
This guide will show you the best techniques and set-ups required for effectively farming every gold critter in the game. This guide is meant to be used by journey mode players who wish to research them, but could be used to help normal players who are having trouble finding them. [This guide's information was updated in line with the labor of love update] Starting Out The first thing you're gonna need to know, is what tools work best, and what environment you'll need to make all this work, so I'll go over it step by step.. Here's a very basic list for things that will assist with critter farming. - Village NPCs ( Encourages/Enables Critter Spawning) - x10 Spawn Rate - Water candles (+Critter Spawn) - Battle Potions (+Critter Spawn) - Walls (Prevents hostile spawning entirely, but can also decrease spawning in general. Not reccomended) - Garden Gnomes (+Luck) - Groping ladybugs (+Luck) - Luck Potions (+Luck) Firstly, you're going to want your farm to either be on the side of, or ON your village.. NPC'S completely disable the spawning of enemies, except on expert mode (I farmed on master mode so bleh). This is a big factor when encouraging critter spawns. I'm sure it doesn't really have to be said, but make sure the biome you're farming on is not corrupted with crimson/corruption/hallow.. Farming will always work best in un-corrupted biomes. Secondly, for almost all forest-biome critter farming, you'll need a boss arena.. Why? Because having a few layers of platforms will encourage mob spawning. I only had around 3 levels of platforms, all on-screen, and that seems to help a lot. Besides, if you only tried to critter-farm on a single flat plain, that'd make your critters a LOT more vulnerable to a random slime popping up and nomming them. Next, are water candles and battle potions.. I'm not sure if they stack with the x10 Spawn Rate Slider, but I use them anyway. Walls are an optional way of discouraging enemy mob spawning, but I've found they also discourage critter spawning to a degree.. Using them at ground-level seemed to help with preventing slimes from appearing so often, and didn't effect ground-spawning critters from spawning like rabbits squirrels and birds. But, putting walls around the platforms in the air seemed to mess with the spawn rates of ANY mob, hostile or otherwise. Luck could be an entirely negligable factor in this, but I still use it regardless.. Dot some garden gnomes around your arena, and always have a stack of greater luck potions on hand when farming.. Every little bit counts. After you've got all this set up, you'll want to grab a "Guide to Critter Companionship" for obvious reasons, as well as a "Guide to Environmental Preservation", and also a weapon that can easily take out mobs from long range, typically something homing. You could use a chaingun with chlorophyte bullets or something, but you're gonna want something that can 1-2 hit mobs, as using anything that doesn't kill them quickly may bounce them back into a critter. Personally I use the spectre staff, since it kills master-mode slimes in 1-2 hits, and actively homes on them. Now all that's left is to check your power menu settings. Disable weather/wind changes, freeze the time to noon, and, once you're completely ready and in-position, set that spawn rate to x10 and get farming! The critters to farm will be listed from easiest to hardest, or in other words, from quickest to slowest. Labor of Love Update Info------------ With the new "Labor of Love" update, your critter-hunting life can be made MUCH easier! You only need ONE of ANY critter now to clone it! Simply catch a critter of any type, and create a terrarium with it. Research the terrarium, make a bunch of it, then find the shimmer and throw the terrarium into it, to deconstruct it into copies of the critter! This will not only make your life hunting gold critters easier, but also the annoyingly rare non-golden critters, like tree nymph butterflies, or the new jungle biome exotic birds! Other tips------------ Remember to catch EVERY CRITTER you see, regardless if you need it or not, this does two things. it actively keeps the spawn pool low so more critters can appear, and it helps kill time and keep you focused.. Plus the movement from going towards them can also encourage critters to spawn offscreen. I find it better to stay in one place and occasionally move 3-7 blocks to the left and the right, rather than run full speed back and forth across a distance, when it comes to encouraging spawns.. In most cases, staying perfectly still in an optimal location will get you a lot more critters than moving will. Freezing Time does NOT inhibit spawn rates.. It does however stop passive terrain generation like grass from growing, corruption spreading, ect. Disclaimer------------------- I am only one person.. All the info I have put here is from my personal experiences. I have farmed 3 of every single golden critter in terraria on journey mode, on master mode difficulty, using the mob spawn rate slider, time speed slider, and weather options. Besides that, I have used no mods, no cheats, and no exploits to do this.. I only started collecting specific data halfway through farming all these critters, hence why some data is missing on them. I'm only really putting this stuff here to help explain the basic techniques and know-how for farming, and what to expect while doing so. I do not claim my strats are the fastest, or the best.. But, at time of writing, I seem to be the only person who's taken on the task of fully researching ALL golden critters on journey mode. Maybe by the time you read this there'll be a far better guide, but for now, this is all you've got.. I hope it helps.. Worm Additional/Special Tools Needed: Can of Worms What I had collected after finishing: N/A Tip: If you can't find any cans of worms, but have herb bags, you can swap them out for cans of worms at the shimmer! Research "Can of worms", grab a stack of them, and spam right click. I got 3 gold ones before I even got through the stack. Maybe your luck will be different, but there ya go. Seahorse Additional/Special Tools Needed: Terraspark Boots What I had collected after finishing: 66 Seahorses 65 Seagulls I got this one literally in minutes.. I'm not sure if it was just me, but it felt like the spawn rate for gold seahorses was just unnaturally high. I had 66 normal seahorses by the time I got my third golden one. So, firsty you're going to want to place around 3 NPC houses 3 tiles above the span of the ocean. (3 tiles so that way you can run underneath them unimpeeded) After that, place down some water candles and gnomes, and begin the onslaught. Slimes are your best friend with this one, since there are two critter species here that CANNOT be captured; dolphins and sea turtles.. Thankfully, they both specifically dwell on the surface, where seahorses specifically dwell a few blocks beneath the surface. Know what else dwells specifically on the surface?.. Slimes! Purposefully leave a few slimes alive, and they will happily mop up all the annoying dolphins and sea turtles for you, allowing you to farm the seahorses more effeciently. Additionally, if you're having trouble with getting slimes to spawn, you can also use dart traps to effeciently remove wandering pests from the ocean's surface! Another factor that makes farming these things a breeze, is that unlike nearly every critter in the entire game (except dragonflies), seahorses apparently don't need to be offscreen to spawn. They just kind of appear whenever they feel like it, defying/ignoring most common factors that apply to critters, or just mobs in general. I theorize that may also be why golden variants of them spawn so quickly, Frog What I had collected after finishing: 999 + 262 Frogs 3 Bunnies To farm frogs, make a village in the jungle. To assure the best spawn rates and safety of your villagers during construction, build the houses about 7 tiles in the air, allowing you (and frogs) to travel underneath unimpeeded. This also assures random hostile mobs don't have much of a chance to barge in and murder your NPCs. Do not build any platforms in front of the doors, so as to encourage the villagers to stay inside. Next, place down a few gnome statues and a water candle, and flatten out the terrain. You won't need a huge span of land, I'd say about 3 screen-lengths worth will do perfect. Also, get rid of ANY water you find.. Sponge it up, cover it up, whatever you gotta do, just don't have any water. To prevent parrots and other jungle birds from spawning, set/freeze the time to midnight, this will assure that only frogs spawn, greatly improving your chances. Now, sit in the middle of your farm and crank up the spawn rates.. You'll find that enemies have a much better chance of squashing your frogs because of the long flat plain of land, but because frogs are the ONLY critter that spawns in a village-jungle, they will spawn in massive armies.. You'll have an entire stack of frogs in mere minutes.. Yes, you may lose a gold frog or two to a random mob, but because they appear so often, it's really not that big of a slow-down. Feel free to modify the design of this farm if you think it could use something to help increase its effeciency, but as fast as those buggers spawn, I just didn't bother with a more detailed design since it all happened so quickly. Water Strider Additional/Special Tools Needed: Neptune's shell, or an equivelant. What I had collected after finishing: 760 Water Striders 459 Grebes 40 Ducks 30 Mallard Ducks 94 Black Scorpions 90 Scorpions 475 Pupfish 57 Goldfish 1 Gold Goldfish For this one, you're simply going to make a very long lake in the desert that's around 4 tiles deep. Make sure to build 3-5 NPC houses hovering above it, similar to the frog farm. Note: Water striders can spawn in the jungle OR the desert.. But if you are on expert mode or higher, you will quickly discover that arapaimas will spawn en masse in a jungle lake, where as in a desert lake, only slimes and the occasional mummy will spawn. Arapaimas are extremely aggressive, and will make it impossible to farm anything in there. If you try doing this pre hardmode, maybe it could be feasible to tolerate the pirahnas, but honestly you're just better off doing this in the desert. Freeze time to discourage cattails from growing, if they even try to. The reason you want the lake to be 4 tiles deep, is because even if the entire spawnable area around you is water, mummies will STILL spawn in the water.. So making it 4 tiles deep assures that even if one does spawn, it'll be too deep in the water to graze the striders on its own. Similar to ladybugs, the striders don't move much when spawned in, meaning you need to do a bit of shimmying from left to right to both encourage them to spawn, and check around to see if any large groups have appeared. I've also noticed with the sheer frequency of spawning in desert lakes, the "running back and forth across the farm" strategy actually works fairly decent as well here, and while farming I found myself using it slightly more often than the shimmy. If you have platforms connecting your NPC houses to prevent slimes from jumping down, you'll inevitably notice scorpions spawning like crazy up there. Make sure to collect them once in a while so they don't pile up too badly. I got these relatively quickly, having 760 in total by the time I got my third. The appear very frequently (as well as ducks and pupfish), so it shouldn't take you more than 1-2 hours to farm these. Grasshoppers Additional/Special Tools Needed: Architect Gizmo Pack (+Tile Placement Speed/Range) What I had collected after finishing, having collected 3 of them: 453 Grasshoppers 99+99+99+99+99+99+99+99 Mushrooms 51 Yellow Marigolds 11 Blueberries 18 Dayblooms 23 Daybloom Seeds (The contrast in RNG is absurd) What I had collected after finishing, during my second 100% run, after collecting ONE: 1474 Mushrooms 10002 Pumpkins 3 Magical Pumpkin Seeds 699 grasshoppers 209 Worms 10 Dayblooms 10 Daybloom Seeds (Pro tip: Avoid hunting for grasshoppers during halloween event) Grasshoppers are another very simple gold critter to farm. Remember that the old trick of using flower boots no longer works for two reasons. 1. Grass doesn't grow if you're standing still. 2. Grass grown FROM flower boots no longer yield grasshoppers Thankfully, with the power menu controls, there is a way to reliably farm grasshoppers almost as quickly. First thing though, crank the spawn rates to x0, and increase the time-speed to as fast as your comp will comfortably allow (mine set to x12.) Why turn spawn rates to x0? Because grasshoppers don't rely on natural generation mechanics to spawn. They are spawned from grass, which means you can turn off ALL mob spawns, and they'll still pop up when farming grass. (along with worms, rarely) All you need to do is make a grass highway above your world, as high or as low as you wish. Remember, you aren't going to have to worry about harpies. You won't need to make it extremely long, only maybe around half the distance from the center of the world to the dungeon/forest. Using the staff of regrowth can make it easier to plant grass without needing to use seeds. Once you have your road planted, make another one 4 blocks above it, with a layer of wood or some other non-dirt material right under it, so that vines can't start growing from above to inhibit grass growing from below.. This effectively doubles the rate of which you farm grass, and potentially obtain gold grasshoppers. The reason you want to make the road so long, is that because of the time being sped up, by the time you finish getting from one end to the other, enough grass will have grown back behind you to keep the process going without slowing down or feeling the need to make the highway longer. Lastly, I'm not entirely sure if it's an actual factor, but for safety's sake, make sure your path is at least high enough off the ground that there's no chance of it being converted into hallow/corruption/crimson. With the time being sped up, if even a single bit gets corrupted, it will spread insanely fast and be annoying to deal with. The RNG for these little buggers is pretty absurd, as I've witnessed.. It might take you 30 minutes to find one, it might take you 6 hours.. Just remember to chug a luck potion, and stay diligent. Bunnies, Squirrels, and Birds Bunnies are the easiest and most common of the golden critters.. I shouldn't have to tell you how to even farm these, or to farm them in general.. I already had these researched acquiring them passively before I even began officially farming for gold critters. As for squirrels and birds, don't bother specifically farming for them, you will inevitably run into enough to research while trying to farm ladybugs, and butterflies. Goldfish There are two ways you can do this.. Firstly, you can just lock the weather to permanent rain so that walking goldfish spawn. Or, you can just catch them passively while farming for dragonflies. By the time I finished farming gold dragonflies, I had 3 extra gold goldfish, aside from the other gold critter's I'd obtained doing that. Both ways are equally viable, but if you haven't done either yet, I'd suggest the dragonfly farming. Dragonfly Additional/Special Tools Needed: Guide to environmental Preservation, Terraspark Boots. What I had collected after finishing: 732 Blue Dragonflies 694 Green Dragonflies 727 Red Dragonflies 1 Ulysses Butterfly 1 Sulfur Butterfly 20 Birds 13 Blue Jays 10 Cardinals 15 Red Squirrels 12 Squirrels 82 Bunnies 201 Turtles 442 Goldfish 404 Ducks 363 Mallard Ducks 3 Gold Goldfish 1 Gold Bird 1 Gold Bunny 4 Gold Squirrels Carve out a very long lake in a forest biome. You want to make sure the water is only 7 tiles deep, any deeper and cattails won't grow. Don't put it too close to a village, as being close to a village will encourage ducks to spawn a LOT more often. A good way to tell that you're far away enough is when you don't hear the village theme (the theme that plays when more than 2 NPCs are around) Now speed up time to x12-x24 (Whatever your comp can handle. Mine is stable at x12 but chugs going any faster), and just wait for the cattails to grow.. Once you have at least one fully grown cat tail every 6 or so blocks along the lake, you're ready to go. Pause time, crank up the spawnrate, and enjoy the farming. Those cattails are precious.. The dragonflies will only spawn if they are fully matured, so making sure to avoiding breaking them is extremely important. Prior to the labor of love update, you'd have to specifically use very exact weapons that would have as little chance of destroying the cattails as possible, like medusa's head, or life drain, and you'd have to use the old normal bug net because it wouldn't destroy grass/cattails when swung, but with the "Guide to Environmental Preservation", you no longer have to worry about that! Use any weapon, use the golden bug net, and go nuts! Once everything is ready, remove ALL platforms around the area, as they will encourage non-dragonfly critters to spawn, as well as slimes.. Seal off the edges of the lake to prevent slimes from spawning off screen and skipping across the lake to nom your bugs. Mouse Basically the only way to farm them is to sit in the caverns with a decent mob-farming setup and a special spot to filter out the mice, and wait.. What I had collected after finishing: 999+441 Mice 6 Snails 12 Worms 2 Extra Gold Mice At best, I got about 14-25 mice for every few minutes. WARNING: You can NOT AFK-farm this in multiplayer.. For some unfathomable reason, mice do not spawn under the same rules/mechanics in a server, and thus will never appear. This means you're just gonna have to wait it out.. You can still AFK-farm it, but only in single player, which means just walking away from your computer for 5-30 minutes at a time to go do something else, and checking back to see how many mice are ready to be collected.

关于精确尺寸,地图界面上那些从边缘到边缘的平台长45格。平台末端与老鼠掉落的洞口之间有7格的距离。传送带长31格。平台行高36格,“屋顶”也可作为另一个平台。不过尺寸不必完全精确,关键是要为敌人生成提供足够的空间和平台,一个能安全将老鼠与怪物分离的地方,以及一个以传送带为地面的熔岩池,用于杀死怪物并汇集不可燃烧的战利品。飞镖陷阱的作用是吸引屏幕外平台上的宝箱怪/宁芙,防止它们停滞不动。这些陷阱排列成一排,瞄准左右两侧每个平台的地面。下方的平台是专门设计用来引导老鼠进入的,不会吸引其他生物。之所以需要在下方设置2格高的屏障,是因为有些生物在掉落时可能会穿过1格高的方块。 旗帜有助于削弱生物,让它们更快被 lava 杀死……我是这么认为的。虽然我不完全确定是否真的有效,但我还是把它们放在了那里。 虽然我放置箱子只是为了存放老鼠以收集生成数据,但箱子还有一个作用,就是可以阻止仙子。如果有仙子生成,它会立即发现箱子,在箱子周围漂浮一会儿,然后消失。 它们的黄金生成率似乎和青蛙差不多,我在收集了略多于一组的老鼠后,就获得了全部3种黄金老鼠。我每次会离开30多分钟,回来后每次能收集到大约50-75只老鼠。 这样做了大约4个小时,我只找到了一只【黄金老鼠】。然后在另一次持续了5-6小时的收集后,我查看时发现有4只黄金老鼠在将近100只老鼠中游荡。 你的运气可能更好,也可能更差,但至少我的经验可以给你一个大致的参考。 收集这些老鼠比收集蝴蝶或瓢虫要繁琐得多,因为你必须离线挂机刷它们,但考虑到刷齐所有老鼠所需的总时间,从技术上讲,这个任务比收集蝴蝶或瓢虫更容易。 这是我在【Labor of Love】更新中完成100%进度时使用的设置。这实际上是一个困难模式前的设置,因此没有传送带。那次运气好多了,大概抓了450只左右的老鼠就得到了金老鼠。

蝴蝶 我完成后收集到的东西: 344只黑脉金斑蝶 344只黄粉蝶 265只斑马凤蝶 209只尤利西斯蓝蝶 152只茱莉亚蝶 84只红纹丽蛱蝶 32只紫闪蛱蝶 10只大帛斑蝶 175只鸟 129只蓝松鸦 127只北美红雀 514只兔子 147只松鼠 104只红松鼠 33只蝎子(我的中心村庄附近有一小片沙漠) 39只黑蝎子 18只瓢虫(我在收集完瓢虫后立即开始了这个农场) 4只萤火虫(跳过几天时,出现了几只) 2只金鸟 3只金兔子 蝴蝶每天有随机的生成率。所以要获得你需要的配置,暂停时间,在午夜和中午之间来回切换,在中午等待一分钟,看看通常会生成多少只。请务必耐心等待。组队时可能会遇到1-2个目标,之后一分钟内毫无动静,然后突然出现7个目标,所以如果觉得刷新率不够高,建议先等待几分钟再决定是否换天。 如果大约每隔一分钟或更快就能遇到2-5个一组的目标,说明当天适合刷怪。 待在一个地方,让目标在屏幕外生成,只有当看起来一组完整的目标出现在屏幕上时再去捕捉。 这会花费很长时间,但我在2-3天内就完成了,所以也不是那么糟糕。 不必太担心怪物会杀死这些小动物,因为它们大多数时候会在空中生成。在你捕捉完蝴蝶后,确保向前跳过一两天,以确保蝴蝶的刷新率再次降低,这样可以帮助你可能正在刷的其他生物更频繁地出现。 瓢虫 我捕捉完后收集到的东西: 756只瓢虫 2只黄金兔子 1只黄金松鼠 1只黄金鸟 确保将天气设置为风力永不改变,并将风力设置为某个方向的最大值。 这将使瓢虫能够生成。 我注意到瓢虫的生成逻辑与蝴蝶类似,有些日子几乎不会生成,而有些日子则会极其频繁地生成。所以如果你没有获得足够数量的瓢虫,将时间切换到黄昏,然后再切换回中午,四处看看它们是否变得更多了!运气最好的时候,你能在 boss 竞技场里跑来跑去收集到 20-40 只。待在一个地方,左右小幅移动以促进生成,最终会出现一些集群。我发现它们通常更多出现在 boss 竞技场的平台上,而不是地面上。我在刷瓢虫的时候收集到了所有的金松鼠和金鸟,收集箱里有一叠半的兔子、3 只额外的金兔子和 2 只额外的金松鼠。这应该能让你对刷这些东西需要多长时间有个概念。别忘了偶尔“触碰”它们一下,以获得那个隐形的幸运 buff!
2026-02-22 03:01:42 发布在
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