A 2D platformer fighter turned bumper-cars, there is no need to memorize tech! Just hit them!I didnt like how input-complex games like SSBU, or for better examples, Street fighter or guilty gear get. their controls are fundamnetally non-intuitive to the average joe, which creates the ever present phenomena of button mashing to win in a party setting.I thought, whats a simple character controller method that would be intuitive to pick up quickly, but has a very high skill ceiling? Pure