Experience a relaxing idle adventure where each click adds color, and progress never stops. Unlock upgrades, complete quests, and recruit pixel drones to paint for you as you unwind and watch new chapters of artwork come to
Got an itch for the meditative flow of games like Tetris and Lumines? Look no further than color drop! Get lost in this block-dropping, color matching action puzzler, that's perfect for losing hours chasing 'S' ranks or keeping your mind and reflexes sharp when you have a few minutes to kill. In color drop, you move, rotate, and drop multi-colored blocks into a grid, attempting to keep blocks of the same color together. After some time, one of the pieces will contain a bomb! Bomb's clear all connected blocks of the same color. Clear 5 or more blocks and you'll get another bomb, allowing you to continue your combo. Do this once more, and you'll achieve a rainbow!The demo version includes access to the Time Attack and the light theme. Purchase the full version for access to 40-Line Clear and Survival, as well as three more themes!
A Color Theory is a game where Color determines what anything and everything does: from simple platformer-style movement, to destructible hazards to gravity-flipping capability: nothing is immune to being changed by the power of Colors! This demo contains the first 20 levels of the game, plus some fun secrets to find along the way, can you solve them all?
Color Symphony is basically a side scrolling game. But it has the added element of color and gives you something different. You can be a main character in the game and fight the enemy, eliminate the obstacles or find a new route by using color.
Become a living paintbrush and color the world! Explore the chromatic space around you: Use your crystal-imbued paint powers to reveal colored platforms and access the path to the
COLOR is a unique puzzle game from Dual Studios which revolves around the manipulation of color through the additive color system. In each level you must use and manipulate the colors at your disposal to match the color of the goal and therefore progress to the next stage. There are a number of different puzzle mechanics that will be explored throughout the game: Primary single colors Secondary additive colors Primary colors through subtraction Grey areas that you must avoid Switches that change elements in the level The combination of all colors to produce white Blank areas that can save a color to re-use later on Dual snake controlAnd more...The game follows the basic idea that light is made up of waves. This light can be interpreted as different colors depending on how long the waves are. There are three primary colors that come from this: Red, Green and Blue. These primary colors can then be added together to create secondary colors: Yellow, Cyan and Magenta. These six colors can then be mixed and separated to make each other, thus creating the complex puzzle mechanic that the game is built
This simple clicker-hopper is made in various colors and lightweight gameplay. Click with the mouse to bounce a small ball moving through a color tunnel. Avoid collisions with upper and lower corners as well as running towards the crossbars and flying particles. Together with the jump, you simultaneously shoot a ball of your color. Thus, you can repaint the crossbars in your color and pass through them without damage, and you can also shoot down flying particles. Each color of the ball has its own strengths and weaknesses. Your goal is to score more points over a long distance. Good luck
A Color Theory is a game where Color determines what anything and everything does: from simple platformer-style movement, to destructible hazards to gravity-flipping capability: nothing is immune to being changed by the power of Colors!
Color Defense is an idle/clicker game with a tower defense theme. You can choose between different towers and upgrades to survive as long as you can. You unlock prime points depending on your kills and Evo points for reaching wave 1000+. Upgrade your towers and get as strong as you can. - 11 maps and 2 challenge map (on release day) - 12 enemies (4 different colors and 3 different types) - 2 Boss enemies - 4 traps - 12 towers (4 different colors and 3 different types) - 4 color gem plants - 7 different tower upgrades - 5 different trap upgrades - 126 Prime upgrades - 13 evo upgrades - 4 local buffs - 4 event buffs - 7 timed buffs - 4 attack pets - 2 idle upgrade pets - skilltree - steam achievements - steam highscores Choose a map, build your defense and gain prime points everytime you reset or die. These points can be spend to upgrade your base, traps or towers and beat a higher wave. After 1000+ waves you can evolve and reset the whole game to get evo points which you can use to buy permanent unlocks. During the whole game you can increase your account level to unlock higher upgrade max levels, skillpoints and more drop. New maps can be unllocked with with other modifiers which are harder but also reward more evopoints. We are developing the game further and add more features and maps in future updates.