Five hundred dollars, a rented room, and a pull-tab hall down the block. Pull tabs, slots, a bar, and a pawn counter, and rent due on the 1st whether you played well or not. Simulated gambling; nothing pays out.
96 monster cells. Click to kill, idle to farm. Upgrade every monster and Idle Cell separately. Prestige, Evolve, unlock Perks, and conquer Tiers that reset the world for bigger numbers. The grid never ends!
Start in a tent with twenty-five dollars and a whole city to work out. Climb a career to the corner office, gamble, fight, date, adopt a stray, buy the mansion on the hill, and try not to miss rent. An isometric life sim where every day lasts 24 real minutes.