FeaturesUnique hybrid turn based combat system, where you can interrupt your opponents turn by parrying attacks5 Stats each with their own corresponding attributes5 unique classes with their own weapons and identities20 different weapons with varied attributes and damage types10 different armor sets each with their own sets of resistancesModular difficulty modification to tailor runs to your preferencesEndless combat mode to push yourself to the limitsUnique hybrid turn based combat systemTraditional turn based combat, with a fighting-game-like twist. With 4 action points per turn, you can choose to spend them on actions such as attacking, or save them for a counterattack. Then, during your opponent's turn, you can parry an attack, and shift the initiative of the battle. Holding initiative allows you to take action and use any unspent action points while the opponent is exposed, and takes double damage. But beware, the same can be done to