Control, I'm Not Coming Back is a short and emotional narrative game about an astronaut drifting through the vastness of space, searching for a reason to keep going while struggling with the feeling that there may be no way back home. Inspired by the Hopecore aesthetic, the game explores despair, friendship and how we are able to move forward even in the deepest void of the cosmos. After an accident leaves a young space cadet drifting alone in the void, his journey becomes an introspective and abstract encounter with the historic Voyager 1 probe, forming a bond that reflects humanity’s need to keep reaching towards new horizons. Experience in-game montages with scene transitions in sync with the soundtrack. Changing the space around you to the rhythm of the
Begin Your Characters Story: Who will you become? What choices will you make? What will you discover? Shape Your CharacterShape your personality with every word and every action. Be confident or hesitant, rational or emotional, self-serving or selfless... No personality is set in stone. Your personality writes your story - who likes you, who hates you, who trusts you - All of it depends on your decisions and