A first-person shooter tracking game that leaving a trail that draws a design. Track it through circles, roses, stars, and Lissajous loops across 40 levels, and finish each drawing before the timer runs out.
An open, hackable Vulkan game engine with a deferred PBR renderer, optional hardware ray tracing, an ECS scene editor, Jolt physics, and Lua + visual scripting built solo, in Early Access, with the roadmap and known issues public from day one.