
KARDS - 二战卡牌游戏








你想成为最酷的美国佬吗?约翰尼,是时候再次踏上归途了,前往欧洲!或许还有太平洋…… 在这场战争中,我们会得到一些不那么酷的朋友的帮助…… 首先,你必须拥有这些华丽的卡牌…… 美国:M8“灰狗”装甲车×4,T19榴弹炮×2,第17步兵团×2,“死亡天降”×3,M8榴弹炮×2,以及5个费用为6或更高的轰炸机或火炮。 苏联:第80步兵团×4,“喀秋莎”火箭炮×2,第84步兵团×4。这是我最酷的卡组: 37毫米高射炮x1,第89步兵团x4,M8灰狗装甲车x4,T19榴弹炮x2,喀秋莎火箭炮x2,第17步兵团x2,第5步兵团x4,M24霞飞轻型坦克,第84步兵团x4,第3海军陆战团x3,天降正义x3,M8榴弹炮x2,B-25米切尔轰炸机x2,B-24解放者轰炸机x2,海上入侵,B-29超级堡垒轰炸机 我保证,这套卡组非常灵活,能适应多种情况。 战斗开始吧... (⌐■_■)=/̵͇̿̿/’̿’̿ ̿ ̿̿ ̿̿ ̿̿ 起手手牌 很简单,拒绝所有费用超过2的卡牌。如果有2张或更多费用低于3的卡牌,就不要拒绝费用3-4的卡牌。 诺曼底第一步.... 你很可能有几张费用为1的卡牌,把它们部署到诺曼底。 没有卡牌?哦,兄弟。别担心。你很可能有一张费用为2的卡牌。等一回合。 如果敌人派出了火炮或轰炸机,你必须摧毁它。(你可以用灰狗装甲车或喀秋莎火箭炮来做到这一点。) 通常,如果你在起始阶段控制了前线,你就能一直控制它。 别忘了,你可以用第17步兵团来强化你的火炮、M8灰狗装甲车或护卫卡牌。 这可能真的很致命。不要专注于强化单个单位。你那邪恶的敌人可能会打出摧毁卡牌。 中期阶段 用你前线的单位攻击敌人基地,用你的轰炸机或火炮攻击敌人单位。 创建防御链。 当敌人强大的卡牌单独出现时,使用你的摧毁卡牌。结束阶段 你的战斗还在继续吗?有意思……没问题,你的卡组里有很多强大的轰炸机或火炮。 首屈一指。 我的游戏名:Baldwin

日波 主要势力:日本 盟友:波兰 总部:马尼拉 日本: 1x(0K)深挖 2x(1K)步兵第五十八联队 2x(1K)九四式轻装甲车早期型 3x(1K)扩张 3x(1K)骑兵第十五联队 3x(1K)搜索第五十六联队 2x(1K)转变战法 1x(2K)穷兵黩武 1x(2K)搜索第十联队 1x(2K)亡命之计 1x(3K)第二挺进团 3x(3K)京都联队 1x(3K)IJN 信浓号 1x(3K)Ki-30 九七轻爆 1x(4K)Ki-45 二式复战 屠龙 1x(6K)雷兵团 波兰: 4x(2K)延长战线 1x(2K)严惩 1x(2K)扎莫希奇起义 2x(3K)西线计划 1x(3K)PZL.23 卡拉斯 2x(4K)塔尔努夫第16步兵团 1x(5K)第15狼步兵团
Optimal strategies to earn the most Gold without spending real money. Welcome! Hi everyone, I'm Alex Nares! I've been playing KARDS for a few years now and have nearly completed my collection without spending a single penny! I have a pretty efficient grind and wanted to share how I earn the most Gold for the least effort. First Win of the Day -- 600+ Gold per month The first match you win every day earns you 20 Gold. This means you can earn 600 Gold per month just by getting online every day and winning 1 match. "Training" matches don't count, it has to be in Ranked, Casual or Classic modes. Note, if matchmaking takes longer than 60 seconds to find an opponent, you can play against the AI and defeating them DOES grant the 20 Gold. Daily Missions -- 1500+ Gold per month Daily Missions are where you get most of your Gold. Most missions award 50 Gold after completing it. You get 1 mission per day, so you can get 1500 Gold per month if you complete 1 mission each day. Make sure you have an open mission slot before quitting for the day, as you won't get any more missions if you already have 3 (and you'll miss out on the opportunity to get the Gold from them). There are 31 possible missions you can get. All of them grant 50 Gold, except for 2 of them, which grant 60 Gold. This means the average gold per mission is 50.64, so technically all missions that give 50-Gold are yielding a "below average" amount and the 60-Gold missions yield an "above average" amount. So ideally, you want the 60-Gold missions to come around as often as possible. That said, you can increase your average gains from Daily Missions by using this simple strategy: Reject Missions (like a pro)You can reject 1 mission per day, which replaces that mission with a new random mission. To maximize your Gold earnings, always reject a 50-Gold mission every day for a chance to replace it with a 60-Gold mission. Doing this every day will increase your daily average earnings over time. The 2 missions you want because they give 60 Gold:Never reject these missions and always try to complete them first. Since you can't get duplicate missions, completing them allows you to recycle them back to the mission pool and get them again later. - Win 4 PVP games - Deal 60 damage to enemy HQs Here is a list of the other Daily Missions, and I've classified them as either "Easy" or "Hard" based on how much time or effort they require to complete: Hard Missions -- 50 Gold rewardAlways reject these missions whenever possible. They are the least efficient because they give the same 50 Gold as other missions, but can take a long time to complete. At best, you have to play a minimum of 3 full matches to get the 50 Gold. At worst, you could spend a few hours losing 5-9 matches in a row and not gain any progress at all. - Win 4 games with any major power - Win 4 games against the AI - Win 3 games with US as major power - Win 3 games with Soviet as major power - Win 3 games with Germany as major power - Win 3 games with Japan as major power - Win 3 games with Britain as major power - Win 3 games with USA as an ally - Win 3 games with Soviet as an ally - Win 3 games with Germany as an ally - Win 3 games with Japan as an ally - Win 3 games with Britain as an ally Note to the Developers, if you're reading this -- If you want people to play these "Hard" missions, I recommend increasing them to 60-Gold. Easy Missions -- 50 Gold rewardThese missions are easy because they don't require you to win matches. Whether you win or lose, you always gain progress towards the mission. Just create a deck and pack it full of cards that will progress this mission. Reject these missions if you don't have a "Hard" mission. Remember, the goal is to replace 50-Gold missions for a chance to get a 60-Gold mission. - Deal a total of 45 damage to ground units - Play 30 cards of US nationality - Play 30 cards of Soviet nationality - Play 30 cards of German nationality - Play 30 cards of Japan nationality - Play 30 cards of Britain nationality - Deploy 20 tanks - Deploy 15 Bombers - Deploy 20 Fighters - Deploy 20 Air units - Deploy 30 Ground units - Deploy 20 units with Blitz - Deploy 15 units with Ambush - Deploy 20 units with Guard - Play 20 Orders - Deploy 20 units that cost 2k or less - Deploy 15 units that cost 5k or more Bonus Tip - You CAN easily complete daily missions in "Training" matches against the AI. But you can't get "First Win of the Day" in Training matches. I usually play online against players first to get First Win of the Day, then switch to Training matches to finish a Daily Mission (if I still have 3 missions). Conclusion By following this strategy, you can earn 70 gold per day (sometimes 80), for a total gain of 2100+ Gold per month! With that kind of money, you can get 21 basic packs per month (averaging 2 packs every 3 days) or 6 Officer Packs per month (averaging 1 Officer Pack every 5 days). Remember these basic tips: - Win 1 match every day to get the 20 Gold from "First Win of the Day" - Reject a 50-Gold mission every day. - Always reject any mission requiring you to win games (except the 60-Gold mission "Win 4 PVP games") - Complete 1 Daily Mission every day to get 50-60 Gold Good luck and enjoy!





一些通用建议和技巧。 基础规则 每回合获得1 kredit,上限为12。即使获得额外的 kredit 槽位,最大 kredit 数量仍限制为12。 最大手牌数量为9张,超过此数量将失去多余的卡牌。 先手玩家初始拥有4张卡牌,后手玩家初始拥有5张。 除非明确指定以单位为目标,否则敌方指挥部也视为有效目标。 单位在进场回合无法攻击,除非其拥有【突袭】能力。 所有对决均为同时进行,但拥有【伏击】能力的单位、炮兵或轰炸机发动攻击时除外(存在上述所有规则的例外情况!)。 场上分为3条战线:你的支援线、敌方支援线以及前线。前线同一时间仅由一名玩家控制。轰炸机无法攻击战斗机所在的战线,除非其以该战斗机为目标。 部队类型 步兵 通常价格低廉,步兵的性价比很高,部分还拥有不错的额外效果。 炮兵 炮兵攻击时不会遭到反击,且当被非炮兵、非轰炸机单位攻击时会造成伤害。同等费用下,炮兵的攻击力弱于轰炸机,但防御能力可能更强。 坦克 所有坦克天生具备移动和攻击的能力,即使没有闪电战技能。若拥有闪电战技能,它们在进场的回合即可进行移动和攻击。坦克通常攻击力强劲,但费用高于步兵。战斗机 可以从远处攻击指挥部或支援线,并能阻止轰炸机攻击其所在的线路(除非轰炸机以战斗机为目标)。 轰炸机 成本高昂但火力极强,超过炮兵。其缺点是受到攻击时从不反击,这与炮兵不同。此外,轰炸机也会受到战斗机的拦截。 指令 并非单位,可执行多种操作。使用后即消耗。 反应 需要消耗【信用点】来激活一回合,在敌方回合中,若满足特定条件则会触发。





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