Ever wanted a easy to use and customize political game? You've found it. I have tried to allow the user to have as much control as possible. You can create any candidates and opponents you want, you can customize the amount of voters from 10 voters to millions. (More on that later), the party composition of the voters, and the demographics of your voters. Features: Every voter in elections of 3,000,000 or less in Win The Election is an individual voter. They have priorities, policy preferences, trait preferences, and demographic preferences. Most political games use different ways to "simulate" who voters choose, but you will be able to see every registered voter in your election. Of course, it doesn't mean they will vote, you need to help influence them to make it out for election day. The AI candidates follow the same rules as the player and present challenging opponents. You can have up to 19 opponents in an election. You can have an election from 10 voters to 30,000,000. I've tried to optimize this process as much as possible, and even with millions of voters the turns are in seconds. Of course if you play a game with 20 candidates running for office the turn time does increase with each candidate. If you do choose an election that has more than 3,000,000 registered voters then there is a scaling system that simulates the additional