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- 维护日程 - 1月8日(周四)07:00~09:00(UTC) ※ 维护时间可能会根据进度提前或延长。如有变更,将另行通知。 - 更新说明 - 【活动】 ■ 更新了登录累积任务和每日签到活动,可通过活动获取“Team MAID”个人资料卡片及多种游戏内货币。 【内容新增】 ■ PVP排名赛季2开启 排名赛季2将于1月8日维护后开始。 新增赛季2奖励。 根据段位不同,可获得传奇级模拟大师发型等专属赛季奖励,以及徽章、个人资料卡片和武器挂饰。
第二季排位积分调整 各模式排位积分将重置为0。 全模式排行榜和各模式特定排行榜将仅显示前100名。 全模式排位积分的调整将根据最终段位来确定。 对于白银5以下段位,全模式排位积分保持不变。 对于白银5及以上段位,将扣除30%的全模式排位积分;但最低段位将保持在白银5。 长期不活跃排位积分扣除规则 (现有规则)若7天或以上未活跃,每天将扣除200点全模式排位积分。 (新增规则)白银5以下段位不会因不活跃而扣除排位积分。【内容调整】 ■ 优化了用户界面,现在战斗中武器等级效果激活时会显示通知。 ■ 即使队伍失败,失败队伍中贡献最高的玩家也将获得“ACE”,并与“Record MVP”一同计入记录和显示。 【优化】 ■ 通过增强网络消息处理,提升了整体游戏稳定性和响应速度。 【漏洞修复】 ■ 修复了通过Alt + Enter切换到窗口模式时,选项菜单中的设置未正确反映,且返回全屏时会正确恢复之前分辨率的问题。 ■ 修复了使用技能时,主动动画偶尔不播放且所有储备立即消耗的问题。■ 修复了在特定条件下使用技能导致库存同步错误,进而造成库存切换延迟的问题。 ■ 修复了TWIN的武器偶尔会在战斗开始到结束期间一直显示在屏幕上的问题。 ■ 修复了部分角色的头发与服装之间的颈部连接处看起来不自然的问题。 ■ 修复了Grasper的“足球踢”(空格键)偶尔会因位置和角度问题,无法击中靠墙倒地目标的问题。

用HOT TIME活动度过你的十二月周末吧!让《黑色 stigma》的体验更加充实! [HOT TIME 福利] - 大师经验值 +20% - 主动技能冷却时间 -20% - 助推器冷却时间 -2秒 - 自定义模式开启 ⏰ [HOT TIME 活动时间] 太平洋标准时间:12月26日 07:00 - 12月28日 23:00 世界协调时间:12月26日 15:00 - 12月29日 07:00 祝你周末愉快!谢谢。

与HOT TIME活动共度2026年1月的周末! 享受更具奖励的BLACK STIGMA! 【HOT TIME福利】 - 通行证经验值+50% - 大师经验值+20% - 增益道具冷却时间-2秒 - 自定义模式开启 ⏰【HOT TIME活动时间】 太平洋标准时间:1月30日 07:00 - 2月1日 23:00 协调世界时:1月30日 15:00 - 2月2日 07:00 祝周末愉快! 谢谢。

《桃源仙境的宁静时光》现已在Steam平台发售,定价12美元。其他货币的价格则基于12美元进行推荐定价。在发售首两周内,购买本体游戏可享受9折优惠,并能免费获得DLC“金蛇礼包”作为早期购买奖励!
官方网站: https://www.5icube.com/taoyuan/ 预告片: https://www.bilibili.com/video/BV1RJkVBNE36/
《桃源乡的宁静岁月》拥有完整的主线剧情、完善的 farming 系统(农场系统)以及 14 位可结婚角色。但作为初创团队,我们深知自身产能有限,难以完善游戏中的每一处细节。我们十分重视玩家的反馈,并将持续对本作进行优化与更新! 制作人的一封信 2018 年的某一天,因为我非常喜爱一款 farming 游戏(农场游戏),曾大胆宣言:希望未来有一天,自己也能制作一款以中国某地为背景的类似游戏。 当然,戏言终究是戏言。在为生计奔波的忙碌中,我很快便将此事忘却。 后来,几经辗转,我有幸遇到了人生中的导师——我们的程序员。她指导我自学了C语言编程和Unity基础。通过跟随专家的在线教程,我逐渐制作出了几款简单的游戏。当然,这些游戏非常初级,我都不好意思展示给别人看。 然后在2023年的某一天,凭借着纯粹的热情和无畏(或者说是鲁莽?)的勇气,我组建了一个小团队,正式启动了《桃源悠然日》的开发。 从那时起,“我”变成了“我们”。 历经波折,我们从一个纯粹的新手成长为如今有经验的新手。 敬畏之心与日俱增。我们越发意识到自己的浅薄和不足。 幸运的是,在这一路上,我们遇到了许多善良的支持者,这让我们的热情得以延续。 我们一点点成长,解决了一个又一个困难。然后我们意识到,最大的挑战其实是我们自己——那个学习了新知识、见识了更美好世界的自己。见识过更好的一面后,我们便再也无法满足于平庸,而是不得不推倒重来,进行全新的构建。 这些因素不可避免地导致了制作周期的延长和无法回避的延期。 幸运的是,我们得到了支持者们的理解,这让我们有信心去打造一个更美好的桃源村。 终于,这一刻到来了。我们成功完成了1.0版本。 但此刻,我并没有感到释然。 相反,我脑海中只有一个念头——遗憾。 由于团队产能有限,目前很多地方我们暂时无法做到尽善尽美。遗憾的是,美术效果不够精致,尤其是光影和特效方面……可惜的是,NPC对话内容不够丰富,特别是甜蜜的浪漫互动……遗憾的是,音乐和音效相当基础,尤其是无法为每个NPC自定义专属背景音乐……可惜的是,战斗手感仍有不足,特别是在动画和数值平衡方面……遗憾的是,场景互动不够多,尤其是甚至无法让玩家“坐下”……有太多太多的遗憾了……我们承诺过但还没来得及实现的事情还有很多,比如手动存档功能、在线功能等等……还有我们有许多想要开展的计划,但目前缺乏实施能力,例如拓展传统中医的加工功能,或发展养蚕和服装生产能力等等……但我们向大家承诺,无论未来如何,桃源村都将不断发展,直到成为我们设想中近乎完美的模样。我们会兑现对所有人的承诺!此更新计划在此发布,以作证明。



大家好!我很高兴地宣布,《罗斯蒂的退休生活》将于10月1日迎来秋季小型更新,正好赶上万圣节和落叶时节。
有什么新内容? 全新的秋季地图,蘑菇会在地图上随机生成。你的收割机器人可以采集它们,蘑菇可用于生产生物燃料! 小提示:蘑菇只会在未使用的地块上生成 更多的浆果丛(终于来了!) 我们添加了大量万圣节装饰,让你感受节日氛围 在十月份,所有南瓜都会变成杰克南瓜灯,有多种不同样式,包括一个巨型版本! 哦,差点忘了!拉斯蒂也会打扮成幽灵的样子 :laugh_rusty: :laugh_rusty: :laugh_rusty: 10月1日见!

哎呀!史酷比小队来啦! 我们与Warner Bros. Interactive Entertainment共同自豪地宣布,《房产达人2》-史酷比DLC现已推出: https://store.steampowered.com/app/3672960/House_Flipper_2__ScoobyDoo_DLC/ https://store.steampowered.com/bundle/60523/Scooby_Bundle/ 神秘机器刚刚停下,整个小队正准备开始翻新工作! 无论你是史酷比™的忠实粉丝,还是只想为你的翻新增添独特风格,这款DLC都将为你的翻新之旅带来全新体验。
让我们快速了解史酷比DLC所提供的内容: [expand type=spoiler expanded=false] 史酷比DLC 新增内容: • 超过630种新物品,包括史酷比主题物品。仅室内类别就有500多种物品! • 6个全新的神秘工作,包含各种挑战,与整体谜团相互关联 • 6个全新的闹鬼房产,与经典史酷比怪物相关,让你能够尽情发挥创造力 • 3位新的特殊买家等待发现 • 3个新的主题组合件 • 史酷比电视频道!记得不要花太多时间看电视哦! • 12个新成就 新物品亮点(物品太多,无法一一列出,抱歉!: • 4种新型木材 • 16种适用于墙纸及所有物品的新图案 • 6种瓷砖,灵感源自复古及中世纪现代风格 • 5种不同尺寸的新门 • 7种新型门把手 • 地牢格栅,配有匹配的门 ;) • 不是1套,不是2套,而是3套全新厨柜组合! • 5种新型把手——适用于厨房、衣柜、梳妆台及其他橱柜 • 9件套复古风格厨房电器 • 2套餐厅桌椅组合(Mrokuch、Jadalniak) • 复古餐车组合Kufelek • 怀旧浴室组合Formela • 带编织纹理装饰的卧室组合Lustrowiec • 汽车主题儿童卧室组合——呜哇呜哇!• 3套客厅家具(梅塔利克、比亚利克、维波奇尼克) • 伊斯特布鲁克模块化沙发组 • 19件套斯托利切克储物组合 • 斯泰拉尔走廊家具组 • 全新开关类型——想过用地牢拉杆开灯吗?现在可以实现了! • 更多智能控制物品——按键面板和压力板 • 一堆可疑的衣柜和书柜……你在隐藏什么秘密呢?哼! • 保龄球馆套装 • 为初出茅庐的侦探准备的调查员徽章及配饰 • 一套可爱的神秘公司毛绒玩具 • 唱片机及各种配件 • 一套盔甲和其他各种中世纪地牢物品 • 经典《史酷比》反派,等身大小登场 • 115种装饰品(数量太多了!列不完啦!)抢先预览:桌布、花瓶、小雕像、昂贵珠宝、时钟、霓虹灯、贴纸、熔岩灯、LED灯箱灯等等! • 吊扇和灯具——尺寸和灯罩可选 • 一个真正的巨型三明治 • 史酷比零食! • 一些时尚配饰。它们有没有让你想起某个人?;) • 几件与一位神秘的……船长……有关的物品 • 14件新的船只相关物品,因为我们知道有人非常喜欢它们 • 神秘机器面包车! • 另一辆面包车——可完全自定义 • 可运行的过山车轨道和游乐设施 • 制作你自己的茶杯旋转木马!• 带有惊喜的恐怖树木 • 树干、树枝和荆棘,助你打造哥特式花园 • 食肉猪笼草和捕蝇草 • 由纯装饰性非真实头骨制成的花盆(含其他头骨) • 带花的铁线莲藤蔓 • 一束不同颜色的九叶灌木 • 多种尺寸的琴叶榕和非洲紫罗兰 :) 以及更多! [/expand] 致我们的《房产达人》社区:谢谢你们!你们的支持让这个系列不断发展。 这款DLC之所以特别,有很多原因,而它的推出正是因为有你们! 免费的史酷比十月更新! 我们忍不住要为所有《房产达人2》玩家带来一点万圣节惊喜——推出免费的“史酷比十月更新”!
本次季节性更新带来了全新机制、60多种全新物品,以及一个特殊的万圣节主题任务,该任务将带你深入地下。完成任务后,你将解锁一栋全新的房屋可供购买! 查看包含所有新增内容、修复和改动的详细更新日志: [expand type=spoiler expanded=false] 免费史酷比十月更新 新增内容: • 一个将带你深入地下的万圣节任务! • 一栋带有地堡的新房子 • 全新机制:键盘和压力板——在故事模式和沙盒模式中,使用接线工具将它们连接起来。打造你自己的密室逃脱!(更多信息请参见游戏内的教程书籍) • 马库斯·奥弗曼——一位非常严肃的人士,希望投资一些以商业为重点的房产 • 63件新物品(如下所列) • 10张新的自定义图片 63件新物品! • 成堆的书籍,可快速填满书架 • 阁楼梯子和隐藏门 • 单向窗户和镜子 • 2种新图案——适用于墙纸和物品 • 摩洛哥彩釉砖 • 光泽塑料和片状塑料 - 现已在故事模式中作为表面饰面可用 • 安全胶带 - 禁止穿越!!! • 一系列用于新布线工具功能的物品!• 两本关于线路连接、钥匙和智能控制器的新教程手册 • 智能控制器 • 按键面板、运动传感器 • 压力板 • 一套90年代末的个人电脑设备 • 模块化厕所隔间 改动: • 物品现已支持自定义颜色(故事模式和沙盒模式均适用!) • 物品收集栏现在需解锁“设计师”特长后才能使用 • 超过3500种物品已加入物品收集系统,以便更轻松地进行装饰!• 商店新增分类:临时装饰、线路、交通 • 翻页工具使用时现已添加视觉效果 • 图案现已进行分类 • 商店中新增DLC筛选器 • 汽车可以开启车灯 • 路径灯也可直接放置在地面上 • 夜间亮度略有提升 • 调整了手电筒及相关技能 • 调整了大型商店物品的预览灯光 • 新增用于收藏品的粒子类型(星星和问号) • 新增“闪烁”电视频道 • 在首次遇到买家前,现在可以查看买家描述 • 霓虹灯可以开关 • 清洁刷现在用于清洁表面,抹布用于清洁家具物品 • [用户界面] 重新设计了以下屏幕:沙盒模式地块及Mod.io 浏览器 修复内容: • 部分修复了在沙盒模式下进入测试房产或游玩模式时某些物品倾倒的问题。一些通过沙盒变换工具放置位置异常的物品可能仍会出现异常行为 • 优化了带有大型游泳池的地块加载,包括在沙盒模式下进入测试房产 • 其他多项优化 • [合作模式] 当其他玩家正在加入游戏时购买物品不再导致断开连接 • [合作模式] 修复了进入大型地块时出现的问题 • [合作模式] 同步了使用钓鱼竿工具的物品变换模式时的物品掉落 • [合作模式] 调整了使用双手工具投掷物品时的同步 为房产翻新社区带来新挑战!由Logitech G赞助的史酷比十月社区竞赛现已开启!是时候进入完全惊悚模式,释放你内心的邪恶天才了!
设计“终极反派藏身处”——一个连最臭名昭著的反派都会感到宾至如归的地方——阴森却不失优雅,邪恶又带有一丝欢迎之意。 说实话……即便是坏蛋,在策划下一次重大阴谋时也需要一点舒适与安逸! 查看所有规则并在此处参与挑战:https://mod.io/g/hf2/m/communitycontest#descriptionmod.io 发售日直播? 与社区成员相聚总是一件乐事,我们也喜欢和大家一起庆祝所有重大活动,所以今天不要犹豫,加入我们吧!




各位亲爱的朋友们,早上好! 秋日清爽的空气中弥漫着变化的气息,这可不仅仅是落叶带来的哦!看来我们深爱的翻转世界也正踏上属于它自己的探索之旅。真是太棒了! 而且,庆祝活动已经拉开帷幕啦!在IGN粉丝节上公布了我们精彩的全新预告片之后,现在正是深入探索其中魅力的时刻。我非常高兴能带领大家近距离了解创作者们为我们精心打造的出色新工具和经过重新设计的宝藏。
你一定要看看这其中的差别。旧家具确实很可爱,但现在呢?现在它们才是真正的杰作!颜色更加鲜艳,更加……鲜明。这是一次重生!这是一整套全新的色彩,用来表达我们的创作精神。 准备好将你的空间从平淡无奇转变为精彩绝伦吧。是时候给每个角落赋予真正的灵魂了。
轻松实现完美,每次皆是如此:全新吸附工具 啊,创造的神圣和谐!长久以来,我们一直在与细微的瑕疵作斗争,在精准放置物体的繁琐过程中周旋。但现在,亲爱的们,这一切都将成为过去!借助全新的吸附工具,您放置的每一个部件都能通过优雅的点击找到其完美位置。这便是直觉的具象化!
现在,你的灵感可以从心底毫无阻碍地流淌而出,直接呈现在房间这片“画布”之上。纯粹无瑕,轻松实现完美! 令人倾心的家具 然而,若没有完美的物件来填充,再完美的布局又有何意义呢?看!尽情欣赏这些触动心灵的新宝贝吧。 首先是这套奢华的沙发与扶手椅组合。它难道没有向你低语着惬意的秋日午后吗?它在召唤你蜷缩其中,手捧暖茶与心爱的书籍。朋友们,这是一个享受舒适的季节。尽情拥抱这份舒适吧!
为驱散夜晚的寒意,这里新增了一系列各具特色的壁炉。从现代简约风格到宏伟的传统款式,它们都是家中温暖跳动的心脏。[carousel autoadvance="true"]
当然,一个房间如果没有最后的个人点缀,就不算完整。是摆放一株生机勃勃的植物增添一抹自然气息,还是用一个大理石花瓶来彰显古典雅致?正是这些细节赋予了空间那种难以言喻的独特魅力。
【轮播结束】 环形菜单:快捷、优雅、轻松 当灵感来袭时,艺术家必须行动迅速且优雅。全新的环形菜单是你创造力的完美舞伴!它快捷、优雅,能让你在不分散注意力的情况下将所有工具置于指尖。
这就是你保持创作状态的方法,让你能不受干扰地将一栋又一栋房子打造成杰作。一切就该如此,简直完美。
我们正在筹备11月下旬的活动,一旦确定确切日期就会立即公布。你将成为首批探索某个深受喜爱的经典职业(该职业已被完全重新设计)以及全新创作内容的玩家,这些内容定会为你带来灵感!
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我简直等不及想听听你的想法了。你是不是也很兴奋? 还记得《温馨小镇》(曾用名《你的树》)吗? 开发者们非常激动地告诉大家,《温馨小镇》将参与即将到来的Steam新品节。 欢迎大家去体验并给他们提供反馈。这对他们意义重大,因为他们正处于游戏发布前的最后冲刺阶段!
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他们认真听取社区的意见,并已添加了一些在测试期间玩家要求的酷炫功能。
让我们花点时间欣赏这座由一位玩家建造的酷炫城堡。
加入我们的Discord吧!每个艺术家都需要一个聚集地,用来分享灵感并与志同道合的人交流!我们的Discord是所有创意活动的热闹沙龙。无论你的创作平台是原版《房产达人》、这款精彩的《房产达人:重制版合集》,还是我们其他的任何作品,我们都非常欢迎你的加入。不要犹豫!快来Discord加入我们的交流吧。
保持灵感! ~ 阿曼达·约翰逊与Frozen Way团队




Hello again everyone! This is a very important patch introducing a whole new full-length campaign, adding new content, and fixing various issues of previous patches. New Features: New campaign - Tunisia: Southern Operations. Expanded on in its own section below. Vehicle Additions Added Anti Air Crusader Tanks: Crusader III AA Mk. I Crusader III AA Mk. II Added SPA-Viberti AS-42 and Variants (each comes with an armed variant): AS42 Metropolitana AS42 Sahariana Weapon Additions: Added Browning M1919A4 with iprovized carrying handle for early-to-late war US campaigns. Added yellow American Mk. II grenade for early war US campaigns. Added many new bayonets, as well as reworking old ones. Bayonets Added: SVT Bayonet (M1940 Bayonet) M1905 Bayonet American early-war bayonet (M1917) American late-war bayonet (M1 Bakelite) English spike bayonet (No.4 Mk II) German late-war bayonet (S84/98 III Bakelite)) German mid-war bayonet (S84/98 III) Carcano bayonet (M1891) Carcano folding bayonet (M1938) Carcano bayonet (M1938) Late-war Type 30 Japanese Bayonet Bayonets Reworked: Hanyang Bayonet (S71/84) Mosin Bayonet (M91/30) MAS 36 Bayonet (Mle. 1936) Lebel Bayonet (Mle. 1886) M1 Bayonet K98 Bayonet (S84/98) FG-42 Spike Bayonet Type 30 Bayonet Added a system to both refill Gewehr 43 with magazines and stripper clips. Now Gewehr 43 wielding riflemen will carry 2 spare magazines and the rest as individual rounds. Added a new system to make open top vehicle crew animations more organic, making units react to acceleration, deceleration and obstacle collision. Added new Tunisia Mosque building. Added UK grenade refill box. Added Japanese rifle attachment flag. Added a certain new squad type to specific Bastogne missions. New car enter / idle / exit animations, now available for modders as well. New modding UI tools to preview animation placement on open top vehicles.Fixes and Improvements: Various map and mission improvements in North Tunisia map with the goal of bringing it closer to the new North African standard set by South Tunisia. Greatly improved game performance on low end devices and consoles: Loading screen times might become a bit longer in order to achieve a much more stable framerate during gameplay. Reworked Willys Jeep. Added dynamic camo system to various vehicles: Supermarine Spitfire Bristol Beaufighter C-47 Skytrain DFS 230 Glider Bf-109 Bf-110 Ju-87 Stuka Vickers E Type B 6-Ton Vickers Carden Lloyd Panzer I Ausf. A Reworks to the German Afrika Korps helmets, including now separate M35 and M42 variants. Reworked animations of several weapons. Fixed rifles bolt placement in Carcano rifles. Various Audio Reworks: Reworked reload sounds for Gewehr 43, C96, PPSh 41, MAB 38, TT-33, Mas 36 and Wz-35. Reworked low caliber bullet whizzing sounds to be shorter and more "direct". Shortened shell whizzing sounds to sync better with shell flying by the player. New Tree falling/breaking sound for better audio clarity and to give importance for other sounds. Updated smoke artillery explosion sounds. Reworked Rubble footstep sounds. Various changes and additions in map props. Finalized rework of Tunisian buildings for better visual/aesthetic fidelity. Improved stability of Map Editor when using Vulkan API. Improved stability of the automatic camo system. Fixed some bugs with animations while leaving specific vehicles. Fixed a bug causing maps not to load all grass types. Fixed a bug causing AI having difficulties on getting inside vehicles. Changes in Panzer III armor plates. Changes in Panzer III decals (all variants). Improved camera lock on melee target (no longer flings camera upward, just towards center mass). Fixed an issue preventing Nintendo switch from creating cross-play matches. Finalized main British uniform rework. Fixed issue causing map props collision not refreshing correctly sometimes. Small improvements in net code. Below are a selection of images highlighting some of the new content, changes, and improvements introduced with this update. In order of appearance: New Stuka camos, new AS-42 Metropolitana and Sahariana, Willys Jeep reworked models, a showcase of some of the various aircraft given a new dynamic camo system, two slides of some of the bayonets added/reworked, and finally the new Tunisian Mosque. [carousel]
[/carousel]南突尼斯 期待已久的“南突尼斯”战役终于到来。体验突尼斯的半干旱沙漠,并亲历二战初期美军最具标志性的失利——凯塞林隘口战役。 南突尼斯拥有《红色管弦乐队2:风起云涌》中前所未见的恶劣地形。在这里,各种沙漠城镇、沿海城市、开阔地带以及特定的关键防御点,成为北非战役中一些最激烈战斗的发生地。你将在此体验《红色管弦乐队2:风起云涌》此前未正式呈现的战斗动态,包括大规模装甲作战和两波防御任务,所有这些都受到真实历史战役的启发。全新的“突尼斯:南部行动”战役聚焦北非轴心国的最后一次攻势,包含1942年美军伞兵突袭加夫萨的序章,而战役的真正开端则是“春醒行动”——德军在此役中对准备不足且缺乏经验的盟军防御阵地发起进攻,试图驱逐盟军在该地区日益增强的势力。游戏内战役的初期阶段展现了轴心国对费德隘口、西迪布济德、凯塞林隘口、斯贝特拉、斯比巴、泰贝萨的进攻,以及在塔拉的决定性防线坚守。在此之后,体验轴心国试图拖延对南部马雷特防线的进攻,其中包括梅德宁战役以及后来的“拳击手”行动和“增压二号”行动。在这些行动中,英国、新西兰、法国及其他英联邦部队包围了这条具有历史意义的防线。此次包围后不久,盟军收复了失地,并通过激烈的瓦迪阿卡利特战役,迫使轴心国部队沿海岸全线撤退至突尼斯北部和恩菲达维尔防线,进而引发了突尼斯北部战役。 [carousel]
战役场景横跨沙漠平原、山口要道、防御阵线以及战略城镇,你可以选择任意战争载具参与其中。本次战役着重体现了北非战场标志性的机动 warfare、诸兵种联合作战以及恶劣的环境条件。 性能与稳定性修复 本次更新包含一系列优化措施,旨在提升全平台的整体稳定性、编辑器可靠性以及游戏流畅度——尤其关注低端设备和主机平台。 低端硬件和主机平台的游戏性能已得到显著提升,使得游戏过程中的帧率稳定性有了明显改善。为实现这一目标,部分数据处理已转移至加载阶段,这可能会导致加载界面时间略有延长,但能显著减少游戏内的卡顿、掉帧和性能波动问题。 地图编辑器在使用Vulkan API时稳定性得到提升,减少了编辑过程中的崩溃和异常情况,尤其是在处理复杂地图或进行长时间编辑工作时。 自动迷彩系统的稳定性已得到改进,解决了此前可能影响载具视觉效果或导致迷彩选择异常的罕见错误和不一致问题。 修复了导致地图无法正确加载所有草丛类型的漏洞,提升了大型地图的视觉一致性和性能稳定性。总体而言,这些改动带来了更流畅的游戏体验、更少的中断、更高的编辑器稳定性以及更一致的性能表现,尤其在低端电脑和主机上。 即将推出…… 现在我们正全力开发即将到来的匈牙利DLC,其中包含1945年3月的布达佩斯围城战和巴拉顿湖战役。在我们进一步开发的过程中,未来几个月你将在这里看到更多相关预览,你也可以通过关注我们官方Discord服务器中的开发进度页面,提前了解这些Steam帖子的内容! 如果你还没有体验过“上海-南京”DLC,不妨去看看!在《血色战场2:淞沪-南京》中,你将为争夺上海的控制权而战,冲突将蔓延至罗店、宝山、吴淞、金山卫、虹口、苏州河、春华、雨花台丘陵以及南京市等地。
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我们还计划在未来几个月内推出许多新功能和内容!包括匈牙利战役、可动态部署的机枪和迫击炮、重建被摧毁的防御工事和沙袋墙的能力等等。您可以在此处的新路线图上了解我们的所有计划:
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Headlines - Game New Texture Streaming technology to help improve fidelity on lower end systems. Full detail vehicle textures now more commonly available with reduced memory requirements. Added Driver Badges to give an indication of other players recent conduct and experience online Added Easy Anti Cheat Integration Added Japanese localisation Added Online Team Endurance Championships Added support for Time Penalties which are served during a pit stop or at the end of the race. Revised end of race behaviour allowing players to return to the pit lane of their own accord. Headlines - Content Added Ginetta G61-LT-P325-Evo LMP3 as part of ELMS Pack 2 DLC Added Paul Ricard circuit as part of ELMS DLC Pack 2 Updated tyre model for LMP2, LMP3 and GT3 classes Game Updates Championships - Online Added an active championships page to the championship select screens. Fixed usernames that contain a # and numbers at the end of their in-game name receiving NO VEHICLE. Co-op Fixed AI teams with only 2 drivers having "Driver 2" in the car rather than just using the defined two drivers. Custom Liveries Added Material Presets feature Fixed a rare crash when updating the texture preview icon in the Livery Showroom Fixed any custom livery for the 2023 Peugeot 9X8 not showing in online car select. Improved Metallic Flake configuration user interface Updated car select to display custom liveries before default liveries Updated the team panel in car select to have the same sizing for default and custom teams Driver Swaps - Online Fixed battery for hypercars being refilled when handing over to a teammate in team based events Fixed the "Exit Vehicle" button appearing during a driver swap Easy Anti-Cheat Added batch files to install and uninstall EAC for support use Disabled online access if Easy Anti-Cheat is not enabled Engine & Tech Added SharedMemory Header file to support folder for new shared memory implementation Fixed an issue where some plugins would trigger brake replacement in the Pit Menu on MFD Gameplay Added automatic return to menus for inappropriate behaviour post race such as driving the wrong way or not returning to the pits Added logic to combine Time Penalties in to existing Stop and Go when receiving multiple penalties. Added new engineer messages at the end of race Added online driving standards metrics ahead of their use in safety rankings and live stewarding Added support for Time Penalties which are served during a pit stop or at the end of the race. Fixed real road grip levels in online events not progressing correctly Removed automatic end of race allowing drivers to return to the garage of their own accord Garage Screen Fixed car setup page showing the name of the assigned setup rather than loaded setup after returning to the garage. Graphics Added new Texture Streaming technology to help improve fidelity on lower end systems. Full detail vehicle textures now more commonly available with reduced memory requirements Improved graphics optimization when cars are retired in race sessions and in the garage. Increased car dirt build up rates in rain Increased windscreen cleaning rate at pit stops Reduced amount of rain by spray from cars ahead and improved drops clearing rates when at speed and when rain is heavy Reviewed Cloud Material settings Slightly reduced opacity of spray Tweaked atmospheric balance when overcast/raining Updated auto windscreen wipers to enabled when the windscreen wets from spray Updated damage options on car shaders Updated sun glare to work more naturally with sun occlusion and dawn/dusk colour changes HUD Added connected players component for team events Added telemetry recording icon to HUD in the tachometer Fixed being unable to reselect Repair All after switching to Do Not Repair or Repair Body. Fixed options that cannot be changed on Fixed Setup servers being configurable in the Pitstop tab on the MFD Increased Radar overlap lateral detection by 2m Limited Tyre Rules Fixed race results showing drivers who finished a race on wet tyres showing the user on medium tyres. Localisation Added Japanese localisation Various minor localisation updates Online Fixed being unable to select 2025 Sao Paulo livery in the #31 BMW M4 Fixed player car not loading in at correct detail online Prevent users from driving before they are synchronized with the server. Physics Implemented rim thermals Improved accuracy of initial road temperatures at the start of a session Improved wet road racing line implementation Updates to tyre physics correcting rubber temperature not affecting static grip RaceControl Added option to create event splits by prioritizing driver badge categories over driver rank. Added Race Engineer invitations for solo (weekly, special, championship) events Fixed inappropriate class splits for Endurance Events Race Starts Fixed driving before race timer hits 0:00 causing the user to start from pitlane (after already gridding) and then being disqualified Increased race starts class gap to two rows Race Weekend Fixed AI tyre selection carrying over from previous race Placed "Default" session times correctly in the sequence of settings. Race Weekend - Pitstop Menu - Selecting repair displays Cannot read properties of undefined (reading 'text'). Removed automatic return to screens after completing single player events Replay Fixed the replay jumping to the beginning when toggling live mode off Replay - The car damage indicator on the car status does not show any damage to the car. Replays not uploading at the end of long endurance events Settings & Profiles Disabled view next/view previous vehicle keys when driving to prevent user accidentally changing viewed car Fixed a game crash relating to incorrect video configurations Sound Fixed a game crash on audio device restart Fixed ambient sounds not loading (Rain/Screenshot) Teams Added a scrollbar in Post-Race Team Events driver stats for more than three drivers Fixed lineups from the same team receiving the same DR+/- despite the qualifying and race finish positions being different. User Interface Added a scrollbar in Post-Race Team Events driver stats for more than three drivers Added a UI option for texture streaming in the graphics settings Added navigation to the profile page when clicking on the top bar profile icon Added setup notes back into setup manager modal Linked Intro music volume to Sound > Menu Music level Updated in-game exit button icon Updated return to menu button in online and single player when the event has finished Updated Silverstone Background Image Telemetry Added Telemetry Recording to DuckDB Allow binding of Telemetry Recording hotkey Add option to enable Automatic Telemetry Recording to Gameplay settings Change Telemetry File Naming Format Track Limits Added disqualifications for excessive track limits incidents which earn 15 or more points Added Time Penalties for Illegal Passes Improved Track Limits pass monitoring so it more robustly tracks cars around you and only tracks cars that are clearly ahead of you. Track Updates Updated all tracks real road profiles Imola Fixed some minor assets from lodding in noticeably late Lusail Circuit Revised apron and runoff road grip levels and bumpiness Monza Corrected Track Limits at Lesmo Corners General AI updates. Track limits corrections (prevents possible false positive into Lesmo 1, and down main straight), also more aggressive on some exits. Slightly faster AI path into Variante chicane. Portimāo General AI updates. Slightly later braking and higher apex speed into T1. Fix potential cut track issues (false positives, and one errand cut corridor on outside curb). Minor corridor tweaks. Silverstone Fixed a single AI car that keeps driving at the end of sessions. Fixed rain appearing inside the first 3 garages Spa-Francorchamps Reviewed curb camber and added anti cut curb at no name corner Revised chicane apex 1 curb profile Car Updates Adjusted template regions to be easier to use Updated LMP3 Tyre Sidewall Textures Fixed brake failures on Mercedes GT3 and Aston Martin Valkyrie Hypercar Revised rear wing damage thresholds Alpine A424 LMDh Corrected button and knob issues on steering wheel Corrected rev lights not showing correctly, Corrected lift and coast lights showing on both sides Darker pit lights, Fixed light bar on front being hidden by headlight glass, corrected brake lights Aston Martin Valkyrie LMH Corrected custom team suit, helmet, gloves and dashboard texture Corrected headlight issues Corrected mirrors not looking backwards enough Fixed MIG button being backwards Fixed RPM lights and gear number font Aston Martin Vantage AMR LMGT3 Corrected UV issue on main body LODs Fixed custom teams missing dashboard logo Added RSL COTA US flag livery BMW M4 LMGT3 Adjusted tyre temperature backgrounds on HUD Corrected Evo headlights and brake lights Corrected headlights and brake lights on non-evo Corrected RPM lights Fix a gap on the right side of body Fixed 2025 teams using wrong dirt texture Fixed rear internal camera seeing through car BMW M Hybrid V8 LMDh Adjusted brake bias and brake migration hud readouts Corrected 2024 pre-LM steering wheel issues Fixed brake and rain lights not showing correct amount of LEDs Fixed texture issue on marshalling display Cadillac V-Series.R LMDh Corrected brake and rain lights Corrected button glows, Added missing labels Corrected rev range for shift lights, Added red shift lights once you're close to redline Updated interior windshield banner. Chevrolet Corvette Z06 LMGT3.R Added white rims to AWA Corrected RPM lights, Corrected low energy warning, Added pit limiter warning Improved LODs Ferrari 296 LMGT3 Corrected issues with headlights, Made rear running lights brighter Corrected rpm lights not showing last red light Corrected vehicle description of GR Racing ELMS Ferrari 499P LMH Corrected all 2025 teams having all liveries set as default Corrected brake lights, Fixed middle headlight on 2024+ versions being offset Ford Mustang LMGT3 Added lit up Mustang detail to Le Mans car Added red RPM lights to warn you that you are near redline Revised physics from latest data Glickenhaus SCG 007 Corrected brake and rain lights Corrected HUD issues Isotta Fraschini TIPO6-C LMH Added pit lights Corrected brake and rain lights Fixed steering wheel specular issues Lamborghini Huracan EVO2 LMGT3 Removed Iron Lynx logo from custom team grill Lamborghini SC63 LMDh Corrected issues with the steering wheel textures Fixed solid colour on windows when dirty Lexus RCF LMGT3 Fixed side "grills" lodding out and leaving a gap in the car shell Fixed wiper blade disappearing on side screens or if you looked too far left or right Ligier JS P325 LMP3 Fixed brake disc glow not showing Fixed cockpit displays being see through on external cameras Made windshield wiper a little bigger to improve visibility in the rain Fixed driver swaps taking 33sec extra in a pit stop compared to a normal refueling pit stop Tyre physics updates to improve consistency of tyre performance, revised thermals and updated cold tyre behaviour. Updated default setups for new tyres Updated TC maps for tyre updates External sound adjustments to pops and shift sounds as well as fix for glitch in wind sample Added #17 CLX Portimão Gold livery McLaren 720S LMGT3 Evo Corrected headlight and brake light issues Updated RPM lights to smooth out distances between them Mercedes AMG LMGT3 Corrected brake lights Corrected issues with numbers on HUD clipping with boxes Added Iron Lynx #61 and #60 post LM liveries Oreca 07 LMP2 Corrected wiper blade not conforming to windshield Revised diffuser strakes upgrade for new tyres Updated default setups for new tyres Updated tyre physics to latest specifications Added IDEC #28 Portimão Special Livery (ELMS) Peugeot 9X8 LMH Corrected headlight issues Peugeot 9X8 LMH (w/Wing) Corrected RPM lights, Added flashing lights for shift point, Added extra pit speed lights Fixed missing windshield banners on the inside Porsche 911 LMGT3 R Added flashing rpm lights at shift point Porsche 963 LMDh Added flashing rpm lights at shift point Added missing light bar to headlights, corrected headlights and pit light Adjusted dashboard material to not be black at night Corrected livery materials to be shinier Corrected steering wheel button glows, Added missing labels to steering wheel Fixed gaps on rear body work Toyota GR010 Corrected brake light issues Corrected RPM light position Fixed dynamic wear not being applied to interior windows Vanwall Vandervell 680 Added missing piece to brake lights, corrected the brake lights, added missing LED strip to headlights Oreca 07 LMP2+ (ELMS Spec) Adjusted per-track aero packages for Spa, Fuji, Bahrain (now all high downforce) & Monza (now medium downforce) Revised aerodynamics Updated default setups for new tyres

各位英雄!新世界EU24的倒计时已经开始!该服务器将于11月21日开启,还在等什么?今天就在新世界创建一个你心仪名字的角色,并在本周五服务器开启前将其与你的S&F账户绑定,即可获得25个蘑菇!这样你就能毫无阻碍地光顾蘑菇商人了。EU24是首个可以直接选择新职业“瘟疫医生”开始游戏的服务器!

5th
简介
TA什么都没有写

发帖达人Ⅰ