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SS0B
2026-03-27 04:00:31 · 发布在 「时之刃 」
《时之刃》完整游戏

完整攻略:如果你遇到卡关,可以将此视频作为指南。完整攻略

SS0B
2026-03-27 04:00:20 · 发布在 「Second Sight」
《第二 sight》在现代电脑上运行的快速修复方法

无需模组。 1:提高分辨率 基础游戏不支持任何高于(1280 x 1024)的分辨率,若要解决此问题,你需要编辑一些文本: 在Steam上右键点击【Second Sight】>管理>浏览本地文件 右键点击“secondsight.cfg”>打开方式>记事本 找到: scr_height=480 scr_width=640 将其更改为: scr_height=1080 scr_width=1920 重要说明:任何高于1080p的分辨率都会导致渲染错误 尝试使用AMD VSR或Nvidia DSR提高分辨率将无法生效,因为这些分辨率不会在游戏中显示。 你可以通过在下方步骤3中强制启用超级采样抗锯齿来提高整体图像质量 2:防止图像拉伸

该引擎强制固定宽高比为4:3,你需要在显卡设置中调整以保持宽高比并使游戏以黑边模式渲染。 AMD显卡设置步骤: 游戏选项卡 > 显示 > 开启GPU缩放 > 缩放模式 = 保持宽高比

NVIDIA: 控制面板 > 显示 > 调整桌面大小 (勾选)缩放纵横比 (勾选)覆盖游戏和程序设置的缩放模式 3:提高图像质量 1080p 对比 1080p + 4倍超级采样抗锯齿

高于1080p的分辨率会导致渲染故障,且尝试通过AMD VSR或Nvidia DSR提高分辨率也无法生效,因为这些分辨率不会在游戏中显示。 若要提升画质,可进入显卡设置并强制启用超级采样抗锯齿。这会使游戏以更高分辨率渲染,然后再下采样至1080p。 AMD显卡设置步骤: 游戏选项卡 > 游戏 > 【Second Sight】游戏配置文件 > 高级 > 抗锯齿 = 覆盖应用程序设置 抗锯齿级别 = 4x 或 8x 抗锯齿方法 = 超级采样

NVIDIA: 控制面板 > 管理3D设置 > 程序设置 > 选择【Second Sight】> 抗锯齿模式 = 覆盖任何应用程序设置 抗锯齿设置 = 4x或8x 抗锯齿透明度 = 4x或8x超级采样 注意:如果游戏启动时分辨率异常且中间出现黑框,请重启游戏。 如果游戏无法达到60帧,重启电脑可修复此引擎异常问题。 4:可选:适当的宽屏修复(需要下载文本文件模组) 无模组

带模组

为进一步减少画面拉伸,你需要下载一个简单的拖放式文本文件模组到游戏文件夹中,以强制设置合适的【16:9】宽高比。搜索【SecondSight.WidescreenFix】即可。

SS0B
2026-03-27 04:00:20 · 发布在 「Torment: Tides of Numenera」
《折磨:扭蒙拉之潮》任务与对话修复

我的尝试是修复大量功能性任务和对话漏洞。 安装方法:下载压缩包并将其中的WIN文件夹放入“* Steam steamapps common Torment Tides of Numenera”目录下,覆盖现有文件。《折磨:扭蒙拉之潮》修复公告 1. 任务修复: - 【灰烬模仿】任务:对希莉亚使用【潮汐亲和】技能不再导致任务中断。 - 【埃里蒂斯的运气】技能在其任务期间能正确添加。 - 【有缺陷的拟像】任务中,未说服芬津的情况下无法向敏索要装置。 2. 对话修复: - 泰比尔在未遇到奥姆前不会提及他。 - 埃里蒂斯不在队伍中时不会与奥姆互动(需进一步测试)。 - 阿利根不在队伍中且完成与瘸腿工头相关的任务后不再有对话。 - 【全视仪】对话与【贝莱扎尔与野兽】任务的交互问题已修复。 3. 任务:【灰烬模仿】:使用【潮汐亲和】技能对系列问题不再导致无法完成任务 【厄里斯塔的运气】能力现在会在任务推进过程中正确添加 在任务【残缺的仿制品】中,芬津未同意前,无法再向米娜询问装置相关事宜 对话调整: 提比略在遇到奥姆之前,不再提及奥姆 厄里斯塔在奥姆未加入队伍前,不再与奥姆互动(至少不应如此) 阿利盖恩不再插话修复了与年轻准将相关任务完成后的对话(若他不在队伍中)。 修复了全视仪与“贝莱扎尔与怪物”任务的互动问题。 计划: 首先,我想调查“消声隔离区”任务的相关情况。 首先,我想查明“远古隔离区”任务出错的原因。

SS0B
2026-03-27 04:00:20 · 发布在 「ALLTYNEX Second」
成就指南

《ALLTYNEX Second》全成就解锁指南 介绍 欢迎阅读本指南。我将说明如何解锁游戏中的所有成就。 普通成就 这些成就是容易(或不容易)获得的。 第一个战役

要获得此成就,只需开始新游戏。你会在第一段动画期间获得它。 连续10次获得25600点连击奖励

要获得此成就,你需要(正如成就名称所示)在拥有25600连击加成的情况下消灭10个敌人。在第一关后半段或第二关期间很容易达成。 用16倍倍率斩击敌人

要获得该成就,需在奖励倍率为16倍时使用剑消灭任意敌人。在第一关的中Boss之后或第二关结束时获取此成就较为简单。Aseliel Defeated

要获得此成就,你需要击败阿塞利尔。它是第一关的 boss。 趣闻:阿塞利尔同样作为第一关 boss 出现在《RAIDWIND2:ALLTYNEX》中(《ALLTYNEX Second》正是该作的重制版)。在《神威》的第五关,你还需与阿塞利尔的全息影像战斗。在这两款游戏中,它都被称为【守护士兵】。 Zoldyzant Defeated

要获得此成就,你需要摧毁佐尔迪赞特轨道空间站。它是第二关的第一个 boss。Adoni Defeated

要获得此成就,你需要击败阿多尼。它是第二关的第二个 boss,拥有一些棘手的攻击,请注意躲避。 Ajattara Defeated

要获得此成就,你需要摧毁第三关的Boss【Ajattara坦克】。你需要摧毁它两次,一次是坦克形态,一次是飞机形态。Alacran Defeated

要获得此成就,你需要击败阿拉克兰。它是第4阶段的 boss。这是一场棘手但精彩的战斗。 趣闻:这个 boss 与《Reflection/RefleX/Kamui》中的黄道十二宫天蝎座相似。 就像在《RefleX》中与天蝎座战斗,但这次是3D的! Ophiuchus Husk Defeated

要获得此成就,你需要摧毁蛇夫座。它是第5阶段的中Boss。 趣闻:这艘船与《RefleX》中的雷瓦特黄道十二宫外观完全一致。粉丝们称其为第十三星座,并且《RefleX》中的凤凰MK.II很可能就是以它为核心建造的。 Mission Accomplished

要获得此成就,你需要摧毁第五关的 boss【ALLTYNEX 核心】。 趣闻:该 boss 同样出现在《RAIDWIND2:ALLTYNEX》和《Kamui》中,在《Kamui》里名为【Neural Nest】。此外,它还在《RefleX》第七关开头以彩蛋形式出现。 Visitor Defeated

要获得此成就,你需要击败萨塔瑞尔 - 来自逆卡巴拉的访客。它是第五关的额外 boss。击败后,保存回放并使用电影视角观看。效果很棒!1 币通关

要获得此成就,你需要在普通或困难难度下不使用续关通关游戏。B型战机已推出

要解锁B型高级战机并获得此成就,你需要至少在普通难度下通关游戏。你可以使用续关。使用B型战机以1命通关。

要解锁此成就,你需要使用B型战机在普通或困难难度下不续关通关游戏。使用该战机游玩难度会高很多,请注意。已解锁反弹射击模式

要解锁【折返射击模式】并获得该成就,你需要在所有3种难度下通关游戏。你可以使用续关。完成后,进入标题画面(就在进入主菜单之前)并按右键。标志应变为红色。尽情享受吧。 在【折返射击模式】开启的情况下,以1命通关普通或更高难度。

要获得此成就,需在开启【反弹射击模式】的情况下,以普通或困难难度通关游戏且不使用接关,并遭遇【欧米茄标枪】。

这个成就有点棘手。要获得该成就,你需要被欧米茄标枪炮击中。进入第二关,但不要摧毁佐尔迪赞特轨道站,只需等待它开火即可。注意:这会导致立即游戏结束! 终身成就:要获得这些成就,你需要多次重新游玩游戏。击落100个敌人。

要获得此成就,你需要消灭100个敌人。首次游玩即可解锁该成就。 击落1000个敌人

要获得此成就,你需要消灭1000个敌人。首次游玩即可达成,若未达成,第二次游玩必定能完成。 击落10000个敌人

要获得此成就,你需要消灭10000个敌人。大约在第4或第5次游戏流程中可以获得该成就。 Score Over 1,000,000

要获得此成就,你需要获得超过1000000分。你将在第一关获得它。 获得超过3000000分

要获得此成就,你需要获得超过300万分。虽然在第一关就有可能达成,但难度较高,大多数玩家会在第二关获得该成就。 Score Over 6.000.000

要获得此成就,你需要获得超过600万分。这相当简单。你应该能在第3或第4关卡获得它。 后记 感谢阅读。 如果你有问题,请在下方发表评论。我会回答任何用英语或波兰语提出的问题。 发现错误或错别字?请告诉我,我会立即修正! == Kreton aka LittleSweetLoli 前言 欢迎来到我的指南。我将在其中解释如何获得游戏中的所有成就。 你也可以查看我为《Kamui》制作的指南——《ALLTYNEX传说》系列的终章。 普通成就 以下成就是(或不是)容易获得的。 First campaign

要获得此成就,请开始新游戏。你将在初始动画期间获得它。 连续10次获得25600点连击奖励

要获得此成就,你需要——正如其名——在拥有25600连击奖励的情况下消灭10个敌人。在第一关中段或第二关末尾较容易获得。使用16倍倍率攻击敌人。

要获得该成就,你需要在得分倍率达到16倍时,使用光剑消灭任意敌人。在击败第一关的中Boss后或即将结束第二关时,很容易获得此成就。Aseliel Defeated

要获得该成就,你需要击败阿塞莉埃拉。这是第一关的 boss。 小知识:阿塞莉埃拉同样作为第一关 boss 出现在 RAIDWIND2:ALLTYNEX 中(《ALLTYNEX Second》是 RAIDWIND2 的重制版)。在《神威》的第五关,你还会与阿塞莉埃拉的全息版本战斗。在这两款游戏中,它都被称为守护士兵。 Zoldyzant Defeated

要获得此成就,你需要摧毁轨道空间站佐尔迪赞特。这是第二阶段的第一个 boss。Adoni Defeated

要获得该成就,你需要击败阿多尼。它是第二阶段的第二个 Boss。它有一些较难的攻击,所以要小心。 Ajattara Defeated

要获得此成就,你需要击败阿贾塔拉坦克。这是第三关的 boss。你需要击败它两次——一次是坦克形态,一次是飞机形态。Alacran Defeated

要获得该成就,你需要击败阿拉克拉纳。它是第四阶段的 Boss。这是一场艰难但精彩的战斗。 有趣的是:这个 Boss 有点像《Reflection/RefleX/Kamui》中的黄道天蝎。就像在《RefleX》中与黄道星座战斗一样,但这次是 3D 的! Ophiuchus Husk Defeated

要获得此成就,你需要摧毁蛇夫座。它是第五关的中Boss。 有趣的是:这台机体与《RefleX》中的黄道 Raiwat 外观完全相同。粉丝们称其为第十三个星座(蛇夫座),并且《RefleX》中的凤凰 MK.II 很可能是基于它的核心开发而成。 Mission Accomplished

要获得此成就,你需要摧毁ALLTYNEX Core的【Mother Brain】。这是第五关的 Boss。 趣闻:该 Boss 同样出现在【RAIDWIND2:ALLTYNEX】以及【Kamui】中,名为【Neural Nest】。在【RefleX】第七关开头的背景中也能看到它。 Visitor Defeated

要获得该成就,你需要击败萨塔瑞尔——来自逆卡巴拉的访客。这是第五关的额外 boss。战斗结束后,保存回放并在电影视角下观看。回放内容非常精彩。1 credit cleared

要获得该成就,你必须在普通或困难难度下不使用续关完成游戏。B型战机已推出

要解锁高级机械Type-B并获得该成就,你需要至少在普通难度下完成游戏。你可以使用续关。 用Type-B战机完成1个信用币的通关

要获得该成就,你需要使用高级B型机体在普通或困难难度下无续关通关游戏。使用B型机体游玩会困难得多。返回射击模式已解锁

要解锁反击模式并获得该成就,你需要在所有三个难度等级下完成游戏。你可以使用续关。完成后,返回标题画面(主菜单前)并按下右方向键。标志应变为红色。祝你好运。 在普通或更高难度下,开启折返射击模式完成1条命通关

要获得此成就,你需要在开启反击模式的情况下,以普通或困难难度通关游戏,且过程中不使用续关。遭遇欧米茄标枪

这个成就有点小 tricky。要获得该成就,你需要被欧米茄标枪的光束击中。在第二阶段不要摧毁佐尔迪赞特轨道站,等待它开火。注意:这会导致游戏立即结束! 耗时成就 我不知道怎么翻译“Lifetime”比较好 xD。要获得这些成就,你需要多次通关游戏。 击落100个敌人

要获得该成就,你需要消灭100个敌人。你将在首次游戏中获得它。 Shoot down 1.000 enemies

要获得该成就,你需要消灭1000个敌人。你会在首次游戏中达成这一目标。如果没有,那肯定会在第二次游戏中达成。 Shoot down 10.000 enemies

要获得该成就,你需要消灭10000个敌人。你大约会在第四或第五局游戏时获得此成就。Score Over 1,000,000

要获得此成就,你需要获得超过1,000,000分。你将在第一阶段获得它。 Score Over 3.000.000

要获得该成就,你需要获得超过300万分数。这相当困难,但在第一阶段是有可能实现的。大多数玩家会在第二阶段获得该成就。 Score Over 6.000.000

要获得该成就,你需要获得超过6,000,000分。这非常简单,你大概在第三或第四关就能获得。 结束 感谢阅读。 如果你有任何问题,请留下评论。我只回复波兰语或英语的问题。 有错误或拼写问题吗?请告诉我,我会立即修正! == Kreton aka LittleSweetLoli 更新日志 版本1.1【当前】(2015年6月15日) - 错误修复(感谢Warfoki) 版本1.0(2014年12月24日) - 初始发布。 ========== 版本1.1【当前】(2015年6月15日) - 修复(感谢Warfoki) 版本1.0(2014年12月24日) - 首次发布。

SS0B
2026-03-27 04:00:20 · 发布在 「Shadowrun: Hong Kong - Extended Edition」
完整物品、武器、法术及义体列表

游戏内所有物品信息,包括获取地点、获取时间以及物品作用。可能包含一些关于任务的轻微剧透。 简介 嘿,伙伴们,希望你们在香港的暗影中执行任务时玩得开心。 在这里,我会列出游戏中所有可找到和购买的物品,包括它们的获取地点、获取时间、价格以及售价。希望这能在你们规划任务时派上用场。 智能链接武器需要数据接口,并且精度会提高几个百分点(根据我的观察,不同情况下大约提升1%到10%)。 为了更清晰地说明物品的获取时机,我将第一关(艰难着陆)视为序章任务,将围城区域任务(黑暗之城)视为第0号任务。其他所有任务,包括队友的个人任务,都算作物品解锁的时机。所有物品均可按初始价值的50%出售,向下取整。 此内容仍在制作中,后续将添加更多内容! 目前正在添加关于附加战役的内容。该战役新增物品不多,主要为枪支,尤其是步枪。 后续更新将包含各物品的属性要求信息。之后可能会添加无人机、灵体和超能力属性相关内容。 枢纽商店 合益: 合益有7个标准商贩。所有商贩在任务0后解锁,但你需要好好睡一觉并等待金丽珍的新指示。中级物品在任务2后解锁,顶级物品在任务6后解锁。

白鼬嘉菲出售枪械、手榴弹和护甲,她在88号俱乐部内。

卡勒姆·卡费在贩卖毒品。这个懒家伙的货品种类少得可怜。他在88号俱乐部内。

十臂安布罗斯售卖医疗用品并安装赛博义体。他拥有自己的加固赛博诊所。

苗“巧手”徐出售赫密斯系和咒法系法术,以及召唤护符和法师风格的护甲。她的商店靠近安全屋。

沈蜘蛛出售修士气系法术、近战武器以及武术风格的护甲。她的商店靠近安全屋。

可靠的马修出售无人机、维修工具包和科技风格的护甲。他的商店在金丽珍的麻将馆附近。

马克西姆·劳出售赛博甲板、程序、超能力以及科技风格的护甲。他的商店从很远的地方就能看到。

附加战役:扣押场与班登 主战役中的【常规】物品可在各商店购买。 扣押场的自动售货机出售医疗用品并提供赛博手术服务,班登则由医疗海盗安德烈·卢基扬诺夫提供相关服务。 乔莫负责贩卖毒品、刀具、赛博甲板及程序。 军需官李中士出售 firearms、无人机、法术,完成额外支线任务后还可购买其库存的【特殊】重型枪械。 武器:手枪 附加战役期间可获取【特殊库存】:

第六个任务后可用

第二章任务后可用

任务0后可用

序章后可用

其他商店: 无罪 - 走私者 黑暗之城 - 军火走私者 局外人 - 破坏者许 告密者 - 军火商 死亡之城 - 杨“钢龙”子庄 特殊手枪

没有商店出售这件物品,你可以在【晦气】任务中找到它。你需要通过手枪技能检定或智力检定才能获得它。

仅在【提取行动】任务中由【长相奇特的精灵(扎克·弗莱什)】出售

没有商店出售此物,可在奖励战役的水下任务中找到。 武器:冲锋枪 在奖励战役“特殊储备”期间可用。

第六个任务后解锁

第二章任务后可用

任务0后解锁

序章后可用

其他商店: 无罪 - 走私者 黑暗之城 - 军火走私者 局外人 - breaker hui 告密者 - 军火商 死亡之城 - 杨“钢龙”子庄 特殊冲锋枪

仅在【撤离】任务中由外观奇特的精灵(扎克·弗莱什)出售。 也可在【告密者】任务中找到。 武器:霰弹枪 在额外战役【特殊库存】期间可用。

第六个任务后可用

第二章任务后解锁

任务0后可用

仅在部分商店有售

商店:无罪者 - 走私者 局外人 - breaker hui 特殊霰弹枪

仅在【撤离行动】任务中由长相奇特的精灵(扎克·弗莱什)出售。也可在【告密者】任务中找到。武器类型:步枪。任务6后可获取。

第二章任务后解锁

任务0后可用

序章后可用

其他商店: 无罪 - 走私者 黑暗之城 - 军火走私者 告密者 - 军火商 死亡之城 - 杨“钢龙”子庄 特殊步枪

没有商店出售这个物品,你可以在【繁荣之塔】任务中的一个安全军火库里找到它。

没有商店出售这个物品,你可以在【误导】任务中找到它,前提是你决定将原型机留给自己。 武器:榴弹发射器 据我们所知,榴弹发射器只需要将业力投入远程武器,它们不依赖于步枪或霰弹枪等任何专精。 如果你装备了自动装弹臂,M79会变得非常强力。 ArmTech MGL-6在游戏早期/中期作为队友的副武器仍然相当有用,如果你不想装备自动装弹臂,甚至可以自己使用。

可用:任务0之后 其他商店: 黑暗之城 - 军火贩子 揭发者 - 武器商人 死亡之城 - 杨“钢龙”子庄

可用时间:任务2之后 其他商店:死亡之城 - 杨“钢龙”子庄 武器类型:近战 可用时间:任务6之后

第二章任务后解锁

任务0后可用

序章后可用

其他商店:无罪者 - 走私者 特殊刀剑

没有商店出售这件物品,你可以在【挖掘行动】任务中找到它。你需要拒绝释放木乃伊才能获得它。这把剑拥有特殊的魔法远程攻击。盖楚无法将他的武士技能应用在这把剑上。

没有商店出售这个物品,你可以在【沉没之船】任务中找到它。你需要通过一个5级的近战武器检定才能获得它。 这把剑的破甲属性很不错。盖楚无法将他的武士技能应用在这把剑上。 武器类型:徒手 任务6后可获取

第二章任务后可用

任务0后可用

仅在外部任务(黄埔)中可用

武器:投掷 第6个任务后解锁

任务0后可用

武器:法师 任务6后解锁

第二章任务后可用

任务0后可用

武器:萨满 任务6后解锁

第二章任务后可用

任务0后可用

无人机 任务6后解锁

需求:无人机操控7级,数据接口。 武器伤害:16 弹药:99 攻击列表:单发,锁定射击(+12%命中率,冷却2),头部瞄准(提高暴击率,冷却3),腿部瞄准(+1点行动值伤害,-4点生命值伤害,降低命中率,冷却2),高级自我修复程序(20点生命值,一次性使用)。

需求:无人机控制7级,数据接口。 武器伤害:13 弹药:40 攻击列表:单发,锁定射击(+12%命中率),连射(消耗2行动点进行2次攻击,提升暴击率,消耗5弹药),全自动射击(消耗2行动点进行5次攻击,造成50%或正常伤害,-10%命中率,消耗10弹药),高级自我修复程序(20生命值)。

需求:无人机控制7级,数据接口。 武器伤害:16 弹药:3 攻击列表:发射迫击炮(榴弹发射器攻击)。 物品列表:高级医疗包,烟雾弹(生成烟雾区域,区域内目标获得-15%被命中率增益),伦拉克闪光弹x3(发射消耗2点行动值)。 任务2后可获取

需求:无人机操控5级,数据接口。 武器伤害:14 弹药:99 攻击列表:单发,锁定射击(+12%命中率,冷却2),瞄准头部(提高暴击率,冷却3),瞄准腿部(+1点行动值伤害,-4点生命值伤害,降低命中率,冷却2),基础自我修复程序(10点生命值,一次性使用)。

需求:无人机控制5级,数据接口。 武器伤害: 弹药: 攻击列表:

需求:无人机控制5级,数据接口。 武器伤害: 弹药: 攻击列表:

需求:无人机控制5级,数据接口。 武器伤害: 弹药: 攻击列表: 任务0后可用

需求:无人机控制3级,数据接口。 武器伤害:9 弹药:99 攻击列表:单发,锁定射击(+12%命中率,冷却2),基础自我修复程序(10HP,一次性使用)。

需求:无人机控制3级,数据接口。 武器伤害: 弹药: 攻击列表:

需求:无人机控制3,数据接口。 武器伤害:14 弹药:6 攻击列表:单发,精准射击(+15%命中率,+2穿甲,冷却3),基础自我修复程序(10生命值,一次性使用)。

需求:无人机控制3级,数据接口。 武器伤害: 弹药: 攻击列表:

需求:无人机控制3级,数据接口。 武器伤害: 弹药: 攻击列表:

需求:无人机控制1,数据接口。 武器伤害: 弹药: 攻击列表:

需求:无人机操控1,数据接口。 武器伤害: 弹药: 攻击列表:

需要无人机操控1级、数据接口。 武器伤害: 弹药: 攻击列表: 黑客技术:单位 IP是你在矩阵中的生命值。如果你的IP降至0以下,你将被弹出矩阵,陷入昏迷并受到大量生命值伤害。 ESP是你可以在矩阵中召唤的辅助程序。 第6个任务后可用

第二章任务后可用

任务0后可用

黑客技术:程序 第6个任务后解锁

第二章任务后可用

任务0后可用

黑客技术:超感知(ESP) 任务0后解锁

仅在2056年德康任务中林先生处可用

法术:赫密斯学派 第六章任务后解锁

第二章任务后解锁

任务0后可用

特殊法术

没有商店出售这个物品,你可以在【挖掘行动】任务中找到它。你需要在墓穴中破解一个终端才能获得它。 法术:召唤系 任务6后可获取

第二章任务后可用

任务0后解锁

法术:气 任务6后解锁

第二章任务后解锁

任务0后可用

赛博义体:大脑 任务6后解锁

第二章任务后可用

赛博义体:头部 第6个任务后解锁

任务0后可用

赛博义体:眼睛 第二幕任务后可获取

任务0后可用

赛博义体:躯体 第6个任务后可用

第二章任务后可用

任务0后可用

赛博义体:皮肤 第6个任务后解锁

第二章任务后解锁

任务0后可用

赛博义体:手臂 任务6后解锁

第二章任务后解锁

任务0后可用

赛博义体:腿部 任务6后解锁

第二章任务后可用

任务0后解锁

赛博义体:赛博武器 如果你是一名异能者,请务必注意,只有【电击手】被视作徒手武器。 该内容在第六个任务后解锁

第二章任务后可用

任务0后可用

护甲 任务6后可用

第二章任务后可用

任务0后可用

仅在特殊服装店有售:局外人 - 郭永基

初始服装

消耗品:药物、生命值及修复工具包 卡伦·凯飞经常更换他的商品列表,看起来很随机。我需要在有更多时间时更仔细地检查这一点,但目前这不是我的优先事项。 药物:

急救包

可获取:第6个任务后

可用:第二章任务后

可用:任务0之后 医疗包:

可用:第6个任务后

可获取:第二章任务后

可用:任务0之后 萨满药膏:

可用时间:第二幕任务之后 商店:

可用时间:任务0之后 商店: 无人机维修套件

可获取:第6个任务后

可用:第二章任务后

可获取时间:任务0之后 消耗品:护符 增益护符:为携带者提供属性增益,不可使用。但目前似乎存在bug:不仅可以在每个任务后购买,而且似乎只增强意志力和魅力。 可获取时间:任务2之后

任务0后可用

灵体召唤法器(任务6后解锁)

第二章任务后解锁

任务0后可用

特殊癖好

没有商店出售这个物品,你可以在【挖掘行动】任务中找到它。你需要同意释放木乃伊才能获得它。 消耗品:手榴弹 任务6后可获取

第二章任务后可用

任务0后可用

序章后可用

可用时机:仅在序章之后、走私者处可使用。此后无法使用。 任务商店 在本指南的第二部分,我将介绍你在任务中可以找到的商店及其出售的商品。 无罪者 - 走私者

黑暗之城 - 商人

黑暗之城 - 军火走私者

何毅 - 李英俊

局外人 - 破坏者许

局外人 - 明·武昂

局外人 - 郭永琪 弹道布制服比同等级的护甲更昂贵。

局外人 - 红矛帮

迪康2056 - 林先生

Deckon 2056 - 暗影之人

如果你告诉他你是他的联系人,会获得两个【超级EX】。

告密者 - 军火商

告密者 - 街头医生

提取任务 - 长相奇特的精灵 扎克·弗莱什似乎不得不抛下他的特制酒离开了 Kreuzbazaar... 他有一批特殊存货和一批基础存货。特殊存货似乎包含一些你可以在战役中搜刮到的不寻常武器。 特殊存货:

基础库存

死亡之城 - 迪马兰塔

死亡之城 - 杨子庄“钢龙” 如果你发现他是一名暗影行者,你将能获取他的强化藏货,但仅限一次(可能是bug?),否则他的普通藏货内容相当少。 强化藏货:

常规储物箱

死亡之城 - 医疗商人

SS0B
2026-03-27 04:00:20 · 发布在 「Battlefleet Engineer」
入门指南

包含总览教程视频和控制说明。总览视频

通用控制 这些控制适用于整个游戏,例如在编辑器和战斗中。请注意,当鼠标光标位于用户界面元素上时,游戏不会注册按键绑定的命令。 许多控制也可重新绑定,因此可以在设置菜单中找到。执行相同操作的用户界面按钮的工具提示中也可以看到绑定。 鼠标左键:点击或点击并拖动以选择项目。 鼠标右键:放置选定的船只或按住并拖动以创建编队。 鼠标滚轮:放大或缩小。按住并移动鼠标以平移视图。平移和缩放可重新绑定。 左Ctrl键:按住可添加到选择,而不是替换选择。 左Alt键:按住可从选择中移除,而不是替换选择。战斗控制 以下为战斗中的控制方式。注意战斗部署阶段的控制方式与编辑器中的类似。 舰船选择 使用鼠标左键点击或点击并拖动来选择舰船。可结合按住左Alt键和Ctrl键来调整选择范围。 也可通过点击屏幕左侧的舰队列表来调整舰船选择。 移动指令 使用鼠标右键下达移动指令。点击空白区域将采用默认阵型。 按住鼠标右键拖动可设定阵型方向。拖动时按住左Shift键和Alt键可调整阵型。 按下鼠标侧键(X1)可将选中舰船的航向锁定为当前光标位置。按退格键可取消锁定。攻击指令 右键点击敌方舰船,可向己方舰船下达攻击指令。 右键点击已被选中舰船锁定的敌方舰船,可设置或取消模块目标。 按住左Shift键并按住鼠标左键拖动选择敌方舰船,可命令已选中的己方舰船攻击所有被选中目标。 视角控制 按F键可切换是否跟随己方某一舰船,视角将开始跟随选中的舰船。 若要让视角跟随任意活动物体(如敌方舰船、导弹或炮弹),将鼠标光标移至该物体上并按F12。之后按F键可停止跟随该物体。 按住Tab键可显示己方所有舰船的当前指令。舰船编辑器操作说明 舰船编辑器可通过以下方式进入:从主菜单进入【舰队与舰船编辑器】,在舰船浏览器中添加一艘舰船,然后双击该舰船或选中它并点击底部工具栏上的【编辑舰船】按钮。 添加模块 从模块浏览器中选择一个模块,或按住Tab键并点击现有模块进行复制。 用左键点击带有白点的网格单元格以添加模块,或点击现有模块进行替换。按住左键拖动可快速添加模块。 要旋转【光标模块】,按Q或E键。 要停止放置模块,右键点击。 移除模块 用左键选择要移除的模块,然后按Delete键。撤销与重做 舰船编辑器支持对模块更改进行有限的撤销和重做操作。 撤销上一步更改:按下左Ctrl + Z 重做之前撤销的更改:按下左Ctrl + Y 移动模块 选择你想要移动的模块,然后用鼠标左键拖动它们。 若要复制模块而非移动,拖动模块后在释放鼠标左键时按住左Ctrl键。 镜像工具 镜像工具可用于将舰船的一侧替换为另一侧的镜像副本。它可沿任意垂直或水平轴工作。 从底部工具栏打开镜像工具对话框窗口。 通过按下方向按钮之一选择镜像方向。注意穿过舰船的可视化镜像轴以及显示半平面名称的标签。放置镜像轴时,可通过输入位置或使用微调按钮来移动它。按下镜像按钮即可执行该操作。若要撤销镜像操作,可按下左Ctrl+z组合键,或使用底部工具栏中的撤销按钮。 保存舰船设计 舰船设计可保存为蓝图(推荐)或保存在舰队中。无需修改蓝图即可将舰船设计保存在舰队里,但将舰船保存为蓝图会将其添加到舰船蓝图浏览器中,并允许在所有游戏模式中使用。如果不将设计保存为蓝图,使用重建命令将永久丢弃你的更改! 要将设计更改保存到现有蓝图: 通过双击舰船外部或按下底部工具栏上的X按钮退出舰船编辑器。 点击保存。点击确认。

要将舰船设计保存为新蓝图或覆盖现有蓝图,请按以下步骤操作: 1. 2. 点击【另存为】。 3. 点击【新建】按钮以创建新蓝图,或从列表中点击一个蓝图以选择覆盖它。 4. 填写蓝图信息。 5. 点击【保存】。 6. 点击【确认】。

在舰队中保存舰船设计: 点击确认。 打开顶部工具栏的行动选项卡。 点击另存舰队。 输入舰队名称并点击保存。 战斗编辑器控制 战斗编辑器的大部分控制与舰队编辑器相同。此外,战斗编辑器允许放置、移动和缩放小行星。 创建小行星:通过点击界面中的【创建小行星】按钮来生成新的小行星。这会在视图中心创建一个随机大小的小行星。 你可以通过左键点击并拖动来选择和移动单个小行星。旋转小行星:选择小行星后,按住鼠标右键并围绕小行星移动鼠标。 缩放小行星:选择小行星后,按住左Alt键和鼠标右键,同时将鼠标移近或远离小行星的中心点。 设置小行星的运动:要更改小行星在游戏中的速度,选择小行星后,按住左Shift键和鼠标左键,同时将光标移到小行星上。鼠标的移动会向同一方向添加速度。当小行星被选中时,从其中心绘制的红色线条会随着速度的设定而增长,线条增长的速度与小行星在游戏中的速度相同。要更改小行星的旋转速度和方向,需先选中它,然后按住左Shift键和鼠标右键,同时围绕小行星移动光标。当释放鼠标按钮时,围绕小行星的角向移动会为该方向增加旋转速度。设定的旋转速度通过一条白线(类似时钟指针)从小行星中心到其边缘的移动来直观显示。 请注意,由于物理引擎计算存在一些精度问题,游戏中大型小行星的最终移动和旋转速度可能与编辑器中的可视化效果不同。这是一个有待解决的bug。

SS0B
2026-03-27 01:00:21 · 发布在 「Diaries of a Spaceport Janitor」
文本转储 - 对话、物品描述、物品属性、消息

NPC dialogue, item descriptions, item stats, and more! Several XML files I was able to extract from the game. Thanks to Isobel for giving me permission to post these publicly. The following XML documents are here: * Hints: Messages that show up on the loading screens. * Statuses: Status Messages that show up in the top-left. Includes a full list of genders. * Conversations: Contains NPC Dialogue & Dialogue Trees, including the things you can say. * Items: The names and descriptions of items. Includes edible flags, a poison value to determine whether an item will make you sick (positive) or heal you (negative), the item's value (seems to roughly correlate to selling value), spawn frequency, luck bonus when held, luck when eaten ("foodLuck"), a quest flag (probably used to prevent it from despawning), etc. Does not contain any merchant information. Contains unmarked spoilers! Hints Hints: Messages that show up on the loading screens. <hints> <hint> <id>0</id> <hintText>clean up trash to earn Municipal Credits.</hintText> </hint> <hint> <id>1</id> <hintText>sleeping is the only way to recharge your incinerator, and you can't go to sleep hungry.</hintText> </hint> <hint> <id>2</id> <hintText>worshipping at shrines is the best way to improve your luck!</hintText> </hint> <hint> <id>3</id> <hintText>lottoshrines will give you free items- look for their spinning yellow signs.</hintText> </hint> <hint> <id>4</id> <hintText>watch where you step- it's well-known that spirals are bad luck.</hintText> </hint> <hint> <id>5</id> <hintText>the spaceport's colored arrows each lead to a different district.</hintText> </hint> <hint> <id>6</id> <hintText>talk to as many people and shopkeepers as you can- you never know what you might hear...</hintText> </hint> <hint> <id>7</id> <hintText>the sewer-dungeons hold many secrets.</hintText> </hint> <hint> <id>8</id> <hintText>pay attention to what you pick up. if you're lucky, you may find something valuable...</hintText> </hint> <hint> <id>9</id> <hintText>if you ever need money, follow the blue arrows to the bank</hintText> </hint> </hints> Statuses Statuses: Status Messages that show up in the top-left. Includes a full list of genders. <statuses> <status> <key>veryHungry</key> <statusText>you are starving</statusText> </status> <status> <key>hungry</key> <statusText>you feel hungry</statusText> </status> <status> <key>thirst</key> <statusText>you are a little hungry</statusText> </status> <status> <key>sleepy</key> <statusText>you feel so tired</statusText> </status> <status> <key>zig</key> <statusText>you feel a little better</statusText> </status> <status> <key>strange</key> <statusText>you feel very strange</statusText> </status> <status> <key>luck</key> <statusText>you feel lucky!</statusText> </status> <status> <key>curse</key> <statusText>you feel uneasy...</statusText> </status> <status> <key>sick1</key> <statusText>you feel queasy</statusText> </status> <status> <key>sick2</key> <statusText>you feel absolutely horrible</statusText> </status> <status> <key>overlook</key> <statusText>you want to get off of this planet.</statusText> </status> <status> <key>hint1</key> <statusText>you wonder where the tablet pieces are...</statusText> </status> <status> <key>hint2</key> <statusText>maybe the historian in the covered market can help you...</statusText> </status> <status> <key>hint3</key> <statusText>you need to find an adventurer for hire</statusText> </status> <status> <key>intro8</key> <statusText>you can press tab to open your backpack</statusText> </status> <status> <key>intro9</key> <statusText>you can press Y to open your backpack</statusText> </status> <status> <key>intro1</key> <statusText>use the mouse to control the camera, E to interact with people and items</statusText> </status> <status> <key>intro2</key> <statusText>use the right stick to control the camera, X to interact with people and items</statusText> </status> <status> <key>intro3</key> <statusText>this note could be your ticket off the planet! try to find the treasure</statusText> </status> <status> <key>intro4</key> <statusText>press ESC to view your quest log</statusText> </status> <status> <key>intro5</key> <statusText>incinerate trash, keep the spaceport clean</statusText> </status> <status> <key>intro6</key> <statusText>you feel hungry. buy something to eat</statusText> </status> <status> <key>intro7</key> <statusText>when you're ready to sleep, follow the yellow arrows home</statusText> </status> <status> <key>intro10</key> <statusText>when you go to bed your incinitron will recharge overnight</statusText> </status> <status> <key>intro11</key> <statusText>start the day by activating your PrayStation 9</statusText> </status> <status> <key>intro12</key> <statusText>press start to view your quest log</statusText> </status> <status> <key>intro13</key> <statusText>you can't go to sleep hungry! shops nearby sell food</statusText> </status> <status> <key>genderDying</key> <statusText>your body feels weird and itchy. you need to gendershift</statusText> </status> <status> <key>genderDead</key> <statusText>you need to gendershift. look for a gender kiosk</statusText> </status> <status> <key>gender0</key> <statusText>your gender is now AGGRAMORPH. you feel amazing!</statusText> </status> <status> <key>gender1</key> <statusText>your gender is now SLIMEFIEND. you feel amazing!</statusText> </status> <status> <key>gender2</key> <statusText>your gender is now DIRT. you feel amazing!</statusText> </status> <status> <key>gender3</key> <statusText>your gender is now ESTROMORPH. you feel amazing!</statusText> </status> <status> <key>gender4</key> <statusText>your gender is now PHOTONIKA. you feel amazing!</statusText> </status> <status> <key>gender5</key> <statusText>your gender is now GIRLBEAST. you feel amazing!</statusText> </status> <status> <key>gender6</key> <statusText>your gender is now SWARMCAT. you feel amazing!</statusText> </status> <status> <key>gender7</key> <statusText>your gender is now DESTROMORPH. you feel amazing!</statusText> </status> <status> <key>gender8</key> <statusText>your gender is now SHERATON. you feel amazing!</statusText> </status> <status> <key>gender9</key> <statusText>your gender is now SUSAN SARANDON. you feel amazing!</statusText> </status> <status> <key>gender10</key> <statusText>your gender is now PRISMORPH. you feel amazing!</statusText> </status> <status> <key>gender11</key> <statusText>your gender is now CUDDLESLUT. you feel amazing!</statusText> </status> <status> <key>gender12</key> <statusText>your gender is now DAMP MAN. you feel amazing!</statusText> </status> <status> <key>gender13</key> <statusText>your gender is now CHRONOGYNE. you feel amazing!</statusText> </status> <status> <key>gender14</key> <statusText>your gender is now HELLGENDER. you feel amazing!</statusText> </status> <status> <key>gender15</key> <statusText>your gender is now CRYSTALLINE. you feel amazing!</statusText> </status> <status> <key>gender16</key> <statusText>your gender is now SYMBIOTE. you feel amazing!</statusText> </status> <status> <key>gender17</key> <statusText>your gender is now EMOTICON. you feel amazing!</statusText> </status> <status> <key>gender18</key> <statusText>your gender is now MEDUSOID. you feel amazing!</statusText> </status> <status> <key>gender19</key> <statusText>your gender is now ARTISANAL FEMME. you feel amazing!</statusText> </status> <status> <key>gender20</key> <statusText>your gender is now UNCLASSIFIED. you feel amazing!</statusText> </status> <status> <key>ghost</key> <statusText>you are being hunted</statusText> </status> </statuses> Conversations (Part 1 - Tutorial, Redscarves, Signs, Doors, NPC Goddess Rumors) Conversations: Contains NPC Dialogue & Dialogue Trees, including the things you can say. Also has vending machines, shrines, etc. <conversations> <conv>tutorial0 <convLength>4</convLength> <npcName>Bystander Bo</npcName> <npcSprite>4</npcSprite> <page>0 <prompt>That's some nice hardware</prompt> <replies>Are you talking to me?,...</replies> <nodeLinks>1,1</nodeLinks> </page> <page>1 <prompt>That incinitron has a storage compartment, you know.</prompt> <replies>Goodbye...,Excuse me?</replies> <nodeLinks>2,2</nodeLinks> </page> <page>2 <prompt>Don't believe me? Press tab!</prompt> <replies>Please...,...</replies> <nodeLinks>-1,-1</nodeLinks> </page> <page>3 <prompt>Don't believe me? Press Y!</prompt> <replies>Please...,...</replies> <nodeLinks>-1,-1</nodeLinks> </page> </conv> <conv>scarfGoon <convLength>4</convLength> <npcName>Redscarf Sigilturner</npcName> <npcSprite>102</npcSprite> <page>0 <prompt>You there, sanidrone.</prompt> <replies>...,Excuse me.,I don't want any trouble.</replies> <nodeLinks>1,1,1</nodeLinks> </page> <page>1 <prompt>(He eats your municipal credits)</prompt> <replies>...</replies> <nodeLinks>3</nodeLinks> </page> <page>2 <prompt>Why don't you go find some trash to eat, drone scum?</prompt> <replies>...</replies> <nodeLinks>-1</nodeLinks> </page> <page>3 <prompt>Tastes like trash.</prompt> <replies>...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>tutorial1 <convLength>3</convLength> <npcName>Redscarf Grunt</npcName> <npcSprite>102</npcSprite> <page>0 <prompt>Get back to work, sanidrone.</prompt> <replies>Listen Redscarf,I don't want any trouble.</replies> <nodeLinks>1,1</nodeLinks> </page> <page>1 <prompt>This street smells worse than you do. So get busy!</prompt> <replies>Fine by me,Please...</replies> <nodeLinks>2,2</nodeLinks> </page> <page>2 <prompt>Now get out of my sight, drone scum.</prompt> <replies>Please...,...</replies> <nodeLinks>-1,-1</nodeLinks> </page> </conv> <conv>looter <convLength>3</convLength> <npcName>Redscarf Grunt</npcName> <npcSprite>102</npcSprite> <page>0 <prompt>Thought you could stockpile illegal gems, did you?</prompt> <replies>What gems?,Get out of my home!</replies> <nodeLinks>1,2</nodeLinks> </page> <page>1 <prompt>Playing stupid, eh? We're going to have to confiscate these gems. As well as a little fine, hehe.</prompt> <replies>Please...</replies> <nodeLinks>-1</nodeLinks> </page> <page>2 <prompt>Shut up, you filthy muv. We're taking these gems and a little fine. Next time, we won't be so generous.</prompt> <replies>...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>testShopkeeper02 <convLength>2</convLength> <npcName>Food Kiosk</npcName> <page>0 <prompt>-FRESH NUTRIENTS SOLD HERE-</prompt> <replies>enter credit sigil:,leave</replies> <nodeLinks>-3,-1</nodeLinks> </page> <page>1 <prompt>AVAILABLE PRODUCTS</prompt> <replies>leave</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>sign04 <convLength>1</convLength> <npcName>Holosign</npcName> <page>0 <prompt>Return to the surface?</prompt> <replies>yes,no</replies> <nodeLinks>-5,-1</nodeLinks> </page> </conv> <conv>sign00 <convLength>2</convLength> <npcName>Holosign</npcName> <page>0 <prompt>Enter the sewerdungeons?</prompt> <replies>enter,leave</replies> <nodeLinks>1,-1</nodeLinks> </page> <page>1 <prompt>It's bad luck to go underground without eating an eye of beb.</prompt> <replies>leave</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>sign01 <convLength>3</convLength> <npcName>Holosign</npcName> <page>0 <prompt>Would you like to enter your apartment?</prompt> <replies>enter,leave</replies> <nodeLinks>1,-1</nodeLinks> </page> <page>1 <prompt>Would you like to enter your apartment?</prompt> <replies>enter,leave</replies> <nodeLinks>1,1</nodeLinks> </page> <page>2 <prompt>You're too hungry to go to bed. Are you sure you want to enter?</prompt> <replies>enter,leave</replies> <nodeLinks>1,-1</nodeLinks> </page> </conv> <conv>sign03 <convLength>2</convLength> <npcName>Holosign</npcName> <page>0 <prompt>Would you like to leave your apartment?</prompt> <replies>exit,stay</replies> <nodeLinks>1,-1</nodeLinks> </page> <page>1 <prompt>Would you like to leave your apartment?</prompt> <replies>exit,stay</replies> <nodeLinks>1,1</nodeLinks> </page> </conv> <conv>sign02 <convLength>1</convLength> <npcName>Holosign</npcName> <page>0 <prompt>Bridge closed until Havalana</prompt> <replies>leave</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>LottoShrine <convLength>3</convLength> <npcName>LOTTOSHRINE</npcName> <page>0 <prompt>- Play every day, once per day! -</prompt> <replies>test your luck!,leave</replies> <nodeLinks>-3,-1</nodeLinks> </page> <page>1 <prompt>ACCEPT TODAY'S GIFT</prompt> <replies>reject</replies> <nodeLinks>-1</nodeLinks> </page> <page>2 <prompt>You have already received today's prize.</prompt> <replies>leave</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>r00 <convLength>2</convLength> <npcName>Nort</npcName> <npcSprite>108</npcSprite> <page>0 <prompt>I do my best to leave good offerings to the goddesses.</prompt> <replies>Like what?</replies> <nodeLinks>1</nodeLinks> </page> <page>1 <prompt>All the goddesses like food!</prompt> <replies>I see!</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>r01 <convLength>2</convLength> <npcName>Nnnawi Augur</npcName> <npcSprite>30</npcSprite> <page>0 <prompt>You can't resist the call for long, gendermorph.</prompt> <replies>The call?</replies> <nodeLinks>1</nodeLinks> </page> <page>1 <prompt>You are marked by the hands of the Nnnawi. All that they touch is deeply cursed.</prompt> <replies>Right...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>r02 <convLength>3</convLength> <npcName>Glum Devotee</npcName> <npcSprite>25</npcSprite> <page>0 <prompt>*Sigh*... The necresses say I've incurred Beb's ire.</prompt> <replies>How did that happen?</replies> <nodeLinks>1</nodeLinks> </page> <page>1 <prompt>I spent three whole days in front of her shrine, praying over and over again!</prompt> <replies>Isn't that a good thing?</replies> <nodeLinks>2</nodeLinks> </page> <page>2 <prompt>The goddesses are quick to tire of spamming. From now on I'll wait a few moments between each prayer.</prompt> <replies>Whatever you say.,May Beb smile upon you again.</replies> <nodeLinks>-1,-1</nodeLinks> </page> </conv> Conversations (Part 2, NPC Janitor Rumors, NPC Merchant Rumors, NPC Catcalls, Kiosks) <conv>r03 <convLength>3</convLength> <npcName>Level 14 Paladin</npcName> <npcSprite>126</npcSprite> <page>0 <prompt>Hey, have you seen the rest of my party? Wonder where they wandered off to...</prompt> <replies>Sorry. I haven't.</replies> <nodeLinks>1</nodeLinks> </page> <page>1 <prompt>Hey, nice skull curse you got there. Bet that thing is constantly sapping your luck.</prompt> <replies>Really?</replies> <nodeLinks>2</nodeLinks> </page> <page>2 <prompt>Yep. Any cursed item will drain your luck if you keep it in your inventory. And I can detect curse on that thing without even rolling.</prompt> <replies>Thanks...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>r04 <convLength>3</convLength> <npcName>Boffo</npcName> <npcSprite>68</npcSprite> <page>0 <prompt>Hey, I like your hat!</prompt> <replies>It's just part of the uniform.</replies> <nodeLinks>1</nodeLinks> </page> <page>1 <prompt>Still, it's working for you. Your whole look really. I bet you're really lucky.</prompt> <replies>Actually I'm having trouble keeping my luck up.,Thanks I sure am!</replies> <nodeLinks>2,-1</nodeLinks> </page> <page>2 <prompt>Wow, really? Maybe you accidentally picked up a cursed object? There's lots of dangerous junk lying around this planet.</prompt> <replies>I'll be careful.</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>r05 <convLength>3</convLength> <npcName>File Not Found</npcName> <npcSprite>91</npcSprite> <page>0 <prompt>Hey thanks for cleaning up around here.</prompt> <replies>Just doing my job.</replies> <nodeLinks>1</nodeLinks> </page> <page>1 <prompt>Was it you I saw those Redscarves pushing around? This place really attracts the worst kinds of people.</prompt> <replies>You can say that again.</replies> <nodeLinks>2</nodeLinks> </page> <page>2 <prompt>Word to the wise- they've been rounding people up for hoarding blue gemstones, sayin' they're illegal. Seems all kinds of nefarious.</prompt> <replies>Woah. Thanks for the tip.</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>r06 <convLength>1</convLength> <npcName>File Not Found</npcName> <npcSprite>91</npcSprite> <page>0 <prompt>Keep it cool, Janitor.</prompt> <replies>Sure.,You too :)</replies> <nodeLinks>-1,-1</nodeLinks> </page> </conv> <conv>r07 <convLength>3</convLength> <npcName>Romeo Ogreheart</npcName> <npcSprite>56</npcSprite> <page>0 <prompt>Have you seen Shifty Sallamot around? She's got some uh.. stuff I need.</prompt> <replies>Who's that?</replies> <nodeLinks>1</nodeLinks> </page> <page>1 <prompt>Oh, sorry- guess I assumed you know everyone, since you're always walking around cleaning. She's.. uh...</prompt> <replies>??</replies> <nodeLinks>2</nodeLinks> </page> <page>2 <prompt>Sallamot trades in,, sensitive commodities. She usually hangs out in back alleys but I can only seem to find her at night.</prompt> <replies>Great...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>r08 <convLength>3</convLength> <npcName>Nilus Krode</npcName> <npcSprite>5</npcSprite> <page>0 <prompt>It's always worth a little effort to get good deals around here.</prompt> <replies>Good deals? On this planet?</replies> <nodeLinks>1</nodeLinks> </page> <page>1 <prompt>Haha, well, I guess value is relative. But did you know that every day, all the prices in the spaceport go up or down slightly?</prompt> <replies>I'll stick to burning trash.,Any other advice?</replies> <nodeLinks>-1,2</nodeLinks> </page> <page>2 <prompt>Try combing the market stalls- you can tell what's bought and sold by what's on the table. And windowshopping is always free!</prompt> <replies>Thanks for the help.</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>r09 <convLength>3</convLength> <npcName>Shopkeeper Danzo</npcName> <npcSprite>31</npcSprite> <page>0 <prompt>Most merchants around here buy the same things they sell.</prompt> <replies>Really?</replies> <nodeLinks>1</nodeLinks> </page> <page>1 <prompt>Sure! Every merchant has slightly different items to trade every day. So if you see something you want, snatch it up before it goes out of stock!</prompt> <replies>What sort of things are traded?</replies> <nodeLinks>2</nodeLinks> </page> <page>2 <prompt> Different markets around the spaceport have different types of things to trade.</prompt> <replies>Thanks for the help.</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>r10 <convLength>3</convLength> <npcName>Monitor Drone</npcName> <npcSprite>135</npcSprite> <page>0 <prompt>::::nice:skull:idiot</prompt> <replies>Ugh.,I'm trying to get rid of it ok?</replies> <nodeLinks>-1,1</nodeLinks> </page> <page>1 <prompt>::if:you:need:a:certain:item:to:do:that:be:sure:to:comb:the:market:stalls:daily::::</prompt> <replies>Did I ask for your advice boob tube?,Sure....</replies> <nodeLinks>-1,-1</nodeLinks> </page> </conv> <conv>questRumor00 <convLength>2</convLength> <npcName>Quentin</npcName> <npcSprite>89</npcSprite> <page>0 <prompt>WOW LADY WHATS WITH THE SKULL!!</prompt> <replies>Leave me alone.,I'm cursed ok?</replies> <nodeLinks>1,1</nodeLinks> </page> <page>1 <prompt>I SAW A GUY WITH A PIECE OF A SKULL TABLET! MAYBE HE CAN HELP YOU?!</prompt> <replies>Wait really? Who?</replies> <nodeLinks>2</nodeLinks> </page> <page>2 <prompt>THATD BE VYORBA TOXXX!! HES KINDOF A CREEP!! HE HANGS OUT BEHIND THE CANTINA, RED DISTRICT!! </prompt> <replies>Thanks for the tip.</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>flirtCatcall01 <convLength>2</convLength> <npcName>Street Creep</npcName> <npcSprite>38</npcSprite> <page>0 <prompt>Hey baby, are you an aggramorph? Wanna do that trick for me?</prompt> <replies>That's none of your business.,...</replies> <nodeLinks>1,-1</nodeLinks> </page> <page>1 <prompt>I was just asking, muv.</prompt> <replies>...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>flirtCatcall02 <convLength>2</convLength> <npcName>Street Jerk</npcName> <npcSprite>12</npcSprite> <page>0 <prompt>Oi, Ala-sweet! I've got some trash you could eat right here.</prompt> <replies>No way, creep.,...</replies> <nodeLinks>1,-1</nodeLinks> </page> <page>1 <prompt>Hey, learn to take a compliment.</prompt> <replies>...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>flirtCatcall03 <convLength>2</convLength> <npcName>Street Creep</npcName> <npcSprite>125</npcSprite> <page>0 <prompt>Why don't you show us a smile, huh?</prompt> <replies>Why don't you go autocrate?,...</replies> <nodeLinks>1,-1</nodeLinks> </page> <page>1 <prompt>Hmph, big talk from a dirty muv.</prompt> <replies>...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>kioskMed <convLength>2</convLength> <npcName>MEDICAL KIOSK</npcName> <page>0 <prompt>- CHARMS AND REMEDIES -</prompt> <replies>enter credit sigil,leave</replies> <nodeLinks>-3,-1</nodeLinks> </page> <page>1 <prompt>= REMEDY =</prompt> <replies>leave</replies> <nodeLinks>-1</nodeLinks> </page> </conv> Conversations (Part 3, Kiosks, Religious Merchants, Food Merchants, ) <conv>kioskGender <convLength>2</convLength> <npcName>GENDER KIOSK</npcName> <page>0 <prompt>- GENDER SOLD HERE -</prompt> <replies>enter credit sigil,leave</replies> <nodeLinks>-3,-1</nodeLinks> </page> <page>1 <prompt>WARNING: DOING UNAUTHORIZED GENDERS IS STRICTLY PROHIBITED</prompt> <replies>leave</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>kioskFood <convLength>2</convLength> <npcName>NUTRIENT KIOSK</npcName> <page>0 <prompt>- FRESH NUTRIENTS SOLD HERE -</prompt> <replies>enter credit sigil,leave</replies> <nodeLinks>-3,-1</nodeLinks> </page> <page>1 <prompt>= CONSUME =</prompt> <replies>leave</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>kioskJewelry <convLength>2</convLength> <npcName>JEWELRY KIOSK</npcName> <page>0 <prompt>- BEST PRICES FOR UNENCHANTED JEWELRY -</prompt> <replies>enter credit sigil,leave</replies> <nodeLinks>-3,-1</nodeLinks> </page> <page>1 <prompt>= ACCESORIZE =</prompt> <replies>leave</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>kioskLottoShrine <convLength>3</convLength> <npcName>LOTTOSHRINE</npcName> <page>0 <prompt>- TEST YOUR LUCK - - LOTTOSHRINE -</prompt> <replies>pray,leave</replies> <nodeLinks>-3,-1</nodeLinks> </page> <page>1 <prompt>ACCEPT TODAY'S GIFT</prompt> <replies>reject</replies> <nodeLinks>-1</nodeLinks> </page> <page>2 <prompt>you have already received today's prize</prompt> <replies>leave</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>kioskRareItems <convLength>2</convLength> <npcName>CURIOS KIOSK</npcName> <page>0 <prompt>- EXCLUSIVE OFFERS ON RARE ITEMS -</prompt> <replies>enter credit sigil,leave</replies> <nodeLinks>-3,-1</nodeLinks> </page> <page>1 <prompt>= PERUSE =</prompt> <replies>leave</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>kioskWeapons <convLength>2</convLength> <npcName>WEAPONS KIOSK</npcName> <page>0 <prompt>- HIGH-QUALITY WEAPONS FOR SALE -</prompt> <replies>enter credit sigil,leave</replies> <nodeLinks>-3,-1</nodeLinks> </page> <page>1 <prompt>= AGGRESS =</prompt> <replies>leave</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>merchantApothecary <convLength>2</convLength> <npcName>Apothecary</npcName> <page>0 <prompt>Magical charms and remedies for sale!</prompt> <replies>What do you have?,Can we trade?,leave</replies> <nodeLinks>-3,-4,-1</nodeLinks> </page> <page>1 <prompt>Your sickness is my profit, got a problem with that, shop somewhere else.</prompt> <replies>back</replies> <nodeLinks>0</nodeLinks> </page> </conv> <conv>merchantClothes <convLength>2</convLength> <npcName>Helpful Haberdasher</npcName> <page>0 <prompt>Feel free to browse my selection of finery!</prompt> <replies>,sell cloth,leave</replies> <nodeLinks>-3,-4,-1</nodeLinks> </page> <page>1 <prompt>I do offer a tailoring service as well!</prompt> <replies>back</replies> <nodeLinks>0</nodeLinks> </page> </conv> <conv>merchantFetishes <convLength>3</convLength> <npcName>Idol Merchant</npcName> <page>0 <prompt>I have a wide selection of genuine and hard-to-find religious items!</prompt> <replies>Show me what you've got.,Are you willing to trade?,leave</replies> <nodeLinks>-3,-4,2</nodeLinks> </page> <page>1 <prompt></prompt> <replies>back</replies> <nodeLinks>0</nodeLinks> </page> <page>2 <prompt>Remember, true wealth comes from devotion to all nine goddesses.</prompt> <replies>I'll keep that in mind...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>merchantCurses <convLength>3</convLength> <npcName>Travelling Peddler</npcName> <page>0 <prompt>You there! Care to peruse my one-of-a-kind wonders, curios, and rare treasures?</prompt> <replies>What do you have?,Are you willing to trade?,leave</replies> <nodeLinks>-3,-4,2</nodeLinks> </page> <page>1 <prompt>This will turn your luck right around! Bwehahhaa..!</prompt> <replies>back, leave</replies> <nodeLinks>0, 2</nodeLinks> </page> <page>2 <prompt>You'll be back, girl. Mark my words.</prompt> <replies>...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>merchantBones <convLength>2</convLength> <npcName>Ossuary Apprentice</npcName> <npcSprite>117</npcSprite> <page>0 <prompt>Hi! I trade in rare and lucky bones for the local crypts.</prompt> <replies>Mind if i look?,Let's trade.,leave</replies> <nodeLinks>-3,-4,-1</nodeLinks> </page> <page>1 <prompt>My master will put these bones to good use!</prompt> <replies>back</replies> <nodeLinks>0</nodeLinks> </page> </conv> <conv>merchantToys <convLength>2</convLength> <npcName>Toy Peddler</npcName> <npcSprite>44</npcSprite> <page>0 <prompt></prompt> <replies>Are there even children on this planet?,Let's trade.,leave</replies> <nodeLinks>-3,-4,-1</nodeLinks> </page> <page>1 <prompt>Heh! It may be a modest selection, but these trinkets are of the highest quality!</prompt> <replies>back</replies> <nodeLinks>0</nodeLinks> </page> </conv> <conv>merchantFood01 <convLength>2</convLength> <npcName>Sarcastic Grocer</npcName> <page>0 <prompt>Get your fruits and berries with my picked fresh guarantee!</prompt> <replies>What have you got?,leave</replies> <nodeLinks>-3,-1</nodeLinks> </page> <page>1 <prompt>I guarantee they were fresh when they got picked, eh he he!</prompt> <replies>leave</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>merchantFood02 <convLength>2</convLength> <npcName>Produce Wholesaler</npcName> <page>0 <prompt>Tasty, filling produce at reasonable prices!</prompt> <replies>Let's see here...,leave</replies> <nodeLinks>-3,-1</nodeLinks> </page> <page>1 <prompt>Take a look! If you're still hungry after, come buy some more!</prompt> <replies>haggle,leave</replies> <nodeLinks>-2,-1</nodeLinks> </page> </conv> <conv>merchantFood03 <convLength>2</convLength> <npcName>Street Food Vendor</npcName> <page>0 <prompt>You want a kebab? Maybe some Hoda-kren? Hey, I don't judge!</prompt> <replies>Show me what you've got,leave</replies> <nodeLinks>-3,-1</nodeLinks> </page> <page>1 <prompt>Don't worry about the wiggling, yeah? They're dead for sure!</prompt> <replies>haggle,leave</replies> <nodeLinks>-2,-1</nodeLinks> </page> </conv> <conv>merchantFood04 <convLength>2</convLength> <npcName>Friendly Meat Merchant</npcName> <page>0 <prompt>Nothing fills you up like slow-smoked meat! Get it while it's hot!</prompt> <replies>Smells delicious...,leave</replies> <nodeLinks>-3,-1</nodeLinks> </page> <page>1 <prompt>It tastes even better, I can assure you. Just tell me what you want!</prompt> <replies>haggle,leave</replies> <nodeLinks>-2,-1</nodeLinks> </page> </conv> <conv>merchantFood05 <convLength>2</convLength> <npcName>Snooty Baker</npcName> <page>0 <prompt>Fine baked goods from across the sector, all in one stall!</prompt> <replies>What kinds of baked goods?,leave</replies> <nodeLinks>-3,-1</nodeLinks> </page> <page>1 <prompt>Only the best that money can buy! Well, maybe not YOUR money...</prompt> <replies>haggle,leave</replies> <nodeLinks>-2,-1</nodeLinks> </page> </conv> <conv>merchantFood06 <convLength>2</convLength> <npcName>Bloodthirsty Butcher</npcName> <page>0 <prompt>Flesh! Flesh! Flesh! Flesh! Flesh! Flesh!</prompt> <replies>Flesh?,leave</replies> <nodeLinks>-3,-1</nodeLinks> </page> <page>1 <prompt>FLESH! FLESH! FLESH! FLESH!</prompt> <replies>haggle,leave</replies> <nodeLinks>-2,-1</nodeLinks> </page> </conv> Conversations (Part 4, Food Merchants, Generic Merchants) <conv>merchantFood07 <convLength>2</convLength> <npcName>Discount Food Seller</npcName> <page>0 <prompt>Don't go hungry! Cheap nutrients for sale!</prompt> <replies>I'll take a look.,leave</replies> <nodeLinks>-3,-1</nodeLinks> </page> <page>1 <prompt>Looking won't fill you up, pal!</prompt> <replies>haggle,leave</replies> <nodeLinks>-2,-1</nodeLinks> </page> </conv> <conv>merchantFood08 <convLength>2</convLength> <npcName>Food Vendor</npcName> <page>0 <prompt>You need food? I've got food! Low, low prices!</prompt> <replies>What have you got?,leave</replies> <nodeLinks>-3,-1</nodeLinks> </page> <page>1 <prompt>Take a look! But don't touch.</prompt> <replies>haggle,leave</replies> <nodeLinks>-2,-1</nodeLinks> </page> </conv> <conv>merchantFood09 <convLength>2</convLength> <npcName>Food Merchant</npcName> <page>0 <prompt>From light snacks to hearty meals, I have it all!</prompt> <replies>Mind if I browse?,leave</replies> <nodeLinks>-3,-1</nodeLinks> </page> <page>1 <prompt>Yeah, I mind. Buy something or leave.</prompt> <replies>haggle,leave</replies> <nodeLinks>-2,-1</nodeLinks> </page> </conv> <conv>merchantFood10 <convLength>2</convLength> <npcName>Food Vendor</npcName> <page>0 <prompt>It's all food! It's all good! Good food!</prompt> <replies>Looks good...,leave</replies> <nodeLinks>-3,-1</nodeLinks> </page> <page>1 <prompt>Food is good!</prompt> <replies>haggle,leave</replies> <nodeLinks>-2,-1</nodeLinks> </page> </conv> <conv>merchantFood11 <convLength>2</convLength> <npcName>Hungry Food Vendor</npcName> <page>0 <prompt>Yum yum! Mmmmmmm... Delicious! It's all so tasty!</prompt> <replies>What are you selling?,leave</replies> <nodeLinks>-3,-1</nodeLinks> </page> <page>1 <prompt>Delectable treats! Phenomenal eats! Buy something before I gobble it all!</prompt> <replies>haggle,leave</replies> <nodeLinks>-2,-1</nodeLinks> </page> </conv> <conv>merchantFood12 <convLength>2</convLength> <npcName>Garrulous Grocer</npcName> <page>0 <prompt>You need food to live! I need money to go clubbing!</prompt> <replies>How much?,leave</replies> <nodeLinks>-3,-1</nodeLinks> </page> <page>1 <prompt>Hurry up, alright? I don't have all day.</prompt> <replies>haggle,leave</replies> <nodeLinks>-2,-1</nodeLinks> </page> </conv> <conv>merchantGeneric00 <convLength>2</convLength> <npcName>Creepy Vendor</npcName> <page>0 <prompt>Hey there ala-sweet.</prompt> <replies>What are you selling?,Let's trade.,leave</replies> <nodeLinks>-3,-4,-1</nodeLinks> </page> <page>1 <prompt>Special price just for you, muv.</prompt> <replies>back</replies> <nodeLinks>0</nodeLinks> </page> </conv> <conv>merchantGeneric01 <convLength>2</convLength> <npcName>Friendly Merchant</npcName> <page>0 <prompt>Take a look at my wares!</prompt> <replies>What have you got?,Let's trade,leave</replies> <nodeLinks>-3,-4,-1</nodeLinks> </page> <page>1 <prompt></prompt> <replies>back</replies> <nodeLinks>0</nodeLinks> </page> </conv> <conv>merchantGeneric02 <convLength>2</convLength> <npcName>Impatient Vendor</npcName> <page>0 <prompt>You there! I have what you need!</prompt> <replies>What are you selling?,Will you trade?,leave</replies> <nodeLinks>-3,-4,-1</nodeLinks> </page> <page>1 <prompt>I just told you, it's what you need! Buy it!</prompt> <replies>back</replies> <nodeLinks>0</nodeLinks> </page> </conv> <conv>merchantGeneric03 <convLength>2</convLength> <npcName>Salesbot 200</npcName> <npcSprite>20</npcSprite> <page>0 <prompt>HIGH QUALITY GOODS FOR SALE EQUALS TRUE.</prompt> <replies>Equals... true?,Can we trade?,leave</replies> <nodeLinks>-3,-4,-1</nodeLinks> </page> <page>1 <prompt>REITERATING. GOODS FALL WITHIN BOUNDS OF "HIGH QUALITY".</prompt> <replies>back</replies> <nodeLinks>0</nodeLinks> </page> </conv> <conv>merchantGeneric04 <convLength>2</convLength> <npcName>Amiable Vendor</npcName> <page>0 <prompt>Those other merchants will cheat you! I have deals you can trust!</prompt> <replies>Alright. I'll take a look.,I'd be willing to trade,leave</replies> <nodeLinks>-3,-4,-1</nodeLinks> </page> <page>1 <prompt>You won't regret it, friend!</prompt> <replies>back</replies> <nodeLinks>0</nodeLinks> </page> </conv> <conv>merchantGeneric07 <convLength>2</convLength> <npcName>Asinine Merchant</npcName> <page>0 <prompt>Are you ready?</prompt> <replies>Prepare for what?,Let's trade.,leave</replies> <nodeLinks>-3,-4,-1</nodeLinks> </page> <page>1 <prompt>For my prices to go up! Hahaha!</prompt> <replies>back</replies> <nodeLinks>0</nodeLinks> </page> </conv> <conv>merchantGeneric05 <convLength>2</convLength> <npcName>Crestfallen Merchant</npcName> <page>0 <prompt>Please buy my items.</prompt> <replies>What do you have for sale?,Would you be willing to trade?,leave</replies> <nodeLinks>-3,-4,-1</nodeLinks> </page> <page>1 <prompt>I don't know. It doesn't matter. Please, just buy them.</prompt> <replies>back</replies> <nodeLinks>0</nodeLinks> </page> </conv> <conv>merchantGeneric06 <convLength>2</convLength> <npcName>Pushy Vendor</npcName> <page>0 <prompt>My inventory is always in stock! No waitlists, no worries!</prompt> <replies>Let me see what you have.,Let's trade,leave</replies> <nodeLinks>-3,-4,-1</nodeLinks> </page> <page>1 <prompt>Buy it today! Take it home today!</prompt> <replies>back</replies> <nodeLinks>0</nodeLinks> </page> </conv> <conv>merchantLoot <convLength>2</convLength> <npcName>Treasure Hunter</npcName> <page>0 <prompt>This is some top-quality loot right here, bargain-priced!</prompt> <replies>Buy,Sell,leave</replies> <nodeLinks>-3,-4,-1</nodeLinks> </page> <page>1 <prompt></prompt> <replies>back</replies> <nodeLinks>0</nodeLinks> </page> </conv> <conv>merchantSpells <convLength>2</convLength> <npcName>Spellcrafter</npcName> <npcSprite>46</npcSprite> <page>0 <prompt>You come to trade enchantment?</prompt> <replies>Buy,Sell,leave</replies> <nodeLinks>-3,-4,-1</nodeLinks> </page> <page>1 <prompt>Combining spellswatches is a delicate art.</prompt> <replies>back</replies> <nodeLinks>0</nodeLinks> </page> </conv> <conv>merchantJunk <convLength>2</convLength> <npcName>Scrap Collector</npcName> <page>0 <prompt>I buy and sell raw materials and tech components.</prompt> <replies>Buy,Sell,leave</replies> <nodeLinks>-3,-4,-1</nodeLinks> </page> <page>1 <prompt>Whatcha got?</prompt> <replies>back</replies> <nodeLinks>0</nodeLinks> </page> </conv> <conv>dirt <convLength>2</convLength> <npcName>???</npcName> <npcSprite>116</npcSprite> <page>0 <prompt>sssssssss. ss-sssss.</prompt> <replies>hello?,leave</replies> <nodeLinks>-4,-1</nodeLinks> </page> <page>1 <prompt>ssssss!</prompt> <replies>leave</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>merchantBooks <convLength>2</convLength> <npcName>Bookseller</npcName> <page>0 <prompt>Rare and ancient books for sale!</prompt> <replies>What do you have for sale?,leave</replies> <nodeLinks>-3,-1</nodeLinks> </page> <page>1 <prompt>The price for knowledge is always a bargain.</prompt> <replies>leave</replies> <nodeLinks>-1</nodeLinks> </page> </conv> Conversations (Part 5, Containers Guy, Various Merchants, Bankers) <conv>containers <convLength>7</convLength> <npcName>gNormo qReyd</npcName> <npcSprite>65</npcSprite> <page>0 <prompt>I'm always looking for containers! DO YOU HAVE ANY?? :0</prompt> <replies>Uhh yes?,leave</replies> <nodeLinks>-4,-1</nodeLinks> </page> <page>1 <prompt>If you bring me enough, I'll give you a special present!</prompt> <replies>leave, how many?</replies> <nodeLinks>-1,2</nodeLinks> </page> <page>2 <prompt>Let me check...</prompt> <replies>...</replies> <nodeLinks>3</nodeLinks> </page> <page>3 <prompt>More still!</prompt> <replies>ok then.</replies> <nodeLinks>-1</nodeLinks> </page> <page>4 <prompt>yeahhhh here we GO. HERE WE GO</prompt> <replies>well?</replies> <nodeLinks>5</nodeLinks> </page> <page>5 <prompt>HERE WE GOOOOOO !!!!</prompt> <replies>is that enough containers?</replies> <nodeLinks>6</nodeLinks> </page> <page>6 <prompt>what? yeah i think this should be good for now. here, take thissss:</prompt> <replies>?!</replies> <nodeLinks>-6</nodeLinks> </page> </conv> <conv>merchantTech <convLength>2</convLength> <npcName>Techno-Ambassador</npcName> <page>0 <prompt>New technology, fresh from offworld!</prompt> <replies>What do you have for sale?,Can we trade?,leave</replies> <nodeLinks>-3, -4,-1</nodeLinks> </page> <page>1 <prompt>I deal in touchslabs, artifices, and salvaged components.</prompt> <replies>back</replies> <nodeLinks>0</nodeLinks> </page> </conv> <conv>merchantCloth <convLength>2</convLength> <npcName>Clothseller</npcName> <page>0 <prompt>Fabrics and garments for sale.</prompt> <replies>What do you have for sale?,Let's trade,leave</replies> <nodeLinks>-3,-4,-1</nodeLinks> </page> <page>1 <prompt>Straight from the spliceshops.</prompt> <replies>back</replies> <nodeLinks>0</nodeLinks> </page> </conv> <conv>merchantArmor <convLength>2</convLength> <npcName>Friendly Armorist</npcName> <page>0 <prompt>My armor'll keep you safe in the labyrinths!</prompt> <replies>Can I take a look?,leave</replies> <nodeLinks>-3,-4,-1</nodeLinks> </page> <page>1 <prompt>We can find somethin to fit ya, little janitor! Hehehe!</prompt> <replies>back</replies> <nodeLinks>0</nodeLinks> </page> </conv> <conv>merchantPoison <convLength>2</convLength> <npcName>Alchemist</npcName> <page>0 <prompt>Ok! Hi! These: highest-quality magical ingredients on Xabran's rock.</prompt> <replies>Buy,Sell,leave</replies> <nodeLinks>-3,-4,-1</nodeLinks> </page> <page>1 <prompt>I restock fresh shipments every morning. Come back soon! Ok.</prompt> <replies>back</replies> <nodeLinks>0</nodeLinks> </page> </conv> <conv>merchantJewelry <convLength>2</convLength> <npcName>Jewelry Merchant</npcName> <page>0 <prompt>Beautiful and magical jewelry for sale, perfect for adventuring.</prompt> <replies>Can I take a look?,Let's trade.,leave</replies> <nodeLinks>-3,-4,-1</nodeLinks> </page> <page>1 <prompt>Please don't touch the merchandise until after you've paid...</prompt> <replies>back</replies> <nodeLinks>0</nodeLinks> </page> </conv> <conv>merchantMoney01 <convLength>2</convLength> <npcName>Uzbit the Giver</npcName> <npcSprite>16</npcSprite> <page>0 <prompt>Municipal Credits weighing you down? Let me help lighten the load!</prompt> <replies>exchange MC for currency,leave</replies> <nodeLinks>-3,-1</nodeLinks> </page> <page>1 <prompt>Speak with my associate if you'd like to exchange your currency for MC!</prompt> <replies>leave</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>merchantMoney02 <convLength>2</convLength> <npcName>Hurra the Taker</npcName> <npcSprite>16</npcSprite> <page>0 <prompt>Looking to liquidate some currencies? I can pay their value in MC!</prompt> <replies>exchange currency for MC,leave</replies> <nodeLinks>-4,-1</nodeLinks> </page> <page>1 <prompt>If you ever want to exchange Municipal Credits for currency, talk to my friend over there!</prompt> <replies>leave</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>merchantMoney03 <convLength>3</convLength> <npcName>Oseb the Lender</npcName> <npcSprite>16</npcSprite> <page>0 <prompt>If you need money, you're in the right place!</prompt> <replies>Get free money,leave</replies> <nodeLinks>1,-1</nodeLinks> </page> <page>1 <prompt>Take these over to my associate to exchange them for MC. Just don't be surprised when we come to collect...</prompt> <replies>leave</replies> <nodeLinks>-1</nodeLinks> </page> <page>2 <prompt>Sorry. I'm afraid you've run out of credit. Come back later.</prompt> <replies>Ok...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>merchantShifty <convLength>2</convLength> <npcName>Shifty Sallamot</npcName> <npcSprite>119</npcSprite> <page>0 <prompt>Psst. Ya buyin or sellin?</prompt> <replies>Buying what?,Um... selling?,leave</replies> <nodeLinks>-3,-4,-1</nodeLinks> </page> <page>1 <prompt>What's the item? I buy all kind, ya blinker.</prompt> <replies>haggle,back</replies> <nodeLinks>-2,0</nodeLinks> </page> </conv> <conv>merchantWeapons <convLength>2</convLength> <npcName>Arrogant Smith</npcName> <npcSprite>126</npcSprite> <page>0 <prompt>I've got what you need to win any fight, and look good doing it!</prompt> <replies>Mind if I take a look?,Can we trade?, leave</replies> <nodeLinks>-3,-4,-1</nodeLinks> </page> <page>1 <prompt>Don't waste my time.</prompt> <replies>back</replies> <nodeLinks>0</nodeLinks> </page> </conv> Conversations (Part 6, Necresses) <conv>mqNecress01a <convLength>7</convLength> <npcName>Necress Aaata</npcName> <npcSprite>97</npcSprite> <page>0 <prompt>You have been saddled with a dread fate, custodian.</prompt> <replies>What do you mean?,Not interested.</replies> <nodeLinks>1,-1</nodeLinks> </page> <page>1 <prompt>You have been chosen to bear the skull and its terrible curse...</prompt> <replies>You know about it?,Whatever.</replies> <nodeLinks>2,-1</nodeLinks> </page> <page>2 <prompt>Ask of me what you wish, and I will tell you what I know.</prompt> <replies>What is the skull?,Why was I cursed?,Just tell me how to get rid of it.</replies> <nodeLinks>3,4,5</nodeLinks> </page> <page>3 <prompt>The skull is an ancient cursed item, one of many hidden within this world.</prompt> <replies>I have more questions...,Sounds like a bunch of nonsense.</replies> <nodeLinks>2,6</nodeLinks> </page> <page>4 <prompt>You trespassed upon the planet's dungeons and so tempted adventure. You sought it out.</prompt> <replies>I have more questions...,What? Why would I want to get cursed?</replies> <nodeLinks>2,6</nodeLinks> </page> <page>5 <prompt>Seek the three pieces of the skull's instructional tablet. Combined, they will guide you.</prompt> <replies>I have more questions...,That... doesn't help me at all.</replies> <nodeLinks>2,6</nodeLinks> </page> <page>6 <prompt>Heed my counsel, custodian, or suffer a terribly tedious existence!</prompt> <replies>Whatever.</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>mqNecress01b <convLength>1</convLength> <npcName>Necress Aaata</npcName> <npcSprite>97</npcSprite> <page>0 <prompt>Heed my counsel, custodian, or suffer a terribly tedious existence!</prompt> <replies>...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>mqNecress02a <convLength>8</convLength> <npcName>Necress Rhiande</npcName> <npcSprite>97</npcSprite> <page>0 <prompt>You are the custodian who bears the skull's curse.</prompt> <replies>Yeah... I guess that's me.</replies> <nodeLinks>1</nodeLinks> </page> <page>1 <prompt>Do not despair, custodian. I will help you to lift this burden.</prompt> <replies>Really? How?</replies> <nodeLinks>2</nodeLinks> </page> <page>2 <prompt>Prove your devotion to the nine goddesses to me. Then, I will grant you my aid.</prompt> <replies>Nine goddesses?,How can I prove my devotion?,Why should I trust you?</replies> <nodeLinks>3,4,5</nodeLinks> </page> <page>3 <prompt>Onas, Sprense, Delvine, Havalana, Beb, Lauster, Aggra Mona, Vala, and Thedelule. They know you.</prompt> <replies>How can I prove my devotion?</replies> <nodeLinks>4</nodeLinks> </page> <page>4 <prompt>Gather a fetish of each goddess. Once you possess all nine, return to me.</prompt> <replies>I don't think I can carry all of them at once...</replies> <nodeLinks>6</nodeLinks> </page> <page>5 <prompt>Has anyone else offered to help you? This is a rhetorical question.</prompt> <replies>Fair enough. How can I prove my devotion?</replies> <nodeLinks>4</nodeLinks> </page> <page>6 <prompt>You need only possess them. Store them in your home or carry them, and I will know.</prompt> <replies>That's spooky.</replies> <nodeLinks>7</nodeLinks> </page> <page>7 <prompt>I am a spooky person.</prompt> <replies>I'm... going to start looking for those fetishes.</replies> <nodeLinks>-5</nodeLinks> </page> </conv> <conv>mqNecress02b <convLength>3</convLength> <npcName>Necresse Rhiande</npcName> <npcSprite>97</npcSprite> <page>0 <prompt>Prove your devotion to the nine goddesses, custodian. Then I will help you.</prompt> <replies>How can I prove my devotion? I forgot...</replies> <nodeLinks>1</nodeLinks> </page> <page>1 <prompt>Gather a fetish of each goddess. Once you possess all nine, return to me.</prompt> <replies>I don't think I can carry all of them at once...</replies> <nodeLinks>2</nodeLinks> </page> <page>2 <prompt>You need only possess them. Store them in your home or carry them, and I will know.</prompt> <replies>I'll get back to finding them now.</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>mqNecress02c <convLength>3</convLength> <npcName>Necresse Rhiande</npcName> <npcSprite>97</npcSprite> <page>0 <prompt>I have seen your hands cradle the form of each of the nine goddesses. You have done well.</prompt> <replies>Will you help me break the curse?</replies> <nodeLinks>1</nodeLinks> </page> <page>1 <prompt>Yes. At sunfall tomorrow, meet me at the top of the ziggurat. There, you will find what you need.</prompt> <replies>Where is the ziggurat?,I'll meet you there.</replies> <nodeLinks>2,-1</nodeLinks> </page> <page>2 <prompt>In the district marked with red. It is a huge, stone structure. You cannot miss it.</prompt> <replies>I'll meet you there.</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>mqNecress02d <convLength>4</convLength> <npcName>Necresse Rhiande</npcName> <npcSprite>97</npcSprite> <page>0 <prompt>You have arrived.</prompt> <replies>Yeah... here I am...</replies> <nodeLinks>1</nodeLinks> </page> <page>1 <prompt>Before you lies a fragment of the tablet which accompanies your cranial companion.</prompt> <replies>What should I do with this?</replies> <nodeLinks>2</nodeLinks> </page> <page>2 <prompt>This tablet has been split into three pieces. Find them all, then speak with the Sage Orloqq. He will know what comes next.</prompt> <replies>Thank you.,Whatever.</replies> <nodeLinks>3,3</nodeLinks> </page> <page>3 <prompt>Fare well, custodian. I will enact rituals for your good luck.</prompt> <replies>Ok.</replies> <nodeLinks>-5</nodeLinks> </page> </conv> <conv>mqNecress02e <convLength>1</convLength> <npcName>Necresse Rhiande</npcName> <npcSprite>97</npcSprite> <page>0 <prompt>Fare well, custodian. I will enact rituals for your good luck.</prompt> <replies>Ok.</replies> <nodeLinks>-1</nodeLinks> </page> </conv> Conversations (Part 7, Slimy Quest NPC, Historian Quest NPC) <conv>mqPerv00a <convLength>5</convLength> <npcName>Vyorba Toxxx</npcName> <npcSprite>69</npcSprite> <page>0 <prompt>Hhey, hey ala-sweet.... heard I have something you need.</prompt> <replies>Oh yeah? What's that?</replies> <nodeLinks>1</nodeLinks> </page> <page>1 <prompt>Jjagged little..... piece of tablet... got to do with that skull you've got following you.</prompt> <replies>Give me that!</replies> <nodeLinks>2</nodeLinks> </page> <page>2 <prompt>Nnot so fast, ala-sweet... you've got to do... something for me first. Then..... maybe.</prompt> <replies>Ugh. What is it?</replies> <nodeLinks>3</nodeLinks> </page> <page>3 <prompt>Iin the yellow district there's a.... little smut shop... go and pick me up something... slimy...</prompt> <replies>You're disgusting.</replies> <nodeLinks>4</nodeLinks> </page> <page>4 <prompt>Nno... I'm discerning.... make sure you bring me something really....... oozy...</prompt> <replies>...</replies> <nodeLinks>-5</nodeLinks> </page> </conv> <conv>mqPerv00bnada <convLength>3</convLength> <npcName>Vyorba Toxxx</npcName> <npcSprite>69</npcSprite> <page>0 <prompt>Hhey ala-sweet....... you have what I asked for?</prompt> <replies>No.</replies> <nodeLinks>1</nodeLinks> </page> <page>1 <prompt>Ccome back with something..... I like... and I'll give you this tablet piece.... maybe.</prompt> <replies>...,Where can i find it?</replies> <nodeLinks>-1,2</nodeLinks> </page> <page>2 <prompt>Ssmut shop.... yyellow district...</prompt> <replies>...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>mqPerv00bwrong <convLength>2</convLength> <npcName>Vyorba Toxxx</npcName> <npcSprite>69</npcSprite> <page>0 <prompt>Hhey ala-sweet....... you have what I asked for?</prompt> <replies>How's this?,No.</replies> <nodeLinks>1,-1</nodeLinks> </page> <page>1 <prompt>Tthis... doesn't do it for me..... go and get something else... if you want this tablet piece.</prompt> <replies>...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>mqPerv00bright <convLength>2</convLength> <npcName>Vyorba Toxxx</npcName> <npcSprite>69</npcSprite> <page>0 <prompt>Hhey ala-sweet....... you have what I asked for?</prompt> <replies>How's this?,No.</replies> <nodeLinks>1,-1</nodeLinks> </page> <page>1 <prompt>Yyeah... that's the stuff..... here you go, ala-sweet...... now get outta here... I've got stuff to do.....</prompt> <replies>...</replies> <nodeLinks>-5</nodeLinks> </page> </conv> <conv>mqPerv00c <convLength>1</convLength> <npcName>Vyorba Toxxx</npcName> <npcSprite>69</npcSprite> <page>0 <prompt>Hhello again ala-sweet... youu here to help me enjoy thiss stuff? Yyeah...</prompt> <replies>Ugh.</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>mqHistorian00a <convLength>4</convLength> <npcName>Dungeon Sage Orloqq</npcName> <npcSprite>33</npcSprite> <page>0 <prompt>Gooday young one. What's brought you aroundo my bookhole?</prompt> <replies>I need to "combine some segments"...,Bookhole?,Nothing. Nevermind.</replies> <nodeLinks>1,2,-1</nodeLinks> </page> <page>1 <prompt>Ah, you're speakinof a skull curse. I see you're so afflicted.</prompt> <replies>Can you help me?</replies> <nodeLinks>3</nodeLinks> </page> <page>2 <prompt>Hole, hollow, niche, library, whever you'd like to say. That's here.</prompt> <replies></replies> <nodeLinks>1</nodeLinks> </page> <page>3 <prompt>Brinme all three pieces, and I'll reforge the tablet you're seeking.</prompt> <replies>I'll do my best. Thank you.</replies> <nodeLinks>-5</nodeLinks> </page> </conv> <conv>mqHistorian00bnot <convLength>4</convLength> <npcName>Dungeon Sage Orloqq</npcName> <npcSprite>33</npcSprite> <page>0 <prompt>Have you discoverdall the segments of the tablet?</prompt> <replies>Not yet.</replies> <nodeLinks>-1</nodeLinks> </page> <page>1 <prompt>Brinme all three pieces, and I'll reforge the tablet you're seeking.</prompt> <replies>Will do.,Where should I look for them?</replies> <nodeLinks>-1</nodeLinks> </page> <page>2 <prompt>I would consult the necresses. They know many secrets.</prompt> <replies>Necresses?</replies> <nodeLinks>3</nodeLinks> </page> <page>3 <prompt>The blueskinned digiwitches with the floating eyes. They walk the streets.</prompt> <replies>Thanks.</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>mqHistorian00bgot <convLength>8</convLength> <npcName>Dungeon Sage Orloqq</npcName> <npcSprite>33</npcSprite> <page>0 <prompt>Have you discoverdall the segments of the tablet?</prompt> <replies>I have them here.</replies> <nodeLinks>1</nodeLinks> </page> <page>1 <prompt>Fantastic! Auspicious! Givem to me and I'll combine them posthaste.</prompt> <replies>Here.</replies> <nodeLinks>2</nodeLinks> </page> <page>2 <prompt>Hmmm.... this lines up withis...</prompt> <replies>...</replies> <nodeLinks>3</nodeLinks> </page> <page>3 <prompt>Ah! So it's written in... yes, that makesense... "return"...</prompt> <replies>......</replies> <nodeLinks>4</nodeLinks> </page> <page>4 <prompt>And... done! There you are.</prompt> <replies>What should I do now?</replies> <nodeLinks>5</nodeLinks> </page> <page>5 <prompt>The tablet explicates a quest which must be completed to break the curse. Can you go on a quest?</prompt> <replies>I don't think so...</replies> <nodeLinks>6</nodeLinks> </page> <page>6 <prompt>Then I'd suggest hiring an adventurer. I know Vehva the Pilot is in town, but you might be able to find others.</prompt> <replies>Ok. Thank you so much for your help!</replies> <nodeLinks>7</nodeLinks> </page> <page>7 <prompt>Ofcourse, ofcourse!</prompt> <replies>I will! Thank you again.</replies> <nodeLinks>-5</nodeLinks> </page> </conv> <conv>mqHistorian00c <convLength>8</convLength> <npcName>Dungeon Sage Orloqq</npcName> <npcSprite>33</npcSprite> <page>0 <prompt>Hello again, janitor! How does the cursebreaking go?</prompt> <replies>I actually wanted to ask you something.,It's... going.</replies> <nodeLinks>1,2</nodeLinks> </page> <page>1 <prompt>What would you like to know?</prompt> <replies>Where can I find an adventurer?,What do I have to do to break the curse?,What can you tell me about the dungeon?</replies> <nodeLinks>3,4,6</nodeLinks> </page> <page>2 <prompt>I wish you the very best of luck!</prompt> <replies>Thank you.</replies> <nodeLinks>-1</nodeLinks> </page> <page>3 <prompt>There are usually a handful of adventurers for hire around here. I'd start looking at the spaceport.</prompt> <replies>I have another question.,Thanks again for your help.</replies> <nodeLinks>1,7</nodeLinks> </page> <page>4 <prompt>You aren't actually trying to break the curse, justo convince someone else to accept it instead.</prompt> <replies>Why would anyone willingly curse themselves?</replies> <nodeLinks>5</nodeLinks> </page> <page>5 <prompt>Once they've accepted the skull, they can complete the questo break the curse. Also, you'll have to pay them somehow.</prompt> <replies>I have another question.,Thanks again for your help.</replies> <nodeLinks>1,7</nodeLinks> </page> <page>6 <prompt>The chamber you found the skull in is just a small part of a huge system of rooms that fill the entire planet!</prompt> <replies>I have another question.,Thanks again for your help.</replies> <nodeLinks>1,7</nodeLinks> </page> <page>7 <prompt>Any time, my friend!</prompt> <replies>I'll see you around.</replies> <nodeLinks>-1</nodeLinks> </page> </conv> Conversations (Part 8, Robot Quest NPC, Pilot Quest NPC, Eye of Beb Merchant Heather) <conv>mqTechnus01 <convLength>5</convLength> <npcName>I_AM_TECHNUS</npcName> <npcSprite>137</npcSprite> <page>0 <prompt>CONVERSATIONAL PARTNER RECOGNIZED. SCANNED. JANITORIAL ORGANISM... HELLO.</prompt> <replies>Hi?,...</replies> <nodeLinks>1,-1</nodeLinks> </page> <page>1 <prompt>REITERATING. HELLO. THIS UNIT DESIGNATED: I_AM_TECHNUS. FUNCTION DESIGNATED: KNIGHT.</prompt> <replies>You're a knight?,That sounds nice. I... should go.</replies> <nodeLinks>2,-1</nodeLinks> </page> <page>2 <prompt>CLARIFYING. FUNCTION DESIGNATED: KNIGHT. FUNCTION ADAPTED: ADVENTURER. AVAILABLE FOR HIRE.</prompt> <replies>I have a quest that needs completing.,Sure. Good luck with that.</replies> <nodeLinks>3,-1</nodeLinks> </page> <page>3 <prompt>I WOULD BE WILLING TO HELP IN EXCHANGE FOR FIVE (5) MEGABATTERIES.</prompt> <replies>Okay.. I'll try and find some.,Sounds expensive. I'll pass.</replies> <nodeLinks>4,-1</nodeLinks> </page> <page>4 <prompt>VERBAL AGREEMENT NOTED. FILED. THIS UNIT WILL REMAIN IN CURRENT LOCATION. TERMINATING CONVERSATION.</prompt> <replies>leave</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>mqTechnus02not <convLength>2</convLength> <npcName>I_AM_TECHNUS</npcName> <npcSprite>137</npcSprite> <page>0 <prompt>HELLO JANITORIAL ORGANISM. QUERY: DO YOU HAVE THE MEGABATTERIES.</prompt> <replies>Not yet.</replies> <nodeLinks>1</nodeLinks> </page> <page>1 <prompt>SUGGESTION ("FRIENDLY"): RESTART CONVERSATION WHEN PREPARED TO DISPENSE MY FEE.</prompt> <replies>Heyheyhey alright.</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>mqTechnus02got <convLength>7</convLength> <npcName>I_AM_TECHNUS</npcName> <npcSprite>137</npcSprite> <page>0 <prompt>HELLO JANITORIAL ORGANISM. QUERY: DO YOU HAVE WHAT I NEED.</prompt> <replies>Hello Technus. I have the mega-batteries.,No?</replies> <nodeLinks>1,2</nodeLinks> </page> <page>1 <prompt>CORRECTION: THIS UNIT DESIGNATED I_AM_TECHNUS.</prompt> <replies>Sorry. I do have the megabatteries though.</replies> <nodeLinks>3</nodeLinks> </page> <page>2 <prompt>SUGGESTION ("FRIENDLY"): RESTART CONVERSATION WHEN PREPARED TO DISPENSE MY FEE.</prompt> <replies>Hey hey hey alright.</replies> <nodeLinks>-1</nodeLinks> </page> <page>3 <prompt>CORRECTION (2/2): DESIRED OBJECT DESIGNATED: MEGABATTERIES.</prompt> <replies>Fine. I have the MEGABATTERIES.,Oh. In that case... I don't have it.</replies> <nodeLinks>4,-1</nodeLinks> </page> <page>4 <prompt>THIS COMPENSATION == THIS UNIT'S REQUISITE. TRANSACTION OF QUEST SERVICE IS SECURED.</prompt> <replies>give them the tablet</replies> <nodeLinks>5</nodeLinks> </page> <page>5 <prompt>TRANSFER OF CURSE AND SKULL ACCEPTED. THIS UNIT WILL DISEMBARK FROM NEARBY OVERLOOK TONIGHT.</prompt> <replies>Ok. Great! Thank you again I_AM_TECHNUS.</replies> <nodeLinks>6</nodeLinks> </page> <page>6 <prompt>^_^ THIS UNIT IS HAPPY TO HELP WHEN ADEQUATELY COMPENSATED. TERMINATING CONVERSATION.</prompt> <replies>...</replies> <nodeLinks>-5</nodeLinks> </page> </conv> <conv>mqTechnus03 <convLength>1</convLength> <npcName>I_AM_TECHNUS</npcName> <npcSprite>137</npcSprite> <page>0 <prompt>THIS BONE DRONE ANNOYS ME. LEAVE BEFORE THIS UNIT REVERTS OUR TRANSACTION. TERMINATING CONVERSATION.</prompt> <replies>...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>mqVehva01 <convLength>4</convLength> <npcName>Vehva the Pilot</npcName> <npcSprite>29</npcSprite> <page>0 <prompt>Huh? Do you need something?</prompt> <replies>Are you an adventurer?,Uh... no.</replies> <nodeLinks>1,-1</nodeLinks> </page> <page>1 <prompt>That's right! Vehva the Pilot, best damn adventurer in the sector. You looking to hire?</prompt> <replies>I have a quest that needs completing.</replies> <nodeLinks>2</nodeLinks> </page> <page>2 <prompt>Sure, I know the drill. My rate's 600 MC, non-negotiable.</prompt> <replies>That's a lot of money...</replies> <nodeLinks>3</nodeLinks> </page> <page>3 <prompt>It really isn't, kid. Come talk to me again when you've got the credits.</prompt> <replies>...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>mqVehva02not <convLength>2</convLength> <npcName>Vehva the Pilot</npcName> <npcSprite>29</npcSprite> <page>0 <prompt>You ready to pay me?</prompt> <replies>Not yet.</replies> <nodeLinks>1</nodeLinks> </page> <page>1 <prompt>1600 MC. That's my offer.</prompt> <replies>...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>mqVehva02got <convLength>4</convLength> <npcName>Vehva the Pilot</npcName> <npcSprite>29</npcSprite> <page>0 <prompt>You ready to pay me?</prompt> <replies>Here you go.,Not yet.</replies> <nodeLinks>1,-1</nodeLinks> </page> <page>1 <prompt>Alright, that transfer checks out. So, what's the job?</prompt> <replies>(give him the tablet)</replies> <nodeLinks>2</nodeLinks> </page> <page>2 <prompt>Seems simple enough. Sure, I'll take that skull off your hands now. I accept the curse, or whatever.</prompt> <replies>Thank you so much.</replies> <nodeLinks>3</nodeLinks> </page> <page>3 <prompt>Yeah, yeah. It's your creds. I'll leave tonight from that overlook nearby and get this all settled.</prompt> <replies>Alright. Thanks again!</replies> <nodeLinks>-5</nodeLinks> </page> </conv> <conv>mqVehva03 <convLength>1</convLength> <npcName>Vehva the Pilot</npcName> <npcSprite>29</npcSprite> <page>0 <prompt>Is there any way to shut this damn thing up?</prompt> <replies>...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>mqHeather01 <convLength></convLength> <npcName>Heather</npcName> <npcSprite>106</npcSprite> <page>0 <prompt>Hey, what's up? You looking to buy some eyes?</prompt> <replies>Could I ask you for a favor?, What have you got?, Not now.</replies> <nodeLinks>2,-3,-1</nodeLinks> </page> <page>1 <prompt>.</prompt> <replies>leave</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>mqHeather02not <convLength></convLength> <npcName>Heather</npcName> <npcSprite>106</npcSprite> <page>0 <prompt></prompt> <replies>,leave</replies> <nodeLinks>,-1</nodeLinks> </page> <page>1 <prompt></prompt> <replies>leave</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>mqHeather02got <convLength></convLength> <npcName>Heather</npcName> <npcSprite>106</npcSprite> <page>0 <prompt></prompt> <replies>,leave</replies> <nodeLinks>,-1</nodeLinks> </page> <page>1 <prompt></prompt> <replies>leave</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>mqHeather03 <convLength>2</convLength> <npcName>Heather</npcName> <npcSprite>106</npcSprite> <page>0 <prompt></prompt> <replies>,leave</replies> <nodeLinks>,-1</nodeLinks> </page> <page>1 <prompt></prompt> <replies>leave</replies> <nodeLinks>-1</nodeLinks> </page> </conv> Conversations (Part 9, Thief Quest NPC, The Skull, Necress Services) <conv>mqAliYaga01 <convLength>5</convLength> <npcName>Ali Yaga</npcName> <npcSprite>141</npcSprite> <page>0 <prompt>Hey, keep it down. Can't you see I'm sneaking?</prompt> <replies>Why?,Sorry.</replies> <nodeLinks>1,-1</nodeLinks> </page> <page>1 <prompt>To snag sweet loot from some rich sucker, duh.</prompt> <replies>You're a thief?</replies> <nodeLinks>2</nodeLinks> </page> <page>2 <prompt>I'd say I'm more like a... secondhand adventurer. Dungeons are too risky for me. Pockets? Much safer.</prompt> <replies>Looking for a quest?</replies> <nodeLinks>3</nodeLinks> </page> <page>3 <prompt>Yeah, sure, if the pay's good. What's your offer?</prompt> <replies>Can I pay you in MC?</replies> <nodeLinks>4</nodeLinks> </page> <page>4 <prompt>LMAAO! That stuff's chump change. Look, i need some enchantments done.</prompt> <replies>Alright.</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>mqAliYaga02not <convLength>2</convLength> <npcName>Ali Yaga</npcName> <npcSprite>141</npcSprite> <page>0 <prompt>Hey there, janitor. You got something for me?</prompt> <replies>How's this?,Nope.</replies> <nodeLinks>1,-1</nodeLinks> </page> <page>1 <prompt>Nope, sorry.</prompt> <replies>I'll keep looking.</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>mqAliYaga02got <convLength>4</convLength> <npcName>Ali Yaga</npcName> <npcSprite>141</npcSprite> <page>0 <prompt>Hey there, janitor. You got something for me?</prompt> <replies>How's this?,Nope.</replies> <nodeLinks>1,-1</nodeLinks> </page> <page>1 <prompt>Nice, I should be able to do somethin cool with this! So, what's the job?</prompt> <replies>give her the tablet</replies> <nodeLinks>2</nodeLinks> </page> <page>2 <prompt>You could have mentioned this would involve me getting cursed. Whatever, a quest's a quest. I, uh, accept the skull.</prompt> <replies>Sorry about that.</replies> <nodeLinks>3</nodeLinks> </page> <page>3 <prompt>Hey, don't sweat it. I'll leave from the overlook tonight and get this whole thing sorted out.</prompt> <replies>Thanks so much!</replies> <nodeLinks>-5</nodeLinks> </page> </conv> <conv>mqAliYaga03 <convLength>1</convLength> <npcName>Ali Yaga</npcName> <npcSprite>141</npcSprite> <page>0 <prompt>How am I supposed to sneak with this skull shouting all the time?</prompt> <replies>...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>mqPepTalk <convLength>16</convLength> <npcName>The Skull</npcName> <page>0 <prompt>Hey.</prompt> <replies>...Hi?</replies> <nodeLinks>1</nodeLinks> </page> <page>1 <prompt>Look, I know I've been a pain in the ass, and I want to apologize.</prompt> <replies>...</replies> <nodeLinks>2</nodeLinks> </page> <page>2 <prompt>You know how curses are... I sort of had to hang around you... and scream... you know?</prompt> <replies>...</replies> <nodeLinks>3</nodeLinks> </page> <page>3 <prompt>So I'm sorry. But....</prompt> <replies>...</replies> <nodeLinks>4</nodeLinks> </page> <page>4 <prompt>I feel like I know you pretty well, from floating right next to you constantly.</prompt> <replies>...</replies> <nodeLinks>5</nodeLinks> </page> <page>5 <prompt> You're stuck.</prompt> <replies>...</replies> <nodeLinks>6</nodeLinks> </page> <page>6 <prompt>I know that's a downer to hear, but... I don't think you're doomed. At least, not anymore. Ha ha.</prompt> <replies>...</replies> <nodeLinks>7</nodeLinks> </page> <page>7 <prompt>You're trapped in a tedious cycle and nothing's going to get better until you break free.</prompt> <replies>...</replies> <nodeLinks>8</nodeLinks> </page> <page>8 <prompt>I know you can break free. I believe in you</prompt> <replies>...</replies> <nodeLinks>9</nodeLinks> </page> <page>9 <prompt>That adventurer you hired is leaving tonight and taking me with them. You should come too.</prompt> <replies>...</replies> <nodeLinks>10</nodeLinks> </page> <page>10 <prompt>I know you're probably sick of me by now, but if you leave this spaceport and go on an adventure...</prompt> <replies>...</replies> <nodeLinks>11</nodeLinks> </page> <page>11 <prompt>I really think things will start to go better for you.</prompt> <replies>...</replies> <nodeLinks>12</nodeLinks> </page> <page>12 <prompt>But you can do what you want. I'm not your boss, you know? I just think...</prompt> <replies>...</replies> <nodeLinks>13</nodeLinks> </page> <page>13 <prompt>I just think you'd be happier literally anywhere else. So... will you come with us?</prompt> <replies>Ok.,I'm going back to bed.</replies> <nodeLinks>14,15</nodeLinks> </page> <page>14 <prompt>Great! Come on, let's go!</prompt> <replies>Lead the way.</replies> <nodeLinks>-1</nodeLinks> </page> <page>15 <prompt>Alright. Well... goodbye forever.</prompt> <replies>...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>necressService <convLength>14</convLength> <npcName>Necress</npcName> <npcSprite>97</npcSprite> <page>0 <prompt>Hello, doomed custodian. Shall I read your fate?</prompt> <replies>Sure (1MC).,I'm all set.,What do you have for sale?</replies> <nodeLinks>4,-1,-3</nodeLinks> </page> <page>1 <prompt>Perhaps this can be of use to you.</prompt> <replies>leave</replies> <nodeLinks>-1</nodeLinks> </page> <page>2 <prompt>The measure of your luck is #l. Beb smiles upon you.</prompt> <replies>accept fate</replies> <nodeLinks>-1</nodeLinks> </page> <page>3 <prompt>The measure of your luck is #l. Your destiny is stunningly mundane.</prompt> <replies>accept fate</replies> <nodeLinks>-1</nodeLinks> </page> <page>4 <prompt>The measure of your luck is #l. Your actions have incurred Beb's ire.</prompt> <replies>accept fate</replies> <nodeLinks>-1</nodeLinks> </page> <page>5 <prompt>The measure of your luck is #l. Dire consequences await if you do not amend your ways.</prompt> <replies>accept fate</replies> <nodeLinks>-1</nodeLinks> </page> <page>6 <prompt>The measure of your luck is #l. You are flush with the favor of the goddesses.</prompt> <replies>accept fate</replies> <nodeLinks>-1</nodeLinks> </page> <page>7 <prompt>The measure of your luck is #l. You have attracted the mischief of Onas.</prompt> <replies>accept fate</replies> <nodeLinks>-1</nodeLinks> </page> <page>8 <prompt>The measure of your luck is #l. You have attracted Sprense's envy.</prompt> <replies>accept fate</replies> <nodeLinks>-1</nodeLinks> </page> <page>9 <prompt>The measure of your luck is #l. You have attained the admiration of Lauster.</prompt> <replies>accept fate</replies> <nodeLinks>-1</nodeLinks> </page> <page>10 <prompt>The measure of your luck is #l. You have insulted the mirth of Delvine.</prompt> <replies>accept fate</replies> <nodeLinks>-1</nodeLinks> </page> <page>11 <prompt>The measure of your luck is #l. Despair not, janitor- yours is a glorious fortune.</prompt> <replies>accept fate</replies> <nodeLinks>-1</nodeLinks> </page> <page>12 <prompt>The measure of your luck is #l. But the measure of your person? Uncountable.</prompt> <replies>...</replies> <nodeLinks>13</nodeLinks> </page> <page>13 <prompt>Kindly remember this always, custodian :)</prompt> <replies>accept fate</replies> <nodeLinks>-1</nodeLinks> </page> </conv> Conversations (Part 10, Adventurer Hints, Gem Rumors, Goddess Rumors) <conv>rumorAdventurers01 <convLength>2</convLength> <npcName>Eondito Raal</npcName> <npcSprite>99</npcSprite> <page>0 <prompt>There are always a few adventurers in town looking for work.</prompt> <replies>Where could I find one?,...</replies> <nodeLinks>1,-1</nodeLinks> </page> <page>1 <prompt>I'd start by checking around the ziggurat and the covered market.</prompt> <replies>Thanks.</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorAdventurers02 <convLength>1</convLength> <npcName>Toress of Orl</npcName> <npcSprite>14</npcSprite> <page>0 <prompt>Remember, it's customary to offer a reward if you want to hire an adventurer.</prompt> <replies>I'll keep that in mind...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorAdventurers03 <convLength>2</convLength> <npcName>Meekest Lemmel</npcName> <npcSprite>62</npcSprite> <page>0 <prompt>I heard a rumor that Ali Yaga is back in town. I hope it's not true.</prompt> <replies>Who's Ali Yaga?,...</replies> <nodeLinks>1,-1</nodeLinks> </page> <page>1 <prompt>She's a notorious Alaensee thief and adventurer. I'd keep an eye on your items if I were you.</prompt> <replies>Will do...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorAdventurers04 <convLength>2</convLength> <npcName>Y.P.</npcName> <npcSprite>22</npcSprite> <page>0 <prompt>Have you been to the spaceport recently? Vehva the Pilot is back!.</prompt> <replies>Vehva the who?,...</replies> <nodeLinks>1,-1</nodeLinks> </page> <page>1 <prompt>Vehva the Pilot, the famous Hoda-kren adventurer who travels the sector looking for treasure!.</prompt> <replies>Wow.</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorAdventurers05 <convLength>2</convLength> <npcName>Ulmeroy Q. Bors</npcName> <npcSprite>111</npcSprite> <page>0 <prompt>There's a new adventurer hanging around the ziggurat... Trachnus, or Technaut, or something?</prompt> <replies>What do they look like?,...</replies> <nodeLinks>1,-1</nodeLinks> </page> <page>1 <prompt>Big, spiky, metal sumva. Chainsword hand, flamethrower hand. Can't miss him.</prompt> <replies>Sounds like I wouldn't want to...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorGems01 <convLength>1</convLength> <npcName>Tuco the Balloonist</npcName> <npcSprite>81</npcSprite> <page>0 <prompt>Where I come from, different color of gem have different values. Here, they're all worthless.</prompt> <replies>...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorGems02 <convLength>1</convLength> <npcName>Yia</npcName> <npcSprite>98</npcSprite> <page>0 <prompt>Aren't gems lovely?</prompt> <replies>...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorGoddesses01 <convLength>1</convLength> <npcName>Hann W@ssil</npcName> <npcSprite>95</npcSprite> <page>0 <prompt>I want to be a famous adventurer, so I worship at Delvine's shrine first every day.</prompt> <replies>Good luck with that.</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorGoddesses02 <convLength>2</convLength> <npcName>"Lucky" Darteen</npcName> <npcSprite>58</npcSprite> <page>0 <prompt>If you're not sure which goddess to worship first each day, Beb is a pretty safe bet.</prompt> <replies>Why is that?,...</replies> <nodeLinks>1,-1</nodeLinks> </page> <page>1 <prompt>Beb is the goddess of luck, you know?</prompt> <replies>Makes sense...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorGoddesses03 <convLength>1</convLength> <npcName>#axtir</npcName> <npcSprite>19</npcSprite> <page>0 <prompt>People who worship Havalana before the other goddesses really creep me out.</prompt> <replies>...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorGoddesses04 <convLength>1</convLength> <npcName>Nilus Krode</npcName> <npcSprite>5</npcSprite> <page>0 <prompt>Most merchants around here worship Lauster first every day. I guess it's good for business.</prompt> <replies>Makes sense.</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorGoddesses05 <convLength>1</convLength> <npcName>Baneful Ten Codi</npcName> <npcSprite>74</npcSprite> <page>0 <prompt>I go to Aggra Mona's shrine first thing every morning to become even more beautiful.</prompt> <replies>Right...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorGoddesses06 <convLength>1</convLength> <npcName>Wabo the Small</npcName> <npcSprite>101</npcSprite> <page>0 <prompt>Spacefarers on shore leave tend to visit the shrine to Onas first thing in the morning, to ensure safe voyage.</prompt> <replies>...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorGoddesses07 <convLength>2</convLength> <npcName>Joppa Joppa</npcName> <npcSprite>94</npcSprite> <page>0 <prompt>I'm not sure why anyone would worship at Sprense's shrine first every day.</prompt> <replies>Why not?,...</replies> <nodeLinks>1,-1</nodeLinks> </page> <page>1 <prompt>She's the goddess of enchantments, sure, but that includes curses too. I wouldn't mess with that!</prompt> <replies>If you say so...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorGoddesses08 <convLength>1</convLength> <npcName>Bridgitt</npcName> <npcSprite>39</npcSprite> <page>0 <prompt>Every day, I visit the shrine to Thedelule first, so I know I'll have a good time at the festival.</prompt> <replies>Good idea...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorGoddesses09 <convLength>1</convLength> <npcName>Rookie Diver Kifffka</npcName> <npcSprite>26</npcSprite> <page>0 <prompt>I pray at the shrine to Vala every day before the sun is up! No one can beat me in a fight!</prompt> <replies>I'll take your word for it...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorMonitors <convLength>1</convLength> <npcName>P.T.D.L.</npcName> <npcSprite>90</npcSprite> <page>0 <prompt>I don't trust those Monitors, man. They're way too... ubiquitous.</prompt> <replies>Monitors?</replies> <nodeLinks>1</nodeLinks> <page>1 <prompt>Yeah, you've seen them. They wear capes and have screens for faces. I bet they're... monitoring us.</prompt> <replies>That... sounds pretty unlikely.</replies> <nodeLinks>-1</nodeLinks> </page> </page> </conv> Conversations (Part 11, Rumors: Redscarves, River, Sewer, Sickness, Skull, Giant Sword, Luck Tokens, Ziggurat) <conv>rumorRedscarves <convLength>2</convLength> <npcName>Shyronde</npcName> <npcSprite>45</npcSprite> <page>0 <prompt>I'd stay away from those Redscarves if I were you.</prompt> <replies>Redscarves?,...</replies> <nodeLinks>1,-1</nodeLinks> </page> <page>1 <prompt>Those shady militia guys who have been roaming around here. No one knows who they work for.</prompt> <replies>I'll be careful...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorRiver01 <convLength>1</convLength> <npcName>Danroe 297</npcName> <npcSprite>82</npcSprite> <page>0 <prompt>An adventurer friend of mine told me there's a secret hidden at the end of the river.</prompt> <replies>Thanks for the tip...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorRiver02 <convLength>1</convLength> <npcName>Polyp Farmer Guss</npcName> <npcSprite>31</npcSprite> <page>0 <prompt>Don't you think there's something kind of strange about the waterwheel over there?</prompt> <replies>I hadn't noticed...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorRiver03 <convLength>1</convLength> <npcName>Romeo Ogreheart</npcName> <npcSprite>56</npcSprite> <page>0 <prompt>I thought I saw someone levitating over the river last night... I've got to lay off the mind-oil...</prompt> <replies>...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorRiver04 <convLength>1</convLength> <npcName>Jesry of Planck Pass</npcName> <npcSprite>57</npcSprite> <page>0 <prompt>If I ever get lost, I just find the river and follow it back to someplace I recognize.</prompt> <replies>Thanks for the tip...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorSewer01 <convLength>1</convLength> <npcName>Havel Ekundayo</npcName> <npcSprite>30</npcSprite> <page>0 <prompt>You don't see many adventurers entering the sewer these days. Most of the loot must be long gone.</prompt> <replies>You don't say...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorSewer02 <convLength>2</convLength> <npcName>Xanthous Jemb</npcName> <npcSprite>18</npcSprite> <page>0 <prompt>Did you know that the city's sewer system is actually connected to the planetary superdungeon?</prompt> <replies>Planetary... superdungeon?</replies> <nodeLinks>1</nodeLinks> </page> <page>1 <prompt>You know, the system of chambers, traps, puzzles, and vaults that fill the planet? Read a book some time.</prompt> <replies>...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorSickness01 <convLength>1</convLength> <npcName>Zeeerd</npcName> <npcSprite>7</npcSprite> <page>0 <prompt>If you ever get sick, try to find some kind of medicine so you can start working again.</prompt> <replies>Will do...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorSickness02 <convLength>2</convLength> <npcName>Foomin</npcName> <npcSprite>76</npcSprite> <page>0 <prompt>I accidentally ate some spoiled food the other day, and I couldn't stop projectile-excreting everywhere!</prompt> <replies>Thanks for the extra work...</replies> <nodeLinks>1</nodeLinks> </page> <page>1 <prompt>What was that, muv? Did you say something?</prompt> <replies>Nevermind...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorSkull01 <convLength>3</convLength> <npcName>Boshle Wyx</npcName> <npcSprite>118</npcSprite> <page>0 <prompt>Hey you, janitor! What's the deal with that floating thing behind you?</prompt> <replies>I think I'm cursed.,I don't want to talk about it,...</replies> <nodeLinks>1,2,-1</nodeLinks> </page> <page>1 <prompt>Cursed, huh? You should talk to the dungeon sage in the covered market about that.</prompt> <replies>...</replies> <nodeLinks>-1</nodeLinks> </page> <page>2 <prompt>Hey, suit yourself.</prompt> <replies>...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorSkull02 <convLength>1</convLength> <npcName>Arrik</npcName> <npcSprite>53</npcSprite> <page>0 <prompt>That thing floating around you is giving off some real bad vibes, muv.</prompt> <replies>...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorSkull03 <convLength>1</convLength> <npcName>Dennis Racket</npcName> <npcSprite>54</npcSprite> <page>0 <prompt>Hey, could you shut that thing up please? People are trying to think around here.</prompt> <replies>Sorry.</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorSkull04 <convLength>1</convLength> <npcName>Deathless Sihd</npcName> <npcSprite>75</npcSprite> <page>0 <prompt>Looks like somebody stuck their scentflaps where they shouldn't. Good luck with that curse, muv.</prompt> <replies>...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorSword01 <convLength>2</convLength> <npcName>Lstrx Tpvnnt</npcName> <npcSprite>34</npcSprite> <page>0 <prompt>I hear it's good luck to rub the great blade of Xevereen, especially early in the day.</prompt> <replies>Good to know...,What's that?</replies> <nodeLinks>-1,1</nodeLinks> </page> <page>1 <prompt>That gigantic sword sticking out of the riverbank? Some adventurer told me it split the leylines of this place centuries ago.</prompt> <replies>Strange.</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorSword02 <convLength>2</convLength> <npcName>King King King</npcName> <npcSprite>86</npcSprite> <page>0 <prompt>Ever since I started visiting the giant blade of Xevereen every morning, I've won big at the lottoshrines.</prompt> <replies>That's kind of weird...</replies> <nodeLinks>1</nodeLinks> </page> <page>1 <prompt>All you have to do to improve your luck is just press your body up against it and wiggle around!</prompt> <replies>Could be worth a try.</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorTokens01 <convLength>1</convLength> <npcName>Orion</npcName> <npcSprite>110</npcSprite> <page>0 <prompt>I always make sure to place my luck tokens correctly, so I get the most good luck possible.</prompt> <replies>Right...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorTokens02 <convLength>1</convLength> <npcName>Iruno Muatra</npcName> <npcSprite>23</npcSprite> <page>0 <prompt>Of course all luck tokens bring good luck, but what that luck does depends on the color of the token.</prompt> <replies>Makes sense.</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorZiggurat01 <convLength>1</convLength> <npcName>Charlie</npcName> <npcSprite>65</npcSprite> <page>0 <prompt>I don't go up on the Ziggurat. No one does. It's probably cursed or haunted or something.</prompt> <replies>...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorZiggurat02 <convLength>2</convLength> <npcName>Raben and Ruechel</npcName> <npcSprite>43</npcSprite> <page>0 <prompt>I used to be an adventurer, you know! I was the first one to enter the Ziggurat.</prompt> <replies>Really?</replies> <nodeLinks>1</nodeLinks> </page> <page>1 <prompt>Don't listen to her, dear. She loves to tell stories.</prompt> <replies>I should go...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>rumorZiggurat03 <convLength>2</convLength> <npcName>Doreb the Uniter</npcName> <npcSprite>92</npcSprite> <page>0 <prompt>They say the ziggurat in the adventurer's district was here for centuries before the rest of the city.</prompt> <replies>Please stop littering...</replies> <nodeLinks>1</nodeLinks> </page> <page>1 <prompt>Huh? You say something?</prompt> <replies>...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> Conversations (Part 12, Signs, Tutorial, Eye of Beb Merchant Heather, Shrines) <conv>signBridge <convLength>1</convLength> <npcName>Holosign</npcName> <page>0 <prompt>SELECTIVE CURFEW CORDON ACTIVE INDIVIDUAL CREDIT SIGIL INSUFFICIENT</prompt> <replies>leave</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>signBridgeSewer <convLength>1</convLength> <npcName>Holosign</npcName> <page>0 <prompt>BRIDGE OUT REPAIR SCHEDULED FOR NEXT HAVALANA</prompt> <replies>leave</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>tutorialActivate <convLength>2</convLength> <npcName>Monitor 15</npcName> <npcSprite>15</npcSprite> <page>0 <prompt>Press E to interact with nearby trash, characters, and objects.</prompt> <replies>I did it!</replies> <nodeLinks>1</nodeLinks> </page> <page>1 <prompt>Good job! Remember, the interaction orb will turn yellow whenever you can interact with something.</prompt> <replies>Good to know!</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>tutorialInventory <convLength>2</convLength> <npcName>Redbod Greenboots</npcName> <npcSprite>1</npcSprite> <page>0 <prompt>You can open and close your backpack by pressing TAB.</prompt> <replies>That's very useful!</replies> <nodeLinks>1</nodeLinks> </page> <page>1 <prompt>It sure is! You can carry up to five items, and you can click on items in your backpack to interact with them.</prompt> <replies>Got it!</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>tutorialHeather <convLength>5</convLength> <npcName>Heather</npcName> <npcSprite>106</npcSprite> <page>0 <prompt>Hey, Janitor, you need some more Eyes?.</prompt> <replies>Eyes?</replies> <nodeLinks>1</nodeLinks> </page> <page>1 <prompt>Yeah, Eyes. To get into the dungeon, or just for fun, you know?</prompt> <replies>Sure!, The dungeon?, I'm all set...</replies> <nodeLinks>-3,4, -1</nodeLinks> </page> <page>2 <prompt>I'll give you a special deal since you're new to this, but only for today.</prompt> <replies>Thanks?</replies> <nodeLinks>3</nodeLinks> </page> <page>3 <prompt>No prob!</prompt> <replies>Ok!</replies> <nodeLinks>-1</nodeLinks> </page> <page>4 <prompt>Yeah, duh, this whole planet's covered in underground labyrinths loaded with loot. Are you new here?</prompt> <replies>Did you say eyes?</replies> <nodeLinks>1</nodeLinks> </page> </conv> <conv>uiShrine <convLength>1</convLength> <npcName></npcName> <page>0 <prompt></prompt> <replies>pray for luck</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>uiPraystation <convLength>4</convLength> <npcName>PRAYSTATION IX</npcName> <page>0 <prompt></prompt> <replies>turn on,leave</replies> <nodeLinks>1,-1</nodeLinks> </page> <page>1 <prompt>PRAYSTATION IX (ONLINE) Welcome, [JANITOR]</prompt> <replies>receive payment, view luck, pray and exit</replies> <nodeLinks>2,3,-1</nodeLinks> </page> <page>2 <prompt>waste burned: #w payment:#p THANK YOU FOR YOUR OBEDIENCE</prompt> <replies>go back</replies> <nodeLinks>1</nodeLinks> </page> <page>3 <prompt>IDENTIFICATION: [JANITOR] CURRENT LUCK INDEX: #l </prompt> <replies>go back</replies> <nodeLinks>1</nodeLinks> </page> </conv> <conv>shrine_AggraMona <convLength>2</convLength> <npcName>Statue of Aggra Mona</npcName> <page>0 <prompt>The goddess of romance, family, and generosity. She is supremely beautiful.</prompt> <replies>pray for luck, leave an offering</replies> <nodeLinks>-1,1</nodeLinks> </page> <page>1 <prompt>to accrue this goddess' favor, drop your offering on the ground in front of the statue.</prompt> <replies>ok</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>shrine_Beb <convLength>2</convLength> <npcName>Statue of Beb</npcName> <page>0 <prompt>The goddess of good luck, poverty, and random numbers. Her fat, smiling face has countless eyes looking in all directions.</prompt> <replies>pray for luck, leave an offering</replies> <nodeLinks>-1,1</nodeLinks> </page> <page>1 <prompt>to accrue this goddess' favor, drop your offering on the ground in front of the statue.</prompt> <replies>ok</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>shrine_Delvine <convLength>2</convLength> <npcName>Statue of Delvine</npcName> <page>0 <prompt>Goddess of peril, traps, and monsters. She is wreathed in many arms holding jewel-encrusted weapons.</prompt> <replies>pray for luck, leave an offering</replies> <nodeLinks>-1,1</nodeLinks> </page> <page>1 <prompt>to accrue this goddess' favor, drop your offering on the ground in front of the statue.</prompt> <replies>ok</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>shrine_Havalana <convLength>2</convLength> <npcName>Statue of Havalana</npcName> <page>0 <prompt>Goddess of lust, birth, and death. They are shrouded in a net which snares bodies and souls.</prompt> <replies>pray for luck, leave an offering</replies> <nodeLinks>-1,1</nodeLinks> </page> <page>1 <prompt>to accrue this goddess' favor, drop your offering on the ground in front of the statue.</prompt> <replies>ok</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>shrine_Lauster <convLength>2</convLength> <npcName>Statue of Lauster</npcName> <page>0 <prompt>Goddess of loot, influence, and good deals. She carefully balances stacks of gold coins on her head and shoulders.</prompt> <replies>pray for luck, leave an offering</replies> <nodeLinks>-1,1</nodeLinks> </page> <page>1 <prompt>to accrue this goddess' favor, drop your offering on the ground in front of the statue.</prompt> <replies>ok</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>shrine_Onas <convLength>2</convLength> <npcName>Statue of Onas</npcName> <page>0 <prompt>Goddess of interiors, time, and the cosmos. She wears a long gown with a face-concealing hood.</prompt> <replies>pray for luck, leave an offering</replies> <nodeLinks>-1,1</nodeLinks> </page> <page>1 <prompt>to accrue this goddess' favor, drop your offering on the ground in front of the statue.</prompt> <replies>ok</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>shrine_Thedelule <convLength>2</convLength> <npcName>Statue of Thedelule</npcName> <page>0 <prompt>Goddess of music, drugs, and celebration. They are tall and lithe, dressed in loose clothing and a crown of candlefire.</prompt> <replies>pray for luck, leave an offering</replies> <nodeLinks>-1,1</nodeLinks> </page> <page>1 <prompt>to accrue this goddess' favor, drop your offering on the ground in front of the statue.</prompt> <replies>ok</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>shrine_Sprense <convLength>2</convLength> <npcName>Statue of Sprense</npcName> <page>0 <prompt>Goddess of curses, enchantments, and rituals. She is an inscrutable glowing orb.</prompt> <replies>pray for luck, leave an offering</replies> <nodeLinks>-1,1</nodeLinks> </page> <page>1 <prompt>to accrue this goddess' favor, drop your offering on the ground in front of the statue.</prompt> <replies>ok</replies> <nodeLinks>-1</nodeLinks> </page> </conv> Conversations (Part 13, Shrines, Smut Peddler, ATMs, Cantina Bouncer, Achievement Peddler) <conv>shrine_Vala <convLength>2</convLength> <npcName>Statue of Vala</npcName> <page>0 <prompt>Goddess of daring, courage, and discipline. They are heavily armored, and carry a nondescript staff.</prompt> <replies>pray for luck, leave an offering</replies> <nodeLinks>-1,1</nodeLinks> </page> <page>1 <prompt>to accrue this goddess' favor, drop your offering on the ground in front of the statue.</prompt> <replies>ok</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>mqHeather02 <convLength>4</convLength> <npcName>Heather</npcName> <npcSprite>106</npcSprite> <page>0 <prompt>Whoa, do I smell what I think I smell? Do you have weed?</prompt> <replies>I... yes?,Nope.</replies> <nodeLinks>1,2</nodeLinks> </page> <page>1 <prompt>You've got to let me have some of that. I haven't seen real weed in forever...</prompt> <replies>Sure!,Nah.</replies> <nodeLinks>3,2</nodeLinks> </page> <page>2 <prompt>Oh... alright. In that case, you want to buy some eyes?</prompt> <replies>I'll take a look.,No thanks.</replies> <nodeLinks>-3,-1</nodeLinks> </page> <page>3 <prompt>Alright! You're the best, dude. Can I get you some eyes? Special price, just for you.</prompt> <replies>Show me the goods.,I'm all set.</replies> <nodeLinks>-3,-1</nodeLinks> </page> </conv> <conv>smutShop <convLength>2</convLength> <npcName>Smut Peddler</npcName> <npcSprite>7</npcSprite> <page>0 <prompt>Whatever yer fancy, i've got what yer looking for!</prompt> <replies>Can i take a look?, Uh. No thanks.</replies> <nodeLinks>-3,-1</nodeLinks> </page> <page>1 <prompt>We carry the steamiest erotic literature to sate your deepest lustful desires. For a premium, of course.</prompt> <replies>Actually I came in here by mistake..!</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>ATMconv <convLength>3</convLength> <npcName>BANK KIOSK</npcName> <page>0 <prompt>Today is #w</prompt> <replies>deposit credit chips,leave</replies> <nodeLinks>-4,-1</nodeLinks> </page> <page>1 <prompt>To exchange other currencies, visit the BANK in the blue district.</prompt> <replies>leave</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>bouncer <convLength>2</convLength> <npcName>Cantina Vermillion Bouncer</npcName> <npcSprite>96</npcSprite> <page>0 <prompt>Sorry, you're not on the list.</prompt> <replies>I didn't even say my name..,...</replies> <nodeLinks>1,-1</nodeLinks> </page> <page>1 <prompt>Well, I can tell you right now, it ain't on my list. Now, beat it.</prompt> <replies>...</replies> <nodeLinks>-1</nodeLinks> </page> </conv> <conv>achMerch <convLength>4</convLength> <npcName>Achievement Peddler</npcName> <npcSprite>16</npcSprite> <page>0 <prompt>Care to peruse my one-of-a-kind achievements?</prompt> <replies>Achievements?,No thanks.</replies> <nodeLinks>-3,-1</nodeLinks> </page> <page>1 <prompt>These here are magic coins! Swallow them, and see what the goddesses provide!</prompt> <replies>What does this gold one do?,Maybe another time...</replies> <nodeLinks>2,-1</nodeLinks> </page> <page>2 <prompt>Ah, if you're lucky, the Astergold Coin may or may not bring you one random achievement! But be warned...</prompt> <replies>...</replies> <nodeLinks>3</nodeLinks> </page> <page>3 <prompt>If you're unlucky, it will destroy all of your achievements!</prompt> <replies>Sounds risky</replies> <nodeLinks>-3</nodeLinks> </page> </conv> </conversations> Items (Part 1: Abandoned-Button) <items> <item>item_abandonedBlunt <name>Nnnawi Vaporstick</name> <flavorText>The soulsmoke makes you ominously lightheaded...</flavorText> <edible>true</edible> <poison>-3</poison> <value>0.99</value> <foodLuck>-30</foodLuck> <spawnFreq>0.2</spawnFreq> <luck>-8</luck> </item> <item>item_abstractArtCatalog <name>Buying and Selling Art</name> <flavorText>All the listings are in a currency you don't recognize.</flavorText> <edible>false</edible> <poison>0</poison> <value>1.5</value> <spawnFreq>0</spawnFreq> </item> <item>item_advertisementTabPaper <name>Quest Listing</name> <flavorText>"ADVENTURERS WANTED! TAKE ONE."</flavorText> <edible>false</edible> <poison>0</poison> <value>0.14</value> <spawnFreq>1</spawnFreq> </item> <item>item_amulet1 <name>Amulet of Invisibility</name> <flavorText></flavorText> <edible>false</edible> <poison>0</poison> <value>1052</value> <spawnFreq>0</spawnFreq> </item> <item>item_amulet2 <name>Amulet of Vala's Favor</name> <flavorText>It's incredibly heavy. (+10 Defense, -10 Speed)</flavorText> <edible>false</edible> <poison>0</poison> <value>1274</value> <spawnFreq>0</spawnFreq> </item> <item>item_amulet3 <name>Amulet of Nnnawi</name> <flavorText>Inverts the effects of luck.</flavorText> <edible>false</edible> <poison>0</poison> <luck>900</luck> <value>2222</value> <spawnFreq>0</spawnFreq> </item> <item>item_amulet4 <name>Deep-delver's Amulet</name> <flavorText>The wearer may bear a greater burden. (+1 Carry Capacity)</flavorText> <edible>false</edible> <poison>0</poison> <value>1999</value> <spawnFreq>0</spawnFreq> </item> <item>item_amulet5 <name>Havalana's Amulet</name> <flavorText>Grants limited protection from death.</flavorText> <edible>false</edible> <poison>0</poison> <value>689</value> <spawnFreq>0</spawnFreq> </item> <item>item_amulet6 <name>Amulet of Good Fortune</name> <flavorText>Significantly increases luck gained.</flavorText> <edible>false</edible> <poison>0</poison> <value>35</value> <spawnFreq>0</spawnFreq> <luck>120</luck> </item> <item>item_antiCharm <name>Small Luck Charm</name> <flavorText>These charms attract and store goddesses' favor.</flavorText> <edible>false</edible> <poison>0</poison> <value>1.5</value> <spawnFreq>0.4</spawnFreq> <luck>1</luck> </item> <item>item_appleWithAWorm <name>Infested Fruit</name> <flavorText>Maybe you shouldn't eat this...</flavorText> <edible>true</edible> <poison>1</poison> <value>0.3</value> <spawnFreq>0.7</spawnFreq> </item> <item>item_art <name>Dusty Framed Glyph</name> <flavorText>It looks like some sort of map...</flavorText> <edible>false</edible> <poison>0</poison> <value>3.9</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_bark <name>Cobalba Bark</name> <flavorText>Alaensee Imp ranchers chew this for luck.</flavorText> <edible>true</edible> <poison>-3</poison> <value>2.17</value> <spawnFreq>0.6</spawnFreq> <foodLuck>3</foodLuck> </item> <item>item_beerBottle <name>Green Bottle</name> <flavorText>Some people build tiny spaceships inside these.</flavorText> <edible>false</edible> <poison>0</poison> <value>0</value> <spawnFreq>0.8</spawnFreq> </item> <item>item_blankCD <name>Data Disc</name> <flavorText></flavorText> <edible>false</edible> <poison>0</poison> <value>1.11</value> <spawnFreq>0.8</spawnFreq> </item> <item>item_blessingStick <name>Necresse's Blessing Stick</name> <flavorText>Standard-issue among the city's Necresses</flavorText> <edible>false</edible> <poison>0</poison> <value>.6</value> <spawnFreq>0.3</spawnFreq> <luck>-20</luck> </item> <item>item_bloodySyringe <name>Dirty Syringe</name> <flavorText>Better be careful with this.</flavorText> <edible>false</edible> <poison>0</poison> <value>0</value> <spawnFreq>0.4</spawnFreq> </item> <item>item_blueprints <name>Strange Star Chart</name> <flavorText>Looking at this makes you dizzy.</flavorText> <edible>false</edible> <poison>0</poison> <value>.98</value> <spawnFreq>0.6</spawnFreq> </item> <item>item_boloTie <name>Psycho-conduit</name> <flavorText>A powerful clairvoyant could channel their magic through this.</flavorText> <edible>false</edible> <poison>0</poison> <value>2</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_boringRing <name>Mundane Ring</name> <flavorText>Grants resistance to enchantments and curses.</flavorText> <edible>false</edible> <poison>0</poison> <value>20</value> <spawnFreq>0.03</spawnFreq> <luck>45</luck> </item> <item>item_bouquet <name>Spaceport Gyro</name> <flavorText>Stuffed with lots of local ingredients.</flavorText> <edible>true</edible> <poison>0</poison> <value>0.6</value> <spawnFreq>0</spawnFreq> </item> <item>item_boxOfCrayons <name>Pack of Waxy-Snax</name> <flavorText>These are especially popular with kids. The only ingredient is something called "mindpaste"?</flavorText> <edible>true</edible> <poison>0</poison> <value>0.25</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_bread <name>Venatiin Slimebread</name> <flavorText>Fresh-baked and extra slimy.</flavorText> <edible>true</edible> <poison>0</poison> <value>3</value> <spawnFreq>0</spawnFreq> </item> <item>item_bread1 <name>Alaensee Glitterbread</name> <flavorText>Pairs well with Alaensee liquor.</flavorText> <edible>true</edible> <poison>0</poison> <value>4</value> <spawnFreq>0</spawnFreq> </item> <item>item_bread2 <name>Ez@lro Shardbread</name> <flavorText>A bold, spicy flavor- but the crust is razor-sharp.</flavorText> <edible>true</edible> <poison>0</poison> <value>2.5</value> <spawnFreq>0</spawnFreq> </item> <item>item_bread3 <name>Nnnawi Oathbread</name> <flavorText>Delicious and filling, but at what cost?</flavorText> <edible>true</edible> <poison>0</poison> <value>2</value> <spawnFreq>0</spawnFreq> <foodLuck>-70</foodLuck> </item> <item>item_brokenGlass <name>Broken Glass</name> <flavorText>Watch out!</flavorText> <edible>false</edible> <poison>0</poison> <value>0.1</value> <spawnFreq>0.4</spawnFreq> </item> <item>item_brokenWindow <name>Broken Glass Shield</name> <flavorText>Still works fine, despite the cracks.</flavorText> <edible>false</edible> <poison>0</poison> <value>11</value> <spawnFreq>0</spawnFreq> </item> <item>item_button <name>Doll Eye</name> <flavorText>It never blinks.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.23</value> <spawnFreq>0.2</spawnFreq> </item> Items (Part 2: Camera-Clump) <item>item_camera <name>Magic(?) Camera</name> <flavorText>The words "MAGIC CAMRA" are printed on the bottom.</flavorText> <edible>false</edible> <poison>0</poison> <value>1</value> <spawnFreq>0.05</spawnFreq> <luck>9</luck> </item> <item>item_candle <name>Candle</name> <flavorText>Leave candles near shrines for luck.</flavorText> <edible>false</edible> <luck>1</luck> <poison>0</poison> <value>.3</value> <spawnFreq>0.5</spawnFreq> </item> <item>item_candle1 <name>Candles</name> <flavorText>They smell like flowers.</flavorText> <edible>false</edible> <luck>1</luck> <poison>0</poison> <value>.7</value> <spawnFreq>0.4</spawnFreq> </item> <item>item_candle2 <name>Candles</name> <flavorText>Lit for the festival.</flavorText> <edible>false</edible> <poison>0</poison> <luck>1</luck> <value>.7</value> <spawnFreq>0.4</spawnFreq> </item> <item>item_candle3 <name>Candle</name> <flavorText>Smells like cooking meat.</flavorText> <edible>false</edible> <luck>1</luck> <poison>0</poison> <value>.2</value> <spawnFreq>0.5</spawnFreq> </item> <item>item_candle4 <name>Bird candle</name> <flavorText>Traditionally lit for Delvine</flavorText> <edible>false</edible> <luck>1</luck> <poison>0</poison> <value>.3</value> <spawnFreq>0.5</spawnFreq> </item> <item>item_candle5 <name>Candle branch</name> <flavorText>Traditionally lit for Vala.</flavorText> <edible>false</edible> <poison>0</poison> <luck>1</luck> <value>.3</value> <spawnFreq>0.5</spawnFreq> </item> <item>item_candle6 <name>Candles</name> <flavorText>Traditionally lit for Aggra Mona</flavorText> <edible>false</edible> <luck>1</luck> <poison>0</poison> <value>.5</value> <spawnFreq>0.5</spawnFreq> </item> <item>item_candle7 <name>Candles</name> <flavorText>Traditionally lit for Sprense.</flavorText> <edible>false</edible> <luck>1</luck> <poison>0</poison> <value>.5</value> <spawnFreq>0.5</spawnFreq> </item> <item>item_candle8 <name>Candle</name> <flavorText>Traditionally lit for Beb.</flavorText> <edible>false</edible> <luck>1</luck> <poison>0</poison> <value>.5</value> <spawnFreq>0.5</spawnFreq> </item> <item>item_candle9 <name>Candles</name> <flavorText>Traditionally lit for Havalana.</flavorText> <edible>false</edible> <poison>0</poison> <value>.5</value> <spawnFreq>0.5</spawnFreq> </item> <item>item_candle10 <name>Candles</name> <flavorText>These are very auspicious candles.</flavorText> <edible>false</edible> <poison>0</poison> <value>13</value> <luck>8</luck> <spawnFreq>0.3</spawnFreq> </item> <item>item_candle11 <name>Candle</name> <flavorText>Traditionally lit for Lauster</flavorText> <edible>false</edible> <poison>0</poison> <luck>1</luck> <value>1</value> <spawnFreq>0.4</spawnFreq> </item> <item>item_candle13 <name>Candle</name> <flavorText>Traditionally lit for Onas.</flavorText> <edible>false</edible> <poison>0</poison> <luck>1</luck> <value>1</value> <spawnFreq>0.4</spawnFreq> </item> <item>item_candle14 <name>Candle Crown</name> <flavorText>Traditionally lit for Thedelule</flavorText> <edible>false</edible> <poison>0</poison> <luck>1</luck> <value>1</value> <spawnFreq>0.3</spawnFreq> </item> <item>item_candyBarWrapperA <name>Snack Bar Wrapper</name> <flavorText>"Caution: May contain traces of cursed bone."</flavorText> <edible>false</edible> <poison>0</poison> <value>0</value> <spawnFreq>0.8</spawnFreq> </item> <item>item_candyBarWrapperB <name>Snack Bar Wrapper</name> <flavorText>There's a riddle printed on the inside.</flavorText> <edible>false</edible> <poison>0</poison> <value>0</value> <spawnFreq>0.9</spawnFreq> </item> <item>item_canvasSack <name>Empty Bag</name> <flavorText>It's made of rough, checkered cloth.</flavorText> <edible>false</edible> <poison>0</poison> <value>1</value> <spawnFreq>0.4</spawnFreq> </item> <item>item_cassetteTape <name>Mixtape</name> <flavorText>"M4K30UT M1XX" is written on the label.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.69</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_chalk <name>Mucus Gel Pen</name> <flavorText>You used to use one of these to write in your diary.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.05</value> <spawnFreq>0.3</spawnFreq> </item> <item>item_chewedGum <name>Slime</name> <flavorText>Viscous and sticky.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.13</value> <spawnFreq>0.8</spawnFreq> <luck>1</luck> </item> <item>item_chipcredit00 <name>Municipal Credit Chip</name> <flavorText></flavorText> <edible>false</edible> <poison>0</poison> <value>0.9</value> <spawnFreq>0.3</spawnFreq> </item> <item>item_chipcredit01 <name>Municipal Credit Chip</name> <flavorText></flavorText> <edible>false</edible> <poison>0</poison> <value>1.4</value> <spawnFreq>0.3</spawnFreq> </item> <item>item_chipcredit02 <name>Municipal Credit Chip</name> <flavorText></flavorText> <edible>false</edible> <poison>0</poison> <value>1.9</value> <spawnFreq>0.3</spawnFreq> </item> <item>item_chipcredit03 <name>Municipal Credit Chip</name> <flavorText></flavorText> <edible>false</edible> <poison>0</poison> <value>5</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_chipcredit04 <name>Municipal Credit Chip</name> <flavorText></flavorText> <edible>false</edible> <poison>0</poison> <value>15</value> <spawnFreq>0.1</spawnFreq> </item> <item>item_chipcredit05 <name>Municipal Credit Chip</name> <flavorText></flavorText> <edible>false</edible> <poison>0</poison> <value>9</value> <spawnFreq>0.1</spawnFreq> </item> <item>item_chipdata00 <name>GSDF Data Chip</name> <flavorText>Probably contains junk data.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.05</value> <spawnFreq>0.5</spawnFreq> </item> <item>item_chipdata01 <name>GSDF Data Chip</name> <flavorText>Probably contains junk data.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.05</value> <spawnFreq>0.5</spawnFreq> </item> <item>item_chipdata02 <name>GSDF Data Chip</name> <flavorText>Probably contains junk data.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.05</value> <spawnFreq>0.5</spawnFreq> </item> <item>item_chipdata03 <name>GSDF Data Chip</name> <flavorText>Probably contains junk data.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.05</value> <spawnFreq>0.5</spawnFreq> </item> <item>item_clumpOfHair <name>Hair Clump</name> <flavorText>Whose hair is this? It doesn't matter.</flavorText> <edible>false</edible> <poison>0</poison> <value>0</value> <spawnFreq>0.2</spawnFreq> </item> Items (Part 3: Container-Double) <item>item_container00 <name>Container</name> <flavorText>You can hear something rattling inside, but you can't open it.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.2</value> <spawnFreq>0.9</spawnFreq> </item> <item>item_container01 <name>Container</name> <flavorText>There's something heavy inside, but you can't open it.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.2</value> <spawnFreq>0.9</spawnFreq> </item> <item>item_container02 <name>Container</name> <flavorText>It feels empty. You can't open it.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.2</value> <spawnFreq>0.9</spawnFreq> </item> <item>item_container03 <name>Container</name> <flavorText>It's open, but there's nothing inside.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.2</value> <spawnFreq>0.9</spawnFreq> </item> <item>item_container04 <name>Container</name> <flavorText>It has little windows so you can see inside.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.2</value> <spawnFreq>0.9</spawnFreq> </item> <item>item_container05 <name>Container</name> <flavorText>It's locked.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.2</value> <spawnFreq>0.9</spawnFreq> </item> <item>item_container06 <name>Container</name> <flavorText>The seal status light is blinking on and off.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.2</value> <spawnFreq>0.9</spawnFreq> </item> <item>item_container07 <name>Mijradi Supernova</name> <flavorText>Supposedly the dankest space weed on Xabran's Rock....</flavorText> <edible>true</edible> <poison>-2</poison> <value>4.20</value> <spawnFreq>0.04</spawnFreq> </item> <item>item_container08 <name>Container</name> <flavorText>The seal status light is green - better not open it.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.2</value> <spawnFreq>0.9</spawnFreq> </item> <item>item_currencyCursed <name>Nnnawi Bonecoins</name> <flavorText>Why would anyone use something so cursed for money?</flavorText> <edible>false</edible> <poison>0</poison> <value>8.5</value> <spawnFreq>0.4</spawnFreq> <luck>-60</luck> </item> <item>item_currencyFish <name>Three Onassi Koi</name> <flavorText>These shimmering celestial fish are used as currency in the orbital spires.</flavorText> <edible>true</edible> <poison>0</poison> <foodLuck>-200</foodLuck> <value>22.5</value> <spawnFreq>0.01</spawnFreq> <luck>70</luck> </item> <item>item_currencyGold <name>Gold Coin</name> <flavorText>Gold coins are what adventurers use to make purchases. You've never touched one before.</flavorText> <edible>false</edible> <poison>0</poison> <value>2025</value> <spawnFreq>0.003</spawnFreq> <luck>200</luck> </item> <item>item_currencyGoldTen <name>Ten Gold Coins</name> <flavorText>This is more money than you can ever hope to have in your life. They're sparkling.</flavorText> <edible>false</edible> <poison>0</poison> <value>20250</value> <spawnFreq>0</spawnFreq> <luck>2000</luck> </item> <item>item_currencyHeavy <name>Kqllli Shinebricks</name> <flavorText>Why would anyone use something so heavy for money?</flavorText> <edible>false</edible> <poison>0</poison> <value>13</value> <spawnFreq>0.15</spawnFreq> </item> <item>item_currencySharp <name>Ez@lro Coinshards</name> <flavorText>Why would anyone use something so sharp for money?</flavorText> <edible>false</edible> <poison>0</poison> <value>9</value> <spawnFreq>0.25</spawnFreq> </item> <item>item_currencySticky <name>Ea##ndrian Slimeheads</name> <flavorText>Why would anyone use something so sticky for money?</flavorText> <edible>false</edible> <poison>0</poison> <value>19.2</value> <spawnFreq>0.1</spawnFreq> </item> <item>item_cursedBook <name>Cursed Tome</name> <flavorText>Every page is covered in scribbles. You think you can make out your name.</flavorText> <edible>false</edible> <poison>0</poison> <value>12</value> <spawnFreq>0.1</spawnFreq> </item> <item>item_deadCaterpillars <name>Xxareenn Clayworms</name> <flavorText>Still wiggling.</flavorText> <edible>true</edible> <poison>0</poison> <value>1.3</value> <spawnFreq>0.4</spawnFreq> </item> <item>item_deadHeart <name>Xenome-S Heart</name> <flavorText>You might gain Xenome powers if you eat it.</flavorText> <edible>true</edible> <poison>2</poison> <value>16</value> <spawnFreq>0.1</spawnFreq> </item> <item>item_diaper <name>Riverqueen Larvae</name> <flavorText>It's mewling quietly, filmy eyes rolling.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.5</value> <spawnFreq>0.4</spawnFreq> </item> <item>item_dirt <name>Pile of Dirt</name> <flavorText>There's nothing noteworthy about it.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.5</value> <spawnFreq>1</spawnFreq> <pocket>false</pocket> </item> <item>item_dirtySock <name>Filthy Old Limbsleeve</name> <flavorText>Smells like the smut shop.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.07</value> <spawnFreq>0.3</spawnFreq> </item> <item><name>Gross Flask</name> <flavorText>Slime is writhing around inside.</flavorText> <edible>false</edible> <poison>0</poison> <value>0</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_discardedBodyPart <name>Discarded Appendage</name> <flavorText>This could be a finger, a tail, or a foot.</flavorText> <edible>false</edible> <poison>0</poison> <luck>2</luck> <value>0</value> <spawnFreq>0.3</spawnFreq> </item> <item>item_disembodiedEyeball <name>Eye of Beb</name> <flavorText>Are you superstitious?</flavorText> <edible>true</edible> <poison>-1</poison> <value>10</value> <spawnFreq>0.03</spawnFreq> </item> <item>item_disembodiedTooth <name>Xeno-P Tooth</name> <flavorText>Xeno-P specimens will lose thousands of teeth in their lifetime.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.2</value> <spawnFreq>0.8</spawnFreq> </item> <item>item_doppio <name>Salovar Double Shot</name> <flavorText>This will get you through the day.</flavorText> <edible>true</edible> <poison>0</poison> <value>2</value> <spawnFreq>0.1</spawnFreq> </item> <item><name>/name> <flavorText>It's dripping with fake blood, but totally harmless.</flavorText> <edible>false</edible> <poison>0</poison> <value>.2</value> <spawnFreq>0.2</spawnFreq> </item> Items (Part 4: Egg-Frayed) <item>item_egg <name>Street-fried Egg</name> <flavorText>A spaceport delicacy.</flavorText> <edible>true</edible> <poison>0</poison> <value>1.7</value> <spawnFreq>0.4</spawnFreq> </item> <item>item_emerald <name>Green Gem</name> <flavorText>It's just a worthless rock, really.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.20</value> <spawnFreq>0.8</spawnFreq> </item> <item>item_encyclopediaEntry <name>Guidebook Page</name> <flavorText>...ruins, which cover the planet from nearly pole to pole, are thought to have been erected two to four million years...</flavorText> <edible>false</edible> <poison>0</poison> <value>0</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_energySavingLightbulb <name>Power Coil</name> <flavorText>It's cold and blackened.</flavorText> <edible>false</edible> <poison>0</poison> <value>1.19</value> <spawnFreq>0.6</spawnFreq> </item> <item>item_estroGlyph <name>Blandroglyph</name> <flavorText>You can use this to gendershift. This one gives you a cool healing skintaste.</flavorText> <edible>true</edible> <poison>-2</poison> <value>.84</value> <spawnFreq>0.05</spawnFreq> </item> <item>item_exoticWeapon00 <name>Unending Line</name> <flavorText>These are issued to high-ranking Mijradi warriors.</flavorText> <edible>false</edible> <poison>0</poison> <value>7243</value> <spawnFreq>0</spawnFreq> </item> <item>item_exoticWeapon01 <name>Sceptre of Ohsneksarakahuhblohrkli</name> <flavorText>Legends tell of the hand that killed a world.</flavorText> <edible>false</edible> <poison>0</poison> <value>15000</value> <spawnFreq>0</spawnFreq> </item> <item>item_exoticWeapon02 <name>Novadrifter Splineclub +10</name> <flavorText>It's fully upgraded!</flavorText> <edible>false</edible> <poison>0</poison> <value>8800</value> <spawnFreq>0</spawnFreq> </item> <item>item_exoticWeapon03 <name>Edict of the Flotilla</name> <flavorText>Famously wielded by the soldiers of the Xxareenn Flotilla Protectorate.</flavorText> <edible>false</edible> <poison>0</poison> <value>7124</value> <spawnFreq>0</spawnFreq> </item> <item>item_explosive <name>Jar of Blue Fluid</name> <flavorText>There's a timer attached to this that's ticking down.</flavorText> <edible>false</edible> <poison>0</poison> <value>3.1</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_falseTeeth <name>Fake Teeth</name> <flavorText>You could use these in a disguise.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.5</value> <spawnFreq>0.1</spawnFreq> </item> <item>item_fancyBow <name>Extra Magical Short Bow</name> <flavorText>It's so magical, you can barely lift it. You definitely can't pull the string back.</flavorText> <edible>false</edible> <poison>0</poison> <value>333</value> <spawnFreq>0</spawnFreq> </item> <item>item_fashionEyewear <name>Fashionable Glasses</name> <flavorText>These work for people with one to three eyes.</flavorText> <edible>false</edible> <poison>0</poison> <value>8</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_fetishOfAggraMona <name>Fetish of Aggra Mona</name> <flavorText>The goddess of romance, family, and generosity. She is supremely beautiful.</flavorText> <edible>false</edible> <poison>0</poison> <value>4</value> <spawnFreq>0.1</spawnFreq> </item> <item>item_fetishOfBeb <name>Fetish of Beb</name> <flavorText>The goddess of good luck, poverty, and random numbers. Her fat, smiling face has countless eyes looking in all directions.</flavorText> <edible>false</edible> <poison>0</poison> <value>1</value> <spawnFreq>0</spawnFreq> </item> <item>item_fetishOfDelvine <name>Fetish of Delvine</name> <flavorText>Goddess of peril, traps, and monsters. She is wreathed in many arms holding jewel-encrusted weapons.</flavorText> <edible>false</edible> <poison>0</poison> <value>2</value> <spawnFreq>0.3</spawnFreq> <quest>false</quest> </item> <item>item_fetishOfHavalana <name>Fetish of Havalana</name> <flavorText>Goddess of lust, birth, and death. They are shrouded in a net which snares bodies and souls.</flavorText> <edible>false</edible> <poison>0</poison> <value>7</value> <spawnFreq>0.1</spawnFreq> </item> <item>item_fetishOfLauster <name>Fetish of Lauster</name> <flavorText>Goddess of loot, influence, and good deals. She carefully balances stacks of gold coins on her head and shoulders.</flavorText> <edible>false</edible> <poison>0</poison> <value>2</value> <spawnFreq>0.4</spawnFreq> </item> <item>item_fetishOfOnas <name>Fetish of Onas</name> <flavorText>Goddess of interiors, time, and the cosmos. She wears a long gown with a face-concealing hood.</flavorText> <edible>false</edible> <poison>0</poison> <value>3</value> <spawnFreq>0.1</spawnFreq> </item> <item>item_fetishOfSprense <name>Fetish of Sprense</name> <flavorText>Goddess of curses, enchantments, and rituals. She is an inscrutable glowing orb.</flavorText> <edible>false</edible> <poison>0</poison> <value>2.5</value> <spawnFreq>0.1</spawnFreq> </item> <item>item_fetishOfThedelule <name>Fetish of Thedelule</name> <flavorText>Goddess of music, drugs, and celebration. They are tall and lithe, dressed in loose clothing and a crown of candlefire.</flavorText> <edible>false</edible> <poison>0</poison> <luck>3</luck> <value>.3</value> <spawnFreq>0</spawnFreq> </item> <item>item_fetishOfVala <name>Fetish of Vala</name> <flavorText>Goddess of daring, courage, and discipline. They are heavily armored, and carry a nondescript staff.</flavorText> <edible>false</edible> <poison>0</poison> <value>2</value> <spawnFreq>0.25</spawnFreq> </item> <item>item_flattenedCan <name>Crushed Can</name> <flavorText>No fun to kick.</flavorText> <edible>false</edible> <poison>0</poison> <value>0</value> <spawnFreq>0.8</spawnFreq> </item> <item>item_frayedWires <name>Frayed Wires</name> <flavorText></flavorText> <edible>false</edible> <poison>0</poison> <value>0.3</value> <spawnFreq>0.8</spawnFreq> </item> Items (Part 5: Fruit-Housing) <item>item_fruit00 <name>Skropbt Fruits</name> <flavorText>Their creamy flesh melts into a refreshing, tangy juice.</flavorText> <edible>true</edible> <poison>0</poison> <value>8</value> <spawnFreq>0.3</spawnFreq> </item> <item>item_fruit01 <name>Dried Impfruit Jerky</name> <flavorText>Tough and salty-sweet.</flavorText> <edible>true</edible> <poison>0</poison> <value>3</value> <spawnFreq>0.5</spawnFreq> </item> <item>item_fruit02 <name>Danckons</name> <flavorText>Bitter and earthy.</flavorText> <edible>true</edible> <poison>0</poison> <value>1.5</value> <spawnFreq>0.4</spawnFreq> </item> <item>item_fruit03 <name>Ea##ndrian Hangberries</name> <flavorText>Flavorless and chewy. These grow suspended in the slimefog that covers Ea##ndre.</flavorText> <edible>true</edible> <poison>0</poison> <value>1.7</value> <spawnFreq>0.7</spawnFreq> </item> <item>item_fruit04 <name>Ez@lro Peelpods</name> <flavorText>These have a deliciously sharp bite- but a texture like skinblades.</flavorText> <edible>true</edible> <poison>0</poison> <value>0.9</value> <spawnFreq>6</spawnFreq> </item> <item>item_fruit05 <name>Cherrose Buds</name> <flavorText>A favorite Alaensee snack. The petals are crumbly and sweet.</flavorText> <edible>true</edible> <poison>0</poison> <value>4</value> <spawnFreq>0.4</spawnFreq> </item> <item>item_fruit06 <name>Satchel of ash-cured Bodron-berries</name> <flavorText>Bodron bushes take centuries to grow, and only bear a single berry before wilting.</flavorText> <edible>true</edible> <poison>0</poison> <value>80</value> <spawnFreq>0</spawnFreq> </item> <item>item_fruit07 <name>Ocua Fruit</name> <flavorText>A rare delicacy. Sometimes, it blinks.</flavorText> <edible>true</edible> <poison>0</poison> <value>61</value> <spawnFreq>0.1</spawnFreq> </item> <item>item_fruit08 <name>Horkfruit</name> <flavorText>Hoda-kren love these dense, bitter fruits.</flavorText> <edible>true</edible> <poison>0</poison> <value>1.6</value> <spawnFreq>0.7</spawnFreq> </item> <item>item_gardeningManual <name>Gardens of the Galaxy Vol. 258</name> <flavorText>Includes information on popular plants from the slime moons of Ea##ndre.</flavorText> <edible>false</edible> <poison>0</poison> <value>2.5</value> <spawnFreq>0.1</spawnFreq> </item> <item>item_gardeningManualSecondEdition <name>Gardens of the Galaxy Vol. 259</name> <flavorText>Includes information on flora from galactic sectors 13-H through 21-J</flavorText> <edible>false</edible> <poison>0</poison> <value>2.5</value> <spawnFreq>0</spawnFreq> </item> <item>item_geode <name>Power Crystal</name> <flavorText>The sound of waves. Glimmers of arcane power. (+15 Magic Damage)</flavorText> <edible>false</edible> <poison>0</poison> <value>12.1</value> <spawnFreq>0.1</spawnFreq> </item> <item>item_giantMeat <name>Street Meat</name> <flavorText>It's free-range.</flavorText> <edible>true</edible> <poison>0</poison> <value>1.1</value> <spawnFreq>0.15</spawnFreq> </item> <item>item_ginBottle <name>White Bottle</name> <flavorText>An empty bottle of Xxareenn semicider.</flavorText> <edible>false</edible> <poison>0</poison> <value>0</value> <spawnFreq>0.8</spawnFreq> </item> <item>item_glasses <name>Spectacles</name> <flavorText>Way too big for your face.</flavorText> <edible>false</edible> <poison>0</poison> <value>1.2</value> <spawnFreq>0.3</spawnFreq> </item> <item>item_glitter <name>Imp Dust</name> <flavorText>Alaensee ranchers harvest this dust from domesticated Imps. </flavorText> <edible>true</edible> <poison>1</poison> <value>2.1</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_goblet1 <name>Ea##ndrian Goblet</name> <flavorText>Finely crafted, but also mass-produced.</flavorText> <edible>false</edible> <poison>0</poison> <value>.94</value> <spawnFreq>0.6</spawnFreq> </item> <item>item_goblet2 <name>Necresse's Chalice</name> <flavorText>You dare not bring it to your lipflaps.</flavorText> <edible>false</edible> <poison>0</poison> <value>1.3</value> <spawnFreq>0.3</spawnFreq> <luck>-20</luck> </item> <item>item_goldEarring <name>Stab Ring</name> <flavorText>It's made of cheap, flaking metal.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.56</value> <spawnFreq>0.4</spawnFreq> </item> <item>item_graffitti <name>Brain</name> <flavorText>Someone had a bad day.</flavorText> <edible>true</edible> <poison>3</poison> <value>1.01</value> <spawnFreq>0.1</spawnFreq> </item> <item>item_grossChunkyLiquid <name>Spoiled Food</name> <flavorText>The smell makes your scentskin twitch and coil...</flavorText> <edible>true</edible> <poison>1</poison> <value>0.28</value> <spawnFreq>0.6</spawnFreq> </item> <item>item_harmonica <name>Hoda-kren Orifice Organ</name> <flavorText>You used to know how to play one of these.</flavorText> <edible>false</edible> <poison>0</poison> <value>2</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_hat <name>Mijradi Tongue</name> <flavorText>It's about as big as your head. A colony of needleflies has moved in.</flavorText> <edible>false</edible> <poison>0</poison> <value>8</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_hoda <name>Boiled Hoda-kren</name> <flavorText>Eating Hoda-kren has always weirded you out a little.</flavorText> <edible>true</edible> <poison>0</poison> <value>2.5</value> <spawnFreq>0</spawnFreq> <foodLuck>-20</foodLuck> </item> <item>item_hodaHide <name>Hoda-kren Hide</name> <flavorText>You wonder whether this was taken from a Hoda-kren with thoughts and emotions.</flavorText> <edible>false</edible> <poison>0</poison> <value>4.5</value> <spawnFreq>0.1</spawnFreq> </item> <item>item_housingAdvertisement <name>Housing Flyer</name> <flavorText>All of the listings are for off-planet property.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.3</value> <spawnFreq>1</spawnFreq> </item> Items (Part 6: Idol-Item_Mask) <item>item_idolPoster <name>Pop Star Poster</name> <flavorText>A poster advertising Z6P's Crystal Love Dimension Tour.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.22</value> <spawnFreq>0.6</spawnFreq> </item> <item>item_infectedBrain <name>Brain</name> <flavorText>It's dripping with brain-juice.</flavorText> <edible>true</edible> <poison>2</poison> <value>0.87</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_insigniaJeweled <name>Mijradi Insignia</name> <flavorText>"Olu Mijrakal" is inscribed around the edges.</flavorText> <edible>false</edible> <poison>0</poison> <value>8</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_insigniaSmall <name>Hoda-kren Insignia</name> <flavorText>The middle part spins.</flavorText> <edible>false</edible> <poison>0</poison> <value>5.4</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_insigniaTattered <name>Forasatt Company Insignia</name> <flavorText>There's an ID chip in the center.</flavorText> <edible>false</edible> <poison>0</poison> <value>9.9</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_jarOfMysterySubstance <name>Murky Mixture</name> <flavorText>Smells like a combination of Alaensee bloodsweat, Hoda-kren mucus, and some third thing.</flavorText> <edible>true</edible> <poison>0</poison> <value>0.35</value> <spawnFreq>0.1</spawnFreq> </item> <item>item_jelly1 <name>Peelpod Jelly</name> <flavorText>It's smooth but sweetly sharp.</flavorText> <edible>true</edible> <poison>0</poison> <value>1</value> <spawnFreq>0.4</spawnFreq> </item> <item>item_jelly2 <name>Danckon Jam</name> <flavorText>Smoky and bitter. Tastes good on meat.</flavorText> <edible>true</edible> <poison>0</poison> <value>1.3</value> <spawnFreq>0.3</spawnFreq> </item> <item>item_jelly3 <name>Skropbt Preserves</name> <flavorText>A delicious treat.</flavorText> <edible>true</edible> <poison>0</poison> <value>4</value> <spawnFreq>0.2</spawnFreq> <foodLuck>9</foodLuck> </item> <item>item_jewelry00 <name>Astergold Stab Ring</name> <flavorText>It's made of certified authentic star-metal and red glass.</flavorText> <edible>false</edible> <poison>0</poison> <value>19</value> <spawnFreq>0.05</spawnFreq> </item> <item>item_jewelry01 <name>Hoverlink Pendant</name> <flavorText>The links of the chain are connected by precise Xxareenn physic-smithing.</flavorText> <edible>false</edible> <poison>0</poison> <value>19.7</value> <spawnFreq>0</spawnFreq> </item> <item>item_jewelry02 <name>Astergold Bangle</name> <flavorText>The pure astergold is thin but very heavy, making these hard to wear.</flavorText> <edible>false</edible> <poison>0</poison> <value>18</value> <spawnFreq>0.05</spawnFreq> </item> <item>item_jewelry03 <name>Nepteul Stab Ring</name> <flavorText>Fine porcelain detailing is accented by star-metal trim.</flavorText> <edible>false</edible> <poison>0</poison> <value>14</value> <spawnFreq>0.09</spawnFreq> </item> <item>item_jewelry04 <name>Nepteul Bangle</name> <flavorText>Raw Nepteul is harvested from comet trails and compressed into workable material.</flavorText> <edible>false</edible> <poison>0</poison> <value>15.8</value> <spawnFreq>0.09</spawnFreq> </item> <item>item_junk00 <name>Plasticloth Belt</name> <flavorText>You can snap these together end-to-end.</flavorText> <edible>false</edible> <poison>0</poison> <value>1.8</value> <spawnFreq>0.8</spawnFreq> </item> <item>item_junk01 <name>Twisted Rebar</name> <flavorText>It's rusted into that shape, probably forever.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.3</value> <spawnFreq>0.8</spawnFreq> </item> <item>item_junk02 <name>Mud-encrusted Junk</name> <flavorText>You think this might have been a boot, but it's hard to tell.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.4</value> <spawnFreq>0.7</spawnFreq> </item> <item>item_junk03 <name>Mud-encrusted Junk</name> <flavorText>You have no idea what this is.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.3</value> <spawnFreq>0.7</spawnFreq> </item> <item>item_junk04 <name>Mud-encrusted Junk</name> <flavorText>It's totally impossible to identify.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.3</value> <spawnFreq>0.7</spawnFreq> </item> <item>item_junk05 <name>Mud-encrusted Junk</name> <flavorText>You can't tell what this is at all.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.3</value> <spawnFreq>0.7</spawnFreq> </item> <item>item_junk06 <name>Mud-encrusted Junk</name> <flavorText>It's completely encrusted in mud.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.3</value> <spawnFreq>0.7</spawnFreq> </item> <item>item_junk07 <name>Cord</name> <flavorText>It's pretty stretchy.</flavorText> <edible>false</edible> <poison>0</poison> <value>1.5</value> <spawnFreq>0.6</spawnFreq> </item> <item>item_junk08 <name>Mud-encrusted Junk</name> <flavorText>It's rusty, too.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.3</value> <spawnFreq>0.7</spawnFreq> </item> <item>item_kebab <name>Xenome-D Head Kebab</name> <flavorText>A strong briny smell. The horns are crunchy, but edible.</flavorText> <edible>true</edible> <poison>0</poison> <value>2.6</value> <spawnFreq>0</spawnFreq> </item> <item>item_legalDocument <name>Paperwork</name> <flavorText>It's in a language you don't recognize.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.25</value> <spawnFreq>0.7</spawnFreq> </item> <item>item_lipstick <name>Acid Skin Marker</name> <flavorText>Mijradi scribes use these to engrave prayers on the bodies of heretics.</flavorText> <edible>false</edible> <poison>0</poison> <value>1</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_localTakeoutMenu <name>Takeout Menu</name> <flavorText>You've never heard of this restaurant.</flavorText> <edible>false</edible> <poison>0</poison> <value>1.4</value> <spawnFreq>0.5</spawnFreq> </item> <item>item_lostScrapbook <name>Adventurer's Journal</name> <flavorText>It's full of memories and puffy stickers. All the writing is in Alaensee.</flavorText> <edible>false</edible> <poison>0</poison> <value>4.6</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_loveLetter <name>Love Letter</name> <flavorText>It wouldn't be right to open it.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.69</value> <spawnFreq>0.1</spawnFreq> </item> <item>item_mascaraBrush <name>Tiny Brush</name> <flavorText>You can use it to clean your smaller hairs.</flavorText> <edible>false</edible> <poison>0</poison> <value>1</value> <spawnFreq>0.3</spawnFreq> </item> <item>item_maskBlue <name>Replica Spirit Mask</name> <flavorText>It's whispering in Nnnawi.</flavorText> <edible>false</edible> <poison>0</poison> <value>3.88</value> <spawnFreq>0.1</spawnFreq> <luck>-93</luck> </item> <item>item_maskGreen <name>Replica Spirit Mask</name> <flavorText>This one was always your favorite.</flavorText> <edible>false</edible> <poison>0</poison> <value>1.99</value> <spawnFreq>0.1</spawnFreq> <luck>3</luck> </item> <item>item_maskPink <name>Bodron Fleshsucker Mask</name> <flavorText>It's not very realistic.</flavorText> <edible>false</edible> <poison>0</poison> <value>1.8</value> <spawnFreq>0.3</spawnFreq> </item> <item>item_maskRed <name>Replica Spirit Mask</name> <flavorText>Wearing this will bring you good luck.</flavorText> <edible>false</edible> <poison>0</poison> <value>1.22</value> <spawnFreq>0.1</spawnFreq> <luck>3</luck> </item> Items (Part 7: Item_Meat-Item_Ruby) <item>item_meat00 <name>Flamed Necrodonta Rack</name> <flavorText>Traditional Nnnawi curse-cooking. With a hundredspiced grief marinade.</flavorText> <edible>true</edible> <poison>0</poison> <value>3.8</value> <spawnFreq>0</spawnFreq> <foodLuck>-50</foodLuck> </item> <item>item_meat01 <name>Oba Ribs</name> <flavorText>Slow-smoked to rubbery perfection. The sweet mineral fumes tingle your scentskin.</flavorText> <edible>true</edible> <poison>0</poison> <value>6</value> <spawnFreq>0</spawnFreq> </item> <item>item_meat02 <name>Grilled Darmarad Sand-skitterer</name> <flavorText>Known for their stringy, gritty texture. Tastes a bit like sand.</flavorText> <edible>true</edible> <poison>0</poison> <value>1.9</value> <spawnFreq>0</spawnFreq> </item> <item>item_medkit <name>Civ-grade MediKit</name> <flavorText>This will make you feel better.</flavorText> <edible>true</edible> <poison>-2</poison> <value>5</value> <spawnFreq>0.15</spawnFreq> </item> <item>item_megabattery <name>MEGABATTERY</name> <flavorText>It's huge and full of power. Probably worth holding on to.</flavorText> <edible>false</edible> <poison>0</poison> <value>13</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_menu <name>Fancy Restaurant Menu</name> <flavorText>You could never afford to eat at this place, wherever it is.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.6</value> <spawnFreq>0.4</spawnFreq> </item> <item>item_microchip <name>Fragile Component</name> <flavorText>Hopefully no one needs this to think.</flavorText> <edible>false</edible> <poison>0</poison> <value>6.23</value> <spawnFreq>0.1</spawnFreq> </item> <item>item_monsterBow <name>Bow of Monster Slaying</name> <flavorText>A common style of bow that can be found in the planet's dungeons.</flavorText> <edible>false</edible> <poison>0</poison> <value>33</value> <spawnFreq>0</spawnFreq> </item> <item>item_moustache <name>Toxic Boreworm</name> <flavorText>Craves the taste of face-flesh.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.7</value> <spawnFreq>0.6</spawnFreq> </item> <item>item_muddyCloth <name>Mud-soaked Glassamer Scrap</name> <flavorText>It's totally ruined.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.2</value> <spawnFreq>0.5</spawnFreq> </item> <item>item_notebookPaper <name>Sheet of Scrollcloth</name> <flavorText></flavorText> <edible>false</edible> <poison>0</poison> <value>0.09</value> <spawnFreq>0.4</spawnFreq> </item> <item>item_paper00 <name>Red Scroll</name> <flavorText>It's written in Nnnawi, so you can't read what it says. You don't really want to.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.3</value> <spawnFreq>0.5</spawnFreq> <luck>-10</luck> </item> <item>item_paper01 <name>Orange Scroll</name> <flavorText>You can make out a few old Alaensee prayers.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.7</value> <spawnFreq>0.8</spawnFreq> </item> <item>item_paper02 <name>Ripped Scroll</name> <flavorText>It's soggy.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.1</value> <spawnFreq>0.9</spawnFreq> </item> <item>item_paper03 <name>Tattered Scroll</name> <flavorText>The words are blotched and glitchy.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.01</value> <spawnFreq>0.7</spawnFreq> </item> <item>item_paste00 <name>Tin of Horkfruit Sauce</name> <flavorText>Thick and smooth, with a musty spiced flavor.</flavorText> <edible>true</edible> <poison>0</poison> <value>1.9</value> <spawnFreq>0.3</spawnFreq> </item> <item>item_paste01 <name>Cloned Danckon Juice</name> <flavorText>Thick and bitter. There's bits of gristle in it, but it might be safe to drink.</flavorText> <edible>true</edible> <poison>0</poison> <value>1.4</value> <spawnFreq>0.5</spawnFreq> </item> <item>item_paste02 <name>Open Tin of Horkfruit Sauce</name> <flavorText>There's barely any sauce left.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.7</value> <spawnFreq>0.5</spawnFreq> </item> <item>item_paste03 <name>Empty Jar of Danckon Paste</name> <flavorText>It's almost entirely gone.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.2</value> <spawnFreq>0.5</spawnFreq> </item> <item>item_pencilShavings <name>Sanscervine Bloomseeds</name> <flavorText>Toasted to a pleasant nutty crunch. The soil here isn't acidic enough for these to grow.</flavorText> <edible>true</edible> <poison>0</poison> <value>2.2</value> <spawnFreq>0.2</spawnFreq> <foodLuck>3</foodLuck> </item> <item>item_perforatedPaperEdge <name>Skitterer Spine</name> <flavorText>Where are the rest of the bones?</flavorText> <edible>false</edible> <poison>0</poison> <value>0.4</value> <spawnFreq>1</spawnFreq> </item> <item>item_pinkVines <name>Sanscervine</name> <flavorText>It's thick, but flexible.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.4</value> <spawnFreq>0.3</spawnFreq> </item> <item>item_pizza <name>Geneweave Cloth Scrap</name> <flavorText>Genewoven clothes will always fit whoever they're made for.</flavorText> <edible>false</edible> <poison>0</poison> <value>4.2</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_pokerChip <name>Forasatt Credit-disk</name> <flavorText>Can only be redeemed at Forasatt Company outfitting shops, all of which are off-planet.</flavorText> <edible>false</edible> <poison>0</poison> <value>4</value> <spawnFreq>0.1</spawnFreq> </item> <item>item_priceTag <name>Large Luck Charm</name> <flavorText>This charm has a prayer to Onas inscribed on it: "that you may carve a space for my love"</flavorText> <edible>false</edible> <poison>0</poison> <value>2.5</value> <spawnFreq>0.4</spawnFreq> <luck>3</luck> </item> <item>item_puddle <name>Puddle of Mossmeal</name> <flavorText>Pure Ea##ndrian mossmeal. It has a delicate fishy flavor, and is highly intoxicating. </flavorText> <edible>true</edible> <poison>-1</poison> <value>20</value> <spawnFreq>0.01</spawnFreq> </item> <item>item_quiverOfArrows <name>Toy Quiver</name> <flavorText>These cheap plastiwood arrows won't work with a real bow.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.4</value> <spawnFreq>0.4</spawnFreq> </item> <item>item_rareGem <name>Imp's Treasure</name> <flavorText>Prized by Imps, worthless otherwise.</flavorText> <edible>false</edible> <poison>0</poison> <value>.8</value> <spawnFreq>0.7</spawnFreq> </item> <item>item_ritualBone <name>Necresse's Bonecudgel</name> <flavorText>Gold ribbons shimmer in and out of existence.</flavorText> <edible>false</edible> <poison>0</poison> <value>22</value> <luck>10</luck> <spawnFreq>0.1</spawnFreq> </item> <item>item_rollOfTape <name>High-tech Component</name> <flavorText>It's probably broken.</flavorText> <edible>false</edible> <poison>0</poison> <value>2</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_rossoScreen <name>Onas' Gaspcap</name> <flavorText>Eating one of these will let you breathe in space, for a while.</flavorText> <edible>true</edible> <poison>0</poison> <value>0.4</value> <spawnFreq>0.1</spawnFreq> </item> <item>item_rottenEgg <name>Rotten Egg</name> <flavorText>This stinks.</flavorText> <edible>true</edible> <poison>1</poison> <value>0.2</value> <spawnFreq>0.6</spawnFreq> </item> <item>item_ruby <name>Red Gem</name> <flavorText>It might look nice, but it's still worthless.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.2</value> <spawnFreq>0.8</spawnFreq> </item> Items (Part 8: Item_Rum-Item_Spaceship) <item>item_rumBottle <name>Clay Bottle</name> <flavorText>You've heard these have coins in them sometimes. Not this one.</flavorText> <edible>false</edible> <poison>0</poison> <value>0</value> <spawnFreq>0.6</spawnFreq> </item> <item>item_rustyScrapMetalCrown <name>Scrap Metal Crown</name> <flavorText>You wonder who made this, and what they were the king of.</flavorText> <edible>false</edible> <poison>0</poison> <value>1</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_sapphire <name>Blue Gem</name> <flavorText>Maybe something will happen if you collect a lot of these.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.2</value> <spawnFreq>0.8</spawnFreq> </item> <item>item_sash <name>Glassamer Belt</name> <flavorText>It's pretty, but it's too small to fit around your waist.</flavorText> <edible>false</edible> <poison>0</poison> <value>3.7</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_scrapMetal00 <name>Scrap Metal</name> <flavorText>It's oxidized and brittle.</flavorText> <edible>false</edible> <poison>0</poison> <value>1.2</value> <spawnFreq>1</spawnFreq> </item> <item>item_scrapMetal01 <name>Scrap Metal</name> <flavorText>It's heavy and rough.</flavorText> <edible>false</edible> <poison>0</poison> <value>1.8</value> <spawnFreq>1</spawnFreq> </item> <item>item_screenmastersEye <name>D-ray Spec</name> <flavorText>Used by delvers to scan underground structures.</flavorText> <edible>false</edible> <poison>0</poison> <value>4</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_seedSpawn <name>Ea##ndrian Seed Spawn</name> <flavorText>Its eye is darting back and forth.</flavorText> <edible>false</edible> <poison>0</poison> <value>11.1</value> <spawnFreq>0.15</spawnFreq> </item> <item>item_shippingTag <name>Postage Label</name> <flavorText>Must have fallen off a mail ship.</flavorText> <edible>false</edible> <poison>0</poison> <value>0</value> <spawnFreq>0.9</spawnFreq> </item> <item>item_shockCollar <name>Pet Collar</name> <flavorText>The tag says "S. 143"</flavorText> <edible>false</edible> <poison>0</poison> <value>5</value> <spawnFreq>0.1</spawnFreq> </item> <item>item_shortCoffee <name>Beverage Cup</name> <flavorText>Smells like mildew.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.7</value> <spawnFreq>0.3</spawnFreq> </item> <item>item_shrimpTails <name>River Weevils</name> <flavorText>Briny and delicious! Their swimming tickles your insides.</flavorText> <edible>true</edible> <poison>0</poison> <value>0.5</value> <spawnFreq>0.4</spawnFreq> </item> <item>item_singleContact <name>Xxareenn Glimmerchip</name> <flavorText>Looks empty.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.5</value> <spawnFreq>0.4</spawnFreq> </item> <item>item_sketchbook <name>Sketchbook</name> <flavorText>Full of drawings of eyes.</flavorText> <edible>false</edible> <value>1.11</value> <spawnFreq>0.1</spawnFreq> <luck>-27</luck> </item> <item>item_skullDoily <name>Grim Doily</name> <flavorText>"Bwah!"</flavorText> <edible>false</edible> <poison>0</poison> <value>20</value> <spawnFreq>0.01</spawnFreq> <luck>-91</luck> </item> <item>item_slab00 <name>"Litany of the Icon"</name> <flavorText>The completed slab describes a quest to lift the skull's curse.</flavorText> <edible>false</edible> <poison>0</poison> <value>0</value> <spawnFreq>0</spawnFreq> <luck>9</luck> <quest>true</quest> </item> <item>item_slab01 <name>Slab Piece</name> <flavorText>This is indecipherable on its own.</flavorText> <edible>false</edible> <poison>0</poison> <value>30</value> <spawnFreq>0</spawnFreq> <quest>true</quest> </item> <item>item_slab02 <name>Slab Piece</name> <flavorText>This is indecipherable on its own.</flavorText> <edible>false</edible> <poison>0</poison> <value>0</value> <spawnFreq>0</spawnFreq> <quest>true</quest> </item> <item>item_slab03 <name>Slab Piece</name> <flavorText>This is indecipherable on its own.</flavorText> <edible>false</edible> <poison>0</poison> <value>0</value> <spawnFreq>0</spawnFreq> <quest>true</quest> </item> <item>item_sliceOfCake <name>Slice of Cherrose Cake</name> <flavorText>Bursting with glistening jelly. A warm aroma. Memories of your distant home...</flavorText> <edible>true</edible> <poison>0</poison> <value>9</value> <spawnFreq>0.1</spawnFreq> </item> <item>item_sludgeEater <name>Ea##ndrian Sludge Eater</name> <flavorText>It's chirping quietly, rolling in its own slime.</flavorText> <edible>true</edible> <poison>0</poison> <value>0.1</value> <spawnFreq>0.1</spawnFreq> </item> <item>item_smartphone <name>Social-type Touchslab</name> <flavorText>This is an obsolete model.</flavorText> <edible>false</edible> <poison>0</poison> <value>6.5</value> <spawnFreq>0.3</spawnFreq> </item> <item>item_snack <name>Nutrient Chalk</name> <flavorText>With mudwheat "flavoring"</flavorText> <edible>true</edible> <poison>1</poison> <value>0.2</value> <spawnFreq>0.3</spawnFreq> </item> <item>item_snackWrapper00 <name>Torn Plasticloth</name> <flavorText>It's been licked clean.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.1</value> <spawnFreq>1</spawnFreq> </item> <item>item_snackWrapper01 <name>Sticky Plasticloth</name> <flavorText>It's crawling with blademaggots.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.1</value> <spawnFreq>1</spawnFreq> </item> <item>item_snackWrapper02 <name>Greasy Plasticloth</name> <flavorText>It's slick with mudwheat oil.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.1</value> <spawnFreq>1</spawnFreq> </item> <item>item_sorbletLarva <name>Squished Sorblet Larva</name> <flavorText>All its guts have been pushed out.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.4</value> <spawnFreq>0.6</spawnFreq> </item> <item>item_spacecockroach <name>Portroach Corpse</name> <flavorText>It's dead, for now.</flavorText> <edible>true</edible> <poison>1</poison> <value>0.01</value> <spawnFreq>0.8</spawnFreq> </item> <item>item_spaceportAtNight <name>"Spaceport At Night"</name> <flavorText>It's pretty, but it's just a mass-produced souvenir.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.2</value> <spawnFreq>0.4</spawnFreq> </item> <item>item_spaceshipCatalog <name>Spacecraft Catalog</name> <flavorText>They're all so expensive...</flavorText> <edible>false</edible> <poison>0</poison> <value>2.5</value> <spawnFreq>0</spawnFreq> </item> Items (Part 9: Item_Spill-Item_Token) <item>item_spill00 <name>Spill</name> <flavorText>Looks like some sort of cerebral fluid.</flavorText> <edible>false</edible> <poison>0</poison> <value>0</value> <spawnFreq>1</spawnFreq> <pocket>false</pocket> </item> <item>item_spill01 <name>Spill</name> <flavorText>It's sizzling.</flavorText> <edible>false</edible> <poison>0</poison> <value>0</value> <spawnFreq>1</spawnFreq> <pocket>false</pocket> </item> <item>item_spill02 <name>Spill</name> <flavorText>The smell makes you dizzy. Some of it got on your boots...</flavorText> <edible>false</edible> <poison>0</poison> <value>0</value> <spawnFreq>1</spawnFreq> <pocket>false</pocket> </item> <item>item_spill03 <name>Spill</name> <flavorText>The shape of this spill brings back bad memories. It's got some chunks...</flavorText> <edible>false</edible> <poison>0</poison> <value>0</value> <spawnFreq>1</spawnFreq> <pocket>false</pocket> </item> <item>item_spill04 <name>Spill</name> <flavorText>Touching this will damage your skin. Better just burn it. </flavorText> <edible>false</edible> <poison>0</poison> <value>0</value> <spawnFreq>1</spawnFreq> <pocket>false</pocket> </item> <item>item_spoiledTomato <name>Xenome Egg</name> <flavorText>If you eat this, it will grow inside you.</flavorText> <edible>true</edible> <poison>2</poison> <value>2.3</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_steak <name>Starshark Flesh</name> <flavorText>Fished from the cometscreens off the Ealdeairan coast. Seared in bloodbutter.</flavorText> <edible>true</edible> <poison>0</poison> <value>6</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_steamedBun <name>Nzenqrexen Sugarsweat Bun</name> <flavorText>It's shivering and throbbing. The sinewy filling has a famously bitter taste.</flavorText> <edible>true</edible> <poison>1</poison> <value>17</value> <spawnFreq>0.03</spawnFreq> </item> <item>item_strangePaper <name>Hi-pleasure Chip</name> <flavorText>You don't have the necessary bioport to use this.</flavorText> <edible>false</edible> <poison>0</poison> <value>1</value> <spawnFreq>0.6</spawnFreq> </item> <item>item_strayHair <name>Stray Hair</name> <flavorText>At least there's only one.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.1</value> <spawnFreq>0.5</spawnFreq> </item> <item>item_stuffedBearBody <name>Forgotten Torso</name> <flavorText>There are some parts missing.</flavorText> <edible>false</edible> <poison>0</poison> <value>10</value> <spawnFreq>0.05</spawnFreq> <luck>-200</luck> </item> <item>item_stuffedDeerLegs <name>Discarded Legs</name> <flavorText>There are some parts missing.</flavorText> <edible>false</edible> <poison>0</poison> <value>10</value> <spawnFreq>0.1</spawnFreq> <luck>-54</luck> </item> <item>item_stuffedFoxTail <name>Unwanted Tail</name> <flavorText>There are some parts missing.</flavorText> <edible>false</edible> <poison>0</poison> <value>10</value> <spawnFreq>0.1</spawnFreq> <luck>-43</luck> </item> <item>item_stuffedRabbitEars <name>Abandoned Ears</name> <flavorText>There are some parts missing.</flavorText> <edible>false</edible> <poison>0</poison> <value>10</value> <spawnFreq>0.1</spawnFreq> <luck>-20</luck> </item> <item>item_stuffedUnicornHead <name>Cursed Head</name> <flavorText>There are some parts missing.</flavorText> <edible>false</edible> <poison>0</poison> <value>10</value> <spawnFreq>0.1</spawnFreq> <luck>-90</luck> </item> <item>item_sweetRoll <name>Alaensee Imp Roll</name> <flavorText>A popular delicacy on your homeworld. It's been a very long time.</flavorText> <edible>true</edible> <poison>0</poison> <value>23</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_swordAganta <name>Aganta Sword</name> <flavorText>A good, balanced sword, perfect for beginners.</flavorText> <edible>false</edible> <poison>0</poison> <value>1200</value> <spawnFreq>0</spawnFreq> </item> <item>item_swordGehri <name>Gehri Sword</name> <flavorText>A sword with a curved, serrated blade that may cause severe bleeding.</flavorText> <edible>false</edible> <poison>0</poison> <value>1442</value> <spawnFreq>0</spawnFreq> </item> <item>item_swordGomal <name>Gomal Sword</name> <flavorText>A light sword suited to parrying and disarming opponents.</flavorText> <edible>false</edible> <poison>0</poison> <value>1902</value> <spawnFreq>0</spawnFreq> </item> <item>item_swordKokis <name>Kokis Sword</name> <flavorText>A thick, heavy sword that's difficult to use effectively.</flavorText> <edible>false</edible> <poison>0</poison> <value>1001</value> <spawnFreq>0</spawnFreq> </item> <item>item_swordKonoroark <name>Konoroark Sword</name> <flavorText>A specially crafted sword with a high capacity for enchantment.</flavorText> <edible>false</edible> <poison>0</poison> <value>1999</value> <spawnFreq>0</spawnFreq> </item> <item>item_swordMarrag <name>Marrag Sword</name> <flavorText>A sword with a tapered edge that can be used to slice or bludgeon.</flavorText> <edible>false</edible> <poison>0</poison> <value>1515</value> <spawnFreq>0</spawnFreq> </item> <item>item_tabletPen <name>Obscolite Stylus</name> <flavorText>Someone is probably missing this.</flavorText> <edible>false</edible> <poison>0</poison> <value>.5</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_tallCoffee <name>Beverage Cup</name> <flavorText>Smells like mold.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.5</value> <spawnFreq>0.8</spawnFreq> </item> <item>item_tentacle <name>Hoda-kren Tentacle</name> <flavorText>A strong oily aroma. It's still writhing a little.</flavorText> <edible>true</edible> <poison>0</poison> <value>3</value> <spawnFreq>0.6</spawnFreq> </item> <item>item_toiletSeat <name>Toilet Seat</name> <flavorText>Who throws away a toilet seat?</flavorText> <edible>false</edible> <poison>0</poison> <value>4</value> <spawnFreq>0.1</spawnFreq> </item> <item>item_tokenBlue <name>Blue Luck Token</name> <flavorText>Put it near water for good luck.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.1</value> <spawnFreq>0.4</spawnFreq> <luck>3</luck> </item> <item>item_tokenGreen <name>Green Luck Token</name> <flavorText>Put it near plants for good luck.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.1</value> <spawnFreq>0.4</spawnFreq> <luck>3</luck> </item> <item>item_tokenPurple <name>Purple Luck Wafer</name> <flavorText>Wards off illness. Can be eaten for luck.</flavorText> <edible>true</edible> <poison>-3</poison> <value>4</value> <foodLuck>3</foodLuck> <spawnFreq>0.2</spawnFreq> </item> <item>item_tokenRed <name>Red Luck Token</name> <flavorText>Put it near your home for good luck.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.1</value> <spawnFreq>0.4</spawnFreq> </item> Items (Part 10: Item_Topaz-Item_Xabrans) <item>item_topaz <name>Yellow Gem</name> <flavorText>The best gem.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.8</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_tornFabric <name>Cloth Scrap</name> <flavorText>This seems like the kind of cloth a king or diplomat might throw away.</flavorText> <edible>false</edible> <poison>0</poison> <value>3</value> <spawnFreq>0.3</spawnFreq> </item> <item>item_tradingCard1 <name>"Clouds over Birthworld"</name> <flavorText>This trading card depicts the sky of the Alaensee home planet.</flavorText> <edible>false</edible> <poison>0</poison> <value>12</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_tradingCard2 <name>"Crystal Caves of Mijrukal"</name> <flavorText>This trading card has information on the Mijradi home planet.</flavorText> <edible>false</edible> <poison>0</poison> <value>14</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_tradingCard3 <name>"Suns-set on Old Qaerwasa"</name> <flavorText>This trading card includes an image of the Hoda-kren home planet. </flavorText> <edible>false</edible> <poison>0</poison> <value>17</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_trappedSoul <name>Soul Gem</name> <flavorText>Hello, small friend!</flavorText> <edible>false</edible> <poison>0</poison> <value>2</value> <luck>5</luck> <spawnFreq>0.07</spawnFreq> </item> <item>item_treasureNote <name>Crumpled Note</name> <flavorText>It says there's still treasure in the dungeons! Could your luck have changed?</flavorText> <edible>false</edible> <poison>0</poison> <value>0.1</value> <spawnFreq>0</spawnFreq> <quest>true</quest> </item> <item>item_underdevelopedPolaroid <name>Photoglyph</name> <flavorText>"PROOF" is written on the back.</flavorText> <edible>false</edible> <poison>0</poison> <value>2</value> <spawnFreq>0.1</spawnFreq> <luck>-85</luck> </item> <item>item_urn <name>Nnnawi Ash Samovar</name> <flavorText>You can feel the contents shifting on their own.</flavorText> <edible>false</edible> <poison>0</poison> <value>2.3</value> <spawnFreq>0.2</spawnFreq> <luck>-110</luck> </item> <item>item_vacuumCleanerManual <name>Incinerator V4 Operator's Guide</name> <flavorText>"Incinerating organic or cursed materials may have adverse consequences.""</flavorText> <edible>false</edible> <poison>0</poison> <value>2.5</value> <spawnFreq>0</spawnFreq> </item> <item>item_vialOfMysteryLiquid <name>Xenome Jelly</name> <flavorText>You've heard this can be distilled to make high explosives.</flavorText> <edible>false</edible> <poison>0</poison> <value>8.88</value> <spawnFreq>0.3</spawnFreq> </item> <item>item_vialOfTears <name>Mijradi Mind-Oil</name> <flavorText>Just say "no" to peer pressure.</flavorText> <edible>false</edible> <poison>0</poison> <value>5.5</value> <spawnFreq>0.5</spawnFreq> </item> <item>item_vodkaBottle <name>Blue Bottle</name> <flavorText>An empty bottle of cheap Alaensee liquor.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.5</value> <spawnFreq>0.5</spawnFreq> </item> <item>item_vomit <name>Vomit</name> <flavorText>You don't feel so good...</flavorText> <edible>false</edible> <poison>0</poison> <value>0.01</value> <spawnFreq>0.9</spawnFreq> </item> <item>item_weapon00 <name>/name> <flavorText>You don't have enough arms to use this.</flavorText> <edible>false</edible> <poison>0</poison> <value>431</value> <spawnFreq>0</spawnFreq> </item> <item>item_weapon01 <name>Ancient Alaensee Shortsword</name> <flavorText>Too old and dull to be of any use.</flavorText> <edible>false</edible> <poison>0</poison> <value>4.7</value> <spawnFreq>0.21</spawnFreq> </item> <item>item_weapon02 <name>Fully-Automatic Span Gun</name> <flavorText>Fires a constant stream of span. It's not loaded.</flavorText> <edible>false</edible> <poison>0</poison> <value>8.7</value> <spawnFreq>0.1</spawnFreq> </item> <item>item_weapon03 <name>Semi-Automatic Span Gun</name> <flavorText>Fires short bursts of span. The trigger is missing.</flavorText> <edible>false</edible> <poison>0</poison> <value>7.8</value> <spawnFreq>0.1</spawnFreq> </item> <item>item_weapon04 <name>Hyper Hatchets</name> <flavorText>An ancient laser weapon salvaged from dungeons on the southern hemisphere.</flavorText> <edible>false</edible> <poison>0</poison> <value>10</value> <spawnFreq>0.1</spawnFreq> </item> <item>item_weapon05 <name>Obscolite Kqllli Scimitar</name> <flavorText>It's almost too heavy to lift, and definitely too heavy to use.</flavorText> <edible>false</edible> <poison>0</poison> <value>7</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_weapon06 <name>Meskrant #9</name> <flavorText>The energy cells are spent.</flavorText> <edible>false</edible> <poison>0</poison> <value>12</value> <spawnFreq>0.7</spawnFreq> </item> <item>item_weapon07 <name>Turbo Tantos</name> <flavorText>An ancient dual-handled laser sword. It's crackling with arcane energy.</flavorText> <edible>false</edible> <poison>0</poison> <value>45</value> <spawnFreq>0.05</spawnFreq> </item> <item>item_weapon08 <name>Meskrant #4</name> <flavorText>"Your target vaporized or your money back."</flavorText> <edible>false</edible> <poison>0</poison> <value>391</value> <spawnFreq>0</spawnFreq> </item> <item>item_weapon09 <name>Nnnawi Viscerifle</name> <flavorText>Turn your enemies into ammo! This gun rapidly fires pieces of gore and bones.</flavorText> <edible>false</edible> <poison>0</poison> <value>628</value> <spawnFreq>0</spawnFreq> </item> <item>item_weapon10 <name>Xxareenn Biocaster</name> <flavorText>Launches a stream of ultratoxin at unnecessary speeds.</flavorText> <edible>false</edible> <poison>0</poison> <value>900</value> <spawnFreq>0</spawnFreq> </item> <item>item_weapon11 <name>Ez@lro Bladeclaw</name> <flavorText>Every part of it is razor sharp...</flavorText> <edible>false</edible> <poison>0</poison> <value>531</value> <spawnFreq>0</spawnFreq> </item> <item>item_weirdGoo <name>Nzenqrexen Clotcake</name> <flavorText>You've tried this before. It didn't end well.</flavorText> <edible>true</edible> <poison>2</poison> <value>5</value> <spawnFreq>0.03</spawnFreq> </item> <item>item_wineBottle <name>Red Bottle</name> <flavorText>A symbol of romance in some cultures.</flavorText> <edible>false</edible> <poison>0</poison> <value>0</value> <spawnFreq>0.8</spawnFreq> </item> <item>item_wire <name>Piece of Wire</name> <flavorText>You might be able to build something with this.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.7</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_wireLong <name>Length of Wire</name> <flavorText>You could probably tie someone up with this.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.8</value> <spawnFreq>0.2</spawnFreq> </item> <item>item_xabransPotion <name>Xabran's Potion of Treasure-hunting</name> <flavorText>Brewed according to the old recipe.</flavorText> <edible>true</edible> <poison>1</poison> <value>24</value> <spawnFreq>0.01</spawnFreq> </item> Items (Part 11: Z_Item_Apparatus-Z_Item_Doll) <item>Z_item_apparatus01 <name>Vertical Centrilembic</name> <flavorText>An apparatus used in alchemy. You don't understand how it works.</flavorText> <edible>false</edible> <poison>0</poison> <value>88</value> <spawnFreq>0</spawnFreq> </item> <item>Z_item_apparatus02 <name>Intricalcinator</name> <flavorText>An apparatus used in alchemy. You don't understand how it works.</flavorText> <edible>false</edible> <poison>0</poison> <value>77</value> <spawnFreq>0</spawnFreq> </item> <item>Z_item_apparatus03 <name>Tetratort A.C.U.</name> <flavorText>An apparatus used in alchemy. You don't understand how it works.</flavorText> <edible>false</edible> <poison>0</poison> <value>32</value> <spawnFreq>0</spawnFreq> </item> <item>Z_item_armor00 <name>Vineregent Cowl</name> <flavorText>The spiked crown is writhing a little. You can't take your eyes off the gem...</flavorText> <edible>false</edible> <poison>0</poison> <value>669</value> <spawnFreq>0</spawnFreq> </item> <item>Z_item_armor01 <name>Construct Cuirass</name> <flavorText>Parts of an ancient automaton repurposed as armor. The engraved runes are glowing faintly..</flavorText> <edible>false</edible> <poison>0</poison> <value>433</value> <spawnFreq>0</spawnFreq> </item> <item>Z_item_armor02 <name>Cystalisk Armor</name> <flavorText>Carries an ancient Xevernq powercurse. Increases ironflesh affinity.</flavorText> <edible>false</edible> <poison>0</poison> <value>1333</value> <spawnFreq>0</spawnFreq> </item> <item>Z_item_armor03 <name>Crowned Crystalisk DuoHelm</name> <flavorText>Worn by the dead king of Xevernq. Allows the wearer to bend the will of others.</flavorText> <edible>false</edible> <poison>0</poison> <value>777</value> <spawnFreq>0</spawnFreq> </item> <item>Z_item_armor04 <name>/name> <flavorText>This living, chitinous armor is sanctified with a prayer ribbon.</flavorText> <edible>false</edible> <poison>0</poison> <value>388</value> <spawnFreq>0</spawnFreq> </item> <item>Z_item_armor05 <name>/name> <flavorText>This helmet fleshgrafts into the wearer by its spiny tail. Constitution +66.</flavorText> <edible>false</edible> <poison>0</poison> <value>177</value> <spawnFreq>0</spawnFreq> </item> <item>Z_item_armor06 <name>Rusted Do</name> <flavorText>Looks serviceable despite its condition.</flavorText> <edible>false</edible> <poison>0</poison> <value>24</value> <spawnFreq>0.1</spawnFreq> </item> <item>Z_item_armor07 <name>Rusted Kabuto</name> <flavorText>This helmet gives a bonus to special defense.</flavorText> <edible>false</edible> <poison>0</poison> <value>33</value> <spawnFreq>0.1</spawnFreq> </item> <item>Z_item_armor09 <name>Rusted Kotes</name> <flavorText>These can be worn on the arms or legs, which is useful if you only have one or the other.</flavorText> <edible>false</edible> <poison>0</poison> <value>15</value> <spawnFreq>0.1</spawnFreq> </item> <item>Z_item_armor10 <name>Raider Raiment</name> <flavorText>Armor most commonly worn by renegade spaceship crews.</flavorText> <edible>false</edible> <poison>0</poison> <value>53</value> <spawnFreq>0</spawnFreq> </item> <item>Z_item_armor11 <name>Raider Helm</name> <flavorText>With anti-asphyxiation charms and a jury-rigged display visor.</flavorText> <edible>false</edible> <poison>0</poison> <value>33</value> <spawnFreq>0.05</spawnFreq> </item> <item>Z_item_bones00 <name>Brittle Skull</name> <flavorText>It's been picked clean.</flavorText> <edible>false</edible> <poison>0</poison> <value>2</value> <spawnFreq>0.3</spawnFreq> </item> <item>Z_item_bones01 <name>Bone Shards</name> <flavorText>The last trace of some poor animal, you hope.</flavorText> <edible>false</edible> <value>0.9</value> <spawnFreq>0.3</spawnFreq> </item> <item>Z_item_book00 <name>Faded Manuscript</name> <flavorText>A fragrant sheaf of sensual interactive fiction.</flavorText> <edible>false</edible> <poison>0</poison> <value>8</value> <spawnFreq>0</spawnFreq> </item> <item>Z_item_book01 <name>Lodager's Quest Log</name> <flavorText>The journal of a famous adventurer from long ago. Full of useful dungeon lore..</flavorText> <edible>false</edible> <poison>0</poison> <value>36</value> <spawnFreq>0</spawnFreq> </item> <item>Z_item_book02 <name>Epic of Zentranseg##ger</name> <flavorText>A popular tale of Delvine's chosen hero.</flavorText> <edible>false</edible> <poison>0</poison> <value>23</value> <spawnFreq>0</spawnFreq> </item> <item>Z_item_book03 <name>Scrolls of Cionea</name> <flavorText>This contains many invocations and summoning rituals.</flavorText> <edible>false</edible> <poison>0</poison> <value>93</value> <spawnFreq>0</spawnFreq> </item> <item>Z_item_chips <name>Censer Chips</name> <flavorText>Traditionally, these are crushed and scattered to invite good luck.</flavorText> <edible>false</edible> <poison>0</poison> <value>3</value> <luck>3</luck> <spawnFreq>0.4</spawnFreq> </item> <item>Z_item_cookware00 <name>Collander</name> <flavorText>Good for straining out liquids.</flavorText> <edible>false</edible> <poison>0</poison> <value>2</value> <spawnFreq>0.3</spawnFreq> </item> <item>Z_item_cookware01 <name>Stew Pot</name> <flavorText>You don't need this.</flavorText> <edible>false</edible> <poison>0</poison> <value>3</value> <spawnFreq>0.3</spawnFreq> </item> <item>Z_item_cookware02 <name>Cutlery Set</name> <flavorText>Good for cutting big food into smaller food and putting small food in your mouth.</flavorText> <edible>false</edible> <poison>0</poison> <value>3</value> <spawnFreq>0.3</spawnFreq> </item> <item>Z_item_cookware03 <name>Wok</name> <flavorText>You don't know if the holes are supposed to be there.</flavorText> <edible>false</edible> <poison>0</poison> <value>4</value> <spawnFreq>0.3</spawnFreq> </item> <item>Z_item_device00 <name>Glittering Touchslab</name> <flavorText>One of the latest models.</flavorText> <edible>false</edible> <poison>0</poison> <value>50</value> <spawnFreq>0</spawnFreq> </item> <item>Z_item_device01 <name>Artisan's Touchslab</name> <flavorText>It has extra screens so you can view content from multiple angles.</flavorText> <edible>false</edible> <poison>0</poison> <value>139</value> <spawnFreq>0</spawnFreq> </item> <item>Z_item_device02 <name>My First Touchslab</name> <flavorText>Like any other touchslab, but for kids. This one just has video games on it.</flavorText> <edible>false</edible> <poison>0</poison> <value>31</value> <spawnFreq>0</spawnFreq> </item> <item>Z_item_device03 <name>Mil-grade Touchslab</name> <flavorText>This has a bunch of third-party mods installed. Warranty definitely voided.</flavorText> <edible>false</edible> <poison>0</poison> <value>12</value> <spawnFreq>0.06</spawnFreq> </item> <item>Z_item_dollHoda <name>Broken Robot Child</name> <flavorText>Child malfunctions are always tragic. Better clean this up..</flavorText> <edible>false</edible> <poison>0</poison> <value>0</value> <spawnFreq>0.33</spawnFreq> </item> <item>Z_item_dollTV <name>Monitor Doll</name> <flavorText>This thing is somehow comforting and creepy at the same time.</flavorText> <edible>false</edible> <poison>0</poison> <value>0</value> <luck>-20</luck> <spawnFreq>0.2</spawnFreq> </item> Items (Part 12: Z_Item_Fabric-Z_Item_Spade) <item>Z_item_fabric00 <name>Bolt of Cloth</name> <flavorText>Tough and rigid. Grants a small armor bonus.</flavorText> <edible>false</edible> <poison>0</poison> <value>22</value> <spawnFreq>0.08</spawnFreq> </item> <item>Z_item_fabric01 <name>Bolt of Cloth</name> <flavorText>Handwoven by clothdrones in the spaceport's spliceshops.</flavorText> <edible>false</edible> <poison>0</poison> <value>28</value> <spawnFreq>0.08</spawnFreq> </item> <item>Z_item_fabric02 <name>Bolt of Cloth</name> <flavorText>You really like this color. You wish you knew how to sew.</flavorText> <edible>false</edible> <poison>0</poison> <value>38</value> <spawnFreq>0.08</spawnFreq> </item> <item>Z_item_fabric03 <name>Bolt of Cloth</name> <flavorText>This material is highly magic-absorbent.</flavorText> <edible>false</edible> <poison>0</poison> <value>22</value> <spawnFreq>0.18</spawnFreq> </item> <item>Z_item_fabric04 <name>Bolt of Cloth</name> <flavorText>There are little energy cells sewn into it.</flavorText> <edible>false</edible> <poison>0</poison> <value>32</value> <spawnFreq>0.1</spawnFreq> </item> <item>Z_item_fabric05 <name>Bolt of Cloth</name> <flavorText>This color is called "ocean blue", whatever that means.</flavorText> <edible>false</edible> <poison>0</poison> <value>42</value> <spawnFreq>0.08</spawnFreq> </item> <item>Z_item_feathers <name>Ritual Plumes</name> <flavorText>A bundle of foul-smelling hag-gull feathers.</flavorText> <edible>false</edible> <poison>0</poison> <value>3</value> <luck>-5</luck> <spawnFreq>0.1</spawnFreq> </item> <item>Z_item_ingred00 <name>Cherrose Diamonds</name> <flavorText>These sweet-smelling gemstones are excellent for channeling arcane powers.</flavorText> <edible>false</edible> <poison>0</poison> <value>19</value> <spawnFreq>0.1</spawnFreq> </item> <item>Z_item_ingred01 <name>Skitterer Pearls</name> <flavorText>A common ingredient in alchemy. Amplifies potion effects.</flavorText> <edible>false</edible> <poison>0</poison> <value>6</value> <spawnFreq>0.2</spawnFreq> </item> <item>Z_item_ingred02 <name>Shimerr Husks</name> <flavorText>A versatile ingredient. Commonly mixed with stardust and water to make telepotions.</flavorText> <edible>false</edible> <poison>0</poison> <value>4</value> <spawnFreq>0.3</spawnFreq> </item> <item>Z_item_ingred03 <name>Ectoplasm</name> <flavorText>Locally harvested! One of the ingredients in potions of grounding.</flavorText> <edible>true</edible> <poison>1</poison> <value>7</value> <spawnFreq>0.2</spawnFreq> </item> <item>Z_item_ingred04 <name>Focal Gems</name> <flavorText>Alchemists use these to craft invisibility potions.</flavorText> <edible>false</edible> <poison>0</poison> <value>10</value> <spawnFreq>0.1</spawnFreq> </item> <item>Z_item_key00 <name>Rusty Key</name> <flavorText>Dungeon divers bring back sackloads of these. This key was probably used to open a door or treasure chest deep underground.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.9</value> <spawnFreq>0.4</spawnFreq> </item> <item>Z_item_key01 <name>Strange Key</name> <flavorText>You wonder what it opens..</flavorText> <edible>false</edible> <poison>0</poison> <value>3</value> <spawnFreq>0.2</spawnFreq> <luck>3</luck> </item> <item>Z_item_lantern00 <name>Ruined Lantern</name> <flavorText>Trampled and forgotten after a festival.</flavorText> <edible>false</edible> <poison>0</poison> <value>0</value> <spawnFreq>0</spawnFreq> </item> <item>Z_item_lantern01 <name>Ruined Lantern</name> <flavorText>Trampled and forgotten after a festival.</flavorText> <edible>false</edible> <poison>0</poison> <value>0</value> <spawnFreq>0</spawnFreq> </item> <item>Z_item_leatherPouch <name>Small Gleather Pouch</name> <flavorText>A pouch that can be attached to clothing. (+1 Carry Capacity)</flavorText> <edible>false</edible> <poison>0</poison> <value>356</value> <spawnFreq>0</spawnFreq> </item> <item>Z_item_luckTag00 <name>Luck Tags</name> <flavorText>A bundle of luck tags. These make excellent offerings.</flavorText> <edible>false</edible> <poison>0</poison> <luck>1.5</luck> <value>4</value> <spawnFreq>0</spawnFreq> </item> <item>Z_item_luckTag01 <name>Luck Tags</name> <flavorText>A pair of luck tags, with an astergold prayer chime.</flavorText> <edible>false</edible> <poison>0</poison> <value>2</value> <luck>2</luck> <spawnFreq>0</spawnFreq> </item> <item>Z_item_material00 <name>Ratty Cloth</name> <flavorText>The tag says it's made with real scumrat hair.</flavorText> <edible>false</edible> <poison>0</poison> <value>4</value> <spawnFreq>0.3</spawnFreq> </item> <item>Z_item_material01 <name>Stained Cloth</name> <flavorText>You can count at least eleven different kinds of stain.</flavorText> <edible>false</edible> <poison>0</poison> <value>5</value> <spawnFreq>0.3</spawnFreq> </item> <item>Z_item_material02 <name>Stained Cloth</name> <flavorText>Looks like someone spilled their drink every day for a year.</flavorText> <edible>false</edible> <poison>0</poison> <value>4</value> <spawnFreq>0.3</spawnFreq> </item> <item>Z_item_material03 <name>Recycled Cloth</name> <flavorText>It has some buckles attached, but none of them fit together.</flavorText> <edible>false</edible> <poison>0</poison> <value>5</value> <spawnFreq>0.3</spawnFreq> </item> <item>Z_item_matingWax <name>Used Mating Wax</name> <flavorText>You're embarrassed just from looking at it.</flavorText> <edible>false</edible> <poison>0</poison> <value>0</value> <spawnFreq>0.25</spawnFreq> </item> <item>Z_item_potion00 <name>Tears of Beb</name> <flavorText>Increases weakness to curses. Luck +10.</flavorText> <edible>true</edible> <poison>-3</poison> <value>4.5</value> <foodLuck>10</foodLuck> <spawnFreq>0</spawnFreq> </item> <item>Z_item_potion01 <name>Xxareen Needlebrew</name> <flavorText>Shards of this poison will materialize in the victim's bloodstream.</flavorText> <edible>true</edible> <poison>2</poison> <value>12</value> <spawnFreq>0</spawnFreq> </item> <item>Z_item_potion02 <name>Health Potion</name> <flavorText>Cures all ailments.</flavorText> <edible>true</edible> <poison>-2</poison> <value>12</value> <spawnFreq>0</spawnFreq> </item> <item>Z_item_spade <name>Spade</name> <flavorText>This will be useful if you ever need to dig a hole. So, never.</flavorText> <edible>false</edible> <poison>0</poison> <value>3</value> <spawnFreq>0.2</spawnFreq> </item> Items (Part 13: Z_Item_Spellcard-Achievement Coin) <item>Z_item_spellcard00 <name>Common Spellswatch</name> <flavorText>Magicians combine these to cast spells. This one adds wound healing.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.7</value> <spawnFreq>0.2</spawnFreq> </item> <item>Z_item_spellcard01 <name>Common Spellswatch</name> <flavorText>Magicians combine these to cast spells. This one reduces cast cost.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.7</value> <spawnFreq>0.2</spawnFreq> </item> <item>Z_item_spellcard02 <name>Common Spellswatch</name> <flavorText>Magicians combine these to cast spells. This one creates a poison cloud.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.7</value> <spawnFreq>0.2</spawnFreq> </item> <item>Z_item_spellcard03 <name>Common Spellswatch</name> <flavorText>Magicians combine these to cast spells. This one increases spell duration.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.7</value> <spawnFreq>0.2</spawnFreq> </item> <item>Z_item_spellcard04 <name>Common Spellswatch</name> <flavorText>Magicians combine these to cast spells. This one confuses the target.</flavorText> <edible>false</edible> <poison>0</poison> <value>0.7</value> <spawnFreq>0.15</spawnFreq> </item> <item>Z_item_spellcard05 <name>Spellswatch</name> <flavorText>Magicians combine these to cast spells. This one causes paralysis.</flavorText> <edible>false</edible> <poison>0</poison> <value>3.65</value> <spawnFreq>0.1</spawnFreq> </item> <item>Z_item_spellcard06 <name>Spellswatch</name> <flavorText>Magicians combine these to cast spells. This one adds electrokinetic damage.</flavorText> <edible>false</edible> <poison>0</poison> <value>2.65</value> <spawnFreq>0.1</spawnFreq> </item> <item>Z_item_spellcard07 <name>Spellswatch</name> <flavorText>Magicians combine these to cast spells. This one creates a stream of acid.</flavorText> <edible>false</edible> <poison>0</poison> <value>3.65</value> <spawnFreq>0.1</spawnFreq> </item> <item>Z_item_spellcard08 <name>Spellswatch</name> <flavorText>Magicians combine these to cast spells. This one adds cryokinetic damage.</flavorText> <edible>false</edible> <poison>0</poison> <value>4.65</value> <spawnFreq>0.1</spawnFreq> </item> <item>Z_item_spellcard09 <name>Spellswatch</name> <flavorText>Magicians combine these to cast spells. This one demoralizes the target.</flavorText> <edible>false</edible> <poison>0</poison> <value>3.65</value> <spawnFreq>0.1</spawnFreq> </item> <item>Z_item_spellcard10 <name>Rare Spellswatch</name> <flavorText>Magicians combine these to cast spells. This one causes infatuation.</flavorText> <edible>false</edible> <poison>0</poison> <value>11.5</value> <spawnFreq>0.08</spawnFreq> </item> <item>Z_item_spellcard11 <name>Rare Spellswatch</name> <flavorText>Magicians combine these to cast spells. This one adds pyrokinetic damage.</flavorText> <edible>false</edible> <poison>0</poison> <value>11.55</value> <spawnFreq>0.08</spawnFreq> </item> <item>Z_item_spellcard12 <name>Rare Spellswatch</name> <flavorText>Magicians combine these to cast spells. This one increases area of effect.</flavorText> <edible>false</edible> <poison>0</poison> <value>11.6</value> <spawnFreq>0.07</spawnFreq> </item> <item>Z_item_spellcard13 <name>Rare Spellswatch</name> <flavorText>Magicians combine these to cast spells. This one creates a magic light source.</flavorText> <edible>false</edible> <poison>0</poison> <value>11.9</value> <spawnFreq>0.085</spawnFreq> </item> <item>Z_item_spellcard14 <name>/name> <flavorText>Magicians combine these to cast spells. This one causes instant death.</flavorText> <edible>false</edible> <poison>0</poison> <value>38</value> <spawnFreq>0.01</spawnFreq> </item> <item>Z_item_spellcard15 <name>/name> <flavorText>Magicians combine these to cast spells. This one increases treasure discovery.</flavorText> <edible>false</edible> <poison>0</poison> <value>146</value> <spawnFreq>0.01</spawnFreq> </item> <item>Z_item_spellcard16 <name>/name> <flavorText>Magicians combine these to cast spells. This one teleports the caster to safety.</flavorText> <edible>false</edible> <poison>0</poison> <value>31</value> <spawnFreq>0.02</spawnFreq> </item> <item>Z_item_waxWand <name>Wax Wand</name> <flavorText>Some people use this during mating rituals. You don't really get it.</flavorText> <edible>false</edible> <poison>0</poison> <value>1.2</value> <spawnFreq>.25</spawnFreq> </item> <item>Z_item_weaponA <name>Novice's Blaster</name> <flavorText>A ranged weapon usually issued to beginners.</flavorText> <edible>false</edible> <poison>0</poison> <value>19</value> <spawnFreq>0.1</spawnFreq> </item> <item>Z_item_weaponB <name>Trainee's Catalyst</name> <flavorText>A weak magical instrument used by magicians-in-training.</flavorText> <edible>false</edible> <poison>0</poison> <value>7</value> <spawnFreq>0.1</spawnFreq> </item> <item>poisonJar0 <name>Draught of Voidbreath</name> <flavorText>Brewed according to the ancient recipe. Grants an augury bonus in the twelfth and fourteenth lives.</flavorText> <edible>true</edible> <poison>2</poison> <value>17</value> <foodLuck>-40</foodLuck> <spawnFreq>0.02</spawnFreq> </item> <item>poisonJar1 <name>Necropolis Cocktail</name> <flavorText>A powerful poison distilled from storm runoff of megacity X-79.</flavorText> <edible>true</edible> <poison>2</poison> <value>22</value> <spawnFreq>0.01</spawnFreq> </item> <item>salamander <name>Salamander Skin</name> <flavorText>Its toxic oils make it essential for most poison brewing.</flavorText> <edible>true</edible> <poison>2</poison> <value>7</value> <spawnFreq>0.15</spawnFreq> </item> <item>fungalSpore <name>Armillaria Necrozoa Spore</name> <flavorText>This deadly fungus can grow to be miles tall.</flavorText> <edible>true</edible> <poison>2</poison> <value>10</value> <spawnFreq>0.05</spawnFreq> </item> <item>fortune <name>Fortune</name> <flavorText>"you are going to be okay"</flavorText> <edible>false</edible> <value>0</value> <luck>5</luck> <spawnFreq>0.11</spawnFreq> </item> <item>achCoin_ch <name>Strange Rusted Coin</name> <flavorText>It looks really old. The merchant said to swallow it...</flavorText> <edible>true</edible> <poison>1</poison> <value>2.5</value> <quest>true</quest> <spawnFreq>0</spawnFreq> </item> <item>achCoin_m <name>Ancient Coin</name> <flavorText>Touching this inexplicably makes you overcome with nausea. The merchant said to swallow it...</flavorText> <edible>true</edible> <poison>1</poison> <quest>true</quest> <value>5.5</value> <spawnFreq>0</spawnFreq> </item> <item>achCoin_ex <name>Nepteul Coin</name> <flavorText>Seems to be slightly vibrating. The merchant said to swallow it...</flavorText> <edible>true</edible> <poison>1</poison> <quest>true</quest> <value>13.5</value> <spawnFreq>0</spawnFreq> </item> <item>achCoin_rand <name>Astergold Coin</name> <flavorText>It's imprinted with a rune that seems somehow familiar. The merchant said to swallow it...</flavorText> <edible>true</edible> <poison>1</poison> <quest>true</quest> <value>21.5</value> <spawnFreq>0</spawnFreq> </item> Items (Part 14: ZZ_Trading-ZZ_Choc) <item>zz_tradingCard0 <name>"Magma Clouds of the Qorrnz Reach"</name> <flavorText>This rare trading card depicts a famously dangerous stretch of space between here and the star coast. </flavorText> <edible>false</edible> <poison>0</poison> <value>19</value> <spawnFreq>0.05</spawnFreq> </item> <item>zz_tradingCard1 <name>"Chemical Forests, Megacity X-79"</name> <flavorText>A trading card depicting the lush ecosystem thriving in the toxic waste swamps underneath Megacity X-79. </flavorText> <edible>false</edible> <poison>0</poison> <value>9</value> <spawnFreq>0.1</spawnFreq> </item> <item>zz_fleshChunk <name>Rancid Flesh Chunk</name> <flavorText>Smells like it's been melting here for days.</flavorText> <edible>true</edible> <poison>2</poison> <value>0</value> <spawnFreq>0.4</spawnFreq> </item> <item>zz_sleepDart <name>Finely Crafted Explosive Dart</name> <flavorText>The tiny inscriptions project a precise explosion on impact.</flavorText> <edible>false</edible> <poison>0</poison> <value>18</value> <spawnFreq>0.1</spawnFreq> </item> <item>zz_fleshPuddle <name>Heatslime Eggs</name> <flavorText>The eggs of a common low-level dungeon enemy. Sometimes used as an alchemical coagulant.</flavorText> <edible>true</edible> <poison>1</poison> <value>3</value> <spawnFreq>0.2</spawnFreq> </item> <item>zz_jellyDroppings <name>Jellyslug Droppings</name> <flavorText>Jellyslugs leech sugar from sodapipes across the overworld. Looks like this one was Skrobptfruit flavored.</flavorText> <edible>true</edible> <poison>0</poison> <value>0.1</value> <spawnFreq>0.25</spawnFreq> </item> <item>zz_prayerBell <name>Prayer Bell</name> <flavorText>Usually carried by followers of Sprense, Thedelule, and Delvine to disarm malicious enchantments.</flavorText> <edible>false</edible> <poison>0</poison> <luck>2</luck> <value>4</value> <spawnFreq>0.1</spawnFreq> </item> <item>zz_bagHerb <name>Powdered Bloodgrass</name> <flavorText>A common plant that is toxic when raw, but after enchanting can be used in health potions.</flavorText> <edible>false</edible> <poison>2</poison> <value>5</value> <spawnFreq>0.15</spawnFreq> </item> <item>zz_diamondCard <name>Strange Card</name> <flavorText>The pattern on this card is watching you. Somehow you feel it has always been watching you.</flavorText> <edible>false</edible> <value>1</value> <luck>-40</luck> <spawnFreq>0.1</spawnFreq> </item> <item>zz_scryOrb <name>Basic Scrying Orb</name> <flavorText>This machine bends time to decipher dozens of ancient languages. Could be useful to someone.</flavorText> <edible>false</edible> <value>7</value> <spawnFreq>0.1</spawnFreq> </item> <item>zz_strap <name>Ripcloth Strap</name> <flavorText>It's frayed beyond all use.</flavorText> <edible>false</edible> <value>0</value> <spawnFreq>0.35</spawnFreq> </item> <item>zz_goo <name>Grav-engine Discharge</name> <flavorText>Probably dripped from a passing skycar. This stuff is highly toxic; better take care of it.</flavorText> <edible>false</edible> <value>0</value> <spawnFreq>0.35</spawnFreq> </item> <item>zz_waffle <name>Perforated Paper Packaging</name> <flavorText>It's crumbling a bit.</flavorText> <edible>false</edible> <value>0</value> <spawnFreq>0.45</spawnFreq> </item> <item>zz_effigy <name>Haunted Effigy</name> <flavorText>You're sure you've seen this somewhere before.</flavorText> <edible>false</edible> <value>0</value> <luck>-100</luck> <spawnFreq>0.1</spawnFreq> </item> <item>zz_usb <name>Thermal Isolation Casing</name> <flavorText>A high-tech container used to transport temperature-sensitive materials. Might be worth something...</flavorText> <edible>false</edible> <value>14</value> <spawnFreq>0.1</spawnFreq> </item> <item>zz_wings <name>Sandrat Shells</name> <flavorText>Infant sandrats shed their exoskeleton before burrowing underground to mature. The adults can be 2 meters long.</flavorText> <edible>false</edible> <value>0</value> <spawnFreq>0.25</spawnFreq> </item> <item>zz_money <name>Torn Paper Currency</name> <flavorText>Banknotes from the old Selovarian Jurisdiction aren't worth much these days.</flavorText> <edible>false</edible> <value>4</value> <spawnFreq>0.2</spawnFreq> </item> <item>zz_thermometer <name>Selovarian Cryokey</name> <flavorText>When warmed to a precise temperature, this gives off a frequency used to open special locks.</flavorText> <edible>false</edible> <value>8</value> <spawnFreq>0.1</spawnFreq> </item> <item>zz_teeth <name>Sandrat Teeth</name> <flavorText>These massive teeth can be ground up and used in potions that boost Special Attack.</flavorText> <edible>false</edible> <value>3</value> <spawnFreq>0.15</spawnFreq> </item> <item>zz_alienEgg <name>Ancient Egg</name> <flavorText>It's warm to the touch and throbbing slightly. You can sense a great intelligence reaching out to you...</flavorText> <edible>false</edible> <value>0</value> <spawnFreq>0.1</spawnFreq> </item> <item>zz_greenCoins <name>Dull Coins</name> <flavorText>You're not familiar with this currency. They seem to be made of mass-replicated material.</flavorText> <edible>false</edible> <value>3</value> <spawnFreq>0.1</spawnFreq> </item> <item>zz_socks <name>Scumrat Cloth Rags</name> <flavorText>Scumrat hair is a readily available, if mildly unsanitary, material.</flavorText> <edible>false</edible> <value>0</value> <spawnFreq>0.31</spawnFreq> </item> <item>zz_doll0 <name>Cephalopod Icon</name> <flavorText>Members of the cult of Havalana believe these creatures are beyond death, and attract great fortune.</flavorText> <edible>false</edible> <value>3</value> <luck>9</luck> <spawnFreq>0.1</spawnFreq> </item> <item>zz_pelvis <name>Whalebone Fragment</name> <flavorText>After this planet was terraformed, giant skywhales dominated the ecosystem. These days bones are all that's left.</flavorText> <edible>false</edible> <value>1</value> <luck>3</luck> <spawnFreq>0.1</spawnFreq> </item> <item>zz_outletPlate <name>Broken Shackles</name> <flavorText>Looks like someone's walking free today.</flavorText> <edible>false</edible> <value>0</value> <spawnFreq>0.3</spawnFreq> </item> <item>zz_doll1 <name>Arachnid Icon</name> <flavorText>Sectists of Beb attribute great value to these many-eyed creatures.</flavorText> <edible>false</edible> <value>5</value> <luck>9</luck> <spawnFreq>0.1</spawnFreq> </item> <item>zz_shield <name>Wardmetal Shield</name> <flavorText>Inscribed with charms of protection.</flavorText> <edible>false</edible> <value>14</value> <spawnFreq>0</spawnFreq> </item> <item>zz_licensePlate <name>Rite Flags</name> <flavorText>When touched up to 9 times a day these are said to dispel bad luck.</flavorText> <edible>false</edible> <value>1</value> <luck>1</luck> <spawnFreq>0.1</spawnFreq> </item> <item>zz_doll2 <name>Avian Icon</name> <flavorText>Heretics of Onas are said to worship birds' ability to transcend physical spaces.</flavorText> <edible>false</edible> <value>6</value> <luck>19</luck> <spawnFreq>0.1</spawnFreq> </item> <item>zz_choc <name>Rusted grav plate</name> <flavorText>It's totally burned out, and starting to crumble.</flavorText> <edible>false</edible> <value>0</value> <spawnFreq>0.3</spawnFreq> </item> Items (Part 15: ZZ_Paper-ZZ_Gender) <item>zz_paperFlowers <name>Paper Flowers</name> <flavorText>The different colors signify Thedelule's ever-shifting disposition.</flavorText> <edible>false</edible> <value>0.1</value> <spawnFreq>0.1</spawnFreq> </item> <item>zz_cell <name>Shipboard Power Coil</name> <flavorText>It's really heavy and smells like it's leaking. You can't tell if it's charged or not.</flavorText> <edible>false</edible> <value>3</value> <spawnFreq>0.2</spawnFreq> </item> <item>zz_cross <name>Ritual Staple</name> <flavorText>A simple metal cross commonly offered to fix good fortune in place.</flavorText> <edible>false</edible> <value>0</value> <spawnFreq>0.3</spawnFreq> <luck>1.5</luck> </item> <item>zz_vag <name>Bloodblossom</name> <flavorText>These parasitic plants latch onto living things and inject pollen into their bloodstream.</flavorText> <edible>false</edible> <value>0</value> <spawnFreq>0.5</spawnFreq> </item> <item>zz_gender0 <name>Prismaglyph</name> <flavorText>You can use this to gendershift. This one allows you to harvest gender from the sun's energy.</flavorText> <edible>true</edible> <value>0.9</value> <poison>-2</poison> <spawnFreq>0.1</spawnFreq> </item> <item>zz_gender1 <name>Spiroglyph</name> <flavorText>You can use this to gendershift. This will give your skin nice sharp thorns.</flavorText> <edible>true</edible> <value>0.75</value> <poison>-2</poison> <spawnFreq>0.1</spawnFreq> </item> <item>zz_gender2 <name>Destroglyph</name> <flavorText>You can use this to gendershift. Removes all trace of gender.</flavorText> <edible>true</edible> <value>0.78</value> <poison>-2</poison> <spawnFreq>0.1</spawnFreq> </item> </items>

SS0B
2026-03-27 01:00:11 · 发布在 「Technicity」
汇编器扩展功能指南

绝非窃取他人作品指南 指南目标 欢迎阅读关于装配器“秘密”功能使用的迷你指南。本指南将详细介绍如何通过几次点击复制整个分支,以及如何将创意工坊中的任何物品转移到自己的装配器中,以便通过处理游戏文件来详细查看其构造。编写此类指南的必要性在于,工坊中优质作品的数量不断增加,但新玩家的数量却未能与之成比例增长,这是因为没人知道如何查看这些作品的结构并从中学习。 所需文件的位置 游戏日志 - D: SteamLibrary steamapps common Technicity technicityLogs(下划线部分为文件示例名称) 如果您有多个世界存档,通过游戏日志可以非常轻松地找到您的世界ID。世界ID与名称完全不同,并且不会随着重新进入游戏或进行建造而改变,这有时会使查找所需世界变得困难。我们需要的是进入世界后的这些数据 --->

工坊物品文件夹路径 - C: Users Username AppData Roaming .technicity items custom-123456789.JSON 您可以在此处找到所有已下载的工坊物品。尽管通过日期本身应该很容易识别,但您也可以打开同名的jpg图片文件来确认具体是哪个物品,因为每个工坊物品都包含三个同名但不同格式的文件:Json文件、Jpg文件和Zip压缩包。

如果即使通过预览图片您也不清楚这是什么物品,请打开Json文件并找到从底部数第29行,那里写着物品名称——“Name” : “123456789”

在您的世界中,汇编器文件夹位于C: Users Username AppData Roaming .technicity saves world987902137604419140 world json tmp tmpev(Tmpevent123456789)。这里存放着所有汇编器(及其他)的数据及其相关信息(包括所生产对象的数据)。在saves选项卡中,通过日志选择找到的世界ID。在tmp选项卡中,选择汇编器ID。装配器ID可在游戏内直接查看——您需要按下F3或Fn+F3,以在左上角打开一个特殊窗口,然后将鼠标对准目标装配器,其中我们需要关注的就是这个数值——>

准备工作 在通过文件实时对装配体进行修改前,需要为其赋予SteamID。最佳方法是在装配体中任意制作一个物品并发布到创意工坊(无需设置为公开可见)。完成后,打开Json文件,第8行的"SteamId"字段后将显示相应数值。

在装配器上停止物品生产并退出,以将其切换至“读取”模式。打开当前的装配器文件,在文本编辑器中将底部第29行的名称修改为单个字符并保存更改,然后进入装配器的名称标签页,检查游戏中是否应用了这些更改。

如果名称已更改,现在就可以开始操作;如果未更改,请检查上述步骤是否正确执行、物品ID是否正确以及JSON文件版本是否为最新,因为任何与汇编器的交互都会导致版本发生变化。总的来说,我建议使用Notepad++,因为如果文件通过游戏被修改,它会自动提示更新文件,还有很多其他原因。接下来,你可以完全自由地编辑汇编代码以满足各种需求。不过我还是介绍3个最实用的功能:将他人的物品转移到自己的汇编器。原因可能多种多样,但希望这不是偷窃。您只需打开工坊对应物品的Json文件,复制第8行“SteamId”之后的所有内容,因为您不能修改该SteamId。 同时,在装配器的Json文件中,删除第8行“SteamId”之后的所有内容,以便将我们剪切的内容粘贴到那里。总之,就是替换这部分内容。

保存并完成! 复制零件分支 为了避免手动重复插入相同的零件数十次,这里需要了解物品层级在json文件中的记录方式,以便顺利找到所需的物品分支。以下是可能有帮助的示意图。 图中用不同颜色标注了代码的各个部分分别对应哪些零件。

而在这里,我复制了2-3分支,使其仍然连接到零件1,因为这样更方便。(粉色部分为复制的部分)

现在,为了确保清晰明了,我将第3部分复制到第2部分。请注意,这不仅仅是简单地复制部分代码并粘贴,还需要在“}”括号后添加一个逗号(粉色部分为复制的内容)。

零件替换 如您所知,如果零件上方连接了其他部件,替换零件会比较困难——删除层级中上方的零件会同时删除其后续的所有零件。此方法可以实现相同操作且不会造成过多损失。 零件的使用由这行代码决定——【PartUid】。您只需将该值替换为所需零件即可。您可以通过将所需零件安装在层级结构的某个末端来查看其数值,以便从那里复制ID。如果您有多个想要替换的零件,可以在Notepad++中使用Ctrl+H组合键来简化数值的显示。

补充说明:如果在进行大量替换后,你的装配器为空,这意味着你替换的物品ID在其他地方被用作了另一个数字值。例如,如果你大量替换ID为39的转子,“39”这个值可能会出现在其他ID中,如28378391,并被替换,这是需要避免的。因此,建议在记事本++菜单中使用“替换”而非“全部替换”。

总结 希望本指南能帮助你了解这款游戏的机制并成为一名经验丰富的玩家。如果有任何内容不清晰或不正确,我期待你的修改建议,也希望本资源不会催生“抄袭社区”。

本指南一如既往由Pom1dorov公司提供

SS0B
2026-03-27 01:00:11 · 发布在 「迷瘴纪事 (Miasma Chronicles)」
《迷瘴纪事》游戏指南(世界探索、战术、武器)

在本指南中,我将介绍如何在迷瘴世界中生存、如何探索世界、如何在战术战斗中行动,以及关于武器和装备的内容。迷瘴世界、战斗机制、武器与装备,这就是指南的主要内容。希望你看得愉快!

SS0B
2026-03-27 01:00:11 · 发布在 「检疫区:最后一站」
成就指南 [100%]

以下是《检疫区:最后一站》的各类成就指南。 重要提示:由于本指南包含大量信息,建议使用Ctrl + F来精确搜索成就。 第一天,怎么回事?

第一天,对吧? 挺过第一天。 重要提示:此成就仅可在战役模式中解锁! 完成战役模式的第一天并入睡,即可解锁该成就。 完美的一天 成就:Erster Tag, was?

完美的一天 在一天内的所有检查中都获得完美结果。 重要提示:此成就可在战役模式和无尽模式中解锁!最容易达成的方法是在游戏初期尝试,因为此时你拥有的工具和其他资源较少。当你在一天内所有检查都获得完美结果时,即可解锁该成就。 开始行动吧!

开始行动! 获得你的第一个工具。 重要提示:此成就仅可在战役模式中解锁! 当你在游戏初期从乔治那里获得热脉冲测量仪时,即可解锁该成就。这里所说的工具,指的是所有可通过工具轮“Q”键选择的物品。手电筒不属于此类工具!

安全第一

安全第一 使用工具检查一名检查点工作人员。 (隐藏成就) 重要提示:此成就可在战役模式和无尽模式中解锁! 当你在游戏初期从乔治处获得热脉冲扫描仪后,用它扫描一名检查点工作人员(士兵)即可解锁该成就。

城市规划师

城市规划师 在幸存者街区建造一座建筑。 重要提示:该成就可在战役模式和无尽模式中解锁!按【B】键返回基地,然后例如:在发电机处选择【升级】并对其进行升级。在战役早期需要升级发电机时,你就能获得这个成就。 撤离者

撤离者 达成撤离人数目标。 重要提示:此成就可在战役模式和无尽模式中解锁! 在第5天,成功撤离5名幸存者即可达成目标,无论你将幸存者送往科研方(获得研究点数)还是军方(获得金钱)均可。被撤离的感染者不计入达成目标所需的幸存者数量。当你达成目标并成功完成撤离后,即可获得此成就。

你有火吗?

你有火吗? 首次清理检疫区。 重要提示:此成就可在战役模式和无尽模式中解锁! 如果让一名受感染的幸存者在检疫区停留太久,他最终会变异成僵尸。此时按下入口右侧的E键拉杆,即可获得该成就。

我的!

我的! 没收走私物品。 重要提示:该成就可在战役模式和无尽模式中解锁! 从第7天开始,你可以搜查幸存者的行李。违禁走私物品包括:武器、工具、手榴弹和弹药!每正确没收一件走私物品可获得+100美元,每错误没收一件走私物品将损失-100美元。

我能阅读

我能阅读 完成公告板上的一项任务。 (隐藏成就) 重要提示:该成就可在战役模式和无尽模式中解锁! 从第6天开始,你会从少校或乔治那里收到公告板上的任务。完成其中一项任务即可获得该成就。

为了科学,宝贝!

为了科学,宝贝! 在实验室研究一种症状。 重要提示:该成就可在战役模式和无尽模式中解锁!从第8天起,你会遇到带有未知症状的幸存者。将其送往实验室,收集目标器官(绿色标记),随后进行分析,即可获得该成就。该幸存者将无法在此次过程中存活! Kopfgeldjäger

猎头 消灭通缉榜上的一个目标人物。 重要提示:此成就可在战役模式和无尽模式中解锁!当通缉榜上出现此任务时,请确认该人物确实是目标。然后按“Q”键拿起你的手枪并杀死该目标人物。你也可以将目标人物送往实验室并在那里将其杀死,即可获得此成就。

这真是太棒了!

太厉害了! 用医疗锤击倒一名幸存者。 (隐藏成就) 重要提示:此成就可在战役模式和无尽模式中解锁!只需用锤子击打幸存者的头部,即可获得该成就。请注意,当你升级锤子后,每一次击打都可能对幸存者造成致命伤害! 头奖!

大 jackpot! 赚取 50,000 美元。 重要提示:该成就可在战役模式和无尽模式中解锁!赚取 50,000 美元应该不是什么大问题。要最快获得金钱,需尽可能成功地对幸存者进行检查。同时完成布告栏上的支线任务。 赚钱方式: 完成布告栏任务 +1200 美元 杀死老鼠 +25 美元 没收走私物品 +100 美元 杀死感染者 +400 美元 金色收藏品 +500 美元 认证“下一位请”喊话员

认证“下一位请”播报员 播报100次“下一位请!” 重要提示:该成就可在战役模式和无尽模式中解锁!在一次游戏流程中达成此成就应该没有问题。 我盯上你了!

我盯上你了! 消灭一名对你发起攻击的幸存者。 重要提示:该成就可在战役模式和无尽模式中解锁! 第13天你将获得手枪。在检查一名幸存者并将其送往隔离区或处决区后,有时会有幸存者试图攻击你。此时你可以用枪将其击毙,或者由检查点的工作人员将其杀死,即可解锁该成就。

禁止触碰!

别碰! 没收一个僵尸肢体。 (隐藏成就) 重要提示:此成就可在战役模式和无尽模式中解锁!当幸存者携带行李和带肉的肢体时,按“E”键没收。也可能有幸存者体内携带带肉的肢体/骨头,此时使用便携式X光机,按“E”键标记,让查理(白色防护服)取出,然后按“E”键没收,会扣除10美元,之后即可解锁该成就。

管理员

灭鼠能手 杀死一只老鼠。 重要提示:该成就可在战役模式和无尽模式中解锁! 在第13天,你将获得手枪,也可以使用医用锤(反射锤)。用你的武器或锤子杀死一只老鼠,即可解锁该成就。

已准备就绪

盛宴已备 喂养老鼠笼里的僵尸。 重要提示:该成就可在战役模式和无尽模式中解锁! 操作方法:从隔离室抓一只僵尸,按E键将其放入老鼠笼。前往处理区,入口旁有尸体堆,按E键拾取一具尸体。然后驾驶运尸车前往实验室,将运尸车停在标记区域,下车后按E键查看/交付尸体。你必须每天喂僵尸一次尸体,否则它会死亡!尸体和运尸车可在处理区左侧找到。老鼠笼位于实验室右侧。

灯灭了!

熄灯! 射击并摧毁5盏灯泡。彻底的黑暗,多亏了你。 重要提示:此成就可在战役模式和无尽模式中解锁! 只需用武器射击5盏灯即可获得该成就。也可以使用医疗锤熄灭灯光。仅白色灯光的路灯和建筑射灯等计数。 成就:Licht aus!

脑子进筐

【篮中脑】 将人类大脑投进篮球框。干净利落的投掷,无需犹豫。 重要提示:此成就可在战役模式和无尽模式中解锁!派遣一名有未知症状的幸存者前往实验室。在获取目标器官前,切换至头部,再选择大脑并将其取出。随后从箱子中拿起大脑,前往幸存者区,那里有一个篮球框。高高跳起并让大脑落入篮筐,即可解锁该成就。 这个篮球框位于幸存者区。

深入肌肤

皮下之物 查获藏在体内的走私物品。 重要提示:该成就可在战役模式和无尽模式中解锁!第13天会解锁X光机,你需要用它来寻找幸存者体内隐藏的走私物品。找到隐藏的走私物品后,按【E】键进行标记,然后让穿着白色防护服的工作人员(乔治旁边)将其取出。

猎室者(Kammerjäger)

捕鼠能手 消灭30只老鼠。 重要提示:该成就可在战役模式和无尽模式中解锁!达成此成就应该不难。老鼠分布在地图的不同位置。每消灭一只老鼠可获得25美元,当你消灭30只老鼠后,即可解锁该成就。 大师撤离者

大师撤离者 在单次游戏流程中达成所有撤离配额。 重要提示:此成就仅可在战役模式中解锁! 在单次游戏流程中达成第5天、第10天、第15天、第21天、第26天的所有撤离配额。 被撤离的感染者不计入满足配额所需的幸存者数量。若未能达成一项或多项撤离配额,你需要选择新的存档! 天数所需未感染者笼中僵尸 55名幸存者无需 109名幸存者无需 1514名幸存者需要 2117名幸存者需要 2618名幸存者需要 第一次+第二次撤离

第三次和第四次撤离

第五次撤离

重要提示:从第27天起,游戏将进入无尽模式!干得好,孩子。

干得好,孩子。 达成好结局。 (隐藏成就) 重要提示:此成就仅可在战役模式中解锁! 好结局达成条件: - 做出正确的决定,例如:将健康的幸存者送入幸存者区,对幸存者进行完美检查,将感染者送入清除区,收集正确的没收物品 - 不让任何感染者进入幸存者区 - 完成无人机入侵袭击的剧情。此剧情无法跳过!- 消灭生存区的所有感染者(僵尸) - 在每次撤离时达到全额配额,或在撤离中至少完成5个配额中的4个 - 尽可能在每次检查中取得完美结果 在最后一次撤离(第26天)后并入睡,然后去找少校。接着选择乘坐直升机离开。之后你将获得该成就,然后会播放片尾字幕。

情况混乱(SNAFU)

混乱局面 达成坏结局。 (隐藏成就) 重要提示:此成就仅可在战役模式中解锁! 达成坏结局的条件: - 做出错误的决定,例如:将健康的幸存者送入清除区、没收错误的物品 - 允许感染者进入幸存者区 - 若资金耗尽(没有钱了),则必须重新开始当天! - 未能完成无人机入侵袭击的序列。此序列无法跳过!

提示:如果屏幕上出现此消息,你需要重新开始这一天! - 不要把僵尸关进笼子(用于后续撤离) - 不要在幸存者区域杀死任何感染者(僵尸) - 在撤离时至少三次未达到满额人数。你也可以通过点击右下角的【完成撤离】来跳过撤离!

多次在检查中未能获得完美结果

工具 热脉冲测量仪 第二天 反射锤 第四天 生物识别手持扫描仪 第六天 诊断听诊器 第九天 快速测试注射器 第十一天 手枪 第十三天 便携式X光机 第十三天 Mathioskop 第十六天 研究点 检查评分 正确识别症状 获得研究点 差/不合格 低于50% 0 合格 50%至75% 6 优秀 75%或更高 9 走私物品清单 安全 包装 其他 食物类:酸橙;柠檬;苹果;奶酪;苹果;南瓜;大米;鱼;巧克力棒;牛奶;罐头;面包;玉米片;水瓶;软饮料;汉堡;糖;鸡蛋;肉;煎蛋;鸵鸟蛋;三明治;黄油;热狗 剑 僵尸部件:头骨;手;脚;骨头;肉块(需销毁) 书籍 刀 闪亮的黄金物品(收藏品)玩具,如旧玩偶;扑克牌 枪支 闪亮的毛绒玩具(收藏品) 文具,如铅笔;便签;信件 斧头 钱 火焰喷射器 电脑/键盘,如显示器;麦克风;鼠标;键盘 锯子 手工工具,如螺丝刀;园艺铲;扳手;手电筒(不含锯子) 弹药 香烟 毒品 牙齿 手榴弹 卫生纸 炸弹 锅碗瓢盆 注射器 酒类,如啤酒;烈酒 警棍 汽油/油箱 药片 饮料罐 指节铜套 浴室用品 箭头 衣物,如帽子;手套;鞋子 武士刀 交通标志 棒球棍 磁带 链锯 一次性玻璃器皿 毛绒玩具 番茄酱;蛋黄酱;芥末酱 方向盘 闹钟 防毒面具 相机 茶壶 灯串 大象木雕 凹陷的铁皮罐头 药品,如穆尔宾登;清洁剂如多用途清洁剂;图片;手机;毛巾;汽车电池;乐器如口琴;胶带;润滑油;手提音响;重物;带(WTF)的纽扣;厨房用具;行李箱;喷雾罐;走私物品清单(安全);牙齿

书籍

交通标志

工具

手套

配件

鞋子

饮料罐

洋葱

障碍

铅笔

啤酒

简介

口香糖

巧克力棒

面包

卡带

一次性玻璃杯

剂量

番茄酱

走私物品清单(配置) 武器

弹药

喷雾(Spritze)

毒品包

隐藏收集品 每找到一个金色收集品可获得500美元。幸存者的行李中有时也会携带金色收集品。隐藏的金色收集品可在指挥室左侧的收藏室中找到。 手榴弹 可在你的床底下找到。

军用卡车

运输车辆前往直升机停机坪。

布雷希森 在直升机停机坪下方的工作台上。

士兵 前往中间的塔楼。

瓶子 在实验室左侧的一个箱子里。

武器

攻击你的妈妈 信息:注意地面上的红色脚印!涂鸦出现的顺序各不相同!

涂鸦

涂鸦

3. 涂鸦

4. 涂鸦

5. 涂鸦

涂鸦

问题与解答 问题:我必须喂养僵尸吗? 回答:是的,必须喂养,否则它会死亡。 问题:我可以给僵尸尽可能多的尸体吗? 回答:不,这是不可能的,每天只能喂食一具尸体。 问题:我到底为什么要把僵尸关在笼子里? 回答:这些僵尸稍后将成为撤离行动的一部分。 问题:我能在笼子里关多少只僵尸? 回答:简而言之,只能关一只。 问题:检查有评分系统吗? 回答:有,请参见【研究点数】部分。 问题:如果在最后一次撤离后选择“留在这里”,会发生什么?回答:当选择“留在这里”的决定后,游戏会继续进入无尽模式。 问题:为什么僵尸会出现在幸存者区域? 回答:这是游戏设定的,尽快杀死这些僵尸。 问题:如何将尸体运到僵尸牢笼? 回答:很简单,用旁边的运输车就行。 问题:如果我杀死无辜者会受到惩罚吗? 回答:是的,每杀死一名平民会受到-1000美元的惩罚。 第13天 如果你和我一样在解锁便携式X光机时遇到问题,可以试试以下方法:引用我自己的话:“你需要X光机,我的也曾被锁定,直到我尝试了这个方法。”《检疫区:最后一站》Hotfix #5(1.0.6.1306)更新内容 1. 当我或士兵在控制点射杀了一名具有攻击性的人员后,该功能对我开放了。 2. 你也可以尝试杀死一到两名幸存者。 3. 你可以在乔治旁边的桌子上找到X光机。希望这能帮到你。 4. 无官方症状 5. 注意:这三种迹象并非必须记录的官方症状! 6. 嘴巴歪斜且微微张开

这个迹象是反射问题的信号。白斑病

割伤

症状(未知) 症状(未知)描述措施

症状尚未确认。实验室? 症状(患病) 症状(外观)描述措施

在黄色眼睛下,人们会看到巩膜从白色变为不同的黄色调——从稻草色到浅黄色。这是爆发后城市清洁水和食物供应出现异常的迹象。安全/幸存者区

雀斑通常不被视为疾病症状,但过去一些营地管理者曾错误地将其当作某种僵尸皮疹。别犯同样的错误。安全/幸存者区

疱疹是一种病毒感染,会导致皮肤和黏膜上出现水疱聚集。安全/幸存者区块

红斑是指广泛、局部的皮肤发红,由真皮血管扩张引起。大多数情况下,其原因是个体对环境变化的反应。安全/幸存者区块

瘀伤或血肿是血液在腔隙内的局部积聚,其中包含凝固或液态血液——通常是非侵入性损伤的结果。安全/幸存者区块

鼻出血是指鼻腔内出血,通常可通过鼻孔流血来识别。这可能是中风、压力或高血压的征兆。安全/幸存者阻滞症状(听诊器)描述措施

进行测量需要听诊器。感冒或病毒感染可能会损害呼吸系统的功能完整性。呼吸困难与正常呼吸的区别在于吸气时会有喘息声。安全/幸存者区块症状(反射锤)描述措施

对锤击无反应。安全/幸存者阻滞症状(Mathioskop)描述措施

导致视线模糊并增加眼组织敏感性【安全/幸存者阻挡】

一种以眼部组织为食的寄生虫,会造成不可逆的损伤,逐渐损害视力。安全/幸存者区域

在眼部组织中扩散,从而导致视力缺陷和幻觉。安全/幸存者区域

引起轻微刺痛感和小型浅表伤口。其存在表明眼睛发生了细胞层面的变化。安全/幸存者区块症状(X光机)描述措施

由于错误饮食导致的普通脂肪肝。安全/幸存者区块

器官从所有血管中出血,呈红色且有疤痕。安全/幸存者区症状(紫外线识别塔)描述措施

虚弱的紫外线反应性雾气;表明表面下可能存在感染。安全/幸存者区域 症状(患病或感染) 症状(表现)描述措施

结膜炎,也称为黏膜炎,是指由于过敏反应或病毒感染导致覆盖眼球的黏膜发炎。隔离

皮疹由皮肤或黏膜上的病理性元素组成,与正常皮肤(或黏膜)在颜色、质地、外观等方面存在差异。多种疾病的原发性和继发性元素的众多组合会产生特定的皮疹模式。检疫区

苍白的皮肤是皮肤中黑色素含量过低的症状,也是体内血液量减少的迹象。后者可能由全身疲劳或多种病毒性肿瘤引起。检疫区

这种症状类似瘀伤,但危险得多。这可能是感染的迹象。隔离

伤口是外部和内部组织解剖完整性的中断。由于受伤原因不明,无法证实伤口是否存在感染。检疫区

口中带血可能是身体受伤的结果,也可能是牙龈因病毒感染受损,导致口腔内大量出血。检疫区

表现出敌对行为和攻击性。在某些情况下会攻击检查人员。检疫症状(体温计)描述措施

测量需要使用温度计。体温升高或发烧是某些疾病的症状,指当前体温偏离正常体温。这是人体通过致热原产生的一种非特异性保护反应。检疫区

测量需要使用脉搏计。脉搏过高是一种偏离正常的现象,这种现象只能由病毒性肿瘤引起。检疫症状(听诊器)描述措施

测量时需要听诊器。有非特异性呼吸道症状的人,与健康呼吸不同,吸气时会喘息,但呼气时无声。在罕见的呼吸系统损伤情况下,有时也可观察到咔嗒声。检疫症状(反射锤)描述措施

在锤击后攻击检查者。检疫症状(Mathioskop)描述措施

破坏细菌并引起局部炎症。检疫区

涉及眼睛外层,在晶状体上留下沉积物并刺激眼睑表面。检疫区症状(X光机)描述措施

异常器官变色。检疫区 症状(已感染) 症状(表现)描述措施

与结膜炎不同,由于血管广泛受损,感染者的虹膜可能会完全变红。消灭

皮肤色素变为绿灰色是由真皮层下的坏死和腐烂过程引起的。出现这种症状的个体很快会变异为僵尸。消灭

被咬是感染的确切迹象。清除

坏死意味着身体已停止对抗病毒感染。受坏死影响的幸存者很快会变成感染者。消灭

这种病毒感染会取代泪腺,导致感染者眨眼时分泌脓液。消灭

由于病毒感染,鼻黏膜开始出现无法控制的化脓。清除症状(体温计)描述措施

测量时需要体温计。体温显著升高或致命性发热是感染的症状。变卖

测量时需要使用脉搏测量仪。脉搏过高是感染接近末期的迹象。清除症状(听诊器)描述措施

进行测量需要听诊器。感染者的呼吸声与健康人的呼吸声不同,听起来像一种咕噜咕噜的低沉咆哮——就像僵尸一样。每一次呼吸,黏液都会从堵塞的肺部中冒泡而出。清除症状(对象)描述措施

当你在检查行李时发现僵尸肢体,请不要接触并立即制服该人员。任何未穿戴防护服而接触僵尸肢体的人员,都面临极高的感染风险。 【清除症状(反射锤)】 描述 措施

用对侧肢体做出反应。清除症状(Mathioskop)描述措施

破坏眼部组织,造成剧烈疼痛,最终导致失明。消灭

留下刺激神经并引发刺痛的毒素痕迹。清除症状(X光机)描述措施

器官被绿色/蓝色孢子或霉菌覆盖。清除

器官伴有晚期坏死,近乎坏死的组织。清除症状(紫外线识别塔)描述措施

感染的隐性迹象;仅在紫外线下可见。清除

隐藏的感染迹象;仅在紫外线下可见。清除 症状(物品) 症状(物品)描述措施

个人物品、急救用品以及如今幸存者认为重要且有价值的所有东西。记录下来

走私物品包括:武器、毒品和药品。这些物品必须予以没收。若走私物品流入生活区,可能导致人员受伤、中毒甚至死亡。记录/没收

人体内携带的物品将被视为体内走私物。然而,任何受污染物品的迹象都应立即进行销毁处理。记录/没收。紫外线症状

抓痕:将此症状标记为抓痕,但不标记为紫外线症状。

咬伤:将此症状标记为咬伤,但不作为紫外线症状。

眼骑者:将此症状标记为眼骑者,但不标记为紫外线症状。

紫外线-烟雾:将此症状标记为紫外线-烟雾。

X射线 症状(X射线)描述措施

由于错误饮食导致的普通脂肪肝。安全/幸存者区块

器官从所有血管中流血,鲜红且伤痕累累。安全/幸存者区

异常器官变色。检疫区

器官被绿色/蓝色孢子或霉菌覆盖。消灭

器官出现严重坏死,近乎坏死的组织。清除。一名幸存者的极端案例。该患者出现全部5种症状(X光检查)。脑部器官坏死,胃部出现脂肪肝。

肺部内出血,肝脏出现颜色差异(2处),胃部脂肪肝(1处)以及小肠霉菌感染器官(3处)。

肺部的更多示例 健康的肺部

颜色差异

污秽器官

内出血 - 器官坏死