《绝地求生》全武器伤害信息

0 点赞
PUBG: BATTLEGROUNDS
转载

本指南将为你展示所有武器的【伤害(头部和身体)】、【弹药类型】、【弹匣容量】、【射速/换弹时间】。 霰弹枪(S12K、S686、S1897、锯短霰弹枪)

S12K 弹药类型:12号霰弹 弹匣容量:5发(装备扩容弹匣后为8发) 身体射击伤害:198/139/119/89.1/89 头部射击伤害:297/207.9/178.2/133.7 射速/换弹时间:0.25秒/3秒 S12K是一把渴望成为不同类型枪械的霰弹枪。其半自动特性带来的(相对)较大弹匣容量和高射速,使其成为比大多数霰弹枪更易上手的选择,也比其他霰弹枪更适合对付群体目标,不过即便以霰弹枪的标准来看,它的射程也较短。 S686 弹药类型:12号霰弹 弹匣容量:2发 身体射击伤害:216/151/130/97.2/97 头部射击伤害:324/226.8/194.4/145.8 射速/换弹时间:0.2秒/3秒 双管霰弹枪S686集霰弹枪这类武器的所有特性于一身,并且将这些特性放大了。虽然它每次装弹后只能发射两发子弹,但你可以在极短时间内打出这两发。如果你在近距离命中目标,敌人就会被轰成碎片。但要是用这把晃动且精度不高的枪打偏了,或者在中远距离被敌人盯上,你的S686就跟士力架没什么区别了。 S1897 弹药类型:12号霰弹 弹匣容量:5 身体射击伤害:216/151/130/97.2/97 头部射击伤害:324/226.8/194.4/145.8 射速/换弹时间:0.75秒/5.8秒 眼尖的玩家可能已经注意到,泵动式霰弹枪S1897的伤害数据和S686完全相同。那么你会选择哪一把呢?S1897在重新装弹前有5发弹容量,这让它比需要“盲目射击”的S686容错率高很多;但它的缺点是长达6秒的装弹时间、更低的射速,以及《绝地求生》中所有枪械里最差的射程(加装扼流圈配件可以将装弹时间缩短到4秒多一点,虽然提升不大,但如果敌人缺乏击杀本能,可能会救你一命)。基于这些原因,S1897在我个人的霰弹枪排名中垫底,不过其他霰弹枪也没好到哪里去。 短管霰弹枪 弹药类型:12号口径 弹匣容量:2 身体射击伤害:160/112/96/72/72 头部射击伤害:240/168/144/108 射速/装弹时间:0.在我看来,【截短霰弹枪】是唯一一把能让你在游戏后期使用而不觉得尴尬的霰弹枪。原因并非它在后期特别有效,而是它占用的是手枪槽,而非主武器槽。可以把【截短霰弹枪】当作一把迷你版的S686,它的伤害较低,但实际有效射程比任何常规霰弹枪都要远。

冲锋枪(Vector、Micro Uzi、UMP9、Tommy Gun)

Vector冲锋枪 弹药类型:0.45英寸 弹匣容量:13发(装备扩容弹匣后为25发) 身体射击伤害:34/23.8/20.4/15.3/20 头部射击伤害:61.2/42.8/36.7/27.5 射速/换弹时间:0.055秒/2.2秒 Vector冲锋枪由于未装备扩容弹匣时弹匣容量过小,所以不太容易让人喜欢。但它也有自身优势,即后坐力低且射速高,这使得它在中近距离能造成相当不错的伤害。不过要注意,开始射击后不到一秒弹匣就会打空,届时不要被敌人打个措手不及。 Micro Uzi冲锋枪 弹药类型:9毫米 弹匣容量:25发(装备扩容弹匣后为35发) 身体射击伤害:26/18.2/15.6/11.7/16 头部射击伤害:46.8/32.8/28.1/21.1 射速/换弹时间:0.048秒/3.乌兹冲锋枪拥有《绝地求生》中所有武器里最高的射速,但由于其较低的伤害,这并不像听起来那么令人兴奋。不过,乌兹在游戏前期是个不错的选择,特别是——好吧,仅限于——近距离战斗。另外,它的弹匣容量确实足够击杀敌人。听到了吗,Vector? UMP9 弹药类型:9毫米 弹匣容量:30发(装备扩容弹匣后为40发) 身体射击伤害:39/27.3/23.4/17.6/23 头部射击伤害:70.2/49.1/42.1/31.6 射速/换弹时间:0.092秒/3.1秒 不要被其他冲锋枪的火力所诱惑;在冲锋枪中,大多数人会认同UMP是最出色的。相较于其他武器,UMP的射速更慢、更平稳、更具节奏感,它拥有不错的弹夹容量和相对温和的后坐力,尤其是装配配件后。其能够在单发、连发和全自动模式之间切换,进一步增强了它的多功能性。但真正让UMP脱颖而出的是,它的精准度出奇地高,即使在较远射程下也是如此。对于其他冲锋枪,我在进入决赛圈时会有些犹豫,但使用UMP时,我感到很安心。 汤普森冲锋枪 弹药类型:0.45英寸 弹匣容量:30发(装备扩容弹匣后为50发) 身体射击伤害:40/28/24/18/24 头部射击伤害:72/50.4/43.2/32.4 射速/换弹时间:0.086秒/3秒45秒 汤米冲锋枪的成名之处在于其伤害,它拥有相当不错的基础伤害数据和可观的弹夹容量,弹夹容量甚至可以扩展到超过其他任何冲锋枪。然而,由于无法安装瞄准镜配件,其有效射程受到严重限制,而且与UMP相比,它的后坐力就像一匹脱缰的野马,这使得汤米冲锋枪无法成为中后期游戏的理想选择。

突击步枪(AKM、AUG A3、Beryl M762、G36C、Groza、M416、M16A4、MK47 Mutant、QBZ95、SCAR-L)

AKM Ammo Type: 7.62 Magazine Size: 30 (40 with Extended Mag) Body Shot Damage: 49/34.3/29.4/22.1/22 Headshot Damage: 115.2/81/69/51.8 Fire Rate/Reload Time: 0.1s/3.22s The AKM has always been a fearsome weapon at every stage of a match, boasting the joint-highest damage per hit of all the assault rifles. Discounting damage drop-off, 2 headshots or 5 body shots will kill someone clad in Level 3 armour. However, it’s a tricky AR to master, due to its heavy recoil and bullet drop. Best advice is to spend time in PUBG’s training mode getting used to the AKM before laying claim to it each match. Aug A3 Ammo Type: 5.56 Magazine Size: 30 (40 with Extended Mag) Body Shot Damage: 43/30.1/25.8/19.4/19 Headshot Damage: 101.1/71/61/45.5 Fire Rate/Reload Time: 0.086s/3.67s This air drop-exclusive assault rifle is a real beauty. The Aug packs a punch and handles very easily compared to a weapon such as the AKM. Its only drawback is that it takes a long time to reload compared to some of its contemporaries. All in all, a powerful and forgiving rifle which feels great to use – particularly when equipped with a suppressor. Beryl M762 Ammo Type: 7.62 Magazine Size: 30 (40 with Extended Mag) Body Shot Damage: 47/32.9/28.2/21.2/21 Headshot Damage: 110.5/77/66/49.7 Fire Rate/Reload Time: 0.086s/2.9s The Beryl is easily forgotten compared to more staple assault rifles, such as the AKM, M416, or SCAR-L. But the Beryl’s DPS beats out all of them, thanks mainly to its excellent combination of base damage and rate of fire. The catch? A horrible amount of recoil, which means in reality you’re more likely to die to any of the previously mentioned ARs than you are to the Beryl. If you’re intent on using this beast, at least attach a foregrip and compensator to allow at least some of your bullets to hit at mid- to long-range. G36C Ammo Type: 5.56 Magazine Size: 30 (40 with Extended Mag) Body Shot Damage: 43/30.1/25.8/19.4/19 Headshot Damage: 101.1/71/61/45.5 Fire Rate/Reload Time: 0.086s/3.8s Native to PUBG’s latest map, Vikendi (see our PUBG Vikendi guide for further details), the G36C replaces the SCAR-L on Vikendi, and possesses pretty much all the same stats, except for a nifty fire rate upgrade that puts it on the same level as our friend the M416. However, to counteract this, a whole second has been added to its reload time, so you’ll basically need to end the fight before you need to reload. And that might be more difficult than you think, because the G36C is not as tameable as the SCAR-L or the M416, with a recoil that many players agree is difficult to get to grips with. Groza Ammo Type: 7.62 Magazine Size: 30 (40 with Extended Mag) Body Shot Damage: 49/34.3/29.4/22.1/22 Headshot Damage: 115.2/81/69/51.8 Fire Rate/Reload Time: 0.08s/3s Ahh, the Groza. If you just heard a terrifying droning sound in the distance and you’re not sure what it was, it was probably a Groza. This air drop-exclusive shredder hits with the power of an AKM, but its rate of fire is top of the line, even beating out half the SMGs listed above. It takes some getting used to, and it’s best not used as a long-range weapon, but if you’re lucky enough to come across a Groza, there aren’t many reasons I can think of not to take it. M416 Ammo Type: 5.56 Magazine Size: 30 (40 with Extended Mag) Body Shot Damage: 43/30.1/25.8/19.4/19 Headshot Damage: 101.1/71/61/45.5 Fire Rate/Reload Time: 0.086s/2.73s Arguably the quintessential assault rifle, The M416 has decent overall stats which can be boosted to excellence with a full array of attachments, though of course don’t expect that to happen in every game. When compared to the AKM, the M416 deals less damage but fires faster and handles better. But forget that. The real reason to love the M416 is that it has the lowest reload time of any assault rifle in PUBG. We all know that reloading during a firefight is tantamount to pressing the “kill me now” key on your keyboard, whether you’re behind cover or not. So I find it’s best to limit this as much as possible. M16A4 Ammo Type: 5.56 Magazine Size: 30 (40 with Extended Mag) Body Shot Damage: 43/30.1/25.8/19.4/19 Headshot Damage: 101.1/71/61/45.5 Fire Rate/Reload Time: 0.1s/2.86s The M16A4 is a very counterintuitive weapon in its current state. On paper it is near-identical to the M416, with the main difference that the M16A4 is a burst- or single-shot-only weapon. But here’s the thing: never use the burst mode. You can spam-click in single-shot mode and reach the same rate of fire as the burst mode, without having to wait for the cooldown after every third shot. So basically it’s an M416 with fewer attachments slots, and you have to give yourself an RSI in order to use it properly. I’m not a fan, but there’s no denying in skilled hands the M16A4 is a powerful close- to mid-range rifle. MK47 Mutant Ammo Type: 7.62 Magazine Size: 20 (30 with Extended Mag) Body Shot Damage: 49/34.3/29.4/22.1/22 Headshot Damage: 115.2/81/69/51.8 Fire Rate/Reload Time: 0.1s/3.37s The Mutant is an interesting addition to PUBG’s AR roster, matching the AKM in damage output but firing only in two-shot bursts. This immediately turns many players off the Mutant, but the two-shot burst makes it much easier to control than the M16A4, and ideal for tapping enemies at mid- to long-range. Attach a vertical foregrip and compensator to this thing and it’ll shine like you never would have expected. This is a burst AR for people who, like me, don’t like burst ARs. QBZ95 Ammo Type: 5.56 Magazine Size: 30 (40 with Extended Mag) Body Shot Damage: 43/30.1/25.8/19.4/19 Headshot Damage: 101.1/71/61/45.5 Fire Rate/Reload Time: 0.092s/3.66s The QBZ95 is exclusive to Sanhok, and replaces the SCAR-L there. I won’t spend much time talking about this weapon, because it is almost perfectly identical to the SCAR-L, the only substantial differences being that the QBZ95 has a very slightly higher rate of fire and a significantly longer reload time. SCAR-L Ammo Type: 5.56 Magazine Size: 30 (40 with Extended Mag) Body Shot Damage: 43/30.1/25.8/19.4/19 Headshot Damage: 101.1/71/61/45.5 Fire Rate/Reload Time: 0.096s/2.86s The poor man’s M416 is still a pretty decent assault rifle. The SCAR-L is often maligned for being just slightly worse than the M416 in pretty much every single way (minus the base damage, which is identical), but this aside, it’s a solid, controllable gun which can easily become a game-ender once upgraded with attachments such as a 4x scope, compensator, foregrip, and maybe an extended quickdraw mag. Don’t worry, SCAR-L; we still love you.

轻机枪(DP-28、M249)

DP-28 弹药类型:7.62毫米 弹匣容量:47发 身体射击伤害:51/35.7/30.6/23/31 爆头伤害:117.3/82.11/70.38/52.8 射速/换弹时间:0.109秒/5.5秒 如果AKM是轻机枪,那它就是DP-28(缩写不是很棒吗?)。射速较慢,但威力巨大。难以控制,换弹时间也很长。哦等等,这都是缺点。没错,我不是DP-28的忠实粉丝。但在中近距离使用它确实能造成大量伤害。不过要注意,DP-28除了少数几种瞄准镜外无法安装其他配件。所以这把“大盘鸡”就是所见即所得。 M249 弹药类型:5.56毫米 弹匣容量:100发 身体射击伤害:45/31.5/27/20.3/20 爆头伤害:103.5/72.45/62.1/46.6 射速/换弹时间:0.075秒/8.与Groza一同位列空投专属强力武器的M249,凭借两种特性赢得声誉:极高的射速和超大的弹夹容量。当你手持M249时,没人敢与你进行火力对决。然而,若你在未真正需要时点击换弹,你就死定了,这要归功于该枪长达八秒的可怕换弹时间。但拥有100发子弹,谁还需要换弹呢?只需确保你有一把合适的副武器来搭配M249,你就准备就绪了。

精确射手步枪(VSS Vintorez、Mini-14、SKS、SLR、MK14 EB、QBU)

VSS Vintorez Ammo Type: 9mm Magazine Size: 10 (20 with Extended Mag) Body Shot Damage: 43/30.1/25.8/19.4/19 Headshot Damage: 96.35/67.45/57.81/43.36 Fire Rate/Reload Time: 0.086s/2.9s My friends and I used to call the VSS the “paintball gun” due to its dismayingly low damage stats for a DMR, and its very low bullet speed (exactly a third of the Mini-14’s bullet speed). Its plus sides include a built-in suppressor and scope, which you can use to take shots at a longer range once you’ve learnt how. But you should abandon the VSS the moment you find pretty much any other DMR or sniper rifle. Mini-14 Ammo Type: 5.56 Magazine Size: 20 (30 with Extended Mag) Body Shot Damage: 48/33.8/29/21.7/22 Headshot Damage: 108.1/75.67/64.86/48.65 Fire Rate/Reload Time: 0.1s/3.6s Minimal bullet drop, a good clip size, and fairly simple to master. The Mini-14’s low damage (hovering between the VSS and the SKS) means people generally prefer to use other DMRs given the choice, but it’s still a solid, reliable choice at any stage of a match. SKS Ammo Type: 7.62 Magazine Size: 10 (20 with Extended Mag) Body Shot Damage: 56/39/33.4/25/25 Headshot Damage: 124.55/87.185/74.73/56.05 Fire Rate/Reload Time: 0.1s/2.9s The SKS is the Mini-14’s brusque, no-nonsense older sibling. Lower clip size and higher recoil, but a significant step up in damage and a lower reload time. The SKS used to be my go-to DMR, until they came out with… SLR Ammo Type: 7.62 Magazine Size: 10 (20 with Extended Mag) Body Shot Damage: 61/42.6/36.5/27.4/28 Headshot Damage: 136.3/95.41/81.78/61.34 Fire Rate/Reload Time: 0.1s/3.68s The SLR is the SKS’s belligerent uncle. Higher recoil and a longer reload time again, but the highest damage of any non-air drop DMR. If you can control it and use it well under pressure, the DLR can end a lot of fights before they begin. MK14 EB Ammo Type: 7.62 Magazine Size: 10 (20 with Extended Mag) Body Shot Damage: 64/44.8/38.4/28.8/29 Headshot Damage: 143.35/100.35/86/64.51 Fire Rate/Reload Time: 0.09s/3.68s This air drop-only DMR is actually very similar to the SLR – so much so, in fact, that I do wonder why one is confined to airdrops and the other is not. I guess you could say the MK14 is the SKS’s equally belligerent aunt. Massive damage for a DMR, high recoil, high reload time, and the unique ability to go full-auto when needed and deliver a cluster-truck of damage at close-range with all the eloquence of a rhinoceros on stilts. QBU Ammo Type: 5.56 Magazine Size: 10 (20 with Extended Mag) Body Shot Damage: 50/35.3/30.2/22.7/23 Headshot Damage: 112.8/78.96/67.68/50.76 Fire Rate/Reload Time: 0.1s/3s The QBU replaces the Mini-14 on Sanhok, and can’t be found on any other map. A lower clip size than the Mini-14, but a smidge more damage and a slightly lower reload time. The main benefit of the QBU, however, is its bipod mode, which all but eliminates recoil while you’re prone.

狙击步枪(AWM、M24、Kar98K、温彻斯特1894型)

AWM 弹药类型:0.300 弹匣容量:5发(装备扩容弹匣后为7发) 身体射击伤害:132/92.4/79.2/59.4/57 头部射击伤害:300/210/180/135 射速/换弹时间:1.85秒/4.6秒 AWM是唯一一把可以一枪击穿三级头盔的步枪,作为空投专属武器,它在超远距离表现出色。其所有其他属性都是为了平衡AWM的巨大伤害;较长的换弹时间、较低的射速、仅能在空投中获得的独特弹药……但说真的,有机会的话谁会不捡AWM呢? M24 弹药类型:7.62 弹匣容量:5发(装备扩容弹匣后为7发) 身体射击伤害:87/60.8/52.1/39.1/38 头部射击伤害:197.5/138.25/118.5/88.88 射速/换弹时间:1.8秒/4.M24在2018年5月之前一直是仅能通过空投获取的物品,之后改为可在地图中刷新,成为游戏中最强的非空投武器之一。它比Kar98k更强,射速略快,枪口初速也更高。选择Kar98k而非M24的唯一原因是,如果你和大多数《绝地求生》玩家一样,对前者有丰富的使用经验,而使用后者时发现更难命中目标。 Kar98k 弹药类型:7.62毫米 弹匣容量:5发 身体射击伤害:83/57.8/49.5/37.1/36 头部射击伤害:187.5/131.25/112.5/84.38 射速/换弹时间:1.9秒/4秒 尽管Kar98k在各方面都被M24和AWM超越,但它仍然值得玩家给予足够的尊重和警惕。射速慢、换弹时间长、弹容量小且无法升级,这些缺点都被其极高的伤害所平衡,而且考虑到大家现在对Kar98k已经有了丰富的使用经验,所以你完全可以相信自己能精准命中那些爆头。 温彻斯特1894型 弹药类型:0.45 弹容量:8 身体射击伤害:73/50.8/43.6/32.7/31 爆头伤害:165/115.5/99/74.25 射速/换弹时间:0.6秒/4秒 我几乎可以肯定,温彻斯特就是伪装起来的十字弩,试图获得更多尊重。它缺乏配件选择,是所有狙击步枪中伤害最低的,换弹时间却和Kar98k相同。温彻斯特仅在游戏前期到中期有用,一旦找到其他狙击步枪或精确射手步枪,就应该将其丢弃。

其他武器(十字弩)

十字弩 弹药类型:弩箭 弹匣容量:1 身体射击伤害:105/73.5/63/47.3/47.3 头部射击伤害:241.5/169.1/145/109 射速/换弹时间:3.8秒/3.55秒 我敢肯定,被十字弩击杀导致了很多玩家愤然退出游戏,但仅凭这一点无法改变它是一种极其不实用的武器,只有在别无选择时才会使用。巨大的“子弹”下坠和极长的射击间隔问题,并没有因其不错的伤害和天生的隐蔽性而得到足够改善。

手枪(P18C、P1911、P92、R1895、R45、蝎式)

P18C 弹药类型:9毫米 弹匣容量:17发(装备扩容弹匣后25发) 身体射击伤害:23/16.1/13.8/10.4/12 头部射击伤害:46/32.2/27.6/20.7 射速/换弹时间:0.06秒/2秒 一旦过了游戏初期,手枪通常几乎没什么用处,但P18C凭借其全自动模式,实际上能相当不错地扮演冲锋枪的角色,这弥补了它伤害低的缺点,而且它确实拥有所有手枪中最高的每秒伤害。 P1911 弹药类型:0.45英寸 弹匣容量:7发(装备扩容弹匣后12发) 身体射击伤害:41/28.7/24.6/18.5/21 头部射击伤害:82/57.4/49.2/36.9 射速/换弹时间:0.11秒/2.1秒 P1911作为一款手枪,威力相当大,但只有7发子弹,所以你必须确保每一发都命中,尤其是在面对有护甲的敌人时。不过,它完全能帮你度过早期的几场战斗,直到你找到合适的武器。 P92 弹药类型:9毫米 弹匣容量:15发(装备扩容弹匣后为20发) 身体射击伤害:35/24.5/21/15.8/18 头部射击伤害:70/49/42/31.5 射速/换弹时间:0.135秒/2秒 P92是一把非常普通但还算不错的手枪,伤害一般,换弹速度一般,所有属性都很平均。当你其他武器都没子弹时,它是个不错的备用选择,这也正是手枪的用途。 R1895 弹药类型:7.62毫米 弹匣容量:7发 身体射击伤害:55/38.5/33/24.8/28 头部射击伤害:110/77/66/49.5 射速/换弹时间:0.4秒/7秒R1895的威力比其他任何副武器都要大(当然,除了短管霰弹枪),但缓慢的射速和极慢的换弹速度让它很难比其他手枪更值得携带。 R45 弹药类型:0.45英寸 弹匣容量:7发 身体射击伤害:55/38.5/33/24.8/28 头部射击伤害:110/77/66/49.5 射速/换弹时间:0.25秒/3.2秒 米拉玛地图很幸运,因为在那里R45取代了R1895,并且在很多方面都有所改进。相同的伤害,但换弹时间缩短一半,射速提高一倍,总体上更容易控制。 Skorpion 弹药类型:9毫米 弹匣容量:20发(装备扩容弹匣后为40发) 身体射击伤害:22/15.4/13.2/9.9/11 头部射击伤害:44/30.8/26.4/19.8 射速/换弹时间:0.07秒/3.作为最新的手枪,蝎式手枪终于成为了P18C在最佳全自动手枪位置上的竞争对手,但遗憾的是它未能脱颖而出。它的主要卖点是较大的弹匣容量和较多的配件槽位,这些有助于控制后坐力,但其他方面,比如伤害、射速、换弹速度,都比P18C稍逊一筹,在我看来是一把使用体验不太理想的武器。

近战武器(平底锅、镰刀、撬棍、砍刀)

近战武器 平底锅 镰刀 撬棍 砍刀 近战武器其实没什么好详细说的,因为它们在功能和伤害上几乎完全相同。唯一的例外是平底锅,出于某种搞笑的原因,它的伤害比其他任何近战武器都要高,而且更重要的是,当它“收起”时,具有独特的能力,可以偏转所有击中它的子弹,在你战斗时出色地保护你的背部。所以平底锅是当之无愧的赢家,其次是其他所有近战武器,最后是你的拳头。没错,我听到了质疑声。不,我不会改变这个结论。