A bullet hell where an android girl dodges for you. Build her dodge AI, weapons and outfit, switch her dodge AI for each barrage, and BREAK through brutal patterns from rival girls. Lose, rebuild, retry. As her researcher on PROJECT Ω, you were never told what it is really for.
A massively expansive traditional roguelike where literally anything is possible. Polymorph your foes into swords, mind control an aberration with five heads, or create your own pocket dimension. Break the rules, build the indomitable, and pray nothing finds a loose thread.
Project 14 is a short psychological game. Complete a series of unsettling tests as a disturbingly polite system analyses every choice and decides what your “perfect” future should look like. Every decision counts. Explore, obey or disobey.
Explore an abandoned hospital in this first-person psychological horror game. Find keys, solve puzzles, uncover hidden letters, manage your flashlight, and survive terrifying encounters as you search for the truth behind Maria’s nightmare.
A cosy digging game set in a British back garden. Shovel, pick and drill through turf, clay and rock, sell every load, upgrade your tools and build ladders, belts and lifts as you dig hundreds of metres down to unearth treasures, crystal caves, lava and a buried secrets. Dig alone or with friends.
An airline management game played on a real globe. Base your aircraft, draw routes between real airports, fit the cabins and build the weekly timetable. Every departure is settled against fuel, crew, maintenance and fees, and what survives that decides how far the network can reach.
Design a cruise ship deck by deck, hire the crew and take paying guests out to sea. Keep them fed, entertained and away from reception while the buffet runs low, the lifts back up and somebody does something in the pool.
Every killer is a ghost story. Survive a haunting pulled from real folklore: possess everyday objects to hide, launch out to stun the ghost, hack terminals under pressure and rescue captured friends before the third capture kills them. First stop: an abandoned island prison.
An idle tycoon about running an illegal bot farm inside a fictional MMO. Boot bots on virtual machines, farm gold, sell it to whales for real cash and reinvest in rigs, proxies and scripts, all from your oldschool desktop. Just keep the GMs from noticing.