Throw the box. Die on purpose. Respawn from it with the momentum you died with, and launch where you could never jump. A physics puzzle-platformer built on one strange rule.
Six houses. Sixty feet of asphalt. One roommate who's never had a date, and your certainty that you can fix that. A coming-of-age visual novel about the year you learn you cannot hand a person a life. Three acts, six routes, seven endings.
Same Path again and again. Everything looks familiar, until it does not. Some Anomalies hide in plain sight. Some are hard to spot. Find them, then take the correct exit. Every wrong choice lets the night draw closer.