER BOLT RIFLEWEAPON MODELHEADSHOT MULTIPLIERBASE DAMAGE / DAMAGE INCREASE %RATE OF FIREFIRE MODERELOAD SPEED / VENTINGACCURACY / OTHER TRAITBase Stalker Bolt Rifle2.04.5150 RPMSingle Fire1.2sMaster-crafted #110%Extra AmmoMaster-crafted #220%Extra DamageArtificer #130%Extra AmmoArtificer #240%Extra DamageRelic #160%Extra AmmoRelic #280%Extra DamageRelic #360%180 RPMFaster RoFBOLT SNIPER RIFLEWEAPON MODELHEADSHOT MULTIPLIERBASE DAMAGE / DAMAGE INCREASE %RATE OF FIREFIRE MODERELOAD SPEED / VENTINGACCURACY / OTHER TRAITBase Bolt Sniper Rifle2.010.050 RPMSingle Fire1.2sMaster-crafted #15%Extra AmmoMaster-crafted #210%Extra DamageArtificer #120%Extra AmmoArtificer #230%Extra DamageArtificer #320%60 RPMFaster RoFRelic #150%Extra AmmoRelic #270%Extra DamageRelic #350%70 RPMFaster RoFLAS FUSILWEAPON MODELHEADSHOT MULTIPLIERBASE DAMAGE / DAMAGE INCREASE %RATE OF FIREFIRE MODERELOAD SPEED / VENTINGACCURACY / OTHER TRAITBase Las Fusil2.514.0Not cappedCharged 1.1sHeadshot distance = 300Master-crafted #15%Extra AmmoMaster-crafted #210%Extra DamageArtificer #120%Extra AmmoArtificer #230%Extra DamageArtificer #320%Charged -15%Faster ChargeRelic #150%Extra AmmoRelic #270%Extra DamageRelic #350%Charged -30%Faster Charge 6. CARBINES (SMG) BOLT CARBINEWEAPON MODELHEADSHOT MULTIPLIERBASE DAMAGE / DAMAGE INCREASE %RATE OF FIREFIRE MODERELOAD SPEED / VENTINGACCURACY / OTHER TRAITBase Bolt Carbine1.01.5600 RPMAuto Fire1.2sMaster-crafted #110%BulletSpread: -15%, Recoil Raise Speed: -20%Artificer #130%BulletSpread: -30%, Recoil Raise Speed: -40%Artificer #330%Extra AmmoRelic #160%BulletSpread: -45%, Recoil Raise Speed: -60%Relic #360%Extra AmmoMARKSMAN BOLT CARBINEWEAPON MODELHEADSHOT MULTIPLIERBASE DAMAGE / DAMAGE INCREASE %RATE OF FIREFIRE MODERELOAD SPEED / VENTINGACCURACY / OTHER TRAITBase Marksman Bolt Carbine (scoped)1.52.2320 RPMSingle Fire1.2sMaster-crafted #210%Artificer #230%BulletSpread: -30%, Recoil Raise Speed: -40%Artificer #440%Extra DamageRelic #260%BulletSpread: -45%, Recoil Raise Speed: -60%Relic #480%Extra DamageOCCULUS BOLT CARBINEWEAPON MODELHEADSHOT MULTIPLIERBASE DAMAGE / DAMAGE INCREASE %RATE OF FIREFIRE MODERELOAD SPEED / VENTINGACCURACY / OTHER TRAITBase Occulus Bolt Carbine1.01.7500 RPMAuto Fire1.1sMaster-crafted #110%BulletSpread: +15% (bug?), Recoil Raise Speed: -20%Master-crafted #210%Extra AmmoArtificer #130%BulletSpread: -30%, Recoil Raise Speed: -40%Artificer #230%Extra AmmoArtificer #340%Extra DamageRelic #160%BulletSpread: -45%, Recoil Raise Speed: -60%Relic #260%Extra AmmoRelic #380%Extra DamageRelic #460%BulletSpread: -30%, Recoil Raise Speed: -40%, Extra AmmoINSTIGATOR BOLT CARBINEWEAPON MODELHEADSHOT MULTIPLIERBASE DAMAGE / DAMAGE INCREASE %RATE OF FIREFIRE MODERELOAD SPEED / VENTINGACCURACY / OTHER TRAITBase Instigator Bolt Carbine1.52.0630 RPM3-shot Burst / 0.23s pause between bursts1.2sMaster-crafted #110%BulletSpread: -15%, Recoil Raise Speed: -20%Master-crafted #210%Extra AmmoArtificer #130%BulletSpread: -30%, Recoil Raise Speed: -40%Artificer #230%Extra AmmoArtificer #340%Extra DamageRelic #160%BulletSpread: -45%, Recoil Raise Speed: -60%Relic #260%Extra AmmoRelic #380%Extra Damage 7. PLASMA WEAPONS PLASMA INCINERATORWEAPON MODELHEADSHOT MULTIPLIERBASE DAMAGE / DAMAGE INCREASE %HEAT PRODUCEDRATE OF FIREFIRE MODERELOAD SPEED / VENTING bonusACCURACY / OTHER TRAITBase Plasma IncineratorNo headshot3.5 single / 40 charged5% / 33.3% heat180 RPM / 180 RPMSingle Fire / Charged 1.0s23% heat per secondMaster-crafted #110%-0.4% / -8.33%1.20xFaster ventingMaster-crafted #210%Extra AmmoArtificer #130%-0.8% / -13.33%1.40xFaster ventingArtificer #230%Extra AmmoArtificer #330%Charged -0.2sFaster ChargeArtificer #440%Extra DamageRelic #160%-1.15% / -16.67%1.60xFaster ventingRelic #260%Extra AmmoRelic #360%Charged -0.3sFaster ChargeRelic #480%Extra DamageHEAVY PLASMA INCINERATORWEAPON MODELHEADSHOT MULTIPLIERBASE DAMAGE / DAMAGE INCREASE %HEAT PRODUCEDRATE OF FIREFIRE MODERELOAD SPEED / VENTING bonusACCURACY / OTHER TRAITBase Heavy Plasma IncineratorNo headshot25 single / 85 charged15% / 30% heat60 RPM / 35 RPMSingle Fire / Charged 2.0s16% heat per secondMaster-crafted #110%-3.34% / -16.67%1.20xFaster ventingMaster-crafted #210%Extra AmmoMaster-crafted #310%Charged -0.15sFaster ChargeArtificer #130%-5.72% / -25%1.40xFaster ventingArtificer #230%Extra AmmoArtificer #330%Charged -0.3sFaster ChargeRelic #160%-7.5% / -30%1.60xFaster ventingRelic #260%Extra AmmoRelic #360%Charged -0.45sFaster Charge 8. MELTA WEAPONS MELTA RIFLEWEAPON MODELHEADSHOT MULTIPLIERBASE DAMAGE / DAMAGE INCREASE %RATE OF FIREFIRE MODERELOAD SPEED / VENTINGACCURACY / OTHER TRAITBase Melta RifleNo headshot30.050 RPMSingle FireMaster-crafted #110%Extra RangeMaster-crafted #210%Extra AmmoArtificer #130%Extra RangeArtificer #230%Extra AmmoRelic #160%Extra RangeRelic #260%Extra AmmoRelic #380%Extra DamageMULTI-MELTAWEAPON MODELHEADSHOT MULTIPLIERBASE DAMAGE / DAMAGE INCREASE %RATE OF FIREFIRE MODERELOAD SPEED / VENTINGACCURACY / OTHER TRAITBase Multi-MeltaNo headshot35.035 RPMSingle FireMaster-crafted #110%Extra RangeMaster-crafted #210%Extra AmmoMaster-crafted #210%Missing RoF buff?Artificer #130%Extra RangeArtificer #230%Extra AmmoArtificer #330%Missing RoF buff?Relic #160%Extra RangeRelic #260%Extra AmmoRelic #360%Missing RoF buff? 9. CHANGELOG 04/10/2024 - 1.0 release.04/10/2024 - 1.1 added missing Instigator Bolt Carbine to the master table, added more disclaimers about variables.25/10/2024 - 1.2 updated tables for patch 4.1 bolter buff and bolt rifle grenade damage on artificer and relic tiers. 10. CREDITS Credits to Game Workshop, for WH40K IP.Credits to Saber, for Space Marine 2. DonateFeel free to buy me a coffee for those long data digging sessions :) https://buymeacoffee.com/drexav

评论

共0条评论
face
inputImg
相关阅读
最新更新

《崩坏:星穹铁道》4.1版本「献给破晓的失控」前瞻特别节目回顾长图

《崩坏:星穹铁道》4.1版本「献给破晓的失控」前瞻特别节目现已结束,全新角色、全新场景、全新活动即将上线,欢迎各位届时登陆星穹列车,开启新的冒险旅途!

2026-03-24 01:584赞 · 0评论

全四星满星 【4.1混沌十】挑战只用1.0时代的牢四星打混沌,艰难蠕动混沌十,谁还记得虎艾乃这队还是我最先提出来的。

明显黑塔练度再高一些+运气好一点,一二面都能缩1t,这期buff利好追击队,下半如果用三陌就很轻松了,但是那样用了2系四星可就太超标了。 下一期是小隐金满星混沌…

2026-01-31 21:330赞 · 0评论

lol终极魔典什么时候出 《英雄联盟手游》终极魔典上线时间介绍

喜欢这款游戏的朋友都来看看,《英雄联盟手游》终极魔典上线时间介绍详细攻略,反馈的玩家还是蛮多的,下面一起来看看具体的攻略流程。本站还有这款游戏的任务、玩法、资讯…

2025-11-16 00:360赞 · 0评论

深空之眼高能团 【深空之眼】4.1版本萌新入坑抽取建议,错过周年庆怎么办

个人观点,仅供参考。

2026-05-11 00:050赞 · 0评论

手机游戏 《深空之眼》4.1版本PV「苦岸行旅」丨飞抵彼方之翼

《深空之眼》全新4.1版本即将于5月8日正式开启! 天灾蔓延,巨蛇与阴谋欲将世界吞没, 纵使蓝天遥远,你依旧如初般握紧手中的权钥。 那么去振翼、去飞翔吧, 在越…

2026-05-03 16:020赞 · 0评论

崩坏:星穹铁道 【崩铁】(乐园漫记) 4.1新差分宇宙内圈最速61s阵容分享

存档为73方程+144祝福毕业存档 速刷公式:反击c+dot+开怪波次秘技 举例:克拉拉/云璃 + 鹅/海 + 飞/流/白/泉(越靠前越推荐) 据说软+雪能50…

2025-12-21 09:340赞 · 0评论

崩坏:星穹铁道 水温最高的一期?4.1异相仲裁平民满星阵容推荐!

2025-11-03 15:360赞 · 0评论

崩坏星穹铁道 【星穹铁道】水温下降?只需2金成本满星12层混沌回忆!4.1版本混沌回忆演剧终焉平民满星攻略,详细实战讲解

但能给up带来激励。 硬币是珍贵的,投币却可以升级,让你以十倍的速度更快成为b站六级大佬。 收藏夹的容量是无限的,却可以让我的视频成为你永久的回忆。 万分感谢!

2026-02-03 14:590赞 · 0评论

女性向 全新4.1版本|双生花契PV首曝,叶蔓同调,岩骨凝刻。

#这回搞到真百合了# 全新4.1版本·双生花契 4月28日-5月18日限时登陆! 黑夜之中,我们双生双栖, 每当睁开眼,我们都能在彼此眼底的倒影中, 看见世界干…

2026-01-23 06:180赞 · 0评论

手游情报 【宾果消消消】4.1版本,局内字体全部更新为新版并沿用至今

-

2026-01-01 18:030赞 · 0评论
暂无更多

最新更新

  • 《战锤40K:星际战士2》12.3热修复更新内容 — 《Warhammer 40,000: 星际战士2》修复公告 1. 修复了AI总监在终焉之战期间可能出现的极端单位随机生成和增援呼叫问题。 2. 修复了多处崩溃问…
  • 关闭“以汝之矛攻汝之盾”试炼 — 我们来完成这个极具挑战性的任务,顺便成为一名极限战士。 引言: 如果你正在阅读这份指南,说明你已经在思考“该如何完成这个该死的任务?”,而且很可能你已经完成了该…
  • 游戏崩溃 — 您好。请帮我解决我的问题。在加载第二章节的视频片段时,游戏崩溃并弹出错误。有人遇到过这个问题吗?该如何解决? 游戏崩溃 您好。 请您帮我解决我的问题,游戏在加载…
  • 《战锤40000:星际战士2》3月社区更新内容 — 各位星际战士们,大家好! 三月对我们来说是忙碌的一个月,我们不仅推出了热修复补丁,还在全力开发13号更新补丁。除了这些改动外,我们也想回应近期收到的反馈,并分享…
  • 战锤电子游戏 | 《战锤 40,000:星际战士 2》——技术军士更新预告片 — Focus Entertainment 与 Saber Interactive 欣然宣布,《战锤 40,000:星际战士 2 》技术军士更新现已发布。此次玩法更…
  • 世界吞噬者叛乱前 — 安格隆之子在叛乱之前就给每个人带来了恐惧,如果派遣世界吞噬者去执行任务,那就意味着这个星球将荡然无存,而这正是《战锤40K:星际战士2》中消灭所有异形和千子所需…
  • 《Warhammer 40,000: 星际战士2》12.2热修复更新公告 — 《Warhammer 40,000: 星际战士2》更新内容 一、游戏玩法与平衡性调整 1. 特长 ① 先锋 - 移动目标:技能恢复量从5%提升至10%。 - 惩…
  • [解析] 帝皇的伟大之处何在? — 介绍:
  • 社区涂装师笔下不一样的泰图斯(E大魔) — 极限星域五百世界的保卫战正由连长Demetrian Titus指挥,但如此艰巨的任务他无法独自完成。作为极限战士二连连长,Titus已聚集了一群盟友,从星际战士…
  • 历年战锤插画巡礼:混沌骑士篇 — 还有什么比混沌骑士全速冲入战场、将黑暗诸神的敌人们碾成碎末更令人恐惧的景象吗?应该没有了吧。我们最近在档案库中翻寻这些最受人喜爱的巨型战争机甲的精彩艺术作品。